工业科技:修订间差异

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 工业科技与建造过程、车间和工业能力直接相关。它提供了一系列的百分比形式的奖励并提高某地区的工业容量 。ndustrial technology directly reflects the construction process, workshop, industrial level of progress.
 工业科技与建造过程、车间和工业能力直接相关。它提供了一系列的百分比形式的奖励并提高某地区的工业容量


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{{anchor|Industry research tree}}
{{anchor|Industry research tree}}
<div style="align-center; text-align:center;"><!--Interactive--> '''Industry research tree'''<br>[[File:Industry research tree.png|center|1225px|link=|]]</div>
<div style="align-center; text-align:center;"><!--Interactive--> ''' 工业科技树'''<br>[[File:Industry research tree.png|center|1225px|link=|]]</div>




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! Research Area !! Technology !! Year !! Effects !! Description & notes
! Research Area !! Technology !! Year !! Effects !! Description & notes
|- id="Basic Machine Tools"
|- id="Basic Machine Tools"
| rowspan="8" | '''Production'''
| rowspan="8" | ''' 生产'''
| [[File:Basic machine tools.png|24px|link=Basic Machine Tools]]  Basic Machine Tools || 1936 || {{green|+10%}} Production efficiency cap || Is necessary to start the '''Industry''' research line.
| [[File:Basic machine tools.png|24px|link=Basic Machine Tools]]  基础机床 || 1936 || {{green|+10%}} 生产效率上限 || 是开始工业科技线的必需科技。
|- id="Improved Machine Tools"
|- id="Improved Machine Tools"
| Improved Machine Tools || 1937 || {{green|+10%}} Production efficiency cap || Is necessary to unlock Improved Equipment Conversion.
| 改良机床 || 1937 ||{{green|+10%}} 生产效率上限 || 是改良装备改造的前置科技。
|- id="Improved Equipment Conversion"
|- id="Improved Equipment Conversion"
| Improved Equipment Conversion || 1937 || {{green|+40%}} Conversion speed bonus || Requires {{icon|dod}} ''Death or Dishonor'' [[DLC#Expansions|DLC]].
| 改良装备改造 || 1937 || {{green|+40%}} 改装速度加成 || 需要 {{icon|dod}} '' 玉碎瓦全'' [[DLC#Expansions|DLC]].
|- id="Advanced Machine Tools"
|- id="Advanced Machine Tools"
| Advanced Machine Tools || 1939 || {{green|+10%}} Production efficiency cap ||
| 现金机床 || 1939 ||{{green|+10%}} 生产效率上限 ||
|- id="Advanced Equipment Conversion"
|- id="Advanced Equipment Conversion"
| Advanced Equipment Conversion || 1939 || {{green|+40%}} Conversion speed bonus || Requires {{icon|dod}} ''Death or Dishonor'' DLC.
| 先进装备改造 || 1939 ||{{green|+40%}} 改装速度加成 || 需要 {{icon|dod}} '' 玉碎瓦全'' [[DLC#Expansions|DLC]].
|- id="Assembly Line Production"
|- id="Assembly Line Production"
| Assembly Line Production || 1941 || {{green|+10%}} Production efficiency cap ||
| 流水线生产 || 1941 ||{{green|+10%}} 生产效率上限 ||
|- id="Flexible Line"
|- id="Flexible Line"
| Flexible Line || 1943
| 柔性生产线 || 1943
|
|
*{{green|+20%}} Production efficiency retention
*{{green|+20%}} 生产效率保持
*{{green|+10%}} Production efficiency cap
*{{green|+10%}} 生产效率上限
|| Is mutually exclusive with Streamlined Line.
|| 与一体化生产线不兼容。
|- id="Streamlined Line"
|- id="Streamlined Line"
| Streamlined Line || 1943
| 一体化生产线 || 1943
|
|
*{{green|+10%}} Production efficiency growth
*{{green|+10%}} 生产效率增长
*{{green|+10%}} Production efficiency cap
*{{green|+10%}} 生产效率上限
| Is mutually exclusive with Flexible Line.
| 与柔性生产线不兼容。


