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{{version|1.11}} | |||
'''Engineering technology''' unlocks radar, nuclear weapons, jet and rocket engines, and improves research speed, encryption, decryption, and rocket artillery attack. | |||
Engineering technology is separate from industrial technology, meaning the player must hire an engineering design company such as the USA's General Electric {{green|(+15%)}} in order to get research bonuses for engineering technology research. A nation may also be offered political decisions, for example "Give refuge to German scientists {{green|(+5%)}}" or "Give refuge to Italian scientists {{green|(+5%)}}", that give a bonus to engineering technology research for a {{icon|Political power}} (PP) cost. | |||
{{ToC|right}} | |||
< | {{anchor|Engineering research tree}} | ||
<div style="text-align:center"> | |||
| | '''Engineering research tree''' | ||
<div style="font-size: small;">Clicking on a technology icon leads to the appropriate table row.</div> | |||
| | <imagemap> | ||
| | File:Engineering_research_tree.png|1000px | ||
|- | rect 355 170 425 240 [[#Electronic mechanical engineering|Electronic mechanical engineering]] | ||
| | |||
|- | rect 235 290 305 360 [[#Radio|Radio]] | ||
| | rect 475 290 545 360 [[#Mechanical computing|Mechanical computing]] | ||
| | rect 960 290 1030 360 [[#Atomic research|Atomic research]] | ||
rect 235 410 305 480 [[#Radio detection|Radio detection]] | |||
rect 355 410 425 480 [[#Basic fire control system|Basic fire control system]] | |||
rect 960 410 1030 480 [[#Nuclear reactor|Nuclear reactor]] | |||
rect 1155 410 1225 480 [[#Experimental rockets|Experimental rockets]] | |||
rect 235 530 305 600 [[#Decimetric radar|Decimetric radar]] | |||
rect 355 530 425 600 [[#Encryption - polyalphabetical ciphers|Encryption - polyalphabetical ciphers]] | |||
rect 475 530 545 600 [[#Computing machine|Computing machine]] | |||
rect 595 530 665 600 [[#Decryption - frequency analysis|Decryption - frequency analysis]] | |||
rect 1155 530 1225 600 [[#Rocket engines|Rocket engines]] | |||
rect 1275 530 1345 600 [[#Jet engines|Jet engines]] | |||
rect 235 650 305 720 [[#Improved decimetric radar|Improved decimetric radar]] | |||
rect 355 650 425 720 [[#Improved fire control system|Improved fire control system]] | |||
rect 960 650 1030 720 [[#Nuclear bombs|Nuclear bombs]] | |||
rect 1155 650 1225 720 [[#Improved rocket engines|Improved rocket engines]] | |||
rect 235 770 305 840 [[#Centimetric radar|Centimetric radar]] | |||
rect 355 770 425 840 [[#Encryption - cyclic permutations|Encryption - cyclic permutations]] | |||
rect 475 770 545 840 [[#Improved computing machine|Improved computing machine]] | |||
rect 595 770 665 840 [[#Decryption - side-channel attack|Decryption - side-channel attack]] | |||
rect 1155 770 1225 840 [[#Advanced rocket engines|Advanced rocket engines]] | |||
rect 235 890 305 960 [[#Improved centimetric radar|Improved centimetric radar]] | |||
rect 355 890 425 960 [[#Advanced fire control system|Advanced fire control system]] | |||
rect 235 1010 305 1080 [[#Advanced centimetric radar|Advanced centimetric radar]] | |||
rect 355 1010 425 1080 [[#Encryption - pulse-code modulation|Encryption - pulse-code modulation]] | |||
rect 475 1010 545 1080 [[#Advanced computing machine|Advanced computing machine]] | |||
rect 595 1010 665 1080 [[#Decryption - automated deduction|Decryption - automated deduction]] | |||
desc none | |||
</imagemap> | |||
</div> | |||
== Electronics == | |||
{{anchor|Electronic engineering}}{{SVersion|1.11}} | |||
This tree unlocks radar, radio, and improves research speed, encryption, and decryption. Electronics is also named electronic engineering. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! style="width:25em;" | Technology | ||
! | ! Year | ||
! {{nowrap|Base time}} | |||
! style="width:320px;" | Effects | |||
! style="width:350px;" | Equipment modules | |||
|- | |- | ||
| | | {{iconbox|Electronic mechanical engineering|We live in an age when electrical machines can no longer only warm and light us, but help us think and communicate. Electronics will be key to military intelligence in the coming century.|extension=png}} | ||
| {{ | | 1936 | ||
| | | 100 days | ||
| | | [[File:Research_speed.png]] Research speed: {{green|+3%}} | ||
| {{ | | {{Equipment | ||
|version=1.11 | |||
|width=340px | |||
| {{ | |name=Central rangefinding | ||
|file=Fire_control_system | |||
|desc=A central station high up in the ship's mast determines the range to the target and transmits that information to the gun mounts. | |||
|left={{Equipment/row|Light attack|+5.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|60}} | |||
|right={{Equipment/row|Heavy attack|+5.0%}} | |||
}} | |||
|} | |} | ||
== | === RADAR technology === | ||
{| class="wikitable" | |||
! style="width:25em;" | Technology | |||
