陆军单位:修订间差异

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== Nomenclature ==
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== 术语==
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The terms used in the game (e.g. regiment, brigade) have historically had different meanings in the militaries of different countries. This section explains the significance of these terms as they are defined for this game.
游戏中使用的术语(如团、旅)在不同国家的军队中历来有不同的含义。本节将解释这些术语在本游戏中的定义。


=== Division ===
=== ===
{{main|Division}}
{{main| 陆军师}}
Armies are composed of ''divisions'', which is the smallest unit a player can directly control.


=== Battalion ===
军队由'''师'''组成,这是玩家可以直接控制的最小单位。
Each division consists of 1-25 battalions - also sometimes called line battalions. This is the main fighting force, and the primary source of most statistics. The primary drain of manpower and equipment.


=== Battalion group and regiment ===
=== ===
All battalions belong to a specific classification or group, such as "Infantry Battalion", "Mobile Battalion" and "Armored Battalion".
每个师由1-25个营组成。这是主要的作战部队,也是大多数统计数据的来源。人力和装备主要消耗于营级单位。


Regiments are the "columns" in the template designer. Battalions from different groups must be in different regiments (columns). There is no other effect of regiments. And, as there are 5 regiments/columns but only 3 groups, it is never an issue. There are many other reasons not to use all 25 battalion slots and/or mix more then 1-2 battalion Groups anyway.
===营组和团===
所有的营都属于一个特定的营组,如“步兵部队”、“机动部队”和“装甲部队”。


=== Support company ===
团是模板设计中的“列”。不同分类的营必须位于不同的团(列)中。 团不会带来其他的效果。 一个师最多有5个团/列,而营只有3种,足够玩家使用。并且一般不会填满25个槽,不混编超过1-2个营组。
In addition to the battalions, a division may have up to 5 support companies. These often provide bonuses that cannot be otherwise obtained. Support companies can be roughly put into 4 unofficial groups:
* Artillery, which provides limited artillery tree capabilities for divisions that cannot afford to bring mainline artillery battalions along.
* Basic support, which only needs support equipment
* Motorized support, which needs support Equipment and some motorized
* Recon, which can be Cavalry (infantry weapons, support), motorized (infantry weapons, support, and motorized), armored car, or light tank


== Statistics ==
===支援连===
{{main|辅助部队(支援连)科技}}
除了营之外,一个师可以有5个支援连,提供额外的增益。支援连可以被粗略地分成四类:
 
*火炮支援,为陆军师提供廉价但有限的火炮攻击能力
*基本支援,需要支援装备
*机动支援,需要支援装备与摩托化装备
*侦察支援,需要骑兵(步兵武器,支援装备),摩托化步兵(步兵武器,支援装备和摩托化装备),装甲车或轻坦
 
==基本属性==
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Based on the Battalions, each division has a number of values. The calculation of the final values ranges from simple Addition (Summation), Averages, and Worst to "it is complicated" (Armor and Piercing).
以营为基本统计单位,每个师都有一系列的数值。
 
请注意,有些数值取决于'''实际'''装备。师会显示使用了“最新的”装备时的数值。但由于装备损失、装备缴获、产量不足等原因,许多老旧装备会被投入战场。尽管每个士兵都装备齐全,但师的数值也随之降低。当然对于某些师来说,故意限制其可用装备更有利于总体战略。 
 
这些数值中大部分可以通过制造装甲衍生型(包括坦克和其他装甲部队)来提高。然而,增加一个数值也会对其他的数值产生影响,<ref>参考[[Variant|衍生型]]以及[[Variant Upgrading|衍生型升级]]和[[Variant Armored units|衍生装甲单位]]</ref>。研究[[Land doctrine|陆战理论]]也会增加数值。
 
===基础数据===
 
*'''最大速度''':每个师的最大速度取决于'''最慢'''的营。大部分支援连没有自己的最大速度,因此不会影响师的速度(侦察连除外,它们拥有自己的最大速度)。
*'''生命值(HP)''':HP是生命值的英文缩写。用于显示部队承受伤害的能力,很大程度上取决于部队的人力与种类。HP(人力与部队种类)和装备在游戏中也和部队的“强度”息息相关。师的HP大小表示,在一个师被彻底摧毁之前能承受的打击或[[Land battle#Damage dealing|伤害]],数值是下属营与连的'''总和''',由师内所拥有的人力提供'''。'''机械化步兵营有30HP;骑兵营、步兵营、摩托化步兵营有25HP;伞兵营有22HP;山地步兵营和海军陆战队营有20HP;坦克营有2HP;所有的火炮营/摩托化火炮营都有0.6HP。在支援连中,侦察连、工兵连、后勤连和野战医院连都有2HP;宪兵连,维修连和通信连都有1HP;火炮支援连、反坦克支援连和防空支援连有0.2HP。当一个师受到伤害后,战斗属性会成比例地下降;举个例子,一个师只有一半HP的时候,战斗中攻防自然会减半。从数据中可以看出,坦克和火炮在承受伤害方面相对脆弱,只有人力多的营,如各种类型的步兵,才能使师承受高伤害并继续战斗直至组织度为零。<ref>参考[[Land warfare#Damage dealing|陆战伤害]]。</ref>
*'''组织度''':类似其他游戏中的士气,组织度是指一个师执行战斗的组织程度(一个单位愿意继续进攻或防守自己所在的省份)。师的组织度是所属营与连的'''平均值'''。由于步兵营的组织度比其他营高很多,所以一般的师都会编入步兵以提高组织度;尤其是装甲部队(尽量编入摩托化步兵营或机械化步兵营以防降低师的速度)。当师进行移动时,每小时降低{{red|20%}}的组织度回复且移动到新格子会减少组织度。<ref>参考 [[Defines#NMilitary|Defines: NMilitary HOURLY_ORG_MOVEMENT_IMPACT]]</ref>。师会根据当地基础设施获得自{{red|-25%}}(0基础设施)至{{green|+25%}}(10基础设施)的组织度回复修正。当发生战斗时不会获得组织度,遭受损耗时组织度也会减少<ref>参考[[Attrition and accidents#Organization loss|损耗与事故]]和[[Logistics#Out of supply penalties|后勤]]</ref>。当一个师组织度为零时将不会服从命令,无法进行战斗和按照指令移动。战斗往往是双方组织度的比拼<ref>参考[[Land warfare#Damage dealing|Land warfare Damage dealing]]</ref>,当一个师的组织度为零时,会引发下列两种情况: 
**如果该师是进攻方,将停止进攻,并返回到所属地区或者是原地待命。师会失去它的移动进程。在组织度恢复到一定程度之前,无法再次发动进攻。
**如果该师是防御方,则尝试撤退到最近的友方省份。如果无法撤出该省,则将直接被歼灭,直到该省所有战斗停止或被占领。
*'''恢复速度''':不参加战斗的师都会以固定的速度进行恢复。这个数据是''额外''恢复的速度,允许部队更快地参加战斗。如果一个师缺少补给,恢复速度也会降低。<ref>参考[[Logistics#Out of supply penalties|Logistics Out of supply penalties]]。</ref>师的恢复速率是所有营和连的'''平均值'''。
*'''侦察''':有助于战斗中的侦察。在战斗中,拥有侦察优势(受部队与将领影响)的一方可以在战斗中获得更多情报优势,更有可能在战斗中选择反制对手的战术<ref>参考[[战术]]</ref>。侦察连在战斗中有利于该师的[[Command group#Commander|指挥官]]进行战术选择与指挥。<ref>参考[[Support Companies technology|支援连科技]]。</ref>
*'''镇压能力''':压制当地抵抗的能力<ref>参考[[Occupation|占领区]]</ref>。数值表示该师能阻止反叛力量的形成与镇压它们活动的能力。师的镇压能力是所有营和连的'''总和'''。
*'''运输重量''':表示部队的规模或者“重量”。运输重量越大,海运需要的运输船越多。师的运输重量是所有营和连的'''总和'''。
*'''补给使用''':表示该单位每天消耗多少补给。此处请阅读[[后勤]]里的定义。编入一个后勤连可以减少师的日常补给消耗。<ref>参考[[Support Companies technology|支援连科技]]。</ref>师的补给使用为营和连的'''总和'''。
*'''可靠性''':可靠性是减少军事装备故障与损失的能力。可靠性越高,战斗中或损耗时装备故障与损失的几率就越小。<ref>参考[[Land warfare#Damage dealing|Land warfare Damage dealing]]和[[Attrition and accidents|Attrition and accidents]]。</ref>在师中编入一个维修连<ref>参考[[Support Companies technology|支援连科技]]</ref>,可以增加该师装备的可靠性。
*'''伤兵复原''':战斗中会造成士兵死亡,导致编制不满。尽管人力还会源源不断地补充到部队里面,但补充速率十分缓慢。伤兵复原是指可以让负伤的士兵重新编入部队以节省人力。编入野战医院连可以让师拥有伤兵复原能力。<ref>参考[[Support Companies technology|支援连科技]]。</ref>
*'''经验损失''':经验损失指单位出现伤亡时,会损失多少的经验。这个数值越低越好,野战医院连可以降低因伤亡而产生的经验损失。<ref>参考[[Support Companies technology|支援连科技]]。</ref>需要注意,人力与装备增援会引起额外的经验损失。


Do keep in mind that some values are also defined by the '''actual''' fielded equipment. The Division designer will simply assume the "best" equipment is used. But between equipment loss and capture as well as limited production relative to casualties, often much older gear might be pulled out of storage. While that will result in every soldier having something to fight with, it will drastically reduce the values. And of course for some divisions, intentional limiting of the usable equipment might be advisable. 
===战斗数据===


Most of these stats can be improved by building an armored variant (includes tanks and other armored derivatives). However, be aware that increasing one stat will adversely affect a different stat.  Reference [[Variant|Variant]] and [[Variant#Upgrading|Variant Upgrading]] and [[Variant#Armored units|Variant Armored units]].  Researching [[Land doctrine|Land doctrine]] can also increase stats.
*'''对人员杀伤''':每小时对敌方师的低装甲度部队进行多少次攻击。在战斗中,这个数据表示对低装甲度目标(如步兵或骑兵)而不是对高装甲度目标(如坦克和坦克衍生型)进行多少次攻击。数据大小为所有营和连的'''总和'''。
*'''对装甲杀伤''':每小时对敌方师的高装甲度部队进行多少次攻击。在战斗中,这个数据表示对高装甲度目标(如坦克和坦克衍生型)进行多少次攻击。数据大小为所有营和连的'''总和'''。
*'''对空攻击''':一支部队对敌机造成多少伤害。对空攻击可以降低敌方空军对你的部队的压制效果(击落更多的敌机)。对空攻击高时,可以降低敌方对该师的空优减益效果。数据大小为所有营和连的'''总和'''。
*'''防御''':类似其他游戏的“防御力”。这个数据表示师在防守时有多少防御力,也就是可以抵挡多少次攻击。当一个师的防御力低于受到的攻击次数时,该师在战斗中会遭受更多的有效攻击,难以守住防线。高防御力可以让一个师以低伤亡的代价坚守更长时间。数据大小为所有营和连的'''总和'''。
*'''突破''':类似其他游戏的“韧性”。作用与防御类似,只是在师进攻时起效。这个数据表示师在进攻时有多少防御力,也就是可以抵挡多少次防御方的攻击。当师突破低时,在战斗中会遭受更多的有效攻击,无法持续进攻。高突破可以让一个师持续有效地突破防线。数据大小为所有营和连的'''总和'''。
*'''装甲厚度''':如果进攻方的穿甲深度低于防守方的装甲厚度,则对防守方的攻击效果减半。如果进攻方部队的装甲厚度高于敌方的穿甲深度,进攻也会增加,即每次攻击造成的敌方组织度损失更高,因为高厚度的部队可以更自由地在交战中机动。一个师的装甲厚度等于该师最高装甲厚度的40%加上平均装甲厚度的60%(平均装甲厚度等于师的装甲厚度除以营数+1)。装甲厚度不是取决于单位种类,而是仅取决于装备。
*'''穿甲深度''':表示师能击穿敌方装甲并压制敌方装甲部队的能力。如果数值高于敌方装甲厚度,那么该师的进攻不受装甲方面的惩罚。一个师的穿甲深度等于该师最高穿甲深度的40%加上平均穿甲深度的60%。
*'''主动性''':高主动性可以增加计划速度,如果主动性为20%,并配备1级的通信连,可以将计划速度从2%/天增至2.4%/天。高主动性也会增加师从预备队增援前线的概率。
*'''堑壕''':表示部队修筑堑壕等临时防御工事,并选择有利地形展开阵型的能力。当你选中部队时,会显示部队当前的堑壕等级。师在不参加战斗且原地待命时,每天世界时1:00修筑一次堑壕。在防御时,堑壕可以提供大量的防守加成。
*'''战斗宽度''':表示在前线作战时师所占的空间。为了适应战场,投入战场的师必须适应战场的宽度。每个师的战斗宽度越少,可以同时投入战场的师就越多。然而师的战斗宽度小也会意味着更加脆弱。不同的营的战斗宽度不同。比如步兵营和装甲营占2个战斗宽度,炮兵营占3个战斗宽度,反坦克营和防空营占1个战斗宽度。支援连不占用战斗宽度(详见[[ 陆军师]] )。人海战术学说可以降低步兵营战斗宽度(从2宽度减至1.6宽度)。数据大小为所有营的'''总和'''。以下是战斗宽度的补充说明:  
**如果进攻方的师来自多个省份,那么每个多一个省份,战场宽度增加。
**由于战场宽度的性质,师的战术宽度基本是10,21,42。
**只有师级单位才能加入战场(无法命令师中某个单独的营进入战场而其他营待命)。
**投入战场的师总宽度超过战场宽度时会遭受惩罚。当进攻师总宽度超过战场宽度时,会自动把超出战场宽度的师作为预备队。
**人海突击学说的纵深突破可以降低步兵营的战斗宽度,允许更多的步兵师或者战斗宽度更大的师进入战场。
*'''装甲率''':表示组成该师的各个营中,装甲单位与非装甲单位的比例,即该师的装甲程度—遭受对人员杀伤与对装甲杀伤的比例。不同营的装甲度不同,比如步兵装甲度相当低(0%),机械化步兵装甲度很高(60-84%),超重型坦克营装甲度相当高(99%)。装甲度乘以进攻方的对装甲杀伤,再把非装甲度(1-装甲度)乘以进攻方的对人员杀伤,就是进攻方对该师的攻击次数。高装甲度的师受到更多的对装甲杀伤,低装甲度的师则受到更多的对人员杀伤。


