装甲车辆科技

本页面所适用的版本可能已经过时,最后更新于1.9
Joezedlone讨论 | 贡献2021年5月15日 (六) 10:55的版本

装甲车辆科技解锁了不同种类的装甲车辆,除了属于步兵科技的机械化装备。

装甲车辆科技树
Armor research tree.png

坦克科技

坦克科技树结构如下:

  • 一战坦克是树根。
  • 科技树先分叉为轻型坦克和重型坦克两分枝。两个主枝上分别有三个科技。
  • 轻型坦克在1939年分化出中型坦克。
  • 轻型坦克在1950年分化出两栖坦克。(需要炮手就位炮手就位DLC)。
  • 中型坦克 II 和重型坦克 II 互为对方的一个前置科技。
  • 中型坦克 III 和重型坦克 III 互为对方的一个前置科技。
  • 重型坦克在1943年分化出超重型坦克(从重型坦克 II )。
  • 现代坦克在拥有中型坦克 II 和重型坦克 II 之后可以在1945年研究。
  • 坦克营种类细节如下。每种营都需要本分枝最新的装备。例如,中型坦克营不需要一战坦克,但正在使用轻型坦克 I 的轻型坦克营需要轻型坦克 II 。轻型坦克营会使用一战坦克。(原文为:Each battalion type will request upgraded equipment within its line. For example, Medium Tank battalions will not request Great War Tanks, but Light Tank brigades currently using Light Tank I will request Light Tank II. Great War tanks are used by light tank battalions. 译者不确定其准确义,如有差缪望斧正。)
营种类
种类 需要装备数量 人力 训练时间
轻型坦克 60 500 180
两栖坦克 50 500 180
中型坦克 50 500 180
重型坦克 40 500 180
超重型坦克 15 500 180
现代坦克 50 500 180
Light tanks
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Great War Tank 一战坦克 1918 170天 第一次世界大战中的坦克由英国和法国在同一时间分别研发出来。它们被用于打破西线战场堑壕战的僵局。英国人在研发的最初阶段使用了坦克(tank,本意为水箱)这个称呼,用于掩盖它们真实的研发内容。早期的坦克装备着机枪和小型的加农炮,移动速度缓慢,它们的装甲只能抵挡轻武器的火力。
2 Steel
Great War Tank
Defense: 4.0 Breakthrough: 18.0
Hardness: 80.0% Soft attack: 8.0
Hard attack: 4.0 Max Speed: 6.0 km/h
Armor: 5.0 Piercing: 15.0
Reliability: 80.0% Fuel Usage: 1.0
Production cost.png Production Cost: 7.0
Light Tank I 轻型坦克 I 1934 170天 一战坦克 轻型坦克是体型较小,灵活性较高的坦克,可以承担侦察任务,也可以对抗轻装甲目标。
2 Steel
Light Tank I
Defense: 4.0 Breakthrough: 26.0
Hardness: 80.0% Soft attack: 13.0
Hard attack: 4.0 Max Speed: 10.0 km/h
Armor: 10.0 Piercing: 10.0
Reliability: 80.0% Fuel Usage: 2.4
Production cost.png Production Cost: 8.0
Light Tank II 轻型坦克 II 1936 170天 轻型坦克 I 轻型坦克是体型较小,灵活性较高的坦克,可以承担侦察任务,也可以对抗轻装甲目标。
3 Steel
Light Tank II
Defense: 5.0 Breakthrough: 36.0
Hardness: 80.0% Soft attack: 16.0
Hard attack: 6.0 Max Speed: 12.0 km/h
Armor: 15.0 Piercing: 30.0
Reliability: 80.0% Fuel Usage: 2.4
Production cost.png Production Cost: 9.0
Light Tank III 轻型坦克 III 1941 170天 轻型坦克 II 轻型坦克是体型较小,灵活性较高的坦克,可以承担侦察任务,也可以对抗轻装甲目标。
4 Steel
Light Tank III
Defense: 6.0 Breakthrough: 46.0
Hardness: 80.0% Soft attack: 22.0
Hard attack: 9.0 Max Speed: 14.0 km/h
Armor: 30.0 Piercing: 50.0
Reliability: 80.0% Fuel Usage: 2.4
Production cost.png Production Cost: 10.0
Basic Amphibious Tank 基础型两栖坦克 1940 170天 轻型坦克 II 本质上是改装成能浮在水面上的轻型坦克,这种载具为建立滩头阵地的部队提供火力支援。
2 Steel
Basic Amphibious Tank
Defense: 4.0 Breakthrough: 26.0
Hardness: 80.0% Soft attack: 13.0
Hard attack: 4.0 Max Speed: 7.0 km/h
Armor: 20.0 Piercing: 10.0
Reliability: 80.0% Fuel Usage: 4.0
Production cost.png Production Cost: 10.0
Medium tanks
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Medium Tank I 中型坦克 I 1939 170天 轻型坦克 II 中型坦克是比较灵活的多用途坦克,可以承担多种任务,例如侦察,支援,甚至作为前线坦克使用。
2 Tungsten 2 Steel
Medium Tank I
Defense: 5.0 Breakthrough: 36.0
Hardness: 90.0% Soft attack: 19.0
Hard attack: 14.0 Max Speed: 8.0 km/h
Armor: 60.0 Piercing: 61.0