! Year | |||
! {{nowrap|Base time}} | |||
! Prerequisites | |||
! style="width:320px;" | Effects | |||
! style="width:350px;" | Equipment modules | |||
|- | |- | ||
| | | {{iconbox|Radio|Adopting the inventions of amateur radio operators and extending the use of FM radio will reduce radio interference and allow us to find new uses for radio technology.|extension=png}} | ||
| | | 1936 | ||
| | | 175 days | ||
| [[#Electronic mechanical engineering|Electronic mechanical engineering]] | |||
| {{plainlist| | |||
* [[File:Reinforce_rate.png]] Reinforce rate: {{green|+5%}} | |||
* Coordination: {{green|+4%}} | |||
}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Basic radio | |||
|desc=A basic two-way radio allows tanks to coordinate their tactical maneuvers on a small scale. | |||
|left={{Equipment/row|Defense|+25.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|0.5}} | |||
|right={{Equipment/row|Breakthrough|+15.0%}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Radio detection|Adopting the inventions of amateur radio operators and extending the use of FM radio will reduce radio interference and allow us to find new uses for radio technology.|extension=png}} | ||
| 1936 | |||
| 175 days | |||
| [[#Radio|Radio]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Unlocks {{iconify|radar station}} with a limit of '''1''' per state | |||
}} | |||
{{-}} | |||
|- | |- | ||
| | | {{iconbox|Decimetric radar|Many units rely on the element of surprise for their efficiency. Development of decimetric radar allows us to deprive them of this advantage.|extension=png}} | ||
| | | 1938 | ||
| | | 125 days | ||
| [[#Radio detection|Radio detection]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Increases {{iconify|radar station}} limit to '''2''' per state | |||
}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Decimetric naval search radar | |||
|file=Radar_1 | |||
|desc=A central station high up in the ship's mast determines the range to the target and transmits that information to the gun mounts. | |||
|left={{Equipment/row|Surface detection|+5}} | |||
|right={{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|80}} | |||
}} | |||
{{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Improved radio | |||
|desc=An improved radio allows commanders effective control over larger formations of tanks, permitting large-scale operational maneuvers. | |||
|left={{Equipment/row|Defense|+45.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|1.5}} | |||
|right={{Equipment/row|Breakthrough|+30.0%}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Improved decimetric radar|The use of radar has already proven crucial, but our decimetric radar sets are too few to ensure good coverage. Fitting more units with radar will allow us to maximize our technological edge.|extension=png}} | ||
| | | 1939 | ||
| | | 125 days | ||
| [[#Decimetric radar|Decimetric radar]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Increases {{iconify|radar station}} limit to '''3''' per state | |||
}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Improved decimetric naval search radar | |||
|file=Radar_2 | |||
|desc=An improved radar set working in the 30cm wavelength range can accurately measure the range and bearing of even a small ship at ranges of over 25 kilometers. | |||
|left={{Equipment/row|Surface detection|+7}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|110}} | |||
|right={{Equipment/row|Sub detection|+2}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Centimetric radar|New radar operating in the microwave bands enable us to detect objects too small for previous radars to pick up.|extension=png}} | ||
| | | 1940 | ||
| | | 125 days | ||
| [[#Improved decimetric radar|Improved decimetric radar]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Static anti air hit chance factor: {{green|+20%}} | |||
* Increases {{iconify|radar station}} limit to '''4''' per state | |||
}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Centrimetric gunnery radar | |||
|file=Radar_3 | |||
|desc=Equipped with cavity magnetrons, this radar set allows not only the detection of very small targets but even detecting the splashes of shells. This allows for true blind-fire against targets, even at night or in bad weather. | |||
|left={{Equipment/row|Light attack|+5.0%}} | |||
{{Equipment/row|Naval AA attack|+5.0%}} | |||
{{Equipment/row|Sub detection|+6}} | |||
|right={{Equipment/row|Heavy attack|+5.0%}} | |||
{{Equipment/row|Surface detection|+12}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|140}} | |||
}} | |||
{{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Advanced radio | |||
|desc=With a more powerful transmitter and better reception, this radio allows communications over dozens of kilometers and in the face of enemy jamming. | |||
