欧洲 |
|
北美 |
|
南美 |
亚洲 |
|
非洲 |
大洋洲 |
意大利是位于南欧的主要国家。在游戏开局的1936年,其强大的海军可称为国之重器,坐拥地中海中央的位置使其有机会控制整个地中海。然而,仅堪一用的陆军规模和捉襟见肘的殖民帝国使其难以独自与
联合王国、
法国等老牌列强争霸,两个大国都在地中海沿岸维持着其庞大的殖民地。
因而在历史中,意大利支持 德意志国,使轴心国能够争夺地中海和北非的控制权。如果成功实现这一目标,同盟国将不得不失去骚扰轴心国软肋的据点,并使轴心国能够确保地中海的安全,将注意力集中在其他战区。
意大利位于欧洲南部,由亚平宁半岛和西面的西西里岛和撒丁岛组成。它还占领着 法国,北方的
瑞士和
奥地利和东方的
南斯拉夫接壤,其东部被亚得里亚海所环绕,南部和西部被地中海所环绕。意大利在地中海中心的地理位置使意大利成为该地区的主导力量。
在1918年第一次世界大战结束时,意大利是胜利的协约国中的成员。为了换取领土扩张的要求,意大利选择支持法国和英国。随着战争的结束,意大利曾预计,其承诺的回报将与意大利在阿尔卑斯山的损失相称。但是在1919年的巴黎和会上,三个主要大国(美国,英国和法国)大都放弃了对较少盟国的承诺:意大利仅获得了南蒂罗尔和的里雅斯特省,而英国和法国则将殖民地划分了。他们将达尔马提亚的领土移交给了新成立的 南斯拉夫。长期以来,意大利一直认为是意大利的地区,例如科西嘉(Corsica),萨沃伊(Savoy),尼斯(Nice)和突尼斯等(Tunisia),仍受
法国控制,而在那里的原德国殖民地大部分分配给了
联合王国。这种看似背叛的行为激怒了整个意大利,今天被视为促成意大利法西斯主义崛起的因素之一。
在此后, 意大利征服了
埃塞俄比亚和
阿尔巴尼亚,在随后参加第二次世界大战。尽管与
德意志国签订了《钢铁条约》,但意大利直到1940年6月才加入战争,并计划通过击败
法国(科西嘉,萨沃伊和尼斯)来获得盟国所应有的地位与份额。在随后的1941年,意大利同德国和匈牙利一起入侵了
南斯拉夫,并成功征服并吞并了达尔马提亚沿海的大部分地区以及南斯拉夫的其他一些内陆地区。
除了这些成功之外,意大利的战争贡献便不尽如人意。在法国投降之前,意大利无法在法国取得重大收获,然后在1940年晚些时候,在 希腊王国战役中遭受惨败。后来,意大利为入侵英国控制的埃及投入了15万士兵,面对英国仅有3500士兵的防御,在占领了50英里的领土之后,由于后勤问题被迫放弃计划。不久之后,他们在罗盘行动(Operation Compass)中遭到
被新任命的 欧洲联盟的创始成员之一。但是,除所有非洲殖民地外,意大利将伊斯特拉地区(Istria)和达尔马提亚的扎达尔市(Zadar)割让给了南斯拉夫。
意大利作为七个主要国家之一,拥有独特的国策树。
意大利国策树可分为8条主线和15个分支:
1936年开局时,意大利拥有4个科研槽,随国策可额外解锁1个。
陆军科技 | 海军科技 | 空军科技 | 电子与工程学科技 |
---|---|---|---|
|
未启用
|
|
未启用
|
学说 | |||
|
|
|
Icon | Designer | Type | Effect | Cost (![]() |
---|---|---|---|---|
![]() |
CRDA | Ship Designer |
|
150 |
Icon | Designer | Type | Effect | Cost (![]() |
---|---|---|---|---|
![]() |
Danieli | Industrial Concern |
|
150 |
型号 | 底盘 | 定位 | 主要武器 | 炮塔 | 悬挂 | 装甲(等级) | 引擎(等级) | 特殊模块 |
---|---|---|---|---|---|---|---|---|
Cataphract Mortis 需要 Modern Musculus |
超重型 | 超重型坦克 | 超重型加农炮 | 三乘员炮塔 | 扭力杆 | Welded (12) | 汽油引擎(16) | Armor Skirts, Small Cannon, Additional Machineguns, Wet Ammunition Storage |
Il Duce 需要 Capo Supremo |
超重型 | 超重型坦克 | 超重型加农炮 | 三乘员炮塔 | 扭力杆 | 铆接装甲(6) | 汽油引擎(16) | Armor Skirts, Small Cannon x2, Improved Radio |
The Hand of God 需要 A Time for War |
超重型 | 超重型自行火炮 | Improved Rocket Launcher | 三乘员炮塔 | 扭力杆 | 铆接装甲(6) | 汽油引擎(10) | Armor Skirts, Small Cannon x2, Extra Ammunition Storage |
P43 需要 Ferrea Mole Ferreo Cuore |
Advanced Heavy | 重型坦克 | Improved Heavy Cannon | Heavy Three Man | 扭力杆 | Welded (10) | 柴油引擎(8) | |
M16/43 需要 Ferrea Mole Ferreo Cuore |
Advanced Medium | 中型坦克 | Improved Heavy Cannon | 中型双成员炮塔 | Torsion | 铆接装甲(3) | 汽油引擎(6) | |
