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== {{anchor|adjuster}}Unit-specific adjusters == | == {{anchor|adjuster}}Unit-specific adjusters == | ||
{{SVersion|1.9}} | {{SVersion|1.9}} | ||
Units may have specific adjusters in addition to the base terrain and terrain feature adjusters. The net adjuster for a division is the average of its combat battalions, plus the sum of the adjusters of its support battalions. Among the regular terrain adjusters, the attack value modifies the attacker's attack and breakthrough, and the defense value modifies the defender's attack and defense. For terrain feature adjusters (except amphibious and forts), the attack value modifies the attacker's attack, and the defense value modifies the attacker's breakthrough. The amphibious and fort adjusters ignore their defense value<ref>This means Engineer Company's fort defense bonus of {{green|+25%}} [[forum:982794|does not work]]</ref> and use the attack value for both attack and breakthrough. The unit's adjuster stacks additively with the terrain and terrain feature adjuster respectively. Divisions lacking manpower have proportionately smaller bonuses and penalties. | |||
Units moved at slowest speed of a combat battalion as adjusted for terrain. Recon units can increase the max speed of unit for some terrain. | |||
Note that positive amphibious, and fort attack adjusters cannot exceed the base penalty. (River adjusters can.) | |||
=== | === Attack === | ||
{| class = "wikitable sortable mw-collapsible mw-collapsed" style="text-align: right;" | {| class = "wikitable sortable mw-collapsible mw-collapsed" style="text-align: right;" | ||
|+ {{nowrap|List of terrain attack adjusters by unit}} | |+ {{nowrap|List of terrain attack adjusters by unit}} | ||
! | ! Unit !! Type | ||
! [[File:Forest.png]]<br/>Forest | ! [[File:Forest.png]]<br/>Forest | ||
! [[File:Hills.png]]<br/>Hills | ! [[File:Hills.png]]<br/>Hills |
2020年8月16日 (日) 22:39的版本
省份的地形会影响部队的行动和作战表现,并导致人员损耗。严峻的地形更有利于防守方。
类型
这部分内容可能已不适合当前版本,最后更新于1.9。 |
每个省份都有一个地形类型,当您选中省份时会显示该类型。
- 移动成本:将陆军单位必须经过的距离增加此因子。
- 损耗:在战争中,从这种地形类型移动的陆军单位遭受的这种损耗。
- 进攻:当防守方在此地形中时,针对进攻方的软/硬攻击和突破进行调整。
- 敌方空中优势:如果敌方具有空中优势,则己方的空军对地加成将减少一定的百分比。
路径
相邻两个省份之间的路径是其省份中心之间的直线。它位于像素网格上,使对角线明显长于南北和东西线。沿着这条路径的地形(及其距离)决定了其移动成本。路径可能包括所在省份和目标省份的地形,比例不同,甚至有可能完全不同。例如,峡湾的两个沿海山区省份之间的路径可能由40%的山脉和60%的海洋组成,因此,此路径的移动成本为+40%,而不是像在纯粹的山脉中一样+100%。
该路径还确定是否应用了与方向相关的地形特征。
地形特征
这部分内容可能已不适合当前版本,最后更新于1.9。 |
地形特征除了基本地形外,还可以应用修正。它们仅影响进攻方,因为其中一些依赖于路径,并且防守方可能从不同方向与进攻方作战。进攻修正适用于攻击者的软/硬攻击,防守修正适用于其突破。
- 小型河流:-30%进攻/防御,-25%移动。
- 大型河流:-60%进攻/防御,-50%移动。
- 两栖登陆:-70%进行攻击/防御。
- 要塞:每一等级-15%攻击/防御。
当路径与河流相交时,会拥有河流修正。如果在战斗中有河流修正,则还可以使用其他战斗战术。当部队从海上进攻陆地省份时,将适用两栖登陆惩罚。两栖登陆的移动成本是固定长度。要塞修正适用于所有方向,但每次侧面攻击时,加成都会减少。
Unit-specific adjusters
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Units may have specific adjusters in addition to the base terrain and terrain feature adjusters. The net adjuster for a division is the average of its combat battalions, plus the sum of the adjusters of its support battalions. Among the regular terrain adjusters, the attack value modifies the attacker's attack and breakthrough, and the defense value modifies the defender's attack and defense. For terrain feature adjusters (except amphibious and forts), the attack value modifies the attacker's attack, and the defense value modifies the attacker's breakthrough. The amphibious and fort adjusters ignore their defense value[1] and use the attack value for both attack and breakthrough. The unit's adjuster stacks additively with the terrain and terrain feature adjuster respectively. Divisions lacking manpower have proportionately smaller bonuses and penalties.