|left={{Equipment/row|Defense|+65.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|2.5}} | |||
|right={{Equipment/row|Breakthrough|+45.0%}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Improved centimetric radar|New radar operating in the microwave bands enable us to detect objects too small for previous radars to pick up.|extension=png}} | ||
| | | 1941 | ||
| 125 days | |||
| [[#Centimetric radar|Centimetric radar]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Static anti air hit chance factor: {{green|+20%}} | |||
* Increases {{iconify|radar station}} limit to '''5''' per state | |||
}} | |||
{{-}} | |||
|- | |- | ||
| | | {{iconbox|Advanced centimetric radar|Despite our advanced radars, there are still ways for the enemy to avoid detection. New developments like the Pulse-Doppler radar allows us to eliminate many of these limitations in our equipment.|extension=png}} | ||
| | | 1942 | ||
| | | 125 days | ||
| [[#Improved centimetric radar|Improved centimetric radar]] | |||
| {{plainlist| | |||
* Coordination: {{green|+1%}} | |||
* Static anti air hit chance factor: {{green|+20%}} | |||
* Increases {{iconify|radar station}} limit to '''6''' per state | |||
}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Integrated fire control radar | |||
|file=Radar_4 | |||
|desc=Working in the centimeter wavelength range, this radar set is fully integrated into the ships gunnery control and allows highly accurate gunfire control in all weather conditions. | |||
|left={{Equipment/row|Light attack|+10.0%}} | |||
{{Equipment/row|Naval AA attack|+10.0%}} | |||
{{Equipment/row|Sub detection|+14}} | |||
|right={{Equipment/row|Heavy attack|+10.0%}} | |||
{{Equipment/row|Surface detection|+18}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|170}} | |||
}} | |||
|} | |} | ||
{| class="wikitable" style=" | === Computing technology === | ||
| | {| class="wikitable" | ||
! | ! style="width:25em;" | Technology | ||
! | ! Year | ||
! {{nowrap|Base time}} | |||
! Prerequisites | |||
! Effects | |||
|- | |- | ||
| | | {{iconbox|Mechanical computing|Constructing machines capable of advanced differential analysis will radically change what sort of machine-assisted calculations can be made.|extension=png}} | ||
| 1936 | |||
| 250 days | |||
| [[#Electronic_mechanical_engineering|Electronic mechanical engineering]] | |||
| {{plainlist| | |||
* [[File:Research_speed.png]] Research speed: {{green|+4%}} | |||
}} | |||
|- | |- | ||
| {{iconbox|Computing machine|Developing a theoretical groundwork for modern computers and constructing electromechanical machines to start putting them into practice will be the first steps into this realm of possibilities.|extension=png}} | |||
| | | 1938 | ||
| | | 250 days | ||
| | | [[#Mechanical computing|Mechanical computing]] | ||
| {{plainlist| | |||
| | * [[File:Research_speed.png]] Research speed: {{green|+5%}} | ||
| | }} | ||
| | |||
|- | |||
| {{iconbox|Improved computing machine|Electronic digital computers can now be made which are programmable. Although still expensive and large, these machines allow for intelligence analysis far beyond human capacity.|extension=png}} | |||
| 1940 | |||
| 250 days | |||
| [[#Computing machine|Computing machine]] | |||
| {{plainlist| | |||
* [[File:Research_speed.png]] Research speed: {{green|+8%}} | |||
|- | }} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| {{iconbox|Advanced computing machine|Beginning to work on computers capable of storing programs and making use of transistors will put us on the path to a Digital Revolution where these machines may be used in nearly any field.|extension=png}} | |||
| 1942 | |||
| 250 days | |||
| [[#Improved computing machine|Improved computing machine]] | |||
| {{plainlist| | |||
* [[File:Research_speed.png]] Research speed: {{green|+8%}} | |||
| | }} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
==== Ships ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
| | ! style="width:25em;" | Technology | ||
! | ! Year | ||
! | ! {{nowrap|Base time}} | ||
! | ! Prerequisites | ||
! style="width:350px;" | Equipment modules | |||
|- | |- | ||
| | | {{iconbox|Basic fire control system|All fire of the ship's guns is controlled from a central position, ensuring a tighter grouping of shots and increases accuracy.|extension=png}} | ||
| | | 1936 | ||
| | | 100 days | ||
| [[#Mechanical_computing|Mechanical computing]] | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Director fire | |||
|file=Fire_control_system_1 | |||
|desc=A central director station fires all guns simultaneously at the command of the gunnery officer. | |||
|left={{Equipment/row|Light attack|+10.0%}} | |||
{{Equipment/row|Naval AA attack|+10.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|90}} | |||
|right={{Equipment/row|Heavy attack|+10.0%}} | |||
