陆军学说:修订间差异

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 陆军学说是一个[[Technology| 科研]]类别,允许一个国家特化其陆军进行陆战的方式。学说一 共由四 提供不同类型加成 的分支 组成 。 
 陆军学说是一个[[科研]]类别,允许一个国家特化其陆军进行陆战的方式。 可以从军官团解锁陆军 学说 。有四种相互排斥的学说树,每 一种 都有一个或两个相互排斥 的分支。 


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{{anchor|Land doctrine research tree}}{{clear}}
<div style="align-center; text-align:center;"><!--Interactive--> '''陆军学说科技树'''<br>[[File:Land doctrine research tree.png|center|1225px|link=|]]</div>


==基础研究时间==
== 基础研究时间 ==
  学说 科技 的基础[[科研#.E7.A0.94.E7.A9.B6.E6.97.B6.E9.97.B4|研究时间]]是191天 所有的后续学说则为382天。也可以 通过 花费100[[经验|陆军经验]]让研究 速100% 所有其他[[科研#.E7.A0.94.E7.A9.B6.E5.8A.A0.E6.88.90|研究速度加 ]]也会被叠 进来。<br>'''研究时间例子:'''
  要研究每 学说 都有100陆军经验 的基础 花费 。通过 决议和理念,可能增 或者减少 <s>(例如苏联政治化的军队国家精神在学说的 本上增 了 20 陆军 xp)</s>


使用100{{Icon|army exp}}[[经验|陆军经验]]获得100%加速,并且通过[[法律与顾问#%E8%B4%B8%E6%98%93%E6%B3%95%E6%A1%88|自由贸易]]获得10%科研加速,最终的研究时间为:<br>
== 学说分支 ==
<math>\text{Research Time} = 382 / (1 + 100\% + 10\%) = 382 / 2.1 \approx 182 \text{ days}</math>
;[[# 机动作战|机动作战学说]]
==学说分支==
 
;[[#Mobile Warfare|机动作战学说]]
:''机动作战专注于以速度和机动分割并瓦解敌军。''
:''机动作战专注于以速度和机动分割并瓦解敌军。''
;[[#Superior Firepower|优势火力学说]]
;[[# 优势火力|优势火力学说]]
:''优势火力学说重视以倾 炮火而非投入士兵来制敌。人命关天,但子弹价廉。''
:''优势火力学说重视以倾 炮火而非投入士兵来制敌。人命关天,但子弹价廉。''
;[[#Grand Battleplan|决战计划学说]]
;[[# 决战计划|决战计划学说]]
:''周密策划 充分准备后再展开作战是决胜关键''
:''周密策划 充分准备后再展开作战是决胜关键 ''
;[[# 人海 突击|人海突击学说]]
;[[# 大规模 突击|人海突击学说]]
:''" 完美无缺的武器被高估了海量“可堪一用”的武器才能将我军导向胜利!''
:'' 完美无缺 的武器被高估了 海量“可堪一用”的武器才能将我军导向胜利!''


 一些国家在游戏开始时拥有预设的陆军学说:
 一些国家在游戏开始时拥有预设的陆军学说:
{| class="mildtable plainlist"
{| class="mildtable plainlist"
! 陆军 学说!! width="510px" |Countries
! 学说 !! width=510px | 国家
|-
|-
|[[File:Mobile Warfare.png|link=#Mobile Warfare|24px]] 机动作战
| [[File:Mobile Warfare.png|link=# 机动作战|24px]] 机动作战
|{{MultiColumn|
| {{MultiColumn|
* {{flag|Germany}}
* {{ 国旗|Germany}}
  |3}}
  |3}}
|-
|-
|[[File:Superior Firepower.png|link=#Superior Firepower|24px]] 优势火力
| [[File:Superior Firepower.png|link=# 优势火力|24px]] 优势火力
|{{MultiColumn|
| {{MultiColumn|
* {{flag|United States}} |3}}
* {{ 国旗|United States}}
* {{国旗|Yugoslavia}} |3}}
|-
|-
|[[File:Grand_Battle_Plan.png|link=#Grand Battle Plan|24px]] 决战计划
| [[File:Grand_Battle_Plan.png|link=# 决战计划|24px]] 决战计划
|{{MultiColumn|
| {{MultiColumn|
* {{flag|France}}
* {{ 国旗|Australia}}
* {{flag|Italy}}
* {{国旗|British Raj}}
* {{flag|Japan}}
* {{国旗|Dominion of Canada}}
* {{flag|Manchukuo}}
* {{国旗|France}}
* {{flag|Poland}}
* {{ 国旗|Italy}}
* {{flag|United Kingdom}} |3}}
* {{ 国旗|Japan}}
* {{ 国旗|Kingdom of Greece}}
* {{国旗|Manchukuo}}
* {{ 国旗|New Zealand}}
* {{国旗|Poland}}
* {{ 国旗|South Africa}}
* {{国旗|United Kingdom}} |3}}
|-
|-
|[[File:Mass Assault.png|link=# 人海 突击|24px]] 人海突击
| [[File:Mass Assault.png|link=# 大规模 突击|24px]] 人海突击
|{{MultiColumn|
| {{MultiColumn|
* {{flag|Soviet Union}}
* {{ 国旗|Soviet Union}}
* {{flag|China}}
* {{ 国旗|China}}
* {{flag|Communist China}} |3}}
* {{ 国旗|Communist China}} |3}}
|-
|-
|}
|}


  提示 :在整个游戏中改变陆军学说是可能的,但是当开始科研不同的学说科技树时,旧学说的所有加成增益都会移除,就像完全被放弃一样。
  注意 :在整个游戏中改变陆军学说是可能的,但是当开始科研不同的学说科技树时,旧学说的所有加成增益都会移除,就像完全被放弃一样。


==陆军学说列表==
== 陆军学说列表 ==
===机动作战===
=== 机动作战 ===
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 这条路线专注于机械化部队和装甲部队,也是德意志国的默认路径。该路径对装甲部队和摩托化/机械化部队增益最大。它也减少了作战计划增益达到最大值的时 间This path focuses on mobile mechanized and armored units and is the default German path. Armor and motorized/mechanized units will have the largest gains in this path. It also reduces the time needed for planning bonuses to reach maximum. This path is somewhat frontloaded with early bonuses. The first branching in this tree allows you to choose between Mobile Infantry or Armor as your main focus. While Mobile Infantry isn't as effective in combat, it is cheaper and can be used in greater numbers, so it could be an alternative strategy for Germany, or be used by a less industrially powerful nation. The second split offers the choice between switching over to a defensive posture, maximizing Manpower gains and improving partisans, as Germany historically did, or continuing to develop offensive mobile doctrines.
 这条路线专注于机械化部队和装甲部队,也是德意志国的默认路径。该路径对装甲部队和摩托化/ 机械化部队增益最大 。它是增加陆军组织度最多的学说 。它也减少了作战计划增益达到最大值的时 间。某种程度上,这条路径的增益效果集中在前期学说。这个科技树的第一个分叉使你可以从机动步兵与装甲车辆中选择选择一个侧重点。虽然在战斗中机动步兵没有坦克那么有力,但它更为廉价也可以数量更多,所以它可以作为德意志国或者其它工业能力稍弱的国家的一个替代选项。第二个分支则让你可以要么转向防御性态势、增加人力、强化游击队,要么继续发展攻击性的机动学说,前者也是历史上德意志国的选择。
{{tree/startbox
{{tree/startbox
|{{Techcell|机动作战|机动作战 is a focus on speed and maneuver to cut off and disorganize enemy forces.|modifiers=*Enables tactic: [[Unexpected Thrust]]
|{{Techcell|file=Mobile Warfare|机动作战 - Mobile Warfare|机动作战 专注于以速度和机动分割并瓦解敌军。|modifiers=* 解锁战术:[[ 奇袭]]
*[[Planning Speed]]: {{green|+50%}}
*[[ 计划速度]] {{green|+50%}}
*[[Land warfare#Base stats|Divisions speed]]: {{green|+10%}}
*[[ 陆军单位# 基础数据| 陆军师速度]] {{green|+10%}}
*[[Land warfare#Base stats|Org Loss when Moving]]: {{green|−10%}}
*[[ 陆军单位# 基础数据| 移动中组织度损失]] {{green|−10%}}
*Tanks & Armor Variants:
* 坦克及衍生装甲车辆:
{{plainlist|indent=1|*[[Breakthrough]]: {{green|+20%}}}}
{{plainlist|indent=1|*[[ 突破]] {{green|+20%}}}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Delay|Even when a battle cannot be won, it can be advantageous to slow the progress of attacking forces with ambushes and delaying tactics.|modifiers=*Enables tactic: [[Delay (tactic)|Delay]]
|{{Techcell|file=Delay| 迟滞 - Delay|即使无法取胜,在战斗中以埋伏和迟滞战术拖延敌军对我方也是有利的。|modifiers=* 解锁战术:[[Delay (tactic)| 迟滞]]
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+15}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+15}}}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Elastic Defense|Rather than focusing all strength on the front line, an elastic defense creates a 'deeper' layer of defenses which allows the defender more time to react and counter-attack while the attacker is spread out and bogged down.|modifiers=*Enables tactic: [[Elastic Defense (tactic)|Elastic Defense]]
|{{Techcell|file=Elastic Defense| 弹性防御 - Elastic Defense|不同于将所有力量投入第一线,弹性防御能创造具有纵深的多层防线。在进攻方力量被分散并停滞时,防守方将有更充裕的时间作出反应和反击。|modifiers=* 解锁战术:[[Elastic Defense (tactic)| 弹性防御]]
*[[Reinforce rate]]: {{green|+2%}}
*[[ 增援率]] {{green|+2%}}
*Tanks:
* 坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}}}
{{plainlist|*Tanks & Armor Variants:}}
*装甲汽车:
{{plainlist|indent=1|*[[Max speed]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[陆军单位#基础数据|组织度]]:{{green|+2}}}}
*坦克及衍生装甲车辆:
{{plainlist|indent=1|*[[ 最大速度]]: {{green|+10%}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Mobile Infantry
|left= 机动步兵 - Mobile Infantry
|right=Blitzkrieg
|right= 闪电战 - Blitzkrieg
|{{Techcell|Mobile Infantry|Regular Infantry is often too slow to keep up with, react to, or escape from rapidly moving Armored forces. The answer is to focus on Motorized or Mechanized Infantry which can keep up with the pace of modern warfare.|modifiers=*Motorized Infantry, Motorized Artillery/AA/AT, Amphibious Infantry, Mechanized Infantry:
|{{Techcell|file=Mobile Infantry| 机动步兵 - Mobile Infantry|面对高速挺进的装甲部队,常规步兵跟进不及,反应迟钝,逃脱亦无能。能够跟上现代战争步伐的摩托化/机械化步兵应运而生。|modifiers=* 摩托化步兵,摩托化火炮/ 防空/ 反坦,两栖步兵,机械化步兵,装甲车,水陆两栖牵引车:
{{plainlist|indent=1|*[[Max speed]]: {{green|+10%}}
{{plainlist|indent=1|*[[ 最大速度]] {{green|+10%}}
*[[Recovery Rate]]: {{green|+0.20}}}}
*[[ 恢复速度]] {{green|+0.20}}}}
}}
}}
|{{Techcell|Armored Spearhead|To use Tanks to their fullest potential they cannot be tied down supporting Infantry. Instead they must be formed into fast moving, independent units which can spearhead attacks.|modifiers=*Enables tactic: [[Blitz]]
|{{Techcell|file=Armored Spearhead|装甲先锋 - Armored Spearhead| 要让坦克充分发挥潜能,就不能使其局限于步兵支援,应将其组成独立高机动单位担任进攻先锋。|modifiers=* 解锁战术:[[ 闪电战]]
*Tanks:
* 坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+3}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+3}}
*[[Breakthrough]]: {{green|+20%}}}}
*[[ 突破]] {{green|+20%}}}}
}}
}}
|colour1=1
|colour1=1
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Mass Motorization|An even greater focus on Motorized troops.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Mass Motorization|大规模摩托化 - Mass Motorization| 更加专注于摩托化部队。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}}}
}}
}}
|{{Techcell|Schwerpunkt|In any operation the Schwerpunkt, or Focal point, must be identified and maximum force concentrated to win at that point.|modifiers=*Tanks:
|{{Techcell|file=Schwerpunkt| 重点突破战术 - Schwerpunkt|在任何作战行动中,都需锁定重点并向其投入最大化武力以将其攻陷。|modifiers=* 坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
{{plainlist|*Tanks & Armor Variants:}}
* 坦克及衍生装甲车辆:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.10}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.10}}}}
}}
}}
|colour1=1
|colour1=1
第112行: 第115行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Mechanized Offensive|Motorized troops are well and good, but to lead offensives we need Infantry that can ride into battle in armored transports which protect them and carry heavy weapons.|modifiers=*Enables tactic: [[Blitz]]
|{{Techcell|file=Mechanized Offensive|机械化攻势 - Mechanized Offensive| 摩托化部队表现尚可,但要主导攻势,需要我方步兵乘坐能搭载重武器并提供乘员保护的装甲运输车辆进入战场。|modifiers=* 解锁战术:[[ 闪电战]]
*Motorized Infantry, Mechanized Infantry, Amphibious Infantry:
* 摩托化步兵,机械化步兵,两栖机步营:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+15}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+15}}}}
{{plainlist|*Tanks:}}
* 坦克,装甲车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+3}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+3}}}}
}}
}}
|{{Techcell|Blitzkrieg|Blitzkrieg refers to the strategy of fast moving Armored forces supported by Mobile Infantry and air support breaking through enemy lines to disorganize and encircle them.|modifiers=*Enables tactic: [[Breakthrough (tactic)|Breakthrough]]
|{{anchor|Blitzkrieg|闪电战}} {{Techcell|file=Blitzkrieg| 闪电战 - Blitzkrieg|闪电战,是指在机动步兵和空军支援下的快速装甲部队突破、包围并瓦解敌军的战略。|modifiers=* 解锁战术:[[Breakthrough (tactic)| 突破]]
*Tanks:
* 坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}}}
{{plainlist|*Tanks & Armor Variants:}}
* 坦克及衍生装甲车辆,装甲车:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.10}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.10}}}}
{{plainlist|*Motorized Infantry, Mechanized Infantry, Amphibious Infantry:}}
*摩托化步兵,机械化步兵,两栖机步营:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[陆军单位#基础数据|组织度]]:{{green|+5}}}}
*装甲车:
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+7}}}}
}}
}}
|colour1=1
|colour1=1
第130行: 第135行:
}}
}}
{{tree/unite2
{{tree/unite2
|{{Techcell|Kampfgruppe|A Kampfgruppe was an ad hoc formation which was organized to carry out a specific task.|modifiers=*Enables tactic: [[Overwhelming Fire]]
|{{Techcell|file=Kampfgruppe| 战斗群 - Kampfgruppe|战斗群是指为完成一项特定任务而临时编制的混成部队。|modifiers=* 解锁战术:[[ 压倒性火力]]
*[[Planning Speed]]: {{green|+20%}}
*[[ 计划速度]] {{green|+20%}}
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Recovery Rate]]: {{green|+0.20}}}}
*[[ 恢复速度]] {{green|+0.20}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Desperate Defense
|left= 殊死防守 - Desperate Defense
|right=Modern Blitzkrieg
|right= 现代闪电战 - Modern Blitzkrieg
|{{Techcell|Volkssturm|The Volkssturm, or People's Militia, consisted of men who were too old, too young, or otherwise unfit for regular military service.|modifiers=*[[Recruitable population]]: {{green|+2%}}}}
|{{Techcell|file=Volkssturm| 国民突击队 - Volkssturm|国民突击队是由老人、儿童及其他不符合常规服役要求的人群组成的军队。|modifiers=*[[ 适役人口]] {{green|+2%}}}}
|{{Techcell|Fire brigades|'Fire brigades' were hastily scrambled forces thrown together to react to enemy breakthroughs or other critical issues.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Fire brigades| 战场救火队 - Fire brigades|战场救火队是指为应对敌方突破或其他紧急战况而匆忙拼凑的部队。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}}}
{{plainlist|*Tanks:}}
* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
}}
}}
|colour1=2
|colour1=2
第150行: 第155行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Non-Discriminatory Conscription|Even invalids and cripples must be drafted, there can be no such thing as a civilian.|modifiers=*[[Recruitable population]]: {{green|+3%}}}}
|{{Techcell|file=Non-Discriminatory Conscription|无差别征兵 - Non-Discriminatory Conscription| 伤残退伍者与残障人亦须入伍。我们的词典里再无“平民”二字。|modifiers=*[[ 适役人口]] {{green|+3%}}}}
|{{Techcell|Backhand Blow|Rather than fighting for every inch of ground, enemy penetrations are largely avoided until they have extended themselves, at which point they can be cut off and destroyed by counterattacks.|modifiers=*Enables tactic: [[Backhand Blow (tactic)|Backhand Blow]]}}
|{{Techcell|file=Backhand Blow| 后发制人 - Backhand Blow|与其寸土必争,不如暂避锋芒,直到突破后的敌军阵线过于拉长时再加以反击分割。|modifiers=* 解锁战术:[[Backhand Blow (tactic)| 机动防御]]}}
|colour1=2
|colour1=2
|colour2=3
|colour2=3
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Werwolf Guerrillas|The Werwolves were a planned German resistance group that would fight on against the occupying powers when the war was lost.|modifiers=*Enables tactic: [[Guerrilla Tactics]]
|{{Techcell|file=Werwolf Guerrillas|狼人游击兵 - Werwolf Guerrillas| 狼人游击兵是计划在德国战败后对占领军继续抵抗的反抗势力。|modifiers=* 解锁战术:[[ 游击战术]]
*[[Occupation|Damage to Enemy Garrisons]]: {{green|+10%}}
*[[Occupation| 对我们被敌人占领的地区驻军伤害]]: {{green|+10%}}
}}
}}
|{{Techcell|Modern Blitzkrieg|The pinnacle of Mobile Warfare, Modern Blitzkrieg incorporates all the latest advances of technology and the lessons learned from previous doctrines.|modifiers=*Tanks:
|{{Techcell|file=Modern Blitzkrieg| 现代闪电战 - Modern Blitzkrieg|作为机动作战的最终形态,现代闪电战充分运用了最新科技成果和以往战略经验。|modifiers=* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+3}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+3}}
*[[Breakthrough]]: {{green|+20%}}}}
*[[ 突破]] {{green|+20%}}}}
{{plainlist|*Tanks & Armor Variants:}}
* 坦克及衍生装甲车辆,装甲汽车:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.20}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.20}}}}
}}
}}
|colour1=2
|colour1=2
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}}
}}