Units moved at slowest speed of a combat battalion as adjusted for terrain. Recon units can increase the max speed of unit for some terrain.
Note that positive amphibious, and fort attack adjusters cannot exceed the base penalty. (River adjusters can.)
Attack
Unit | Type | Forest |
Hills |
Mountain |
Plains |
Urban |
Jungle |
Marsh |
Desert |
River |
Amphibious |
Fort |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Amphibious Armor | Combat | −20% | -10% | -10% | -40% | -30% | +30% | +40% | +60% | |||
Amphibious Mechanized | Combat | -20% | -5% | -20% | -30% | +20% | +30% | +60% | ||||
Anti-Air | Combat | −10% | −20% | −20% | −20% | −40% | ||||||
Anti-Tank | Combat | −20% | −25% | −20% | −20% | −40% | +10% | |||||
Armored Car | Combat | −20% | -10% | -30% | −30% | −10% | −20% | −40% | ||||
Artillery | Combat | −20% | −25% | −20% | −20% | −40% | +10% | |||||
Bicycle Battalion | Combat | |||||||||||
Cavalry | Combat | −5% | −5% | −10% | −5% | −10% | −40% | |||||
Engineer Company | Support | (+10%[2]) | (+10%[3]) | +25% | +10% (+20%[4]) | |||||||
Field Hospital | Support | |||||||||||
Heavy SP Anti-Air | Combat | −40% | −20% | −30% | −50% | −60% | −40% | −40% | −80% | |||
Heavy SP Artillery | Combat | −40% | −20% | −30% | −50% | −60% | −40% | −40% | −80% | |||
Heavy Tank | Combat | −40% | −20% | −30% | −50% | −60% | −40% | −40% | −80% | +10% | ||
Heavy Tank Destroyer | Combat | −40% | −20% | −30% | −50% | −60% | −40% | −40% | −80% | +5% | ||
Infantry | Combat | |||||||||||
Light SP Anti-Air | Combat | −20% | −10% | −40% | −30% | −10% | −20% | −60% | ||||
Light SP Artillery | Combat | −20% | −10% | −40% | −30% | −10% | −20% | −60% | ||||
Light Tank | Combat | −20% | −10% | −40% | −30% | −10% | −20% | −40% | ||||
Light Tank Destroyer | Combat | −20% | −10% | −40% | −30% | −10% | −20% | −60% | ||||
Logistics Company | Support | |||||||||||
Maintenance Company | Support | |||||||||||
Marines | Combat | +30% | +30% | +50% | ||||||||
Mechanized Infantry | Combat | −20% | −5% | −20% | −30% | −10% | −20% | −40% | ||||
Medium SP Anti-Air | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Medium SP Artillery | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Medium Tank | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −80% | |||
Medium Tank Destroyer | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Military Police | Support | |||||||||||
Modern SP Anti-Air | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Modern SP Artillery | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Modern Tank | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Modern Tank Destroyer | Combat | −30% | −10% | −20% | −40% | −40% | −10% | −20% | −70% | |||
Motorized Anti-Air | Combat | −10% | −20% | −20% | −20% | −40% | ||||||
Motorized Anti-Tank | Combat | -20% | -25% | -20% | -20% | -40% | +10% | |||||
Motorized Artillery | Combat | −20% | −25% | −20% | −20% | −40% | +10% | |||||
Motorized Infantry | Combat | −10% | −5% | −10% | −20% | −10% | −10% | −20% | ||||
Motorized Rocket Artillery | Combat | −20% | −25% | −20% | −20% | −40% | +10% | |||||
Motorized Rocket(Katyusha} | Combat | −10% | −25% | −20% | −20% | −40% | +10% | |||||
Mountaineers | Combat | +20% | +35% | |||||||||
Paratroopers | Combat | |||||||||||
Recon Company | Support | |||||||||||
Rocket Artillery | Combat | −20% | −25% | −20% | −20% | −40% | +10% | |||||
Signal Company | Support | |||||||||||
Super Heavy SP Anti-Air | Combat | −50% | −30% | −40% | −60% | −70% | −50% | −50% | −100% | |||
Super Heavy SP Artillery | Combat | −50% | −30% | −40% | −60% | −70% | −50% | −50% | −100% | |||
Super Heavy Tank Destroyer | Combat | −50% | −30% | −40% | −60% | −70% | −50% | −50% | −100% | +30% | ||
Super-Heavy Tank | Combat | −50% | −30% | −40% | −60% | −70% | −50% | −50% | −100% | +50% | ||
Support Anti-Air | Support | |||||||||||
Support Anti-Tank | Support | |||||||||||
Support Artillery | Support | |||||||||||
Support Rocket Artillery | Support |
Defense
Unit | Type | Forest |
Hills |
Mountain |
Plains |
Urban |
Jungle |
Marsh |
Desert |
River |
Amphibious |
Fort |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Amphibious Mechanized | Combat | -5% | ||||||||||
Amphibious Tank | Combat | -10% | ||||||||||
Anti-Air | Combat | |||||||||||
Anti-Tank | Combat | |||||||||||
Armored Car | Combat | |||||||||||
Artillery | Combat | |||||||||||
Bicycle Battalion | Combat | |||||||||||
Cavalry | Combat | |||||||||||
Engineer Company | Support | +25% | +10% | (+10%[2]) | +25% | +25% | +25% (+35%[3]) | +25% (+35%[4]) | ||||
Field Hospital | Support | |||||||||||
Heavy SP Anti-Air | Combat | −20% | ||||||||||
Heavy SP Artillery | Combat | −20% | ||||||||||
Heavy Tank | Combat | −20% | ||||||||||
Heavy Tank Destroyer | Combat | −20% | ||||||||||
Infantry | Combat | |||||||||||
Light SP Anti-Air | Combat | −10% | ||||||||||
Light SP Artillery | Combat | −10% | ||||||||||
Light Tank | Combat | −10% | ||||||||||
Light Tank Destroyer | Combat | −10% | ||||||||||
Logistics Company | Support | |||||||||||
Maintenance Company | Support | |||||||||||
Marines | Combat | |||||||||||
Mechanized Infantry | Combat | −5% | ||||||||||
Medium SP Anti-Air | Combat | −10% | ||||||||||
Medium SP Artillery | Combat | −10% | ||||||||||
Medium Tank | Combat | −10% | ||||||||||
Medium Tank Destroyer | Combat | −10% | ||||||||||
Military Police | Support | |||||||||||
Modern SP Anti-Air | Combat | −10% | ||||||||||
Modern SP Artillery | Combat | −10% | ||||||||||
Modern Tank | Combat | −10% | ||||||||||
Modern Tank Destroyer | Combat | −10% | ||||||||||
Motorized Anti-Air | Combat | |||||||||||
Motorized Anti-Tank | Combat | |||||||||||
Motorized Artillery | Combat | |||||||||||
Motorized Infantry | Combat | -5% | ||||||||||
Motorized Rocket Artillery | Combat | |||||||||||
Motorized Rocket (Katyusha) | Combat | |||||||||||
Mountaineers | Combat | +5% | +10% | |||||||||
Paratroopers | Combat | |||||||||||
Recon Company | Support | |||||||||||
Rocket Artillery | Combat | |||||||||||
Signal Company | Support | |||||||||||
Super Heavy SP Anti-Air | Combat | −20% | ||||||||||
Super Heavy SP Artillery | Combat | −20% | ||||||||||
Super Heavy Tank Destroyer | Combat | −20% | ||||||||||
Super-Heavy Tank | Combat | −20% | ||||||||||
Support Anti-Air | Support | |||||||||||
Support Anti-Tank | Support | |||||||||||
Support Artillery | Support | |||||||||||
Support Rocket Artillery | Support |
Movement
政策 | 意识形态 • 阵营 • 国策 • 内阁 • 政府 • 傀儡国 • 外交 • 全球紧张度 • 内战 • 占领区 • 情报机构 |
生产 | 贸易 • 生产 • 建设 • 装备 • 燃料 |
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军事与战争 | 战争 • 陆军单位 • 陆战 • 编制设计 • Army planner • 集团军 • 指挥官 • 作战计划 • 战术 • 海军单位 • 海战 • 空军单位 • 空战 • 经验 • 损耗与事故 • 后勤 • 人力 • 核弹 |
地图 | 地图 • 省份 • 地形 • 气候 • 地区 |
事件与决议 | 事件 • 决议 |
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