{{Equipment/row|Reliability|−5.0%}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Improved fire control system|By entering course, speed and distance of a target, a mechanical computer can accurately predict where the target will be when the next salvo is ready to fire.|extension=png}} | ||
| | | 1939 | ||
| | | 100 days | ||
| [[#Basic fire control system|Basic fire control system]] | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Mechanical rangekeeper | |||
|file=Fire_control_system_2 | |||
|desc=A mechanical computer in the ship continuously updates range and bearing to target from information fed to it by rangefinders and other sensors. | |||
|left={{Equipment/row|Light attack|+15.0%}} | |||
{{Equipment/row|Naval AA attack|+15.0%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|120}} | |||
|right={{Equipment/row|Heavy attack|+15.0%}} | |||
{{Equipment/row|Reliability|−7.5%}} | |||
}} | |||
|- | |- | ||
| {{iconbox|Advanced fire control system|By entering course, speed and distance of a target, a mechanical computer can accurately predict where the target will be when the next salvo is ready to fire.|extension=png}} | |||
| | | 1941 | ||
| 100 days | |||
| | | [[#Improved fire control system|Improved fire control system]] | ||
| {{Equipment | |||
| | |version=1.11 | ||
| | |width=340px | ||
| | |name=Ballistic computer | ||
|file=Fire_control_system_3 | |||
| | |desc=A more complex mechanical computer considers a large variety of factors when calculating the ballistic solutions to engage the target. | ||
| | |left={{Equipment/row|Light attack|+20.0%}} | ||
| | {{Equipment/row|Naval AA attack|+20.0%}} | ||
| | {{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|180}} | ||
| | |right={{Equipment/row|Heavy attack|+20.0%}} | ||
| | {{Equipment/row|Reliability| −10.0%}} | ||
}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
=== [[ | === Encryption methods === | ||
These technologies are only available without {{icon|lar}} ‘La Résistance’ DLC. [[#Computing machine|Computing machine]], [[#Improved computing machine|improved computing machine]] and [[#Advanced computing machine|advanced computing machine]] also count as encryption methods. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! style="width:27em;" | Technology | ||
! | ! Year | ||
! | ! {{nowrap|Base time}} | ||
! Prerequisites | |||
! Effects | |||
|- | |- | ||
| {{iconbox|Encryption - polyalphabetical ciphers|With new methods of communication comes new risks for interception. Rotor cipher machines can be used to allow for rapid, complex encryption.|extension=png}} | |||
| 1938 | |||
| 100 days | |||
|- | | [[#Computing_machine|Computing machine]] | ||
| | | Encryption: {{green|+1}} | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | {{iconbox|Encryption - cyclic permutations|Limitation in the randomization of cipher machines can be exploited to break the ciphers. By improving the randomness of the rotor mechanics, we can make this kind of cryptanalysis more difficult.|extension=png}} | ||
| | | 1940 | ||
| | | 100 days | ||
|} | | [[#Improved computing machine|Improved computing machine]] | ||
| Encryption: {{green|+1}} | |||
|- | |- | ||
| {{iconbox|Encryption - pulse-code modulation|Technological improvements and hard-earned experience allows us to implement more traffic flow security measures in our communication.|extension=png}} | |||
| | | 1942 | ||
| | | 100 days | ||
| | | [[#Advanced computing machine|Advanced computing machine]] | ||
| | | Encryption: {{green|+1}} | ||
|} | |} | ||
=== Decryption methods === | |||
These technologies are only available without {{icon|lar}} ‘La Résistance’ DLC. [[#Computing machine|Computing machine]], [[#Improved computing machine|improved computing machine]] and [[#Advanced computing machine|advanced computing machine]] also count as decryption methods. | |||
{| class="wikitable" | {| class="wikitable" | ||
| | ! style="width:27em;" | Technology | ||
! | ! Year | ||
! | ! {{nowrap|Base time}} | ||
! | ! Prerequisites | ||
! Effects | |||
|- | |- | ||
| {{iconbox|Decryption - frequency analysis|Cryptanalysis is increasingly becoming an advanced mathematical science. Systems like card catalogs and devices like cyclometers can aid the necessary work.|extension=png}} | |||
| | | 1938 | ||
| | | 150 days | ||
| [[#Computing_machine|Computing machine]] | |||
| Decryption: {{green|+1}} | |||
|- | |- | ||
| {{iconbox|Decryption - side-channel attack|The development of more sophisticated computers allows for new applications of cryptanalysis methods like differencing, which can be used to break advanced cyphers when combined with new hand codebreaking methods.|extension=png}} | |||
| | | 1940 | ||
| | | 150 days | ||
| [[#Improved computing machine|Improved computing machine]] | |||
| Decryption: {{green|+1}} | |||
|- | |- | ||