===优势火力===
=== 优势火力 ===
{{SVersion|1.9}}
{{SVersion|1.9}}
The American default path, this doctrine focuses on well-equipped divisions with a lot of support companies and artillery which gain additional bonuses when fighting in areas with friendly air superiority. The first split offers the choice between improving support companies or focusing on line artillery. The second split will let you pick between Airland battle for combined arms warfare, or Shock and Awe historically used by United States long after WW2 (particularly the Gulf War and Iraq War), which keeps the majority of your focus on ground-based firepower.
这是美国的默认路径,侧重于装备精良、带有大量支援连和火炮的陆军师,且(空地一体化作战)在拥有制空权的地方作战会获得额外奖励。第一个分叉你可以选择增强支援连或注重牵引火炮。第二个分叉让你可以要么选择空地一体化作战,要么选择威慑行动,后者也是历史上美国在二战结束很久后(尤其是在海湾战争和伊拉克战争)仍在使用的学说,它主要注重地面火力。
{{tree/startbox
{{tree/startbox
|{{Techcell|Superior Firepower|This doctrine focuses on throwing shells, not men, at the enemy. Our manpower is precious, bullets are cheap.|modifiers=*Enables tactic: [[Suppressive Barrage]]
|{{Techcell|file=Superior Firepower|优势火力 - Superior Firepower| 这一学说重视以倾泻炮火而非投入士兵来制敌。人命关天,但子弹价廉。|modifiers=* 解锁战术:[[ 弹幕拦截]]
*All Frontline Battalions:
* 所有前线部队:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+10%}}}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Delay|Even when a battle cannot be won, it can be advantageous to slow the progress of attacking forces with ambushes and delaying tactics.|modifiers=*Enables tactic: [[Delay (tactic)|Delay]]
|{{Techcell|file=Delay|迟滞 - Delay| 即使在无法取胜的情况下,用伏击和拖延战术延缓进攻部队的锋芒也是有利的。|modifiers=* 解锁战术:[[Delay (tactic)| 迟滞]]
*Leg infantry:
* 徒步步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Mobile Defense|Mobile forces can be used to reinforce the defense wherever the enemy may attack.|modifiers=*Enables tactic: [[Elastic Defense (tactic)|Elastic Defense]]
|{{Techcell|file=Mobile Defense| 机动防御 - Mobile Defense|机动部队可以在敌人可能进攻的地方加强防御。|modifiers=* 解锁战术:[[Elastic Defense (tactic)| 弹性防御]]
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Defense]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 防御]]: {{green|+10%}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Dispersed Support
|left= 分散支援
|right=Integrated Support
|right= 综合支援
|{{Techcell|Dispersed Support|By dispersing our Support units they can cover a wider area while remaining out of the line of fire, resulting in divisions with greater defense.|modifiers=*Line Artillery:
|{{Techcell|file=Dispersed Support| 分散支援 - Dispersed Support|通过分散我们的支援单位,使他们保持在火力线之外的同时可以覆盖更大的区域,结果是拥有更强大的防御的师。|modifiers=* 牵引火炮:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.20}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.20}}}}
}}
}}
|{{Techcell|Integrated Support|Closely integrating support forces with combat troops results in divisions which are stronger on the attack.|modifiers=*Support Companies:
|{{Techcell|file=Integrated Support|协调支援 - Integrated Support| 将支援部队与作战部队紧密结合在一起,可以形成进攻力更强的师。|modifiers=* 支援连:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Soft attack]]: {{green|+25%}}}}
*[[ 对人员杀伤]] {{green|+25%}}}}
}}
}}
|colour1=2
|colour1=2
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Overwhelming Firepower|Calling on all available support units to give overwhelming firepower can greatly soften up a target, or better yet, seriously ruin an attacker's day.|modifiers=*Enables tactic: [[Overwhelming Fire]]
|{{Techcell|file=Overwhelming Firepower| 优势火力 - Overwhelming Firepower|召唤所有可用的支援单位提供压倒性的火力可以大大削弱目标,或者更好的是,彻底打垮进攻方。|modifiers=* 解锁战术:[[ 压倒性火力]]
*Line Artillery:
* 牵引火炮:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+10%}}}}
协同性: {{green|+5%}}
}}
}}
|{{Techcell|Regimental Combat Teams|A regimental combat team is an Infantry regiment closely integrated with supporting units such as Artillery, Tanks, and Reconnaissance elements to form a small self-sufficient unit which allows for greater flexibility when attacking.|modifiers=*Enables tactic: [[Overwhelming Fire]]
|{{Techcell|file=Regimental Combat Teams| 团级战斗队 - Regimental Combat Teams|团级军战斗队是步兵团加上支援单位,比如炮兵,坦克,侦察等组成较小的自给自足的单位,使得在进攻中具有较高的灵活性。|modifiers=* 解锁战术:[[ 压倒性火力]]
*Support Companies:
* 支援连:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Soft attack]]: {{green|+25%}}}}
*[[ 对人员杀伤]] {{green|+25%}}}}
}}
}}
|colour1=2
|colour1=2
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}}
}}
{{tree/unite2
{{tree/unite2
|{{Techcell|Mechanized Offensive|Motorized troops are well and good, but to lead offensives we need Infantry that can ride into battle in armored transports which protect them and carry heavy weapons.|modifiers=*Enables tactic: [[Blitz]]
|{{Techcell|file=Mechanized Offensive|机械化攻势 - Mechanized Offensive| 机动部队很好,但要领导进攻,我们需要步兵,他们可以乘坐装甲运输车进入战场,保护他们并携带重型武器。|modifiers=* 解锁战术:[[ 闪电战]]
*Tanks & Armor Variants:
* 坦克及衍生装甲车辆:
{{plainlist|indent=1|*[[Breakthrough]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 突破]] {{green|+10%}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Airland Battle
|left= 空地一体化作战 - Airland Battle
|right=Shock & Awe
|right= 威慑行动 - Shock & Awe
|{{Techcell|Concentrated Fire Plans|By concentrating the fire of different batteries into a synchronized bombardment much greater damage can be inflicted on the enemy.|modifiers=*Army:
|{{Techcell|file=Concentrated Fire Plans|集中火力计划 - Concentrated Fire Plans| 通过将不同火炮集中起来进行同时轰击,可以给敌军重大打击。|modifiers=* 陆军:
{{plainlist|indent=1|*[[Hard attack]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 对装甲杀伤]] {{green|+10%}}}}
}}
}}
|{{Techcell|Centralized Fire Control|A Centralized Fire Control system allows all calls for artillery support to be evaluated in one location, and if needed, a division's entire firepower to be concentrated on a target rather than a unit only being able to request fire from the artillery assigned to them.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Centralized Fire Control| 集中火力管制 - Centralized Fire Control|集中火力控制系统允许在一个位置评估所有炮兵支援呼叫,如果需要,一个师的整个火力将集中在一个目标上,而不是一个单位只能请求分配给他们的炮兵开火。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+5%}}}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+5%}}}}
*Artillery (Support & Line):
* 牵引火炮和自行火炮:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+5%}}}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+5%}}}}
}}
}}
|colour1=1
|colour1=1
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Combined Arms|Armor, Infantry, and Support units working together in well organized teams are far more effective than the same forces used separately.|modifiers=*Enables tactic: [[Breakthrough (tactic)|Breakthrough]]
|{{anchor|Combined Arms|步坦协同作战}}{{Techcell|file=Combined Arms| 步坦协同作战 - Combined Arms|装甲,步兵,支援单位有机组织在一起,远远比单一兵种分别使用要有效得多。|modifiers=* 解锁战术:[[Breakthrough (tactic)| 突破]]
*Tanks & Armor Variants:
* 坦克及衍生装甲车辆:
{{plainlist|indent=1|*[[Hard attack]]: {{green|+10%}}
{{plainlist|indent=1|*[[ 对装甲杀伤]] {{green|+10%}}
*[[Soft attack]]: {{green|+10%}}}}
*[[ 对人员杀伤]] {{green|+10%}}}}
}}
}}
|{{Techcell|Forward Observers|Forward Observers take up positions where they can directly observe the accuracy and effects of artillery fire, and relay the results back to the guns for correction.|modifiers=*[[Reinforce rate]]: {{green|+2%}}
|{{Techcell|file=Forward Observers| 前线观测 - Forward Observers|前线观察占据有利位置,可以直接观察火炮火力的准确度和毁伤效果,将信息回馈给炮兵予以修正。|modifiers=*[[ 增援率]] {{green|+2%}}
*Recon Company [[Reconnaissance]]: {{green|+1}}}}
* 侦察连 [[ 侦查]]: {{green|+100%}}}}
|colour1=1
|colour1=1
|colour2=3
|colour2=3
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Tactical Control|Officers familiar with combined arms operations in forward positions can now directly control all branch's operations.|modifiers=*Enables tactic: [[Tactical Withdrawal]]
|{{Techcell|file=Tactical Control| 战术管制 - Tactical Control|在前出位置熟悉联合作战的军官现在可以直接控制各个分支部队的作战。|modifiers=* 解锁战术:[[ 战术撤退]]
*[[Reinforce rate]]: {{green|+2%}}
*[[ 增援率]] {{green|+2%}}
}}
}}
|{{Techcell|Advanced Firebases|Artillery camps can be positioned close to the front lines in fortified bases in order to give the maximum possible support to advancing forces.|modifiers=*Enables tactic: [[Tactical Withdrawal]]
|{{Techcell|file=Advanced Firebases| 前沿重火力 - Advanced Firebases|炮兵营地可以设在靠近前线的强化基地中,以便为前进的部队提供最大可能的支持。|modifiers=* 解锁战术:[[ 战术撤退]]
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Recovery Rate]]: {{green|+0.05}}}}
*[[ 恢复速度]] {{green|+0.05}}}}
*Tanks:
* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
*Tanks & Armor Variants:
* 坦克及衍生装甲车辆,装甲汽车:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.05}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.05}}}}
}}
}}
|colour1=1
|colour1=1
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|AirLand Battle|With the ground forces already operating in combined arms formations, AirLand Battle now also emphasizes close coordination between land forces and air forces, merging the Air and Land battlefields into a seamless whole.|modifiers=*[[Air warfare#Air superiority|Air Superiority]]: {{green|+20%}}
|{{Techcell|file=AirLand Battle| 空地一体化作战 - AirLand Battle|随着地面部队已经在联合兵种编队中作战,空地作战现在也强调地面部队和空中部队之间的密切协调,将空中和地面战场合并为一个无缝的整体。|modifiers=*[[Air warfare#Air superiority| 空优]]: {{green|+20%}}
*All Frontline Battalions:
* 所有前线部队:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
}}
}}
|{{Techcell|Shock and Awe|A massive concentration of firepower will impose this overwhelming level of Shock and Awe against an adversary on an immediate or sufficiently timely basis to paralyze its will to carry on.|modifiers=*Enables tactic: [[Breakthrough (tactic)|Breakthrough]]
|{{Techcell|file=Shock and Awe| 震慑行动 - Shock and Awe|大规模集中火力可以立即或适时地对对手发起势不可挡的震慑,以瘫痪其战斗意志。|modifiers=* 解锁战术:[[Breakthrough (tactic)| 突破]]
*All Frontline Battalions:
* 所有前线部队:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+5%}}}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+5%}}}}
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+5%}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+5%}}
*[[Hard attack]]: {{green|+5%}}}}
*[[ 对装甲杀伤]] {{green|+5%}}}}
*Artillery (Support & Line):
* 牵引火炮和自行火炮:
{{plainlist|indent=1|*[[Soft attack]]: {{green|+5%}}
{{plainlist|indent=1|*[[ 对人员杀伤]] {{green|+5%}}
*[[Hard attack]]: {{green|+5%}}}}
*[[ 对装甲杀伤]] {{green|+5%}}}}
}}
}}
|colour1=1
|colour1=1
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}}
}}


===决战计划===
=== 决战计划 ===
{{SVersion|1.9}}
{{SVersion|1.9}}
This could be thought of as the traditional doctrine path, and is the default choice for the British Commonwealth, France, Italy, Japan, and Poland. This doctrine path gives divisions larger planning bonuses and boosts Infantry and Artillery. It is a bit weak on the offense to begin with, but has some defensive bonuses. The split offers the choice between increased offensive potential and steadily improving all unit types with the Assault path, or focusing heavily on Infantry with the more front-loaded Infiltration path (Note that the reduced supply consumption and night-battle bonus the right split offers could be particularly useful for the in-depth operations of Paratroopers). Grand Battleplan's strong point is its superior planning bonus, and using this advantage effectively takes patience and a compatible national strategic timetable, tempo of warfare, and style of command.
这可以认为是传统的陆军学说,也是英联邦、法国、意大利、日本和波兰的默认学说。这个学说提高了陆军师的计划加成上限并强化了步兵和火炮。一开始它在进攻方面有些薄弱,但它有一些防御方面的奖励。在这个科技树的分支,玩家可以选择突袭路径以增加进攻潜能并且一步步强化所有类型的部队,或者选择渗透路径,大幅侧重步兵但增益效果相对集中于前期(请注意这条路径带来的补给消耗减少)。决战计划的优点在于它显著的计划加成,而发挥好这个优势需要充足的耐心,以及合适的国家战略规划、战斗节奏、指挥风格。
{{tree/startbox
{{tree/startbox
|{{Techcell|Trench Warfare|A shovel is often the best weapon of the infantry. Units learn the value of entrenching in any position they take up.|modifiers=*[[Land units#Combat|Max Entrenchment]]: {{green|+10}}
|{{Techcell|file=Trench Warfare|堑壕战 - Trench Warfare| 铲子通常是步兵最好的武器。部队应学习在任何位置巩固阵地的价值。|modifiers=*[[Land units#Combat| 堑壕上限]]: {{green|+10}}
*[[Land units#Combat|Entrenchment speed]]: {{green|+25%}}
*[[Land units#Combat| 堑壕速度]]: {{green|+25%}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Grand Battle Plan|Extensive planning and preparation before engaging in battle is the key to success.|modifiers=*[[Max planning]]: {{green|+10%}}
|{{Techcell|file=Grand Battle Plan|决战计划 - Grand Battle Plan| 在作战前进行广泛的规划和准备是成功的关键|modifiers=*[[ 计划上限]]: {{green|+10%}}
*每日[[Command power|指挥点数]]增长: {{green|+0.25}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Prepared Defense|More extensive systems of field fortification greatly improve a unit's defense.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Prepared Defense| 防御工事 - Prepared Defense|更广泛的野战防御系统大大提高了部队的防御能力。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Defense]]: {{green|+10%}}}}
*[[Defense|防御]]: {{green|+10%}}}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Grand Assault|Once sufficient forces have been built up and their objectives well planned out, a powerful assault cannot help but to destroy the enemy.|modifiers=*Enables tactic: [[Well-Planned Attack]]
|{{Techcell|file=Grand Assault| 大规模强袭 - Grand Assault|一旦建立了足够的兵力,并对其目标进行了周密的规划,强大的进攻就会摧毁敌人。|modifiers=* 解锁战术:[[Well-Planned Attack|周密计划攻击]]
*Army:
* 陆军:
{{plainlist|indent=1|*[[Breakthrough]]: {{green|+10%}}
{{plainlist|indent=1|*[[ 突破]] {{green|+10%}}
*[[Soft attack]]: {{green|+5%}}}}
*[[ 对人员杀伤]] {{green|+5%}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Assault
|left= 突袭 - Assault
|right=Infiltration
|right= 渗透 - Infiltration
|{{Techcell|Mechanized Offensive|Motorized troops are well and good, but to lead offensives we need Infantry that can ride into battle in armored transports which protect them and carry heavy weapons.|modifiers=*Enables tactics:
|{{Techcell|file=Mechanized Offensive|机械化攻势 - Mechanized Offensive| 摩托化部队不仅本身很好用,而且也可以供步兵乘用进入战斗发起进攻,这些装甲车辆有效地保护了步兵,并可以装载重型武器。
{{plainlist|indent=1|*[[Blitz]], [[Elastic Defense (tactic)|Elastic Defense]]}}
|modifiers=* 解锁战术:
*Motorized Infantry, Mechanized Infantry, Amphibious Infantry:
{{plainlist|indent=1|*[[ 闪电战]], [[Elastic Defense (tactic)| 弹性防御]]}}
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
* 摩托化、装甲车和机械化步兵:
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
}}
}}
|{{Techcell|Infantry Offensive|The offensive spirit of the infantry is the decisive element of winning battles. Our infantry must lead the way.|modifiers=*Enables tactic: [[Infiltration Assault (tactic)|Infiltration Assault]]
|{{Techcell|file=Infantry Offensive| 步兵攻势 - Infantry Offensive|步兵的进攻精神是赢得战争的决定性因素。我们的步兵必须带头进攻。|modifiers=* 解锁战术:[[Infiltration Assault (tactic)| 渗透强袭]]
*Leg infantry:
* 徒步步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}
*[[Breakthrough]]: {{green|+10%}}}}
*[[ 突破]] {{green|+10%}}}}
}}
}}
|colour1=3
|colour1=3
第324行: 第332行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Assault Concentration|Before an attack, the leading elements are carefully prepared and placed in forward positions, ensuring maximum force can be applied in the opening moments.|modifiers=*Enables tactic: [[Overwhelming Fire]]
|{{Techcell|file=Assault Concentration|集中突击 - Assault Concentration| 在进攻前,前锋部队要仔细放在前出的位置,保证最多的部队可以用在开战阶段。|modifiers=* 解锁战术:[[Overwhelming Fire|突破]]
*[[Max planning]]: {{green|+10%}}
*[[Max planning|计划加成上限]]: {{green|+10%}}
}}
}}
|{{Techcell|Armored Operations|Tanks and other armored vehicles are highly useful for delivering infantry to battlefields and offering direct support in combat.|modifiers=*Enables tactic: [[Blitz]]
|{{Techcell|file=Armored Operations| 装甲行动 - Armored Operations|坦克和其他装甲车辆在运送步兵到战场,并战斗中提供直接支援非常有用。|modifiers=* 解锁战术:[[Blitz|闪电战]]
*Enables tactic: [[Elastic Defense (tactic)|Elastic Defense]]
* 解锁战术:[[Elastic Defense (tactic)| 弹性防御]]
*Tanks:
* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
*Tanks & Armor Variants:
* 坦克及衍生装甲车辆,装甲汽车:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.10}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.10}}}}
}}
}}
|colour1=3
|colour1=3
第338行: 第346行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Branch Inter-Operation|Increased coordination between the different branches of the armed forces allows them to work better in combined arms operations.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Branch Inter-Operation|多兵种协调作战 - Branch Inter-Operation| 部队不同分支的密切协作有助于他们协同作战。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
*Tanks:
* 坦克,装甲车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}}}
协同性: {{green|+10%}}
}}
}}
|{{Techcell|Infiltration Assault|In the opening moves of an attack infantry must target weak points in the enemy line to bypass and isolate the more well-defended sections, which can then be wiped out by the rest of the attacking forces.|modifiers=*[[Supply consumption]]: {{green|−10%}}
|{{Techcell|file=Infiltration Assault| 渗透突击 - Infiltration Assault|在开放地形,进攻步兵必须机动到敌防线的弱点,绕开并远离防御力量很强的区域,把这些区域留给后续的攻击部队清除。|modifiers=*[[Supply consumption|补给消耗]]: {{green|−10%}}
*每日[[Command power|指挥点数]]增长: {{green|+15%}}
}}
}}
|colour1=3
|colour1=3
第349行: 第359行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Assault Breakthrough|Rather than launching a grand assault across the entire front, it can be much more effective to concentrate the strike on only one, or a few, points of the enemy line and achieve a breakthrough there.|modifiers=*Enables tactic: [[Breakthrough (tactic)|Breakthrough]]
|{{Techcell|file=Assault Breakthrough| 强袭突破- Assault Breakthrough|相比于对整个前线发起全面进攻,将进攻集中在敌防线的某一个或某几个点进行突破会更有效。|modifiers=* 解锁战术:[[Breakthrough (tactic)| 突破]]
*Army:
* 陆军:
{{plainlist|indent=1|*[[Breakthrough]]: {{green|+10%}}}}
{{plainlist|indent=1|*[[ 突破]] {{green|+10%}}}}
}}
}}
|{{Techcell|Night Assault Tactics|Soldiers who are used to moving and fighting at night can either pre-position themselves for an attack, or directly attack unsuspecting enemy forces.|modifiers=*[[Land warfare#Combat factors|Land Night Attack]]: {{green|+25%}}
|{{Techcell|file=Night Assault Tactics| 夜间突击战术 - Night Assault Tactics|擅长在夜晚行动或者作战的士兵既可以预先进入进攻阵地,或者直接进攻没有防备的敌军。|modifiers=*[[Land warfare#Combat factors| 陆战夜战攻击]]: {{green|+25%}}
}}
}}
|colour1=3
|colour1=3
第359行: 第369行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Central Planning|Officers from all branches now contribute to the planning of a given operation to make sure it operates at maximum efficiency.|modifiers=*[[Max planning]]: {{green|+10%}}
|{{Techcell|file=Central Planning| 集中计划 - Central Planning|各分支部队的军官现在可以一起准备作战计划,确保战果最大化。|modifiers=*[[Max planning|计划加成上限]]: {{green|+10%}}
*最大[[Command power|指挥点数]]提高: {{green|+30}}
}}
}}
|{{Techcell|Attritional Containment|If we are unable to launch an attack to remove an enemy position it must nonetheless be subjected to constant minor attacks which will cause losses and prevent the enemy from launching attacks of their own.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Attritional Containment|牵制消耗 - Attritional Containment| 如果我们不能发起进攻消灭敌军,那就必须对敌军发起持续小规模进攻,削弱敌军,防止敌军发起进攻。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
*Tanks:
* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}}}
}}
}}
|colour1=3
|colour1=3
第370行: 第381行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|C3I|Effective staff officers ensure the flow of Command, Control, Communications & Intelligence between a commanding officer and the units he controls.|modifiers=*[[Reinforce rate]]: {{green|+2%}}
|{{Techcell|file=C3I|C3I系统理论|有能力的军官能够确保指挥官和下属之间命令,控制,通讯以及情报的畅通。|modifiers=*[[ 增援率]] {{green|+2%}}
All Infantry & Mot/Mech:
所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
Tanks:
坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}}}
装甲汽车:
{{plainlist|indent=1|*[[陆军单位#基础数据|组织度]]:{{green|+2}}}}
}}
}}
|{{Techcell|Infiltration in Depth|Our forces are now trained to bypass and isolate enemy strongpoints to a much greater depth, ideally our assault forces should not stop until they reach the enemy's rear areas and their forces are completely cut off.|modifiers=*[[Reinforce rate]]: {{green|+2%}}
|{{Techcell|file=Infiltration in Depth| 纵深渗透 - Infiltration in Depth|我们的军队被训练绕开并远离敌军的优势区域,理想情况下,我们的进攻力量不应该停下来,而是直捣敌军后方,将其后路彻底切断。|modifiers=*[[ 增援率]] {{green|+2%}}
*Recon company:
* 侦查连:
{{plainlist|indent=1|*[[Reconnaissance]]: {{green|+1}}}}
{{plainlist|indent=1|*[[Reconnaissance|侦查]]: {{green|+100%}}}}
}}
}}
|colour1=3
|colour1=3
第384行: 第397行:
}}
}}


===人海突击===
=== 人海突击 ===
{{SVersion|1.9}}
{{SVersion|1.9}}
The default doctrine for the USSR and China. It focuses on using large amounts of Manpower and offers increased morale, reinforce speed and reduced effective combat width, allowing more men to fight at once to take advantage of large divisions. Getting {{iconify|Radio}} to speed reinforcements by +5% is key to take advantage of this. The early techs give some defensive bonuses and Infantry boosts. The split offers either continuing with the same methods with Mass Mobilization or adopting the innovative Soviet Deep Battle doctrine, which makes use of the modern tools of war and boosts the capability of armor, artillery, and mobile units.
这是苏维埃联盟、中国和中共的默认路径。它使用大量的人力,并提高了士气、增援率并减少了徒步步兵作战宽度,使得更多士兵可以同时作战以压制大编制的敌军师。{{iconify|Radio}}[[工程学科技|无线电]]能够提高5% 的增援率,是至关重要的一项科技。早期的学说给出了一些防御加成,并对步兵有所强化。在分枝上你要么选择'''大规模动员''',继续走主枝的路,要么选择'''纵深战斗''',侧重于较为先进的武器并增强装甲部队、火炮部队和机动步兵部队。