Reliability: 80.0% Fuel Usage: 3.6
Production cost.png Production Cost: 12.0
Medium Tank II 中型坦克 II 1941 170天 中型坦克 I 或重型坦克 II 中型坦克是比较灵活的多用途坦克,可以承担多种任务,例如侦察,支援,甚至作为前线坦克使用。
2 Tungsten 3 Steel
Medium Tank II
Defense: 7.0 Breakthrough: 51.0
Hardness: 90.0% Soft attack: 25.0
Hard attack: 19.0 Max Speed: 9.0 km/h
Armor: 80.0 Piercing: 81.0
Reliability: 80.0% Fuel Usage: 3.6
Production cost.png Production Cost: 13.0
Medium Tank III 中型坦克 III 1943 170天 中型坦克 II 或重型坦克 III 中型坦克是比较灵活的多用途坦克,可以承担多种任务,例如侦察,支援,甚至作为前线坦克使用。
2 Tungsten 4 Steel
Medium Tank III
Defense: 9.0 Breakthrough: 66.0
Hardness: 90.0% Soft attack: 32.0
Hard attack: 24.0 Max Speed: 10.0 km/h
Armor: 90.0 Piercing: 91.0
Reliability: 80.0% Fuel Usage: 3.6
Production cost.png Production Cost: 14.0
Improved Amphibious Tank 改进型两栖坦克 1942 170天 基础型两栖坦克 一种经过改装的中型坦克,可以在睡眠穿行。多用性和移动能力的增加是以降低燃料使用效率为代价的。
2 Tungsten 2 Steel
Improved Amphibious Tank
Defense: 5.0 Breakthrough: 36.0
Hardness: 90.0% Soft attack: 19.0
Hard attack: 14.0 Max Speed: 8.0 km/h
Armor: 80.0 Piercing: 61.0
Reliability: 80.0% Fuel Usage: 4.0
Production cost.png Production Cost: 13.0
Modern Tank 现代坦克 1945 170天 中型坦克 III 或重型坦克 III 现代坦克是灵活的多用途坦克,能够承担多种角色,例如侦察支持甚至前线作战。They usually have a good balance of armor, agility, firepower, and weight. Many post war tank designs were developed, ranging from the light tank amx 13's to the heavily armored centurion.
3 Steel 4 Chromium
Modern Tank
Defense: 10.0 Breakthrough: 84.0
Hardness: 98.0% Soft attack: 40.0
Hard attack: 32.0 Max Speed: 10.0 km/h
Armor: 130.0 Piercing: 131.0
Reliability: 80.0% Fuel Usage: 5.0
Production cost.png Production Cost: 28.0
170天
Heavy tanks
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Heavy Tank I 重型坦克 I 1934 170天 一战坦克 重型坦克是被设计成摧毁敌人坦克和防御工事的大型装甲野兽。
3 Steel 3 Chromium
Heavy Tank I
Defense: 6.0 Breakthrough: 36.0
Hardness: 95.0% Soft attack: 15.0
Hard attack: 12.0 Max Speed: 5.0 km/h
Armor: 70.0 Piercing: 35.0
Reliability: 80.0% Fuel Usage: 4.4
Production cost.png Production Cost: 25.0
Heavy Tank II 重型坦克 II 1941 212天 重型坦克 I 或中型坦克 II 重型坦克是被设计成摧毁敌人坦克和防御工事的大型装甲野兽。
3 Steel 3 Chromium
Heavy Tank II
Defense: 8.0 Breakthrough: 52.0
Hardness: 95.0% Soft attack: 27.0
Hard attack: 30.0 Max Speed: 6.0 km/h
Armor: 110.0 Piercing: 111.0
Reliability: 80.0% Fuel Usage: 4.4
Production cost.png Production Cost: 27.0
Heavy Tank III 重型坦克 III 1943 212天 重型坦克 II或中型坦克 III 重型坦克是被设计成摧毁敌人坦克和防御工事的大型装甲野兽。
4 Steel 3 Chromium
Heavy Tank III
Defense: 9.0 Breakthrough: 67.0
Hardness: 95.0% Soft attack: 35.0
Hard attack: 40.0 Max Speed: 6.0 km/h
Armor: 130.0 Piercing: 131.0
Reliability: 80.0% Fuel Usage: 4.4
Production cost.png Production Cost: 30.0
Super Heavy Tank 超重型坦克 1943 212天 重型坦克 II 超重型坦克是重型坦克概念的演化。更多更厚的装甲也让它们的车身重量在软土地和部分桥梁上通行时遇到严重问题。
3 Steel 4 Chromium
Super Heavy Tank
Defense: 10.0 Breakthrough: 74.0
Hardness: 99.0% Soft attack: 38.0
Hard attack: 45.0 Max Speed: 4.0 km/h
Armor: 145.0 Piercing: 146.0
Reliability: 80.0% Fuel Usage: 10.0
Production cost.png Production Cost: 100.0