=== Base stats===
=== 其他数据===
* '''Maximum speed.''' The division travels at the speed of its '''slowest''' battalion. Support companies are not counted in this calculation; they are assumed to have the same mobility as the rest of the division.
* '''HP.''' "HP" is an abbreviation for "hit points." This is the ability to absorb damage and is largely a function of manpower and role.  HP (manpower & role) and equipment are also tied to "strength" in the game.  Division HP represents how many hits or [[Land_battle#Damage_dealing|damage]] the division can take before it is destroyed and is the '''sum''' of all the HP of its battalions and companies.  Battalions of Mechanized Infantry have 30 HP; Cavalry, Infantry, and Motorized Infantry have 25 HP; Paratroopers 22 HP; Mountain Infantry and Marines 20 HP; Tanks 2 HP; and line artillery of all kinds have 0.6 HP. Among support elements, Recon, Engineers, Logistics and Field Hospitals have 2 HP; Military Police, Maintenance and Signal companies have 1 HP; and Support Artillery, Anti-Tank, and Anti-Air have 0.2 HP. When a division takes damage to its HP, the combat stats are reduced proportionally; for example, a division at half of its maximum HP can only use half of its maximum possible attacks or defenses in combat. What is obvious from these numbers is that tanks and artillery are relatively fragile when it comes to absorbing damage, and it is high-manpower battalions such as infantry of various kinds that enable divisions to take serious damage and continue fighting until their organization is gone.  Reference [[Land warfare#Damage dealing|Land warfare Damage dealing]]. 
* '''Organization.''' Known as "morale" in previous games, organization is the readiness of a division to perform combat (the willingness of a unit to either continue attacking or to continue holding the province that they are defending).  Organization of a division is the '''average''' of all the battalions and companies.  Since infantry battalions have much higher organization than other battalion types, it is generally a good idea to mix in some infantry with them; this is  especially true of the harder divisions such as tanks (try to use motorized or mechanized battalions as leg infantry will slow your movement speed).  Moving a division causes organization loss at the rate of {{red|-0.2}} organization per hour (reference [[Defines#NMilitary|Defines NMilitary HOURLY_ORG_MOVEMENT_IMPACT]]). Organization may also be lost through attrition or lack of supply (reference [[Attrition and accidents#Organization loss|Attrition and accidents Organization loss]] and [[Logistics#Out of supply penalties|Logistics Out of supply penalties]]).  A division without organization cannot operate as it is supposed to; it cannot stay in combat or move properly. Battles are always battles of Organization depletion (reference [[Land warfare#Damage dealing|Land warfare Damage dealing]]) and, depending on who the attacker is, reaching 0 has one of two effects: 
** If the attacker, then the division will stop attacking and will either stay in, or return to, the region it came from. Any movement progress is lost. It cannot be ordered to attack again until Organization has recovered a decent amount.
** If the defender, then the division will try to flee - leaving the province to the nearest friendly one. If it cannot leave the province, then it will simply be taken out of the fight until all combat in that province ceases or it is overrun. 
* '''Recovery rate.''' All divisions that are not in combat regenerate Organization at a fixed rate. This stat is ''additional'' regeneration on top of that, allowing a division to be better prepared for more combat. A division can suffer from a recovery rate penalty if it lacks supply.  Reference [[Logistics#Out of supply penalties|Logistics Out of supply penalties]].  The '''average''' of all battalions and companies.
* '''Recon.''' Contributes to reconnaissance during battle. In any combat the side with a reconnaissance advantage (from divisions and the general) over their enemy has more information about how their adversaries' forces are deployed and are more likely to pick better tactics for the day (reference [[Combat tactics]]).  Adding a recon support company will give an extra reconnaissance points bonus to the [[Command group#Commander|commander]] in charge of your division during battle.  Reference [[Support Companies technology|Support Companies technology]]. 
* '''Suppression.''' Ability to suppress local resistance (reference [[Occupation]]).  How well the division will stop the formation of partisan forces and their activities. The '''sum''' of all battalions and companies. 
* '''Weight.''' How large or "heavy" the unit is. The higher the number, the more convoys are needed when in naval transfer and the more planes are needed to drop paratroopers. The '''sum''' of all battalions and companies.
* '''Supply use.''' How much supply the unit consumes per day. Please read [[Supply]] on the significance of this. Adding a Logistics support company will reduce your division's daily supply consumption.  Reference [[Support Companies technology|Support Companies technology]].  The '''sum''' of all battalions and companies.  
* '''Reliability.''' Reliability is the resistance to military equipment breakdown and subsequent loss.  Higher reliability reduces the chance of equipment breakdown and loss during combat or from attrition. Reference [[Land warfare#Damage dealing|Land warfare Damage dealing]] and [[Attrition and accidents|Attrition and accidents]].  Incorporating a Maintenance support company (reference [[Support Companies technology|Support Companies technology]]) into your division will grant a bonus to each equipment type's reliability.  
* '''Trickleback.''' Normally Manpower that is lost in combat, just vanishes. While the Manpower pool does regrow to its maximum, this is very slow. Trickleback is a portion of casualties that can be saved and returned to the Manpower pool, conserving manpower.  This is provided by the Field Hospital support company.  Reference [[Support Companies technology|Support Companies technology]]. 
* '''Exp. loss.''' How much [[experience#Unit_experience|experience]] is lost when a unit suffers casualties. A high negative is better. A Field Hospital support company can reduce experience loss from casualties.  Reference [[Support Companies technology|Support Companies technology]].  Note that there is additional XP loss for bringing in reinforcements.


=== Combat stats ===
*'''[[Fuel|燃油]]容量:''' 表示一个单位可以存储多少燃油。燃油容量越高,部队在缺乏燃料补给的情况下全速行进的时间越长。
* '''Soft attack.''' How many attacks made each hour against the soft parts of an enemy division. In combat, this stat gives the number of attacks the unit can make against a target with low hardness (such as infantry or cavalry) instead of high hardness, armored targets (such as tanks and tank variants).  The '''sum''' of all battalions and companies.
*''' 燃油使用:''' 表示一个单位行进时使用多少燃油。耗油的陆地单位在训练或移动时会有燃油消耗,但是在战斗时消耗翻倍。
* '''Hard attack.''' How many attacks made each hour against the hard parts of an enemy division. In combat, this stat gives the number of attacks the unit can make against a target with high hardness (such as tanks and tank variants).  The '''sum''' of all battalions and companies. 
*''' 空投:''' 表示一个师能否进行空投。当所有的营全为伞兵营时(支援连的中、重喷火坦克不能被空投),一个师才可以进行空投。
* '''Air attack.''' How much damage a unit can do against enemy airplanes.  It can reduce the effectiveness of enemy aircraft attacking your division (capability of shooting down enemy aircraft).  High air attack can also help to counter enemy air superiority effects. The '''sum''' of all battalions and companies. 
*''' 特种部队上限:''' 表示一个国家最多拥有的特种部队营的数量。任何情况下特种部队数量不得超出该值。<ref>参考[[Infantry technology#Special forces|Infantry technology Special forces]] 。</ref>
* '''Defense.''' Known as "defensiveness" in previous games. This stat represents the number of defenses the division has when defending a province, that is, how many attacks it can avoid. When a division has no defenses left, it is more probable that it is hit when in combat and cannot hold its defensive position as well. Higher defense allows a division to hold the line longer with fewer casualties. '''Sum''' of all battalions and companies. 
* '''Breakthrough.''' Known as "toughness" in previous games. This works like defense, except it applies when the division is attacking a province. This stat represents the number of defenses the division has when attacking, that is, how many of the defender's attacks it can avoid. When the division has no defenses left, it is more probable that the division will be hit when in combat and cannot sustain the offensive as well.  Higher breakthrough allows a division to continue attacking the line more effectively. The '''sum''' of all battalions and companies. 
* '''Armor.''' It halves the number of soft and hard attacks made against the division if the attacking division's piercing is less than the defending division's armor. Higher armor than the enemy's piercing will also increase the number of unit attacks in combat and change the organization damage dice roll per attack from 1d4 to 1d6 as the unit can move around the battlefield more freely without getting pinned or damaged.  A division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division (or rather from testing, 70 % of the combined divisions armor divided by number of battalions + 1). Armor is not a property of unit type, only of its equipment.
* '''Piercing.''' Represents the ability of a division to pierce armor and pin down armored forces, restricting the movement. If the value is higher than the enemy's armor value, then the division suffers no penalty to its attacks. A division's piercing is equal to 40% of the highest piercing in the division plus 60% of the weighted-average piercing of all battalions in the division.
* '''Initiative.''' Higher initiative speeds up battle planning, so 20% initiative, as from a level 1 signals company, speeds up 2%/day planning to 2.4%/day. Higher initiative also increases the chance of a division joining a battle from the reserves. 
* '''Entrenchment.''' Represents the ability of a unit to build temporary defensive structures like trenches and pick favorable defensive positions like hills, to better defend against an enemy attack. Entrenchment level is mentioned in the army selection. Divisions build up entrenchment hourly when not engaged in combat and stationary (not moving). It provides a massive bonus when defending the province, going as far as an outright force multiplier.
* '''Combat width.''' Represents the room that the division takes up while fighting at the front line. In order to fit into battle, the division needs to fit into the combat width provided by the battlefield (typically 80 width). The less width that each division takes, the more divisions that can fire upon the enemy at the same time. However, making many thin divisions also has it's tradeoffs. Different battalion types increase the combat width of a division by a different amount.  For example, infantry and armored battalions use 2 width, artillery battalions use 3 width, and anti-tank and anti-air battalions use 1 width. Support companies do not increase the combat width of a division (see [[Divisions]] for details). The Mass Assault doctrine tree has options that reduce the combat width of infantry battalions (from 2 width to 1.6 width). The Field Marshal Offensive Doctrine trait also reduces combat width when on the attack.  The '''sum''' of all Battalions.  Combat width notes: 
** The normal maximum combat width provided by the battlefield is 80. 
** If attacking divisions come from more than one province, then another 40 width is added to the battlefield for each province. 
** Due to the above battlefield width numbers, divisions widths of 10, 20, and 40 tend to be common. However, numbers divisible by 4 will also work well. 
** Only full divisions can join a fight. 
** Fielding more divisions than the battlefield width supports will result in penalties.  When this happens, the Battle Interface will automatically put these extra divisons into reserve. 
** Frontage Reduction can reduce the amount of width taken up by divisions, thus allowing more to be used or slightly bigger divisions to be fielded. 
* '''Hardness.''' Represents what proportion of the division is made up of battalions which are armored and protected, that is, how "hard" (armored) the division is—the proportion of hard attacks to soft attacks it receives. Different battalions have different levels of hardness, for example, infantry being very "soft" (0%), mechanized infantry being quite hard (60-84%) and super heavy tanks being very hard (99%). Multiply this with the attacker's hard attack and multiply 1-hardness (i.e. softness) with the attacker's soft attack to find out how many attacks are made against the division.  Divisions with high hardness will suffer more hard attacks and fewer soft attacks. Divisions with low hardness will suffer more soft attacks and fewer hard attacks.


=== Other Stats ===
=== 装备花费===
* [[Fuel]] capacity: How much fuel a unit can store.  Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply.
每个师都需要一定数量的[[ 人力]] [[ 装备]] ,以及用以训练的时间。一般情况下,这些值都是师内所有单位的值求和。
* Fuel Usage: How much fuel a unit uses while it is operating.  Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption.
* Paradrop: A simple true/false check if the division can be paradropped. For it to be true, all Battalions must be Paratroopers. However, Companies can be mixed in freely. 
* Special Forces Cap: All Special Forces Battalions are under a country cap. Divisions cannot be changed, trained, given a different template or have their template adjusted if that would result in exceeding that cap.  Reference [[Infantry technology#Special forces|Infantry technology Special forces]].


=== Equipment cost ===
然而,训练时间是个例外。它取决于训练用时最长的那个单位。<ref>参考[[Army planner#Training|Army planner Training]] [[Command Group#Exercise|Command Group Exercise]] 。</ref>
Each division will require a certain amount of [[Manpower|manpower]], [[Equipment|equipment]], and training time to produce. Most of these values are simply a sum.


However, training time is the exception. It is based on the longest training time of any Battalion or Company.  Reference [[Army planner#Training|Army planner Training]] and [[Command Group#Exercise|Command Group Exercise]].
===地形修正===
{{main| 地形}}


=== Terrain modifiers ===
'' 地形'' 影响不同单位的进攻/突破,防御与移动。一个师内的所有营都会受到相同的地形修正,数值为所有营的平均值,但是支援连(如工兵连与侦察连)可以影响该师的地形修正。
{{main|Terrain}}
''Terrain'' can influence the performance of different unit types in offense, defense and even movement. Terrain modifiers are averaged between all Battalions, but the Support Companies (Engineer and Recon only) are additive.


== Unit types ==
== 单位类型==
{{SVersion|1.9}}
{{SVersion|1.9}}
''NOTE: The table below is not fully accurate. The table below is prepared using first generation equipment. Detailed information for subsequent generations will be found in [[Land units by unit]] and for a comparison of equipment of equivalent generation: [[Land units by year]]. Generally non-combat statistics are defined per battalion. But combat statistics are a function of equipment and thus not static. Additionally, battalions add modifiers to its equipment. For example, a Marine combat battalion adds +30% Breakthrough to its infantry equipment while an artillery support company has a -40% Soft Attack, -40% Hard Attack, -40% Defense, and -40% Breakthrough to its artillery equipment.
  (注:为了照应汉化组汉化、方便玩家查询,所有的摩托化炮兵均翻译为自行火炮,而所有的装甲衍生型自行火炮均翻译为轻/中/重/超重型自行火炮)
 
注意:本表并不完全准确。下表数据均基于初代装备。历代装备的详细数据可以在[[Land units by unit]] 找到,各代装备数据比较可以在[[Land units by year]] 查询。通常,非战斗数据是由营的种类来决定,而战斗数据则由装备来决定,因此后者并不是静态的。此外,不同营对于装备有着不同的修正。比如海军陆战队使用步兵装备时,会增加步兵装备30% 的突破。而一个火炮[[辅助部队(支援连)科技|支援连]]装备火炮时,会减少火炮装备40% 的对人员杀伤,40% 的对装甲杀伤,40% 的防御,以及40% 的突破(因为火炮[[辅助部队(支援连)科技|支援连]]需要的装备仅为火援营的1/3)。


Things are a little more complicated for Mechanized battalions. They use both Weapon and Mechanized equipment and the stats are a sum of both pieces of equipment (with a 10% bonus to Weapon Soft Attack and 500% bonus to Weapon Hard Attack).''
机械化营的情况有点特殊。它们的数据同时受步兵装备与机械化装备影响(增加步兵装备10% 的对人员杀伤和500% 的对装甲杀伤)。


Anti-air, anti-tank, and artillery are available as battalions placed in the brigade columns, or as [[Division#Support Companies|support companies]] in the support column. Support companies of AA, AT, or Arty have fewer guns than line battalions. Divisions can have both support and line versions. However, since a line battalion puts out more firepower than a smaller support unit, many commanders would prefer to have the extra firepower of a full battalion and leave the support slot open for a specialist company.
防空,反坦克以及火炮拥有营和[[ 辅助部队(支援连)科技| 支援连]] 两种编制。反坦,防空和火炮支援连使用的装备比营少。一个师可以同时拥有相同的火炮支援连和火炮营。然而,由于火炮营的火力比支援连高出很多,更多的指挥官倾向于在师中编入前者,并编入其他的支援连提高战斗力。