The Mass Mobilization path is shorter than the others; this is because it's more of a series of stopgap measures for nations in dire straits than a real doctrine, and encourages nations to swap out of it when/if their military technological and industrial situation improves. Mass Mobilization divisions often have more men than weapons to arm them, but this just means that the living will pick up the weapons of the dead and carry on the fight, an approach that tends to work better on defense than attack.
'''大规模动员'''路径比其它路径都要短;这是因为与其说它是陆军学说,不如说是陷入困境的国家的权宜之计,并且鼓励玩家在科技和产能的情况好转后换成别的路径。使用了大规模动员后陆军师常常会出现装备跟不上人员的情况,但这意味着活着的人会拾起死去的人的武器并继续战斗,相比于进攻它更适合防守。
{{tree/startbox
{{tree/startbox
|{{Techcell|Mass Assault|'Perfect' weapons are overrated, a large number of 'good enough' weapons is the path to victory!|modifiers=*[[Reinforce rate]]: {{green|+2%}}
|{{Techcell|file=Mass Assault|人海突击 - Mass Assault| “完美”的武器被高估了, 海量“可以一用”的武器才是通往胜利之路!|modifiers=*[[ 增援率]] {{green|+2%}}
[[Army planner#Pre-deployment|Minimum training level]]: {{green|−10%}}
[[Army planner#Pre-deployment| 最小训练程度]]: {{green|−10%}}
每周战争支持度 ( 战斗伤亡 ): {{green|+0.10%}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Pocket Defense|It is possible that, on the defensive, our troops may be caught in a pocket. In this case they must merely hold out until the inevitable counter-attack relieves them.|modifiers=*[[Supply Grace]]: {{green|+48}} Hours
|{{Techcell|file=Pocket Defense| 口袋防御 - Pocket Defense|在防御战中,我方军队是有可能陷入口袋包围之中的,在这种情况下,他们只能坚守自保直到凭借即将到来的反攻解围。|modifiers=*[[ 携行补给]]: {{green|+48}} 小时
*[[Out of supply]]: {{green|−10%}}
*[[ 非战斗补给耗尽惩罚]]: {{green|−10%}}
}}
}}
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Defense in Depth|By offering relatively light resistance and temporarily giving ground we can trade space for time and allow attacking forces to exhaust themselves before counter-attacking.|modifiers=*[[Land units#Combat|Max entrenchment]]: {{green|+5}}
|{{Techcell|file=Defense in Depth| 纵深防御 - Defense in Depth|通过温和的抵抗以及暂时放弃阵地,我们便可以用空间换时间,待进攻者疲惫不堪后再予以反击。|modifiers=*[[Land units#Combat| 堑壕上限]]: {{green|+5}}
*Leg infantry:
* 徒步步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}}}
}}
}}
}}
}}
{{tree/split2xor
{{tree/split2xor
|left=Deep Battle
|left= 纵深战斗 - Deep Battle
|right=Mass Mobilization
|right= 大规模动员 - Mass Mobilization
|{{Techcell|Large Front Operations|Fighting over a large front involves coordinating the efforts of multiple units over long distances: At an operational level, rather than tactical.|modifiers=*Enables tactic: [[Relentless Assault]]
|{{Techcell|file=Large Front Operations|宽大阵线作战 - Large Front Operations| 在一个宽大前线作战需要协调长距离上多个单位的行动:在战役层面,而不是战术层面。|modifiers=* 解锁战术:[[ 持续强袭]]
*[[Supply consumption]]: {{green|−10%}}
*[[ 补给消耗]]: {{green|−10%}}
}}
}}
|{{Techcell|People's Army|The People's Army believes in the primacy of men over weapons, with superior motivation compensating for inferior technology, and enjoys widespread support from the civilian population.|modifiers=*Enables tactic: [[Mass Charge]]
|{{Techcell|file=People's Army| 人民军队 - People's Army|人民的军队相信人的因素超过武器因素,超强的能动性弥补了技术上的不足,并且从民众获得广泛支持。|modifiers=* 解锁战术:[[ 人海冲锋]]
*[[Occupation|Damage to Enemy Garrisons]]: {{green|+10%}}
*[[Occupation| 对敌方驻军伤害]]: {{green|+10%}}
*[[Division attrition]]: {{green|−10%}}
*[[ 陆军师损耗]]: {{green|−10%}}
}}
}}
|colour1=1
|colour1=1
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Deep Operations|The concept of Deep Operations, or Deep Battle, is to break through the enemy's defensive lines at multiple points and destroy his operational reserves, his operational depth, and occupy as much of his strategic depth as possible.|modifiers=*Enables tactic: [[Blitz]]
|{{Techcell|file=Deep Operations| 大纵深作战 - Deep Operations|'''纵深作战'''或'''纵深战斗''' 的概念就是在多个点突破敌方的防线,摧毁他的作战预备队,作战纵深,并且尽可能宽得占领他的战略宽度。|modifiers=* 解锁战术:[[ 闪电战]]
*Tanks:
* 坦克,装甲车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
}}
}}
|{{Techcell|Infantry Offensive|The offensive spirit of the infantry is the decisive element of winning battles. Our infantry must lead the way.|modifiers=*Infantry:
|{{Techcell|file=Infantry Offensive| 步兵攻势 - Infantry Offensive|步兵的进攻精神是赢得战争的决定性因素。我们的步兵必须带头进攻。|modifiers=* 步兵:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.30}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.30}}}}
[[Reinforce rate]]: {{green|+5%}}
[[ 增援率]] {{green|+5%}}
}}
}}
|colour1=1
|colour1=1
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}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Operational Concentration|The key to any military action is overwhelming local superiority. Short of being overwhelmingly superior along the entire front, this involves weakening parts of your front line to concentrate troops where needed rather than trying to be strong everywhere.|modifiers=*Enables tactic: [[Elastic Defense (tactic)|Elastic Defense]]
|{{Techcell|file=Operational Concentration| 集中攻击 - Operational Concentration|任何军事行动的关键就是要在局部占据压倒性优势。如果不能在整个前线做到压倒性优势,就需要抽调你前线某些位置的部队,让他们集中到需要的地方,而不是让每个地方变得一样。|modifiers=* 解锁战术:[[Elastic Defense (tactic)| 弹性防御]]
*[[Max planning]]: {{green|+10%}}
*[[ 计划加成上限]]: {{green|+10%}}
[[Reinforce rate]]: {{green|+5%}}
[[ 增援率]] {{green|+5%}}
}}
}}
|{{Techcell|Large Front Offensive|By conducting, or threatening, Human Wave Offensives across multiple areas of the front we can prevent the enemy from concentrating his firepower against any single attack.|modifiers=*All Infantry & Mot/Mech:
|{{Techcell|file=Large Front Offensive|人海压制 - Large Front Offensive| 通过在前线的多个区域进行人海攻势,或者威胁进行人海攻势,我们能阻止敌人集中火力对付任何单个进攻。|modifiers=* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}}}
*Tanks:
* 坦克,装甲汽车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
}}
}}
|colour1=1
|colour1=1
第444行: 第458行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Vast Offensives|If a breakthrough can be achieved it must be exploited strongly as possible: A vast offensive pushing through enemy lines as deeply as possible will render the defense of their front more difficult, impossible, or irrelevant.|modifiers=*Enables tactic: [[Overwhelming Fire]]
|{{Techcell|file=Vast Offensives|纵深突破 - Vast Offensives| 如果可以突破,必须尽可能彻底突破:一次进攻将敌防线推得越深,敌方防御就越困难,就越不可能。|modifiers=* 解锁战术:[[ 压倒性火力]]
*[[Supply consumption]]: {{green|−10%}}
*[[ 补给消耗]]: {{green|−10%}}
*Infantry:
* 徒步步兵:
{{plainlist|indent=1|*[[Combat width]]: {{green|−0.4}}}}
{{plainlist|indent=1|*[[ 战场宽度]]: {{green|−0.4}}}}
}}
}}
|{{Techcell|Human Wave Offensive|A Human Wave Offensive is an infantry tactic in which an attacker conducts a frontal assault with densely concentrated infantry formations against the enemy line, with the intent to overrun the defenders by engaging in melee combat.|modifiers=*[[Recruitable population]]: {{green|+5%}}
|{{Techcell|file=Human Wave Offensive| 人海攻势 - Human Wave Offensive|人海攻势是进攻方发起的步兵战术,它在整个前线对敌发起高度集中的步兵集团进攻,通过混战,来击溃防守方。|modifiers=*[[ 适役人口]] {{green|+5%}}
*Infantry:
* 徒步步兵:
{{plainlist|indent=1|*[[Combat width]]: {{green|−0.4}}}}
{{plainlist|indent=1|*[[ 战场宽度]]: {{green|−0.4}}}}
[[Reinforce rate]]: {{green|+15%}}
[[ 增援率]] {{green|+15%}}
}}
}}
|colour1=1
|colour1=1
第458行: 第472行:
}}
}}
{{tree/2boxes
{{tree/2boxes
|{{Techcell|Breakthrough Priority|Expanding upon Operational Concentration, all needs of the front are subordinated to the need to concentrate forces for Breakthroughs. Local defeats are inconsequential compared to striking a decisive blow.|modifiers=*Enables tactic: [[Breakthrough (tactic)|Breakthrough]]
|{{Techcell|file=Breakthrough Priority|优先突破 - Breakthrough Priority| 在集中攻势(Operational Concentration )基础上,前线的所有需求都要优先保证集中兵力突破。局部失利和一次决定性打击相比,是不会影响总体战局的。|modifiers=* 解锁战术:[[Breakthrough(tactic)| 突破]]
*Tanks:
* 坦克,装甲车:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+1}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+1}}
*[[Breakthrough]]: {{green|+10%}}}}
*[[ 突破]] {{green|+10%}}}}
*All Infantry & Mot/Mech:
* 所有普通步兵及摩托化/ 机械化步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+5}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+5}}
*[[Breakthrough]]: {{green|+10%}}}}
*[[ 突破]] {{green|+10%}}}}
}}
}}
|{{Techcell|Guerrilla Warfare|The enemy advances, we retreat; the enemy camps, we harass; the enemy tires, we attack; the enemy retreats, we pursue.|modifiers=*Enables tactic: [[Guerrilla Tactics]]
|{{Techcell|file=Guerrilla Warfare|游击战 - Guerrilla Warfare| 敌进我退, 敌驻我扰, 敌疲我打, 敌退我追。|modifiers=* 解锁战术:[[ 游击战术]]
*[[Out of supply]]: {{green|−30%}}
*[[ 非战斗补给耗尽惩罚]]: {{green|−30%}}
*[[Occupation|Resistance Growth Speed]]: {{green|+25%}}
*[[ 我们被敌人占领地区抵抗增长速度]]: {{green|+25%}}
*Army:
* 步兵:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.20}}}}
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.20}}}}
}}
}}
|colour1=1
|colour1=1
第477行: 第491行:
<div style="width: 50%">
<div style="width: 50%">
{{tree/1box
{{tree/1box
|{{Techcell|Mechanized Wave|Mechanized forces are ideal for conducting the rapid advances needed to properly exploit Breakthroughs, both for supporting the Armored forces and for securing the flanks of the breach.|modifiers=*Mechanized Infantry, Motorized Infantry, Amphibious Infantry:
|{{Techcell|file=Mechanized Wave| 机械化洪流 - Mechanized Wave|机械化部队是理想的进行快速突进,进而突破的部队。对于支援装甲部队,还是保护突破口的侧翼也是同样。|modifiers=* 机械化步兵, 摩托化步兵, 两栖作战步兵:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+10}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+10}}
*[[Recovery Rate]]: {{green|+0.10}}}}
*[[ 恢复速度]] {{green|+0.10}}}}
*Tanks:
* 坦克:
{{plainlist|indent=1|*[[Land warfare#Base stats|Organization]]: {{green|+2}}}}
{{plainlist|indent=1|*[[ 陆军单位# 基础数据| 组织度]] {{green|+2}}}}
*Tanks & Armor Variants:
* 装甲汽车:
{{plainlist|indent=1|*[[Recovery Rate]]: {{green|+0.10}}}}
{{plainlist|indent=1|*[[陆军单位#基础数据|组织度]]:{{green|+3}}}}
*坦克及衍生装甲车辆,装甲汽车:
{{plainlist|indent=1|*[[ 恢复速度]] {{green|+0.10}}}}
}}
}}
|colour=1
|colour=1
}}
}}
{{tree/1box
{{tree/1box
|{{Techcell|Continuous Offensive|While properly exploited Breakthroughs are often very effective, sooner or later the attacker always becomes exhausted and the defender is able to reorganize and reform new defensive lines. However, with enough reserves and the right organization, an offensive could be continued to a much greater depth with devastating results to the enemy.|modifiers=*Enables tactic: [[Backhand Blow (tactic)|Backhand Blow]]
|{{Techcell|file=Continuous Offensive|持久攻势 - Continuous Offensive| 运用得当时,突破经常很有效,不过,进攻方迟早会变得精疲力尽,防守方能够重新组织起来,重建新的防御线。然而,有充足的预备队和正确的组织,进攻方可以持续进攻,深入敌方阵地,对敌方造成毁灭性打击。|modifiers=* 解锁战术:[[Backhand Blow (tactic)| 机动防御]]
*[[Land warfare#Base stats|Org Loss when Moving]]: {{green|−25%}}
*[[ 陆军单位# 基础数据| 移动中组织度损失]] {{green|−25%}}
[[Reinforce rate]]: {{green|+5%}}
[[ 增援率]] {{green|+5%}}
}}
}}
|colour=1
|colour=1
第496行: 第512行:
</div>
</div>


==学说比较== 
== 学说比较 == 
{{SVersion|1.10}}接下来的表格将会比较不同的陆军学说效果。这两张表分别列出了对陆军全体的增益和对特定编制(作战营/支援连及师种类)的增益。为了计算某个单位总的增益,需要考虑它所受到的陆军增益,作战营/支援连增益,师种类增益和装备增益。例如走优势火力左+左线的坦克拥有20%的软攻加成(0%[陆军] + 10%[ 作战营] + 10%[坦克 ] + 0% [装备])。
{{SVersion|1.10}}
=== 文字描述 ===
==== 机动作战 ====
机动作战学说的核心在于“快”,全面提升计划速度、移动速度和恢复速度,提升各个单位的组织度使之能更耐久地长途奔袭。但殊死防守分支没有提供和战斗直接相关的加成,只提供了额外人力和增加沦陷区的驻军伤害。LR和RR两条路线的主要分别在于是否兼顾发展机动步兵。相比于其他学说,除了战术卡,机动作战学说没有提升伤害输出的加成,所以要保证进攻效率,推荐集中发展、运用具有突破和组织度优势的装甲力量。另一方面,要发挥速度优势又要依赖于充分的补给、良好的基建,保障补给和路线规划非常重要。
===== 机动作战LR =====
机动步兵分支+现代闪电战分支:该路线侧重于机动部队和装甲部队的同步发展,相比于另一个分支,机动部队的组织度和移动速度都更高,适合进行机动部队和装甲部队协同作战。
 
移动中组织度损失:-10%;计划速度:+70%;增援率:+2%;陆军师速度:+10%
 
解锁进攻战术:奇袭,闪电战
 
解锁防御战术:迟滞,弹性防御,压倒性火力,机动防御
 
徒步步兵组织度:+45;徒步步兵组织度恢复:+0.2
 
坦克突破:+40%;坦克组织度:+9;坦克组织度恢复:+0.2;坦克最大速度:+10%
 
衍生装甲车辆突破:+20%;衍生装甲车辆组织度恢复:+0.2;衍生装甲车最大速度:+10%
 
机械化/摩托化步兵组织度:+60;机械化/摩托化步兵组织度恢复:+0.4;机械化/摩托化步兵最大速度:+10%
 
装甲汽车突破:+20%;装甲汽车组织度:+10;装甲汽车组织度恢复:+0.4;装甲汽车最大速度:+10%
===== 机动作战RR =====
闪电战分支+现代闪电战分支:该路线侧重于建设装甲部队,相比于另一个分支,坦克单位被进一步强化,适合集中发展装甲力量。
 
移动中组织度损失:-10%;计划速度:+70%;增援率:+2%;陆军师速度:+10%
 
解锁进攻战术:奇袭,闪电战,突破
 
解锁防御战术:迟滞,弹性防御,压倒性火力,机动防御
 
徒步步兵组织度:+35;徒步步兵组织度恢复:+0.2
 
坦克突破:+60%;坦克组织度:+12;坦克组织度恢复:+0.4;坦克最大速度:+10%
 
衍生装甲车辆突破:+20%;衍生装甲车辆组织度恢复:+0.4;衍生装甲车最大速度:+10%
 
机械化/摩托化步兵组织度:+40;机械化/摩托化步兵组织度恢复:+0.2
 
装甲汽车突破:+20%;装甲汽车组织度:+11;装甲汽车组织度恢复:+0.3
==== 优势火力LL ====
==== 优势火力LR ====
==== 优势火力RL ====
==== 优势火力RR ====
==== 决战计划L ====
==== 决战计划R ====
==== 人海突击L ====
==== 人海突击R ====
 
=== 表格描述 ===
接下来的表格将会比较不同的陆军学说效果。这两张表分别列出了对陆军全体的增益和对特定编制(作战营/ 支援连及师种类)的增益。为了计算某个单位总的增益,需要考虑它所受到的陆军增益,作战营/支援连增益,师种类增益和装备增益。
 
例如 走优势火力左+左线的坦克拥有20%的软攻加成(0%[陆军] + 10%[ 所有前线部队] + 10%[坦克 以及衍生装甲类型] + 0%[装备] )。


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+陆军 增益
|+ 陆军 修正
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 不同的陆军 学说
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说 组合
! colspan="24" |军
! colspan="24" |
|-
|-
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |硬攻
! data-sort-type="number" | 硬攻
! data-sort-type="number" |夜战攻击
! data-sort-type="number" | 陆战 夜战攻击
! data-sort-type="number" |空
! data-sort-type="number" |
! data-sort-type="number" |突破
! data-sort-type="number" | 突破
! data-sort-type="number" | 最大 堑壕
! data-sort-type="number" | 堑壕 上限
! data-sort-type="number" |堑壕速度
! data-sort-type="number" | 堑壕速度
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |移动 组织度损失
! data-sort-type="number" | 移动 组织度损失
! data-sort-type="number" |侦 察(需侦察连)
! data-sort-type="number" |
! data-sort-type="number" |计划上限
! data-sort-type="number" | 计划 加成 上限
! data-sort-type="number" |计划速度
! data-sort-type="number" | 计划速度
! data-sort-type="number" | 援率
! data-sort-type="number" | 援率
! data-sort-type="number" | 移动 速度
! data-sort-type="number" | 陆军师 速度
! data-sort-type="number" |损耗
! data-sort-type="number" | 陆军 损耗
! data-sort-type="number" |补给消耗
! data-sort-type="number" | 补给消耗
! data-sort-type="number" |补给 携带
! data-sort-type="number" | 携行 补给
! data-sort-type="number" |补给耗尽 惩罚
! data-sort-type="number" | 补给耗尽
! data-sort-type="number" | 驻军伤害
! data-sort-type="number" | 人占领地区的 驻军伤害
! data-sort-type="number" |抵抗速度 增长
! data-sort-type="number" | 抵抗 增长 速度
! data-sort-type="number" |人力
! data-sort-type="number" | 人力
! data-sort-type="number" |最小训练程度
! data-sort-type="number" | 最小训练程度
! class="unsortable" |进攻战术
! class="unsortable" | 进攻战术
! class="unsortable" |防 战术
! class="unsortable" | 战术
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 L&L || || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || ||{{green|+10%}}|| ||{{green|+5%}}|| || Unexpected_Thrust
左+左
Blitz 
| || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || ||{{green|+10%}}|| ||{{green|+5%}}|| ||Unexpected_Thrust<br>Blitz||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Guerrilla_Tactics
| Delay
Elastic_Defense
Overwhelming_Fire
Guerrilla_Tactics
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 L&R || || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || || || || || || Unexpected_Thrust
左+右
Blitz 
| || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || || || || || ||Unexpected_Thrust<br>Blitz||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Backhand_Blow
| Delay
Elastic_Defense
Overwhelming_Fire
Backhand_Blow
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 R&L || || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || ||{{green|+10%}}|| ||{{green|+5%}}|| || Unexpected_Thrust
右+左
Blitz
| || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || ||{{green|+10%}}|| ||{{green|+5%}}|| ||Unexpected_Thrust<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Guerrilla_Tactics
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Guerrilla_Tactics
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 R&R || || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || || || || || || Unexpected_Thrust
右+右
Blitz
| || || || || || || || ||{{green|−10%}}|| || ||{{green|+70%}}||{{green|+2%}}||{{green|+10%}}|| || || || || || || || ||Unexpected_Thrust<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Backhand_Blow
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Backhand_Blow
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 L&L || ||{{green|+10%}}|| ||{{green|+20%}}|| || || || || || || || ||{{green|+2%}}|| || || || || || || || || || Suppressive_Barrage
左+左
Blitz
| ||{{green|+10%}}|| ||{{green|+20%}}|| || || || || || || || ||{{green|+2%}}|| || || || || || || || || ||Suppressive_Barrage<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Tactical_Withdrawal
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Tactical_Withdrawal
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 L&R || || || || || || || || || || {{green|+1}} 需要侦察连 || || ||{{green|+2%}}|| || || || || || || || || || Suppressive_Barrage
左+右
Blitz
| || || || || || || || || ||{{green|+1}} || || ||{{green|+2%}}|| || || || || || || || || ||Suppressive_Barrage<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Tactical_Withdrawal
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Tactical_Withdrawal
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 R&L || ||{{green|+10%}}|| ||{{green|+20%}}|| || || || || || || || ||{{green|+2%}}|| || || || || || || || || || Suppressive_Barrage
右+左
Blitz
| ||{{green|+10%}}|| ||{{green|+20%}}|| || || || || || || || ||{{green|+2%}}|| || || || || || || || || ||Suppressive_Barrage<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Tactical_Withdrawal
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Tactical_Withdrawal
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 R&R || || || || || || || || || || {{green|+1}} 需要侦察连 || || ||{{green|+2%}}|| || || || || || || || || || Suppressive_Barrage
右+右
Blitz
| || || || || || || || || ||{{green|+1}} || || ||{{green|+2%}}|| || || || || || || || || ||Suppressive_Barrage<br>Blitz<br>Breakthrough||Delay<br>Elastic_Defense<br>Overwhelming_Fire<br>Tactical_Withdrawal
 
Breakthrough || Delay
Elastic_Defense
Overwhelming_Fire
Tactical_Withdrawal
|-
|-
| style="text-align:left;" |决战计划
| style="text-align:left;" | 决战计划 L ||{{green|+5%}}|| || || ||{{green|+20%}}||{{green|+10}}||{{green|+25%}}|| || || ||{{green|+30%}}|| ||{{green|+2%}}|| || || || || || || || || || Well_Planned_Attack
Blitz
|{{green|+5%}}|| || || ||{{green|+20%}}||{{green|+10}}||{{green|+25%}}|| || || ||{{green|+30%}}|| ||{{green|+2%}}|| || || || || || || || || ||Well_Planned_Attack<br>Blitz<br>Breakthrough||Elastic_Defense<br>Overwhelming_Fire
 
Breakthrough || Elastic_Defense
Overwhelming_Fire
|-
|-
| style="text-align:left;" |决战计划
| style="text-align:left;" | 决战计划 R ||{{green|+5%}}|| ||{{green|+25%}}|| ||{{green|+10%}}||{{green|+10}}||{{green|+25%}}|| || || {{green|+1}} 需要侦察连 ||{{green|+10%}}|| ||{{green|+2%}}|| || ||{{green|−10%}}|| || || || || || || Well_Planned_Attack
Infiltration_Assault
|{{green|+5%}}|| ||{{green|+25%}}|| ||{{green|+10%}}||{{green|+10}}||{{green|+25%}}|| || ||{{green|+1}} ||{{green|+10%}}|| ||{{green|+2%}}|| || ||{{green|−10%}}|| || || || || || ||Well_Planned_Attack<br>Infiltration_Assault<br>Blitz||Elastic_Defense
 
Blitz || Elastic_Defense
|-
|-
| style="text-align:left;" | 人海 突击
| style="text-align:left;" | 大规模 突击 L || || || || || ||{{green|+5}}|| || ||{{green|−25%}}|| ||{{green|+10%}}|| ||{{green|+12%}}|| || ||{{green|−20%}}||{{green|+48}}||{{green|−10%}}|| || || ||{{green|−10%}}|| Relentless_Assault
Blitz
| || || || || ||{{green|+5}}|| || ||{{green|−25%}}|| ||{{green|+10%}}|| ||{{green|+12%}}|| || ||{{green|−20%}}||{{green|+48}}||{{green|−10%}}|| || || ||{{green|−10%}}||Relentless_Assault<br>Blitz<br>Breakthrough||Elastic_Defense<br>Overwhelming_Fire<br>Backhand_Blow
 
