中华民国

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Misakafan讨论 | 贡献2022年2月22日 (二) 16:18的版本
中华民国

China.png


首都:
南京

政府类型:
威权政体, 专制

阵营:
中立

中华民国的国旗 中华民国(China),是一个位于东亚的地区性大国。虽然它不是七大主要国家之一,但由于它领导着抗日民族统一战线,使它最终总是将成为一个大国。它北面与 日本的国旗 日本及其傀儡国 蒙古国的国旗 蒙古国满洲国的国旗 满洲国接壤,西部与 西藏的国旗 西藏相邻,西南与 英属印度的国旗 英属印度接壤。中华民国在收回其核心领土后也可能与 联合王国的国旗 联合王国葡萄牙的国旗 葡萄牙法国的国旗 法国接壤。 由于中国被军阀割裂,中国的大部分核心领土都属于军阀集团,南部有 滇系的国旗 滇系集团和 桂系的国旗 桂系集团,西北部有 新疆的国旗 新疆集团,北部有 西北三马的国旗 西北三马集团和 没有结果集团。它还与北部的 中共的国旗 中共接壤,两国都在围绕中国内战展开活动。

这个国家由于内战和政治冲突而四分五裂,从表面看起来很脆弱,这让这个国家很容易成为日本人的猎物。然而,中国拥有第二高的基础人口3.404亿(一旦中国团结起来,这一数字将增加到更高的水平)和巨大的发展空间,中国可以争取并好好利用时间。如果他们能够克服他们的矛盾,团结一致,中国就可以把对日本的防御变成一个危险的绞肉机,以消耗日本的人力,并使自己成为一个与其他世界大国不相上下的强国。

背景

1936年

在辛亥革命推翻满清末帝后,新生的中华民国仍举步维艰。偏远地区,军阀割据一方;中原地带,赤匪盘踞山麓。国境线外,日寇扶植了以末帝溥仪为首的傀儡政权,并试图将全中国纳入其管辖。

强敌环伺之下,蒋介石政府为领导中国、开辟生路,将不得不作出艰难的抉择。

1939年

抗日战争打响已两年有余,蒋介石军队筑起血肉长城以图抵抗日寇侵略。然而富庶之地沦丧敌手,西方友邦支援无望,共军消极游而不击。战火蔓延势不可挡,中华大地也将面对更深重的黑暗。

但与此同时,日寇的攻势已被辽阔的国土迟滞,其贪婪的眼光亦可能投向别处,而一个新的同盟国也许能力挽狂澜……


事件

国策树

Chinese national focus tree.
主条目:中国国策树

中华民国的国旗 中华民国唤醒勇虎 唤醒猛虎 DLC中获得了一个独特的国策树。在没有该DLC的情况下,中国将使用通用国策树

中国地方军阀通过完成国策与国民党合作分支权力斗争或谋逆枭雄分支逐鹿天下,将切换到这一国策树。

政治

1936年的中国是一个分裂和衰弱的国家,饱受国民党内部斗争、军阀主义和共产党随时可能接管的威胁的困扰。除了国民党中国本身,还有几个中国军阀(specifically 滇系的国旗 滇系, the 桂系的国旗 桂系, 晋系的国旗 晋系, 西北三马的国旗 西北三马 还有 新疆的国旗 新疆) 也控制了中国的部分地区,把国家分成几个相互敌对的小派系。中国开始与 中共的国旗 中共正在准备战争, 与此同时他北部的 日本的国旗 日本很可能在1937年年中入侵。中国的另一个外交问题是它的民族精神,“共产主义起义”,如果共产主义的支持足够高,将导致一个随机的国家转向共产主义中国的控制。这是一种非常有害的民族精神,因为失去一个国家意味着失去资源、工厂和人力以及其他严重的惩罚。

唤醒勇虎 唤醒猛虎中,中国不再以“共产主义起义”开始;相反,它必须与中国的权力斗争机制抗衡,在完成某些全国性的关注后,共产党和军阀能够利用 Political powerpolitical power 争夺对中国的领导权。共产主义中国也有能力渗透和发动起义,并夺取对这些国家的控制。此外,中国开始有额外的,破坏性的民族精神,严重降低其整体作战效能。这些需要耗时的军事和官僚改革,通过国家重点和决策来消除。