{| class="wikitable sortable"
{| class="wikitable sortable"
! rowspan="2" | Category
! rowspan="2" | 部队种类
! rowspan="2" | Unit
! rowspan="2" | 单位
! rowspan="2" | Icon
! rowspan="2" | 图标
! rowspan="2" | NATO Symbol
! rowspan="2" | 北约军事符号
! colspan="8" |Base
! colspan="8" | 基础数据
! colspan="3" |Cost
! colspan="3" | 花费
! rowspan="2" |Equipment Modifier
! rowspan="2" | 装备修正
! rowspan="2" |{{hover|For land doctrine and other effects.|Category}}
! rowspan="2" |{{hover|For land doctrine and other effects.| 营组}}
! colspan="12" |Equipment Stats (for most basic equipment, advanced versions here: [[Equipment]]/[[Land units by year]])
! colspan="12" | 装备数据(此数据对应最早期装备,后期装备请查阅[[Equipment]]/[[Land units by year]]
! rowspan="2" | Unit
! rowspan="2" | 单位
|-
|-
! HP
! 生命值
! Org.
! 组织度
! Recov.
! 恢复速度
! Suppr.
! 镇压能力
! Weight
! 运输重量
! Supply
! 补给使用
! Width
! 战斗宽度
! Special Effects
! 特殊效果
! {{Icon|manpower|1}}
!{{Icon|manpower| 人力}}
! Training
! 训练
! [[Equipment|Equip.]]
![[Equipment| 装备]]
! Speed
! 速度
! Soft Atk.
! 对人员杀伤
! Hard Atk.
! 对装甲杀伤
! Air Atk.
! 对空攻击
! Defense
! 防御
! Breakthr.
! 突破
! Armor
! 装甲厚度
! Pierce
! 穿甲深度
! Hardness
! 装甲度
! Fuel Capacity
! 燃油容量
! Fuel Usage
! 燃油使用
! Prod Cost
! 制造花费
|-
|-
| rowspan="9" | Infantry
| rowspan="9" | 步兵部队
| Infantry
| 步兵
| [[File:Infantry.png]]
|[[File:Infantry.png]]
| [[File:NATO infantry.png]]
|[[File:NATO infantry.png]]
| {{green|+25.0}}
|{{green|+25.0}}
| 60
|60
| {{green|0.3}}
|{{green|0.3}}
| {{green|+1.5}}
|{{green|+1.5}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.07}}
|{{red|+0.07}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 1000
|1000
| 90
|90
| 100 Infantry Equipment
|100 步兵装备
|
|
| Front line, foot infantry, all infantry, all army 
|Front line, foot infantry, all infantry, all army
| 4.0
|4.0
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+0.5}}
|{{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.0}}
|
|
| {{green|1}}
|{{green|+20.0}}
| 0%
|{{green|+2.0}}
| 0
|
| 0
|{{green|1}}
| {{red|+43.0}}
|0%
| Infantry
|0
|0
|{{red|+43.0}}
| 步兵
|-
|-
| Bicycle
| 自行车营
| [[File:Bicycle Battalion.png]]
|[[File:Bicycle Battalion.png]]
| [[File:NATO bicycle.png]]
|[[File:NATO bicycle.png]]
| {{green|+25.0}}
|{{green|+25.0}}
| 60
|60
| {{green|0.3}}
|{{green|0.3}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.07}}
|{{red|+0.07}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|1000
|90
|100 步兵装备, 10 支援装备
| +60% 最大速度
|Front line, foot infantry, all infantry, all army
|6.4
|{{green|+3.0}}
|{{green|+0.5}}
|
|
| 1000
|{{green|+20.0}}
| 90
|{{green|+2.0}}
| 100 Infantry Equipment, 10 Support Equipment
| +60% Max Speed
| Front line, foot infantry, all infantry, all army
| 6.4
| {{green|+3.0}}
| {{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.0}}
|
|
| {{green|1}}
|{{green|1}}
| 0%
|0%
| 0
|0
| 0
|0
| {{red|+83.0}}
|{{red|+83.0}}
| Bicycle
| 自行车营
|-
|-
| Mountain
| 山地步兵
| [[File:Mountaineers.png]]
|[[File:Mountaineers.png]]
| [[File:NATO mountain.png]]
|[[File:NATO mountain.png]]
| {{green|+20.0}}
|{{green|+20.0}}
| 70
|70
| {{green|0.4}}
|{{green|0.4}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.07}}
|{{red|+0.07}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 1000
|1000
| 120
|120
| 140 Infantry Equipment
|140 步兵装备
| +30% Breakthr.
| +30% 突破
| Front line, foot infantry, all infantry, all army 
|Front line, foot infantry, all infantry, all army
| 4.0
|4.0
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+0.5}}
|{{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.6}}
|
|
| {{green|1}}
|{{green|+20.0}}
| 0%
|{{green|+2.6}}
| 0
|
| 0
|{{green|1}}
| {{red|+60.2}}
|0%
| Mountain
|0
|0
|{{red|+60.2}}
| 山地步兵
|-
|-
| Marines
| 海军陆战队
| [[File:Marine.png]]
|[[File:Marine.png]]
| [[File:NATO marine.png]]
|[[File:NATO marine.png]]
| {{green|+20.0}}
|{{green|+20.0}}
| 70
|70
| {{green|0.4}}
|{{green|0.4}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.06}}
|{{red|+0.06}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|1000
|120
|150 步兵装备
| +30% 突破
|Front line, foot infantry, all infantry, all army
|4.0
|{{green|+3.0}}
|{{green|+0.5}}
|
|
| 1000
|{{green|+20.0}}
| 120
|{{green|+2.6}}
| 150 Infantry Equipment
| +30% Breakthr.
| Front line, foot infantry, all infantry, all army
| 4.0
| {{green|+3.0}}
| {{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.6}}
|
|
| {{green|1}}
|{{green|1}}
| 0%
|0%
| 0
|0
| 0
|0
| {{red|+64.5}}
|{{red|+64.5}}
| Marines
| 海军陆战队
|-
|-
| Paratrooper
| 伞兵
| [[File:Paratroop.png]]
|[[File:Paratroop.png]]
| [[File:NATO paratroop.png]]
|[[File:NATO paratroop.png]]
| {{green|+22.0}}
|{{green|+22.0}}
| 70
|70
| {{green|0.4}}
|{{green|0.4}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.06}}
|{{red|+0.06}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 1000
|1000
| 150
|150
| 130 Infantry Equipment
|130 步兵装备
|
|
| Front line, foot infantry, all infantry, all army 
|Front line, foot infantry, all infantry, all army
| 4.0
|4.0
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+0.5}}
|{{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.0}}
|
|
| {{green|1}}
|{{green|+20.0}}
| 0%
|{{green|+2.0}}
| 0
|
| 0
|{{green|1}}
| {{red|+55.9}}
|0%
| Paratrooper
|0
|0
|{{red|+55.9}}
| 伞兵
|-
|-
| Anti-Tank
| 反坦克
| [[File:Anti-tank.png]]
|[[File:Anti-tank.png]]
| [[File:NATO_anti-tank.png]]
|[[File:NATO_anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
|
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|500
|120
|36 反坦克炮
|
|Front line, line artillery, all army
|4.0
|{{green|+4.0}}
|{{green|+15.0}}
|
|
| 500
|{{green|+4.0}}
| 120
| 36 Anti-Tank
|
|
| Front line, line artillery, all army
| 4.0
| {{green|+4.0}}
| {{green|+15.0}}
|
| {{green|+4.0}}
|
|
|
| {{green|75}}
|{{green|75}}
| 0%
|0%
| 0
|0
| 0 
|0
| {{red|+144.0}}
|{{red|+144.0}}
| Anti-Tank
| 反坦克
|-
|-
| Anti-Air
| 防空
| [[File:Anti-air.png]]
|[[File:Anti-air.png]]
| [[File:NATO anti-air.png]]
|[[File:NATO anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 120
|120
| 30 Anti-Air
|30 防空炮
|
|
| line artillery, all army 
|line artillery, all army
| 4.0
|4.0
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+7.0}}
|{{green|+7.0}}
| {{green|+19.0}}
|{{green|+19.0}}
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+1.0}}
|{{green|+1.0}}
|
|
| {{green|25}}
|{{green|25}}
| 0%
|0%
| 0
|0
| 0
|0
| {{red|+120.0}}
|{{red|+120.0}}
| Anti-Air
| 防空
|-
|-
| Artillery
| 炮兵
| [[File:Artillery.png]]
|[[File:Artillery.png]]
| [[File:NATO artillery.png]]
|[[File:NATO artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.20}}
|{{red|+0.20}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|120
|36 火炮
|
|line artillery, artillery, all army
|4.0
|{{green|+25.0}}
|{{green|+2.0}}
|
|
| 500
|{{green|+10.0}}
| 120
|{{green|+6.0}}
| 36 Artillery
|
| line artillery, artillery, all army
| 4.0
| {{green|+25.0}}
| {{green|+2.0}}
|
| {{green|+10.0}}
| {{green|+6.0}}
|
|
| {{green|5}}
|{{green|5}}
| 0%
|0%
| 0
|0
| 0
|0
| {{red|+126.0}}
|{{red|+126.0}}
| Artillery
| 炮兵
|-
|-
| Rocket Artillery
| 火箭炮兵
| [[File:Rocket artillery.png]]
|[[File:Rocket artillery.png]]
| [[File:NATO rocket artillery.png]]
|[[File:NATO rocket artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.20}}
|{{red|+0.20}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|120
|36 火箭炮
|
|
| 500
|{{hover|Yes they are not artillery but that does nothing.|line artillery, all army}}
| 120
|4.0
| 36 Rocket Artillery
|{{green|+30.0}}
|{{green|+1.0}}
|
|
| {{hover|Yes they are not artillery but that does nothing.|line artillery, all army}}
|{{green|+12.0}}
| 4.0
|{{green|+9.0}}
| {{green|+30.0}}
| {{green|+1.0}}
|
| {{green|+12.0}}
| {{green|+9.0}}
|
|
| {{green|2}}
|{{green|2}}
| 0%
|0%
| 0
|0
| 0
|0
| {{red|+144.0}}
|{{red|+144.0}}
| Rocket Artillery
| 火箭炮兵
|-
|-
| rowspan="9" |Mobile Battalions
| rowspan="9" | 机动部队
| Motorized Anti-Tank
| 摩托化反坦克炮
| [[File:Motorized anti-tank.png|60px]]
|[[File:Motorized anti-tank.png|60px]]
| [[File:NATO motorized anti-tank.png|47px]]
|[[File:NATO motorized anti-tank.png|47px]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
|
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.15}}
|{{red|+0.15}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|500
|120
|36 反坦克炮, 50 摩托化装备(卡车)
|
|line artillery, all army
|12.0
|{{green|+4.0}}
|{{green|+15.0}}
|
|{{green|+4.0}}
|
|
| 500
| 120
| 36 Anti-Tank, 50 Motorized (Trucks)
| line artillery, all army
| 12.0
| {{green|+4.0}}
| {{green|+15.0}}
|
| {{green|+4.0}}
|
|
|
| {{green|75}}
|{{green|75}}
| 10%
|10%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+269.0}}
|{{red|+269.0}}
| Motorized Anti-Tank
| 自行反坦克炮
|-
|-
| Motorized Anti-Air
| 摩托化防空炮
| [[File:Motorized anti-air.png|60px]]
|[[File:Motorized anti-air.png|60px]]
| [[File:NATO motorized anti-air.png|47px]]
|[[File:NATO motorized anti-air.png|47px]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.15}}
|{{red|+0.15}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|500
|120
|30 防空炮, 50 摩托化装备(卡车)
|
|
| 500
|line artillery, all army
| 120
|12.0
| 30 Anti-Air, 50 Motorized (Trucks)
|{{green|+3.0}}
|{{green|+7.0}}
| line artillery, all army
|{{green|+19.0}}
| 12.0
|{{green|+4.0}}
| {{green|+3.0}}
|{{green|+1.0}}
| {{green|+7.0}}
| {{green|+19.0}}
| {{green|+4.0}}
| {{green|+1.0}}
|
|
| {{green|25}}
|{{green|25}}
| 10%
|10%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+245.0}}
|{{red|+245.0}}
| Motorized Anti-Air
| 自行防空炮
|-
|-
| Motorized Artillery
| 摩托化炮兵
| [[File:Motorized artillery.png|60px]]
|[[File:Motorized artillery.png|60px]]
| [[File:NATO motorized artillery.png|47px]]
|[[File:NATO motorized artillery.png|47px]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.30}}
|{{red|+0.30}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|120
|36 火炮, 50 摩托化装备(卡车)
|
|line artillery, all army
|12.0
|{{green|+25.0}}
|{{green|+2.0}}
|
|
| 500
|{{green|+10.0}}
| 120
|{{green|+6.0}}
| 36 Artillery, 50 Motorized (Trucks)
| line artillery, all army
| 12.0
| {{green|+25.0}}
| {{green|+2.0}}
|
| {{green|+10.0}}
| {{green|+6.0}}
|
|
| {{green|5}}
|{{green|5}}
| 10%
|10%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+251.0}}
|{{red|+251.0}}
| Motorized Artillery
| 自行火炮
|-
|-
| Motorized Rocket Artillery
| 自行火箭炮
| [[File:Motorized rocket brigade.png]]
|[[File:Motorized rocket brigade.png]]
| [[File:NATO motorized rocket brigade.png]]
|[[File:NATO motorized rocket brigade.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.28}}
|{{red|+0.28}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|120
|36 火箭炮, 50 摩托化装备(卡车)
//存疑
|
|line artillery, all army
|12.0
|{{green|+30.0}}
|{{green|+1.0}}
|
|
| 500
|{{green|+12.0}}
| 120
|{{green|+9.0}}
| 36 Rocket Artillery, 50 Motorized (Trucks)
| line artillery, all army
| 12.0
| {{green|+30.0}}
| {{green|+1.0}}
|
| {{green|+12.0}}
| {{green|+9.0}}
|
|
| {{green|2}}
|{{green|2}}
| 10%
|10%
| 46.00
|46.00
| 1.2
| 1.2
| {{red|+269.0}}
|{{red|+269.0}}
| Motorized Rocket Artillery
| 自行火箭炮
|-
|-
| Motorized Rocket (Katyusha)
| 喀秋莎自行火箭炮(Katyusha)
| [[File:Motorized rocket brigade.png]]
|[[File:Motorized rocket brigade.png]]
| [[File:NATO motorized rocket brigade.png]]
|[[File:NATO motorized rocket brigade.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.28}}
|{{red|+0.28}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|120
|20 自行火箭炮, 15 摩托化装备(卡车)
|
|line artillery, all army
|12.0
|{{green|+36.0}}
|{{green|+1.0}}
|
|
| 500
|{{green|+15.0}}
| 120
|{{green|+12.0}}
| 20 Mot. R. Artillery, 15 Motorized (Trucks)
| line artillery, all army
| 12.0
| {{green|+36.0}}
| {{green|+1.0}}
|
| {{green|+15.0}}
| {{green|+12.0}}
|
|
| {{green|2}}
|{{green|2}}
| 10%
|10%
| 50.688
|50.688
| 1.32
|1.32
| {{red|+277.5}}
|{{red|+277.5}}
| Motorized Rocket (Katyusha)
| 喀秋莎自行火箭炮(Katyusha)
|-
|-
| Cavalry
| 骑兵
| [[File:Cavalry.png]]
|[[File:Cavalry.png]]
| [[File:NATO cavalry.png]]
|[[File:NATO cavalry.png]]
| {{green|+25.0}}
|{{green|+25.0}}
| 70
|70
| {{green|0.3}}
|{{green|0.3}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{red|+0.5}}
|{{red|+0.5}}
| {{red|+0.12}}
|{{red|+0.12}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 1000
|1000
| 120
|120
| 120 Infantry Equipment
|120 步兵装备
| +60% Max Speed
| +60% 最大速度
| Front line, all army
|Front line, all army
| 6.4
|6.4
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+0.5}}
|{{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.0}}
|
|
| {{green|1}}
|{{green|+20.0}}
| 0%
|{{green|+2.0}}
| 0
|
| 0
|{{green|1}}
| {{red|+51.6}}
|0%
| Cavalry
|0
|0
|{{red|+51.6}}
| 骑兵
|-
|-
| Motorized Infantry
| 摩托化步兵
| [[File:Motorized.png]]
|[[File:Motorized.png]]
| [[File:NATO motorized.png]]
|[[File:NATO motorized.png]]
| {{green|+25.0}}
|{{green|+25.0}}
| 60
|60
| {{green|0.3}}
|{{green|0.3}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{red|+0.75}}
|{{red|+0.75}}
| {{red|+0.11}}
|{{red|+0.11}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|1200
|90
|100 步兵装备, 50 摩托化装备(卡车)
|
|
| 1200
|front line, all infantry, all army
| 90
|12.0
| 100 Infantry Equipment, 50 Motorized (Trucks)
|{{green|+3.0}}
|
|{{green|+0.5}}
| front line, all infantry, all army
| 12.0
| {{green|+3.0}}
| {{green|+0.5}}
|
|
| {{green|+20.0}}
|{{green|+20.0}}
| {{green|+2.0}}
|{{green|+2.0}}
|
|
| {{green|1}}
|{{green|1}}
| 10%
|10%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+168.0}}
|{{red|+168.0}}
| Motorized Infantry
| 摩托化步兵
|-
|-
| Mechanized
| 机械化步兵
| [[File:Mechanized.png]]
|[[File:Mechanized.png]]
| [[File:NATO mechanized.png]]
|[[File:NATO mechanized.png]]
| {{green|+30.0}}
|{{green|+30.0}}
| 60
|60
| {{green|0.3}}
|{{green|0.3}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{red|+1.0}}
|{{red|+1.0}}
| {{red|+0.18}}
|{{red|+0.18}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 1200
|1200
| 120
|120
| 100 Infantry Equipment, 50 Mechanized
|100 步兵装备, 50 机械化装备
| +10% Soft Atk. and +400% Hard Atk.
| +10% 对人员杀伤和 +400% 对装甲杀伤
| Front line, all infantry, all army 
|Front line, all infantry, all army
| 8.0/10.0/12.0
|8.0/10.0/12.0
| {{green|+3.3}}
|{{green|+3.3}}
| {{green|+2.5}}
|{{green|+2.5}}
|
| {{green|+46.0}}
|{{green|+46.0}}
| {{green|+6.0}}
|{{green|+6.0}}
| {{green|10/15/20}}
|{{green|10/15/20}}
| {{green|12}}
|{{green|12}}
| 60%<br>72%<br>84%
|60%<br>72%<br>84%
| 92.16
|92.16
| 2.40
|2.40
| {{red|+440.0}}
|{{red|+440.0}}
| Mechanized
| 机械化步兵
|-
|-
| Armored Car
| 装甲车
| [[File:Armored Car.png|74px]]
|[[File:Armored Car.png|74px]]
| [[File:NATO armored car.png|50px]]
|[[File:NATO armored car.png|50px]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
| {{green|+2.5}}
|{{green|+2.5}}
| {{red|+0.8}}
|{{red|+0.8}}
| {{red|+0.14}}
|{{red|+0.14}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|60 装甲车
|
|Front line, all infantry, all army
|9.0
|{{green|+6.0}}
|{{green|+2.0}}
|
|
| 500
|{{green|+2.0}}
| 180
|{{green|+12.0}}
| 60 Armored Cars
|{{green|3}}
|
|{{green|6}}
| Front line, all infantry, all army
|65%
| 9.0
|30.67
| {{green|+6.0}}
|0.8
| {{green|+2.0}}
|{{red|+240.0}}
|
| 装甲车
| {{green|+2.0}}
| {{green|+12.0}}
| {{green|3}}
| {{green|6}}
| 65%
| 30.67
| 0.8
| {{red|+240.0}}
| Armored Car
|-
|-
| rowspan="21" | Tanks
| rowspan="21" | 装甲部队
| Light Tank
| 轻型坦克
| [[File:Light tank.png]]
|[[File:Light tank.png]]
| [[File:NATO light tank.png]]
|[[File:NATO light tank.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
| {{green|2.5}}
|{{green|2.5}}
| {{red|+1.0}}
|{{red|+1.0}}
| {{red|+0.20}}
|{{red|+0.20}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 500
|500
| 180
|180
| 60 Light Tanks
|60 轻型坦克
| rowspan="6" |
| rowspan="6" |
| Front line, tank, all armor, all army
|Front line, tank, all armor, all army
| 10.0/12.0/14.0
|10.0/12.0/14.0
| {{green|+13.0}}
|{{green|+13.0}}
| {{green|+4.0}}
|{{green|+4.0}}
|
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+26.0}}
|{{green|+26.0}}
| {{green|10}}
|{{green|10}}
| {{green|10}}
|{{green|10}}
| 80%
|80%
| 92.16
|92.16
| 2.40
|2.40
| {{red|+480.0}}
|{{red|+480.0}}
| Light Tank
| 轻型坦克
|-
|-
| Medium Tank
| 中型坦克
| [[File:Medium tank.png]]
|[[File:Medium tank.png]]
| [[File:NATO medium tank.png]]
|[[File:NATO medium tank.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
| {{green|2.5}}
|{{green|2.5}}
| {{red|+1.25}}
|{{red|+1.25}}
| {{red|+0.22}}
|{{red|+0.22}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|50 中型坦克
|Front line, tank, all armor, all army
|8.0/9.0/10.0
|{{green|+19.0}}
|{{green|+14.0}}
|
|
| 500
|{{green|+5.0}}
| 180
|{{green|+36.0}}
| 50 Medium Tanks
|{{green|60}}
| Front line, tank, all armor, all army
|{{green|61}}
| 8.0/9.0/10.0
|90%
| {{green|+19.0}}
|138.24
| {{green|+14.0}}
|3.60
|
|{{red|+600.0}}
| {{green|+5.0}}
| 中型坦克
| {{green|+36.0}}
| {{green|60}}
| {{green|61}}
| 90%
| 138.24
| 3.60
| {{red|+600.0}}
| Medium Tank
|-
|-
| Heavy Tank
| 重型坦克
| [[File:Heavy tank.png]]
|[[File:Heavy tank.png]]
| [[File:NATO heavy armor.png]]
|[[File:NATO heavy armor.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
| 10
| {{green|0.3}}
|{{green|0.3}}
| {{green|2.5}}
|{{green|2.5}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.30}}
|{{red|+0.30}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|40 重型坦克
|Front line, tank, all armor, all army
|5.0/6.0/6.0
|{{green|+15.0}}
|{{green|+12.0}}
|
|
| 500
|{{green|+6.0}}
| 180
|{{green|+36.0}}
| 40 Heavy Tanks
|{{green|70}}
| Front line, tank, all armor, all army
|{{green|35}}
| 5.0/6.0/6.0
|95%
| {{green|+15.0}}
|168.96
| {{green|+12.0}}
|4.40
|
|{{red|+1000.0}}
| {{green|+6.0}}
| 重型坦克
| {{green|+36.0}}
| {{green|70}}
| {{green|35}}
| 95%
| 168.96
| 4.40
| {{red|+1000.0}}
| Heavy Tank
|-
|-
| Super Heavy Tank
| 超重型坦克
| [[File:Super heavy tank.png]]
|[[File:Super heavy tank.png]]
| [[File:NATO super heavy armor.png]]
|[[File:NATO super heavy armor.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
| {{green|2.5}}
|{{green|2.5}}
| {{red|+1.75}}
|{{red|+1.75}}
| {{red|+0.40}}
|{{red|+0.40}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|15 超重型坦克
|Front line, tank, all armor, all army
|4.0
|{{green|+38.0}}
|{{green|+45.0}}
|
|
| 500
|{{green|+10.0}}
| 180
|{{green|+74.0}}
| 15 Super Heavy Tanks
|{{green|145}}
| Front line, tank, all armor, all army
|{{green|146}}
| 4.0
|99%
| {{green|+38.0}}
|384.00
| {{green|+45.0}}
|10.00
|
|{{red|+1500.0}}
| {{green|+10.0}}
| 超重型坦克
| {{green|+74.0}}
| {{green|145}}
| {{green|146}}
| 99%
| 384.00
| 10.00
| {{red|+1500.0}}
| Super Heavy Tank
|-
|-
| Modern Tank
| 现代坦克
| [[File:Modern tank.png]]
|[[File:Modern tank.png]]
| [[File:NATO modern armor.png]]
|[[File:NATO modern armor.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
| {{green|2.5}}
|{{green|2.5}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.25}}
|{{red|+0.25}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|50 现代坦克
|Front line, tank, all armor, all army
|10.0
|{{green|+33.0}}
|{{green|+32.0}}
|
|
| 500
|{{green|+10.0}}
| 180
|{{green|+84.0}}
| 50 Modern Tanks
|{{green|130}}
| Front line, tank, all armor, all army
|{{green|131}}
| 10.0
|98%
| {{green|+33.0}}
|192.00
| {{green|+32.0}}
|5.00
|
|{{red|+1400.0}}
| {{green|+10.0}}
| 现代坦克
| {{green|+84.0}}
| {{green|130}}
| {{green|131}}
| 98%
| 192.00
| 5.00
| {{red|+1400.0}}
| Modern Tank
|-
|-
| Amphibious Tank *requires Man the Guns DLC
| 两栖坦克
| [[File:Amphibious Tank.png]]
<nowiki>*</nowiki>需要
| [[File:NATO Amphibious Tank.png]]
 