Breakthrough|| Elastic_Defense
Overwhelming_Fire
Backhand_Blow
|-
|-
| style="text-align:left;" | 人海 突击
| style="text-align:left;" | 大规模 突击 R || || || || || ||{{green|+5}}|| ||{{green|+0.20}}|| || || || ||{{green|+22%}}|| ||{{green|−10%}}|| ||{{green|+48}}||{{green|−40%}}||{{green|+10%}}||{{green|+25%}}||{{green|+5%}}||{{green|−10%}}|| Mass_Charge || Guerilla_Tactics
| || || || || ||{{green|+5}}|| ||{{green|+0.20}}|| || || || ||{{green|+22%}}|| ||{{green|−10%}}|| ||{{green|+48}}||{{green|−40%}}||{{green|+10%}}||{{green|+25%}}||{{green|+5%}}||{{green|−10%}}||Mass_Charge||Guerilla_Tactics
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 特定编制增益
|+ 师修正
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 不同的陆军 学说
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说 组合
! colspan="2" style="text-align: center;" |作战营
! colspan="2" style="text-align: center;" | 作战营
! colspan="2" style="text-align: center;" |支援连
! colspan="2" style="text-align: center;" | 支援连
! colspan="2" style="text-align: center;" | 作战营属 火炮
! colspan="2" style="text-align: center;" | 牵引 火炮
! colspan="2" style="text-align: center;" |火炮 (作战营&支援连)
! colspan="2" style="text-align: center;" | 牵引火炮及轻型 火炮
! colspan="6" style="text-align: center;" |徒步步兵
! colspan="6" style="text-align: center;" | 徒步步兵
! colspan="2" style="text-align: center;" |步兵
! colspan="2" style="text-align: center;" | 步兵
! colspan="7" style="text-align: center;" |机 步/ 摩步
! colspan="7" style="text-align: center;" | 械化和 托化
! colspan="6" style="text-align: center;" |坦克
! colspan="4" |装甲汽车
! colspan="5" style="text-align: center;" | 坦克变体
! colspan="6" style="text-align: center;" | 坦克
! colspan="5" style="text-align: center;" | 衍生装甲车辆
|-
|-
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度 恢复
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |硬攻
! data-sort-type="number" | 硬攻
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |硬攻
! data-sort-type="number" | 硬攻
! data-sort-type="number" |防御
! data-sort-type="number" | 防御
! data-sort-type="number" |突破
! data-sort-type="number" | 突破
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |战 宽度
! data-sort-type="number" | 宽度
! data-sort-type="number" |软攻
! data-sort-type="number" | 软攻
! data-sort-type="number" |硬攻
! data-sort-type="number" | 硬攻
! data-sort-type="number" |防御
! data-sort-type="number" | 防御
! data-sort-type="number" |突破
! data-sort-type="number" | 突破
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |组织度
! data-sort-type="number" | 组织度
! data-sort-type="number" |最大速度
! data-sort-type="number" | 最大速度
! data-sort-type="number" |软攻
!突破
! data-sort-type="number" |硬攻
!组织度
! data-sort-type="number" |突破
!组织度恢复
! data-sort-type="number" |组织度
! 最大速度
! data-sort-type="number" |组织度
! data-sort-type="number" | 软攻
! data-sort-type="number" |最大速度
! data-sort-type="number" | 硬攻
! data-sort-type="number" |软攻
! data-sort-type="number" | 突破
! data-sort-type="number" |硬攻
! data-sort-type="number" | 组织度
! data-sort-type="number" |突破
! data-sort-type="number" | 组织度
! data-sort-type="number" |组织度
! data-sort-type="number" | 最大速度
! data-sort-type="number" |最大速度
! data-sort-type="number" | 软攻
! data-sort-type="number" | 硬攻
! data-sort-type="number" | 突破
! data-sort-type="number" | 组织度
! data-sort-type="number" | 最大速度
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 L&L || || || || || || || || || || || || ||{{green|+35}}||{{green|+0.20}}|| || || || || || ||{{green|+50}}||{{green|+0.40}}||{{green|+10%}}
左+左
|
| || || || || || || || || || || || ||{{green|+35}}||{{green|+0.20}}|| || || || || || ||{{green|+50}}||{{green|+0.40}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+4}}|| ||{{green|+10%}}|| || ||{{green|+20%}}|| ||{{green|+10%}}
|'''+5'''
|'''+0.20'''
|'''+10%'''|| || ||{{green|+20%}}||{{green|+4}}|| ||{{green|+10%}}|| || ||{{green|+20%}}|| ||{{green|+10%}}
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 L&R || || || || || || || || || || || || ||{{green|+45}}||{{green|+0.20}}|| || || || || || ||{{green|+60}}||{{green|+0.40}}||{{green|+10%}}
左+右
|'''+20%'''
| || || || || || || || || || || || ||{{green|+45}}||{{green|+0.20}}|| || || || || || ||{{green|+60}}||{{green|+0.40}}||{{green|+10%}}|| || ||{{green|+40%}}||{{green|+9}}||{{green|+0.20}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.20}}||{{green|+10%}}
|'''+10'''
|'''+0.40'''
|'''+10%'''||  || ||{{green|+40%}}||{{green|+9}}||{{green|+0.20}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.20}}||{{green|+10%}}
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 R&L || || || || || || || || || || || || ||{{green|+25}}||{{green|+0.20}}|| || || || || || ||{{green|+30}}||{{green|+0.20}}|| 
右+左
|
| || || || || || || || || || || || ||{{green|+25}}||{{green|+0.20}}|| || || || || || ||{{green|+30}}||{{green|+0.20}}|| || || ||{{green|+40%}}||{{green|+7}}||{{green|+0.20}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.20}}||{{green|+10%}}
|'''+9'''
|'''+0.10'''
| ||  || ||{{green|+40%}}||{{green|+7}}||{{green|+0.20}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.20}}||{{green|+10%}}
|-
|-
| style="text-align:left;" |机动作战
| style="text-align:left;" | 机动作战 R&R || || || || || || || || || || || || ||{{green|+35}}||{{green|+0.20}}|| || || || || || ||{{green|+40}}||{{green|+0.20}}|| 
右+右
|'''+20%'''
| || || || || || || || || || || || ||{{green|+35}}||{{green|+0.20}}|| || || || || || ||{{green|+40}}||{{green|+0.20}}|| || || ||{{green|+60%}}||{{green|+12}}||{{green|+0.40}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.40}}||{{green|+10%}}
|'''+11'''
|'''+0.30'''
| ||  || ||{{green|+60%}}||{{green|+12}}||{{green|+0.40}}||{{green|+10%}}|| || ||{{green|+20%}}||{{green|+0.40}}||{{green|+10%}}
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 L&L ||{{green|+10%}}||{{green|+5}}|| || ||{{green|+10%}}||{{green|+0.20}}|| || || || ||{{green|+10%}}|| ||{{green|+10}}|| || || || || ||{{green|+10%}}|| || || ||
左+左
|
|{{green|+10%}}||{{green|+5}}|| || ||{{green|+10%}}||{{green|+0.20}}|| || || || ||{{green|+10%}}|| ||{{green|+10}}|| || || || || ||{{green|+10%}}|| || || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| ||
|
|
| ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| ||
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 L&R ||{{green|+15%}}|| || || ||{{green|+10%}}||{{green|+0.20}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+20}}||{{green|+0.05}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+10}}||{{green|+0.05}}||
左+右
|
|{{green|+15%}}|| || || ||{{green|+10%}}||{{green|+0.20}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+20}}||{{green|+0.05}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+10}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+2}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+0.05}}||
|'''+2'''
|'''+0.05'''
| || || ||{{green|+10%}}||{{green|+2}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+0.05}}||
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 R&L ||{{green|+10%}}||{{green|+5}}||{{green|+50%}}||{{green|+20}}|| || || || || || ||{{green|+10%}}|| ||{{green|+10}}|| || || || || ||{{green|+10%}}||  || || || 
右+左
|
|{{green|+10%}}||{{green|+5}}||{{green|+50%}}||{{green|+20}}|| || || || || || ||{{green|+10%}}|| ||{{green|+10}}|| || || || || ||{{green|+10%}}|| || || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| ||
|
|
| ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| || || ||{{green|+10%}}||{{green|+10%}}||{{green|+10%}}|| ||
|-
|-
| style="text-align:left;" |优势火力
| style="text-align:left;" | 优势火力 R&R ||{{green|+15%}}|| ||{{green|+50%}}||{{green|+20}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+20}}||{{green|+0.05}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+10}}||{{green|+0.05}}|| 
右+右
|
|{{green|+15%}}|| ||{{green|+50%}}||{{green|+20}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+20}}||{{green|+0.05}}|| || ||{{green|+10%}}||{{green|+5%}}||{{green|+10%}}|| ||{{green|+10}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+2}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+0.05}}||
|'''+2'''
|'''+0.05'''
| ||  || ||{{green|+10%}}||{{green|+2}}||{{green|+0.05}}|| || || ||{{green|+10%}}||{{green|+0.05}}||
|-
|-
| style="text-align:left;" |决战计划
| style="text-align:left;" | 决战计划 L || || || || || || || || || || ||{{green|+10%}}|| ||{{green|+20}}|| || || || || ||{{green|+10%}}|| ||{{green|+25}}|| || 
|
| || || || || || || || || || ||{{green|+10%}}|| ||{{green|+20}}|| || || || || ||{{green|+10%}}|| ||{{green|+25}}|| || || || || ||{{green|+2}}|| || || || || || ||
|'''+8'''
|
| ||  || || ||{{green|+2}}|| || || || || || ||
|-
|-
| style="text-align:left;" |决战计划
| style="text-align:left;" | 决战计划 R || || || || || || || || || || ||{{green|+10%}}||{{green|+10%}}||{{green|+20}}|| || || || || ||{{green|+10%}}|| ||{{green|+15}}|| || 
|
| || || || || || || || || || ||{{green|+10%}}||{{green|+10%}}||{{green|+20}}|| || || || || ||{{green|+10%}}|| ||{{green|+15}}|| || || || || ||{{green|+3}}||{{green|+0.10}}|| || || || ||{{green|+0.10}}||
|'''+3'''
|'''+0.10'''
| ||  || || ||{{green|+3}}||{{green|+0.10}}|| || || || ||{{green|+0.10}}||
|-
|-
| style="text-align:left;" | 人海 突击
| style="text-align:left;" | 大规模 突击 L || || || || || || || || || || || ||{{green|+10%}}||{{green|+10}}|| || ||{{green|−0.4}}||  || || ||{{green|+10%}}||{{green|+15}}||{{green|+0.10}}|| 
|'''+10%'''
| || || || || || || || || || || ||{{green|+10%}}||{{green|+10}}|| || ||{{green|−0.4}}||  || ||{{green|+10%}}||{{green|+15}}||{{green|+0.10}}|| || || ||{{green|+10%}}||{{green|+5}}||{{green|+0.10}}|| || || || ||{{green|+0.10}}||
|'''+6'''
|'''+0.10'''
| ||  || ||{{green|+10%}}||{{green|+5}}||{{green|+0.10}}|| || || || ||{{green|+0.10}}||
|-
|-
| style="text-align:left;" | 人海 突击
| style="text-align:left;" | 大规模 突击 R || || || || || || || || || || || || ||{{green|+15}}|| ||{{green|+0.30}}||{{green|−0.4}}|| || || || ||{{green|+10}}|| || 
|
| || || || || || || || || || || || ||{{green|+15}}|| ||{{green|+0.30}}||{{green|−0.4}}|| || || || ||{{green|+10}}|| || || || || ||{{green|+2}}|| || || || || || ||
|'''+2'''
|
| ||  || || ||{{green|+2}}|| || || || || || ||
|-
|-
|}
|}
第679行: 第810行:
==部分模板师所受增益示例==
==部分模板师所受增益示例==
{{SVersion|1.9}}
{{SVersion|1.9}}
以下是一些20宽的师在1939年科技下所受增益的示例。注意人海突击学说减少徒步步兵宽度,所以一些师实际宽度可能小于20。你可以用更多营来补满师的宽度,或者用更多的师填满前线。无论如何,下列这些数据在使用人海突击学说时可能有少许欺骗性。


 
 所有编制都拥有以下支援连:工兵连,火炮连,反坦克连和防空连。
  以下是一些20宽的师在1939年科技下所受增益的示例。注意人海突击学说减少徒步步兵宽度,所以一些师实际宽度可能小于20。你可以用更多营来补满师的宽度,或者用更多的师填满前线。无论如何,下列这些数据在使用人海突击学说时可能有少许欺骗性。 所有编制都拥有以下支援连:工兵连,火炮连,反坦克连和防空连。