Semovente da 149/40 需要 Ferrea Mole Ferreo Cuore |
Advanced Medium | 中型自行火炮 | Medium Howitzer | Medium Fixed | 扭力杆 | 铆接装甲(1) | 汽油引擎(5) | |
Semovente da 75/46 需要 Ferrea Mole Ferreo Cuore |
Advanced Medium | 中型自行反坦克炮 | Basic Heavy Cannon | Medium Fixed | 扭力杆 | 铆接装甲(7) | 柴油引擎(4) | Basic Radio |
P26/40 需要 either End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Heavy | 重型坦克 | Basic Heavy Cannon | Heavy Two Man | 扭力杆 | 铆接装甲(6) | 柴油引擎(6) | Basic Radio |
M15/42 需要 either End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Medium | 中型坦克 | Improved Medium Cannon | 中型双成员炮塔 | 扭力杆 | 铆接装甲(5) | 汽油引擎(4) | Additional Machineguns, Basic Radio |
M14/41 需要 either End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Medium | 中型坦克 | Medium Cannon | 中型双成员炮塔 | 扭力杆 | 铆接装甲(3) | 柴油引擎(3) | Additional Machineguns, Basic Radio |
Semovente da 20/70 Quadruplo 需要 either End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Medium | 中型自行防空火炮 | Basic Anti-Air Gun | 中型双成员炮塔 | 扭力杆 | 铆接装甲(4) | 汽油引擎(4) | |
Semovente da 105/25 需要 either End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Medium | 中型自行火炮 | Improved Medium Howitzer | Medium Fixed | 扭力杆 | Welded (6) | 汽油引擎(4) | Basic Radio, Additional Machineguns |
Semovente da 75/34 需要 End Fiat-Ansaldo Duopoly or Modernize Ansaldo Facilities |
Improved Medium | 中型自行反坦克炮 | Basic High-Velocity Cannon | Medium Fixed | 扭力杆 | 铆接装甲(4) | 汽油引擎(4) | Basic Radio |
M11/39 需要 Self-Propelled Guns, also available in 1939 start |
Basic Medium | 中型坦克 | Basic High-Velocity Cannon | Medium Fixed | 扭力杆 | 铆接装甲(3) | 柴油引擎(2) | Heavy Machine Gun |
M13/40 需要 Self-Propelled Guns |
Basic Medium | 中型坦克 | Medium Cannon | 中型双成员炮塔 | 扭力杆 | 铆接装甲(3) | 柴油引擎(2) | Additional Machineguns, Basic Radio |
Semovente da 75/18 需要 Self-Propelled Guns |
Basic Medium | 中型自行火炮 | Close Support Gun | Medium Fixed | 扭力杆 | 铆接装甲(4) | 汽油引擎(3) | Basic Radio |
Semovente da 90/53 需要 Self-Propelled Guns |
Basic Medium | 中型自行反坦克炮 | Improved High-Velocity Cannon | Medium Fixed | 扭力杆 | 铆接装甲(3) | 汽油引擎(3) | |
Semovente L40 da 47/32 需要 Italian Tankettes |
Improved Light | 轻型自行反坦克炮 | Medium Cannon | 轻型固定式炮塔 | 扭力杆 | 铆接装甲(4) | 汽油引擎(2) | |
L6/40 需要 Italian Tankettes, also available in 1939 start |
Improved Light | 轻型坦克 | Automatic Cannon | 轻型单成员炮塔 | 扭力杆 | 铆接装甲(4) | 汽油引擎(2) | |
L3 cc 需要 Italian Tankettes |
Basic Light | 轻型自行反坦克炮 | Basic High-Velocity Cannon | 轻型固定式炮塔 | 扭力杆 | 铆接装甲(1) | 汽油引擎(1) | |
L3/35 | Basic Light | 轻型坦克 | Heavy Machine Gun | 轻型固定式炮塔 | 扭力杆 | 铆接装甲(1) | 汽油引擎(1) | |
Fiat 3000B Obsolete |
Inter-War Light | 轻型坦克 | Small Cannon | 轻型单成员炮塔 | 扭力杆 | 铆接装甲(2) | 汽油引擎(1) | |
Fiat 3000 Obsolete |
Inter-War Light | 轻型坦克 | Heavy Machine Gun | 轻型单成员炮塔 | 扭力杆 | 铆接装甲(2) | 汽油引擎(1) |
Like all majors, Italy has unique names for certain technologies and equipment. Note that techs without unique names are not listed.
类型 | 1918 | 1936 | 1939 | 1940 | 1942 | 1944 |
---|---|---|---|---|---|---|
步兵装备 | Carcano M91 | Carcano M38 | MAB-38 | FNAB-43 | ||
摩托化装备 | Fiat 626 | |||||
机械化装备 | Fiat 2800 | Fiat 727 | Breda 61 | |||
装甲车 ![]() |
AB611 | AB40 | AS.42 (AS.42 47/32) |
Tech year | Anti-Air | Artillery | Anti-Tank |
---|---|---|---|
1934 | Cannone da 75/27 | ||
1936 | Breda Model 35 | Solothurn S-18/1000 | |
1939 | Cannone da 149/40 m/35 | ||
1940 | Cannone-Mitragliera da 37/54 | Cannone da 47/32 | |
1942 | Obice da 210/22 modello 35 | ||
1943 | Cannone da 90/53 | Cannone da 75/46 |
Tech year | Close Air Support (Carrier) | Fighter (Carrier) | Naval Bomber (Carrier) | Heavy Fighter | Tactical Bomber | Strategic Bomber | Scout Plane |
---|---|---|---|---|---|---|---|
1933 | CR.32 (ICR.32) | Ca.101 | |||||
1936 | Ba.65 (Ba.65bis) | C.200 Saetta (IC.200) | SM.79 Sparviero (SM.79-II Sparviero) | Ro.57 | BR.20 Cicogna | P.50 | Ca.310 |
1940 | Ba.88 Lince (Re.2001G/H Falco II) | C.202 Folgore (IC.202) | SM.84 (SM.84-II) | Ro.58 | Z.1007bis Alcione | P.108 | Ca.311 |
1944 | Ba.201 (Ba.201bis) | G.55 Centauro (G.55S Centauro) | (SM.89) (SM.89-II) | SM.92 | Z.1018 Leone | P.133 | |
Jet Engine Technology | |||||||
1945 | Re.2007 | ||||||
1950 | Re.2008 |
![]() |
这部分内容可能已不适合当前版本,最后更新于1.12。 |
当意大利拥有国王时,上述三个民族精神分别叫做
当 炮手就位扩展包启用时,意大利开局时拥有如下民族精神:
Italy starts off at war with 埃塞俄比亚, which is something they will be focusing on for the first months of the game. The Italian technological and numerical superiority more or less guarantees that they will win the war, barring player intervention. The new transportation mechanics makes it less of a hassle to strengthen this theater and less of a hassle to move back troops afterward. At the 1936 start date, Italy has no alliances, but is guaranteeing
阿尔巴尼亚 and can choose to either join
德意志国 and the Axis, form a faction of its own with
西班牙国, or ally
法国 if they become fascist.
italy is one of the primary Fascist nations and is thus ruled by fascism. The political parties in Italy and their popularity remain the same in both the 1936 and 1939 scenario with Benito Mussolini's Partito Nazionale Fascista ruling with overwhelming support, at 76% support, followed by the democratic Partito Popolare Italiano with a significant 22% popularity and the communist Parito Comunista Italiano with a minuscule 2% support.
![]() |
这部分内容可能已不适合当前版本,最后更新于1.12。 |
意大利在
民主主义时能够决议成立
欧洲联盟,在
法西斯主义时成立 没有结果。这两个决议互不冲突,即可以通过罗马成立欧洲联盟,反之亦然,以此获得大量核心
成立欧盟能让你获得扎拉的核心。
![]() |
这部分内容可能已不适合当前版本,最后更新于1.9。 |
![]() |
这张表格可能已不适合当前版本,最后更新于1.9。 |
征兵法案 | 经济法案 | 贸易法案 |
---|---|---|
![]()
|
![]()
|
![]()
|
Italy's industry is quite modest compared to other major powers, at just 50 factories, which is a bit below that of the other European major powers. The country's limited production and construction power will seriously undermine its war effort if not dealt with swiftly.
![]() 19 Military Factories |
![]() 11 Naval Dockyard |
![]() 20 Civilian Factories |
![]() Oil |
![]() Rubber |
![]() Steel |
![]() Aluminum |
![]() Tungsten |
![]() Chromium |
0 | 0 | 97 | 99 | 2 | 3 |
These numbers represent the available resources, depending on trade law a certain amount may be traded away.
![]() |
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Italy has 39 divisions in 1936. Of these:
The land borders of Italy's core territory (France, Switzerland, Austria - later German Reich - and Yugoslavia) are all mountains or hills (except for the city of Nice), and naval invasions will be necessary to control the Mediterranean, so a mix of mountaineers and marines is recommended for special forces expansion.
In terms of technology, Italy's support weapons, armor and artillery are rather outdated, the only special forces available are mountain infantry, and the only support companies available are engineers. Extensive modernization and research will be needed.
Year | Name | Type |
---|---|---|
1936 | Fiat 626 | Motorized I |
1940 | Fiat 2800 | Mechanized I |
1942 | Fiat 727 | Mechanized II |
1944 | Breda 61 | Mechanized III |
Name | 类型 | Techyear | Tank Destroyer / SP-Artillery / Armored AA Variants |
---|---|---|---|
Fiat 3000 | Great War Tank | 1918 | None |
L3 | Light Tank I | 1934 | L3 cc (TD) |
L6 | Light Tank II | 1936 | Semovente 47/32 (TD) |
L8 | Light Tank III | 1941 | None |
Fiat M11/39 | Medium Tank I | 1939 | None |
M16 Sahariano | Medium Tank II | 1941 | Semovente 75/34 (TD) / Semovente M 41 75/18 (SPA) |
M20/43 | Medium Tank III | 1943 | Semovente M41M 90/53 / Semovente M42L 105/25 / Semovente M15/42 |
P75 | Heavy Tank I | 1934 | None |
P26 | Heavy Tank II | 1941 | Semovente da 149/40 (SPA) |
P43 | Heavy Tank III | 1943 | None |
Il Duce | Super Heavy Tank | 1943 | None |
P45 | MBT | 1945 | None |
Examples of alternative division template names for Italy include:
|
The Regia Marina is sizeable, with access to significant amounts of modern naval technology - Italy possesses all of the 1936 hulls, batteries and armor setups. The one exception is the complete lack of carriers, but given the time necessary to spin up such a project, it may well not seem worth investing in. Most of the existing ships are older models, but there are four battleships anticipating 1940-1941 completion dates, a nearly-completed Montecuccoli Class cruiser and two almost half-complete Duca degli Abruzzi Class cruisers, two half-complete Maestrale Class destroyers, and a half-complete Calvi Class submarine in production. Completing these any time soon will require a bigger investment in Italian dockyard capacity.
Name | 类型 | Count | Production | Techyear | Design note |
---|---|---|---|---|---|
Curatone Class* | Destroyer | 49 | 1922 | DD battery I, AA I, TT I | |
Navigatori Class* | Minelayer (DD) | 17 | 1922 | Curatone + DC I and mines | |
Maestrale Class | Destroyer | 14 | 2 | 1922 | Curatone + DC I |
Taranto Class* | Minelayer (CL) | 2 | 1922 | CL I, TT I, mines | |
Giussano Class* | Light Cruiser | 6 | 1922 | 2xCL II batteries, TT I, scout plane I, AA II, no armor | |
Montecuccoli Class | Light Cruiser | 3 | 1 | 1936 | AA I + II, 2xCL II batteries, scout plane I, TT I, no armor |
Duca degli Abruzzi Class | Light Cruiser | 2 | 1936 | 2xAA, TT I, scout plane, armor I, 2xCL II batteries | |
San Giorgio Class* | Heavy Cruiser | 1 | 1918 | CA I battery, 2xAA I, TT I, 2xSecondary I, Armor II | |
Trento Class* | Heavy Cruiser | 2 | 1922 | 2xCA I batteries, 2x AA I, scout plane I, Armor I | |
Zara Class* | Heavy Cruiser | 4 | 1922 | Trento with Armor II | |
Bolzano Class | Heavy Cruiser | 1 | 1922 | Same as Trento | |
Mameli Class* | Submarine | 17 | 1922 | 1xTT I | |
Bandiera Class* | Submarine | 11 | 1922 | 2xTT I | |
Sirena Class* | Submarine | 21 | 1936 | 1xTT I | |
Calvi Class | Submarine | 2 | 1 | 1936 | 2xTT I |
Andrea Doria Class* | Battleship | 2 | 1922 | 2xBB I batteries, 2xAA I, 2xSecondary I, BB Armor I | |
Conte Di Cavour Class | Battleship | 2 | 1922 | 2xBB I batteries, AA I, scout plane I, 2xSecondary II, BB Armor I | |
Littorio Class | Battleship | 2 | 1936 | 2xBB II batteries, 2xAA I, scout plane II, 2xSecondary II, BB Armor I | |
* marks a variant as "obsolescent". |
The Regia Marina is rather sizable, it is however not very modern. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. Italy also has several ships under construction. 2 Caio Duilio Class battleships that are about 20% finished. A Montecuccoli class light cruiser that is almost finished along with two Maestrale Class destroyers and a Sirena Class submarine.
Name | 类型 | Techyear |
---|---|---|
|
Destroyer I | 1922 |
Soldati Class | Destroyer II | 1936 |
Ciclone Class | Destroyer III | 1940 |
Medaglie d'Oro Class | Destroyer IV | 1944 |
|
Light Cruiser I | 1922 |
Duca degli Abruzzi Class | Light Cruiser II | 1936 |
Capitani Romani Class | Light Cruiser III | 1940 |
San Marco Class | Light Cruiser IV | 1944 |
|
Heavy Cruiser I | 1922 |
San Giorgio Class | Heavy Cruiser II | 1936 |
Pisa Class | Heavy Cruiser III | 1940 |
Garibaldi Class | Heavy Cruiser IV | 1944 |
Caracciolo Class | Battlecruiser I | 1922 |
Principe Amadeo Class | Battlecruiser II | 1940 |
Conte Di Cavour Class | Battleship I | 1922 |
Caio Duilio Class | Battleship II | 1936 |
Littorio Class | Battleship III | 1940 |
Impero Class | Battleship IV | 1944 |
Regina Margherita Class | Super Heavy Battleship I | 1936 |
Regina Elena Class | Super Heavy Battleship II | 1944 |
Giusseppe Miraglia Class | Carrier I | 1922 |
Falco Class | Carrier II | 1936 |
Aquila Class | Carrier III | 1940 |
Sparviero Class | Carrier IV | 1944 |
|
Submarine I | 1922 |
Perla Class | Submarine II | 1936 |
Marconi Class | Submarine III | 1940 |
Pietro Calvi Class | Submarine IV | 1944 |
![]() 48 Close Air Support |
![]() 300 Fighters |
![]() 72 Naval Bombers |
![]() 288 Tactical Bombers |
Upgrading the interwar fighters and bombers to at least 1936 level is a priority for the air force, as is simply expanding the country's contingent of fighters to a size that can achieve air superiority over the home land and sea regions to fend off strategic bombing and port strike missions.(The Allies (AI) can easily send over 1000 bombers and fighters respectively to Italy.) If carriers are to be built, naval variants of fighters, naval bombers, and perhaps close air support will also be needed as a priority, otherwise the carriers are useless.
Name | 类型 | Tech year | Carrier variant |
---|---|---|---|
Fiat CR.32 | Interwar Fighter | 1933 | |
Macchi C.200 Saetta | Fighter I | 1936 | Macchi IC.200 Saetta |
Macchi C.202 Folgore | Fighter II | 1940 | Macchi IC.202 |
Fiat G.55 Centauro | Fighter III | 1944 | Fiat G.55S Centauro |
Reggiane Re.2007 | Jet Fighter I | 1945 | |
Reggiane Re.2008 | Jet Fighter II | 1950 | |
Breda Ba.65 | CAS I | 1936 | Breda Ba.65bis |
Breda Ba.88 Lince | CAS II | 1940 | Reggiane Re.2001G/H Falco II |
Breda Ba.201 | CAS III | 1944 | Breda Ba.201bis |
Savoia-Marchetti SM.79 Sparviero | Naval Bomber I | 1936 | Savoia-Marchetti SM.79-II Sparviero |
Savoia-Marchetti SM.84 | Naval Bomber II | 1940 | Savoia-Marchetti SM.84-II |
Savoia-Marchetti SM.89 | Naval Bomber III | 1944 | Savoia-Marchetti SM.89-II |
Name | 类型 | Tech year |
---|---|---|
Caproni Ca.101 | Interwar Bomber | 1933 |
Fiat BR.20 Cicogna | Tactical Bomber I | 1936 |
Cant Z.1007bis Alcione | Tactical Bomber II | 1940 |
Cant Z.1018 Leone | Tactical Bomber III | 1944 |
(No name) | Jet Tactical Bomber I | 1945 |
(No name) | Jet Tactical Bomber II | 1950 |
IMAM Ro.57 | Heavy Fighter I | 1936 |
IMAM Ro.58 | Heavy Fighter II | 1940 |
Savoia-Marchetti SM.92 | Heavy Fighter III | 1944 |
Name | 类型 | Techyear |
---|---|---|
Piaggio P.50 | Stategic Bomber I | 1936 |
Piaggio P.108 | 战略轰炸机 II型 | 1940 |
Piaggio P.133 | Stategic Bomber III | 1944 |
(No name) | Jet Stategic Bomber I | 1950 |
Italy's high command picks are an underwhelming lot, only the air force attracts any candidates above "Specialist" level with one exception for a Naval Expert in Military High Command. Army command tends towards the defensive, Navy command trends in the direction of capital ships, only the Air Force command picks exhibit a degree of intense specialization.
Italy is an interesting country to play despite being the weakest of every starting Majors. It is unique in that it is the only nation that starts off at war with another nation in 1936, that being 埃塞俄比亚. Taking Ethiopia isn't a problem, but the war provides an easy early-game source of military experience for reformatting the Italian army divisions. Timing the end of the war is also important. End it too early and you likely will not be able to earn much experience for your generals and field marshals. End it too late and the war might just drain a large chunk of your manpower and/or equipment and the Spanish civil war might just start and end before you can finish the "Support Nationalist Spain" national focus. While the Ethiopian war and Spanish civil war is ongoing, build up your military and industry, you will need them later.
After Ethiopia, Italy can decide not only the fate of the Allies, but also the Axis. In order for Italy to disrupt 德意志国 (If Italy is going the "Italy first" route), all Italy has to do in the beginning is to invade
奥地利 before Anschluss and then attack
南斯拉夫 (causing
捷克斯洛伐克 to join as well) and then take Czechoslovakia after war with Yugoslavia. This can be difficult to pull off if Czechoslovakia fortifies, but successfully pulling it off will allow you to steal a lot of the low-hanging fruit that is normally meant for Germany, weakening them. Ironically, despite declaring war and making puppets from Austria, Czechoslovakia and Yugoslavia, this will still generate less world tension than what Germany can produce historically from taking aggressive action against said nations.
From here, Italy can choose to expand its alliance by creating further puppets from
匈牙利王国,
罗马尼亚王国 and
土耳其. One has to watch the world tension, however, as if it rises to 25% or higher, the allies (France and the UK) will start guaranteeing nations you target, which can easily lead to nasty war with both nations. A war with both the French and British at this stage is likely going to be too much for Italy to handle, even with skilled play, so be careful.
That being said, sometimes Italy can take refuge in audacity. If world tension is below 80% and 法国 hasn't joined the Allies yet through a focus, Italy could complete the national focus "Go After France" (or justify a wargoal on a nation when world tension is over 25%, causing France to guarantee them) and strike them directly. France has a respectable military but Italy can relatively easily build up its own military to match them through superior units, though this might require stretching Italy's manpower pool somewhat. Be mindful, however, of the fact that France's military industry is horribly sloppy, at just 6 Military factories although, France's national focus tree can expand this quite a bit. If Italy builds up its military and industry (the faster the better), attacks France and manages to encircle and destroy enough units to cripple the French military, Italy could conceivably defeat France before 1940, allowing them to more than double their industrial potential if they annex France, or acquire a nice source of manpower if they puppet them.
From here, the path to supremacy lies open; Italy can either choose to strike at Germany or the United Kingdom and once those two are gone, the rest of Europe is within your reach. Only the 苏维埃联盟 could theoretically present a threat to you anymore and that will most likely only become a factor towards the late game. Conquer enough land and you might just find yourself surpassing even Mussolini's wildest dreams and be able to restore the File:Imperium Romanum.png 罗马.
If playing the more historical Axis alignment its worth noting that Italy is unique among the Axis of being within striking distance of the Middle East with its valuable and abundant Oil supplies. Using its North African holdings as a launching point and its ability to protect supply convoys through the Central and Eastern Mediterranean Italy is able to quickly seize not just the Suez but the entirety of the Allies Middle eastern territory. Just be sure to grab it all or else Vichy France will spawn and cut you off from further eastern expansion. Once this is done you are at your leisure to fabricate and push eastwards grabbing more Oil than you could possibly use from the weak Iraq and Iran. At this point you are then free to advance further into the British Raj and/or open up more fronts with the Soviet menace.
A solid, relatively simple strategy is to switch your military doctrine to "Superior Firepower" and place Support and Line Artillery (both Normal, Anti-Tank, and Anti-Air versions) in all of your divisions. Coupled with Fighters (for air supremacy), Close-Air-Support planes (to assist your ground divisions) and Field Hospitals (to conserve manpower, if resources permit) you should be able to both attack and defend against most enemy units without too much of a hassle. Once you can obtain a reliable source of fuel and enough factories to support it, you can also start fielding various kinds of Tanks (supported by Motorized/Mechanized Infantry) to further augment your breakthrough capabilities, allowing you to break stalemates and attempt to encircle enemy units for destruction.
Guard Italy's coast closely! Italy is a peninsular nation and has a very long coastline which, when dealing with a naval enemy like Britain, is a disaster waiting to happen if not properly addressed. To prevent any enemies from pulling a D-Day of their own on italy, it pays off to construct Coastal forts on all naval bases and station units there to man them to repulse invasions. Keep a set of reserve units stationed close by as well, so that if any enemies try to land next to the coastal forts and then assault them overland (to avoid the "amphibious assault" penalty), the reserve units can be brought in to encircle the invading units and contain the enemy incursion away from any naval bases and either destroy them or starve them into defeat.
