- 参见:Terrain
A dynamic counterpart to terrain, weather can affect movement and combat of all types of units. It should be noted provinces do not always have weather, and some provinces have no temperature modifers.
Night
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Night gives the following effects:
- -50% land attack
- -20% air detection
- -25% naval hit chance
- Carrier aircraft cannot fly
- -50% bombing targeting
- +10% naval retreat speed
- -90% close air support damage
Weather types
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Weather can have an impact on the whole state or on single provinces.
State level
Carrier Traffic -100% means that no planes from a carrier can fly.
Province level
Temperature
Note: Attrition from weather only applies if controller is at war.
While winter attrition can be reduced by appointing the armies to a commander with a Winter Specialist trait, there is no corresponding trait to reduce heat attrition. Commanders gain the Winter Specialist trait by fighting for a longer time in cold weather.
只适用于DLC共赴胜利激活时。 |
南非 has a unique focus Desert Equipment reducing heat attrition.
Ground conditions
Condition | Attrition | Divisions speed | Division Attack | Division Defence | Dig in Speed | Organization Regain | Naval Retreat Speed |
---|---|---|---|---|---|---|---|
Deep snow | −25% | −30% | −5% | +10% | |||
Snow | −10% | −10% | |||||
Mud | +70% | −50% | −40% | ||||
Flooding | -50% | +50% | +20% |
Very high snow will affect unit movement speed, but Mud is going to increase attrition levels a lot as well as slow the army down to a crawl. A smart player will try not to attack The Soviet Union just as mud season begins or they might find a lot of their panzer divisions bogged down.
If the area is set up as susceptible to mud that time of year and water levels over a time period is high enough mud develops. Either rain or melting snow can be the source of the water. The game logs how much rain has gone down in a special region. If the temperature is above 0, some of the stored water evaporates, the higher the temperature is, the higher the evaporation rate. If there is snow and the temperature is above 0, some snow will turn into water, the higher the temperature, the faster this conversion is. If there is mud (meaning there is a lot of water on the ground) and the temperature goes below 0, the mud disappears, because the water has frozen.
Terrain effects on weather
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Some terrain makes it more or less likely for a weather effect to occur.
Weather | Mountain | Plains | Marsh | Desert | Urban |
---|---|---|---|---|---|
Mud | -10% | +50% | +80% | +50% | |
Snow and Blizzard | +80% | -100% | -40% | ||
Sandstorm | -100% | +80% |
政策 | 意识形态 • 阵营 • 国策 • 内阁 • 政府 • 傀儡国 • 外交 • 全球紧张度 • 内战 • 占领区 • 情报机构 |
生产 | 贸易 • 生产 • 建设 • 装备 • 燃料 |
科研与科技 | 科研 • 步兵科技 • 辅助部队(支援连)科技 • 装甲车辆科技 • 火炮科技 • 陆军学说 • 海军科技 • 海军学说 • 空军科技 • 空军学说 • 工程学科技 • 工业科技 |
军事与战争 | 战争 • 陆军单位 • 陆战 • 编制设计 • Army planner • 集团军 • 指挥官 • 作战计划 • 战术 • 海军单位 • 海战 • 空军单位 • 空战 • 经验 • 损耗与事故 • 后勤 • 人力 • 核弹 |
地图 | 地图 • 省份 • 地形 • 气候 • 地区 |
事件与决议 | 事件 • 决议 |
hoi4de:Weather hoi4es:Weather hoi4fr:Weather hoi4pl:Weather hoi4pt:Weather hoi4ru:Weather