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+10x Infantry (1939)
|+ 10x 步兵(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||123.8||30.9||54.8||352.2||69.2||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 L&L || 123.8 || 30.9 || 54.8 || 352.2 || 69.2 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||123.8||30.9||54.8||352.2||76.4||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 L&R || 123.8 || 30.9 || 54.8 || 352.2 || 76.4 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||123.8||30.9||54.8||352.2||62.1||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 R&L || 123.8 || 30.9 || 54.8 || 352.2 || 62.1 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||123.8||30.9||54.8||352.2||69.2||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 R&R || 123.8 || 30.9 || 54.8 || 352.2 || 69.2 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||134.1||34.9||54.8||380.2||55.7||{{green|174.3}}||{{green|45.4}}||{{green|71.2}}||{{green|166.3}}||{{green|43.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 L&L || 134.1 || 34.9 || 54.8 || 380.2 || 55.7 || {{green|174.3}} || {{green|45.4}} || {{green|71.2}} || {{green|166.3}} || {{green|43.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||151.2||31.7||54.8||380.2||58.5||{{green|196.6}}||{{green|41.2}}||{{green|71.2}}||{{green|187.5}}||{{green|39.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 L&R || 151.2 || 31.7 || 54.8 || 380.2 || 58.5 || {{green|196.6}} || {{green|41.2}} || {{green|71.2}} || {{green|187.5}} || {{green|39.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||157.1||34.9||54.8||380.2||61.4||{{green|204.2}}||{{green|45.4}}||{{green|71.2}}||{{green|194.8}}||{{green|43.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 R&L || 157.1 || 34.9 || 54.8 || 380.2 || 61.4 || {{green|204.2}} || {{green|45.4}} || {{green|71.2}} || {{green|194.8}} || {{green|43.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||174.2||31.7||54.8||380.2||64.2||{{green|226.5}}||{{green|41.2}}||{{green|71.2}}||{{green|216.0}}||{{green|39.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 R&R || 174.2 || 31.7 || 54.8 || 380.2 || 64.2 || {{green|226.5}} || {{green|41.2}} || {{green|71.2}} || {{green|216.0}} || {{green|39.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||130.6||30.9||65.2||380.2||58.5||{{green|209.0}}||{{green|49.4}}||{{green|104.3}}||{{green|188.1}}||{{green|44.5}}||{{green|547.5}}
| style="text-align:left;" | 决战计划 L || 130.6 || 30.9 || 65.2 || 380.2 || 58.5 || {{green|209.0}} || {{green|49.4}} || {{green|104.3}} || {{green|188.1}} || {{green|44.5}} || {{green|547.5}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||130.6||30.9||64.0||380.2||58.5||{{green|182.8}}||{{green|43.3}}||{{green|89.6}}||{{green|188.1}}||{{green|44.5}}||{{green|547.5}}
| style="text-align:left;" | 决战计划 R || 130.6 || 30.9 || 64.0 || 380.2 || 58.5 || {{green|182.8}} || {{green|43.3}} || {{green|89.6}} || {{green|188.1}} || {{green|44.5}} || {{green|547.5}}
|-
|-
| style="text-align:left;" |Mass Assault L||123.8||30.9||58.8||352.2||51.4||{{green|173.3}}||{{green|43.3}}||{{green|82.3}}||{{green|165.9}}||{{green|41.4}}||{{green|471.9}}
| style="text-align:left;" | 大规模突击 L || 123.8 || 30.9 || 58.8 || 352.2 || 51.4 || {{green|173.3}} || {{green|43.3}} || {{green|82.3}} || {{green|165.9}} || {{green|41.4}} || {{green|471.9}}
|-
|-
| style="text-align:left;" |Mass Assault R||123.8||30.9||54.8||352.2||55.0||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|165.9}}||{{green|41.4}}||{{green|471.9}}
| style="text-align:left;" | 大规模突击 R || 123.8 || 30.9 || 54.8 || 352.2 || 55.0 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|165.9}} || {{green|41.4}} || {{green|471.9}}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+10x Motorized Infantry (1939)
|+ 10x 摩托化步兵(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||123.8||30.9||54.8||352.2||80.0||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 L&L || 123.8 || 30.9 || 54.8 || 352.2 || 80.0 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||123.8||30.9||54.8||352.2||87.1||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 L&R || 123.8 || 30.9 || 54.8 || 352.2 || 87.1 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||123.8||30.9||54.8||352.2||65.7||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 R&L || 123.8 || 30.9 || 54.8 || 352.2 || 65.7 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||123.8||30.9||54.8||352.2||72.8||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|153.5}}||{{green|38.3}}||{{green|436.7}}
| style="text-align:left;" | 机动作战 R&R || 123.8 || 30.9 || 54.8 || 352.2 || 72.8 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|153.5}} || {{green|38.3}} || {{green|436.7}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||134.1||34.9||54.8||380.2||48.5||{{green|174.3}}||{{green|45.4}}||{{green|71.2}}||{{green|166.3}}||{{green|43.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 L&L || 134.1 || 34.9 || 54.8 || 380.2 || 48.5 || {{green|174.3}} || {{green|45.4}} || {{green|71.2}} || {{green|166.3}} || {{green|43.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||151.2||31.7||54.8||380.2||51.4||{{green|196.6}}||{{green|41.2}}||{{green|71.2}}||{{green|187.5}}||{{green|39.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 L&R || 151.2 || 31.7 || 54.8 || 380.2 || 51.4 || {{green|196.6}} || {{green|41.2}} || {{green|71.2}} || {{green|187.5}} || {{green|39.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||157.1||34.9||54.8||380.2||54.2||{{green|204.2}}||{{green|45.4}}||{{green|71.2}}||{{green|194.8}}||{{green|43.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 R&L || 157.1 || 34.9 || 54.8 || 380.2 || 54.2 || {{green|204.2}} || {{green|45.4}} || {{green|71.2}} || {{green|194.8}} || {{green|43.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||174.2||31.7||54.8||380.2||57.1||{{green|226.5}}||{{green|41.2}}||{{green|71.2}}||{{green|216.0}}||{{green|39.3}}||{{green|471.4}}
| style="text-align:left;" | 优势火力 R&R || 174.2 || 31.7 || 54.8 || 380.2 || 57.1 || {{green|226.5}} || {{green|41.2}} || {{green|71.2}} || {{green|216.0}} || {{green|39.3}} || {{green|471.4}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||130.6||30.9||65.2||380.2||62.1||{{green|209.0}}||{{green|49.4}}||{{green|104.3}}||{{green|188.1}}||{{green|44.5}}||{{green|547.5}}
| style="text-align:left;" | 决战计划 L || 130.6 || 30.9 || 65.2 || 380.2 || 62.1 || {{green|209.0}} || {{green|49.4}} || {{green|104.3}} || {{green|188.1}} || {{green|44.5}} || {{green|547.5}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||130.6||30.9||60.0||380.2||55.0||{{green|182.8}}||{{green|43.3}}||{{green|84.0}}||{{green|188.1}}||{{green|44.5}}||{{green|547.5}}
| style="text-align:left;" | 决战计划 R || 130.6 || 30.9 || 60.0 || 380.2 || 55.0 || {{green|182.8}} || {{green|43.3}} || {{green|84.0}} || {{green|188.1}} || {{green|44.5}} || {{green|547.5}}
|-
|-
| style="text-align:left;" |Mass Assault L||123.8||30.9||58.8||352.2||55.0||{{green|173.3}}||{{green|43.3}}||{{green|82.3}}||{{green|165.9}}||{{green|41.4}}||{{green|471.9}}
| style="text-align:left;" | 大规模突击 L || 123.8 || 30.9 || 58.8 || 352.2 || 55.0 || {{green|173.3}} || {{green|43.3}} || {{green|82.3}} || {{green|165.9}} || {{green|41.4}} || {{green|471.9}}
|-
|-
| style="text-align:left;" |Mass Assault R||123.8||30.9||54.8||352.2||51.4||{{green|160.9}}||{{green|40.2}}||{{green|71.2}}||{{green|165.9}}||{{green|41.4}}||{{green|471.9}}
| style="text-align:left;" | 大规模突击 R || 123.8 || 30.9 || 54.8 || 352.2 || 51.4 || {{green|160.9}} || {{green|40.2}} || {{green|71.2}} || {{green|165.9}} || {{green|41.4}} || {{green|471.9}}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+7x Infantry (1939) 2x Artillery (1939)
|+ 7x 步兵(1939) 2x 炮兵(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||161.4||30.4||55.6||289.8||52.6||{{green|209.8}}||{{green|39.5}}||{{green|72.3}}||{{green|200.1}}||{{green|37.7}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 L&L || 161.4 || 30.4 || 55.6 || 289.8 || 52.6 || {{green|209.8}} || {{green|39.5}} || {{green|72.3}} || {{green|200.1}} || {{green|37.7}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||161.4||30.4||55.6||289.8||58.0||{{green|209.8}}||{{green|39.5}}||{{green|72.3}}||{{green|200.1}}||{{green|37.7}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 L&R || 161.4 || 30.4 || 55.6 || 289.8 || 58.0 || {{green|209.8}} || {{green|39.5}} || {{green|72.3}} || {{green|200.1}} || {{green|37.7}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||161.4||30.4||55.6||289.8||47.3||{{green|209.8}}||{{green|39.5}}||{{green|72.3}}||{{green|200.1}}||{{green|37.7}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 R&L || 161.4 || 30.4 || 55.6 || 289.8 || 47.3 || {{green|209.8}} || {{green|39.5}} || {{green|72.3}} || {{green|200.1}} || {{green|37.7}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||161.4||30.4||55.6||289.8||52.6||{{green|209.8}}||{{green|39.5}}||{{green|72.3}}||{{green|200.1}}||{{green|37.7}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 R&R || 161.4 || 30.4 || 55.6 || 289.8 || 52.6 || {{green|209.8}} || {{green|39.5}} || {{green|72.3}} || {{green|200.1}} || {{green|37.7}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||175.0||34.4||55.6||309.4||42.6||{{green|227.5}}||{{green|44.7}}||{{green|72.3}}||{{green|217.0}}||{{green|42.7}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 L&L || 175.0 || 34.4 || 55.6 || 309.4 || 42.6 || {{green|227.5}} || {{green|44.7}} || {{green|72.3}} || {{green|217.0}} || {{green|42.7}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||194.1||31.2||55.6||309.4||44.6||{{green|252.3}}||{{green|40.6}}||{{green|72.3}}||{{green|240.7}}||{{green|38.7}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 L&R || 194.1 || 31.2 || 55.6 || 309.4 || 44.6 || {{green|252.3}} || {{green|40.6}} || {{green|72.3}} || {{green|240.7}} || {{green|38.7}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||192.0||34.4||55.6||309.4||48.8||{{green|249.6}}||{{green|44.7}}||{{green|72.3}}||{{green|238.1}}||{{green|42.7}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 R&L || 192.0 || 34.4 || 55.6 || 309.4 || 48.8 || {{green|249.6}} || {{green|44.7}} || {{green|72.3}} || {{green|238.1}} || {{green|42.7}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||211.1||31.2||55.6||309.4||50.7||{{green|274.4}}||{{green|40.6}}||{{green|72.3}}||{{green|261.8}}||{{green|38.7}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 R&R || 211.1 || 31.2 || 55.6 || 309.4 || 50.7 || {{green|274.4}} || {{green|40.6}} || {{green|72.3}} || {{green|261.8}} || {{green|38.7}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||169.9||30.4||66.4||309.4||44.6||{{green|271.8}}||{{green|48.6}}||{{green|106.2}}||{{green|244.7}}||{{green|43.8}}||{{green|445.5}}
| style="text-align:left;" | 决战计划 L || 169.9 || 30.4 || 66.4 || 309.4 || 44.6 || {{green|271.8}} || {{green|48.6}} || {{green|106.2}} || {{green|244.7}} || {{green|43.8}} || {{green|445.5}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||169.9||30.4||63.8||309.4||44.6||{{green|237.9}}||{{green|42.6}}||{{green|89.3}}||{{green|244.7}}||{{green|43.8}}||{{green|445.5}}
| style="text-align:left;" | 决战计划 R || 169.9 || 30.4 || 63.8 || 309.4 || 44.6 || {{green|237.9}} || {{green|42.6}} || {{green|89.3}} || {{green|244.7}} || {{green|43.8}} || {{green|445.5}}
|-
|-
| style="text-align:left;" |Mass Assault L||161.4||30.4||58.4||289.8||39.2||{{green|226.0}}||{{green|42.6}}||{{green|81.8}}||{{green|216.3}}||{{green|40.7}}||{{green|388.3}}
| style="text-align:left;" | 大规模突击 L || 161.4 || 30.4 || 58.4 || 289.8 || 39.2 || {{green|226.0}} || {{green|42.6}} || {{green|81.8}} || {{green|216.3}} || {{green|40.7}} || {{green|388.3}}
|-
|-
| style="text-align:left;" |Mass Assault R||161.4||30.4||55.6||289.8||41.9||{{green|209.8}}||{{green|39.5}}||{{green|72.3}}||{{green|216.3}}||{{green|40.7}}||{{green|388.3}}
| style="text-align:left;" | 大规模突击 R || 161.4 || 30.4 || 55.6 || 289.8 || 41.9 || {{green|209.8}} || {{green|39.5}} || {{green|72.3}} || {{green|216.3}} || {{green|40.7}} || {{green|388.3}}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+7x Motorized Infantry (1939) 2x Motorized Rocket Artillery (1939)
|+ 7x 摩托化步兵(1939) 2x 摩托化火箭炮(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||167.4||28.4||65.6||289.8||60.7||{{green|217.6}}||{{green|36.9}}||{{green|85.3}}||{{green|207.6}}||{{green|35.2}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 L&L || 167.4 || 28.4 || 65.6 || 289.8 || 60.7 || {{green|217.6}} || {{green|36.9}} || {{green|85.3}} || {{green|207.6}} || {{green|35.2}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||167.4||28.4||65.6||289.8||66.1||{{green|217.6}}||{{green|36.9}}||{{green|85.3}}||{{green|207.6}}||{{green|35.2}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 L&R || 167.4 || 28.4 || 65.6 || 289.8 || 66.1 || {{green|217.6}} || {{green|36.9}} || {{green|85.3}} || {{green|207.6}} || {{green|35.2}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||167.4||28.4||65.6||289.8||50.0||{{green|217.6}}||{{green|36.9}}||{{green|85.3}}||{{green|207.6}}||{{green|35.2}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 R&L || 167.4 || 28.4 || 65.6 || 289.8 || 50.0 || {{green|217.6}} || {{green|36.9}} || {{green|85.3}} || {{green|207.6}} || {{green|35.2}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||167.4||28.4||65.6||289.8||55.3||{{green|217.6}}||{{green|36.9}}||{{green|85.3}}||{{green|207.6}}||{{green|35.2}}||{{green|359.4}}
| style="text-align:left;" | 机动作战 R&R || 167.4 || 28.4 || 65.6 || 289.8 || 55.3 || {{green|217.6}} || {{green|36.9}} || {{green|85.3}} || {{green|207.6}} || {{green|35.2}} || {{green|359.4}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||182.2||32.2||65.6||309.4||37.3||{{green|236.9}}||{{green|41.9}}||{{green|85.3}}||{{green|225.9}}||{{green|39.9}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 L&L || 182.2 || 32.2 || 65.6 || 309.4 || 37.3 || {{green|236.9}} || {{green|41.9}} || {{green|85.3}} || {{green|225.9}} || {{green|39.9}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||202.5||29.1||65.6||309.4||39.2||{{green|263.3}}||{{green|37.8}}||{{green|85.3}}||{{green|251.1}}||{{green|36.1}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 L&R || 202.5 || 29.1 || 65.6 || 309.4 || 39.2 || {{green|263.3}} || {{green|37.8}} || {{green|85.3}} || {{green|251.1}} || {{green|36.1}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||198.0||32.2||65.6||309.4||43.4||{{green|257.4}}||{{green|41.9}}||{{green|85.3}}||{{green|245.5}}||{{green|39.9}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 R&L || 198.0 || 32.2 || 65.6 || 309.4 || 43.4 || {{green|257.4}} || {{green|41.9}} || {{green|85.3}} || {{green|245.5}} || {{green|39.9}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||218.3||29.1||65.6||309.4||45.3||{{green|283.8}}||{{green|37.8}}||{{green|85.3}}||{{green|270.7}}||{{green|36.1}}||{{green|383.7}}
| style="text-align:left;" | 优势火力 R&R || 218.3 || 29.1 || 65.6 || 309.4 || 45.3 || {{green|283.8}} || {{green|37.8}} || {{green|85.3}} || {{green|270.7}} || {{green|36.1}} || {{green|383.7}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||176.5||28.4||78.4||309.4||47.3||{{green|282.4}}||{{green|45.4}}||{{green|125.4}}||{{green|254.2}}||{{green|40.9}}||{{green|445.5}}
| style="text-align:left;" | 决战计划 L || 176.5 || 28.4 || 78.4 || 309.4 || 47.3 || {{green|282.4}} || {{green|45.4}} || {{green|125.4}} || {{green|254.2}} || {{green|40.9}} || {{green|445.5}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||176.5||28.4||72.0||309.4||41.9||{{green|247.1}}||{{green|39.8}}||{{green|100.8}}||{{green|254.2}}||{{green|40.9}}||{{green|445.5}}
| style="text-align:left;" | 决战计划 R || 176.5 || 28.4 || 72.0 || 309.4 || 41.9 || {{green|247.1}} || {{green|39.8}} || {{green|100.8}} || {{green|254.2}} || {{green|40.9}} || {{green|445.5}}
|-
|-
| style="text-align:left;" |Mass Assault L||167.4||28.4||68.4||289.8||41.9||{{green|234.4}}||{{green|39.8}}||{{green|95.8}}||{{green|224.3}}||{{green|38.1}}||{{green|388.3}}
| style="text-align:left;" | 大规模突击 L || 167.4 || 28.4 || 68.4 || 289.8 || 41.9 || {{green|234.4}} || {{green|39.8}} || {{green|95.8}} || {{green|224.3}} || {{green|38.1}} || {{green|388.3}}
|-
|-
| style="text-align:left;" |Mass Assault R||167.4||28.4||65.6||289.8||39.2||{{green|217.6}}||{{green|36.9}}||{{green|85.3}}||{{green|224.3}}||{{green|38.1}}||{{green|388.3}}
| style="text-align:left;" | 大规模突击 R || 167.4 || 28.4 || 65.6 || 289.8 || 39.2 || {{green|217.6}} || {{green|36.9}} || {{green|85.3}} || {{green|224.3}} || {{green|38.1}} || {{green|388.3}}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+3x Motorized Infantry (1939) 7x Medium Tank (1939)
|+ 3x 摩托化步兵(1939) 7x 中型坦克(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||190.6||118.4||326.4||171.6||32.0||{{green|247.8}}||{{green|153.9}}||{{green|424.3}}||{{green|236.3}}||{{green|146.8}}||{{green|212.8}}
| style="text-align:left;" | 机动作战 L&L || 190.6 || 118.4 || 326.4 || 171.6 || 32.0 || {{green|247.8}} || {{green|153.9}} || {{green|424.3}} || {{green|236.3}} || {{green|146.8}} || {{green|212.8}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||190.6||118.4||376.8||171.6||36.6||{{green|247.8}}||{{green|153.9}}||{{green|489.8}}||{{green|236.3}}||{{green|146.8}}||{{green|212.8}}
| style="text-align:left;" | 机动作战 L&R || 190.6 || 118.4 || 376.8 || 171.6 || 36.6 || {{green|247.8}} || {{green|153.9}} || {{green|489.8}} || {{green|236.3}} || {{green|146.8}} || {{green|212.8}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||190.6||118.4||376.8||171.6||29.2||{{green|247.8}}||{{green|153.9}}||{{green|489.8}}||{{green|236.3}}||{{green|146.8}}||{{green|212.8}}
| style="text-align:left;" | 机动作战 R&L || 190.6 || 118.4 || 376.8 || 171.6 || 29.2 || {{green|247.8}} || {{green|153.9}} || {{green|489.8}} || {{green|236.3}} || {{green|146.8}} || {{green|212.8}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||190.6||118.4||427.2||171.6||33.8||{{green|247.8}}||{{green|153.9}}||{{green|555.4}}||{{green|236.3}}||{{green|146.8}}||{{green|212.8}}
| style="text-align:left;" | 机动作战 R&R || 190.6 || 118.4 || 427.2 || 171.6 || 33.8 || {{green|247.8}} || {{green|153.9}} || {{green|555.4}} || {{green|236.3}} || {{green|146.8}} || {{green|212.8}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||221.2||141.0||301.2||180.0||23.5||{{green|287.6}}||{{green|183.3}}||{{green|391.6}}||{{green|274.3}}||{{green|174.8}}||{{green|223.2}}
| style="text-align:left;" | 优势火力 L&L || 221.2 || 141.0 || 301.2 || 180.0 || 23.5 || {{green|287.6}} || {{green|183.3}} || {{green|391.6}} || {{green|274.3}} || {{green|174.8}} || {{green|223.2}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||222.3||118.7||301.2||180.0||22.4||{{green|289.0}}||{{green|154.3}}||{{green|391.6}}||{{green|275.7}}||{{green|147.2}}||{{green|223.2}}
| style="text-align:left;" | 优势火力 L&R || 222.3 || 118.7 || 301.2 || 180.0 || 22.4 || {{green|289.0}} || {{green|154.3}} || {{green|391.6}} || {{green|275.7}} || {{green|147.2}} || {{green|223.2}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||244.2||141.0||301.2||180.0||29.2||{{green|317.5}}||{{green|183.3}}||{{green|391.6}}||{{green|302.8}}||{{green|174.8}}||{{green|223.2}}
| style="text-align:left;" | 优势火力 R&L || 244.2 || 141.0 || 301.2 || 180.0 || 29.2 || {{green|317.5}} || {{green|183.3}} || {{green|391.6}} || {{green|302.8}} || {{green|174.8}} || {{green|223.2}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||245.3||118.7||301.2||180.0||28.1||{{green|318.9}}||{{green|154.3}}||{{green|391.6}}||{{green|304.2}}||{{green|147.2}}||{{green|223.2}}
| style="text-align:left;" | 优势火力 R&R || 245.3 || 118.7 || 301.2 || 180.0 || 28.1 || {{green|318.9}} || {{green|154.3}} || {{green|391.6}} || {{green|304.2}} || {{green|147.2}} || {{green|223.2}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||200.9||118.4||331.2||180.0||25.6||{{green|321.4}}||{{green|189.4}}||{{green|529.9}}||{{green|289.3}}||{{green|170.5}}||{{green|259.2}}
| style="text-align:left;" | 决战计划 L || 200.9 || 118.4 || 331.2 || 180.0 || 25.6 || {{green|321.4}} || {{green|189.4}} || {{green|529.9}} || {{green|289.3}} || {{green|170.5}} || {{green|259.2}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||200.9||118.4||303.6||180.0||24.0||{{green|281.3}}||{{green|165.8}}||{{green|425.0}}||{{green|289.3}}||{{green|170.5}}||{{green|259.2}}
| style="text-align:left;" | 决战计划 R || 200.9 || 118.4 || 303.6 || 180.0 || 24.0 || {{green|281.3}} || {{green|165.8}} || {{green|425.0}} || {{green|289.3}} || {{green|170.5}} || {{green|259.2}}
|-
|-
| style="text-align:left;" |Mass Assault L||190.6||118.4||302.4||171.6||25.0||{{green|266.8}}||{{green|165.8}}||{{green|423.4}}||{{green|255.4}}||{{green|158.7}}||{{green|229.9}}
| style="text-align:left;" | 大规模突击 L || 190.6 || 118.4 || 302.4 || 171.6 || 25.0 || {{green|266.8}} || {{green|165.8}} || {{green|423.4}} || {{green|255.4}} || {{green|158.7}} || {{green|229.9}}
|-
|-
| style="text-align:left;" |Mass Assault R||190.6||118.4||276.0||171.6||22.4||{{green|247.8}}||{{green|153.9}}||{{green|358.8}}||{{green|255.4}}||{{green|158.7}}||{{green|229.9}}
| style="text-align:left;" | 大规模突击 R || 190.6 || 118.4 || 276.0 || 171.6 || 22.4 || {{green|247.8}} || {{green|153.9}} || {{green|358.8}} || {{green|255.4}} || {{green|158.7}} || {{green|229.9}}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+3x Motorized Infantry (1939) 4x Medium Tank (1939) 2x Medium SP Artillery
|+ 3x 摩托化步兵(1939) 4x 中型坦克(1939) 2x 中型自行火炮
! rowspan="2" style="white-space: nowrap;" class="unsortable" |Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" |Base Values
! colspan="5" | 基础值
! colspan="3" |Max. Planning (Attacker)
! colspan="3" | 计划加成上限(进攻方)
! colspan="3" |Max. Entrenchment (Defender)
! colspan="3" | 堑壕上限(防御方)
|-
|-
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
! data-sort-type="number" |Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" |Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" |Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" |Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" |Mobile Warfare L&L||217.6||78.4||204.0||166.6||31.2||{{green|282.9}}||{{green|101.9}}||{{green|265.2}}||{{green|269.8}}||{{green|97.2}}||{{green|206.6}}
| style="text-align:left;" | 机动作战 L&L || 217.6 || 78.4 || 204.0 || 166.6 || 31.2 || {{green|282.9}} || {{green|101.9}} || {{green|265.2}} || {{green|269.8}} || {{green|97.2}} || {{green|206.6}}
|-
|-
| style="text-align:left;" |Mobile Warfare L&R||217.6||78.4||232.8||166.6||35.0||{{green|282.9}}||{{green|101.9}}||{{green|302.6}}||{{green|269.8}}||{{green|97.2}}||{{green|206.6}}
| style="text-align:left;" | 机动作战 L&R || 217.6 || 78.4 || 232.8 || 166.6 || 35.0 || {{green|282.9}} || {{green|101.9}} || {{green|302.6}} || {{green|269.8}} || {{green|97.2}} || {{green|206.6}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&L||217.6||78.4||232.8||166.6||27.5||{{green|282.9}}||{{green|101.9}}||{{green|302.6}}||{{green|269.8}}||{{green|97.2}}||{{green|206.6}}
| style="text-align:left;" | 机动作战 R&L || 217.6 || 78.4 || 232.8 || 166.6 || 27.5 || {{green|282.9}} || {{green|101.9}} || {{green|302.6}} || {{green|269.8}} || {{green|97.2}} || {{green|206.6}}
|-
|-
| style="text-align:left;" |Mobile Warfare R&R||217.6||78.4||261.6||166.6||31.3||{{green|282.9}}||{{green|101.9}}||{{green|340.1}}||{{green|269.8}}||{{green|97.2}}||{{green|206.6}}
| style="text-align:left;" | 机动作战 R&R || 217.6 || 78.4 || 261.6 || 166.6 || 31.3 || {{green|282.9}} || {{green|101.9}} || {{green|340.1}} || {{green|269.8}} || {{green|97.2}} || {{green|206.6}}
|-
|-
| style="text-align:left;" |Superior Firepower L&L||245.2||93.0||189.0||175.0||21.9||{{green|318.8}}||{{green|120.9}}||{{green|245.7}}||{{green|304.0}}||{{green|115.3}}||{{green|217.0}}
| style="text-align:left;" | 优势火力 L&L || 245.2 || 93.0 || 189.0 || 175.0 || 21.9 || {{green|318.8}} || {{green|120.9}} || {{green|245.7}} || {{green|304.0}} || {{green|115.3}} || {{green|217.0}}
|-
|-
| style="text-align:left;" |Superior Firepower L&R||240.7||78.7||189.0||175.0||21.3||{{green|312.9}}||{{green|102.3}}||{{green|245.7}}||{{green|298.5}}||{{green|97.6}}||{{green|217.0}}
| style="text-align:left;" | 优势火力 L&R || 240.7 || 78.7 || 189.0 || 175.0 || 21.3 || {{green|312.9}} || {{green|102.3}} || {{green|245.7}} || {{green|298.5}} || {{green|97.6}} || {{green|217.0}}
|-
|-
| style="text-align:left;" |Superior Firepower R&L||268.2||93.0||189.0||175.0||28.0||{{green|348.7}}||{{green|120.9}}||{{green|245.7}}||{{green|332.6}}||{{green|115.3}}||{{green|217.0}}
| style="text-align:left;" | 优势火力 R&L || 268.2 || 93.0 || 189.0 || 175.0 || 28.0 || {{green|348.7}} || {{green|120.9}} || {{green|245.7}} || {{green|332.6}} || {{green|115.3}} || {{green|217.0}}
|-
|-
| style="text-align:left;" |Superior Firepower R&R||263.7||78.7||189.0||175.0||27.5||{{green|342.8}}||{{green|102.3}}||{{green|245.7}}||{{green|327.0}}||{{green|97.6}}||{{green|217.0}}
| style="text-align:left;" | 优势火力 R&R || 263.7 || 78.7 || 189.0 || 175.0 || 27.5 || {{green|342.8}} || {{green|102.3}} || {{green|245.7}} || {{green|327.0}} || {{green|97.6}} || {{green|217.0}}
|-
|-
| style="text-align:left;" |Grand Battleplan L||229.3||78.4||208.8||175.0||24.8||{{green|366.9}}||{{green|125.4}}||{{green|334.1}}||{{green|330.2}}||{{green|112.9}}||{{green|252.0}}
| style="text-align:left;" | 决战计划 L || 229.3 || 78.4 || 208.8 || 175.0 || 24.8 || {{green|366.9}} || {{green|125.4}} || {{green|334.1}} || {{green|330.2}} || {{green|112.9}} || {{green|252.0}}
|-
|-
| style="text-align:left;" |Grand Battleplan R||229.3||78.4||191.4||175.0||22.8||{{green|321.0}}||{{green|109.8}}||{{green|268.0}}||{{green|330.2}}||{{green|112.9}}||{{green|252.0}}
| style="text-align:left;" | 决战计划 R || 229.3 || 78.4 || 191.4 || 175.0 || 22.8 || {{green|321.0}} || {{green|109.8}} || {{green|268.0}} || {{green|330.2}} || {{green|112.9}} || {{green|252.0}}
|-
|-
| style="text-align:left;" |Mass Assault L||217.6||78.4||189.6||166.6||23.4||{{green|304.6}}||{{green|109.8}}||{{green|265.4}}||{{green|291.6}}||{{green|105.1}}||{{green|223.2}}
| style="text-align:left;" | 大规模突击 L || 217.6 || 78.4 || 189.6 || 166.6 || 23.4 || {{green|304.6}} || {{green|109.8}} || {{green|265.4}} || {{green|291.6}} || {{green|105.1}} || {{green|223.2}}
|-
|-
| style="text-align:left;" |Mass Assault R||217.6||78.4||174.0||166.6||21.3||{{green|282.9}}||{{green|101.9}}||{{green|226.2}}||{{green|291.6}}||{{green|105.1}}||{{green|223.2}}
| style="text-align:left;" | 大规模突击 R || 217.6 || 78.4 || 174.0 || 166.6 || 21.3 || {{green|282.9}} || {{green|101.9}} || {{green|226.2}} || {{green|291.6}} || {{green|105.1}} || {{green|223.2}}
|-
|-
|}
|}
第955行: 第1,086行:
<!--
<!--
{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 4x Infantry (1939) 4x Artillery (1939)
|+ 4x Infantry (1939) 4x Artillery (1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | 作战计划加成
! colspan="1" | Entrenched
! colspan="1" | 堑壕
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L || 289.9|| 16.6|| 71.1|| 226.8|| 35.4|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 L&L || 289.9|| 16.6|| 71.1|| 226.8|| 35.4|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R || 289.9|| 16.6|| 71.1|| 226.8|| 38.5|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 L&R || 289.9|| 16.6|| 71.1|| 226.8|| 38.5|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L || 289.9|| 16.6|| 71.1|| 226.8|| 32.3|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 R&L || 289.9|| 16.6|| 71.1|| 226.8|| 32.3|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R || 289.9|| 16.6|| 71.1|| 226.8|| 35.4|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 R&R || 289.9|| 16.6|| 71.1|| 226.8|| 35.4|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L || 357.1|| 18.3|| 71.1|| 249.2|| 29.2|| {{green|535.6 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 L&L || 357.1|| 18.3|| 71.1|| 249.2|| 29.2|| {{green|535.6 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R || 396.9|| 18.3|| 71.1|| 249.2|| 30.8|| {{green|595.3 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 L&R || 396.9|| 18.3|| 71.1|| 249.2|| 30.8|| {{green|595.3 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L || 351.8|| 18.3|| 71.1|| 249.2|| 36.9|| {{green|527.7 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 R&L || 351.8|| 18.3|| 71.1|| 249.2|| 36.9|| {{green|527.7 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R || 391.6|| 18.3|| 71.1|| 249.2|| 38.5|| {{green|587.4 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 R&R || 391.6|| 18.3|| 71.1|| 249.2|| 38.5|| {{green|587.4 }} || {{green|27.4 }} || {{green|106.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L || 303.1|| 16.6|| 84.6|| 238.0|| 30.8||{{green|636.6 }} || {{green|34.9 }} || {{green|177.7 }} || {{green|318.6 }}
| style="text-align:left;" | 决战计划 L || 303.1|| 16.6|| 84.6|| 238.0|| 30.8||{{green|636.6 }} || {{green|34.9 }} || {{green|177.7 }} || {{green|318.6 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R || 303.1|| 16.6|| 79.5|| 238.0|| 30.8|| {{green|545.7 }} || {{green|29.9 }} || {{green|143.0 }} || {{green|318.6 }}
| style="text-align:left;" | 决战计划 R || 303.1|| 16.6|| 79.5|| 238.0|| 30.8|| {{green|545.7 }} || {{green|29.9 }} || {{green|143.0 }} || {{green|318.6 }}
|-
|-
| style="text-align:left;" | Mass Assault L || 289.9|| 16.6|| 72.7|| 226.8|| 27.7|| {{green|463.8 }} || {{green|26.6 }} || {{green|116.3 }} || {{green|281.2 }}
| style="text-align:left;" | 大规模突击 L || 289.9|| 16.6|| 72.7|| 226.8|| 27.7|| {{green|463.8 }} || {{green|26.6 }} || {{green|116.3 }} || {{green|281.2 }}
|-
|-
| style="text-align:left;" | Mass Assault R || 289.9|| 16.6|| 71.1|| 226.8|| 29.2|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|281.2 }}
| style="text-align:left;" | 大规模突击 R || 289.9|| 16.6|| 71.1|| 226.8|| 29.2|| {{green|434.8 }} || {{green|24.9 }} || {{green|106.7 }} || {{green|281.2 }}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 4x Motorized Infantry (1939) 4x Artillery (1939)
|+ 4x 摩托化步兵(1939) 4x 火炮(1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||269.9 || 12.6|| 91.1|| 226.8|| 40.0|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 L&L ||269.9 || 12.6|| 91.1|| 226.8|| 40.0|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||269.9 || 12.6|| 91.1|| 226.8|| 43.1|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 L&R ||269.9 || 12.6|| 91.1|| 226.8|| 43.1|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||269.9 || 12.6|| 91.1|| 226.8|| 33.8|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 R&L ||269.9 || 12.6|| 91.1|| 226.8|| 33.8|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||269.9 || 12.6|| 91.1|| 226.8|| 36.9|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
| style="text-align:left;" | 机动作战 R&R ||269.9 || 12.6|| 91.1|| 226.8|| 36.9|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|258.5 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||337.1 || 13.9|| 91.1|| 249.2|| 26.2|| {{green|505.6 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 L&L ||337.1 || 13.9|| 91.1|| 249.2|| 26.2|| {{green|505.6 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||376.9 || 13.9|| 91.1|| 249.2|| 27.7|| {{green|565.3 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 L&R ||376.9 || 13.9|| 91.1|| 249.2|| 27.7|| {{green|565.3 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||331.8 || 13.9|| 91.1|| 249.2|| 33.8|| {{green|497.7 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 R&L ||331.8 || 13.9|| 91.1|| 249.2|| 33.8|| {{green|497.7 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||371.6 || 13.9|| 91.1|| 249.2|| 35.4|| {{green|557.4 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
| style="text-align:left;" | 优势火力 R&R ||371.6 || 13.9|| 91.1|| 249.2|| 35.4|| {{green|557.4 }} || {{green|20.8 }} || {{green|136.7 }} || {{green|284.1 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||283.1 || 12.6|| 108.6|| 249.2|| 32.3|| {{green|594.6 }} || {{green|26.5 }} || {{green|228.1 }} || {{green|333.9 }}
| style="text-align:left;" | 决战计划 L ||283.1 || 12.6|| 108.6|| 249.2|| 32.3|| {{green|594.6 }} || {{green|26.5 }} || {{green|228.1 }} || {{green|333.9 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R ||283.1 || 12.6|| 99.9|| 238.0|| 29.2|| {{green|509.7 }} || {{green|22.7 }} || {{green|179.7 }} || {{green|318.9 }}
| style="text-align:left;" | 决战计划 R ||283.1 || 12.6|| 99.9|| 238.0|| 29.2|| {{green|509.7 }} || {{green|22.7 }} || {{green|179.7 }} || {{green|318.9 }}
|-
|-
| style="text-align:left;" | Mass Assault L || 269.9|| 12.6|| 92.7|| 226.8|| 27.7|| {{green|431.8 }} || {{green|20.2 }} || {{green|148.3 }} || {{green|281.2 }}
| style="text-align:left;" | 大规模突击 L || 269.9|| 12.6|| 92.7|| 226.8|| 27.7|| {{green|431.8 }} || {{green|20.2 }} || {{green|148.3 }} || {{green|281.2 }}
|-
|-
| style="text-align:left;" | Mass Assault R || 269.9|| 12.6|| 91.1|| 226.8|| 27.7|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|281.2 }}
| style="text-align:left;" | 大规模突击 R || 269.9|| 12.6|| 91.1|| 226.8|| 27.7|| {{green|404.8 }} || {{green|18.9 }} || {{green|136.7 }} || {{green|281.2 }}
|-
|-
|}
|}
第1,042行: 第1,173行:


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 6x Infantry (1939) 2x Artillery (1939) 1x Tank (light, 1936)
|+ 6x 步兵(1939) 2x 火炮(1939) 1x 坦克(轻型,1936)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||219.8 ||21.6 ||109.1 || 263.4|| 47.4|| {{green|329.7 }} || {{green|32.4 }} || {{green|163.7 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 L&L ||219.8 ||21.6 ||109.1 || 263.4|| 47.4|| {{green|329.7 }} || {{green|32.4 }} || {{green|163.7 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||219.8 ||21.6 ||116.3 || 263.4|| 52.1|| {{green|329.7 }} || {{green|32.4 }} || {{green|174.5 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 L&R ||219.8 ||21.6 ||116.3 || 263.4|| 52.1|| {{green|329.7 }} || {{green|32.4 }} || {{green|174.5 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||219.8 ||21.6 ||116.3 || 263.4|| 43.4|| {{green|329.7 }} || {{green|32.4 }} || {{green|174.5 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 R&L ||219.8 ||21.6 ||116.3 || 263.4|| 43.4|| {{green|329.7 }} || {{green|32.4 }} || {{green|174.5 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||219.8 ||21.6 ||123.5 || 263.4|| 48.0|| {{green|329.7 }} || {{green|32.4 }} || {{green|185.3 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 R&R ||219.8 ||21.6 ||123.5 || 263.4|| 48.0|| {{green|329.7 }} || {{green|32.4 }} || {{green|185.3 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||266.9 ||24.4 ||109.1 || 297.0|| 38.9|| {{green|400.3 }} || {{green|36.5 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 L&L ||266.9 ||24.4 ||109.1 || 297.0|| 38.9|| {{green|400.3 }} || {{green|36.5 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||295.4 ||23.8 ||109.1 || 297.0|| 40.9|| {{green|443.1 }} || {{green|35.6 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 L&R ||295.4 ||23.8 ||109.1 || 297.0|| 40.9|| {{green|443.1 }} || {{green|35.6 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||271.6 ||24.4 ||109.1 || 297.0|| 46.1|| {{green|407.4 }} || {{green|36.5 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 R&L ||271.6 ||24.4 ||109.1 || 297.0|| 46.1|| {{green|407.4 }} || {{green|36.5 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||300.1 ||23.8 || 109.1|| 297.0|| 48.0|| {{green|450.2 }} || {{green|35.6 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 R&R ||300.1 ||23.8 || 109.1|| 297.0|| 48.0|| {{green|450.2 }} || {{green|35.6 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||230.0 ||21.6 || 121.4|| 280.2|| 40.9||{{green|483.0 }} || {{green|45.4 }} || {{green|254.9 }} || {{green|375.4 }}
| style="text-align:left;" | 决战计划 L ||230.0 ||21.6 || 121.4|| 280.2|| 40.9||{{green|483.0 }} || {{green|45.4 }} || {{green|254.9 }} || {{green|375.4 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R || 230.0||21.6 || 114.1|| 280.2|| 40.9|| {{green|414.0 }} || {{green|38.9 }} || {{green|205.9 }} || {{green|375.4 }}
| style="text-align:left;" | 决战计划 R || 230.0||21.6 || 114.1|| 280.2|| 40.9|| {{green|414.0 }} || {{green|38.9 }} || {{green|205.9 }} || {{green|375.4 }}
|-
|-
| style="text-align:left;" | Mass Assault L || 219.8||21.6 || 107.9|| 263.4|| 36.8|| {{green|351.6 }} || {{green|34.6 }} || {{green|172.6 }} || {{green|326.6 }}
| style="text-align:left;" | 大规模突击 L || 219.8||21.6 || 107.9|| 263.4|| 36.8|| {{green|351.6 }} || {{green|34.6 }} || {{green|172.6 }} || {{green|326.6 }}
|-
|-
| style="text-align:left;" | Mass Assault R || 219.8||21.6 || 101.9|| 263.4|| 38.7|| {{green|329.7 }} || {{green|32.4 }} || {{green|152.9 }} || {{green|326.6 }}
| style="text-align:left;" | 大规模突击 R || 219.8||21.6 || 101.9|| 263.4|| 38.7|| {{green|329.7 }} || {{green|32.4 }} || {{green|152.9 }} || {{green|326.6 }}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 6x Infantry (1939) 2x Artillery (1939) 1x Tank (medium, 1939)
|+ 6x 步兵(1939) 2x 火炮(1939) 1x 坦克(中型,1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||221.3||29.6 ||109.1 || 263.4|| 47.4|| {{green|331.9 }} || {{green|44.4 }} || {{green|163.7 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 L&L ||221.3||29.6 ||109.1 || 263.4|| 47.4|| {{green|331.9 }} || {{green|44.4 }} || {{green|163.7 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||221.3||29.6 ||116.3 || 263.4|| 52.1|| {{green|331.9 }} || {{green|44.4 }} || {{green|174.5 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 L&R ||221.3||29.6 ||116.3 || 263.4|| 52.1|| {{green|331.9 }} || {{green|44.4 }} || {{green|174.5 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||221.3||29.6 ||116.3 || 263.4|| 43.4|| {{green|331.9 }} || {{green|44.4 }} || {{green|174.5 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 R&L ||221.3||29.6 ||116.3 || 263.4|| 43.4|| {{green|331.9 }} || {{green|44.4 }} || {{green|174.5 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||221.3||29.6 ||123.5 || 263.4|| 48.0|| {{green|331.9 }} || {{green|44.4 }} || {{green|185.3 }} || {{green|300.3 }}
| style="text-align:left;" | 机动作战 R&R ||221.3||29.6 ||123.5 || 263.4|| 48.0|| {{green|331.9 }} || {{green|44.4 }} || {{green|185.3 }} || {{green|300.3 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||268.8||34.0 ||109.1 || 297.0|| 38.9|| {{green|403.2 }} || {{green|50.9 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 L&L ||268.8||34.0 ||109.1 || 297.0|| 38.9|| {{green|403.2 }} || {{green|50.9 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||297.5 ||32.6 ||109.1 || 297.0|| 40.9|| {{green|446.2 }} || {{green|48.8 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 L&R ||297.5 ||32.6 ||109.1 || 297.0|| 40.9|| {{green|446.2 }} || {{green|48.8 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||273.5 ||34.0 ||109.1 || 297.0|| 46.1|| {{green|410.3 }} || {{green|50.9 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 R&L ||273.5 ||34.0 ||109.1 || 297.0|| 46.1|| {{green|410.3 }} || {{green|50.9 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||302.2 ||32.6 || 109.1|| 297.0|| 48.0|| {{green|453.2 }} || {{green|48.8 }} || {{green|163.7 }} || {{green|338.6 }}
| style="text-align:left;" | 优势火力 R&R ||302.2 ||32.6 || 109.1|| 297.0|| 48.0|| {{green|453.2 }} || {{green|48.8 }} || {{green|163.7 }} || {{green|338.6 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||231.6 ||29.6 || 121.4|| 280.2|| 40.9||{{green|486.3 }} || {{green|62.2 }} || {{green|254.9 }} || {{green|375.4 }}
| style="text-align:left;" | 决战计划 L ||231.6 ||29.6 || 121.4|| 280.2|| 40.9||{{green|486.3 }} || {{green|62.2 }} || {{green|254.9 }} || {{green|375.4 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R || 231.6||29.6 || 114.1|| 280.2|| 40.9|| {{green|416.8 }} || {{green|53.3 }} || {{green|205.9 }} || {{green|375.4 }}
| style="text-align:left;" | 决战计划 R || 231.6||29.6 || 114.1|| 280.2|| 40.9|| {{green|416.8 }} || {{green|53.3 }} || {{green|205.9 }} || {{green|375.4 }}
|-
|-
| style="text-align:left;" | Mass Assault L || 221.3||29.6 || 107.9|| 263.4|| 36.8|| {{green|354.0 }} || {{green|47.4 }} || {{green|172.6 }} || {{green|326.6 }}
| style="text-align:left;" | 大规模突击 L || 221.3||29.6 || 107.9|| 263.4|| 36.8|| {{green|354.0 }} || {{green|47.4 }} || {{green|172.6 }} || {{green|326.6 }}
|-
|-
| style="text-align:left;" | Mass Assault R || 221.3||29.6 || 101.9|| 263.4|| 38.7|| {{green|331.9 }} || {{green|44.4 }} || {{green|152.9 }} || {{green|326.6 }}
| style="text-align:left;" | 大规模突击 R || 221.3||29.6 || 101.9|| 263.4|| 38.7|| {{green|331.9 }} || {{green|44.4 }} || {{green|152.9 }} || {{green|326.6 }}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 6x Infantry (1939) 2x Artillery (1939) 1x Tank (heavy, 1934)
|+ 6x 步兵(1939) 2x 火炮(1939) 1x 坦克(重型,1934)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||255.3||36.1||138.7|| 217.6|| 47.4|| {{green|325.2 }} || {{green|41.4 }} || {{green|163.7 }} || {{green|301.4 }}
| style="text-align:left;" | 机动作战 L&L ||255.3||36.1||138.7|| 217.6|| 47.4|| {{green|325.2 }} || {{green|41.4 }} || {{green|163.7 }} || {{green|301.4 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||255.3 ||36.1||153.1|| 217.6|| 52.1|| {{green|325.2 }} || {{green|41.4 }} || {{green|174.5 }} || {{green|301.4 }}
| style="text-align:left;" | 机动作战 L&R ||255.3 ||36.1||153.1|| 217.6|| 52.1|| {{green|325.2 }} || {{green|41.4 }} || {{green|174.5 }} || {{green|301.4 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||255.3||36.1||153.1 || 217.6|| 43.4|| {{green|325.2 }} || {{green|41.4 }} || {{green|174.5 }} || {{green|301.4 }}
| style="text-align:left;" | 机动作战 R&L ||255.3||36.1||153.1 || 217.6|| 43.4|| {{green|325.2 }} || {{green|41.4 }} || {{green|174.5 }} || {{green|301.4 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||255.3||36.1||167.5|| 217.6|| 48.0|| {{green|325.2 }} || {{green|41.4 }} || {{green|185.3 }} || {{green|301.4 }}
| style="text-align:left;" | 机动作战 R&R ||255.3||36.1||167.5|| 217.6|| 48.0|| {{green|325.2 }} || {{green|41.4 }} || {{green|185.3 }} || {{green|301.4 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||317.1||42.3||138.7|| 245.6|| 38.9|| {{green|394.5 }} || {{green|47.3 }} || {{green|163.7 }} || {{green|339.7 }}
| style="text-align:left;" | 优势火力 L&L ||317.1||42.3||138.7|| 245.6|| 38.9|| {{green|394.5 }} || {{green|47.3 }} || {{green|163.7 }} || {{green|339.7 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||337.1||39.7||138.7|| 245.6|| 40.9|| {{green|437.1 }} || {{green|45.5 }} || {{green|163.7 }} || {{green|339.7}}
| style="text-align:left;" | 优势火力 L&R ||337.1||39.7||138.7|| 245.6|| 40.9|| {{green|437.1 }} || {{green|45.5 }} || {{green|163.7 }} || {{green|339.7}}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||331.8||42.3||138.7|| 245.6|| 46.1|| {{green|401.5 }} || {{green|47.3 }} || {{green|163.7 }} || {{green|339.7 }}
| style="text-align:left;" | 优势火力 R&L ||331.8||42.3||138.7|| 245.6|| 46.1|| {{green|401.5 }} || {{green|47.3 }} || {{green|163.7 }} || {{green|339.7 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||351.8||39.7|| 138.7|| 245.6|| 48.0|| {{green|444.1 }} || {{green|45.5 }} || {{green|163.7 }} || {{green|339.7 }}
| style="text-align:left;" | 优势火力 R&R ||351.8||39.7|| 138.7|| 245.6|| 48.0|| {{green|444.1 }} || {{green|45.5 }} || {{green|163.7 }} || {{green|339.7 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||267.8||36.1|| 147.4|| 245.6|| 40.9||{{green|476.4 }} || {{green|58.0 }} || {{green|254.9 }} || {{green|376.8 }}
| style="text-align:left;" | 决战计划 L ||267.8||36.1|| 147.4|| 245.6|| 40.9||{{green|476.4 }} || {{green|58.0 }} || {{green|254.9 }} || {{green|376.8 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R ||267.8||36.1|| 135.5|| 231.6|| 40.9|| {{green|408.3 }} || {{green|49.7 }} || {{green|205.9 }} || {{green|376.8 }}
| style="text-align:left;" | 决战计划 R ||267.8||36.1|| 135.5|| 231.6|| 40.9|| {{green|408.3 }} || {{green|49.7 }} || {{green|205.9 }} || {{green|376.8 }}
|-
|-
| style="text-align:left;" | Mass Assault L ||255.3||36.1|| 132.7|| 217.6|| 36.8|| {{green|346.8 }} || {{green|44.2}} || {{green|172.6 }} || {{green|327.8 }}
| style="text-align:left;" | 大规模突击 L ||255.3||36.1|| 132.7|| 217.6|| 36.8|| {{green|346.8 }} || {{green|44.2}} || {{green|172.6 }} || {{green|327.8 }}
|-
|-
| style="text-align:left;" | Mass Assault R || 255.3||36.1|| 123.5|| 217.6|| 38.7|| {{green|325.2 }} || {{green|41.4 }} || {{green|152.9 }} || {{green|327.8 }}
| style="text-align:left;" | 大规模突击 R || 255.3||36.1|| 123.5|| 217.6|| 38.7|| {{green|325.2 }} || {{green|41.4 }} || {{green|152.9 }} || {{green|327.8 }}
|-
|-
|}
|}
第1,172行: 第1,303行:


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 5x Motorized Infantry (1939) 2x Tank (light, 1936) 2x SP-Art (light, 1936)
|+ 5x 摩托化步兵(1939) 2x 坦克(轻型,1936) 2x 自行火炮(轻型,1936)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||233.3 ||24.1 ||139.9 ||217.6 || 47.0 || {{green|350.0 }} || {{green|36.2 }} || {{green|209.9 }} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 L&L ||233.3 ||24.1 ||139.9 ||217.6 || 47.0 || {{green|350.0 }} || {{green|36.2 }} || {{green|209.9 }} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||233.3 ||24.1 ||154.3 ||217.6 || 51.3|| {{green|350.0 }} || {{green|36.2 }} || {{green|231.5 }} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 L&R ||233.3 ||24.1 ||154.3 ||217.6 || 51.3|| {{green|350.0 }} || {{green|36.2 }} || {{green|231.5 }} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||233.3 ||24.1 ||154.3 ||217.6 || 40.3|| {{green|350.0 }} || {{green|36.2 }} || {{green|231.5 }} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 R&L ||233.3 ||24.1 ||154.3 ||217.6 || 40.3|| {{green|350.0 }} || {{green|36.2 }} || {{green|231.5 }} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||233.3 ||24.1 ||168.7 ||217.6 || 44.6|| {{green|350.0 }} || {{green|36.2 }} || {{green|253.1 }} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 R&R ||233.3 ||24.1 ||168.7 ||217.6 || 44.6|| {{green|350.0 }} || {{green|36.2 }} || {{green|253.1 }} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||288.5 ||27.9 ||139.9 ||245.6 || 31.1|| {{green|432.8 }} || {{green|41.9 }} || {{green|209.9 }} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 L&L ||288.5 ||27.9 ||139.9 ||245.6 || 31.1|| {{green|432.8 }} || {{green|41.9 }} || {{green|209.9 }} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||307.4 ||26.5 ||139.9 ||245.6 || 32.4|| {{green|461.1 }} || {{green|39.8 }} || {{green|209.9 }} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 L&R ||307.4 ||26.5 ||139.9 ||245.6 || 32.4|| {{green|461.1 }} || {{green|39.8 }} || {{green|209.9 }} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||303.2 ||27.9 ||139.9 ||245.6 || 38.2|| {{green|454.8 }} || {{green|41.9 }} || {{green|209.9 }} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 R&L ||303.2 ||27.9 ||139.9 ||245.6 || 38.2|| {{green|454.8 }} || {{green|41.9 }} || {{green|209.9 }} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||322.1 ||26.5 ||139.9 ||245.6 || 39.6|| {{green|483.1 }} || {{green|39.8 }} || {{green|209.9 }} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 R&R ||322.1 ||26.5 ||139.9 ||245.6 || 39.6|| {{green|483.1 }} || {{green|39.8 }} || {{green|209.9 }} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||244.7 ||24.1 ||148.6 ||245.6 || 37.8|| {{green|514.0 }} || {{green|50.6 }} || {{green|312.1 }} || {{green|329.1 }}
| style="text-align:left;" | 决战计划 L ||244.7 ||24.1 ||148.6 ||245.6 || 37.8|| {{green|514.0 }} || {{green|50.6 }} || {{green|312.1 }} || {{green|329.1 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R ||244.7 ||24.1 ||136.6 ||231.6 || 34.4|| {{green|440.5 }} || {{green|43.4 }} || {{green|245.8 }} || {{green|310.3 }}
| style="text-align:left;" | 决战计划 R ||244.7 ||24.1 ||136.6 ||231.6 || 34.4|| {{green|440.5 }} || {{green|43.4 }} || {{green|245.8 }} || {{green|310.3 }}
|-
|-
| style="text-align:left;" | Mass Assault L ||233.3 ||24.1 ||133.6 ||217.6 || 32.9|| {{green|373.3 }} || {{green|38.6 }} || {{green|213.9 }} || {{green|269.8 }}
| style="text-align:left;" | 大规模突击 L ||233.3 ||24.1 ||133.6 ||217.6 || 32.9|| {{green|373.3 }} || {{green|38.6 }} || {{green|213.9 }} || {{green|269.8 }}
|-
|-
| style="text-align:left;" | Mass Assault R ||233.3 ||24.1 ||124.5 ||217.6 || 32.4|| {{green|350.0 }} || {{green|36.2 }} || {{green|186.8 }} || {{green|269.8 }}
| style="text-align:left;" | 大规模突击 R ||233.3 ||24.1 ||124.5 ||217.6 || 32.4|| {{green|350.0 }} || {{green|36.2 }} || {{green|186.8 }} || {{green|269.8 }}
|-
|-
|}
|}
{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 5x Motorized Infantry (1939) 2x Tank (medium, 1939) 2x SP-Art (medium, 1939)
|+ 5x 摩托化步兵(1939) 2x 坦克(中型,1939) 2x 自行火炮(中型,1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L || 264.3 ||40.1 ||148.3 ||231.6|| 47.0 || {{green|396.5 }} || {{green|60.2 }} || {{green|222.5 }} || {{green|264.0}}
| style="text-align:left;" | 机动作战 L&L || 264.3 ||40.1 ||148.3 ||231.6|| 47.0 || {{green|396.5 }} || {{green|60.2 }} || {{green|222.5 }} || {{green|264.0}}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||264.3 ||40.1 ||162.7 ||231.6 || 51.3|| {{green|396.5 }} || {{green|60.2 }} || {{green|244.1 }} || {{green|264.0 }}
| style="text-align:left;" | 机动作战 L&R ||264.3 ||40.1 ||162.7 ||231.6 || 51.3|| {{green|396.5 }} || {{green|60.2 }} || {{green|244.1 }} || {{green|264.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||264.3 ||40.1 ||162.7 ||231.6 || 40.3|| {{green|396.5 }} || {{green|60.2 }} || {{green|244.1 }} || {{green|264.0 }}
| style="text-align:left;" | 机动作战 R&L ||264.3 ||40.1 ||162.7 ||231.6 || 40.3|| {{green|396.5 }} || {{green|60.2 }} || {{green|244.1 }} || {{green|264.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||264.3 ||40.1 ||177.1 ||231.6 || 44.6|| {{green|396.5 }} || {{green|60.2 }} || {{green|265.7 }} || {{green|264.0 }}
| style="text-align:left;" | 机动作战 R&R ||264.3 ||40.1 ||177.1 ||231.6 || 44.6|| {{green|396.5 }} || {{green|60.2 }} || {{green|265.7 }} || {{green|264.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||328.8 ||47.1 ||148.3 ||259.6 || 31.1|| {{green|493.2 }} || {{green|70.7 }} || {{green|222.5 }} || {{green|295.9 }}
| style="text-align:left;" | 优势火力 L&L ||328.8 ||47.1 ||148.3 ||259.6 || 31.1|| {{green|493.2 }} || {{green|70.7 }} || {{green|222.5 }} || {{green|295.9 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||349.2 ||44.1 ||148.3 ||259.6 || 32.4|| {{green|523.8 }} || {{green|66.2 }} || {{green|222.5 }} || {{green|295.9 }}
| style="text-align:left;" | 优势火力 L&R ||349.2 ||44.1 ||148.3 ||259.6 || 32.4|| {{green|523.8 }} || {{green|66.2 }} || {{green|222.5 }} || {{green|295.9 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||343.5 ||47.1 ||148.3 ||259.6 || 38.2|| {{green|515.3 }} || {{green|70.7 }} || {{green|222.5 }} || {{green|295.9 }}
| style="text-align:left;" | 优势火力 R&L ||343.5 ||47.1 ||148.3 ||259.6 || 38.2|| {{green|515.3 }} || {{green|70.7 }} || {{green|222.5 }} || {{green|295.9 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||363.9 ||44.1 ||148.3 ||259.6 || 39.6|| {{green|545.9 }} || {{green|66.2 }} || {{green|222.5 }} || {{green|295.9 }}
| style="text-align:left;" | 优势火力 R&R ||363.9 ||44.1 ||148.3 ||259.6 || 39.6|| {{green|545.9 }} || {{green|66.2 }} || {{green|222.5 }} || {{green|295.9 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||277.3 ||40.1 ||157.0 ||259.6 || 37.8|| {{green|582.3 }} || {{green|84.2 }} || {{green|329.7 }} || {{green|347.8 }}
| style="text-align:left;" | 决战计划 L ||277.3 ||40.1 ||157.0 ||259.6 || 37.8|| {{green|582.3 }} || {{green|84.2 }} || {{green|329.7 }} || {{green|347.8 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R ||277.3 ||40.1 ||144.3 ||245.6 || 34.4|| {{green|499.1 }} || {{green|72.2 }} || {{green|259.7 }} || {{green|329.1 }}
| style="text-align:left;" | 决战计划 R ||277.3 ||40.1 ||144.3 ||245.6 || 34.4|| {{green|499.1 }} || {{green|72.2 }} || {{green|259.7 }} || {{green|329.1 }}
|-
|-
| style="text-align:left;" | Mass Assault L ||264.3 ||40.1 ||140.7 ||231.6 || 32.9|| {{green|422.9 }} || {{green|64.2 }} || {{green|225.1 }} || {{green|287.2 }}
| style="text-align:left;" | 大规模突击 L ||264.3 ||40.1 ||140.7 ||231.6 || 32.9|| {{green|422.9 }} || {{green|64.2 }} || {{green|225.1 }} || {{green|287.2 }}
|-
|-
| style="text-align:left;" | Mass Assault R ||264.3 ||40.1 ||131.5 ||231.6 || 32.4|| {{green|396.5 }} || {{green|60.2 }} || {{green|197.3 }} || {{green|287.2 }}
| style="text-align:left;" | 大规模突击 R ||264.3 ||40.1 ||131.5 ||231.6 || 32.4|| {{green|396.5 }} || {{green|60.2 }} || {{green|197.3 }} || {{green|287.2 }}
|-
|-
|}
|}


