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{{Version|1. | {{Version|1.14}} | ||
{{country | {{country | ||
|Capital = {{s| | |Capital = {{s|219}} | ||
|Government = {{icon|communism}}全联盟共产党(布尔什维克) | |Government = {{icon|communism}}全联盟共产党(布尔什维克) | ||
|Faction = 共产国际 | |Faction = 共产国际 | ||
}} | }} | ||
'''{{国旗|苏维埃联盟}}(Soviet Union)'''(即'''苏维埃社会主义共和国联盟'''、'''Union of Soviet Socialist Republics'''、'''USSR''',简称'''苏联''',而在控制台代码中简称'''SOV'''),是一个[[国家#主要国家|主要国家]],[[共产国际]]阵营的领导者。作为沙俄的继承与国际共产主义的先锋巨擎,苏维埃联盟拥有丰富的自然资源和人力资源,科技发达,潜力雄厚。 | '''{{国旗|苏维埃联盟}}(Soviet Union)'''(即'''苏维埃社会主义共和国联盟'''、'''Union of Soviet Socialist Republics'''、'''USSR''',简称'''苏联''',而在控制台代码中简称'''SOV'''),是一个[[国家#主要国家|主要国家]],[[共产国际]]阵营的领导者。作为沙俄的继承与国际共产主义的先锋巨擎,苏维埃联盟拥有丰富的自然资源和人力资源,科技发达,潜力雄厚。 | ||
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{{main|苏维埃联盟事件}} | {{main|苏维埃联盟事件}} | ||
{{main|苏维埃联盟事件(寸步不退)}} | {{main|苏维埃联盟事件(寸步不退)}} | ||
==决议== | |||
{{main|苏维埃联盟决议}} | |||
==国策树== | ==国策树== | ||
第22行: | 第25行: | ||
==科技== | ==科技== | ||
{{SVersion|1.8}} | |||
{{SVersion|1. | {| class="wikitable" <!--1.12.7--> | ||
{| class="wikitable | |||
|- | |- | ||
!陆军科技 ||海军科技||空军科技||工业 | ! 陆军科技 || 海军科技 || 空军科技 || 电子& 工业 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| | | | ||
* {{Hover|M-N 1891/30|初级 步兵 装备}} | |||
* | ** {{Hover|SVT-38/40|步兵装备 I型}} | ||
* | ** 改进 步兵装备 I (1939) | ||
* | * {{Hover|PM M1910 & 9 cm GR|支援武器 I}}(1939) | ||
*山地步兵 I | ** {{Hover|DP & RM-38|支援武器 II}}(1939) | ||
* | * {{hover|Fiat 15|早期卡车}} | ||
** {{Hover|ZIS-5|Motorised}} | |||
** {{Hover|BA-20|Armoured Car I}} | |||
* | * 伞兵 I | ||
* | * 山地步兵 I | ||
* Support Equipment | |||
*1936 | ** 工兵连 I | ||
* | ** Recon Company I | ||
** Military Police I | |||
* | * {{Hover|FD Class|Civilian Trains}} | ||
** | * Inter-War Tank Developments | ||
|| | ** 1934 Light | ||
** 1936 Light | |||
*1936 | ** 1934 Medium(1939) | ||
** | ** 1934 Heavy(1939 ) | ||
* | * Basic Engine | ||
* | ** Improved Engine | ||
*1936 | * {{Hover|M1936 76 mm|Artillery I}} | ||
** Inter-War Artillery(1939) | |||
* | ** {{Hover|M1939 37 mm AA|Anti-Air I}} | ||
** | ** {{Hover|M1930|Anti-Tank I}}(1939) | ||
* | ---- | ||
* | ''Without {{icon|NSB|1}}'': | ||
* | * {{Hover|T-18|Inter-war Tank}} | ||
** | ** {{Hover|T-26|Light Tank I}} | ||
|| | ** {{Hover|BT-7|Light Tank II}}(1939) | ||
** {{Hover|T-32|Medium Tank I}}(1939) | |||
* | ** {{Hover|T-35|Heavy Tank I}}(1939) | ||
* | | | ||
* | * Early Destroyer Hull | ||
** 1936 Destroyer Hull | |||
* | ** Basic Depth Charges | ||
* | ** 1940 Destroyer Hull(1939) | ||
** | * Early Cruiser Hull | ||
** 1936 Cruiser Hull | |||
* | * Early Heavy Ship Hull | ||
* | * Early Submarine Hull | ||
|| | ** 1936 Submarine Hull | ||
* | ** 1940 Submarine Hull(1939) | ||
* | * Naval Gunnery | ||
|- | ** Basic Light Battery | ||
* Basic Torpedo | |||
* Transport Ship | |||
* Contact Mines | |||
** Minelaying Submarine | |||
* {{Hover|This is special tech, that can't be manually unlocked.|Coastal Defense Ships}} | |||
---- | |||
''Without {{icon|MtG|1}}'': | |||
* {{Hover|Orfey Class|Destroyer I}} | |||
** {{Hover|Gnevny Class|Destroyer II}}(1939) | |||
* {{Hover|Krasniy Krim Class|Light Cruiser I}} | |||
* {{Hover|Krasniy Kavkaz Class|Heavy Cruiser I}} | |||
** {{Hover|Kirov Class|Heavy Cruiser II}} | |||
* {{Hover|Borodino Class|Battlecruiser I}} | |||
* {{Hover|Marat Class|Battleship I}} | |||
* {{Hover|AG Class|Submarine I}} | |||
** {{Hover|Series V Shchuka Class|Submarine II}} | |||
* Transport Ship | |||
| | |||
* Inter-War Small Airframe | |||
** Basic Small Airframe | |||
* Inter-War Medium Airframe | |||
** Basic Medium Airframe | |||
* Inter-War Large Airframe | |||
** Basic Large Airframe(1939) | |||
* Bombs | |||
* Light MG | |||
** Cannons I | |||
* Engines I | |||
** Engines II | |||
** Aircraft Construction | |||
---- | |||
''Without {{icon|BBA|1}}'': | |||
* {{Hover|Polikarpov I-15|Inter-War Fighter}} | |||
** {{Hover|Kochyerigin LBSh|CAS I}}(1939) | |||
** {{Hover|Polikarpov I-16|Fighter I}} | |||
** {{Hover|Ilyushin Il-4|NAV I}} | |||
* {{Hover|Ilyushin DB-3|Inter-War Bomber}} | |||
** {{Hover|Tupolev SB-2M|TAC I}}(1939) | |||
* {{Hover|Petlyakov Pe-8| 战略轰炸机 I型}} | |||
| | |||
* Electronic Mechanical Engineering(1939) | |||