As for your naval units, Italy is a peninsular nation so maintaining naval supremacy in the Mediterranean will go a long way to protecting against possible naval invasions (something an AI-controlled Italy often falls victim to). In the early game, when naval dockyards are in limited supply, a decent early-game fleet would be a mixture of torpedo-equipped destroyers and gun-carrying light cruisers (both with added armor), with some heavy cruisers added here and there as resources permit. These ships are decently powerful while also being decently expendable and replaceable. In theory, the light and heavy cruisers should engage and destroy enemy screening ships, allowing the destroyers to attack and destroy enemy capital ships once the screen ships are down. Once you acquire more naval dockyards, this combo can be further augmented with the addition of more heavy cruisers and even battleships for heavier ordnance. The Mediterranean sea is small enough that Naval Bombers operating from airfields in coastal states should have enough range to cover most sea zones, allowing you to support your navy. This also makes Aircraft Carrier battleships somewhat redundant early on.
When it comes to dealing with enemy submarines, one could set up specialized "scout fleets" consisting of destroyers optimized for detecting submarines and ordered to "Do not engage". These scout fleets can scour the Mediterranean for submarines and if they find any, they will alert the actual attack fleets, allowing them to make their way over and attack the enemy submarines, damaging and hopefully destroying them. If Italy wants to further assist their navy, they could build ships (destroyers and cruisers) outfitted with minelayers and extensively mine the Mediterranean sea. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. Having enough friendly minefields around can allow the Italian navy to do a lot more risky/audacious maneuvers and get away with it, allowing them to punch above their weight against bigger enemies like the British Royal Navy and the French navy.
To avoid issues with fuel, Italy could invest in building fuel silos in peacetime and importing Oil to fill them up. If you manage to puppet 罗马尼亚王国 or any other nation that has a decent Oil reserve, you can import Oil at a discount. Once war does break out and fuel becomes harder to import, this can be remedied by occupying and/or annexing states that produce Oil. Alternatively, if conquering and/or importing Oil is not an available option, constructing synthetic fuel refineries can help address this. Just make sure to also protect these installations from enemy aggression as both fuel silos and oil refineries can be bombed by hostile planes and captured by enemy troops, so be careful.
Italy is uniquely versatile for a major power in that it can relatively freely decide what ideology to follow. None of the national focuses in Italy's focus tree explicitly require Italy to be of a given ideology and Italy has free access to all three political advisers (Democratic, Fascist and Communist), making it perfectly possible to switch ideology, join the appropriate faction and profit off of it.
Examples of this include: turning Communist, allying the
苏维埃联盟 through the Comintern and then backstabbing Germany if they decide to carry out Operation Barbarossa and invade the Soviets. For extra effectiveness, Italy can also (once communist) boost communist party popularity in France until they flip to communism (since they start out with a significant communist minority and will likely gain more through events). This will cause France to not join the Allies and if Germany, attacks them, they will likely instead join the Comintern, granting you an additional ally to work with, at the expense of Germany.
Alternatively, turning Democratic, joining the Allies, guaranteeing nations like 波兰,
捷克斯洛伐克 etc, to hamstring Germany's expansion or trick them into a defensive war, defeat the Germans (for bonus points, let the Germans beat up the French and British a fair bit before you finish them off), puppet Germany or annex their territory to gain access to their industry and resources, then build up your military, leave the Allies and use your national focus tree to generate a war goal against France or Britain at your leisure, and attack and conquer them as well. Once you no longer need it, you can again switch ideologies to either fascism or communism and continue expanding from there.
For maximum switcheroo value, Italy could theoretically drift to
democracy, undermine and conquer
德意志国, then prepare for and conquer
法国 and
联合王国 through its national focus tree, then drift back to
facism to conquer the Low Countries (
荷兰,
比利时 and
卢森堡).
From there, Italy could either;
欧洲 |
|
北美 |
|
南美 |
亚洲 |
|
非洲 |
大洋洲 |
主要国家 |
次要国家 |
|
其它国家 |