{| class="wikitable sortable" style="text-align:right;"
{| class="wikitable sortable" style="text-align:right;"
|+ 5x Motorized Infantry (1939) 2x Tank (heavy, 1939) 2x SP-Art (heavy, 1939)
|+ 5x 摩托化步兵(1939) 2x 坦克(重型,1939) 2x 自行火炮(重型,1939)
! rowspan="2" style="white-space: nowrap;" class="unsortable" | Doctrine with Variation
! rowspan="2" style="white-space: nowrap;" class="unsortable" | 学说组合
! colspan="5" | Base Values
! colspan="5" | 基础值
! colspan="3" | Planning Bonus
! colspan="3" | Planning Bonus
! colspan="1" | Entrenched
! colspan="1" | Entrenched
|-
|-
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
! data-sort-type="number" | Avg. Org.
! data-sort-type="number" | 平均组织度
! data-sort-type="number" | Soft Attack
! data-sort-type="number" | 软攻
! data-sort-type="number" | Hard Attack
! data-sort-type="number" | 硬攻
! data-sort-type="number" | Breakthrough
! data-sort-type="number" | 突破
! data-sort-type="number" | Defense
! data-sort-type="number" | 防御
|-
|-
| style="text-align:left;" | Mobile Warfare L&L ||255.3||36.1 ||138.7 ||217.6 || 47.0 || {{green|383.0}} || {{green|54.2}} || {{green|208.1}} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 L&L ||255.3||36.1 ||138.7 ||217.6 || 47.0 || {{green|383.0}} || {{green|54.2}} || {{green|208.1}} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare L&R ||255.3 ||36.1 ||153.1 ||217.6 || 51.3|| {{green|383.0}} || {{green|54.2}} || {{green|229.7}} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 L&R ||255.3 ||36.1 ||153.1 ||217.6 || 51.3|| {{green|383.0}} || {{green|54.2}} || {{green|229.7}} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&L ||255.3 ||36.1 ||153.1 ||217.6 || 40.3|| {{green|383.0}} || {{green|54.2}} || {{green|229.7}} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 R&L ||255.3 ||36.1 ||153.1 ||217.6 || 40.3|| {{green|383.0}} || {{green|54.2}} || {{green|229.7}} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Mobile Warfare R&R ||255.3 ||36.1 ||167.5 ||217.6 || 44.6|| {{green|383.0}} || {{green|54.2}} || {{green|251.3}} || {{green|248.0 }}
| style="text-align:left;" | 机动作战 R&R ||255.3 ||36.1 ||167.5 ||217.6 || 44.6|| {{green|383.0}} || {{green|54.2}} || {{green|251.3}} || {{green|248.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&L ||317.1 ||42.3 ||138.7 ||245.6 || 31.1|| {{green|475.7}} || {{green|63.5}} || {{green|208.1}} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 L&L ||317.1 ||42.3 ||138.7 ||245.6 || 31.1|| {{green|475.7}} || {{green|63.5}} || {{green|208.1}} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower L&R ||337.1 ||39.7 ||138.7 ||245.6 || 32.4|| {{green|505.6}} || {{green|59.6}} || {{green|208.1}} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 L&R ||337.1 ||39.7 ||138.7 ||245.6 || 32.4|| {{green|505.6}} || {{green|59.6}} || {{green|208.1}} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&L ||331.8 ||42.3 ||138.7 ||245.6 || 38.2|| {{green|497.7}} || {{green|63.5}} || {{green|208.1}} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 R&L ||331.8 ||42.3 ||138.7 ||245.6 || 38.2|| {{green|497.7}} || {{green|63.5}} || {{green|208.1}} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Superior Firepower R&R ||351.8 ||39.7 ||138.7 ||245.6 || 39.6|| {{green|527.7}} || {{green|59.6}} || {{green|208.1}} || {{green|280.0 }}
| style="text-align:left;" | 优势火力 R&R ||351.8 ||39.7 ||138.7 ||245.6 || 39.6|| {{green|527.7}} || {{green|59.6}} || {{green|208.1}} || {{green|280.0 }}
|-
|-
| style="text-align:left;" | Grand Battleplan L ||267.8||36.1||147.4 ||245.6 || 37.8|| {{green|562.5}} || {{green|75.8}} || {{green|309.5 }} || {{green|329.1 }}
| style="text-align:left;" | 决战计划 L ||267.8||36.1||147.4 ||245.6 || 37.8|| {{green|562.5}} || {{green|75.8}} || {{green|309.5 }} || {{green|329.1 }}
|-
|-
| style="text-align:left;" | Grand Battleplan R ||267.8 ||36.1 ||135.5 ||231.6 || 34.4|| {{green|482.1}} || {{green|65.0}} || {{green|243.8}} || {{green|310.3 }}
| style="text-align:left;" | 决战计划 R ||267.8 ||36.1 ||135.5 ||231.6 || 34.4|| {{green|482.1}} || {{green|65.0}} || {{green|243.8}} || {{green|310.3 }}
|-
|-
| style="text-align:left;" | Mass Assault L ||255.3||36.1||132.7 ||217.6 || 32.9|| {{green|408.5}} || {{green|57.8}} || {{green|212.3}} || {{green|269.8 }}
| style="text-align:left;" | 大规模突击 L ||255.3||36.1||132.7 ||217.6 || 32.9|| {{green|408.5}} || {{green|57.8}} || {{green|212.3}} || {{green|269.8 }}
|-
|-
| style="text-align:left;" | Mass Assault R ||255.3 ||36.1 ||123.5 ||217.6 || 32.4|| {{green|383.0}} || {{green|54.2}} || {{green|185.3}} || {{green|269.8 }}
| style="text-align:left;" | 大规模突击 R ||255.3 ||36.1 ||123.5 ||217.6 || 32.4|| {{green|383.0}} || {{green|54.2}} || {{green|185.3}} || {{green|269.8 }}
|}
|}
-->
-->


{{Research_navbox}}
{{Research_navbox}}
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{{Template:WarfareNavbox}}
{{Mechanics_Navbox}}


{{Mechanics_Navbox}}
[[ 分类:Military]]
[[Category:Military]]
[[ 分类:Technology]]
[[Category:Technology]]


[[en:Land Doctrine]]
[[en:Land doctrine]]
[[fr:Doctrine_terrestre]]
[[fr:Doctrine_terrestre]]

2024年11月21日 (四) 08:05的最新版本

陆军学说是一个科研类别,允许一个国家特化其陆军进行陆战的方式。可以从军官团解锁陆军学说。有四种相互排斥的学说树,每一种都有一个或两个相互排斥的分支。

基础研究时间

要研究每一项学说都有100陆军经验的基础花费。通过决议和理念,可能增加或者减少。(例如苏联政治化的军队国家精神在学说的成本上增加了 20 陆军 xp)

学说分支

机动作战学说
机动作战专注于以速度和机动分割并瓦解敌军。
优势火力学说
优势火力学说重视以倾泻炮火而非投入士兵来制敌。人命关天,但子弹价廉。
决战计划学说
周密策划与充分准备后再展开作战是决胜关键。
人海突击学说
“完美无缺”的武器被高估了,海量“可堪一用”的武器才能将我军导向胜利!

一些国家在游戏开始时拥有预设的陆军学说:

学说 国家
Mobile Warfare.png 机动作战
Superior Firepower.png 优势火力
Grand Battle Plan.png 决战计划
Mass Assault.png 人海突击

注意:在整个游戏中改变陆军学说是可能的,但是当开始科研不同的学说科技树时,旧学说的所有加成增益都会移除,就像完全被放弃一样。

陆军学说列表

机动作战

这条路线专注于机械化部队和装甲部队,也是德意志国的默认路径。该路径对装甲部队和摩托化/ 机械化部队增益最大。它是增加陆军组织度最多的学说。它也减少了作战计划增益达到最大值的时间。某种程度上,这条路径的增益效果集中在前期学说。这个科技树的第一个分叉使你可以从机动步兵与装甲车辆中选择选择一个侧重点。虽然在战斗中机动步兵没有坦克那么有力,但它更为廉价也可以数量更多,所以它可以作为德意志国或者其它工业能力稍弱的国家的一个替代选项。第二个分支则让你可以要么转向防御性态势、增加人力、强化游击队,要么继续发展攻击性的机动学说,前者也是历史上德意志国的选择。

机动作战 - Mobile Warfare icon

机动作战 - Mobile Warfare

机动作战专注于以速度和机动分割并瓦解敌军。
迟滞 - Delay icon

迟滞 - Delay

  • 解锁战术:迟滞
  • 所有普通步兵及摩托化/机械化步兵:
即使无法取胜,在战斗中以埋伏和迟滞战术拖延敌军对我方也是有利的。
弹性防御 - Elastic Defense icon

弹性防御 - Elastic Defense

  • 装甲汽车:
  • 坦克及衍生装甲车辆:
  • 不同于将所有力量投入第一线,弹性防御能创造具有纵深的多层防线。在进攻方力量被分散并停滞时,防守方将有更充裕的时间作出反应和反击。
    机动步兵 - Mobile Infantry
    闪电战 - Blitzkrieg
    ⇐  二选一  ⇒
    机动步兵 - Mobile Infantry icon

    机动步兵 - Mobile Infantry

    • 摩托化步兵,摩托化火炮/防空/反坦,两栖步兵,机械化步兵,装甲车,水陆两栖牵引车:
    面对高速挺进的装甲部队,常规步兵跟进不及,反应迟钝,逃脱亦无能。能够跟上现代战争步伐的摩托化/机械化步兵应运而生。
    装甲先锋 - Armored Spearhead icon

    装甲先锋 - Armored Spearhead

    要让坦克充分发挥潜能,就不能使其局限于步兵支援,应将其组成独立高机动单位担任进攻先锋。
    大规模摩托化 - Mass Motorization icon

    大规模摩托化 - Mass Motorization

    • 所有普通步兵及摩托化/机械化步兵:
    更加专注于摩托化部队。
    重点突破战术 - Schwerpunkt icon

    重点突破战术 - Schwerpunkt

    • 坦克:
  • 坦克及衍生装甲车辆:
  • 在任何作战行动中,都需锁定重点并向其投入最大化武力以将其攻陷。
    机械化攻势 - Mechanized Offensive icon

    机械化攻势 - Mechanized Offensive

    • 解锁战术:闪电战
    • 摩托化步兵,机械化步兵,两栖机步营:
  • 坦克,装甲车:
  • 摩托化部队表现尚可,但要主导攻势,需要我方步兵乘坐能搭载重武器并提供乘员保护的装甲运输车辆进入战场。
    闪电战 - Blitzkrieg icon

    闪电战 - Blitzkrieg

    • 解锁战术:突破
    • 坦克:
  • 坦克及衍生装甲车辆,装甲车:
  • 摩托化步兵,机械化步兵,两栖机步营:
  • 装甲车:
  • 闪电战,是指在机动步兵和空军支援下的快速装甲部队突破、包围并瓦解敌军的战略。
    战斗群 - Kampfgruppe icon

    战斗群 - Kampfgruppe

    战斗群是指为完成一项特定任务而临时编制的混成部队。
    殊死防守 - Desperate Defense
    现代闪电战 - Modern Blitzkrieg
    ⇐  二选一  ⇒
    国民突击队 - Volkssturm icon

    国民突击队 - Volkssturm

    国民突击队是由老人、儿童及其他不符合常规服役要求的人群组成的军队。
    战场救火队 - Fire brigades icon

    战场救火队 - Fire brigades

    • 所有普通步兵及摩托化/机械化步兵:
  • 坦克,装甲汽车:
  • 战场救火队是指为应对敌方突破或其他紧急战况而匆忙拼凑的部队。
    无差别征兵 - Non-Discriminatory Conscription icon

    无差别征兵 - Non-Discriminatory Conscription

    伤残退伍者与残障人亦须入伍。我们的词典里再无“平民”二字。
    后发制人 - Backhand Blow icon

    后发制人 - Backhand Blow

    与其寸土必争,不如暂避锋芒,直到突破后的敌军阵线过于拉长时再加以反击分割。
    狼人游击兵 - Werwolf Guerrillas icon

    狼人游击兵 - Werwolf Guerrillas

    狼人游击兵是计划在德国战败后对占领军继续抵抗的反抗势力。
    现代闪电战 - Modern Blitzkrieg icon

    现代闪电战 - Modern Blitzkrieg

    • 坦克,装甲汽车:
  • 坦克及衍生装甲车辆,装甲汽车:
  • 作为机动作战的最终形态,现代闪电战充分运用了最新科技成果和以往战略经验。

    优势火力

    这是美国的默认路径,侧重于装备精良、带有大量支援连和火炮的陆军师,且(空地一体化作战)在拥有制空权的地方作战会获得额外奖励。第一个分叉你可以选择增强支援连或注重牵引火炮。第二个分叉让你可以要么选择空地一体化作战,要么选择威慑行动,后者也是历史上美国在二战结束很久后(尤其是在海湾战争和伊拉克战争)仍在使用的学说,它主要注重地面火力。

    优势火力 - Superior Firepower icon

    优势火力 - Superior Firepower

    这一学说重视以倾泻炮火而非投入士兵来制敌。人命关天,但子弹价廉。
    迟滞 - Delay icon

    迟滞 - Delay

    • 解锁战术:迟滞
    • 徒步步兵:
    即使在无法取胜的情况下,用伏击和拖延战术延缓进攻部队的锋芒也是有利的。
    机动防御 - Mobile Defense icon

    机动防御 - Mobile Defense

    • 解锁战术:弹性防御
    • 所有普通步兵及摩托化/机械化步兵:
    机动部队可以在敌人可能进攻的地方加强防御。
    分散支援
    综合支援
    ⇐  二选一  ⇒
    分散支援 - Dispersed Support icon

    分散支援 - Dispersed Support

    • 牵引火炮:
    通过分散我们的支援单位,使他们保持在火力线之外的同时可以覆盖更大的区域,结果是拥有更强大的防御的师。
    协调支援 - Integrated Support icon

    协调支援 - Integrated Support

    • 支援连:
    将支援部队与作战部队紧密结合在一起,可以形成进攻力更强的师。
    优势火力 - Overwhelming Firepower icon

    优势火力 - Overwhelming Firepower

    协同性: +5%
    召唤所有可用的支援单位提供压倒性的火力可以大大削弱目标,或者更好的是,彻底打垮进攻方。
    团级战斗队 - Regimental Combat Teams icon

    团级战斗队 - Regimental Combat Teams

    团级军战斗队是步兵团加上支援单位,比如炮兵,坦克,侦察等组成较小的自给自足的单位,使得在进攻中具有较高的灵活性。
    机械化攻势 - Mechanized Offensive icon

    机械化攻势 - Mechanized Offensive

    • 解锁战术:闪电战
    • 坦克及衍生装甲车辆:
    机动部队很好,但要领导进攻,我们需要步兵,他们可以乘坐装甲运输车进入战场,保护他们并携带重型武器。
    空地一体化作战 - Airland Battle
    威慑行动 - Shock & Awe
    ⇐  二选一  ⇒
    集中火力计划 - Concentrated Fire Plans icon

    集中火力计划 - Concentrated Fire Plans

    • 陆军:
    通过将不同火炮集中起来进行同时轰击,可以给敌军重大打击。
    集中火力管制 - Centralized Fire Control icon

    集中火力管制 - Centralized Fire Control

    • 所有普通步兵及摩托化/机械化步兵:
  • 牵引火炮和自行火炮:
  • 集中火力控制系统允许在一个位置评估所有炮兵支援呼叫,如果需要,一个师的整个火力将集中在一个目标上,而不是一个单位只能请求分配给他们的炮兵开火。
    步坦协同作战 - Combined Arms icon

    步坦协同作战 - Combined Arms

    • 解锁战术:突破
    • 坦克及衍生装甲车辆:
    装甲,步兵,支援单位有机组织在一起,远远比单一兵种分别使用要有效得多。
    前线观测 - Forward Observers icon

    前线观测 - Forward Observers

    前线观察占据有利位置,可以直接观察火炮火力的准确度和毁伤效果,将信息回馈给炮兵予以修正。
    战术管制 - Tactical Control icon

    战术管制 - Tactical Control

    在前出位置熟悉联合作战的军官现在可以直接控制各个分支部队的作战。
    前沿重火力 - Advanced Firebases icon

    前沿重火力 - Advanced Firebases

    • 解锁战术:战术撤退
    • 所有普通步兵及摩托化/机械化步兵:
  • 坦克,装甲汽车:
  • 坦克及衍生装甲车辆,装甲汽车:
  • 炮兵营地可以设在靠近前线的强化基地中,以便为前进的部队提供最大可能的支持。
    空地一体化作战 - AirLand Battle icon

    空地一体化作战 - AirLand Battle

    • 空优: +20%
    • 所有前线部队:
    随着地面部队已经在联合兵种编队中作战,空地作战现在也强调地面部队和空中部队之间的密切协调,将空中和地面战场合并为一个无缝的整体。
    震慑行动 - Shock and Awe icon

    震慑行动 - Shock and Awe

    • 解锁战术:突破
    • 所有前线部队:
  • 所有普通步兵及摩托化/机械化步兵:
  • 牵引火炮和自行火炮:
  • 大规模集中火力可以立即或适时地对对手发起势不可挡的震慑,以瘫痪其战斗意志。

    决战计划

    这可以认为是传统的陆军学说,也是英联邦、法国、意大利、日本和波兰的默认学说。这个学说提高了陆军师的计划加成上限并强化了步兵和火炮。一开始它在进攻方面有些薄弱,但它有一些防御方面的奖励。在这个科技树的分支,玩家可以选择突袭路径以增加进攻潜能并且一步步强化所有类型的部队,或者选择渗透路径,大幅侧重步兵但增益效果相对集中于前期(请注意这条路径带来的补给消耗减少)。决战计划的优点在于它显著的计划加成,而发挥好这个优势需要充足的耐心,以及合适的国家战略规划、战斗节奏、指挥风格。

    堑壕战 - Trench Warfare icon

    堑壕战 - Trench Warfare

    铲子通常是步兵最好的武器。部队应学习在任何位置巩固阵地的价值。
    决战计划 - Grand Battle Plan icon

    决战计划 - Grand Battle Plan

    在作战前进行广泛的规划和准备是成功的关键
    防御工事 - Prepared Defense icon

    防御工事 - Prepared Defense

    • 所有普通步兵及摩托化/机械化步兵:
    更广泛的野战防御系统大大提高了部队的防御能力。
    大规模强袭 - Grand Assault icon

    大规模强袭 - Grand Assault

    一旦建立了足够的兵力,并对其目标进行了周密的规划,强大的进攻就会摧毁敌人。
    突袭 - Assault
    渗透 - Infiltration
    ⇐  二选一  ⇒
    机械化攻势 - Mechanized Offensive icon

    机械化攻势 - Mechanized Offensive

    • 解锁战术:
  • 摩托化、装甲车和机械化步兵:
  • 摩托化部队不仅本身很好用,而且也可以供步兵乘用进入战斗发起进攻,这些装甲车辆有效地保护了步兵,并可以装载重型武器。
    步兵攻势 - Infantry Offensive icon

    步兵攻势 - Infantry Offensive

    步兵的进攻精神是赢得战争的决定性因素。我们的步兵必须带头进攻。
    集中突击 - Assault Concentration icon

    集中突击 - Assault Concentration

    在进攻前,前锋部队要仔细放在前出的位置,保证最多的部队可以用在开战阶段。
    装甲行动 - Armored Operations icon

    装甲行动 - Armored Operations

  • 坦克及衍生装甲车辆,装甲汽车:
  • 坦克和其他装甲车辆在运送步兵到战场,并战斗中提供直接支援非常有用。
    多兵种协调作战 - Branch Inter-Operation icon

    多兵种协调作战 - Branch Inter-Operation

    • 所有普通步兵及摩托化/机械化步兵:
  • 坦克,装甲车:
  • 协同性: +10%
    部队不同分支的密切协作有助于他们协同作战。
    渗透突击 - Infiltration Assault icon

    渗透突击 - Infiltration Assault

    在开放地形,进攻步兵必须机动到敌防线的弱点,绕开并远离防御力量很强的区域,把这些区域留给后续的攻击部队清除。
    强袭突破- Assault Breakthrough icon

    强袭突破- Assault Breakthrough

    相比于对整个前线发起全面进攻,将进攻集中在敌防线的某一个或某几个点进行突破会更有效。
    夜间突击战术 - Night Assault Tactics icon

    夜间突击战术 - Night Assault Tactics

    擅长在夜晚行动或者作战的士兵既可以预先进入进攻阵地,或者直接进攻没有防备的敌军。
    集中计划 - Central Planning icon

    集中计划 - Central Planning

    各分支部队的军官现在可以一起准备作战计划,确保战果最大化。
    牵制消耗 - Attritional Containment icon

    牵制消耗 - Attritional Containment

    • 所有普通步兵及摩托化/机械化步兵:
  • 坦克,装甲汽车:
  • 如果我们不能发起进攻消灭敌军,那就必须对敌军发起持续小规模进攻,削弱敌军,防止敌军发起进攻。
    C3I系统理论 icon