** Radio(1939) | |||
** Radio Detection(1939) | |||
** Mechanical Computing(1939) | |||
** Computing Machine(1939) | |||
* Basic Machine Tools(1939) | |||
** Improved Machine Tools(1939) | |||
** Advanced Machine Tools(1939) | |||
* Concentrated Industry I(1939) | |||
** Concentrated Industry II(1939) | |||
** Concentrated Industry III(1939) | |||
* Construction I(1939) | |||
** Construction II(1939) | |||
** Construction III(1939) | |||
* Fuel Storage | |||
** Fuel Refining I | |||
** Fuel Refining II(1939) | |||
** Synthetic Oil Experiments | |||
** Oil Processing(1939) | |||
|- | |- | ||
! colspan="3" | Doctrines || | |||
|- style="vertical-align: top;" | |||
| | |||
* Mass Assault | |||
* Pocket Defense(1939) | |||
* Defense in Depth(1939) | |||
| | | | ||
* | * Fleet In Being | ||
* Battlefleet Concentration(1939) | |||
* Submarine Operations(1939) | |||
| | | | ||
* | * Formation Flying(1939) | ||
* Dive Bombing(1939) | |||
* Direct Ground Support(1939) | |||
| | | | ||
|} | |} | ||
=== | === 特殊名称 === | ||
Soviet Union has unique names for certain technologies and equipment. Note that techs without unique names are not listed. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ style="width: | {| class="wikitable mw-collapsible mw-collapsed" <!--1.12.7--> | ||
! | |+ style="width: 55em; text-align: left;" | {{nowrap|Infantry & motorized techs}} | ||
! 类型 !! 1918 !! 1936 !! 1939 !! 1942 !! 1944 | |||
|- | |||
| 步兵装备 || M-N 1891/30 || SVT-38/40 || PPSh-41 || PPS-43 || - | |||
|- | |||
| Motorised || - || ZIS-5 || BTR M1941 || BTR M1943 || BTR-152 | |||
|- | |- | ||
| | | Armoured Car || - || BA-20 || BA-10 || BA-64 || - | ||
| | |} | ||
| | |||
| | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ style="width: 20em; text-align: left;" | {{nowrap|Tank techs}} | |||
! 类型 !! 1918 !! 1934 !! 1936 !! 1939 !! 1941 !! 1943 !! 1945 | |||
|- | |||
| Light (TD/SPG/AA) || T-18 || {{Hover|AT-1/SU-1/ZSU-12.7|T-26}} || {{Hover|SU-5/SU-26/ZSU-12.7-2|BT-7}} || - || {{Hover|ZiS-30/SU-76/ZSU-37|T-60}} || - || - | |||
|- | |||
| Medium (TD/SPG/AA) || - || - || - || {{Hover|SU-85-32/SU-76-32/ZSU-37-32|T-32}} || {{Hover|SU-85/SU-122/ZSU-37-34|T-34}} || {{Hover|SU-100/SU-152-44/ZSU-57-44|T-44}} || {{Hover|SU-122-54/SU-152-54/ZSU-57-2|T-54}} | |||
|- | |||
| Heavy (TD/SPG/AA) || - || {{Hover|SMK/SU-14/ZSU-12.7-4|T-35}} || - || - || {{Hover|SU-152/KV-2/ZSU-37-2|KV-1}} || {{Hover|ISU-122/ISU-152/ISU-57-2|IS}} || {{Hover|ISU-130/ISU-203/ISU-57-4|IS-7}} | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ style="width: 55em; text-align: left;" | {{nowrap|Aircraft techs}} | |||
! 类型 !! 1933 !! 1936 !! 1940 !! 1944 !! 1945 !! 1950 | |||
|- | |||
| Close air support ({{Hover|Carrier variant|CV}})|| - || {{hover|Tumansky Palubniy M-88|Kochyerigin LBSh}} || {{hover|Ilyushin IL-2T|IL-2 Sturmovik}} || {{hover|Ilyushin IL-10T|IL-10}} || - || - | |||
|- | |||
| Fighter ({{Hover|Carrier variant|CV}})|| {{hover|Polikarpov I-15UD|I-15}} || {{hover|Polikarpov I-153|I-16}} || {{hover|Yakovlev Yak-1M|Lavochkin-Gorbunov-Gudkov LaGG-3}} || {{hover|Yakovlev Yak-9T|Yak-3}} || Mikoyan-Guerevich MiG-9 || Mikoyan-Guerevich MiG-15 | |||
|- | |||
| Naval Bomber ({{Hover|Carrier variant|CV}})|| - || {{hover|Ilyushin Palubniy Il-4|Il-4}} || {{hover|Tupolev Palubniy ANT-62T|ANT-62T}} || {{hover|Ilyushin Palubniy Il-6|Il-6}} || - || - | |||
|- | |||
| Heavy fighter || - || Petlyakov Pe-2 || Petlyakov Pe-3 || Tupolev Tu-2 || - || - | |||
|- | |||
| Tactical bomber || Ilyushin DB-3 || Tupolev SB-2M || Tupolev Tu-2 || Tupolev Tu-8 || Ilyushin Il-28 || Tupolev Tu-16 | |||
|- | |||
| Strategic bomber || - || Petlyakov Pe-8 || Petlyakov Pe-10 || Tupolev Tu-4 || - || Myasishchev M-4 | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" <!--1.12.7--> | |||
|+ style="width: 40em; text-align: left;" | {{nowrap|Naval techs}} | |||
! 类型 !! 1922 !! 1936 !! 1940 !! 1944 | |||
|- | |||
| Destroyer || Orfey Class || Gnevny Class || Soobrazitelnyi Class || Skoryi Class | |||
|- | |||
| Light Cruiser || Krasniy Krym Class || Komsomolets Class || Chapayev Class || Sverdlov Class | |||
|- | |||
| Heavy Cruisers || Krasniy Kavkaz Class || Kirov Class || Project 22 || Project 66 | |||