| {{iconbox|Decryption - automated deduction|The increased computation power that improved our cryptanalysis so far threatens to create nearly unbreakable ciphers in the future. To stay ahead, we must be prepared to work more aggressively on gaining inside information on the technology.|extension=png}} | |||
| 1942 | |||
| 150 days | |||
| [[#Advanced computing machine|Advanced computing machine]] | |||
| Decryption: {{green|+1}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
== | == Nuclear technology == | ||
{{SVersion|1.11}} | |||
{{Anchor|Nuclear technology}} | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! style="width:27em;" | Technology | ||
! | ! Year | ||
! | ! {{nowrap|Base time}} | ||
! Prerequisites | |||
! Effects | |||
|- | |- | ||
| | | {{iconbox|Atomic research|In nuclear fission, splitting the atom yields enormous amounts of energy and limitless destructive capability.|extension=png}} | ||
| 1940 | |||
| 500 days | |||
{{-}} | |||
| [[File:Research_speed.png]] Research speed: {{green|+4%}} | |||
|- | |- | ||
| {{iconbox|Nuclear reactor|This building provides the state with production of enriched Uranium for use in Nuclear weapons.|image=Nuclear_Reactor.png}} | |||
| | | 1943 | ||
| | | 500 days | ||
| [[#Atomic research|Atomic research]] | |||
| Unlocks {{iconify|nuclear reactor}} with a limit of '''1''' per state | |||
|- | |- | ||
| {{iconbox|Nuclear bombs|A project to construct an atomic bomb will be one of the most secretive and difficult tasks a nation can undertake, but, if successful, may change not only the course of today's wars but of the future of the world.|extension=png}} | |||
| | | 1945 | ||
| 500 days | |||
| [[#Nuclear reactor|Nuclear reactor]] | |||
| Enables [[nuclear bomb]]s | |||
| | |||
| | |||
| | |||
| | |||
| Nuclear reactor | |||
| | |||
|} | |} | ||
=== | == Rocketry technology == | ||
{{SVersion|1.11}} | |||
{{ | Note: Bug [[forum:1521765]] regarding guided missile graphics erroneously showing resource costs and production costs. Guided missiles are produced at no cost through rocket sites at the rate of 1 missile per day per site. Please disregard all guided missile costs shown in the table below. | ||
{| class="wikitable" | {| class="wikitable" | ||
| | ! style="width:25em;" | Technology | ||
! | ! Year | ||
! | ! {{nowrap|Base time}} | ||
! | ! Prerequisites | ||
! style="width:320px;" | Effects | |||
! style="width:350px;" | Equipment and modules | |||
|- | |- | ||
| | | {{iconbox|Experimental rockets|Advancing the science of rocketry by improving the range and reliability of liquid-fuel rockets will teach us enough about the technology to allow the construction of launch sites for more advanced models.|extension=png}} | ||
| 1943 | |||
| 150 days | |||
{{-}} | |||
| Unlocks {{iconify|rocket site}} with a limit of '''2''' per state | |||
{{-}} | |||
|- | |- | ||
| | | {{iconbox|Rocket engines|Knowledge of rocket propulsion is reaching a point where we can construct flying bombs and rocket-powered aircraft, operating at previously unreachable speeds.|extension=png}} | ||
| | | 1944 | ||
| | | 200 days | ||
| [[#Experimental rockets|Experimental rockets]] | |||
| {{iconify|Support rocket artillery}}, {{iconify|Rocket artillery}}, {{iconify|Truck-drawn rocket artillery}} and {{iconify|Motorized rocket artillery}}: | |||
* Soft attack: {{green|+5%}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Rocket Interceptor I | |||
|desc=Short range experimental interceptor powered by an unreliable chemical rocket engine. | |||
|resources=3{{icon|aluminium}} 2{{icon|tungsten}} 1{{icon|rubber}} | |||
|left={{Equipment/row|[[File:Manpower.png|19px|link=Manpower]] Service manpower|5}} | |||
{{Equipment/row|Air defense|5}} | |||
{{Equipment/row|Agility|30}} | |||
{{Equipment/row|Naval attack|5}} | |||
{{Equipment/row|Max speed|950 km/h}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|16}} | |||
|right={{Equipment/row|Range|150 km}} | |||
{{Equipment/row|Air attack|47}} | |||
{{Equipment/row|Air superiority|1.0}} | |||
{{Equipment/row|Naval targetting|10}} | |||
{{Equipment/row|Reliability|30%}} | |||
}} | |||
{{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Basic guided missile | |||
|desc=Unmanned flying bomb | |||
|file=Guided_missile_1 | |||
|resources=3{{icon|aluminium}} 3{{icon|tungsten}} | |||
|left={{Equipment/row|Range|500 km}} | |||
{{Equipment/row|Strategic bombing|300}} | |||
{{Equipment/row|Naval targetting|0.6}} | |||
{{Equipment/row|Reliability|80%}} | |||
|right={{Equipment/row|Agility|10}} | |||
{{Equipment/row|Naval attack|1.5}} | |||
{{Equipment/row|Max speed|640 km/h}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|54}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Jet engines|A breakthrough in propulsion technology, the Jet Engine will enable the development of an entirely new generation of aircraft.|extension=png}} | ||
| | | 1944 | ||
| | | 200 days | ||
| [[#Rocket engines|Rocket engines]] | |||