民族精神

游玩原版时,中国开局有以下两个民族精神。


共产主义崛起 icon
共产主义崛起
共产党和国民党之间的紧张关系存在于国家的各个角落。如果共产党支持率过高,他们最终将控制国家政权。
德国军事顾问团 icon
德国军事顾问团
  • 陆军学说研究速度: +10%
由亚历山大·冯·法肯豪森领导的德国军事代表团正在中国,其顾问正在协助我们使我们的军队达到西方标准。

唤醒勇虎唤醒勇虎启用的情况下,中国开局不会有共产主义崛起的民族精神,但会保留德国军事顾问团的民族精神。 此外,还会增加如下民族精神:

九国公约 icon
九国公约
我们仍然受到不平等条约的压迫,这些条约正式确立了对中国的“门户开放政策”。外国人仍然在中国拥有治外法权,我们仍然不能完全控制我们的经济。
军队腐败 icon
军队腐败
  • 动员速度: -30.00%
  • 单位攻击: -50.0%
  • 单位防御: -50.0%
我们的军队充斥着腐败和裙带关系。如果我们希望这支军队成为一支强大的军队,那必须要进行一个漫长且代价高昂的改革。
低效的官僚主义 icon
低效的官僚主义
  • 适役人口修正: −35%
内战造成的混乱,使得有效的国家机器无法建成。超过三分之一的可招募人才被闲置,仅仅是因为没人知道他们的存在。改革考试的过程,保证我们能雇佣有能力的人。
不称职的军官 icon
不称职的军官
  • 每日指挥点数增长乘数: -70%
我们的军官还不能面对现代战争的挑战。在他们赶上其他国家同行们的水平之前,他们必须刻苦学习。教育他们将是军队改革的一个更严峻的部分。
低通货膨胀 icon
低通货膨胀
  • 生活消费品: 5%
  • 工厂产出: −5.00%
我们的经济学家注意到了通货膨胀稍有增加。我们应该密切关注这种情况。


政党

政党 意识形态 支持率 政党领袖 国名 状态
国民党 中立主义 中立主义 100% 蒋介石 中国 执政
中国民主同盟 民主主义 民主主义 0% 翁文灏 中华民国 在野
中国共产党 共产主义 共产主义 0% 张国焘 中华人民民国 在野
蓝衣社 法西斯主义 法西斯主义 0% 汪精卫 改组国民政府 在野

领袖

肖像 领袖 政党 上台方式 领袖特质 简介
Portrait China Chiang Kai Shek.png 蒋介石 中立主义国民党 执政 军事委员长:
- 防御战争对稳定度修正+40.00%
---
Portrait China weng wenhao.png 翁文灏 民主主义中国民主同盟 国策改变支持率 --- ---
Portrait chi wang jingwei.png 汪精卫 法西斯主义蓝衣社/中立主义国民党 蒋介石在西安事变中被处决成为中立主义领袖 --- ---
Portrait Asia Generic land 4.png 张国焘 共产主义中国共产党 无法上台 绝境之狐:
- 单位防御+15.00%
- 陆军组织度恢复+10.00%
---


政府和制造商

下列为中国可选的政治顾问和制造商

政治顾问
Advisor Type Effect Cost (政治点数)
蒋经国 沉默的实干家
  • 政治点数: +15%
150
孔祥熙 工业领袖
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Refinery construction speed: +10.00%
150
陈仪 慈悲的绅士
  • Improve relations opinion: +15.00%
150
邝江 Democratic Reformer
  • Daily Democracy Support: +0.10

Has completed focus Legislative Yuan
Is not Supervised State

150
戴笠 诡谲的绅士
  • Operative slots: +1
  • Agency upgrade time: -15.0%

Has created an Intelligence Agency
Has completed focus Bureau of Investigation And Statistics

150
通用* 恐怖的巨头
  • 非核心人力: +2.00%
  • Foreign subversive activities efficiency: -30%
  • Damage to Garrisons: -25.00%

Has completed focus Bureau of Investigation And Statistics

150
林森 受欢迎的花瓶
  • Stability: +15.00%
150
陈果夫 密谋的暗害者
  • Political Power Gain: +5%
  • Ideology drift defense: +15.0%
150
宋美龄 民国第一夫人
  • Stability: +5.00%
  • War Support: +5.00%

需要Chiang Kai-Shek是现任的国家领袖

150
宋子文 Financial Expert
  • Consumer Goods Factories: -5%

Has completed focus Financial Policy

150

"*"据官方Wiki

坦克制造商
Designer Type Effect Cost (政治点数)
中德技术使团 重型坦克制造商
  • Armor Research Speed: +15%
  • Armor:
    • Armor: +5%
    • Hard attack: +5%

One of the following must be true:

  • Has completed focus Chinese Panzers
  • Has national spirit German Military Advisors

At peace with 德意志国的国旗 德意志国

150
莫洛托夫制造局 轻型坦克制造局
  • Armor Research Speed: +15%
  • Armor:
    • Max Speed: +5%
    • Reliability: +10%

Has completed focus Hire Soviet Designer
At peace with 苏维埃联盟的国旗 苏维埃联盟

150
海军制造商
Designer Type Effect Cost (政治点数)
江南造船厂 岸防舰制造商
  • 海军研究速度: +15%
  • 航母:
    • 生产消费: -25.00%
    • 载机数: -20%
    • 最大范围: -50%
  • 主力舰:
    • 生产消费: -25.00%
    • 装甲: -20%
    • 对重甲攻击: -20%
    • 最大范围: -50%
  • 屏卫舰:
    • 生产消费: -25.00%
    • 最大范围: -50%
  • 潜艇:
    • 生产消费: -25.00%
    • 最大范围: -50%

控制 上海

150
大沽船坞 袭击舰制造商
  • 海军研究速度: +15%
  • 航母:
    • 水面可见度: -10.0%
    • 最大速度: +10%
    • 载机数: -10%
  • 主力舰:
    • 水面可见度: -10.0%
    • 最大速度: +10%
    • 对重甲攻击: -10%
  • 屏卫舰:
    • 水面可见度: -10.0%
    • 最大速度: +10%
  • 潜艇:
    • 水下可见度: -10.0%
    • 水面可见度: -10.0%
    • 最大速度: +10%

控制 北京

150
空军制造商
Designer Type Effect Cost (政治点数)
中央飞机制造厂 中型飞机制造商
  • 空军研究速度: +15%
  • 重型战斗机: 可靠性: +20%
  • 战术轰炸机: 可靠性: +20%

Has completed focus CAMCO

150
中央飞机制造厂 - 战斗机分部 中型飞机制造商
  • 空军研究速度: +15%
  • 战斗机:
    • Agility: +5%
    • Air Attack: +10%
  • 重型战斗机: 可靠性: +20%
  • 战术轰炸机: 可靠性: +20%

Has completed focus Local Fighter Production

50
中央飞机制造厂 - 轰炸机分部 中型飞机制造商
  • 空军研究速度: +15%
  • 战斗机:
    • Agility: +5%
    • Air Attack: +10%
  • 战术轰炸机:
    • 范围: +10%
    • Ground Attack: +10%
  • 近距离支援机:
    • 范围: +10%
    • Ground Attack: +10%
  • 重型战斗机: 可靠性: +20%
  • 战术轰炸机: 可靠性: +20%

Has completed focus Local Bomber Production

50
武器制造商
Designer Type Effect Cost (政治点数)
太原兵工厂 炮兵装备设计商
  • 炮兵装备研究速度 +15%

控制 山西

150
辽宁迫击炮厂 摩托化装备设计商
  • 摩托装备研究速度: +15%

控制 辽宁

150
汉阳兵工厂 步兵装备设计商
  • 武器装备研究速度: +15%

控制 湖北

150
丰田军械所 步兵装备设计商
  • 武器装备研究速度: +15%

控制 Liaotung

150
工业部门
Concern Type Effect Cost (政治点数)
资源委员会 N/A
  • 战略资源获取率: +10.00%

完成国策资源委员会

0
昭和制钢所(鞍山钢铁) 工业企业
  • Industrial Research Speed: +15%

控制辽东

150
西制油厂 精炼企业
  • 工业研究速度: +10%
  • 合成资源研究速度: +15%

控制辽东

150
中苏资源勘探机构 精炼企业
  • 工业研究速度: +10%
  • 合成资源研究速度: +15%

控制乌鲁木齐
苏维埃联盟的国旗 苏维埃联盟
处于和平

150
上海电子 电子企业
  • 电子研究速度: +15%

控制上海

150
理论家
Theorist Type Effect Cost (政治点数)
Bo Yibo Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
150
Fang Zeyi Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%
150
Huang Shen Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10%
150
Claire Lee Chennault Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%

Has completed focus Hire Chennault
Does not have Claire Lee Chennault as Chief of Airforce
At peace with 美利坚合众国的国旗 美利坚合众国

75

经济

法律

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Free trade.png 自由贸易
  • 80% 可出口资源
  • +10% 科研速度
  • +15% 工厂/海军船坞产出
  • +15% 建造速度
  • +40% 泄露给他国的民政情报
  • +20% 泄露给他国的海军情报

工业和资源

资源
Type 数量
Aluminum.png 0
Chromium.png 0
Oil.png 石油 2
Rubber.png 橡胶 0
Steel.png 35
Tungsten.png 9
工业
Type 数量
民用工厂 民用工厂 20
军用工厂 军用工厂 11
海军船坞 海军船坞 1
工业
中华民国的国旗 中华民国于游戏开局时有良好的工业基础,若一旦吞并军阀或者与其结盟,那工业规模可以扩大到令人所惊讶的工业规模。
资源
中华民国的国旗 中华民国开局时的自然资源非常的少。但是,可以通过吞并桂系的国旗 桂系后可以使中国大大增加其资源,也可以借此轻松实现更多的目标。
由于中华民国的国旗 中华民国拥有Nine Power Treaty 九国公约, 中国的贸易法案被限制在Free TradeFree Trade之下,这导致其出口2单位的石油,7单位的钨和28单位的钢。

科技

中国一开始只有一战时代的技术,只有两个科研槽。它还可以从国家重点中再获得三个科研槽:“扩大中国科学院”、“化学研究所”和“农村学校”。虽然第一个额外的科研槽很容易获得,但其余两个需要相当大的努力才能解锁,尤其是“农村学校”,它至少需要8个国策(而且可能更多,因为这些国策中的大多数都会造成或加剧通货膨胀 ,只有完成其他国策才能降低通胀)。

陆军技术 海军技术 航空技术 电子与工业
  • 汉阳八八式步枪
  • 一战坦克
  • 拖拽式防空炮I
  • 早期驱逐舰船体
  • 早期巡洋舰船体
  • 基础鱼雷
  • 海军主炮
  • 海军副炮炮组
  • 触发式水雷
  • 柳州光绪三型战机
  • CAMCO 16型战时轰炸机
  • 没有
Doctrines
  • None


军事

1936年,中国拥有一支大规模但是缺乏装备的陆军,和作为点缀的海军和空军。无论怎么说,这是有3.06M人力,已经部署276.00k于陆军,11.9k于海军和2.60k于空军,2.78M可武装的国家

In 1936, China starts with a sizable but under-equipped army, and is supplemented with a small navy and air force. Overall, it has a total Manpowermanpower of 3.06M, of which 276.00K is tied up in the army, 11.90K in the navy and 2.60K in the air force, leaving 2.78M available for recruitment.

Army陆军
Type No.
Infantry cropped.png Infantry 52
Cavalry cropped.png Cavalry 5
Army experience.png Total divisions 57
Navy海军
Type No.
Destroyer.png 驱逐舰 2
Light Cruiser.png 轻巡洋舰 7
Navy experience.png Total ships 9
Air force空军
Type No.
Fighter c.png Fighter 100
Tactical bomber.png Tactical bomber 15
Air experience.png Total planes 115

陆军

The army in 1936 starts with 52 infantry divisions, with 28 of them made up of 4 infantry battalions and 24 of them made up of 6 infantry battalions, and 5 cavalry divisions each of 4 battalions.

Examples of alternative division template names for the National Revolutionary Army include:

  • Garrison Units - Jingbei 警备师
  • Provincial Division - Zhengshi Shi 正式师
  • Cavalry Division - Qibing Shi 骑兵师
  • Reorganized Division - Zheng Bian Shi 整编师
  • Mountain Division(German Trained) - De Xie Shi 德械师
  • Mechanized Division - Motuo Hua Bubing Shi 摩托化步兵师

海军

在1936年开始时,海军在上海停靠着1艘宁海级轻巡洋舰,1艘海圻级岸防舰,5艘海容级岸防舰和2艘建威级驱逐舰。另一艘宁海级轻巡洋舰“平海号”在游戏开始时处于建造中。

空军

1936年开始时,空军在北京部署着30架战斗机,在上海部署着70架战斗机和15架轰炸机。

军事参谋

Chief of Army陆军参谋
Name Type Effect Cost (政治点数)
朱德 陆军进攻(大师)
  • 单位攻击: +10.0%
150
陈济棠 陆军组织(大师)
  • 陆军组织度: +8.0%
150
李宗仁 陆军防御(奇才)
  • 单位防御:+15.0%
150
何应钦 陆军机动(大师)
  • 陆军师速度: +10.00%
150
亚历山大·冯·法肯豪森 陆军进攻(大师)
  • 单位攻击: +10.0%

完成给与法肯豪森公民权的国策
没有:冯·法肯豪森
被召回

150
Chief of Navy海军参谋
Name Type Effect Cost (政治点数)
萧劲光 贸易袭击(大师)
  • 袭击运输船任务效率:+15.00%
150
白崇禧 海军改革(大师)
  • 海军经验增长:+10.0%
150
陈绍宽 舰队决战(大师)
  • 主力舰攻击: +10.00%
  • 主力舰装甲: +10.00%
  • 屏卫舰攻击: +10.00%
  • 屏卫舰防御: +10.00%
150
Chief of Airforce空军参谋
Name Type Effect Cost (政治点数)
Wang Shu-ming Ground Support (Expert)
  • Air Superiority: +10.00%
150
Zhou Zhirou Old Guard
  • Political Power Gain: +10%
  • Air Experience Gain: -10.0%
150
Claire Lee Chennault Ground Support (Expert)
  • Air Superiority: +10.00%

Requires focus Hire Chennault
Does not have Claire Lee Chennault as Theorist
At peace with 美利坚合众国的国旗 美利坚合众国

75
Military High Command总司令
Name Type Effect Cost (政治点数)
Gao Zhihang高志航 Air Superiority (Genius)
  • Air superiority attack: +5.00%
  • Air superiority defense: +5.00%
  • Air superiority agility: +5.00%
150
Xiao Yisu Infantry (Expert)
  • Infantry Division Attack: +10.0%
  • Infantry Division Defense: +15.0%
150
Chen Cheng Army Regrouping (Expert)
  • Division Recovery Rate: +8.0%
150
Yu Hanmou Army Logistics (Expert)
  • Division Attrition: -8.0%
150

策略和指南

China starts off right in the middle of the Century of Humiliation and is still laboring and suffering from its effects, with corruption and incompetence hampering its governmental, military and industrial performance. In addition to that, China is also threatened by 日本的国旗 日本 and will most likely only have around a year to prepare before war breaks out.

Thus, China will have to focus heavily on industrial build-up in order to allow it to properly equip and outfit its military to defend against Japan. Taking "Unified Industrial Planning" first is arguably the best choice for national Focuses, since "Expand the Academica Sinica" is available immediately after, which unlocks an additional research slot, allowing you to put more effort into both Industrial and Electrical research. The National Focus "Invite Foreign Investors" grants two civilian factories (which cannot get damaged) and if you can conquer the 晋系的国旗 晋系 clique, the "Taiyuan Arsenal" and "Develop the Hanyan Arsenal" will grant additional military factories..

关注军队

China also suffers from the Nation Spirit "Army Corruption", applies an immense -50% penalty to all division attack and defense, making China's military very ineffective in combat. This makes China's military so weak in fact, that when taking into account Japan's division templates this means that a force of comparable Chinese units might still lose a battle even when outnumbering the Japanese. You are essentially sending your men into a fight they are not likely to win and the only military strategy that China is capable of pulling off at this stage, given its incompetent leadership, is sending in its disorganized units en masse and relying on its massive army to win the day. Significant casualties are to be expected for your soldiers and it may very well be that China's rivers will have to run red with the blood of their sacrifice if China is to have any hope of an independent future.

But there is, however, hope. Even though China's units cannot match Japan's in battle, it is possible to compensate for that by bringing in a bigger stick to the fight. That bigger stick is Artillery; Artillery is quite affordable for China and grants a significant increase to both Divison Soft Attack and Hard Attack. If you place enough Artillery in a single division, you can actually increase its firepower to the point where, even with the penalty, you are able to hold your own against Japan through raw numbers alone. As such, mass-producing and equipping your units with Line Artillery can give your army units the necessary bite to allow them to more easily compete with Japanese units until the Army Corruption national spirit can be removed. In addition to regular Artillery, adding in Anti-Tank and Anti-Air artillery can also be very helpful for dealing with Japanese Tanks, Trucks and Planes, evening the odds in battle.

附加提示

  • For early division changes:
    • The Sanjiao Jun infantry can be expanded to 7 infantry battalions right away. From here, it can branch in two directions (or some of each):
      • 8 Infantry, 1 Artillery, 1 Anti-Air, 1 Anti-Tank can counter tier 2 light tanks, and help with the swarms of planes Japan will bring while also having the firepower to oppose enemy Infantry.
      • The standard 7 Infantry, 2 Artillery packs significant Soft Attack against enemy infantry and also has a fair degree of Hard Attack for dealing with Tanks and Trucks, making it a good workhorse for general use.
    • The Juntuán garrison infantry can be expanded to 5 infantry battalions, for an even 10 combat width.
    • The Qibing Jun cavalry can be duplicated:
      • The original Qibing Jun can then be expanded to 5 cavalry battalions, for an even 10 combat width. They can be given support artillery later.
      • The duplicate can be named Xiàn Bīng (Military Police) and left at the default 4 battalions for use later with an MP support company to root out resistance. Highlight the name and copy+paste it into the game to make life easier.
    • It can be tempting to research mountaineers, but considering China's small number of research slots, and the limited number of battalions for special forces available, it results in a very small payoff.
    • When using the Mass Assault Doctrine, the -0.4 combat width for infantry will allow considerable additions later in the game.
      • Alternatively, if one wishes to rely heavily on Artillry, one could also switch over to the Superior Firepower Doctrine, to maximize the firepower of Artillery.

"Military Affairs Commission" should be taken early on to start down on the path to removing Army Corruption.

海岸线防御

Guard China's coast closely! If enough firepower is provided and effort is given, China is capable of holding off a Japanese attack from Manchuria but Japan has an Ace in the hole to undermine that and achieve victory. That Ace in the hole is Naval invasions; if China manages to significantly slow down or even halt the Japanese advance into China from Manchuria, Japan is very likely to attempt to launch a naval invasion to open up a second front and overwhelm China by overextending its weak military.

To prevent this from happening, make sure to station at least 3-4 garrison divisions (again, with Artillery to even the odds) at every port on China's coast to prevent Japan from gaining a foothold to open up a second front. You should also have a handful of "reserve garrison" units at the ready to reinforce any port that is under attack. If Japan attacks a port and the battle is not going well, move the reserve units in to assist the garrison units in holding off the attack. If Japan manages to defeat the garrison and capture a port then unless you manage to retake it quickly enough, this can potentially spell disaster as while China is capable of holding off Japan on one front, a second front will very likely be too much for China's weakened military to handle as they will likely no be able to field enough units quickly enough to mount a workable defense.

稳定度

China's low starting stability reduces Political powerpolitical power gain as well as factory output, which are both very important for China in the coming years. Being at war with less than 50% stability can also cause negative events to occur. Therefore, increasing China's stability is a top priority. Fortunately, this is one of the easier problems to solve, with several options at China's disposal:

  • The Three Principles of the People focus branch contains several bonuses to stability.
  • Lin Sen and Soong Mei-Ling can be appointed as political advisers for extra stability.
  • The Improved Worker Conditions decision is a good way to gain some extra stability.

军队腐败

The biggest barrier to winning the war against Japan, this national spirit applies a nasty -50% penalty to all division attack and defense. The "Army Reform" national focus will grant access to decisions to reduce and eventually remove the national spirit altogether but this requires a large amount of Army XP, which is difficult to acquire when not at war. Historical Japan will trigger the Marco Polo Bridge Incident as its 8th focus, so China should make sure this focus is completed by then or at least soon after.

At significant political power cost, a decent amount of army experience can be gained by sending an attache to one of the sides of the Spanish Civil war. This may speed up the process of getting rid of army corruption.

科技

China starts with just two research slots and few researched technologies. Expand the Academia Sinica is a good early focus for the extra research slot, but additional research slots will take longer. Early research should focus on industry and infantry, as China starts with a huge surplus of manpower but an underdeveloped industry.

资源

The Nine Power Treaty Nine Power Treaty prevents China from switching away from the Free TradeFree Trade law, which will generally result in many 民用工厂 civilian factories being traded away for China's Steelsteel needs. Removing the Treaty requires progressing through one of the diplomatic focus branches. The German or Soviet branches are the fastest way to accomplish this, with a total of 7 focuses being required. Note that these two paths typically require improved relations with the chosen nation over that provided by focuses, as well as the Motorized tech which may take more than the length of two focuses to research.

Removing the Nine Powers treaty may not be an urgent concern however. If one is able to conquer the 桂系的国旗 桂系, its plentiful resources will allow China to more easily satisfy its own resource needs and can make it more valuable to export these for a large number of civilian factories which one can turn around and use to import what one needs over land such as from the USSR. This can be used to massively supplement your own factories. In addition, the research and production boosts make free trade a very valuable law as long as you are exporting as much as you are importing.

通货膨胀

China starts with Low Inflation Low Inflation, a deleterious national spirit that reduces factory output and the number of civilian factories available for construction, and its effects will progressively worsen if any national focus that increases inflation is completed:

中等通货膨胀 icon
中等通货膨胀
  • Consumer Goods Factories: 10%
  • Factory Output: −10%
通货膨胀已经开始明显地影响我们的经济了。在事态失控之前我们应当想好对应措施。
重度通货膨胀 icon
重度通货膨胀
  • Consumer Goods Factories: 15%
  • Factory Output: −15%
政府发行的货币正在不断贬值,购买力也在不断下降。并且有些商品只有有关系的人才能买到。
恶性通货膨胀 icon
恶性通货膨胀
  • Consumer Goods Factories: 20%
  • Factory Output: −20%
T我们货币的价值正在蒸发。物价每天都在飙升。在事态崩溃之前,我们必须采取紧急措施来应对。
经济崩溃 icon
经济崩溃
  • Consumer Goods Factories: 25%
  • Factory Output: −25%
我们的货币体系已经完全崩溃了。在国家的大部分地方,贸易已经退回了以物易物的水平。贫困无处不在。我们的职员们正在把发给他们的纸币当柴火烧。必须进行一场声势浩大的金融与经济改革来扭转这一局势。

If China reaches a state of Economic Collapse Economic Collapse, any remaining focuses that increase inflation will be locked. To remove its effects, focuses that reduce inflation must be completed. In fact, it is prudent to alternate between focuses that increase inflation and focuses that reduce inflation so as to mitigate the negative effects of inflation. However, since there are only a limited number of focuses that reduce inflation, it is important to complete the focus Forced Loans, which will unlock a decision, re-enactable once every 90 days, that reduces inflation by one level at the cost of 100 政治点数 Political Power, -3% 稳定度 Stability and -3% 战争支持度 War Support.

A choice must be made about whether or not to go down the welfare national focus tree. This will increase one's war support but will also raise inflation. Increasing one's war support may also be done rather cheaply through propaganda without increasing inflation. However, without going down this tree, China can only get 4 total research spots. This may not be a major concern as China both may not need to research many technologies (naval and radar and perhaps tank and air technology with licensed production) and can make up for its technological inferiority with massive numerical superiority. Not going down this path also frees up time to focus on the other national focuses. It may be best to first prosecute the war with Japan to a close and then start working one's way down the Welfare branch while at peace, making it less likely for the Inflation to cause problems while at war.

征服军阀

One strategy is to go down the national focus tree to the focus “Subjugate the Warlords” (through Three Principles of the People, Nationalism and Prioritize the Interior). This makes China send an ultimatum to 晋系的国旗 晋系, 新疆的国旗 新疆, 桂系的国旗 桂系, 滇系的国旗 滇系 and 西北三马的国旗 西北三马. You will easily overpower them with your superior power, as long as you fight the ones that don’t submit one by one. You can then attack 中共的国旗 中共 through the focus Anti-Communism which gives you a war goal on them. Once you have done this, taking on 日本的国旗 日本 will be a lot easier due to your new might, as you now control a lot more of your core territory.

成就

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Awake and Angry
As China, reconquer all of China and Manchuria and force a Japanese surrender.
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Romance of the Three Kingdoms
As China, puppet and then annex Yunnan and Guangxi Clique.
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Sun Tzu Reborn
As Any Chinese Nation, Have a level 9 field marshal.