|- | |||
| Battlecruisers || Borodino Class || - || Kronshtadt Class || - | |||
|- | |||
| Battleship || Marat Class || Project 21 || Lenin class || Stalingrad Class | |||
|- | |||
| Super-heavy Battleship || - || Sovetsky Soyuz Class || - || Project 23bis | |||
|- | |||
| Carriers || Ismail Class || Krasnyi Vozdukh || Project 71B || Project 72 | |||
|- | |||
| Submarine || AG Class || Series V Shchuka || Series XIV K-Class || Project 611 | |||
|} | |||
=== Design Companies & Theorists === | |||
These are the choices of design companies and theorists for the {{flag|Soviet Union}}. | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ style="width: 30em; text-align: left;" |Tank designers | |||
!Icon | |||
!Designer | |||
!Type | |||
!Effect | |||
!Cost ({{icon|political power}}) | |||
|- | |||
|[[file:Morozov_Design_Bureau.png]] | |||
|Morozov Design Bureau | |||
|Mobile Tank Designer | |||
| | |||
* Armor Research Speed: {{green|+15 %}} | |||
* '''Armor:''' | |||
** Max Speed: {{green|+5 %}} | |||
** Reliability: {{green|+10 %}} | |||
{{Design Company}} | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Astrov_Design_Bureau.png]] | |[[file:Astrov_Design_Bureau.png]] | ||
| | |Astrov Design Bureau | ||
| | |Medium Tank Designer | ||
| | | | ||
* | * Armor Research Speed: {{green|+15 %}} | ||
* '''Armor:''' | |||
*''' | ** Reliability: {{green|+5 %}} | ||
** Soft attack: {{green|+5 %}} | |||
* | {{Design Company}} | ||
* | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:OKMO.png]] | |[[file:OKMO.png]] | ||
| | |OKMO | ||
| | |Infantry Tank Designer | ||
| | | | ||
* | * Armor Research Speed: {{green|+15 %}} | ||
* '''Armor:''' | |||
*''' | ** Soft attack: {{green|+5 %}} | ||
** Armor: {{green|+5 %}} | |||
* | {{Design Company}} | ||
* | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Mytishchy Machine Building Plant.png]] | |||
|Mytishchy Machine Building Plant | |||
|Tank Refurbishment Plant | |||
| | | | ||
* Armor Research Speed: {{green|+10 %}} | |||
* Conversion speed bonus: {{green|+15 %}} | |||
* Equipment Capture Ratio Modifier: {{green|+15 %}} | |||
* | * Land Equipment Experience Cost: {{green|-10 %}} | ||
* '''Armor:''' | |||
* | ** Reliability: {{green|+5 %}} | ||
{{Design Company}} | |||
* | |||
* | |||
*''' | |||
* | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Kirov.png]] | |||
|Kirov | |||
|Heavy Tank Designer | |||
| | | | ||
* Armor Research Speed: {{green|+15 %}} | |||
* '''Armor:''' | |||
** Armor: {{green|+5 %}} | |||
* | ** Hard attack: {{green|+5 %}} | ||
{{Design Company}} | |||
*''' | |||
* | |||
* | |||
| align="center" |150 | | align="center" |150 | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ style="width: 30em; text-align: left;" | | |+ style="width: 30em; text-align: left;" |Ship designers | ||
! | !Icon | ||
! | !Designer | ||
! | !Type | ||
! | !Effect | ||
! | !Cost ({{icon|political power}}) | ||
|- | |- | ||
|[[file:Nevskoye_Design_Bureau.png]] | |[[file:Nevskoye_Design_Bureau.png]] | ||
| | |Nevskoye Design Bureau | ||
| | |Battlefleet Designer | ||
| | | | ||
*海军研究速度 | * 海军研究速度 :{{green|+15 %}} | ||
* Naval Aircraft Research Speed: {{green|+10 %}} | |||
* | * '''Capital Ships:''' | ||
** Armor: {{green|+15 %}} | |||
*''''' | ** Heavy Attack: {{green|+15 %}} | ||
* '''Screens:''' | |||
* | ** Torpedo attack: {{green|+25 %}} | ||
** Sub detection: {{red|-25 %}} | |||
* | {{Design Company}} | ||
| align="center" |150 | |||
*''''' | |- | ||
|[[file:Rubin Design Bureau.png]] | |||
* | |Rubin Design Bureau | ||
|Raiding Fleet Designer | |||
* | | | ||
* 海军研究速度:{{green|+15 %}} | |||
* '''Carriers:''' | |||
** 水面可见度:{{green|-10 %}} | |||
** Speed: {{green|+10 %}} | |||
** Deck size: {{red|-10 %}} | |||
* '''Capital Ships:''' | |||
** 水面可见度:{{green|-10 %}} | |||
** Speed: {{green|+10 %}} | |||
** Heavy Attack: {{red|-10 %}} | |||
* '''Screens:''' | |||
** 水面可见度:{{green|-10 %}} | |||
** Speed: {{green|+10 %}} | |||
* '''Submarine:''' | |||
** Sub visibility: {{green|-10 %}} | |||
** 水面可见度:{{green|-10 %}} | |||
** Speed: {{green|+10 %}} | |||
{{Design Company}} | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Black Sea Shipyard.png]] | |||
|Black Sea Shipyard | |||
|Black Sea Naval Designer | |||
