||Title and Link
||Man the Guns and PdxCon
||General goals for the future expansion and patch
||Information on fuel and new hotfix.
||God Save The King: British Focus Tree Rework
||Reworked British focus tree, allowing for alternate-history paths.
||A Post-Colonial World:Map Changes and New Tags
||Sweeping changes to the map along with the addition of more releasable tags.
||Custom Gameplay Rules
||New Custom Gameplay Rules allowing the player to steer the game in the direction they want.
||MTG - Bag of Tricks
||Smaller improvements to the game such as assuming leadership of a faction, manual focus cancellation, and naval and air exercises.
||Improvements to the naval theater of HOI4 including marking dangerous seazones and asking for naval access to ports.
||Mines and Minesweeping
||Naval Mines added to the game along with minesweeping.
||USA focus tree rework
||Reworked USA focus tree, allowing for alternate-history paths.
||Modding and Traits
||Added trait system for admirals as well as more features for modders.
||Naval Production, Repair and Damage
||Extensive changes to the naval theater with reworks of ship production, repair and damage.
||Extend possibilities for exiled governments and more information about the British focus tree overhaul.
||Announcement of and information about the new Dutch focus tree.
||Amphibious Vehicles and Research
||New Amphibious Tractors and Amphibious Tank.
||Overview of new terrain types for seas.
||Naval changes #1
||Overview of the different changes to naval warfare.
||Mexico focus tree
||Announcement of and information about the new Mexican focus tree.
||Bag of Tricks 2
||Expeditionary Force Requests, Supervised States & On-map decisions.
||Overview on modifications on the ship designer system.
||Naval Treaties and Ship Refits
||Naval treaties effects on ship designing and refitting of obsolete ships
||Naval Rework #1
||New mission types and changes to the naval interface
||Bag of Tricks #3
||Dutch & British focus changes, ideology drift tweaks, map changes in Africa and the Balkans region.
||New Naval Combat
||Rework of naval combat to be more informative and less decisive
||Subs and Convoy Raiding
||Improvements to submarine convoy raiding
||Fuel Review and Motorized Artillery
||Changes to the fuel implementation and the addition of motorized artillery units
||Changes to the tech research system and the addition of new naval techs.
||Art and Music
||New music, 3D models and 2D art to ramp up MTG's awesomeness.
||The Imperial Japanese Navy
||An AAR of Archangel85's experience with the Imperial Japanese Navy in a MP session.
||New goals to strive for, with the addition of 21 new achievements related to MTG.
||More AI strategy plans, and the integration of AI strategy into the Custom Game Rules menu.
||Man the Guns MEGA RECAP
||Recap of everything that has been announced.
||Full 1.6 "Ironclad" patch log and Reddit AMA highlights.
||MTG Post Release
||Small telemetry information and what's planned for the patch.
||1.6.1 Patch and Statistics
||Full 1.6.1 "Ironclad" patch log, info about the 1.6.2 beta and player statistics.
||1.6.2 Open Beta Patch
||1.6.2 open beta patch content and AI naval screen statistics
||1.6.2 Highlights and patchlog
||1.6.2 and Roadmap
||1.6.2 release, future roadmap and announcement of 1.7 "Hydra" and 1.8 "Husky".