变种

每个坦克型号都有三个变种,每种都通过一个单独的科技解锁:坦克歼击车,自行火炮,自行高射炮。这三个科技的按钮附于它们的坦克基型上。这些科技自身研究起来比基型要快多了(基础为42天) 。

变种营只能充当阵线营,而不能作为支援连。将坦克基型的生产线换成一个变种会产生异常多的生产效率损失;而明智的做法是将一条过时坦克的生产线换成相应的变种生产线。这与历史上将过时坦克改装成特化的变种的做法吻合,这比直接丢弃它们要更便宜、更快捷。

轻型、中型、重型、超重型、现代的变种都有各自的营种类,也都不需要别的分枝的设备。越重的变种越慢,所以它们应当留给重型师使用,因为它们会削弱轻型师的速度优势。它们比相应的坦克营使用的装备要少。

营种类
种类 需要装备数量 人力 训练时间
轻型坦克歼击车 30 500 180
轻型自行火炮 36 500 180
轻型自行高射炮 15 500 180
中型坦克歼击车 24 500 180
中型自行火炮 36 500 180
中型自行高射炮 12 500 180
重型坦克歼击车 20 500 180
重型自行火炮 24 500 180
重型自行高射炮 8 500 180
超重型坦克歼击车 7 500 180
超重型自行火炮 12 500 180
超重型自行高射炮 4 500 180
现代坦克歼击车 24 500 180
现代坦克歼击车 40 500 180
现代自行高射炮 12 500 180

坦克歼击车

坦克歼击车是专用的反坦克车辆。它们本质上是坦克底盘的反坦克炮;坦克歼击车可以被看作是步兵反坦克营的装甲或机动版本,但与之不同的是坦克歼击车不能用于支援连。大多数坦克歼击车使用炮廓而非炮塔,炮管转动角度有限,并且许多早期型号的顶面是敞开式的。

相较于基型,它们的防御相近,突破非常低(不超过2),对人员杀伤更低,而对装甲杀伤和穿甲深度远远更高,尤其是早期型号。它们没有组织度,也不会受益于增加坦克营组织度的学说,所以它们必须与其它装备混用(除了优势火力科技树末端的空地一体化作战学说会赋予其5的组织度)。 轻型坦克歼击车【译者注:原文说所有坦克歼击车,经考证有误。】可以穿透年份早于自身的重型坦克的装甲,但同一年份的就不行。它们的对装甲杀伤和穿甲深度比同一年份的步兵反坦克武器要高。

Light tank destroyers
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Light Tank Destroyer I Light Tank Destroyer I 1934 42 days Light Tank I Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Light Tank Destroyers are based on the chassis of Light Tanks, which means they are fairly mobile but do not carry particularly powerful guns compared to heavier TDs.
2 Steel 2 Tungsten
Light Tank Destroyer I
Defense: 4.0 Breakthrough: 1.0
Hardness: 80.0% Soft attack: 6.0
Hard attack: 10.0 Max Speed: 10.0 km/h
Armor: 10.0 Piercing: 50.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 8.0
Light Tank Destroyer II Light Tank Destroyer II 1936 42 days Light Tank II Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Light Tank Destroyers are based on the chassis of Light Tanks, which means they are fairly mobile but do not carry particularly powerful guns compared to heavier TDs.
3 Steel 2 Tungsten
Light Tank Destroyer II
Defense: 5.0 Breakthrough: 1.3
Hardness: 80.0% Soft attack: 6.0
Hard attack: 16.0 Max Speed: 12.0 km/h
Armor: 15.0 Piercing: 77.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 9.0
Light Tank Destroyer III Light Tank Destroyer III 1941 42 days Light Tank III Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Light Tank Destroyers are based on the chassis of Light Tanks, which means they are fairly mobile but do not carry particularly powerful guns compared to heavier TDs.
4 Steel 2 Tungsten
Light Tank Destroyer III
Defense: 7.0 Breakthrough: 1.8
Hardness: 80.0% Soft attack: 8.0
Hard attack: 24.0 Max Speed: 14.0 km/h
Armor: 30.0 Piercing: 99.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 10.0
Medium tank destroyers
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Medium Tank Destroyer I Medium Tank Destroyer I 1939 42 days Medium Tank I Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Medium Tank Destroyers are based on the chassis of Medium Tanks, meaning they are fairly mobile and carry respectable firepower.
4 Tungsten 2 Steel
Medium Tank Destroyer I
Defense: 5.0 Breakthrough: 1.3
Hardness: 90.0% Soft attack: 5.0
Hard attack: 20.0 Max Speed: 8.0 km/h
Armor: 60.0 Piercing: 88.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 12.0
Medium Tank Destroyer II Medium Tank Destroyer II 1941 42 days Medium Tank II Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Medium Tank Destroyers are based on the chassis of Medium Tanks, meaning they are fairly mobile and carry respectable firepower.
4 Tungsten 3 Steel
Medium Tank Destroyer II
Defense: 6.0 Breakthrough: 1.5
Hardness: 90.0% Soft attack: 6.0
Hard attack: 26.0 Max Speed: 9.0 km/h
Armor: 80.0 Piercing: 110.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 13.0
Medium Tank Destroyer III Medium Tank Destroyer III 1943 42 days Medium Tank III Tank Destroyers are tanks with a larger than normal gun in a fixed mounting in place of a turret. Medium Tank Destroyers are based on the chassis of Medium Tanks, meaning they are fairly mobile and carry respectable firepower.
4 Tungsten 4 Steel
Medium Tank Destroyer III
Defense: 7.0 Breakthrough: 1.8
Hardness: 90.0% Soft attack: 8.0
Hard attack: 32.0 Max Speed: 10.0 km/h
Armor: 90.0 Piercing: 120.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 14.0
Modern Tank Destroyer Modern Tank Destroyer 1945 42 days Modern Tank Modern Tank Destroyers are an evolution of earlier light and medium TDs, providing mobility and stealth to heavy armor.
3 Steel 4 Chromium
Modern Tank Destroyer
Defense: 8.0 Breakthrough: 2.0
Hardness: 98.0% Soft attack: 10.0
Hard attack: 42.0 Max Speed: 10.0 km/h
Armor: 130.0 Piercing: 165.0
Reliability: 80.0% Fuel Usage: 2.5
Production cost.png Production Cost: 28.0
Heavy tank destroyers
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Heavy Tank Destroyer I Heavy Tank Destroyer I 1934 42 days Heavy Tank I A heavy tank with the turret removed to carry an even larger gun in a fixed mounting.
3 Steel 3 Chromium
Heavy Tank Destroyer I
Defense: 4.0 Breakthrough: 1.0
Hardness: 95.0% Soft attack: 6.0
Hard attack: 25.0 Max Speed: 5.0 km/h
Armor: 70.0 Piercing: 96.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 25.0
Heavy Tank Destroyer II Heavy Tank Destroyer II 1941 42 days Heavy Tank II A heavy tank with the turret removed to carry an even larger gun in a fixed mounting.
4 Steel 3 Chromium
Heavy Tank Destroyer II
Defense: 6.0 Breakthrough: 1.5
Hardness: 95.0% Soft attack: 8.0
Hard attack: 42.0 Max Speed: 6.0 km/h
Armor: 110.0 Piercing: 140.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 27.0
Heavy Tank Destroyer III Heavy Tank Destroyer III 1943 42 days Heavy Tank III A heavy tank with the turret removed to carry an even larger gun in a fixed mounting.
4 Steel 4 Chromium
Heavy Tank Destroyer III
Defense: 7.0 Breakthrough: 1.8
Hardness: 95.0% Soft attack: 10.0
Hard attack: 60.0 Max Speed: 6.0 km/h
Armor: 130.0 Piercing: 160.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 30.0
Super Heavy SP Tank Destroyer Super Heavy SP Tank Destroyer 1943 42 days Super Heavy Tank A super heavy tank chassis with more frontal armour and an even larger gun in a fixed mount instead of a turret.
3 Steel 4 Chromium
Super Heavy SP Tank Destroyer
Defense: 7.0 Breakthrough: 1.8
Hardness: 99.0% Soft attack: 12.0
Hard attack: 70.0 Max Speed: 4.0 km/h
Armor: 145.0 Piercing: 170.0
Reliability: 80.0% Fuel Usage: 5.0
Production cost.png Production Cost: 100.0

SP Artillery

Self-propelled artillery are essentially artillery guns on tank chassis. They can be thought of as the armored or mobile equivalent of infantry artillery brigades, but unlike infantry equipment it cannot be used as a support brigade. Most SP artillery had a fixed gun mounting with limited horizontal travel instead of a turret, and many early models were open-topped.

They have much more soft attack than infantry artillery, but are much more expensive. Compared to the base tank models, they have negligible breakthrough, piercing and hard attack, lower hardness and armor, comparable defense, and much higher soft attack. They have no organization and do not benefit from doctrines that provide organization to armored battalions, so they cannot be used by themselves. They are especially useful in motorized and light tank divisions to boost their soft attack.

Light SP artillery
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Light SP Artillery I Light SP Artillery I 1934 42 days Light Tank I A small artillery cannon mounted on a light chassis, a light SPG does not pack the firepower of its larger brethren, but they are more mobile.
2 Steel 1 Tungsten
Light SP Artillery I
Defense: 4.0 Breakthrough: 2.0
Hardness: 50.0% Soft attack: 34.0
Hard attack: 0.5 Max Speed: 10.0 km/h
Armor: 5.0 Piercing: 4.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 8.0
Light SP Artillery II Light SP Artillery II 1936 42 days Light Tank II A small artillery cannon mounted on a light chassis, a light SPG does not pack the firepower of its larger brethren, but they are more mobile.
3 Steel 1 Tungsten
Light SP Artillery II
Defense: 5.0 Breakthrough: 2.5
Hardness: 50.0% Soft attack: 42.0
Hard attack: 1.0 Max Speed: 12.0 km/h
Armor: 10.0 Piercing: 4.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 9.0
Light SP Artillery III Light SP Artillery III 1941 42 days Light Tank III A small artillery cannon mounted on a light chassis, a light SPG does not pack the firepower of its larger brethren, but they are more mobile.
4 Steel 1 Tungsten
Light SP Artillery III
Defense: 7.0 Breakthrough: 3.5
Hardness: 50.0% Soft attack: 46.0
Hard attack: 1.5 Max Speed: 14.0 km/h
Armor: 25.0 Piercing: 4.0
Reliability: 80.0% Fuel Usage: 1.2
Production cost.png Production Cost: 10.0
Medium SP artillery
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Medium SP Artillery I Medium SP Artillery I 1939 42 days Medium Tank I A medium artillery cannon mounted on a medium chassis, a medium SPG packs respectable firepower while still being quite mobile.
3 Tungsten 2 Steel
Medium SP Artillery I
Defense: 5.0 Breakthrough: 3.0
Hardness: 65.0% Soft attack: 42.0
Hard attack: 1.0 Max Speed: 8.0 km/h
Armor: 45.0 Piercing: 5.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 12.0
Medium SP Artillery II Medium SP Artillery II 1941 42 days Medium Tank II A medium artillery cannon mounted on a medium chassis, a medium SPG packs respectable firepower while still being quite mobile.
3 Tungsten 3 Steel
Medium SP Artillery II
Defense: 6.0 Breakthrough: 3.0
Hardness: 65.0% Soft attack: 50.0
Hard attack: 1.5 Max Speed: 9.0 km/h
Armor: 50.0 Piercing: 5.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 13.0
Medium SP Artillery III Medium SP Artillery III 1943 42 days Medium Tank III A medium artillery cannon mounted on a medium chassis, a medium SPG packs respectable firepower while still being quite mobile.
3 Tungsten 4 Steel
Medium SP Artillery III
Defense: 7.0 Breakthrough: 4.0
Hardness: 65.0% Soft attack: 55.0
Hard attack: 2.0 Max Speed: 10.0 km/h
Armor: 58.0 Piercing: 5.0
Reliability: 80.0% Fuel Usage: 1.8
Production cost.png Production Cost: 14.0
Modern SP Artillery Modern SP Artillery 1945 42 days Modern Tank Although some modern TD's superficially resemble tanks and can sometimes even fill the same roles, they represent a clean break from older SPG's, providing greater mobility and stealth. However, their armor is thinner and only sufficient to resist small cannons, shrapnel, and handheld arms fire.
3 Steel 4 Chromium
Modern SP Artillery
Defense: 8.0 Breakthrough: 4.0
Hardness: 85.0% Soft attack: 80.0
Hard attack: 3.0 Max Speed: 10.0 km/h
Armor: 90.0 Piercing: 10.0
Reliability: 80.0% Fuel Usage: 2.5
Production cost.png Production Cost: 28.0
Heavy SP artillery
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Heavy SP Artillery I Heavy SP Artillery I 1934 42 days Heavy Tank I A large artillery piece mounted on a heavy chassis, these self-propelled guns carry a lot of firepower.
3 Steel 3 Chromium
Heavy SP Artillery I
Defense: 4.0 Breakthrough: 2.0
Hardness: 80.0% Soft attack: 55.0
Hard attack: 1.0 Max Speed: 5.0 km/h
Armor: 45.0 Piercing: 8.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 25.0
Heavy SP Artillery II Heavy SP Artillery II 1941 42 days Heavy Tank II A large artillery piece mounted on a heavy chassis, these self-propelled guns carry a lot of firepower.
4 Steel 3 Chromium
Heavy SP Artillery II
Defense: 6.0 Breakthrough: 3.0
Hardness: 80.0% Soft attack: 74.0
Hard attack: 2.0 Max Speed: 6.0 km/h
Armor: 68.0 Piercing: 8.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 27.0
Heavy SP Artillery III Heavy SP Artillery III 1943 42 days Heavy Tank III A large artillery piece mounted on a heavy chassis, these self-propelled guns carry a lot of firepower.
5 Steel 3 Chromium
Heavy SP Artillery III
Defense: 7.0 Breakthrough: 3.5
Hardness: 80.0% Soft attack: 80.0
Hard attack: 2.5 Max Speed: 6.0 km/h
Armor: 90.0 Piercing: 8.0
Reliability: 80.0% Fuel Usage: 2.2
Production cost.png Production Cost: 30.0
Super Heavy SP Artillery Super Heavy SP Artillery 1943 42 days Super Heavy Tank Some of the largest non-naval guns that man can muster, super heavy artillery has good armor and a massive gun in exchange for low mobility and high costs.
3 Steel 4 Chromium
Super Heavy SP Artillery
Defense: 7.0 Breakthrough: 3.5
Hardness: 90.0% Soft attack: 85.0
Hard attack: 3.0 Max Speed: 4.0 km/h
Armor: 100.0 Piercing: 9.0
Reliability: 80.0% Fuel Usage: 5.0
Production cost.png Production Cost: 100.0

SP Anti-Air

Dedicated armoured vehicles carrying anti-air guns came late in the war, the earliest example being the Hungarian 40M Nimród (in the game this is Light SP AA II). Most mobile anti-air was simply mounted on trucks and so was motorized rather than armoured. They can be thought of as the mobile or armoured version of infantry anti-air.

SP AA has minor hard and soft attack compared to other vehicles; they have the same air attack as infantry AA (actually less after upgrades), but are fast and armoured. However, they are capable of piercing light tanks, obsolete medium tanks, and mechanized battalions. Like SP Anti-Air they have no organization by themselves and no doctrines (not even AirLand Battle) give them any, so they must be supported by infantry (probably motorized or mechanized) or tanks. In terms of production, they do not require additional tungsten beyond what the base model needs; light SP AA is slightly more expensive than the base models.

Light SP anti-air
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Light SP Anti-Air I Light SP Anti-Air I 1934 42 days Light Tank I Anti-air artillery is primarily designed to shoot down hostile planes, although the rapid fire cannons can also be effective against ground targets. This model is mounted on the chassis of a light tank.
2 Steel
Light SP Anti-Air I
Defense: 2.0 Breakthrough: 2.0
Hardness: 50.0% Soft attack: 2.0
Hard attack: 1.0 Air attack: 15.0
Max Speed: 10.0 km/h Armor: 5.0
Piercing: 5.0 Reliability: 80.0%
Fuel Usage: 0.6 Production cost.png Production Cost: 10.0
Light SP Anti-Air II Light SP Anti-Air II 1936 42 days Light Tank II Anti-air artillery is primarily designed to shoot down hostile planes, although the rapid fire cannons can also be effective against ground targets. This model is mounted on the chassis of a light tank.
3 Steel
Light SP Anti-Air II
Defense: 2.5 Breakthrough: 2.5
Hardness: 50.0% Soft attack: 3.0
Hard attack: 1.5 Air attack: 17.0
Max Speed: 12.0 km/h Armor: 10.0
Piercing: 20.0 Reliability: 80.0%
Fuel Usage: 0.6 Production cost.png Production Cost: 11.0
Light SP Anti-Air III Light SP Anti-Air III 1941 42 days Light Tank III Anti-air artillery is primarily designed to shoot down hostile planes, although the rapid fire cannons can also be effective against lightly armored ground targets. This model is mounted on the chassis of a light tank.
4 Steel
Light SP Anti-Air III
Defense: 3.5 Breakthrough: 3.5
Hardness: 50.0% Soft attack: 4.5
Hard attack: 4.0 Air attack: 32.0
Max Speed: 14.0 km/h Armor: 25.0
Piercing: 35.0 Reliability: 80.0%
Fuel Usage: 0.6 Production cost.png Production Cost: 12.0
Medium SP anti-air
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Medium SP Anti-Air I Medium SP Anti-Air I 1939 42 days Medium Tank I Mobile anti-air artillery mounted on a medium tank chassis. These often carry larger numbers of small cannon than their lighter counterparts, which increace their anti-air abilities. These cannons only have limited effectiveness against ground targets.
2 Tungsten 2 Steel
Medium SP Anti-Air I
Defense: 2.5 Breakthrough: 2.5
Hardness: 65.0% Soft attack: 4.5
Hard attack: 3.0 Air attack: 22.0
Max Speed: 8.0 km/h Armor: 45.0
Piercing: 40.0 Reliability: 80.0%
Fuel Usage: 0.9 Production cost.png Production Cost: 12.0
Medium SP Anti-Air II Medium SP Anti-Air II 1941 42 days Medium Tank II Mobile anti-air artillery mounted on a medium tank chassis. These often carry larger numbers of small cannon than their lighter counterparts, which increase their anti-air abilities. These cannons only have limited effectiveness against ground targets.
2 Tungsten 3 Steel
Medium SP Anti-Air II
Defense: 3.0 Breakthrough: 3.0
Hardness: 65.0% Soft attack: 6.0
Hard attack: 4.5 Air attack: 32.0
Max Speed: 9.0 km/h Armor: 50.0
Piercing: 60.0 Reliability: 80.0%
Fuel Usage: 0.9 Production cost.png Production Cost: 13.0
Medium SP Anti-Air III Medium SP Anti-Air III 1943 42 days Medium Tank III Mobile anti-air artillery mounted on a medium tank chassis. These often carry larger numbers of small cannon than their lighter counterparts, which increase their anti-air abilities. These cannons only have limited effectiveness against ground targets.
2 Tungsten 4 Steel
Medium SP Anti-Air III
Defense: 3.5 Breakthrough: 3.5
Hardness: 65.0% Soft attack: 7.5
Hard attack: 6.0 Air attack: 43.0
Max Speed: 10.0 km/h Armor: 58.0
Piercing: 70.0 Reliability: 80.0%
Fuel Usage: 0.9 Production cost.png Production Cost: 14.0
Modern SP Anti-Air Modern SP Anti-Air 1945 42 days Modern Tank A combination of anti-air missiles and rapid fire cannon, modern anti-air artillery presents a deadly threat to aircraft. Many also have radar and anti-tank capabilities.
3 Steel 4 Chromium
Modern SP Anti-Air
Defense: 4.0 Breakthrough: 4.0
Hardness: 85.0% Soft attack: 9.0
Hard attack: 7.5 Air attack: 50.0
Max Speed: 10.0 km/h Armor: 90.0
Piercing: 100.0 Reliability: 80.0%
Fuel Usage: 1.2 Production cost.png Production Cost: 28.0
Heavy SP anti-air
Icon (generic) Technology Year Base cost Prerequisites Description Statistics
Heavy SP Anti-Air I Heavy SP Anti-Air I 1934 42 days Heavy Tank I A powerful anti-air armament mounted on a heavy chassis.
3 Steel 3 Chromium
Heavy SP Anti-Air I
Defense: 2.0 Breakthrough: 2.0
Hardness: 80.0% Soft attack: 4.5
Hard attack: 4.0 Air attack: 17.0
Max Speed: 5.0 km/h Armor: 45.0
Piercing: 25.0 Reliability: 80.0%
Fuel Usage: 1.1 Production cost.png Production Cost: 25.0
Heavy SP Anti-Air II Heavy SP Anti-Air II 1941 42 days Heavy Tank II A powerful anti-air armament mounted on a heavy chassis.
3 Steel 3 Chromium
Heavy SP Anti-Air II
Defense: 3.0 Breakthrough: 3.0
Hardness: 80.0% Soft attack: 6.0
Hard attack: 4.5 Air attack: 33.0
Max Speed: 6.0 km/h Armor: 68.0
Piercing: 60.0 Reliability: 80.0%
Fuel Usage: 1.1 Production cost.png Production Cost: 27.0
Heavy SP Anti-Air III Heavy SP Anti-Air III 1943 42 days Heavy Tank III A powerful anti-air armament mounted on a heavy chassis.
4 Steel 3 Chromium
Heavy SP Anti-Air III
Defense: 3.5 Breakthrough: 3.5
Hardness: 80.0% Soft attack: 7.5
Hard attack: 6.0 Air attack: 44.0
Max Speed: 6.0 km/h Armor: 90.0
Piercing: 88.0 Reliability: 80.0%
Fuel Usage: 1.1 Production cost.png Production Cost: 30.0
Super Heavy SP Anti-Air Super Heavy SP Anti-Air 1943 42 days Super Heavy Tank Super heavy tank chassis with anti-aircraft armament.
3 Steel 4 Chromium
Super Heavy SP Anti-Air
Defense: 3.5 Breakthrough: 3.5
Hardness: 90.0% Soft attack: 11.5
Hard attack: 9.0 Air attack: 50.0
Max Speed: 4.0 km/h Armor: 100.0
Piercing: 98.0 Reliability: 80.0%
Fuel Usage: 2.5 Production cost.png Production Cost: 100.0




hoi4fr:Technologie des blindés