| {{green|+2.0}}
炮手就位DLC
| 10
|[[File:Amphibious Tank.png]]
| {{green|0.3}}
|[[File:NATO Amphibious Tank.png]]
|{{green|+2.0}}
| {{red|+1.0}}
|10
| {{red|+0.20}}
|{{green|0.3}}
| {{red|+2.0}}
|
| increased attack (+20% marsh, +30% river, +50% amphibious)
|{{red|+1.0}}
| 500
|{{red|+0.20}}
| 180
|{{red|+2.0}}
| 50 Amphibious Tanks
| 增加攻击(+20% 沼泽, +30% 河流, +50% 两栖)
| Front line, tank, all armor, all army
|500
| 7.0
|180
| {{green|+13.0}}
|50 两栖坦克
| {{green|+4.0}}
|Front line, tank, all armor, all army
|7.0
| {{green|+4.0}}
|{{green|+13.0}}
| {{green|+26.0}}
|{{green|+4.0}}
| {{green|20}}
|
| {{green|10}}
|{{green|+4.0}}
| 80%
|{{green|+26.0}}
| 192.00
|{{green|20}}
| 4.00
|{{green|10}}
| {{red|+500.0}}
|80%
| Amphibious Tank *requires Man the Guns DLC
|192.00
|4.00
|{{red|+500.0}}
| 两栖坦克
<nowiki>*</nowiki>需要
 