| ''The development of Jet Engines is an essential prerequisite for the development of jet powered aircraft. This must be researched before you can research advanced aircraft'' | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Gas turbine | |||
|desc=An turbine developed from jet engines. High fuel consumption, but the highest speed of any engine at a given Engine Size. | |||
|left={{Equipment/row|Max speed|+0.5 km/h}} | |||
{{Equipment/row|Reliability|−10%}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|3}} | |||
|right={{Equipment/row|Max speed|+25%}} | |||
{{Equipment/row|Fuel usage|+4}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Improved rocket engines|The first long-range ballistic missiles can be built and made ever more precise, reaching distant enemy cities and even into space.|extension=png}} | ||
| | | 1945 | ||
| | | 150 days | ||
| [[#Rocket engines|Rocket engines]] | |||
| {{iconify|Support rocket artillery}}, {{iconify|Rocket artillery}}, {{iconify|Truck-drawn rocket artillery}} and {{iconify|Motorized rocket artillery}}: | |||
* Soft attack: {{green|+5%}} | |||
| {{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Rocket Interceptor II | |||
|desc=Short range interceptor powered by a slightly more reliable chemical rocket engine. | |||
|resources=3{{icon|aluminium}} 3{{icon|tungsten}} 1{{icon|rubber}} | |||
|left={{Equipment/row|[[File:Manpower.png|19px|link=Manpower]] Service manpower|5}} | |||
{{Equipment/row|Air defense|7}} | |||
{{Equipment/row|Agility|36}} | |||
{{Equipment/row|Naval attack|5}} | |||
{{Equipment/row|Max speed|1100 km/h}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|18}} | |||
|right={{Equipment/row|Range|300 km}} | |||
{{Equipment/row|Air attack|56}} | |||
{{Equipment/row|Air superiority|1.0}} | |||
{{Equipment/row|Naval targetting|10}} | |||
{{Equipment/row|Reliability|50%}} | |||
}} | |||
{{Equipment | |||
|version=1.11 | |||
|width=340px | |||
|name=Improved guided missile | |||
|desc=Better unmanned flying bomb | |||
|file=Guided_missile_2 | |||
|resources=3{{icon|aluminium}} 3{{icon|tungsten}} | |||
|left={{Equipment/row|Range|640 km}} | |||
{{Equipment/row|Strategic bombing|450}} | |||
{{Equipment/row|Naval targetting|0.6}} | |||
{{Equipment/row|Reliability|80%}} | |||
|right={{Equipment/row|Agility|10}} | |||
{{Equipment/row|Naval attack|1.5}} | |||
{{Equipment/row|Max speed|5760 km/h}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|54}} | |||
}} | |||
|- | |- | ||
| | | {{iconbox|Advanced rocket engines|The future of rocketry opens up possibilities like intercontinental missiles, the range of which knows few limits while the payloads grow more lethal.|extension=png}} | ||
| | | 1946 | ||
| | | 150 days | ||
| | | [[#Improved rocket engines|Improved rocket engines]] | ||
| | | {{iconify|Support rocket artillery}}, {{iconify|Rocket artillery}}, {{iconify|Truck-drawn rocket artillery}} and {{iconify|Motorized rocket artillery}}: | ||
| | * Soft attack: {{green|+5%}} | ||
| | | {{Equipment | ||
| | |version=1.11 | ||
| | |width=340px | ||
| | |name=Rocket Interceptor III | ||
| | |desc=We have finally worked out most of the problems with the rocket engines and the Rocket Interceptor is now a solid close range defender of facilities. | ||
| | |resources=3{{icon|aluminium}} 3{{icon|tungsten}} 1{{icon|rubber}} | ||
| | |left={{Equipment/row|[[File:Manpower.png|19px|link=Manpower]] Service manpower|5}} | ||
| | {{Equipment/row|Air defense|10}} | ||
| | {{Equipment/row|Agility|60}} | ||
| | {{Equipment/row|Naval attack|5}} | ||
| | {{Equipment/row|Max speed|1150 km/h}} | ||
| | {{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|20}} | ||
| | |right={{Equipment/row|Range|500 km}} | ||
| | {{Equipment/row|Air attack|60}} | ||
| | {{Equipment/row|Air superiority|1.0}} | ||
| | {{Equipment/row|Naval targetting|10}} | ||
| | {{Equipment/row|Reliability|80%}} | ||
| | }} | ||
| | {{Equipment | ||
| | |version=1.11 | ||
| | |width=340px | ||
|name=Advanced guided missile | |||
|desc=Best unmanned flying bomb | |||
|file=Guided_missile_3 | |||
|resources=3{{icon|aluminium}} 3{{icon|tungsten}} | |||
|left={{Equipment/row|Range|11,000 km}} | |||
{{Equipment/row|Strategic bombing|600}} | |||
{{Equipment/row|Naval targetting|0.6}} | |||
{{Equipment/row|Reliability|80%}} | |||
|right={{Equipment/row|Agility|10}} | |||
{{Equipment/row|Naval attack|1.5}} | |||
{{Equipment/row|Max speed|9999 km/h}} | |||
{{Equipment/row|[[File:Production cost.png|link=Production]] Production cost|54}} | |||
}} | |||
|} | |} | ||
{{research navbox}} | |||
{{Mechanics_Navbox}} | |||
[[Category:Technology]] | |||
[[hoi4fr:Ingénierie]] | |||
2022年8月15日 (一) 23:55的版本
Engineering technology unlocks radar, nuclear weapons, jet and rocket engines, and improves research speed, encryption, decryption, and rocket artillery attack.