| | | | ||
* 海军研究速度 :{{green|+15 %}} | |||
* '''Screens:''' | |||
** Production Cost: {{green|-15 %}} | |||
** Sub detection: {{green|+10 %}} | |||
*''' | ** Max Range: {{red|-25 %}} | ||
* '''Submarine:''' | |||
* | ** Production Cost: {{green|-15 %}} | ||
** Sub visibility: {{green|-10 %}} | |||
* | ** Max Range: {{red|-25 %}} | ||
* '''Carriers:''' | |||
* | ** Production Cost: {{red|+15 %}} | ||
** Max Range: {{red|-25 %}} | |||
*''' | {{Design Company}} | ||
* | |||
* | |||
* | |||
*''' | |||
* | |||
* | |||
* | |||
* | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Sevastopol Marine Plant.png]] | |||
|Sevastopol Marine Plant | |||
|Repair-Refurbishment Plant | |||
| | | | ||
* 海军研究速度 :{{green|+10 %}} | |||
* Accident chance: {{green|-15 %}} | |||
* Refitting Speed: {{green|+10 %}} | |||
* Refitting Cost: {{green|-10 %}} | |||
* Ship Repair Speed: {{green|+10 %}} | |||
* '''Screens:''' | |||
* | ** Production Cost: {{green|-5 %}} | ||
* '''Submarine:''' | |||
* | ** Production Cost: {{green|-5 %}} | ||
* '''Capital Ships:''' | |||
* | ** Production Cost: {{green|-5 %}} | ||
* '''Carriers:''' | |||
*''' | ** Production Cost: {{green|-5 %}} | ||
{{Design Company}} | |||
* | |||
* | |||
* | |||
*''' | |||
* | |||
| align="center" |150 | | align="center" |150 | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+ style="width: 30em; text-align: left;" | | |+ style="width: 30em; text-align: left;" |Aircraft designers | ||
! | !Icon | ||
! | !Designer | ||
! | !Type | ||
! | !Effect | ||
! | !Cost ({{icon|political power}}) | ||
|- | |- | ||
|[[file:MiG_Design_Bureau.png]] | |[[file:MiG_Design_Bureau.png]] | ||
| | |MiG Design Bureau | ||
| | |Light aircraft designer | ||
| | | | ||
* | * Air Research Speed: {{green|+15 %}} | ||
'''''Fighter:''''' | |||
''''' | * Agility: {{green|+10 %}} | ||
* Max Speed: {{green|+10 %}} | |||
* | '''''Carrier Fighter:''''' | ||
* | * Agility: {{green|+10 %}} | ||
* Max Speed: {{green|+10 %}} | |||
''''' | <small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small> | ||
* | |||
* | |||
<small> | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Ilyushin_Design_Bureau.png]] | |[[file:Ilyushin_Design_Bureau.png]] | ||
| | |Ilyushin Design Bureau | ||
| | |Medium aircraft designer | ||
| | | | ||
* | * Air Research Speed: {{green|+15 %}} | ||
*''''' | * '''''Heavy Fighter:''''' Reliability: {{green|+20 %}} | ||
* '''''Tactical Bomber:''''' Reliability: {{green|+20 %}} | |||
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small> | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Tupolev_Design_Bureau.png]] | |[[file:Tupolev_Design_Bureau.png]] | ||
| | |Tupolev Design Bureau | ||
| | |Heavy aircraft designer | ||
| | | | ||
* | * Air Research Speed: {{green|+15 %}} | ||
* '''''Strategic Bomber:''''' Strategic Bombing: {{green|+10 %}} | |||
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small> | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[file:Yakovlev_Design_Bureau.png]] | |[[file:Yakovlev_Design_Bureau.png]] | ||
| | |Yakovlev Design Bureau | ||
| | |Naval aircraft designer | ||
| | | | ||
* | * Air Research Speed: {{green|+15 %}} | ||
'''''Naval Bomber:''''' | |||
''''' | * Range: {{green|+10 %}} | ||
* Naval Attack: {{green|+10 %}} | |||
* | '''''CV Naval Bomber:''''' | ||
* | * Range: {{green|+10 %}} | ||
* Naval Attack: {{green|+10 %}} | |||
''''' | '''''Carrier Fighter:''''' | ||
* Range: {{green|+10 %}} | |||
* | * Agility: {{green|+10 %}} | ||
* | '''''Carrier CAS:''''' | ||
* Range: {{green|+10 %}} | |||
''''' | * Naval Attack: {{green|+10 %}} | ||
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small> | |||
* | |||
* | |||
''''' | |||
* | |||
* | |||
<small> | |||
| align="center" |150 | | align="center" |150 | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ style="width: 30em; text-align: left;" | | |+ style="width: 30em; text-align: left;" |Materiel designers | ||
! | !Icon | ||
! | !Designer | ||
! | !Type | ||
! | !Effect | ||
! | !Cost ({{icon|political power}}) | ||
|- | |- | ||
|[[File:GAZ.png]] | |[[File:GAZ.png]] | ||
| | |GAZ | ||
| | |Motorized Equipment Designer | ||
| | | | ||
* | * Motorization Research Speed: {{green|+15 %}} | ||