炮手就位DLC
|-
|-
| Light TD
| 轻型自行反坦克炮
| [[File:Light tank anti-tank.png]]
|[[File:Light tank anti-tank.png]]
| [[File:NATO light tank anti-tank.png]]
|[[File:NATO light tank anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
| 0
| {{green|0.3}}
|{{green|0.3}}
| {{green|1.0}}
|{{green|1.0}}
| {{red|+1.0}}
|{{red|+1.0}}
| {{red|+0.20}}
|{{red|+0.20}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|
| 500
|500
| 180
|180
| 30 L. Tank Destroyer
|30 轻型自行反坦克炮
|
|
| Front line, all armor, all army
|Front line, all armor, all army
| 10.0/12.0/14.0
|10.0/12.0/14.0
| {{green|+6.0}}
|{{green|+6.0}}
| {{green|+10.0}}
|{{green|+10.0}}
|
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{green|10}}
|{{green|10}}
| {{green|50}}
|{{green|50}}
| 80%
|80%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+240.0}}
|{{red|+240.0}}
| Light TD
| 轻型自行反坦克炮
|-
|-
| Medium TD
| 中型自行反坦克炮
| [[File:Medium tank anti-tank.png]]
|[[File:Medium tank anti-tank.png]]
| [[File:NATO medium tank anti-tank.png]]
|[[File:NATO medium tank anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.3}}
|{{green|0.3}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.25}}
|{{red|+1.25}}
| {{red|+0.22}}
|{{red|+0.22}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|24 中型自行反坦克炮
|
|
| 500
|Front line, all armor, all army
| 180
|8.0/9.0/10.0
| 24 M. Tank Destroyer
|{{green|+5.0}}
|{{green|+20.0}}
|
|
| Front line, all armor, all army
|{{green|+5.0}}
| 8.0/9.0/10.0
|{{green|+1.3}}
| {{green|+5.0}}
|{{green|60}}
| {{green|+20.0}}
|{{green|88}}
|
| {{green|+5.0}}
| {{green|+1.3}}
| {{green|60}}
| {{green|88}}
| 90%
| 90%
| 69.12
|69.12
| 1.80
|1.80
| {{red|+288.0}}
|{{red|+288.0}}
| Medium TD
| 中型自行反坦克炮
|-
|-
| Heavy TD
| 重型自行反坦克炮
| [[File:Heavy tank anti-tank.png]]
|[[File:Heavy tank anti-tank.png]]
| [[File:NATO heavy armor anti-tank.png]]
|[[File:NATO heavy armor anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.3}}
|{{green|0.3}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.30}}
|{{red|+0.30}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|20 重型自行反坦克炮
|
|
| 500
|Front line, all armor, all army
| 180
|5.0/6.0/6.0
| 20 H. Tank Destroyer
|{{green|+6.0}}
|{{green|+25.0}}
|
|
| Front line, all armor, all army
|{{green|+4.0}}
| 5.0/6.0/6.0
|{{green|+1.0}}
| {{green|+6.0}}
|{{green|70}}
| {{green|+25.0}}
|{{green|96}}
|
|95%
| {{green|+4.0}}
|84.48
| {{green|+1.0}}
|2.20
| {{green|70}}
|{{red|+500.0}}
| {{green|96}}
| 重型自行反坦克炮
| 95%
| 84.48
| 2.20
| {{red|+500.0}}
| Heavy TD
|-
|-
| Super Heavy TD
| 超重型自行反坦克炮
| [[File:Super heavy tank anti-tank.png]]
|[[File:Super heavy tank anti-tank.png]]
| [[File:NATO super heavy armor anti-tank.png]]
|[[File:NATO super heavy armor anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.3}}
|{{green|0.3}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.75}}
|{{red|+1.75}}
| {{red|+0.40}}
|{{red|+0.40}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|7 超重型自行反坦克炮
|
|
| 500
|Front line, all armor, all army
| 180
|4.0
| 7 SH. Tank Destroyer
|{{green|+12.0}}
|{{green|+70.0}}
|
|
| Front line, all armor, all army
|{{green|+7.0}}
| 4.0
|{{green|+1.8}}
| {{green|+12.0}}
|{{green|145}}
| {{green|+70.0}}
|{{green|170}}
|
|99%
| {{green|+7.0}}
|192.00
| {{green|+1.8}}
|5.00
| {{green|145}}
|{{red|+700.0}}
| {{green|170}}
| 超重型自行反坦克炮
| 99%
| 192.00
| 5.00
| {{red|+700.0}}
| Super Heavy TD
|-
|-
| Modern TD
| 现代自行反坦克炮
| [[File:Modern tank anti-tank.png]]
|[[File:Modern tank anti-tank.png]]
| [[File:NATO modern armor anti-tank.png]]
|[[File:NATO modern armor anti-tank.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.3}}
|{{green|0.3}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.25}}
|{{red|+0.25}}
| {{red|+2.0}}
|{{red|+2.0}}
|
|500
|180
|24 现代自行反坦克炮
|
|
| 500
|Front line, all armor, all army
| 180
|10
| 24 Modern Tank Destroyer
|{{green|+10.0}}
|{{green|+42.0}}
|
|
| Front line, all armor, all army
|{{green|+8.0}}
| 10
|{{green|+2.0}}
| {{green|+10.0}}
|{{green|130}}
| {{green|+42.0}}
|{{green|165}}
|
|98%
| {{green|+8.0}}
|96.00
| {{green|+2.0}}
|2.50
| {{green|130}}
|{{red|+672.0}}
| {{green|165}}
| 现代自行反坦克炮
| 98%
| 96.00
| 2.50
| {{red|+672.0}}
| Modern TD
|-
|-
| Light SP Artillery
| 轻型自行火炮
| [[File:Light tank artillery.png]]
|[[File:Light tank artillery.png]]
| [[File:NATO light tank artillery.png]]
|[[File:NATO light tank artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.0}}
|{{red|+1.0}}
| {{red|+0.40}}
|{{red|+0.40}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|
| 500
|500
| 180
|180
| 36 Light SP Artillery
|36 轻型自行火炮
|
|
| All armor, all army
|All armor, all army
| 10.0/12.0/14.0
|10.0/12.0/14.0
| {{green|+34.0}}
|{{green|+34.0}}
| {{green|+0.5}}
|{{green|+0.5}}
|
|
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{green|5}}
|{{green|5}}
| {{green|4}}
|{{green|4}}
| 50%
|50%
| 46.08
|46.08
| 1.20
|1.20
| {{red|+288.0}}
|{{red|+288.0}}
| Light SP Artillery
| 轻型自行火炮
|-
|-
| Medium SP Artillery
| 中型自行火炮
| [[File:Medium tank artillery.png]]
|[[File:Medium tank artillery.png]]
| [[File:NATO medium tank artillery.png]]
|[[File:NATO medium tank artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|1.5}}
|{{green|1.5}}
| {{red|+1.25}}
|{{red|+1.25}}
| {{red|+0.44}}
|{{red|+0.44}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|180
|36 中型自行火炮
|
|
| 500
|All armor, all army
| 180
|8.0/9.0/10.0
| 36 Medium SP Artillery
|{{green|+42.0}}
|{{green|+1.0}}
|
|
| All armor, all army
|{{green|+5.0}}
| 8.0/9.0/10.0
|{{green|+3.0}}
| {{green|+42.0}}
|{{green|45}}
| {{green|+1.0}}
|{{green|5}}
|
|65%
| {{green|+5.0}}
|69.12
| {{green|+3.0}}
|1.80
| {{green|45}}
|{{red|+432.0}}
| {{green|5}}
| 中型自行火炮
| 65%
| 69.12
| 1.80
| {{red|+432.0}}
| Medium SP Artillery
|-
|-
| Heavy SP Artillery
| 重型自行火炮
| [[File:Heavy tank artillery.png]]
|[[File:Heavy tank artillery.png]]
| [[File:NATO heavy armor artillery.png]]
|[[File:NATO heavy armor artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|1.5}}
|{{green|1.5}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.60}}
|{{red|+0.60}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|180
|24 重型自行火炮
|
|
| 500
|All armor, all army
| 180
|5.0/6.0/6.0
| 24 Heavy SP Artillery
|{{green|+55.0}}
|{{green|+1.0}}
|
|
| All armor, all army
|{{green|+4.0}}
| 5.0/6.0/6.0
|{{green|+2.0}}
| {{green|+55.0}}
|{{green|45}}
| {{green|+1.0}}
|{{green|8}}
|
| {{green|+4.0}}
| {{green|+2.0}}
| {{green|45}}
| {{green|8}}
| 80%
| 80%
| 84.48
|84.48
| 2.20
|2.20
| {{red|+600.0}}
|{{red|+600.0}}
| Heavy SP Artillery
| 重型自行火炮
|-
|-
| Super Heavy SP Artillery
| 超重型自行火炮
| [[File:Super heavy tank artillery.png]]
|[[File:Super heavy tank artillery.png]]
| [[File:NATO super heavy armor artillery.png]]
|[[File:NATO super heavy armor artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|1.25}}
|{{green|1.25}}
| {{red|+1.75}}
|{{red|+1.75}}
| {{red|+0.80}}
|{{red|+0.80}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|180
|12 超重型自行火炮
|
|
| 500
|All armor, all army
| 180
|4.0
| 12 SH SP Artillery
|{{green|+85.0}}
|{{green|+3.0}}
|
|
| All armor, all army
|{{green|+7.0}}
| 4.0
|{{green|+3.5}}
| {{green|+85.0}}
|{{green|100}}
| {{green|+3.0}}
|{{green|9}}
|
|90%
| {{green|+7.0}}
|192.00
| {{green|+3.5}}
|5.00
| {{green|100}}
|{{red|+1200.0}}
| {{green|9}}
| 超重型自行火炮
| 90%
| 192.00
| 5.00
| {{red|+1200.0}}
| Super Heavy SP Artillery
|-
|-
| Modern SP Artillery
| 现代自行火炮
| [[File:Modern tank artillery.png]]
|[[File:Modern tank artillery.png]]
| [[File:NATO modern armor artillery.png]]
|[[File:NATO modern armor artillery.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|1.5}}
|{{green|1.5}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.50}}
|{{red|+0.50}}
| {{red|+3.0}}
|{{red|+3.0}}
|
|500
|180
|40 现代自行火炮
|
|
| 500
|All armor, all army
| 180
|10
| 40 Modern SP Artillery
|{{green|+80.0}}
|{{green|+3.0}}
|
|
| All armor, all army
|{{green|+8.0}}
| 10
|{{green|+4.0}}
| {{green|+80.0}}
|{{green|90}}
| {{green|+3.0}}
|{{green|10}}
|
|85%
| {{green|+8.0}}
|96.00
| {{green|+4.0}}
|2.50
| {{green|90}}
|{{red|+1120.0}}
| {{green|10}}
| 现代自行火炮
| 85%
| 96.00
| 2.50
| {{red|+1120.0}}
| Modern SP Artillery
|-
|-
| Light SP Anti-Air
| 轻型自行防空炮
| [[File:Light tank anti-air.png]]
|[[File:Light tank anti-air.png]]
| [[File:NATO light tank anti-air.png]]
|[[File:NATO light tank anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|0.75}}
|{{green|0.75}}
| {{red|+1.0}}
|{{red|+1.0}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 180
|180
| 15 Light SP Anti-Air
|15 轻型自行防空炮
| rowspan="5" | +50% Soft Atk.
| rowspan="5" | +50% 对人员杀伤
| All armor, all army
|All armor, all army
| 10.0/12.0/14.0
|10.0/12.0/14.0
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+1.0}}
|{{green|+1.0}}
| {{green|+15.0}}
|{{green|+15.0}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{green|5}}
|{{green|5}}
| {{green|5}}
|{{green|5}}
| 50%
|50%
| 23.04
|23.04
| 0.60
|0.60
| {{red|+150.0}}
|{{red|+150.0}}
| Light SP Anti-Air
| 轻型自行防空炮
|-
|-
| Medium SP Anti-Air
| 中型自行防空炮
| [[File:Medium tank anti-air.png]]
|[[File:Medium tank anti-air.png]]
| [[File:NATO medium tank anti-air.png]]
|[[File:NATO medium tank anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|0.8}}
|{{green|0.8}}
| {{red|+1.25}}
|{{red|+1.25}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 180
|180
| 12 Medium SP Anti-Air
|12 中型自行防空炮
| All armor, all army
|All armor, all army
| 8.0/9.0/10.0
|8.0/9.0/10.0
| {{green|+6.75}}
|{{green|+6.75}}
| {{green|+3.0}}
|{{green|+3.0}}
| {{green|+22.0}}
|{{green|+22.0}}
| {{green|+2.5}}
|{{green|+2.5}}
| {{green|+2.5}}
|{{green|+2.5}}
| {{green|45}}
|{{green|45}}
| {{green|40}}
|{{green|40}}
| 65%
|65%
| 34.56
|34.56
| 0.90
|0.90
| {{red|+144.0}}
|{{red|+144.0}}
| Medium SP Anti-Air
| 中型自行防空炮
|-
|-
| Heavy SP Anti-Air
| 重型自行防空炮
| [[File:Heavy tank anti-air.png]]
|[[File:Heavy tank anti-air.png]]
| [[File:NATO heavy armor anti-air.png]]
|[[File:NATO heavy armor anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|0.75}}
|{{green|0.75}}
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 180
|180
| 8 Heavy SP Anti-Air
|8 重型自行防空炮
| All armor, all army
|All armor, all army
| 5.0/6.0/6.0
|5.0/6.0/6.0
| {{green|+6.75}}
|{{green|+6.75}}
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+17.0}}
|{{green|+17.0}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{green|+2.0}}
|{{green|+2.0}}
| {{green|45}}
|{{green|45}}
| {{green|25}}
|{{green|25}}
| 80%
|80%
| 42.24
|42.24
| 1.10
|1.10
| {{red|+200.0}}
|{{red|+200.0}}
| Heavy SP Anti-Air
| 重型自行防空炮
|-
|-
| Super Heavy SP Anti-Air
| 超重型自行防空炮
| [[File:Super heavy tank anti-air.png]]
|[[File:Super heavy tank anti-air.png]]
| [[File:NATO super heavy armor anti-air.png]]
|[[File:NATO super heavy armor anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|0.75}}
|{{green|0.75}}
| {{red|+1.75}}
|{{red|+1.75}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 180
|180
| 4 SH. SP Anti-Air
|4 超重型自行防空炮
| All armor, all army
|All armor, all army
| 4.0
|4.0
| {{green|+17.25}}
|{{green|+17.25}}
| {{green|+9.0}}
|{{green|+9.0}}
| {{green|+50.0}}
|{{green|+50.0}}
| {{green|+3.5}}
|{{green|+3.5}}
| {{green|+3.5}}
|{{green|+3.5}}
| {{green|100}}
|{{green|100}}
| {{green|98}}
|{{green|98}}
| 90%
|90%
| 96.00
|96.00
| 2.50
|2.50
| {{red|+400.0}}
|{{red|+400.0}}
| Super Heavy SP Anti-Air
| 超重型自行防空炮
|-
|-
| Modern SP Anti-Air
| 现代自行防空炮
| [[File:Modern tank anti-air.png]]
|[[File:Modern tank anti-air.png]]
| [[File:NATO modern armor anti-air.png]]
|[[File:NATO modern armor anti-air.png]]
| {{green|+0.6}}
|{{green|+0.6}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
| {{green|2.0}}<ref>[[forum:1395828]]</ref>
|{{green|2.0}}<ref>[[forum:1395828]]</ref>
| {{red|+1.5}}
|{{red|+1.5}}
| {{red|+0.10}}
|{{red|+0.10}}
| {{red|+1.0}}
|{{red|+1.0}}
|
|
| 500
|500
| 180
|180
| 12 Modern SP Anti-Air
|12 现代自行防空炮
| All armor, all army
|All armor, all army
| 10
|10
| {{green|+13.5}}
|{{green|+13.5}}
| {{green|+7.5}}
|{{green|+7.5}}
| {{green|+50.0}}
|{{green|+50.0}}
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|+4.0}}
|{{green|+4.0}}
| {{green|90}}
|{{green|90}}
| {{green|100}}
|{{green|100}}
| 85%
|85%
| 48.00
|48.00
| 1.25
|1.25
| {{red|+336.0}}
|{{red|+336.0}}
| Modern SP Anti-Air
| 现代自行防空炮
|-
|-
| rowspan="14" |[[Division#Support Companies|Support]]
| rowspan="14" |[[Division#Support Companies| 支援部队]]
| Anti-Tank
| 反坦克支援连
| [[File:Support anti-tank.png]]
|[[File:Support anti-tank.png]]
| [[File:NATO support anti-tank.png]]
|[[File:NATO support anti-tank.png]]
| {{green|+0.2}}
|{{green|+0.2}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.08}}
|{{red|+0.08}}
|
|
|
|
| 300
|300
| 120
|120
| 24 Anti-Tank
|24 反坦克炮
| rowspan="14" |Reduced values for support companies
| rowspan="14" |Reduced values for support companies
| Front line, support, all army
|Front line, support, all army
|
| {{green|+2.0}}
| {{green|+7.5}}
|
| {{green|+2.0}}
|
|
| {{green|63.7}}
|
|
| 0
|{{green|+2.0}}
| 0
|{{green|+7.5}}
| {{red|+96.0}}
|
| Anti-Tank
|{{green|+2.0}}
|
|
|{{green|63.7}}
|
|0
|0
|{{red|+96.0}}
| 反坦克支援连
|-
|-
| Anti-Air
| 防空支援连
| [[File:Support anti-air.png]]
|[[File:Support anti-air.png]]
| [[File:NATO support anti-air.png]]
|[[File:NATO support anti-air.png]]
| {{green|+0.2}}
|{{green|+0.2}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.10}}
|{{red|+0.10}}
|
|
|300
|120
|20 防空炮
|Support, all army
|
|
|{{green|+1.8}}
|{{green|+4.2}}
|{{green|+15.2}}
|{{green|+2.4}}
|{{green|+0.6}}
|
|
| 300
|{{green|25}}
| 120
| 20 Anti-Air
| Support, all army
|
| {{green|+1.8}}
| {{green|+4.2}}
| {{green|+15.2}}
| {{green|+2.4}}
| {{green|+0.6}}
|
|
| {{green|25}}
|0
|
|0
| 0
|{{red|+80.0}}
| 0
| 防空支援连
| {{red|+80.0}}
| Anti-Air
|-
|-
| Artillery
| 火炮支援连
| [[File:Support artillery.png]]
|[[File:Support artillery.png]]
| [[File:NATO support artillery.png]]
|[[File:NATO support artillery.png]]
| {{green|+0.2}}
|{{green|+0.2}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.16}}
|{{red|+0.16}}
|
|
|300
|120
|12 火炮
|Support, artillery, all army
|
|{{green|+15.0}}
|{{green|+1.2}}
|
|
|{{green|+6.0}}
|{{green|+3.6}}
|
|
| 300
|{{green|5}}
| 120
| 12 Artillery
| Support, artillery, all army
|
| {{green|+15.0}}
| {{green|+1.2}}
|
| {{green|+6.0}}
| {{green|+3.6}}
|
| {{green|5}}
|
|
| 0
|0
| 0
|0
| {{red|+42.0}}
|{{red|+42.0}}
| Artillery
| 火炮支援连
|-
|-
| Rocket Artillery
| 火箭炮支援连
| [[File:Support rocket artillery.png]]
|[[File:Support rocket artillery.png]]
| [[File:NATO support rocket artillery.png]]
|[[File:NATO support rocket artillery.png]]
| {{green|+0.2}}
|{{green|+0.2}}
| 0
|0
| {{green|0.1}}
|{{green|0.1}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.16}}
|{{red|+0.16}}
|
|
|300
|120
|12 火箭炮
|Support, artillery, all army
|
|{{green|+15.0}}
|{{green|+0.5}}
|
|{{green|+6.0}}
|{{green|+4.5}}
|
|
|{{green|2}}
|
|
| 300
|0
| 120
|0
| 12 Rocket Artillery
|{{red|+48.0}}
| Support, artillery, all army
| 火箭炮支援连
|
| {{green|+15.0}}
| {{green|+0.5}}
|
| {{green|+6.0}}
| {{green|+4.5}}
|
| {{green|2}}
|
| 0
| 0
| {{red|+48.0}}
| Rocket Artillery
|-
|-
| Cavalry Recon
| 骑兵侦察连
| [[File:Recon.png]]
|[[File:Recon.png]]
| [[File:NATO recon.png]]
|[[File:NATO recon.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
| +1 侦察
|500
|120
|40 步兵装备, 10 支援装备
|Support, front line, all army
|
|{{green|+0.3}}
|
|
|{{green|+10.0}}
|{{green|+1.0}}
|
|
| +1 Recon
|{{green|1}}
| 500
| 120
| 40 Infantry Equipment, 10 Support Equipment
| Support, front line, all army
|
| {{green|+0.3}}
|
|
| {{green|+10.0}}
| {{green|+1.0}}
|
| {{green|1}}
|
|
| 0
|0
| 0
|0
| {{red|+57.2}}
|{{red|+57.2}}
| Cavalry Recon
| 骑兵侦察连
|-
|-
| Motorized Recon
| 摩托化侦察连
| [[File:Motorized Recon.png|75px]]
|[[File:Motorized Recon.png|75px]]
| [[File:NATO Motorized Recon.png|50px]]
|[[File:NATO Motorized Recon.png|50px]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
| +1.5 侦察
|500
|120
|40 步兵装备, 10 支援装备, 20 摩托化装备
|Support, front line, all army
|
|{{green|+0.3}}
|{{green|0.05}}
|
|
| +1.5 Recon
|{{green|+2.0}}
| 500
|{{green|+1.0}}
| 120
| 40 Infantry Equipment, 10 Support Equipment, 20 Motorized
| Support, front line, all army
|
| {{green|+0.3}}
| {{green|0.05}}
|
| {{green|+2.0}}
| {{green|+1.0}}
|
|
| {{green|1}}
|{{green|1}}
| 10%
|10%
| 46
|46
| 1.2
|1.2
| {{red|+107.2.0}}
|{{red|+107.2.0}}
| Motorized Recon
| 摩托化侦察连
|-
|-
| Armored Car Recon
| 轻型装甲侦察连
| [[File:Armored Car Recon.png|75px]]
|[[File:Armored Car Recon.png|75px]]
| [[File:NATO Armored Car Recon.png|50px]]
|[[File:NATO Armored Car Recon.png|50px]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
|
| +2 Recon
| +2 侦察
| 500
|500
| 120
|120
| 24 Armored Cars
|24 装甲车
| Support, front line, all army
|Support, front line, all army
|
| {{green|+0.6}}
|{{green|+0.6}}
| {{green|+0.2}}
|{{green|+0.2}}
|
| {{green|+1.0}}
|{{green|+1.0}}
| {{green|+6.0}}
|{{green|+6.0}}
| {{green|3}}
|{{green|3}}
| {{green|6}}
|{{green|6}}
| 65%
|65%
| 30.67
|30.67
| 0.8
|0.8
| {{red|+96}}
|{{red|+96}}
| Armored Car Recon
| 轻型装甲侦察连
|-
|-
| Light Tank Recon
| 装甲侦察连
| [[File:Light Tank Recon.png|75px]]
|[[File:Light Tank Recon.png|75px]]
| [[File:NATO Light Tank Recon.png|50px]]
|[[File:NATO Light Tank Recon.png|50px]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
| +1 侦察
|500
|120
|24 轻型坦克
|Support, front line, all army
|
|{{green|+1.3}}
|{{green|+0.4}}
|
|
| +1 Recon
|{{green|+2.0}}
| 500
|{{green|+13.0}}
| 120
|{{green|10}}
| 24 light tanks
|{{green|10}}
| Support, front line, all army
|80%
|
|92
| {{green|+1.3}}
|2.4
| {{green|+0.4}}
|{{red|+192}}
|
| 装甲侦察连
| {{green|+2.0}}
| {{green|+13.0}}
| {{green|10}}
| {{green|10}}
| 80%
| 92
| 2.4
| {{red|+192}}
| Light Tank Recon
|-
|-
| Engineers
| 工兵连
| [[File:Engineer.png]]
|[[File:Engineer.png]]
| [[File:NATO engineer.png]]
|[[File:NATO engineer.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
|
| +5 Max. Entrenchment, improves fort & amphibious combat, adds defense bonus
| +5 堑壕最大值, 提升要塞和两栖作战效果,提供防御加成
| 300
|300
| 120
|120
| 10 Infantry Equipment, 30 Support Equipment
|10 步兵装备, 30 支援装备
| Support, front line, all army
|Support, front line, all army
|
| {{green|+1.5}}
| {{green|+0.5}}
|
| {{green|+22.0}}
| {{green|+3.0}}
|
| {{green|1}}
|
|
| 0
|{{green|+1.5}}
| 0
|{{green|+0.5}}
| {{red|+124.0}}
|
| Engineers
|{{green|+22.0}}
|{{green|+3.0}}
|
|{{green|1}}
|
|0
|0
|{{red|+124.0}}
| 工兵连
|-
|-
| Field Hospital
| 野战医院
| [[File:Field hospital.png]]
|[[File:Field hospital.png]]
| [[File:NATO field hospital.png]]
|[[File:NATO field hospital.png]]
| {{green|+2.0}}
|{{green|+2.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.05}}
|{{red|+0.05}}
|
| +20% [[Manpower|人力]]恢复,<br> -10% 伤亡造成的[[Experience#Unit experience|经验损失]]
|500
|120
|20 摩托化装备, 30 支援装备
|Support, all army
|
|
|
|
|
|
|
|
| +20% [[Manpower]] regained,<br> -10% [[Experience#Unit experience|Experience]] lost from casualties
| 500
| 120
| 20 Motorized, 30 Support Equipment
| Support, all army
|
|
|
|
|
|
|
|
|
|
|
| 0 
|0
| 0
|0
| {{red|+170.0}}
|{{red|+170.0}}
| Field Hospital
| 野战医院
|-
|-
| Logistics Company
| 后勤连
| [[File:Logistics company.png]]
|[[File:Logistics company.png]]
| [[File:NATO logistics company.png]]
|[[File:NATO logistics company.png]]
| {{green|+1.0}}
|{{green|+1.0}}
| 10
|10
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
|
|
| -10%补给消耗, -5% 燃料消耗
|500
|120
|10 摩托化装备, 20 支援装备
|Support, all army
|
|
|
|
|
|
|
|
|
|
| -10% Supply Consumption, -5% Fuel Consumption
| 500
| 120
| 10 Motorized, 20 Support Equipment
| Support, all army
|
|
|
|
|
|
|
|
|
|
| 0
|0
| 0
|0
| {{red|+105.0}}
|{{red|+105.0}}
| Logistics Company
| 后勤连
|-
|-
| Maintenance Company
| 维修连
| [[File:Maintenance company.png]]
|[[File:Maintenance company.png]]
| [[File:NATO maintenance company.png]]
|[[File:NATO maintenance company.png]]
| {{green|+1.0}}
|{{green|+1.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.03}}
|{{red|+0.03}}
|
| + 5% Reliability,<br> +5% equipment capture ratio
| + 5% 可靠性,<br> +5% 装备缴获率
| 500
|500
| 120
|120
| 25 Support Equipment
|25 支援装备
| Support, all army
|Support, all army
|
|
|
|
|
|
|
|
|
|
|
| 0
|0
| 0
|0
| {{red|+100.0}}
|{{red|+100.0}}
| Maintenance Company
| 维修连
|-
|-
| Military Police
| 宪兵队
| [[File:Military police.png]]
|[[File:Military police.png]]
| [[File:NATO military police.png]]
|[[File:NATO military police.png]]
| {{green|+1.0}}
|{{green|+1.0}}
| 0
|0
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
| +20% 镇压能力
|500
|180
|40 步兵装备, 10 支援装备
|Support, all army
|
|{{green|+3.0}}
|{{green|+0.5}}
|
|{{green|+20.0}}
|{{green|+2.0}}
|
|
| +20% Suppression
|{{green|1}}
| 500
| 180
| 40 Infantry Equipment, 10 Support Equipment
| Support, all army
|
| {{green|+3.0}}
| {{green|+0.5}}
|
| {{green|+20.0}}
| {{green|+2.0}}
|
| {{green|1}}
|
|
| 0
|0
| 0
|0
| {{red|+56.0}}
|{{red|+56.0}}
| Military Police
| 宪兵队
|-
|-
| Signal Company
| 通信连
| [[File:Signal company.png]]
|[[File:Signal company.png]]
| [[File:NATO signal company.png]]
|[[File:NATO signal company.png]]
| {{green|+1.0}}
|{{green|+1.0}}
| 20
|20
| {{green|0.3}}
|{{green|0.3}}
|
| {{red|+0.1}}
|{{red|+0.1}}
| {{red|+0.02}}
|{{red|+0.02}}
|
| +20% Initiative
| +20% 主动性
| 500
|500
| 120
|120
| 10 Motorized, 20 Support Equipment
|10 摩托化装备, 20 支援装备
| Support, all army
|Support, all army
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|0
| 0
|0
| 0
|{{red|+105.0}}
| {{red|+105.0}}
| 通信连
| Signal Company
|-
|-
|}
|}