Engineering technology is separate from industrial technology, meaning the player must hire an engineering design company such as the USA's General Electric (+15%) in order to get research bonuses for engineering technology research. A nation may also be offered political decisions, for example "Give refuge to German scientists (+5%)" or "Give refuge to Italian scientists (+5%)", that give a bonus to engineering technology research for a (PP) cost.
Engineering research tree
Electronics
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.11。 |
This tree unlocks radar, radio, and improves research speed, encryption, and decryption. Electronics is also named electronic engineering.
Technology | Year | Base time | Effects | Equipment modules | ||
---|---|---|---|---|---|---|
1936 | 100 days | File:Research speed.png Research speed: +3% | Central rangefinding
A central station high up in the ship's mast determines the range to the target and transmits that information to the gun mounts.
Heavy attack: +5.0% |
RADAR technology
Technology | Year | Base time | Prerequisites | Effects | Equipment modules | ||||
---|---|---|---|---|---|---|---|---|---|
1936 | 175 days | Electronic mechanical engineering |
|
Basic radio
A basic two-way radio allows tanks to coordinate their tactical maneuvers on a small scale.
Breakthrough: +15.0% | |||||
1936 | 175 days | Radio |
|
– | |||||
1938 | 125 days | Radio detection |
|
A central station high up in the ship's mast determines the range to the target and transmits that information to the gun mounts.
Surface detection: +5 Improved radio
An improved radio allows commanders effective control over larger formations of tanks, permitting large-scale operational maneuvers.
Breakthrough: +30.0% | |||||
1939 | 125 days | Decimetric radar |
|
An improved radar set working in the 30cm wavelength range can accurately measure the range and bearing of even a small ship at ranges of over 25 kilometers.
Sub detection: +2 | |||||
1940 | 125 days | Improved decimetric radar |
|
Centrimetric gunnery radar
Equipped with cavity magnetrons, this radar set allows not only the detection of very small targets but even detecting the splashes of shells. This allows for true blind-fire against targets, even at night or in bad weather.
Light attack: +5.0%
Naval AA attack: +5.0%
Sub detection: +6 Advanced radio
With a more powerful transmitter and better reception, this radio allows communications over dozens of kilometers and in the face of enemy jamming.
Breakthrough: +45.0% | |||||
1941 | 125 days | Centimetric radar |
|
– | |||||
1942 | 125 days | Improved centimetric radar |
|
Integrated fire control radar
Working in the centimeter wavelength range, this radar set is fully integrated into the ships gunnery control and allows highly accurate gunfire control in all weather conditions.
Light attack: +10.0%
Naval AA attack: +10.0%
Sub detection: +14 |
Computing technology
Technology | Year | Base time | Prerequisites | Effects |
---|---|---|---|---|
1936 | 250 days | Electronic mechanical engineering |
| |
1938 | 250 days | Mechanical computing |
| |
1940 | 250 days | Computing machine |
| |
1942 | 250 days | Improved computing machine |
|
Ships
Technology | Year | Base time | Prerequisites | Equipment modules | ||
---|---|---|---|---|---|---|
1936 | 100 days | Mechanical computing | Director fire
A central director station fires all guns simultaneously at the command of the gunnery officer.
Heavy attack: +10.0%
Reliability: −5.0% | |||
1939 | 100 days | Basic fire control system | Mechanical rangekeeper
A mechanical computer in the ship continuously updates range and bearing to target from information fed to it by rangefinders and other sensors.
Heavy attack: +15.0%
Reliability: −7.5% | |||
1941 | 100 days | Improved fire control system | Ballistic computer
A more complex mechanical computer considers a large variety of factors when calculating the ballistic solutions to engage the target.
Heavy attack: +20.0%
Reliability: −10.0% |
Encryption methods
These technologies are only available without ‘La Résistance’ DLC. Computing machine, improved computing machine and advanced computing machine also count as encryption methods.
