The international market is a feature added in 1.13 "Stella Polaris" Update alongside the 以力御暴 DLC.
The international market allows countries to buy and sell their equipment to countries across the world for economic capacity surplus (EC), which is generated as output of civilian factories. EC may be used to boost building construction.
EC is consumed starting from the beginning of the construction queue and allows a construction boost for each line, up to the country's maximum construction line speed boost. By default, this is NDefines.NProduction.CIC_BANK_SPEED_BOOST_FACTOR = 0.25
This is usually modified by the trade law.
Market access
Market access is an agreement between two countries that mutually allows to view and buy equipment put up for sale by the other side. Opinion and ideology are the primary factors in the willingness of AI to agree to market access, while countries at war or with an embargo cannot have market access to each other. It is guaranteed to have full market access to subjects and faction members.
Negotiate market access in the diplomacy menu is used to send a request to access the country's market. This process is automated by default,[1] but can be set to be done only manually in the market settings.
Upon market access becoming impossible due to a declaration of war or embargo from either side, all active contracts will get cancelled.
Purchasing
To begin buying on the market, you first need to open the "Market Tab" (hotkey E), now found on the tools bar replacing the diplomacy tab, between Research and Trade. Then you can select the "Buy Equipment" page, to see the list of equipment available for you to buy. After choosing an equipment, you will need to fill in a Purchase Draft, which determines the terms of payment and delivery of the equipment. Each factory assigned to the purchase, produces EC, the more factories you assign, the faster you can pay the bill which will decrease the number of Deliveries needed to transport all the equipment, but naturally increases the convoy cost per delivery. After hitting send, your draft will then be sent, and needs to be accepted by the country selling. What you're importing will be visable from the default International Market screen, and the routes you're importing and exporting via will be displayed on the map during this time. The AI will tend to perfer shorter contracts, and sometimes deny your request to buy, if they feel it'll take too long. If the AI accepts or not are based on similar requirements as market access, but also includes Trade Influence.
Selling
To sell equipment on the market, firstly open the "Market Tab", Then select "Sell Equipment" page, this will display all current eqipment you have for sale, then press the "Add equipment to market button". Here equipment from your reserves can be chosen, and a price range of low, normal and high be selected. Low reducing the price by 25% and high increasing the price by 25%. The "normal" value is equal to 2x the Production Cost of the equipment for you to build.
After adding equipment to the market, countries who have market access to your market, can then request to buy equipment, as soon as they ask it'll reserve the equipment, and take it off the market until their request is either accepted or denied. This can be changed in your Market Options allowing for automatic accepting of purchase requests. When you get a request from a country there will be a range of information about how much EC you will recieve per Delivery which will ultimately determine how long it'll take to sell and how frequently and how much EC you'll be paid each month.
Once you've aded an equipment, it may not be selling at the current, price, or you may have more to sell, so by returning to the "Sell Equipment" page, you can edit and remove your entries. Allowing you to change price and add more equipment, without taking down and reposting the equipment on the market.
Subsidies
Subsidies can be gained to give you a discount or better deal when purchasing on the market. They can received though National Focuses, Decisions, Events and any other system that grants benefits, an example being in the Danish Focus Tree, where you can choose to seek external sources of aircraft, which after completing gives you a subsidy for aircraft. When subsidies are granted, they have an EC value, which will be consumed to pay for equipment. When you've got an active contract, and applied the subsidy, it will drain the subsidy value, equal to that of your factories on the contract. For example, you have 1 factory assigned, producing 5 EC per day, your subsidy would provide a further 5 per day. It will do this until the contract is completed or the value is drained.
References
政治 | 意識形態 • 陣營 • 國策 • 內閣 • 政府 • 傀儡國 • 外交 • 全球緊張度 • 內戰 • 占領區 • 情報機構 • 權力平衡 |
生產 | 貿易 • 生產 • 建設 • 裝備 • 燃料 • 軍工機構 • 國際市場 |
科研與科技 | 科研 • 步兵科技 • 輔助部隊(支援連)科技 • 裝甲車輛科技 • 火炮科技 • 陸軍學說 • 特種部隊學說 • 海軍科技 • 海軍學說 • 空軍科技 • 空軍學說 • 工程學科技 • 工業科技 |
軍事與戰爭 | 戰爭 • 和平會議 • 陸軍單位 • 陸戰 • 編制設計 • 坦克設計 • 陸軍計劃 • 集團軍 • 指揮官 • 作戰計劃 • 戰術 • 海軍單位 • 艦艇設計 • 海戰 • 空軍單位 • 飛機設計 • 空戰 • 經驗 • 軍官團 • 損耗與事故 • 後勤 • 人力 • 核彈 |
地圖 | 地圖 • 省份 • 地形 • 氣候 • 地區 |
事件與決議 | 事件 • 決議 |