* | * Motorized Rocket Artillery Research Speed: {{green|+50 %}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[File:Tula_Arms_Plant.png]] | |[[File:Tula_Arms_Plant.png]] | ||
| | |Tula Arms Plant | ||
|步兵装备 | |步兵装备 Designer | ||
| | | | ||
* | * Weapons and Equipment Research Speed: {{green|+15 %}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[File:Grabin_Design_Bureau.png]] | |[[File:Grabin_Design_Bureau.png]] | ||
| | |Grabin Design Bureau | ||
| | |Artillery Equipment Designer | ||
| | | | ||
* | * Artillery Research Speed: {{green|+15 %}} | ||
| align="center" |150 | | align="center" |150 | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ style="width: 30em; text-align: left;" | | |+ style="width: 30em; text-align: left;" |Industrial concerns | ||
! | !Icon | ||
! | !Designer | ||
! | !Type | ||
! | !Effect | ||
! | !Cost ({{icon|political power}}) | ||
|- | |- | ||
|[[File:Stalingrad_Tractor_Factory.png]] | |[[File:Stalingrad_Tractor_Factory.png]] | ||
| | |Stalingrad Tractor Factory | ||
| | |Industrial Concern | ||
| | | | ||
* | * Industrial Research Speed: {{green|+10%}} | ||
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer. | |||
* Industrial Research Speed: {{green|+10%}} | |||
* Consumer Goods Factories: '''-2.0%''' | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[File:Leningrad_Industrial_Institute.png]] | |[[File:Leningrad_Industrial_Institute.png]] | ||
| | |Leningrad Industrial Institute | ||
| | |Electronics Concern | ||
| | | | ||
* | * Electronics Research Speed: {{green|+10%}} | ||
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer. | |||
*Electronics Research Speed: {{Green|+10%}} | |||
*Supply Consumption: {{Green|-2.0%}} | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|[[File:Idea SOV soviet railways.png|frameless]] | |[[File:Idea SOV soviet railways.png|frameless]] | ||
| | |Soviet Railways | ||
| | |Railway Company | ||
| | |Has completed focus: ''<nowiki/>'[[File:Goal generic construct infrastructure.png|frameless|32x32px]]Improve Railway Network''' | ||
* | |||
| | * Trains and Railways Research Speed: {{Green|+10%}} | ||
*'''Train''': | |||
**[[File:Production Cost.png|frameless]] Production Cost: {{Green|-25.00%}} | |||
**Reliability: {{Green|+10%}} | |||
*[[File:Supply hub.png|frameless|22x22px]]'''Supply Hub''' construction speed: {{Green|+15.00%}} | |||
*[[File:Railway.png|frameless|22x22px]]'''Railway''' construction speed: {{Green|+15.00%}} | |||
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer. | |||
*Trains and Railways Research Speed: {{Green|+10%}} | |||
*Mobilization speed: {{Green|+2.0%}} | |||
|150 | |||
|- | |- | ||
|[[File:Generic industrial concern 2.png|frameless]] | |[[File:Generic industrial concern 2.png|frameless]] | ||
| | |Gosproyektstroy | ||
| | |Construction Company | ||
| | |Has completed focus: ''<nowiki/>'<nowiki/>''[[File:Focus spa the spanish miracle.png|frameless|32x32px]]''Foreign Experts''' | ||
* | |||
* | *{{icon|Infra|Infrastructure}} construction speed: {{green|+10.00%}} | ||
* | *{{icon|Railway|1}} construction speed: {{Green|+10.00%}} | ||
* | *{{Icon|Mic|Military Factory}} construction speed: {{green|+5.00%}} | ||
* | *{{Icon|cic|Civilian Factory}} construction speed: {{green|+5.00%}} | ||
| | *{{Icon|nic|Dockyard}} construction speed: {{green|+5.00%}} | ||
This Designer can be upgraded to add new bonuses and improve existent ones. | |||
|100 | |||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+ style="width: 30em; text-align: left;" | | |+ style="width: 30em; text-align: left;" |Theorists | ||
! | !Icon | ||
! | !Theorist | ||
! | !Type | ||
! | !Conditions ( Purged?, etc ) + Effects | ||
! | !Cost ({{icon|political power}}) | ||
|- | |- | ||
| | |[[File:Georgy Zhukov.png]] | ||
| | |Georgy Zhukov | ||
| | |Mass Assault Expert | ||
| | |''Not: Purged by:'' '''''Trotsky''''' | ||
* | ''Has completed focus'' '''''Positive Heroism''''' | ||
* Mass Assault Doctrine Cost: {{green|-15%}} | |||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
| | |[[File:Sergey Gorshkov.png]] | ||
|Sergey Gorshkov | |Sergey Gorshkov | ||
|Naval Theorist | |Naval Theorist | ||
| | |''Not: Purged by:'' '''''Trotsky''''' | ||
* Naval Doctrine Cost: {{green|-10%}} | |||