    C3I系统理论

    所有普通步兵及摩托化/机械化步兵:

    坦克:

    装甲汽车:

    有能力的军官能够确保指挥官和下属之间命令,控制,通讯以及情报的畅通。
    纵深渗透 - Infiltration in Depth icon

    纵深渗透 - Infiltration in Depth

    我们的军队被训练绕开并远离敌军的优势区域,理想情况下,我们的进攻力量不应该停下来,而是直捣敌军后方,将其后路彻底切断。

    人海突击

    这是苏维埃联盟、中国和中共的默认路径。它使用大量的人力,并提高了士气、增援率并减少了徒步步兵作战宽度,使得更多士兵可以同时作战以压制大编制的敌军师。RadioRadio无线电能够提高5% 的增援率,是至关重要的一项科技。早期的学说给出了一些防御加成,并对步兵有所强化。在分枝上你要么选择大规模动员,继续走主枝的路,要么选择纵深战斗,侧重于较为先进的武器并增强装甲部队、火炮部队和机动步兵部队。

    大规模动员路径比其它路径都要短;这是因为与其说它是陆军学说,不如说是陷入困境的国家的权宜之计,并且鼓励玩家在科技和产能的情况好转后换成别的路径。使用了大规模动员后陆军师常常会出现装备跟不上人员的情况,但这意味着活着的人会拾起死去的人的武器并继续战斗,相比于进攻它更适合防守。

    人海突击 - Mass Assault icon

    人海突击 - Mass Assault

    最小训练程度: −10%

    每周战争支持度 ( 战斗伤亡 ): +0.10%
    “完美”的武器被高估了, 海量“可以一用”的武器才是通往胜利之路!
    口袋防御 - Pocket Defense icon

    口袋防御 - Pocket Defense

    在防御战中,我方军队是有可能陷入口袋包围之中的,在这种情况下,他们只能坚守自保直到凭借即将到来的反攻解围。
    纵深防御 - Defense in Depth icon

    纵深防御 - Defense in Depth

    通过温和的抵抗以及暂时放弃阵地,我们便可以用空间换时间,待进攻者疲惫不堪后再予以反击。
    纵深战斗 - Deep Battle
    大规模动员 - Mass Mobilization
    ⇐  二选一  ⇒
    宽大阵线作战 - Large Front Operations icon

    宽大阵线作战 - Large Front Operations

    在一个宽大前线作战需要协调长距离上多个单位的行动:在战役层面,而不是战术层面。
    人民军队 - People's Army icon

    人民军队 - People's Army

    人民的军队相信人的因素超过武器因素,超强的能动性弥补了技术上的不足,并且从民众获得广泛支持。
    大纵深作战 - Deep Operations icon

    大纵深作战 - Deep Operations

    • 解锁战术:闪电战
    • 坦克,装甲车:
    纵深作战纵深战斗的概念就是在多个点突破敌方的防线,摧毁他的作战预备队,作战纵深,并且尽可能宽得占领他的战略宽度。
    步兵攻势 - Infantry Offensive icon

    步兵攻势 - Infantry Offensive

    • 步兵:
    增援率+5%
    步兵的进攻精神是赢得战争的决定性因素。我们的步兵必须带头进攻。
    集中攻击 - Operational Concentration icon

    集中攻击 - Operational Concentration

    增援率+5%
    任何军事行动的关键就是要在局部占据压倒性优势。如果不能在整个前线做到压倒性优势,就需要抽调你前线某些位置的部队,让他们集中到需要的地方,而不是让每个地方变得一样。
    人海压制 - Large Front Offensive icon

    人海压制 - Large Front Offensive

    • 所有普通步兵及摩托化/机械化步兵:
  • 坦克,装甲汽车:
  • 通过在前线的多个区域进行人海攻势,或者威胁进行人海攻势,我们能阻止敌人集中火力对付任何单个进攻。
    纵深突破 - Vast Offensives icon

    纵深突破 - Vast Offensives

    如果可以突破,必须尽可能彻底突破:一次进攻将敌防线推得越深,敌方防御就越困难,就越不可能。
    人海攻势 - Human Wave Offensive icon

    人海攻势 - Human Wave Offensive

    增援率+15%
    人海攻势是进攻方发起的步兵战术,它在整个前线对敌发起高度集中的步兵集团进攻,通过混战,来击溃防守方。
    优先突破 - Breakthrough Priority icon

    优先突破 - Breakthrough Priority

    • 解锁战术:突破
    • 坦克,装甲车:
  • 所有普通步兵及摩托化/机械化步兵:
  • 在集中攻势(Operational Concentration)基础上,前线的所有需求都要优先保证集中兵力突破。局部失利和一次决定性打击相比,是不会影响总体战局的。
    游击战 - Guerrilla Warfare icon

    游击战 - Guerrilla Warfare

    敌进我退, 敌驻我扰, 敌疲我打, 敌退我追。
    机械化洪流 - Mechanized Wave icon

    机械化洪流 - Mechanized Wave

    • 机械化步兵, 摩托化步兵, 两栖作战步兵:
  • 坦克:
  • 装甲汽车:
  • 坦克及衍生装甲车辆,装甲汽车:
  • 机械化部队是理想的进行快速突进,进而突破的部队。对于支援装甲部队,还是保护突破口的侧翼也是同样。
    持久攻势 - Continuous Offensive icon

    持久攻势 - Continuous Offensive

    增援率+5%
    运用得当时,突破经常很有效,不过,进攻方迟早会变得精疲力尽,防守方能够重新组织起来,重建新的防御线。然而,有充足的预备队和正确的组织,进攻方可以持续进攻,深入敌方阵地,对敌方造成毁灭性打击。

    学说比较

    文字描述

    机动作战

    机动作战学说的核心在于“快”,全面提升计划速度、移动速度和恢复速度,提升各个单位的组织度使之能更耐久地长途奔袭。但殊死防守分支没有提供和战斗直接相关的加成,只提供了额外人力和增加沦陷区的驻军伤害。LR和RR两条路线的主要分别在于是否兼顾发展机动步兵。相比于其他学说,除了战术卡,机动作战学说没有提升伤害输出的加成,所以要保证进攻效率,推荐集中发展、运用具有突破和组织度优势的装甲力量。另一方面,要发挥速度优势又要依赖于充分的补给、良好的基建,保障补给和路线规划非常重要。

    机动作战LR

    机动步兵分支+现代闪电战分支:该路线侧重于机动部队和装甲部队的同步发展,相比于另一个分支,机动部队的组织度和移动速度都更高,适合进行机动部队和装甲部队协同作战。

    移动中组织度损失:-10%;计划速度:+70%;增援率:+2%;陆军师速度:+10%

    解锁进攻战术:奇袭,闪电战

    解锁防御战术:迟滞,弹性防御,压倒性火力,机动防御

    徒步步兵组织度:+45;徒步步兵组织度恢复:+0.2

    坦克突破:+40%;坦克组织度:+9;坦克组织度恢复:+0.2;坦克最大速度:+10%

    衍生装甲车辆突破:+20%;衍生装甲车辆组织度恢复:+0.2;衍生装甲车最大速度:+10%

    机械化/摩托化步兵组织度:+60;机械化/摩托化步兵组织度恢复:+0.4;机械化/摩托化步兵最大速度:+10%

    装甲汽车突破:+20%;装甲汽车组织度:+10;装甲汽车组织度恢复:+0.4;装甲汽车最大速度:+10%

    机动作战RR

    闪电战分支+现代闪电战分支:该路线侧重于建设装甲部队,相比于另一个分支,坦克单位被进一步强化,适合集中发展装甲力量。

    移动中组织度损失:-10%;计划速度:+70%;增援率:+2%;陆军师速度:+10%

    解锁进攻战术:奇袭,闪电战,突破

    解锁防御战术:迟滞,弹性防御,压倒性火力,机动防御

    徒步步兵组织度:+35;徒步步兵组织度恢复:+0.2

    坦克突破:+60%;坦克组织度:+12;坦克组织度恢复:+0.4;坦克最大速度:+10%

    衍生装甲车辆突破:+20%;衍生装甲车辆组织度恢复:+0.4;衍生装甲车最大速度:+10%

    机械化/摩托化步兵组织度:+40;机械化/摩托化步兵组织度恢复:+0.2

    装甲汽车突破:+20%;装甲汽车组织度:+11;装甲汽车组织度恢复:+0.3

    优势火力LL

    优势火力LR

    优势火力RL

    优势火力RR

    决战计划L

    决战计划R

    人海突击L

    人海突击R

    表格描述

    接下来的表格将会比较不同的陆军学说效果。这两张表分别列出了对陆军全体的增益和对特定编制(作战营/ 支援连及师种类)的增益。为了计算某个单位总的增益,需要考虑它所受到的陆军增益,作战营/支援连增益,师种类增益和装备增益。

    例如,走优势火力左+左线的坦克拥有20%的软攻加成(0%[陆军] + 10%[所有前线部队] + 10%[坦克以及衍生装甲类型] + 0%[装备] )。

    陆军修正
    学说组合 陆军
    软攻 硬攻 陆战夜战攻击 制空权 突破 堑壕上限 堑壕速度 组织度恢复 移动中组织度损失 侦查 计划加成上限 计划速度 增援率 陆军师速度 陆军损耗 补给消耗 携行补给 补给耗尽 敌人占领地区的驻军伤害 抵抗增长速度 人力 最小训练程度 进攻战术 防御战术
    机动作战 L&L −10% +70% +2% +10% +10% +5% Unexpected_Thrust

    Blitz

    Delay

    Elastic_Defense Overwhelming_Fire Guerrilla_Tactics

    机动作战 L&R −10% +70% +2% +10% Unexpected_Thrust

    Blitz

    Delay

    Elastic_Defense Overwhelming_Fire Backhand_Blow

    机动作战 R&L −10% +70% +2% +10% +10% +5% Unexpected_Thrust

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Guerrilla_Tactics

    机动作战 R&R −10% +70% +2% +10% Unexpected_Thrust

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Backhand_Blow

    优势火力 L&L +10% +20% +2% Suppressive_Barrage

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Tactical_Withdrawal

    优势火力 L&R +1 需要侦察连 +2% Suppressive_Barrage

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Tactical_Withdrawal

    优势火力 R&L +10% +20% +2% Suppressive_Barrage

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Tactical_Withdrawal

    优势火力 R&R +1 需要侦察连 +2% Suppressive_Barrage

    Blitz

    Breakthrough || Delay Elastic_Defense Overwhelming_Fire Tactical_Withdrawal

    决战计划 L +5% +20% +10 +25% +30% +2% Well_Planned_Attack

    Blitz

    Breakthrough || Elastic_Defense Overwhelming_Fire

    决战计划 R +5% +25% +10% +10 +25% +1 需要侦察连 +10% +2% −10% Well_Planned_Attack

    Infiltration_Assault

    Blitz || Elastic_Defense

    大规模突击 L +5 −25% +10% +12% −20% +48 −10% −10% Relentless_Assault

    Blitz

    Breakthrough|| Elastic_Defense Overwhelming_Fire Backhand_Blow

    大规模突击 R +5 +0.20 +22% −10% +48 −40% +10% +25% +5% −10% Mass_Charge Guerilla_Tactics
    师修正
    学说组合 作战营 支援连 牵引火炮 牵引火炮及轻型火炮 徒步步兵 步兵 机械化和摩托化步兵 装甲汽车 坦克 衍生装甲车辆
    软攻 组织度 软攻 组织度 软攻 组织度恢复 软攻 硬攻 软攻 硬攻 防御 突破 组织度 组织度恢复 组织度恢复 战场宽度 软攻 硬攻 防御 突破 组织度 组织度恢复 最大速度 突破 组织度 组织度恢复 最大速度 软攻 硬攻 突破 组织度 组织度恢复 最大速度 软攻 硬攻 突破 组织度恢复 最大速度
    机动作战 L&L +35 +0.20 +50 +0.40 +10% +5 +0.20 +10% +20% +4 +10% +20% +10%
    机动作战 L&R +45 +0.20 +60 +0.40 +10% +20% +10 +0.40 +10% +40% +9 +0.20 +10% +20% +0.20 +10%
    机动作战 R&L +25 +0.20 +30 +0.20 +9 +0.10 +40% +7 +0.20 +10% +20% +0.20 +10%
    机动作战 R&R +35 +0.20 +40 +0.20 +20% +11 +0.30 +60% +12 +0.40 +10% +20% +0.40 +10%
    优势火力 L&L +10% +5 +10% +0.20 +10% +10 +10% +10% +10% +10% +10% +10% +10%
    优势火力 L&R +15% +10% +0.20 +10% +5% +10% +5% +10% +20 +0.05 +10% +5% +10% +10 +0.05 +2 +0.05 +10% +2 +0.05 +10% +0.05
    优势火力 R&L +10% +5 +50% +20 +10% +10 +10% +10% +10% +10% +10% +10% +10%
    优势火力 R&R +15% +50% +20 +10% +5% +10% +5% +10% +20 +0.05 +10% +5% +10% +10 +0.05 +2 +0.05 +10% +2 +0.05 +10% +0.05
    决战计划 L +10% +20 +10% +25 +8 +2
    决战计划 R +10% +10% +20 +10% +15 +3 +0.10 +3 +0.10 +0.10
    大规模突击 L +10% +10 −0.4 +10% +15 +0.10 +10% +6 +0.10 +10% +5 +0.10 +0.10
    大规模突击 R +15 +0.30 −0.4 +10 +2 +2

    部分模板师所受增益示例

    以下是一些20宽的师在1939年科技下所受增益的示例。注意人海突击学说减少徒步步兵宽度,所以一些师实际宽度可能小于20。你可以用更多营来补满师的宽度,或者用更多的师填满前线。无论如何,下列这些数据在使用人海突击学说时可能有少许欺骗性。

    所有编制都拥有以下支援连:工兵连,火炮连,反坦克连和防空连。

    10x 步兵(1939)
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 123.8 30.9 54.8 352.2 69.2 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 L&R 123.8 30.9 54.8 352.2 76.4 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 R&L 123.8 30.9 54.8 352.2 62.1 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 R&R 123.8 30.9 54.8 352.2 69.2 160.9 40.2 71.2 153.5 38.3 436.7
    优势火力 L&L 134.1 34.9 54.8 380.2 55.7 174.3 45.4 71.2 166.3 43.3 471.4
    优势火力 L&R 151.2 31.7 54.8 380.2 58.5 196.6 41.2 71.2 187.5 39.3 471.4
    优势火力 R&L 157.1 34.9 54.8 380.2 61.4 204.2 45.4 71.2 194.8 43.3 471.4
    优势火力 R&R 174.2 31.7 54.8 380.2 64.2 226.5 41.2 71.2 216.0 39.3 471.4
    决战计划 L 130.6 30.9 65.2 380.2 58.5 209.0 49.4 104.3 188.1 44.5 547.5
    决战计划 R 130.6 30.9 64.0 380.2 58.5 182.8 43.3 89.6 188.1 44.5 547.5
    大规模突击 L 123.8 30.9 58.8 352.2 51.4 173.3 43.3 82.3 165.9 41.4 471.9
    大规模突击 R 123.8 30.9 54.8 352.2 55.0 160.9 40.2 71.2 165.9 41.4 471.9
    10x 摩托化步兵(1939)
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 123.8 30.9 54.8 352.2 80.0 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 L&R 123.8 30.9 54.8 352.2 87.1 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 R&L 123.8 30.9 54.8 352.2 65.7 160.9 40.2 71.2 153.5 38.3 436.7
    机动作战 R&R 123.8 30.9 54.8 352.2 72.8 160.9 40.2 71.2 153.5 38.3 436.7
    优势火力 L&L 134.1 34.9 54.8 380.2 48.5 174.3 45.4 71.2 166.3 43.3 471.4
    优势火力 L&R 151.2 31.7 54.8 380.2 51.4 196.6 41.2 71.2 187.5 39.3 471.4
    优势火力 R&L 157.1 34.9 54.8 380.2 54.2 204.2 45.4 71.2 194.8 43.3 471.4
    优势火力 R&R 174.2 31.7 54.8 380.2 57.1 226.5 41.2 71.2 216.0 39.3 471.4
    决战计划 L 130.6 30.9 65.2 380.2 62.1 209.0 49.4 104.3 188.1 44.5 547.5
    决战计划 R 130.6 30.9 60.0 380.2 55.0 182.8 43.3 84.0 188.1 44.5 547.5
    大规模突击 L 123.8 30.9 58.8 352.2 55.0 173.3 43.3 82.3 165.9 41.4 471.9
    大规模突击 R 123.8 30.9 54.8 352.2 51.4 160.9 40.2 71.2 165.9 41.4 471.9
    7x 步兵(1939) 2x 炮兵(1939)
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 161.4 30.4 55.6 289.8 52.6 209.8 39.5 72.3 200.1 37.7 359.4
    机动作战 L&R 161.4 30.4 55.6 289.8 58.0 209.8 39.5 72.3 200.1 37.7 359.4
    机动作战 R&L 161.4 30.4 55.6 289.8 47.3 209.8 39.5 72.3 200.1 37.7 359.4
    机动作战 R&R 161.4 30.4 55.6 289.8 52.6 209.8 39.5 72.3 200.1 37.7 359.4
    优势火力 L&L 175.0 34.4 55.6 309.4 42.6 227.5 44.7 72.3 217.0 42.7 383.7
    优势火力 L&R 194.1 31.2 55.6 309.4 44.6 252.3 40.6 72.3 240.7 38.7 383.7
    优势火力 R&L 192.0 34.4 55.6 309.4 48.8 249.6 44.7 72.3 238.1 42.7 383.7
    优势火力 R&R 211.1 31.2 55.6 309.4 50.7 274.4 40.6 72.3 261.8 38.7 383.7
    决战计划 L 169.9 30.4 66.4 309.4 44.6 271.8 48.6 106.2 244.7 43.8 445.5
    决战计划 R 169.9 30.4 63.8 309.4 44.6 237.9 42.6 89.3 244.7 43.8 445.5
    大规模突击 L 161.4 30.4 58.4 289.8 39.2 226.0 42.6 81.8 216.3 40.7 388.3
    大规模突击 R 161.4 30.4 55.6 289.8 41.9 209.8 39.5 72.3 216.3 40.7 388.3
    7x 摩托化步兵(1939) 2x 摩托化火箭炮(1939)
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 167.4 28.4 65.6 289.8 60.7 217.6 36.9 85.3 207.6 35.2 359.4
    机动作战 L&R 167.4 28.4 65.6 289.8 66.1 217.6 36.9 85.3 207.6 35.2 359.4
    机动作战 R&L 167.4 28.4 65.6 289.8 50.0 217.6 36.9 85.3 207.6 35.2 359.4
    机动作战 R&R 167.4 28.4 65.6 289.8 55.3 217.6 36.9 85.3 207.6 35.2 359.4
    优势火力 L&L 182.2 32.2 65.6 309.4 37.3 236.9 41.9 85.3 225.9 39.9 383.7
    优势火力 L&R 202.5 29.1 65.6 309.4 39.2 263.3 37.8 85.3 251.1 36.1 383.7
    优势火力 R&L 198.0 32.2 65.6 309.4 43.4 257.4 41.9 85.3 245.5 39.9 383.7
    优势火力 R&R 218.3 29.1 65.6 309.4 45.3 283.8 37.8 85.3 270.7 36.1 383.7
    决战计划 L 176.5 28.4 78.4 309.4 47.3 282.4 45.4 125.4 254.2 40.9 445.5
    决战计划 R 176.5 28.4 72.0 309.4 41.9 247.1 39.8 100.8 254.2 40.9 445.5
    大规模突击 L 167.4 28.4 68.4 289.8 41.9 234.4 39.8 95.8 224.3 38.1 388.3
    大规模突击 R 167.4 28.4 65.6 289.8 39.2 217.6 36.9 85.3 224.3 38.1 388.3
    3x 摩托化步兵(1939) 7x 中型坦克(1939)
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 190.6 118.4 326.4 171.6 32.0 247.8 153.9 424.3 236.3 146.8 212.8
    机动作战 L&R 190.6 118.4 376.8 171.6 36.6 247.8 153.9 489.8 236.3 146.8 212.8
    机动作战 R&L 190.6 118.4 376.8 171.6 29.2 247.8 153.9 489.8 236.3 146.8 212.8
    机动作战 R&R 190.6 118.4 427.2 171.6 33.8 247.8 153.9 555.4 236.3 146.8 212.8
    优势火力 L&L 221.2 141.0 301.2 180.0 23.5 287.6 183.3 391.6 274.3 174.8 223.2
    优势火力 L&R 222.3 118.7 301.2 180.0 22.4 289.0 154.3 391.6 275.7 147.2 223.2
    优势火力 R&L 244.2 141.0 301.2 180.0 29.2 317.5 183.3 391.6 302.8 174.8 223.2
    优势火力 R&R 245.3 118.7 301.2 180.0 28.1 318.9 154.3 391.6 304.2 147.2 223.2
    决战计划 L 200.9 118.4 331.2 180.0 25.6 321.4 189.4 529.9 289.3 170.5 259.2
    决战计划 R 200.9 118.4 303.6 180.0 24.0 281.3 165.8 425.0 289.3 170.5 259.2
    大规模突击 L 190.6 118.4 302.4 171.6 25.0 266.8 165.8 423.4 255.4 158.7 229.9
    大规模突击 R 190.6 118.4 276.0 171.6 22.4 247.8 153.9 358.8 255.4 158.7 229.9
    3x 摩托化步兵(1939) 4x 中型坦克(1939) 2x 中型自行火炮
    学说组合 基础值 计划加成上限(进攻方) 堑壕上限(防御方)
    软攻 硬攻 突破 防御 平均组织度 软攻 硬攻 突破 软攻 硬攻 防御
    机动作战 L&L 217.6 78.4 204.0 166.6 31.2 282.9 101.9 265.2 269.8 97.2 206.6
    机动作战 L&R 217.6 78.4 232.8 166.6 35.0 282.9 101.9 302.6 269.8 97.2 206.6
    机动作战 R&L 217.6 78.4 232.8 166.6 27.5 282.9 101.9 302.6 269.8 97.2 206.6
    机动作战 R&R 217.6 78.4 261.6 166.6 31.3 282.9 101.9 340.1 269.8 97.2 206.6
    优势火力 L&L 245.2 93.0 189.0 175.0 21.9 318.8 120.9 245.7 304.0 115.3 217.0
    优势火力 L&R 240.7 78.7 189.0 175.0 21.3 312.9 102.3 245.7 298.5 97.6 217.0
    优势火力 R&L 268.2 93.0 189.0 175.0 28.0 348.7 120.9 245.7 332.6 115.3 217.0
    优势火力 R&R 263.7 78.7 189.0 175.0 27.5 342.8 102.3 245.7 327.0 97.6 217.0
    决战计划 L 229.3 78.4 208.8 175.0 24.8 366.9 125.4 334.1 330.2 112.9 252.0
    决战计划 R 229.3 78.4 191.4 175.0 22.8 321.0 109.8 268.0 330.2 112.9 252.0
    大规模突击 L 217.6 78.4 189.6 166.6 23.4 304.6 109.8 265.4 291.6 105.1 223.2
    大规模突击 R 217.6 78.4 174.0 166.6 21.3 282.9 101.9 226.2 291.6 105.1 223.2