|- id="Industry"
|- id="Industry"
| rowspan="3" | '''Industry'''
| rowspan="3" | ''' 工业'''
| [[File:Concentrated industry.png|24px|link=Concentrated Industry]]  Concentrated Industry I to V || 1936-1943
| [[File:Concentrated industry.png|24px|link=Concentrated Industry]]  密集型工业 I V || 1936-1943
|
|
*{{green|+15%}} Factory Output
*{{green|+15%}} 工厂产出
*{{green|+10%}} Dockyard Output
*{{green|+10%}} 海军船坞产出
*{{green|+20%}} Max Factories in a State
*{{green|+20%}} 地区最大工业值
|
|
*Is mutually exclusive with Dispersed Industry.
* 与离散性工业不兼容。
*Effects are cumulative for each Technology level.
* 每级科技效果叠加。
|-
|-
| Dispersed Industry I || 1936
| 离散性工业 I || 1936
|
|
*{{green|+10%}} Factory Output
*{{green|+10%}} 工厂产出
*{{green|+10%}} Dockyard Output
*{{green|+10%}} 海军船坞产出
*{{green|+10%}} Production Efficiency Retention
*{{green|+10%}} 生产效率保持
*{{green|+5%}} Production Efficiency Base
*{{green|+5%}} 基础生产效率
*{{green|+20%}} Conversion Speed Bonus
*{{green|+20%}} 改装速度加成
*{{green|−15%}} Factory Bomb Vulnerability
*{{green|−15%}} 工厂受轰炸易损性
*{{green|+20%}} Max Factories in a State
*{{green|+20%}} 地区工业最大值
|
|
*Is mutually exclusive with Concentrated Industry.
* 与密集性工业不兼容。
*Unlike level II through V, dispersed industry I also gives a {{green|+20%}} conversion speed bonus.
* 不像II级到V级,离散型工业 I 还给出一个{{green|+20%}} 的改装速度加成。
|-
|-
| Dispersed Industry II to V || 1937-1943
| 离散性工业 II V || 1937-1943
|
|
*{{green|+10%}} Factory Output
*{{green|+10%}} 工厂产出
*{{green|+10%}} Dockyard Output
*{{green|+10%}} 海军船坞产出
*{{green|+10%}} Production Efficiency Retention
*{{green|+10%}} 生产效率保持
*{{green|+5%}} Production Efficiency Base
*{{green|+5%}} 基础生产效率
*{{green|−10%}} Factory Bomb Vulnerability
*{{green|−10%}} 工厂受轰炸易损性
*{{green|+20%}} Max Factories in a State
*{{green|+20%}} 地区工业最大值
|
|
*Is mutually exclusive with Concentrated Industry.
* 与密集性工业不兼容。
*Effects are cumulative for each Technology level.
* 每级科技效果叠加。