Technology | Year | Base time | Prerequisites | Effects |
---|---|---|---|---|
File:Encryption - polyalphabetical ciphers.png
Encryption - polyalphabetical ciphers With new methods of communication comes new risks for interception. Rotor cipher machines can be used to allow for rapid, complex encryption. |
1938 | 100 days | Computing machine | Encryption: +1 |
File:Encryption - cyclic permutations.png
Encryption - cyclic permutations Limitation in the randomization of cipher machines can be exploited to break the ciphers. By improving the randomness of the rotor mechanics, we can make this kind of cryptanalysis more difficult. |
1940 | 100 days | Improved computing machine | Encryption: +1 |
File:Encryption - pulse-code modulation.png
Encryption - pulse-code modulation Technological improvements and hard-earned experience allows us to implement more traffic flow security measures in our communication. |
1942 | 100 days | Advanced computing machine | Encryption: +1 |
Decryption methods
These technologies are only available without ‘La Résistance’ DLC. Computing machine, improved computing machine and advanced computing machine also count as decryption methods.
Technology | Year | Base time | Prerequisites | Effects |
---|---|---|---|---|
File:Decryption - frequency analysis.png
Decryption - frequency analysis Cryptanalysis is increasingly becoming an advanced mathematical science. Systems like card catalogs and devices like cyclometers can aid the necessary work. |
1938 | 150 days | Computing machine | Decryption: +1 |
File:Decryption - side-channel attack.png
Decryption - side-channel attack The development of more sophisticated computers allows for new applications of cryptanalysis methods like differencing, which can be used to break advanced cyphers when combined with new hand codebreaking methods. |
1940 | 150 days | Improved computing machine | Decryption: +1 |
File:Decryption - automated deduction.png
Decryption - automated deduction The increased computation power that improved our cryptanalysis so far threatens to create nearly unbreakable ciphers in the future. To stay ahead, we must be prepared to work more aggressively on gaining inside information on the technology. |
1942 | 150 days | Advanced computing machine | Decryption: +1 |
Nuclear technology
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.11。 |
Technology | Year | Base time | Prerequisites | Effects |
---|---|---|---|---|
1940 | 500 days | – | File:Research speed.png Research speed: +4% | |
1943 | 500 days | Atomic research | Unlocks nuclear reactor with a limit of 1 per state | |
File:Nuclear bombs.png
Nuclear bombs A project to construct an atomic bomb will be one of the most secretive and difficult tasks a nation can undertake, but, if successful, may change not only the course of today's wars but of the future of the world. |
1945 | 500 days | Nuclear reactor | Enables nuclear bombs |
Rocketry technology
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.11。 |
Note: Bug forum:1521765 regarding guided missile graphics erroneously showing resource costs and production costs. Guided missiles are produced at no cost through rocket sites at the rate of 1 missile per day per site. Please disregard all guided missile costs shown in the table below.
Technology | Year | Base time | Prerequisites | Effects | Equipment and modules | ||||
---|---|---|---|---|---|---|---|---|---|
1943 | 150 days | – | Unlocks rocket site with a limit of 2 per state | – | |||||
1944 | 200 days | Experimental rockets | Support rocket artillery, Rocket artillery, Truck-drawn rocket artillery Truck-drawn rocket artillery and Motorized rocket artillery:
|
Rocket Interceptor I
Short range experimental interceptor powered by an unreliable chemical rocket engine.
Range: 150 km
Air attack: 47
Air superiority: 1.0
Naval targetting: 10
Reliability: 30% Basic guided missile
Unmanned flying bomb
Range: 500 km
Strategic bombing: 300
Naval targetting: 0.6
Reliability: 80% | |||||
1944 | 200 days | Rocket engines | The development of Jet Engines is an essential prerequisite for the development of jet powered aircraft. This must be researched before you can research advanced aircraft | Gas turbine
An turbine developed from jet engines. High fuel consumption, but the highest speed of any engine at a given Engine Size.
Max speed: +25%
Fuel usage: +4 | |||||
1945 | 150 days | Rocket engines | Support rocket artillery, Rocket artillery, Truck-drawn rocket artillery Truck-drawn rocket artillery and Motorized rocket artillery:
|
Rocket Interceptor II
Short range interceptor powered by a slightly more reliable chemical rocket engine.
Range: 300 km
Air attack: 56
Air superiority: 1.0
Naval targetting: 10
Reliability: 50% Improved guided missile
Better unmanned flying bomb
Range: 640 km
Strategic bombing: 450
Naval targetting: 0.6
Reliability: 80% | |||||
1946 | 150 days | Improved rocket engines | Support rocket artillery, Rocket artillery, Truck-drawn rocket artillery Truck-drawn rocket artillery and Motorized rocket artillery:
|
Rocket Interceptor III
We have finally worked out most of the problems with the rocket engines and the Rocket Interceptor is now a solid close range defender of facilities.
Range: 500 km
Air attack: 60
Air superiority: 1.0
Naval targetting: 10
Reliability: 80% Advanced guided missile
Best unmanned flying bomb
Range: 11,000 km
Strategic bombing: 600
Naval targetting: 0.6
Reliability: 80% |
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