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=== | === 间谍训练分支=== | ||
间谍训练分支能够增加特定任务的效率并且能够提升间谍的能力以及拓展可招募间谍选项。 | |||
{| class = "wikitable" width = 80% | {| class = "wikitable" width = 80% | ||
|- | |- | ||
! scope="col" style="width: 5%;" | | ! scope="col" style="width: 5%;" | 图标 !! scope="col" style="width: 15%;" | 名称 !! scope="col" style="width: 30%;" | 效果 !! scope="col" style="width: 15%;" | {{icon|civilian factory}} 民用工厂 <br> 需求 !! scope="col" style="width: 35%;" | 前提条件 | ||
|- | |- | ||
| [[File:Agency_upgrade_localized_training_center.png]] | | [[File:Agency_upgrade_localized_training_center.png]] | ||
| | | 本地化训练中心 | ||
| | | | ||
敌国国籍间谍招募几率:{{green|+25%}} | |||
占领区友方国籍间谍招募几率:{{green|+25%}} | |||
间谍招募选项:{{green|+1}} | |||
解锁决议<span style="color: orange;"> ''' 招募当地特工''' | |||
| 10 | | 10 | ||
| - | | - | ||
|- | |- | ||
| [[File:Agency_upgrade_commando_training.png]] | | [[File:Agency_upgrade_commando_training.png]] | ||
| | | 特种作战训练 | ||
| | | 拥有特质 <span style="color: orange;">''' 特战专家''' <span style="color: black;"> 间谍招募概率: {{green|+100%}} | ||
| 5 | | 5 | ||
| - | | - | ||
|- | |- | ||
| [[File:Agency_upgrade_interrogation_techniques.png]] | | [[File:Agency_upgrade_interrogation_techniques.png]] | ||
| | | 审问技术 | ||
| | | | ||
敌方间谍被捕概率:{{green|+100%}} | |||
敌方情报获取效率:{{green|+25%}} | |||
| 5 | | 5 | ||
| - | | - | ||
|- | |- | ||
| [[File:Agency_upgrade_diplomatic_training.png]] | | [[File:Agency_upgrade_diplomatic_training.png]] | ||
| | | 外交训练 | ||
| | | | ||
控制贸易任务效果:{{green|+25%}} | |||
外交施压任务效果:{{green|+25%}} | |||
| 5 | | 5 | ||
| - | | - | ||
|- | |- | ||
| [[File:Agency_upgrade_psychological_warfare.png]] | | [[File:Agency_upgrade_psychological_warfare.png]] | ||
| | | 心理战 | ||
| | | | ||
政治宣传效果:{{green|+25%}} | |||
加强[[意识形态]]效果:{{green|+25%}} | |||
| 8 | | 8 | ||
| - | | - | ||
|} | |} | ||
===Cryptology department branch=== | ===Cryptology department branch=== | ||
Cryptology department branch unlocks and improves the cipher decryption mechanic. | Cryptology department branch unlocks and improves the cipher decryption mechanic. | ||
Revision as of 12:21, 24 August 2020
|
只适用于DLC抵抗运动激活时。 |
任何间谍活动都离不开 情报机构 (intelligence agency),玩家可以通过投入
- 重定向 Template:图标 5-15个民用工厂,持续
- 重定向 Template:图标 30天,来解锁一项新的间谍行动。
情报机构升级
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
情报机构共有 5 个分支可供升级:情报部门、国家防御、间谍行动、间谍训练和密码部门 每项升级都需要投入一定数量的
- 重定向 Template:图标 民用工厂,并持续运转 30天,但是可以通过拥有特质 “诡谲的绅士” 的顾问来获得
- 重定向 Template:绿字 升级时间的加成
情报分支
情报分支共有 4 项升级,全部列在下表中。
| 图标 | 名称 | 效果 |
| |
|---|---|---|---|---|
|
经济\民政 | 民政情报:
|
5 | - |
|
陆军部 | 陆军情报:
|
5 | - |
|
海军部 | 海军情报:
|
5 | - |
|
空军部 | 空军情报:
|
5 | - |
防御分支
该分支的升级能够提升本国应对别国间谍以及占领区抵抗的能力。 升级 被动防御(Passive Defence) 能够提升本国的反间谍能力,同时提高成功阻止别国间谍行动的几率。 升级 “反抵抗运动(Anti-partisan)” 可以提升本国特工根除占领区抵抗的效率。
| 图标 | 名称 | 效果 |
| |
|---|---|---|---|---|
|
被动防御 |
|
5 | - |
|
反抵抗运动 |
|
5 | - |
行动分支
升级行动分支能够增加间谍行动的成功概率并减少暴露的危险。
| 图标 | 名称 | 效果 |
| |
|---|---|---|---|---|
|
盗取蓝图 | 盗取蓝图效率:
|
5 | - |
|
便携式无线电设备 | 协同打击效率:
|
8 | |
|
隐形墨水 |
特工与线人获得情报:
盗取蓝图风险:
|
5 | - |
|
塑胶炸药 |
目标破坏效率:
加强抵抗组织效率:
|
8 | - |
|
自杀药物 |
特工被捕时死亡概率:
己方特工被发现几率抵消:
|
5 | - |
间谍训练分支
间谍训练分支能够增加特定任务的效率并且能够提升间谍的能力以及拓展可招募间谍选项。
| 图标 | 名称 | 效果 |
| |
|---|---|---|---|---|
|
本地化训练中心 |
敌国国籍间谍招募几率:
占领区友方国籍间谍招募几率:
间谍招募选项:
解锁决议 招募当地特工 |
10 | - |
|
特种作战训练 | 拥有特质 特战专家 间谍招募概率:
|
5 | - |
|
审问技术 |
敌方间谍被捕概率:
敌方情报获取效率:
|
5 | - |
|
外交训练 |
控制贸易任务效果:
外交施压任务效果:
|
5 | - |
|
心理战 |
政治宣传效果:
加强意识形态效果:
|
8 | - |
Cryptology department branch
Cryptology department branch unlocks and improves the cipher decryption mechanic.
| Icon | Name | Effect |
| |
|---|---|---|---|---|
|
Form Department |
Decryption power:
Cryptology Level:
Unlock Cryptology Department:
|
8 | - |
|
Radio Interception Group |
|
5 | |
|
Machine-Assisted Decryption |
|
10 | |
|
Government Cypher School |
|
5 | |
|
Machine-Assisted Encryption |
|
15 |
Operatives
- 主条目:Operatives
Operatives are your agents working in the field under your agency. They can perform different missions on map or conduct operations. You gain one operative when you set up your agency, and an additional operative after five agency upgrades. You can get additional operatives from advisors ("Illusive Gentleman"), via national focus or from being the spy master of your faction.
Missions
- 主条目:Missions
Operatives can perform various missions on the map. The strength and impact of a mission generally depends on the size and strength of your spy network.
Operations
- 主条目:Operations
Operations become available to you after sufficient intel network has been established in the target country. All available operations can be found under the "Operations" tab in your Intelligence agency.
Cryptology
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Cipher decryption mechanic uses two stats:
Cryptology strength and
Decryption power.
Cryptology strength can be described as a defensive stat for your ciphers, while Decryption power is your offensive stat.
Every day, your Decryption power adds up towards decryption of selected ciphers.
In order to decrypt an enemy's cipher, you have to accumulate your Decryption power until it reaches your opponent's Cryptology strength.
Starting Cryptology level is 0, which requires you to accumulate 12000 Decryption power.
Each upgrade in Cryptology level increases the net pool by 4250, so with Cryptology level 7 your enemy will have to reach 41750 net Decryption power. The formula will look like this:
- [math]\displaystyle{ \text{Total Cryptology strength} = 12000 + 4250 \cdot \text {Cryptology level} }[/math]
It is possible to decrypt multiple codes at once, but your Decryption power will be split into even parts as well, i.e. if you have 50 Decryption power and are trying to break the codes of two countries at once, you will invest 25 Decryption power towards decrypting one opponent's cipher and 25 - towards another. However, if you pause the decrypting process for one country, all your Decryption power will be used for the other code.
Additionally, countries not at war suffer a 50% percent decryption penalty.
Cracked code provides you with following passive bonuses against the target country:
- Air detection:
- 重定向 Template:绿字
- Interception Mission Efficiency:
- 重定向 Template:绿字
- Decrypted Civilian Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Army Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Navy Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Airforce Cipher Bonus:
- 重定向 Template:绿字
You can also reveal intel about the cracked codes to the enemy, which will grant you active bonuses on top of the passive ones for 30 days:
- Invasion Penalty:
- 重定向 Template:绿字
- Planning Speed:
- 重定向 Template:绿字
- Defense bonus against country:
- 重定向 Template:绿字
- Invasion Preparation Speed:
- 重定向 Template:绿字
- Breakthrough bonus against country:
- 重定向 Template:绿字
- Decrypted Civilian Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Army Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Navy Cipher Bonus:
- 重定向 Template:绿字
- Decrypted Airforce Cipher Bonus:
- 重定向 Template:绿字
After 30 days opponent will change cipher and your decryption progress will be reset to 50%.
Becoming the Spy Master
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Once you have upgraded your agency at least 3 times, are independent or a Dominion, and you are a part of a faction, you can choose to invest 50
- 重定向 Template:图标PP to become this faction's Spy Master.
Spy Master status provides you with an additional spy for every two independent nations and high autonomy puppets (Dominion, Satellite, Imperial Subject, Supervised State) in your faction and is also dependent on the nation's industry. From 0 - 10 factories the nation will contribute 0 spies, for 10 - 49 factories the nation will contribute 1/4 of a spy, for 50+ factories the nation will contribute 1/2 of a spy, i.e. when Germany is a Spy Master for the Axis and it puppets Slovakia, it will not receive an additional operative, but when Italy joins the Axis because it has more than 50 factories Germany will gain 1/2 of a spy and give you an additional operative but if Romania becomes a satellite and it has 10 - 49 factories then Germany will only get a 1/4 of a spy.




















