参见:地形。
与地形相对应,气候可以影响所有类型的陆军单位的移动和战斗。应该注意的是,各省份并不总是有气候变化,有些省份没有气温修正。
夜晚
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这部分内容可能已不适合当前版本,最后更新于1.9。 |
夜晚会产生以下效果:
- 地面进攻
- 重定向 Template:红字
- 空中侦察
- 重定向 Template:红字
- 海军命中率
- 重定向 Template:红字
- 舰载载机无法行动,执行命令
- 轰炸目标
- 重定向 Template:红字
- 海军撤退速度
- 重定向 Template:绿字
- 密接空中支援伤害
- 重定向 Template:红字
气候类型
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这部分内容可能已不适合当前版本,最后更新于1.9。 |
气候可能会影响整个地区或是单个省份。
State level
Carrier Traffic -100% means that no planes from a carrier can fly.
Province level
Temperature
| Condition | Heat Attrition | Winter Attrition | Division Attack | Organization Regain | Entrenchment speed | Division speed | Fleet speed while retreating | Supply consumption | Lower Bound in Degrees | Upper Bound in Degrees |
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-100 | -25 | |||
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-25 | -15 | |||
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27 | 32 | |||||||
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32 | 100 |
Note: Attrition from weather only applies if controller is at war.
While winter attrition can be reduced by appointing the armies to a commander with a
Winter Specialist trait, there is no corresponding trait to reduce heat attrition. Commanders gain the
Winter Specialist trait by fighting for a longer time in cold weather.
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只适用于DLC共赴胜利激活时。 |
- 重定向 Template:国旗 has a unique focus Desert Equipment reducing heat attrition.
Ground conditions
| Condition | Attrition | Divisions speed | Division Attack | Division Defence | Dig in Speed | Organization Regain | Naval Retreat Speed |
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| Snow |
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| Mud |
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| Flooding |
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Very high snow will affect unit movement speed, but Mud is going to increase attrition levels a lot as well as slow the army down to a crawl. A smart player will try not to attack The Soviet Union just as mud season begins or they might find a lot of their panzer divisions bogged down.
If the area is set up as susceptible to mud that time of year and water levels over a time period is high enough mud develops. Either rain or melting snow can be the source of the water. The game logs how much rain has gone down in a special region. If the temperature is above 0, some of the stored water evaporates, the higher the temperature is, the higher the evaporation rate. If there is snow and the temperature is above 0, some snow will turn into water, the higher the temperature, the faster this conversion is. If there is mud (meaning there is a lot of water on the ground) and the temperature goes below 0, the mud disappears, because the water has frozen.
Terrain effects on weather
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这部分内容可能已不适合当前版本,最后更新于1.9。 |
Some terrain makes it more or less likely for a weather effect to occur.
| Weather | Mountain | Plains | Marsh | Desert | Urban |
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| Mud | -10% | +50% | +80% | +50% | |
| +80% | -100% | -40% | |||
| -100% | +80% |
hoi4de:Weather hoi4es:Weather hoi4fr:Weather hoi4pl:Weather hoi4pt:Weather hoi4ru:Weather