*Naval Doctrine | | align="center" |100 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Sergei Rudenko.png]] | ||
|Sergei Rudenko | |Sergei Rudenko | ||
|Close Air Support Proponent | |Close Air Support Proponent | ||
| | |''Not: Purged by:'' '''''Trotsky''''' | ||
* Battlefield Support Doctrine Cost: {{green|-15%}} | |||
*Battlefield Support Doctrine: {{green| | | align="center" |150 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Mikhail Tukhachevsky.png]] | ||
|Mikhail Tukhachevsky | |Mikhail Tukhachevsky | ||
|Mass Assault Expert | |Mass Assault Expert | ||
| | |''Not: Purged by'' '''''Stalin''''' | ||
* Mass Assault Doctrine Cost: {{green|-15%}} | |||
*Mass Assault Doctrine: {{green| | | align="center" |150 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Vladimir Tributs.png]] | ||
|Vladimir Tributs | |Vladimir Tributs | ||
|Grand Fleet Proponent | |Grand Fleet Proponent | ||
| | | | ||
* Fleet in Being Doctrine Cost: {{green|-15%}} | |||
*Fleet in Being Doctrine: {{green| | | align="center" |150 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Alexander Golovanov.png]] | ||
|Alexander Golovanov | |Alexander Golovanov | ||
|Air Warfare Theorist | |Air Warfare Theorist | ||
| | | | ||
* Air Doctrine Cost: {{green|-10%}} | |||
*Air Doctrine | | align="center" |100 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Boris Shaposhnikov.png]] | ||
|Boris Shaposhnikov | |Boris Shaposhnikov | ||
|Military Theorist | |Military Theorist | ||
| | | | ||
* Land Doctrine Cost: {{green|-10%}} | |||
*Land Doctrine | | align="center" |100 | ||
| align="center" | | |||
|- | |- | ||
| | |[[File:Sergei Korolev.png]] | ||
|Sergei Korolev | |Sergei Korolev | ||
|Rocket Scientist | |Rocket Scientist | ||
| | | | ||
*Rocket Research Speed: {{green|+15 %}} | * Rocket Research Speed: {{green|+15%}} | ||
| align="center" | | | align="center" |100 | ||
|- | |- | ||
| | |[[File:Igor Kurchatov.png]] | ||
|Igor Kurchatov | |Igor Kurchatov | ||
|Nuclear Scientist | |Nuclear Scientist | ||
| | | | ||
*Nuclear Research Speed: {{green|+15 %}} | * Nuclear Research Speed: {{green|+15%}} | ||
| align="center" | | | align="center" |100 | ||
|} | |} | ||
==政治== | ==政治== | ||
===民族精神=== | ===民族精神=== | ||
<section begin=national_spirit/> | <section begin=national_spirit/> | ||
{{box wrapper| | {{box wrapper| | ||
第592行: | 第624行: | ||
*陆军学说花费:{{red|+20.00%}} | *陆军学说花费:{{red|+20.00%}} | ||
*海军学说花费:{{red|+20.00%}} | *海军学说花费:{{red|+20.00%}} | ||
}} | }}}} | ||
共产主义线可获得的民族精神:{{折叠|{{box wrapper| | |||
{{Effectbox | {{Effectbox | ||
|五年计划|file=Idea SOV second five year plan|{{red|仅当前执政党是{{icon|Communism|共产主义}}时可用}} | |五年计划|file=Idea SOV second five year plan|{{red|仅当前执政党是{{icon|Communism|共产主义}}时可用}} | ||
第619行: | 第653行: | ||
*有经验的士兵的损失:{{red|+25.0%}} | *有经验的士兵的损失:{{red|+25.0%}} | ||
*征兵法案花费:{{green|-10%}} | *征兵法案花费:{{green|-10%}} | ||
}} | }}}}}} | ||
败而不馁线可获得的民族精神:{{折叠|{{box wrapper| | |||
{{Effectbox | {{Effectbox | ||
|国家工业化新项目|file=Idea SOV second five year plan|{{red|仅当前执政党}}'''不是'''{{red|{{icon|Communism|共产主义}}时可用}} | |国家工业化新项目|file=Idea SOV second five year plan|{{red|仅当前执政党}}'''不是'''{{red|{{icon|Communism|共产主义}}时可用}} | ||
第646行: | 第682行: | ||
*有经验的士兵的损失:{{red|+25.0%}} | *有经验的士兵的损失:{{red|+25.0%}} | ||
*征兵法案花费:{{green|-10%}} | *征兵法案花费:{{green|-10%}} | ||
}}}} | }}}}}} | ||
<section end=national_spirit/> | <section end=national_spirit/> | ||
===外交=== | ===外交=== | ||
苏 维埃 联 盟 是共产国际的领袖国, 开局其他成员 包括 {{国旗|Tannu Tuva}} 和{{国旗|Mongolia}}。 | |||
具有{{icon|communist}}共 产主义国策分支的 国 家 , 均有与苏联交好/ 加入共产 国际 的 选择。{{flag|德意志 国}} 和苏维埃联盟各自有互相交好的国策外交路线 。 | |||
苏 维埃 联 盟可以建立加盟 国 科学院 , 允许 在 自身傀儡国与''构成 国''建设科学院,给予外交家成 | |||
===政党=== | ===政党 与领袖=== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!政治党派!!意识形态!!支持度!!党魁!!国家名称!!执政 | !政治党派!!意识形态!!支持度!!党魁!!国家名称!! 是否 执政 | ||
|- | |- | ||
|<span style="color: red;">'''全联盟共产党(布尔什维克)'''</span>||{{Icon|communism}} 共产主义||88%||约瑟夫 | |<span style="color: red;">'''全联盟共产党(布尔什维克)'''</span>||{{Icon|communism}} 共产主义||88%||约瑟夫 · 斯大林||苏维埃联盟||是 | ||
|- | |- | ||
|<span style="color: blue;">劳动联盟</span>||{{Icon|democracy}} 民主主义||10%||亚历山大 | |<span style="color: blue;">''' 劳动联盟'''</span>||{{Icon|democracy}} 民主主义||10%||亚历山大 · 克伦斯基||俄罗斯联邦||否 | ||