|- id="Construction I"
|- id="Construction I"
| rowspan="10" | '''Construction'''
| rowspan="10" | ''' 建造'''
| [[File:Construction I.png|24px|link=Construction I]] Construction I || 1936
| [[File:Construction I.png|24px|link=Construction I]]  建筑技术 I || 1936
|
|
*{{green|+10%}} Construction Speed
*{{green|+10%}} 建造速度
*{{green|+10%}} Factory Repair Speed
*{{green|+10%}} 工厂修复速度
| Is necessary to unlock Excavation I.
| 是挖掘技术 I 的前置科技。
|- id="Excavation I"
|- id="Excavation I"
| Excavation I || 1936 || {{green|+10%}} Resource Gain Efficiency ||
| 挖掘技术 I || 1936 || {{green|+10%}} 战略资源获取率 ||
|- id="Construction II"
|- id="Construction II"
| [[File:Construction II.png|24px|link=Construction II]] Construction II || 1937
| [[File:Construction II.png|24px|link=Construction II]]  建筑技术 II || 1937
|
|
*{{green|+10%}} Construction Speed
*{{green|+10%}} 建造速度
*{{green|+10%}} Factory Repair Speed
*{{green|+10%}} 工厂修复速度
| Is necessary to unlock Excavation II.
| 是挖掘技术 II 的前置科技。
|- id="Excavation II"
|- id="Excavation II"
| Excavation II || 1937 || {{green|+10%}} Resource Gain Efficiency ||
| 挖掘技术 II || 1937 ||{{green|+10%}} 战略资源获取率 ||
|- id="Construction III"
|- id="Construction III"
| [[File:Construction III.png|24px|link=Construction III]] Construction III || 1939
| [[File:Construction III.png|24px|link=Construction III]]  建筑技术 III || 1939
|
|
*{{green|+10%}} Construction Speed
*{{green|+10%}} 建造速度
*{{green|+10%}} Factory Repair Speed
*{{green|+10%}} 工厂修复速度
| Is necessary to unlock Excavation III.
| 是挖掘技术 III 的前置科技。
|- id="Excavation III"
|- id="Excavation III"
| Excavation III || 1939 || {{green|+10%}} Resource Gain Efficiency ||
| 挖掘技术 III || 1939 ||{{green|+10%}} 战略资源获取率 ||
|- id="Construction IV"
|- id="Construction IV"
| [[File:Construction IV.png|24px|link=Construction IV]] Construction IV || 1941
| [[File:Construction IV.png|24px|link=Construction IV]]  建筑技术 IV || 1941
|
|
*{{green|+10%}} Construction Speed
*{{green|+10%}} 建造速度
*{{green|+10%}} Factory Repair Speed
*{{green|+10%}} 工厂修复速度
| Is necessary to unlock Excavation IV.
| 是挖掘技术 IV 的前置科技。
|- id="Excavation IV"
|- id="Excavation IV"
| Excavation IV || 1941 || {{green|+10%}} Resource Gain Efficiency ||
| 挖掘技术 IV || 1941 ||{{green|+10%}} 战略资源获取率 ||
|- id="Construction V"
|- id="Construction V"
| [[File:Construction V.png|24px|link=Construction V]] Construction V || 1943
| [[File:Construction V.png|24px|link=Construction V]]  建筑技术 V || 1943
|
|
*{{green|+10%}} Construction Speed
*{{green|+10%}} 建造速度
*{{green|+10%}} Factory Repair Speed
*{{green|+10%}} 工厂修复速度
| Is necessary to unlock Excavation V.
| 是挖掘技术 V 的前置科技。
|- id="Excavation V"
|- id="Excavation V"
| Excavation V || 1943 || {{green|+10%}} Resource Gain Efficiency ||
| 挖掘技术 V || 1943 ||{{green|+10%}} 战略资源获取率 ||


