工业科技

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工业科技与建造过程、车间和工业能力直接相关。它提供了一系列的百分比形式的奖励并提高某地区的工业容量。

工业科技树
Industry research tree.png


工业科技列表

Research Area Technology Year Effects Description & notes
生产 Basic machine tools.png 基础机床 1936 +10% 生产效率上限 是开始工业科技线的必需科技。
改良机床 1937 +10% 生产效率上限 是改良装备改造的前置科技。
改良装备改造 1937 +40% 改装速度加成 需要 玉碎瓦全 玉碎瓦全 DLC.
现金机床 1939 +10% 生产效率上限
先进装备改造 1939 +40% 改装速度加成 需要 玉碎瓦全 玉碎瓦全 DLC.
流水线生产 1941 +10% 生产效率上限
柔性生产线 1943
  • +20% 生产效率保持
  • +10% 生产效率上限
与一体化生产线不兼容。
一体化生产线 1943
  • +10% 生产效率增长
  • +10% 生产效率上限
与柔性生产线不兼容。
工业 Concentrated industry.png 密集型工业 I 到 V 1936-1943
  • +15% 工厂产出
  • +10% 海军船坞产出
  • +20% 地区最大工业值
  • 与离散性工业不兼容。
  • 每级科技效果叠加。
离散性工业 I 1936
  • +10% 工厂产出
  • +10% 海军船坞产出
  • +10% 生产效率保持
  • +5% 基础生产效率
  • +20% 改装速度加成
  • −15% 工厂受轰炸易损性
  • +20% 地区工业最大值
  • 与密集性工业不兼容。
  • 不像II级到V级,离散型工业 I 还给出一个+20%的改装速度加成。
离散性工业 II 到 V 1937-1943
  • +10% 工厂产出
  • +10% 海军船坞产出
  • +10% 生产效率保持
  • +5% 基础生产效率
  • −10% 工厂受轰炸易损性
  • +20% 地区工业最大值
  • 与密集性工业不兼容。
  • 每级科技效果叠加。
建造 Construction I.png 建筑技术 I 1936
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 I 的前置科技。
挖掘技术 I 1936 +10% 战略资源获取率
Construction II.png 建筑技术 II 1937
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 II 的前置科技。
挖掘技术 II 1937 +10% 战略资源获取率
Construction III.png 建筑技术 III 1939
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 III 的前置科技。
挖掘技术 III 1939 +10% 战略资源获取率
Construction IV.png 建筑技术 IV 1941
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 IV 的前置科技。
挖掘技术 IV 1941 +10% 战略资源获取率
Construction V.png 建筑技术 V 1943
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 V 的前置科技。
挖掘技术 V 1943 +10% 战略资源获取率
储油罐 储油罐 1936 允许建造 储油罐储油罐, 增加100000燃油储量。 是开始合成油和燃料精炼科技线的必需科技。
合成油 合成石油实验 1936 允许建造 Synthetic RefinerySynthetic Refinery, 给出 +48 fuel 和+1 橡胶 橡胶
石油加工 1937 Increases fuel from refinery by 50%
橡胶加工 1937 Increases refinery output by +1 橡胶 Rubber
改进石油加工 1939 Increases fuel from refinery by 50%
改进橡胶加工 1939 Increases refinery output by +1 橡胶 Rubber
先进石油加工 1941 Increases fuel from refinery by 50%
先进橡胶加工 1941 Increases refinery output by +1 橡胶 Rubber
现代石油加工 1943 Increases fuel from refinery by 50%
现代橡胶加工 1943 Increases refinery output by +1 橡胶 Rubber
燃料精炼
燃料精炼 I 1936
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 II 1937
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 III 1939
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 IV 1941
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 V 1943
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%

密集型工业 vs. 离散性工业

In 1936, after researching the technology Basic Machine Tools, the player has a choice between two industrial technologies: Concentrated industry and Dispersed industry. These two branches are mutually exclusive, meaning that the player may only go down one of these two branches. Each of these has its positives and its negatives, and it depends on the player's play style.

  • Concentrated Industry - Has 5 levels that can be researched which span from 1936 to 1943. Each new level provides the same bonus as previous levels. By choosing Concentrated Industry, the player is increasing his production substantially. This will allow the player to build more factories and make pre-existing ones more efficient.
  • Dispersed Industry - Like Concentrated Industry, Dispersed Industry has 5 levels that can be researched between 1936 and 1943. Each new level provides the same bonuses except the first one, which provides different rewards than the rest. By choosing Dispersed Industry, the player is reducing vulnerability to bombing and allows for quicker changing of production lines.
Concentrated Industry vs. Dispersed Industry
Doctrine Max Factories in a State Factory Output Dockyard Output Production Efficiency Retention Production Efficiency Base Factory Bomb Vulnerability Conversion Speed Bonus
Concentrated Industry +100% +75% +50%
Dispersed Industry +100% +50% +50% +50% +25% -55% +20%

One can think of the two styles as maximizing potential production at any given production efficiency vs. decreasing time to achieve 100% production efficiency.


hoi4fr:Technologie industrielle