|- | |- | ||
|<span style="color: orange;">全俄罗斯法西斯党</span>||{{Icon|fascism}} 法西斯||2%||康斯坦丁 | |<span style="color: orange;">''' 全俄罗斯法西斯党'''</span>||{{Icon|fascism}} 法西斯||2%||康斯坦丁 · 罗扎耶夫斯基||俄罗斯帝国||否 | ||
|- | |- | ||
|<span style="color: grey;">中立主义</span>||{{Icon|neutrality}} 中立主义||0%||临时政府||俄罗斯||否 | |<span style="color: grey;">''' 中立主义'''</span>||{{Icon|neutrality}} 中立主义||0%||临时政府||俄罗斯||否 | ||
|- | |- | ||
|} | |} | ||
{{折叠| | |||
{{#lsth:领袖|苏维埃联盟}} | {{#lsth:领袖|苏维埃联盟}} | ||
}} | |||
==== 政治顾问 ==== | ==== 政治顾问 ==== | ||
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==军事== | ==军事== | ||
{{SVersion|1.8}} | {{SVersion|1.8}} | ||
'''1936年开局时,''' | '''1936年开局时, 苏维埃联盟'''一开始会有1.25M可用人力并且每月增长2.95k 。玩家开局使用志愿兵役制,提供1.50%的玩家所属国家的核心人口作为适役人口,总计2.42M。其中的1.13M已经部署到了军队中,30.65K部署到了空军中,33.25K人力部署到了海军中。苏维埃联盟拥有161.43million的核心人口 。The player starts with the [[Volunteer Only]] conscription law, providing 1.50% of the player's core population as manpower, totaling 2.42M. 1.13M of this manpower at game start is tied up in the army, 30.68k in the air force and 33.25k in the navy. The Soviet Union has a population of 161.43 million. | ||
===陆军=== | ===陆军=== | ||
第1,181行: | 第1,217行: | ||
|} | |} | ||
1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing [[ | 1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing [[ 步兵装备 I 型]] at 36.19/day with 7 factories; [[Support Equipment 1]] at 1.29/day on 2 factories; Towed Artillery at 5.17/week on 1 factory; Light Tank I at 6.78/week on 3 factories; and Motorized at 3.04/day on 3 factories. However, Motorized units lack rubber and have a penalty to production speed. The player has 14 additional military factories that can be allotted to production. The army is fairly average in the beginning, but the Soviet doctrine tree gives them a higher [[reinforce chance]] as well as either [[Large Front Operations]] or [[People's Army]]. It is up to the player upon reaching those decision points as to which line to pursue. | ||
Examples of alternative division template names for the Soviet Union include: | Examples of alternative division template names for the Soviet Union include: | ||
第1,602行: | 第1,638行: | ||
==策略与指南== | ==策略与指南== | ||
:''' 历史线路''' | |||
如果想要遵循历史线路,那么必须要在1938年前进行国策“大清洗”已解决掉托洛茨基分子,“大清洗”将会有三次选项来清洗(禁用)掉你的内阁人员,第一次将会在加里宁(+15稳定度)和赫鲁晓夫(+0.1共产主义支持度)和其他人(立刻-75政治点数)清洗一个,第二次将在图哈切夫斯基(主要会失去他自己——最高能力的元帅、人海理论学家)和罗科索夫斯基 (也主要是失去他自己世界唯二的装甲奇才),第三次将会选择清洗掉一部分专家(并没太大用)(有名的就只有二选项的华西列夫斯基), | 如果想要遵循历史线路,那么必须要在1938年前进行国策“大清洗”已解决掉托洛茨基分子,“大清洗”将会有三次选项来清洗(禁用)掉你的内阁人员,第一次将会在加里宁(+15稳定度)和赫鲁晓夫(+0.1共产主义支持度)和其他人(立刻-75政治点数)清洗一个,第二次将在图哈切夫斯基(主要会失去他自己——最高能力的元帅、人海理论学家)和罗科索夫斯基 (也主要是失去他自己世界唯二的装甲奇才),第三次将会选择清洗掉一部分专家(并没太大用)(有名的就只有二选项的华西列夫斯基), | ||
三次清洗都可以选择这一次不清洗(但意味着未来会爆发内战,因此并不推荐)。 | 三次清洗都可以选择这一次不清洗(但意味着未来会爆发内战,因此并不推荐)。 | ||
历史上,苏联的选项都是第一个,但是在实用主义上,你应当第一次清洗赫鲁晓夫(苏联共产主义率支持足够高),第二次如果选择集体主义线路清洗罗科索夫斯基,英雄主义线路清洗图哈切夫斯基(英雄主义线路解锁和图哈切夫斯基同效果的朱可夫,同时也是解锁罗科索夫斯基的前提条件) | 历史上,苏联的选项都是第一个,但是在实用主义上,你应当第一次清洗赫鲁晓夫(苏联共产主义率支持足够高),第二次如果选择集体主义线路清洗罗科索夫斯基,英雄主义线路清洗图哈切夫斯基(英雄主义线路解锁和图哈切夫斯基同效果的朱可夫,同时也是解锁罗科索夫斯基的前提条件) | ||
:''' 迎回托洛茨基''' | |||
托洛茨基在与斯大林的权力斗争失败后被流放到墨西哥。但托洛茨基仍然在苏联政府中获得显著的支持,除非这些秘密支持者被清除,否则托洛茨基最终将卷土重来,杀死斯大林,以重新获得他作为全联盟共产党总书记的职位,这一职位他本应按照已故弗拉基米尔·列宁的意愿履行。 | 托洛茨基在与斯大林的权力斗争失败后被流放到墨西哥。但托洛茨基仍然在苏联政府中获得显著的支持,除非这些秘密支持者被清除,否则托洛茨基最终将卷土重来,杀死斯大林,以重新获得他作为全联盟共产党总书记的职位,这一职位他本应按照已故弗拉基米尔·列宁的意愿履行。 | ||
为了让托洛茨基掌权,当1936年开始成为苏联时,玩家不能选择国家焦点“大清洗”,因为选择它将导致苏联领导层被清洗掉其旧卫队,并被亲斯大林主义者填满,最终导致托洛茨基被暗杀。然而,如果不进行大清洗,在1938年的某个时候,一系列事件将开始触发,从“第四国际”开始,最后以“托洛茨基重返苏联”和“托洛茨基政变”结束。最后一个事件是“托洛茨基政变”,它将导致斯大林被杀害,并由利昂·托洛茨基取代,并将爆发一场小型内战。这场内战应该相对容易赢,一旦赢了,玩家现在可以接触到里昂·托洛茨基,托洛茨基为扮演苏联提供了一种特别狡猾的策略。 | 为了让托洛茨基掌权,当1936年开始成为苏联时,玩家不能选择国家焦点“大清洗”,因为选择它将导致苏联领导层被清洗掉其旧卫队,并被亲斯大林主义者填满,最终导致托洛茨基被暗杀。然而,如果不进行大清洗,在1938年的某个时候,一系列事件将开始触发,从“第四国际”开始,最后以“托洛茨基重返苏联”和“托洛茨基政变”结束。最后一个事件是“托洛茨基政变”,它将导致斯大林被杀害,并由利昂·托洛茨基取代,并将爆发一场小型内战。这场内战应该相对容易赢,一旦赢了,玩家现在可以接触到里昂·托洛茨基,托洛茨基为扮演苏联提供了一种特别狡猾的策略。 | ||
第1,620行: | 第1,656行: | ||
*击败效忠政府,允许叛军接管国家,让一名新成员加入共产国际 | *击败效忠政府,允许叛军接管国家,让一名新成员加入共产国际 | ||
通过发动政变建立起来的共产主义国家将控制其原籍国拥有的所有领土,但有一个重大转折;因为他们是通过一个剧本被创造成分裂的国家,所以他们不会继承原始国家的国家焦点树(如果它有)。相反,新的共产主义国家将使用通用的国家焦点树,这基本上意味着他们将或多或少成为苏联的准傀儡,因为通用的国家焦点树使他们成为忠诚的派系成员,除了服务于他们的派系领导人(在本例中为苏联)之外,没有更多的愿望,由于通用的国家重点树不包含任何国家重点,这将允许他们自己对其他国家采取侵略性行动,同时他们将乐于参加任何他们被召唤参加的战争,从而允许苏联或多或少地支配他们的外交政策。 | 通过发动政变建立起来的共产主义国家将控制其原籍国拥有的所有领土,但有一个重大转折;因为他们是通过一个剧本被创造成分裂的国家,所以他们不会继承原始国家的国家焦点树(如果它有)。相反,新的共产主义国家将使用通用的国家焦点树,这基本上意味着他们将或多或少成为苏联的准傀儡,因为通用的国家焦点树使他们成为忠诚的派系成员,除了服务于他们的派系领导人(在本例中为苏联)之外,没有更多的愿望,由于通用的国家重点树不包含任何国家重点,这将允许他们自己对其他国家采取侵略性行动,同时他们将乐于参加任何他们被召唤参加的战争,从而允许苏联或多或少地支配他们的外交政策。 | ||