|- id="Fuel Silos"
|- id="Fuel Silos"
| rowspan="1" | '''Fuel Silos'''
| rowspan="1" | ''' 储油罐'''
| Fuel Silos || 1936 || Allows building of {{iconify|Fuel silo}}, which increases fuel storage by 100,000 || Is necessary to unlock Synthetic Oil and Fuel Refining
| 储油罐 || 1936 || 允许建造 {{iconify| 储油罐}}, 增加100000燃油储量。 || 是开始合成油和燃料精炼科技线的必需科技。
|- id="Synthetic Oil Experiments"
|- id="Synthetic Oil Experiments"
| rowspan="9" | '''Synthetic Oil'''
| rowspan="9" | ''' 合成油'''
| Synthetic Oil Experiments || 1936 || Enables building: {{iconify|Synthetic refinery}}, which gives +48 fuel and +1 {{icon|rubber}} Rubber||
| 合成石油实验 || 1936 || 允许建造 {{iconify|Synthetic refinery}}, 给出 +48 fuel +1 {{icon|rubber}} 橡胶||
|- id="Synthetic Oil I"
|- id="Synthetic Oil I"
| Synthetic Oil I || 1937 || Increases fuel from refinery by {{green|50%}} ||
| 石油加工 || 1937 || Increases fuel from refinery by {{green|50%}} ||
|- id="Synthetic Rubber I"
|- id="Synthetic Rubber I"
| Synthetic Rubber I || 1937 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
| 橡胶加工 || 1937 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
|- id="Synthetic Oil II"
|- id="Synthetic Oil II"
| Synthetic Oil II || 1939 || Increases fuel from refinery by {{green|50%}} ||
| 改进石油加工 || 1939 || Increases fuel from refinery by {{green|50%}} ||
|- id="Synthetic Rubber II"
|- id="Synthetic Rubber II"
| Synthetic Rubber II || 1939 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
| 改进橡胶加工 || 1939 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
|- id="Synthetic Oil III"
|- id="Synthetic Oil III"
| Synthetic Oil III || 1941 || Increases fuel from refinery by {{green|50%}}  ||
| 先进石油加工 || 1941 || Increases fuel from refinery by {{green|50%}}  ||
|- id="Synthetic Rubber III"
|- id="Synthetic Rubber III"
| Synthetic Rubber III || 1941 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
| 先进橡胶加工 || 1941 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
|- id="Synthetic Oil IV"
|- id="Synthetic Oil IV"
| Synthetic Oil IV|| 1943 || Increases fuel from refinery by {{green|50%}}  ||
| 现代石油加工|| 1943 || Increases fuel from refinery by {{green|50%}}  ||
|- id="Synthetic Rubber IV"
|- id="Synthetic Rubber IV"
| Synthetic Rubber IV|| 1943 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
| 现代橡胶加工|| 1943 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
|- id="Fuel Refining"
|- id="Fuel Refining"
| rowspan="6" | '''Fuel Refining'''
| rowspan="6" | ''' 燃料精炼'''
|- id="Fuel Refining I"
|- id="Fuel Refining I"
| Fuel Refining I || 1936 ||
| 燃料精炼 I || 1936 ||
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel from refineries by {{green|+10%}}
*Increase fuel from refineries by {{green|+10%}}
||
||
|- id="Fuel Refining II"
|- id="Fuel Refining II"
| Fuel Refining II || 1937 ||
| 燃料精炼 II || 1937 ||
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel from refineries by {{green|+10%}}
*Increase fuel from refineries by {{green|+10%}}
||
||
|- id="Fuel Refining III"
|- id="Fuel Refining III"
| Fuel Refining III || 1939 ||
| 燃料精炼 III || 1939 ||
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel from refineries by {{green|+10%}}
*Increase fuel from refineries by {{green|+10%}}
||
||
|- id="Fuel Refining IV"
|- id="Fuel Refining IV"
| Fuel Refining IV || 1941 ||
| 燃料精炼 IV || 1941 ||
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel from refineries by {{green|+10%}}
*Increase fuel from refineries by {{green|+10%}}
||
||
|- id="Fuel Refining V"
|- id="Fuel Refining V"
| Fuel Refining V || 1943 ||
| 燃料精炼 V || 1943 ||
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel gain per oil {{green|+20%}}
*Increase fuel from refineries by {{green|+10%}}
*Increase fuel from refineries by {{green|+10%}}
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==Concentrated Industry vs. Dispersed Industry==
== 密集型工业 vs. 离散性工业==
{{SVersion|1.9}}
{{SVersion|1.9}}
In 1936, after researching the technology ''Basic Machine Tools'', the player has a choice between two industrial technologies: [[#Industry|Concentrated industry and Dispersed industry]].  These two branches are mutually exclusive, meaning that the player may only go down one of these two branches.  Each of these has its positives and its negatives, and it depends on the player's play style.
In 1936, after researching the technology ''Basic Machine Tools'', the player has a choice between two industrial technologies: [[#Industry|Concentrated industry and Dispersed industry]].  These two branches are mutually exclusive, meaning that the player may only go down one of these two branches.  Each of these has its positives and its negatives, and it depends on the player's play style.

2021年5月18日 (二) 17:10的版本

工业科技与建造过程、车间和工业能力直接相关。它提供了一系列的百分比形式的奖励并提高某地区的工业容量。

工业科技树
Industry research tree.png


工业科技列表

Research Area Technology Year Effects Description & notes
生产 Basic machine tools.png 基础机床 1936 +10% 生产效率上限 是开始工业科技线的必需科技。
改良机床 1937 +10% 生产效率上限 是改良装备改造的前置科技。
改良装备改造 1937 +40% 改装速度加成 需要 玉碎瓦全 玉碎瓦全 DLC.
现金机床 1939 +10% 生产效率上限
先进装备改造 1939 +40% 改装速度加成 需要 玉碎瓦全 玉碎瓦全 DLC.
流水线生产 1941 +10% 生产效率上限
柔性生产线 1943
  • +20% 生产效率保持
  • +10% 生产效率上限
与一体化生产线不兼容。
一体化生产线 1943
  • +10% 生产效率增长
  • +10% 生产效率上限
与柔性生产线不兼容。
工业 Concentrated industry.png 密集型工业 I 到 V 1936-1943
  • +15% 工厂产出
  • +10% 海军船坞产出
  • +20% 地区最大工业值
  • 与离散性工业不兼容。
  • 每级科技效果叠加。
离散性工业 I 1936
  • +10% 工厂产出
  • +10% 海军船坞产出
  • +10% 生产效率保持
  • +5% 基础生产效率
  • +20% 改装速度加成
  • −15% 工厂受轰炸易损性
  • +20% 地区工业最大值
  • 与密集性工业不兼容。
  • 不像II级到V级,离散型工业 I 还给出一个+20%的改装速度加成。
离散性工业 II 到 V 1937-1943
  • +10% 工厂产出
  • +10% 海军船坞产出
  • +10% 生产效率保持
  • +5% 基础生产效率
  • −10% 工厂受轰炸易损性
  • +20% 地区工业最大值
  • 与密集性工业不兼容。
  • 每级科技效果叠加。
建造 Construction I.png 建筑技术 I 1936
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 I 的前置科技。
挖掘技术 I 1936 +10% 战略资源获取率
Construction II.png 建筑技术 II 1937
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 II 的前置科技。
挖掘技术 II 1937 +10% 战略资源获取率
Construction III.png 建筑技术 III 1939
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 III 的前置科技。
挖掘技术 III 1939 +10% 战略资源获取率
Construction IV.png 建筑技术 IV 1941
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 IV 的前置科技。
挖掘技术 IV 1941 +10% 战略资源获取率
Construction V.png 建筑技术 V 1943
  • +10% 建造速度
  • +10% 工厂修复速度
是挖掘技术 V 的前置科技。
挖掘技术 V 1943 +10% 战略资源获取率
储油罐 储油罐 1936 允许建造 储油罐储油罐, 增加100000燃油储量。 是开始合成油和燃料精炼科技线的必需科技。
合成油 合成石油实验 1936 允许建造 Synthetic refinerySynthetic refinery, 给出 +48 fuel 和+1 橡胶 橡胶
石油加工 1937 Increases fuel from refinery by 50%
橡胶加工 1937 Increases refinery output by +1 橡胶 Rubber
改进石油加工 1939 Increases fuel from refinery by 50%
改进橡胶加工 1939 Increases refinery output by +1 橡胶 Rubber
先进石油加工 1941 Increases fuel from refinery by 50%
先进橡胶加工 1941 Increases refinery output by +1 橡胶 Rubber
现代石油加工 1943 Increases fuel from refinery by 50%
现代橡胶加工 1943 Increases refinery output by +1 橡胶 Rubber
燃料精炼
燃料精炼 I 1936
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 II 1937
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 III 1939
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 IV 1941
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%
燃料精炼 V 1943
  • Increase fuel gain per oil +20%
  • Increase fuel from refineries by +10%

密集型工业 vs. 离散性工业

In 1936, after researching the technology Basic Machine Tools, the player has a choice between two industrial technologies: Concentrated industry and Dispersed industry. These two branches are mutually exclusive, meaning that the player may only go down one of these two branches. Each of these has its positives and its negatives, and it depends on the player's play style.

  • Concentrated Industry - Has 5 levels that can be researched which span from 1936 to 1943. Each new level provides the same bonus as previous levels. By choosing Concentrated Industry, the player is increasing his production substantially. This will allow the player to build more factories and make pre-existing ones more efficient.
  • Dispersed Industry - Like Concentrated Industry, Dispersed Industry has 5 levels that can be researched between 1936 and 1943. Each new level provides the same bonuses except the first one, which provides different rewards than the rest. By choosing Dispersed Industry, the player is reducing vulnerability to bombing and allows for quicker changing of production lines.
Concentrated Industry vs. Dispersed Industry
Doctrine Max Factories in a State Factory Output Dockyard Output Production Efficiency Retention Production Efficiency Base Factory Bomb Vulnerability Conversion Speed Bonus
Concentrated Industry +100% +75% +50%
Dispersed Industry +100% +50% +50% +50% +25% -55% +20%

One can think of the two styles as maximizing potential production at any given production efficiency vs. decreasing time to achieve 100% production efficiency.


hoi4fr:Technologie industrielle