== Equipment ==
== 装备==
{{main|Equipment}}
{{main| 装备}}
Equipment is produced by [[Production]] Lines. All units use Equipment of some sort. An Equipment Type is a more abstract grouping, such as Medium Tanks. A Division that has a [[Division template]] that uses Medium Tanks can use any type of Medium Tank Equipment to fill its Equipment needs. The statistics of a unit are determined by the statistics of its equipment types. This may be modified by the unit itself; for example, [[Division#Support_Companies|support units]] typically get penalties to most combat statistics.
 
装备由[[ 生产]] 线制造。任何单位都需要一种或多种装备。装备类型是一种抽象组合,例如中型坦克。如果师的[[Division template|模板]] 里有使用中型坦克的单位,那么任何型号的中型坦克都可以装备该师。一个单位的数据是由它的装备类型决定的。同时,一些单位可以修正装备数据;比如,[[ 辅助部队(支援连)科技| 支援连]] 的战斗数据会有一定的减益。


== Self-Propelled Variants ==
== 衍生型==
{{SVersion|1.9}}
{{SVersion|1.9}}
Armored units have the following self-propelled [[variant]]s in addition to the base "tank" type:  
装甲单位除了“坦克”之外,还有以下衍生型单位:  


* Self-propelled anti-air (SPAA). 
* 自行防空(SPAA)。
* Self-propelled artillery (SPA or SPART).  Also commonly known as self-propelled gun (SPG). 
* 自行火炮(SzhPA,SPART 或SPG)
* Tank destroyer (TD). Also lesser known as self-propelled anti-tank (SPAT). 
* 坦歼(TD),或自行反坦克(SPAT)。


These are found as additional research option tabs on the tank icon in the research tree.  
在研究界面里,衍生型研究在坦克图标的旁边。  


Compared with the towed versions, self-propelled battalions provide the following benefits:  
  与牵引式相比,自行式具有以下优点  
* Speed - Towed battalions have a speed of 4.0 km/h (although towed support units match division speed).  
* Damage - With the exception of AA, considerably higher damage is available. 
* Armor - General increase in armor values for the division. 
* Hardness - Towed versions have 0% Hardness. 
* Reliability - Self-propelled vehicles can have their Reliability stat upgraded. Towed versions are locked at 80%. 
* Cost - The Production Cost is generally higher for self-propelled variants per battalion, but converting obsolete tanks to self-propelled versions is much cheaper and faster to produce than their towed counterparts in addition to conserving valuable resources.  


Motorized units have the following variant: 
*速度-牵引式火炮营的速度只有4.0km/h(支援连不在此范围内)。
* Motorized rocket artillery. 
*伤害-除了部分自行防空炮,其他均拥有比牵引式更高的伤害。
* Motorized artillery.
* 装甲厚度-总体上会提升师的装甲厚度。
* Motorized anti-tank.
* 装甲度-自行式火炮具有一定的装甲度,而牵引式火炮装甲度为0%。
* Motorized anti-Air.
* 可靠性- 自行式的可靠性可以进一步提升,而牵引式可靠性锁定为80%
* 花费- 自行式生产花费更高,但是可以通过改造旧式坦克获得,这样比生产新的牵引式速度更快,生产花费更低,还能节省宝贵的资源。


Having the ability to switch an existing tank production line to self-propelled variants efficiently is one reason why it may be advisable to divide production of a tank among multiple production lines.
摩托化单位有以下衍生型: 
 
*自行火箭炮(MRA)
*自行火炮(MA)
*自行反坦克炮(MAT)
*自行防空炮(MAA)
 
建议将坦克生产分成多个生产线,这样在生产衍生型时效率更高。
 
==师的模板==


== Division Examples ==
*[[Historical Divisions]]
*[[Historical Divisions]]




{{Mechanics_Navbox}}
{{Mechanics_Navbox}}
[[Category:Units]]
[[ 分类:Units]]
 
[[en:Land units]]


[[hoi4de:Land units]]
<references />
[[hoi4es:Land units]]
[[hoi4fr:Land units]]
[[hoi4pl:Land units]]
[[hoi4pt:Land units]]
[[hoi4ru:Land units]]

2023年3月6日 (一) 14:48的最新版本

术语

游戏中使用的术语(如团、旅)在不同国家的军队中历来有不同的含义。本节将解释这些术语在本游戏中的定义。

主条目:陆军师

军队由组成,这是玩家可以直接控制的最小单位。

每个师由1-25个营组成。这是主要的作战部队,也是大多数统计数据的来源。人力和装备主要消耗于营级单位。

营组和团

所有的营都属于一个特定的营组,如“步兵部队”、“机动部队”和“装甲部队”。

团是模板设计中的“列”。不同分类的营必须位于不同的团(列)中。 团不会带来其他的效果。 一个师最多有5个团/列,而营只有3种,足够玩家使用。并且一般不会填满25个槽,不混编超过1-2个营组。

支援连

除了营之外,一个师可以有5个支援连,提供额外的增益。支援连可以被粗略地分成四类:

  • 火炮支援,为陆军师提供廉价但有限的火炮攻击能力
  • 基本支援,需要支援装备
  • 机动支援,需要支援装备与摩托化装备
  • 侦察支援,需要骑兵(步兵武器,支援装备),摩托化步兵(步兵武器,支援装备和摩托化装备),装甲车或轻坦

基本属性

以营为基本统计单位,每个师都有一系列的数值。

请注意,有些数值取决于实际装备。师会显示使用了“最新的”装备时的数值。但由于装备损失、装备缴获、产量不足等原因,许多老旧装备会被投入战场。尽管每个士兵都装备齐全,但师的数值也随之降低。当然对于某些师来说,故意限制其可用装备更有利于总体战略。

这些数值中大部分可以通过制造装甲衍生型(包括坦克和其他装甲部队)来提高。然而,增加一个数值也会对其他的数值产生影响,[1]。研究陆战理论也会增加数值。

基础数据

  • 最大速度:每个师的最大速度取决于最慢的营。大部分支援连没有自己的最大速度,因此不会影响师的速度(侦察连除外,它们拥有自己的最大速度)。
  • 生命值(HP):HP是生命值的英文缩写。用于显示部队承受伤害的能力,很大程度上取决于部队的人力与种类。HP(人力与部队种类)和装备在游戏中也和部队的“强度”息息相关。师的HP大小表示,在一个师被彻底摧毁之前能承受的打击或伤害,数值是下属营与连的总和,由师内所拥有的人力提供机械化步兵营有30HP;骑兵营、步兵营、摩托化步兵营有25HP;伞兵营有22HP;山地步兵营和海军陆战队营有20HP;坦克营有2HP;所有的火炮营/摩托化火炮营都有0.6HP。在支援连中,侦察连、工兵连、后勤连和野战医院连都有2HP;宪兵连,维修连和通信连都有1HP;火炮支援连、反坦克支援连和防空支援连有0.2HP。当一个师受到伤害后,战斗属性会成比例地下降;举个例子,一个师只有一半HP的时候,战斗中攻防自然会减半。从数据中可以看出,坦克和火炮在承受伤害方面相对脆弱,只有人力多的营,如各种类型的步兵,才能使师承受高伤害并继续战斗直至组织度为零。[2]
  • 组织度:类似其他游戏中的士气,组织度是指一个师执行战斗的组织程度(一个单位愿意继续进攻或防守自己所在的省份)。师的组织度是所属营与连的平均值。由于步兵营的组织度比其他营高很多,所以一般的师都会编入步兵以提高组织度;尤其是装甲部队(尽量编入摩托化步兵营或机械化步兵营以防降低师的速度)。当师进行移动时,每小时降低20%的组织度回复且移动到新格子会减少组织度。[3]。师会根据当地基础设施获得自-25%(0基础设施)至+25%(10基础设施)的组织度回复修正。当发生战斗时不会获得组织度,遭受损耗时组织度也会减少[4]。当一个师组织度为零时将不会服从命令,无法进行战斗和按照指令移动。战斗往往是双方组织度的比拼[5],当一个师的组织度为零时,会引发下列两种情况:
    • 如果该师是进攻方,将停止进攻,并返回到所属地区或者是原地待命。师会失去它的移动进程。在组织度恢复到一定程度之前,无法再次发动进攻。
    • 如果该师是防御方,则尝试撤退到最近的友方省份。如果无法撤出该省,则将直接被歼灭,直到该省所有战斗停止或被占领。
  • 恢复速度:不参加战斗的师都会以固定的速度进行恢复。这个数据是额外恢复的速度,允许部队更快地参加战斗。如果一个师缺少补给,恢复速度也会降低。[6]师的恢复速率是所有营和连的平均值
  • 侦察:有助于战斗中的侦察。在战斗中,拥有侦察优势(受部队与将领影响)的一方可以在战斗中获得更多情报优势,更有可能在战斗中选择反制对手的战术[7]。侦察连在战斗中有利于该师的指挥官进行战术选择与指挥。[8]
  • 镇压能力:压制当地抵抗的能力[9]。数值表示该师能阻止反叛力量的形成与镇压它们活动的能力。师的镇压能力是所有营和连的总和
  • 运输重量:表示部队的规模或者“重量”。运输重量越大,海运需要的运输船越多。师的运输重量是所有营和连的总和
  • 补给使用:表示该单位每天消耗多少补给。此处请阅读后勤里的定义。编入一个后勤连可以减少师的日常补给消耗。[10]师的补给使用为营和连的总和
  • 可靠性:可靠性是减少军事装备故障与损失的能力。可靠性越高,战斗中或损耗时装备故障与损失的几率就越小。[11]在师中编入一个维修连[12],可以增加该师装备的可靠性。
  • 伤兵复原:战斗中会造成士兵死亡,导致编制不满。尽管人力还会源源不断地补充到部队里面,但补充速率十分缓慢。伤兵复原是指可以让负伤的士兵重新编入部队以节省人力。编入野战医院连可以让师拥有伤兵复原能力。[13]
  • 经验损失:经验损失指单位出现伤亡时,会损失多少的经验。这个数值越低越好,野战医院连可以降低因伤亡而产生的经验损失。[14]需要注意,人力与装备增援会引起额外的经验损失。

战斗数据

  • 对人员杀伤:每小时对敌方师的低装甲度部队进行多少次攻击。在战斗中,这个数据表示对低装甲度目标(如步兵或骑兵)而不是对高装甲度目标(如坦克和坦克衍生型)进行多少次攻击。数据大小为所有营和连的总和
  • 对装甲杀伤:每小时对敌方师的高装甲度部队进行多少次攻击。在战斗中,这个数据表示对高装甲度目标(如坦克和坦克衍生型)进行多少次攻击。数据大小为所有营和连的总和
  • 对空攻击:一支部队对敌机造成多少伤害。对空攻击可以降低敌方空军对你的部队的压制效果(击落更多的敌机)。对空攻击高时,可以降低敌方对该师的空优减益效果。数据大小为所有营和连的总和
  • 防御:类似其他游戏的“防御力”。这个数据表示师在防守时有多少防御力,也就是可以抵挡多少次攻击。当一个师的防御力低于受到的攻击次数时,该师在战斗中会遭受更多的有效攻击,难以守住防线。高防御力可以让一个师以低伤亡的代价坚守更长时间。数据大小为所有营和连的总和
  • 突破:类似其他游戏的“韧性”。作用与防御类似,只是在师进攻时起效。这个数据表示师在进攻时有多少防御力,也就是可以抵挡多少次防御方的攻击。当师突破低时,在战斗中会遭受更多的有效攻击,无法持续进攻。高突破可以让一个师持续有效地突破防线。数据大小为所有营和连的总和
  • 装甲厚度:如果进攻方的穿甲深度低于防守方的装甲厚度,则对防守方的攻击效果减半。如果进攻方部队的装甲厚度高于敌方的穿甲深度,进攻也会增加,即每次攻击造成的敌方组织度损失更高,因为高厚度的部队可以更自由地在交战中机动。一个师的装甲厚度等于该师最高装甲厚度的40%加上平均装甲厚度的60%(平均装甲厚度等于师的装甲厚度除以营数+1)。装甲厚度不是取决于单位种类,而是仅取决于装备。
  • 穿甲深度:表示师能击穿敌方装甲并压制敌方装甲部队的能力。如果数值高于敌方装甲厚度,那么该师的进攻不受装甲方面的惩罚。一个师的穿甲深度等于该师最高穿甲深度的40%加上平均穿甲深度的60%。
  • 主动性:高主动性可以增加计划速度,如果主动性为20%,并配备1级的通信连,可以将计划速度从2%/天增至2.4%/天。高主动性也会增加师从预备队增援前线的概率。
  • 堑壕:表示部队修筑堑壕等临时防御工事,并选择有利地形展开阵型的能力。当你选中部队时,会显示部队当前的堑壕等级。师在不参加战斗且原地待命时,每天世界时1:00修筑一次堑壕。在防御时,堑壕可以提供大量的防守加成。
  • 战斗宽度:表示在前线作战时师所占的空间。为了适应战场,投入战场的师必须适应战场的宽度。每个师的战斗宽度越少,可以同时投入战场的师就越多。然而师的战斗宽度小也会意味着更加脆弱。不同的营的战斗宽度不同。比如步兵营和装甲营占2个战斗宽度,炮兵营占3个战斗宽度,反坦克营和防空营占1个战斗宽度。支援连不占用战斗宽度(详见陆军师)。人海战术学说可以降低步兵营战斗宽度(从2宽度减至1.6宽度)。数据大小为所有营的总和。以下是战斗宽度的补充说明:
    • 如果进攻方的师来自多个省份,那么每个多一个省份,战场宽度增加。
    • 由于战场宽度的性质,师的战术宽度基本是10,21,42。
    • 只有师级单位才能加入战场(无法命令师中某个单独的营进入战场而其他营待命)。
    • 投入战场的师总宽度超过战场宽度时会遭受惩罚。当进攻师总宽度超过战场宽度时,会自动把超出战场宽度的师作为预备队。
    • 人海突击学说的纵深突破可以降低步兵营的战斗宽度,允许更多的步兵师或者战斗宽度更大的师进入战场。
  • 装甲率:表示组成该师的各个营中,装甲单位与非装甲单位的比例,即该师的装甲程度—遭受对人员杀伤与对装甲杀伤的比例。不同营的装甲度不同,比如步兵装甲度相当低(0%),机械化步兵装甲度很高(60-84%),超重型坦克营装甲度相当高(99%)。装甲度乘以进攻方的对装甲杀伤,再把非装甲度(1-装甲度)乘以进攻方的对人员杀伤,就是进攻方对该师的攻击次数。高装甲度的师受到更多的对装甲杀伤,低装甲度的师则受到更多的对人员杀伤。

其他数据

  • 燃油容量:表示一个单位可以存储多少燃油。燃油容量越高,部队在缺乏燃料补给的情况下全速行进的时间越长。
  • 燃油使用:表示一个单位行进时使用多少燃油。耗油的陆地单位在训练或移动时会有燃油消耗,但是在战斗时消耗翻倍。
  • 空投:表示一个师能否进行空投。当所有的营全为伞兵营时(支援连的中、重喷火坦克不能被空投),一个师才可以进行空投。
  • 特种部队上限:表示一个国家最多拥有的特种部队营的数量。任何情况下特种部队数量不得超出该值。[15]

装备花费

每个师都需要一定数量的人力装备,以及用以训练的时间。一般情况下,这些值都是师内所有单位的值求和。

然而,训练时间是个例外。它取决于训练用时最长的那个单位。[16]

地形修正

主条目:地形

地形 影响不同单位的进攻/突破,防御与移动。一个师内的所有营都会受到相同的地形修正,数值为所有营的平均值,但是支援连(如工兵连与侦察连)可以影响该师的地形修正。

单位类型

(注:为了照应汉化组汉化、方便玩家查询,所有的摩托化炮兵均翻译为自行火炮,而所有的装甲衍生型自行火炮均翻译为轻/中/重/超重型自行火炮)

注意:本表并不完全准确。下表数据均基于初代装备。历代装备的详细数据可以在Land units by unit找到,各代装备数据比较可以在Land units by year查询。通常,非战斗数据是由营的种类来决定,而战斗数据则由装备来决定,因此后者并不是静态的。此外,不同营对于装备有着不同的修正。比如海军陆战队使用步兵装备时,会增加步兵装备30%的突破。而一个火炮支援连装备火炮时,会减少火炮装备40%的对人员杀伤,40%的对装甲杀伤,40%的防御,以及40%的突破(因为火炮支援连需要的装备仅为火援营的1/3)。

机械化营的情况有点特殊。它们的数据同时受步兵装备与机械化装备影响(增加步兵装备10%的对人员杀伤和500%的对装甲杀伤)。

防空,反坦克以及火炮拥有营和支援连两种编制。反坦,防空和火炮支援连使用的装备比营少。一个师可以同时拥有相同的火炮支援连和火炮营。然而,由于火炮营的火力比支援连高出很多,更多的指挥官倾向于在师中编入前者,并编入其他的支援连提高战斗力。

部队种类 单位 图标 北约军事符号 基础数据 花费 装备修正 营组 装备数据(此数据对应最早期装备,后期装备请查阅Equipment/Land units by year 单位
生命值 组织度 恢复速度 镇压能力 运输重量 补给使用 战斗宽度 特殊效果 人力人力 训练 装备 速度 对人员杀伤 对装甲杀伤 对空攻击 防御 突破 装甲厚度 穿甲深度 装甲度 燃油容量 燃油使用 制造花费
步兵部队 步兵 Infantry.png NATO infantry.png +25.0 60 0.3 +1.5 +0.5 +0.07 +2.0 1000 90 100 步兵装备 Front line, foot infantry, all infantry, all army 4.0 +3.0 +0.5 +20.0 +2.0 1 0% 0 0 +43.0 步兵
自行车营 Bicycle Battalion.png NATO bicycle.png +25.0 60 0.3 +2.0 +0.5 +0.07 +2.0 1000 90 100 步兵装备, 10 支援装备 +60% 最大速度 Front line, foot infantry, all infantry, all army 6.4 +3.0 +0.5 +20.0 +2.0 1 0% 0 0 +83.0 自行车营
山地步兵 Mountaineers.png NATO mountain.png +20.0 70 0.4 +1.0 +0.5 +0.07 +2.0 1000 120 140 步兵装备 +30% 突破 Front line, foot infantry, all infantry, all army 4.0 +3.0 +0.5 +20.0 +2.6 1 0% 0 0 +60.2 山地步兵
海军陆战队 Marine.png NATO marine.png +20.0 70 0.4 +1.0 +0.5 +0.06 +2.0 1000 120 150 步兵装备 +30% 突破 Front line, foot infantry, all infantry, all army 4.0 +3.0 +0.5 +20.0 +2.6 1 0% 0 0 +64.5 海军陆战队
伞兵 Paratroop.png NATO paratroop.png +22.0 70 0.4 +1.0 +0.5 +0.06 +2.0 1000 150 130 步兵装备 Front line, foot infantry, all infantry, all army 4.0 +3.0 +0.5 +20.0 +2.0 1 0% 0 0 +55.9 伞兵
反坦克 Anti-tank.png NATO anti-tank.png +0.6 0 +0.5 +0.10 +1.0 500 120 36 反坦克炮 Front line, line artillery, all army 4.0 +4.0 +15.0 +4.0 75 0% 0 0 +144.0 反坦克
防空 Anti-air.png NATO anti-air.png +0.6 0 0.1 +0.5 +0.10 +1.0 500 120 30 防空炮 line artillery, all army 4.0 +3.0 +7.0 +19.0 +4.0 +1.0 25 0% 0 0 +120.0 防空
炮兵 Artillery.png NATO artillery.png +0.6 0 0.1 +0.5 +0.20 +3.0 500 120 36 火炮 line artillery, artillery, all army 4.0 +25.0 +2.0 +10.0 +6.0 5 0% 0 0 +126.0 炮兵
火箭炮兵 Rocket artillery.png NATO rocket artillery.png +0.6 0 0.1 +0.5 +0.20 +3.0 500 120 36 火箭炮 line artillery, all army 4.0 +30.0 +1.0 +12.0 +9.0 2 0% 0 0 +144.0 火箭炮兵
机动部队 摩托化反坦克炮 Motorized anti-tank.png NATO motorized anti-tank.png +0.6 0 +0.5 +0.15 +1.0 500 120 36 反坦克炮, 50 摩托化装备(卡车) line artillery, all army 12.0 +4.0 +15.0 +4.0 75 10% 46.08 1.20 +269.0 自行反坦克炮
摩托化防空炮 Motorized anti-air.png NATO motorized anti-air.png +0.6 0 0.1 +0.5 +0.15 +1.0 500 120 30 防空炮, 50 摩托化装备(卡车) line artillery, all army 12.0 +3.0 +7.0 +19.0 +4.0 +1.0 25 10% 46.08 1.20 +245.0 自行防空炮
摩托化炮兵 Motorized artillery.png NATO motorized artillery.png +0.6 0 0.1 +0.5 +0.30 +3.0 500 120 36 火炮, 50 摩托化装备(卡车) line artillery, all army 12.0 +25.0 +2.0 +10.0 +6.0 5 10% 46.08 1.20 +251.0 自行火炮
自行火箭炮 Motorized rocket brigade.png NATO motorized rocket brigade.png +0.6 0 0.1 +0.5 +0.28 +3.0 500 120 36 火箭炮, 50 摩托化装备(卡车)

//存疑

line artillery, all army 12.0 +30.0 +1.0 +12.0 +9.0 2 10% 46.00 1.2 +269.0 自行火箭炮
喀秋莎自行火箭炮(Katyusha) Motorized rocket brigade.png NATO motorized rocket brigade.png +0.6 0 0.1 +0.5 +0.28 +3.0 500 120 20 自行火箭炮, 15 摩托化装备(卡车) line artillery, all army 12.0 +36.0 +1.0 +15.0 +12.0 2 10% 50.688 1.32 +277.5 喀秋莎自行火箭炮(Katyusha)
骑兵 Cavalry.png NATO cavalry.png +25.0 70 0.3 +2.0 +0.5 +0.12 +2.0 1000 120 120 步兵装备 +60% 最大速度 Front line, all army 6.4 +3.0 +0.5 +20.0 +2.0 1 0% 0 0 +51.6 骑兵
摩托化步兵 Motorized.png NATO motorized.png +25.0 60 0.3 +1.0 +0.75 +0.11 +2.0 1200 90 100 步兵装备, 50 摩托化装备(卡车) front line, all infantry, all army 12.0 +3.0 +0.5 +20.0 +2.0 1 10% 46.08 1.20 +168.0 摩托化步兵
机械化步兵 Mechanized.png NATO mechanized.png +30.0 60 0.3 +1.0 +1.0 +0.18 +2.0 1200 120 100 步兵装备, 50 机械化装备 +10% 对人员杀伤和 +400% 对装甲杀伤 Front line, all infantry, all army 8.0/10.0/12.0 +3.3 +2.5 +46.0 +6.0 10/15/20 12 60%
72%
84%
92.16 2.40 +440.0 机械化步兵
装甲车 Armored Car.png NATO armored car.png +2.0 10 0.3 +2.5 +0.8 +0.14 +2.0 500 180 60 装甲车 Front line, all infantry, all army 9.0 +6.0 +2.0 +2.0 +12.0 3 6 65% 30.67 0.8 +240.0 装甲车
装甲部队 轻型坦克 Light tank.png NATO light tank.png +2.0 10 0.3 2.5 +1.0 +0.20 +2.0 500 180 60 轻型坦克 Front line, tank, all armor, all army 10.0/12.0/14.0 +13.0 +4.0 +4.0 +26.0 10 10 80% 92.16 2.40 +480.0 轻型坦克
中型坦克 Medium tank.png NATO medium tank.png +2.0 10 0.3 2.5 +1.25 +0.22 +2.0 500 180 50 中型坦克 Front line, tank, all armor, all army 8.0/9.0/10.0 +19.0 +14.0 +5.0 +36.0 60 61 90% 138.24 3.60 +600.0 中型坦克
重型坦克 Heavy tank.png NATO heavy armor.png +2.0 10 0.3 2.5 +1.5 +0.30 +2.0 500 180 40 重型坦克 Front line, tank, all armor, all army 5.0/6.0/6.0 +15.0 +12.0 +6.0 +36.0 70 35 95% 168.96 4.40 +1000.0 重型坦克
超重型坦克 Super heavy tank.png NATO super heavy armor.png +2.0 10 0.3 2.5 +1.75 +0.40 +2.0 500 180 15 超重型坦克 Front line, tank, all armor, all army 4.0 +38.0 +45.0 +10.0 +74.0 145 146 99% 384.00 10.00 +1500.0 超重型坦克
现代坦克 Modern tank.png NATO modern armor.png +2.0 10 0.3 2.5 +1.5 +0.25 +2.0 500 180 50 现代坦克 Front line, tank, all armor, all army 10.0 +33.0 +32.0 +10.0 +84.0 130 131 98% 192.00 5.00 +1400.0 现代坦克
两栖坦克

*需要

炮手就位DLC

Amphibious Tank.png NATO Amphibious Tank.png +2.0 10 0.3 +1.0 +0.20 +2.0 增加攻击(+20% 沼泽, +30% 河流, +50% 两栖) 500 180 50 两栖坦克 Front line, tank, all armor, all army 7.0 +13.0 +4.0 +4.0 +26.0 20 10 80% 192.00 4.00 +500.0 两栖坦克

*需要

炮手就位DLC

轻型自行反坦克炮 Light tank anti-tank.png NATO light tank anti-tank.png +0.6 0 0.3 1.0 +1.0 +0.20 +2.0 500 180 30 轻型自行反坦克炮 Front line, all armor, all army 10.0/12.0/14.0 +6.0 +10.0 +4.0 +1.0 10 50 80% 46.08 1.20 +240.0 轻型自行反坦克炮
中型自行反坦克炮 Medium tank anti-tank.png NATO medium tank anti-tank.png +0.6 0 0.3 1.25 +1.25 +0.22 +2.0 500 180 24 中型自行反坦克炮 Front line, all armor, all army 8.0/9.0/10.0 +5.0 +20.0 +5.0 +1.3 60 88 90% 69.12 1.80 +288.0 中型自行反坦克炮
重型自行反坦克炮 Heavy tank anti-tank.png NATO heavy armor anti-tank.png +0.6 0 0.3 1.25 +1.5 +0.30 +2.0 500 180 20 重型自行反坦克炮 Front line, all armor, all army 5.0/6.0/6.0 +6.0 +25.0 +4.0 +1.0 70 96 95% 84.48 2.20 +500.0 重型自行反坦克炮
超重型自行反坦克炮 Super heavy tank anti-tank.png NATO super heavy armor anti-tank.png +0.6 0 0.3 1.25 +1.75 +0.40 +2.0 500 180 7 超重型自行反坦克炮 Front line, all armor, all army 4.0 +12.0 +70.0 +7.0 +1.8 145 170 99% 192.00 5.00 +700.0 超重型自行反坦克炮
现代自行反坦克炮 Modern tank anti-tank.png NATO modern armor anti-tank.png +0.6 0 0.3 1.25 +1.5 +0.25 +2.0 500 180 24 现代自行反坦克炮 Front line, all armor, all army 10 +10.0 +42.0 +8.0 +2.0 130 165 98% 96.00 2.50 +672.0 现代自行反坦克炮
轻型自行火炮 Light tank artillery.png NATO light tank artillery.png +0.6 0 0.1 1.25 +1.0 +0.40 +3.0 500 180 36 轻型自行火炮 All armor, all army 10.0/12.0/14.0 +34.0 +0.5 +4.0 +2.0 5 4 50% 46.08 1.20 +288.0 轻型自行火炮
中型自行火炮 Medium tank artillery.png NATO medium tank artillery.png +0.6 0 0.1 1.5 +1.25 +0.44 +3.0 500 180 36 中型自行火炮 All armor, all army 8.0/9.0/10.0 +42.0 +1.0 +5.0 +3.0 45 5 65% 69.12 1.80 +432.0 中型自行火炮
重型自行火炮 Heavy tank artillery.png NATO heavy armor artillery.png +0.6 0 0.1 1.5 +1.5 +0.60 +3.0 500 180 24 重型自行火炮 All armor, all army 5.0/6.0/6.0 +55.0 +1.0 +4.0 +2.0 45 8 80% 84.48 2.20 +600.0 重型自行火炮
超重型自行火炮 Super heavy tank artillery.png NATO super heavy armor artillery.png +0.6 0 0.1 1.25 +1.75 +0.80 +3.0 500 180 12 超重型自行火炮 All armor, all army 4.0 +85.0 +3.0 +7.0 +3.5 100 9 90% 192.00 5.00 +1200.0 超重型自行火炮
现代自行火炮 Modern tank artillery.png NATO modern armor artillery.png +0.6 0 0.1 1.5 +1.5 +0.50 +3.0 500 180 40 现代自行火炮 All armor, all army 10 +80.0 +3.0 +8.0 +4.0 90 10 85% 96.00 2.50 +1120.0 现代自行火炮
轻型自行防空炮 Light tank anti-air.png NATO light tank anti-air.png +0.6 0 0.1 0.75 +1.0 +0.10 +1.0 500 180 15 轻型自行防空炮 +50% 对人员杀伤 All armor, all army 10.0/12.0/14.0 +3.0 +1.0 +15.0 +2.0 +2.0 5 5 50% 23.04 0.60 +150.0 轻型自行防空炮
中型自行防空炮 Medium tank anti-air.png NATO medium tank anti-air.png +0.6 0 0.1 0.8 +1.25 +0.10 +1.0 500 180 12 中型自行防空炮 All armor, all army 8.0/9.0/10.0 +6.75 +3.0 +22.0 +2.5 +2.5 45 40 65% 34.56 0.90 +144.0 中型自行防空炮
重型自行防空炮 Heavy tank anti-air.png NATO heavy armor anti-air.png +0.6 0 0.1 0.75 +1.5 +0.10 +1.0 500 180 8 重型自行防空炮 All armor, all army 5.0/6.0/6.0 +6.75 +4.0 +17.0 +2.0 +2.0 45 25 80% 42.24 1.10 +200.0 重型自行防空炮
超重型自行防空炮 Super heavy tank anti-air.png NATO super heavy armor anti-air.png +0.6 0 0.1 0.75 +1.75 +0.10 +1.0 500 180 4 超重型自行防空炮 All armor, all army 4.0 +17.25 +9.0 +50.0 +3.5 +3.5 100 98 90% 96.00 2.50 +400.0 超重型自行防空炮
现代自行防空炮 Modern tank anti-air.png NATO modern armor anti-air.png +0.6 0 0.1 2.0[17] +1.5 +0.10 +1.0 500 180 12 现代自行防空炮 All armor, all army 10 +13.5 +7.5 +50.0 +4.0 +4.0 90 100 85% 48.00 1.25 +336.0 现代自行防空炮
支援部队 反坦克支援连 Support anti-tank.png NATO support anti-tank.png +0.2 0 0.1 +0.1 +0.08 300 120 24 反坦克炮 Reduced values for support companies Front line, support, all army +2.0 +7.5 +2.0 63.7 0 0 +96.0 反坦克支援连
防空支援连 Support anti-air.png NATO support anti-air.png +0.2 0 0.1 +0.1 +0.10 300 120 20 防空炮 Support, all army +1.8 +4.2 +15.2 +2.4 +0.6 25 0 0 +80.0 防空支援连
火炮支援连 Support artillery.png NATO support artillery.png +0.2 0 0.1 +0.1 +0.16 300 120 12 火炮 Support, artillery, all army +15.0 +1.2 +6.0 +3.6 5 0 0 +42.0 火炮支援连
火箭炮支援连 Support rocket artillery.png NATO support rocket artillery.png +0.2 0 0.1 +0.1 +0.16 300 120 12 火箭炮 Support, artillery, all army +15.0 +0.5 +6.0 +4.5 2 0 0 +48.0 火箭炮支援连
骑兵侦察连 Recon.png NATO recon.png +2.0 20 0.3 +0.1 +0.02 +1 侦察 500 120 40 步兵装备, 10 支援装备 Support, front line, all army +0.3 +10.0 +1.0 1 0 0 +57.2 骑兵侦察连
摩托化侦察连 Motorized Recon.png NATO Motorized Recon.png +2.0 20 0.3 +0.1 +0.02 +1.5 侦察 500 120 40 步兵装备, 10 支援装备, 20 摩托化装备 Support, front line, all army +0.3 0.05 +2.0 +1.0 1 10% 46 1.2 +107.2.0 摩托化侦察连
轻型装甲侦察连 Armored Car Recon.png NATO Armored Car Recon.png +2.0 20 0.3 +0.1 +0.02 +2 侦察 500 120 24 装甲车 Support, front line, all army +0.6 +0.2 +1.0 +6.0 3 6 65% 30.67 0.8 +96 轻型装甲侦察连
装甲侦察连 Light Tank Recon.png NATO Light Tank Recon.png +2.0 20 0.3 +0.1 +0.02 +1 侦察 500 120 24 轻型坦克 Support, front line, all army +1.3 +0.4 +2.0 +13.0 10 10 80% 92 2.4 +192 装甲侦察连
工兵连 Engineer.png NATO engineer.png +2.0 20 0.3 +0.1 +0.02 +5 堑壕最大值,提升要塞和两栖作战效果,提供防御加成 300 120 10 步兵装备, 30 支援装备 Support, front line, all army +1.5 +0.5 +22.0 +3.0 1 0 0 +124.0 工兵连
野战医院 Field hospital.png NATO field hospital.png +2.0 20 0.3 +0.1 +0.05 +20% 人力恢复,
-10% 伤亡造成的经验损失
500 120 20 摩托化装备, 30 支援装备 Support, all army 0 0 +170.0 野战医院
后勤连 Logistics company.png NATO logistics company.png +1.0 10 0.3 +0.1 -10%补给消耗, -5% 燃料消耗 500 120 10 摩托化装备, 20 支援装备 Support, all army 0 0 +105.0 后勤连
维修连 Maintenance company.png NATO maintenance company.png +1.0 20 0.3 +0.1 +0.03 + 5% 可靠性,
+5% 装备缴获率
500 120 25 支援装备 Support, all army 0 0 +100.0 维修连
宪兵队 Military police.png NATO military police.png +1.0 0 0.3 +0.1 +0.02 +20% 镇压能力 500 180 40 步兵装备, 10 支援装备 Support, all army +3.0 +0.5 +20.0 +2.0 1 0 0 +56.0 宪兵队
通信连 Signal company.png NATO signal company.png +1.0 20 0.3 +0.1 +0.02 +20% 主动性 500 120 10 摩托化装备, 20 支援装备 Support, all army 0 0 +105.0 通信连

装备

主条目:装备

装备由生产线制造。任何单位都需要一种或多种装备。装备类型是一种抽象组合,例如中型坦克。如果师的模板里有使用中型坦克的单位,那么任何型号的中型坦克都可以装备该师。一个单位的数据是由它的装备类型决定的。同时,一些单位可以修正装备数据;比如,支援连的战斗数据会有一定的减益。

衍生型

装甲单位除了“坦克”之外,还有以下衍生型单位:

  • 自行防空(SPAA)。
  • 自行火炮(SzhPA,SPART或SPG)
  • 坦歼(TD),或自行反坦克(SPAT)。

在研究界面里,衍生型研究在坦克图标的旁边。

与牵引式相比,自行式具有以下优点

  • 速度-牵引式火炮营的速度只有4.0km/h(支援连不在此范围内)。
  • 伤害-除了部分自行防空炮,其他均拥有比牵引式更高的伤害。
  • 装甲厚度-总体上会提升师的装甲厚度。
  • 装甲度-自行式火炮具有一定的装甲度,而牵引式火炮装甲度为0%。
  • 可靠性-自行式的可靠性可以进一步提升,而牵引式可靠性锁定为80%
  • 花费-自行式生产花费更高,但是可以通过改造旧式坦克获得,这样比生产新的牵引式速度更快,生产花费更低,还能节省宝贵的资源。

摩托化单位有以下衍生型:

  • 自行火箭炮(MRA)
  • 自行火炮(MA)
  • 自行反坦克炮(MAT)
  • 自行防空炮(MAA)

建议将坦克生产分成多个生产线,这样在生产衍生型时效率更高。

师的模板