这让苏联得以在地缘政治上做出一些厚颜无耻的举动。一个例子是使用上述模式将 {{国旗|Poland}} 和 {{国旗|France}} 转换为共产主义。 | 这让苏联得以在地缘政治上做出一些厚颜无耻的举动。一个例子是使用上述模式将 {{国旗|Poland}} 和 {{国旗|France}} 转换为共产主义。 | ||
第1,636行: | 第1,671行: | ||
但是,如果苏联能够成功地发动共产主义政变,并将美国转变为共产主义,那么他们现在就有了一个在工业实力方面无可匹敌的盟友,并可以利用这一点来轻松地推动全球征服。 | 但是,如果苏联能够成功地发动共产主义政变,并将美国转变为共产主义,那么他们现在就有了一个在工业实力方面无可匹敌的盟友,并可以利用这一点来轻松地推动全球征服。 | ||
:''' 转向不结盟''' | |||
It is possible to use the civil war to turn Russia into a Non-Aligned country, even on Ironman. There is a benefit for going this way as you will lose most of the national spirits though it is no longer possible to get the NKVD upgrade since this swaps the country to use generic focus tree including the Fascist side bonuses. It is even possible to get more than 5 research slot if at least one more research slot focuses in the USSR tree has been taken. | It is possible to use the civil war to turn Russia into a Non-Aligned country, even on Ironman. There is a benefit for going this way as you will lose most of the national spirits though it is no longer possible to get the NKVD upgrade since this swaps the country to use generic focus tree including the Fascist side bonuses. It is even possible to get more than 5 research slot if at least one more research slot focuses in the USSR tree has been taken. | ||
第1,645行: | 第1,680行: | ||
发动内战有两种选择:一种是由斯大林支持的政变,伊凡·科涅夫为领袖;另一种是发动反斯大林的政变,由安德烈·弗拉索夫领导。需要注意,为了出现科涅夫的叛乱的事件,我们不能点出大清洗的国策。一旦触发托洛茨基的事件,我们必须选择让托洛茨基回来的选项。以上两种方式区别不大,唯一的区别在于领袖不同,分配的将领不同,其余都相似。如果要触发“弗拉索夫的叛乱”事件,可以在所有弹出对话框中选择底部选项,然后开始大清洗,或者像托洛茨基一样不完成它,并选择导致大规模内战的选项,而不是让托洛茨基返回。当内战开始时,必须想办法让叛军以任何方式击败苏联,我们可以选择解散所有现役部队。一旦苏联投降,选择继续观察。之后需要保存游戏,退出到主菜单,然后加载保存的游戏,就可以选择新的俄罗斯游玩。 | 发动内战有两种选择:一种是由斯大林支持的政变,伊凡·科涅夫为领袖;另一种是发动反斯大林的政变,由安德烈·弗拉索夫领导。需要注意,为了出现科涅夫的叛乱的事件,我们不能点出大清洗的国策。一旦触发托洛茨基的事件,我们必须选择让托洛茨基回来的选项。以上两种方式区别不大,唯一的区别在于领袖不同,分配的将领不同,其余都相似。如果要触发“弗拉索夫的叛乱”事件,可以在所有弹出对话框中选择底部选项,然后开始大清洗,或者像托洛茨基一样不完成它,并选择导致大规模内战的选项,而不是让托洛茨基返回。当内战开始时,必须想办法让叛军以任何方式击败苏联,我们可以选择解散所有现役部队。一旦苏联投降,选择继续观察。之后需要保存游戏,退出到主菜单,然后加载保存的游戏,就可以选择新的俄罗斯游玩。 | ||
: 中东 | |||
一旦你的政治权力增加了,你就可以把目光投向中东。只要你能在德国人攻击你的前一年左右证明一场战争是正当的,你就应该是好的。中东国家实力有限,也不太可能结成联盟。你有两种进攻方式。 | 一旦你的政治权力增加了,你就可以把目光投向中东。只要你能在德国人攻击你的前一年左右证明一场战争是正当的,你就应该是好的。中东国家实力有限,也不太可能结成联盟。你有两种进攻方式。 | ||
: 海上入侵 | |||
你可以建立海军力量和护航舰队,离开俄罗斯南部黑海的港口。从这里你可以入侵,有惊喜的元素。然而,你可能没有时间或资源来做这件事,所以如果你不这样做,这里有一个显而易见的策略。 | 你可以建立海军力量和护航舰队,离开俄罗斯南部黑海的港口。从这里你可以入侵,有惊喜的元素。然而,你可能没有时间或资源来做这件事,所以如果你不这样做,这里有一个显而易见的策略。 | ||
: 陆上入侵 | |||
如果你想用传统的俄国方法,在边境集结15个师,用大量的骑兵和空中支援入侵。不要用低数量的坦克和大炮向他们冲锋,会给补给线造成损失。所以,要快。 | 如果你想用传统的俄国方法,在边境集结15个师,用大量的骑兵和空中支援入侵。不要用低数量的坦克和大炮向他们冲锋,会给补给线造成损失。所以,要快。 | ||
苏维埃联盟(Soviet Union)(即苏维埃社会主义共和国联盟、Union of Soviet Socialist Republics、USSR,简称苏联,而在控制台代码中简称SOV),是一个主要国家,共产国际阵营的领导者。作为沙俄的继承与国际共产主义的先锋巨擎,苏维埃联盟拥有丰富的自然资源和人力资源,科技发达,潜力雄厚。
苏维埃联盟幅员辽阔,国土从堪察加半岛的荒原一直延伸到乌克兰温暖肥沃的土地,而北部和东部的大部分是森林、沼泽和平原极地。苏维埃联盟是世界上面积最大的国家,约占世界陆地面积的六分之一。其陆地与西接 芬兰、 爱沙尼亚、 拉脱维亚、 波兰、 罗马尼亚王国、 土耳其,南接 伊朗、 阿富汗、 唐努图瓦、 蒙古,东部与 中华民国、 日本等国接壤。其国土除了高加索山脉和乌拉尔山脉之外,几乎没有山脉或丘陵。苏联的城市省份遍布全国。
苏维埃联盟国策树包含7条主线和9个分支。
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.8。 |
陆军科技 | 海军科技 | 空军科技 | 电子&工业 |
---|---|---|---|
Without 寸步不退:
|
Without 炮手就位:
|
Without 唯有浴血:
|
|
Doctrines | |||
|
|
|
Soviet Union has unique names for certain technologies and equipment. Note that techs without unique names are not listed.
类型 | 1918 | 1936 | 1939 | 1942 | 1944 |
---|---|---|---|---|---|
步兵装备 | M-N 1891/30 | SVT-38/40 | PPSh-41 | PPS-43 | - |
Motorised | - | ZIS-5 | BTR M1941 | BTR M1943 | BTR-152 |
Armoured Car | - | BA-20 | BA-10 | BA-64 | - |
类型 | 1918 | 1934 | 1936 | 1939 | 1941 | 1943 | 1945 |
---|---|---|---|---|---|---|---|
Light (TD/SPG/AA) | T-18 | T-26 | BT-7 | - | T-60 | - | - |
Medium (TD/SPG/AA) | - | - | - | T-32 | T-34 | T-44 | T-54 |
Heavy (TD/SPG/AA) | - | T-35 | - | - | KV-1 | IS | IS-7 |
类型 | 1933 | 1936 | 1940 | 1944 | 1945 | 1950 |
---|---|---|---|---|---|---|
Close air support (CV) | - | Kochyerigin LBSh | IL-2 Sturmovik | IL-10 | - | - |
Fighter (CV) | I-15 | I-16 | Lavochkin-Gorbunov-Gudkov LaGG-3 | