工业科技:修订间差异

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(傻狗本狗~移动页面Industry technology工业科技
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Industrial technology directly reflects the construction process, workshop, industrial level of progress. It offers a range of percentage bonuses and expands the industrial capacity of the region.
Industrial technology directly reflects the construction process, workshop, industrial level of progress. It offers a range of percentage bonuses and expands the industrial capacity of the region.

2021年5月18日 (二) 15:27的版本

Industrial technology directly reflects the construction process, workshop, industrial level of progress. It offers a range of percentage bonuses and expands the industrial capacity of the region.

Industry research tree
Industry research tree.png


List of industrial technologies

Research Area Technology Year Effects Description & notes
Production Basic machine tools.png Basic Machine Tools 1936 +10% Production efficiency cap Is necessary to start the Industry research line.
Improved Machine Tools 1937 +10% Production efficiency cap Is necessary to unlock Improved Equipment Conversion.
Improved Equipment Conversion 1937 +40% Conversion speed bonus Requires 玉碎瓦全 Death or Dishonor DLC.
Advanced Machine Tools 1939 +10% Production efficiency cap
Advanced Equipment Conversion 1939 +40% Conversion speed bonus Requires 玉碎瓦全 Death or Dishonor DLC.
Assembly Line Production 1941 +10% Production efficiency cap
Flexible Line 1943
  • +20% Production efficiency retention
  • +10% Production efficiency cap
Is mutually exclusive with Streamlined Line.
Streamlined Line 1943
  • +10% Production efficiency growth
  • +10% Production efficiency cap
Is mutually exclusive with Flexible Line.
Industry Concentrated industry.png Concentrated Industry I to V 1936-1943
  • +15% Factory Output
  • +10% Dockyard Output
  • +20% Max Factories in a State
  • Is mutually exclusive with Dispersed Industry.
  • Effects are cumulative for each Technology level.
Dispersed Industry I 1936
  • +10% Factory Output
  • +10% Dockyard Output
  • +10% Production Efficiency Retention
  • +5% Production Efficiency Base
  • +20% Conversion Speed Bonus
  • −15% Factory Bomb Vulnerability
  • +20% Max Factories in a State
  • Is mutually exclusive with Concentrated Industry.
  • Unlike level II through V, dispersed industry I also gives a +20% conversion speed bonus.
Dispersed Industry II to V 1937-1943
  • +10% Factory Output
  • +10% Dockyard Output
  • +10% Production Efficiency Retention
  • +5% Production Efficiency Base
  • −10% Factory Bomb Vulnerability
  • +20% Max Factories in a State
  • Is mutually exclusive with Concentrated Industry.
  • Effects are cumulative for each Technology level.
Construction Construction I.png Construction I 1936
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation I.
Excavation I 1936 +10% Resource Gain Efficiency
Construction II.png Construction II 1937
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation II.
Excavation II 1937 +10% Resource Gain Efficiency
Construction III.png Construction III 1939
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation III.
Excavation III 1939 +10% Resource Gain Efficiency
Construction IV.png Construction IV 1941
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation IV.
Excavation IV 1941 +10% Resource Gain Efficiency
Construction V.png Construction V 1943
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation V.
Excavation V 1943 +10% Resource Gain Efficiency
Fuel Silos Fuel Silos 1936 Allows building of Fuel siloFuel silo, which increases fuel storage by 100,000 Is necessary to unlock Synthetic Oil and Fuel Refining
Synthetic Oil Synthetic Oil Experiments 1936 Enables building: Synthetic refinerySynthetic refinery, which gives +48 fuel and +1 橡胶 Rubber
Synthetic Oil I 1937 Increases fuel from refinery by 50%
Synthetic Rubber I 1937 Increases refinery output by +1 橡胶 Rubber
Synthetic Oil II 1939 Increases fuel from refinery by 50%
Synthetic Rubber II 1939 Increases refinery output by +1 橡胶 Rubber
Synthetic Oil III 1941 Increases fuel from refinery by 50%
Synthetic Rubber III 1941 Increases refinery output by +1 橡胶 Rubber
Synthetic Oil IV 1943 Increases fuel from refinery by 50%
Synthetic Rubber IV 1943 Increases refinery output by +1 橡胶 Rubber
Fuel Refining
Fuel Refining I 1936
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
Fuel Refining II 1937
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
Fuel Refining III 1939
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
Fuel Refining IV 1941
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
Fuel Refining V 1943
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%

Concentrated Industry vs. Dispersed Industry

In 1936, after researching the technology Basic Machine Tools, the player has a choice between two industrial technologies: Concentrated industry and Dispersed industry. These two branches are mutually exclusive, meaning that the player may only go down one of these two branches. Each of these has its positives and its negatives, and it depends on the player's play style.

  • Concentrated Industry - Has 5 levels that can be researched which span from 1936 to 1943. Each new level provides the same bonus as previous levels. By choosing Concentrated Industry, the player is increasing his production substantially. This will allow the player to build more factories and make pre-existing ones more efficient.
  • Dispersed Industry - Like Concentrated Industry, Dispersed Industry has 5 levels that can be researched between 1936 and 1943. Each new level provides the same bonuses except the first one, which provides different rewards than the rest. By choosing Dispersed Industry, the player is reducing vulnerability to bombing and allows for quicker changing of production lines.
Concentrated Industry vs. Dispersed Industry
Doctrine Max Factories in a State Factory Output Dockyard Output Production Efficiency Retention Production Efficiency Base Factory Bomb Vulnerability Conversion Speed Bonus
Concentrated Industry +100% +75% +50%
Dispersed Industry +100% +50% +50% +50% +25% -55% +20%

One can think of the two styles as maximizing potential production at any given production efficiency vs. decreasing time to achieve 100% production efficiency.


hoi4fr:Technologie industrielle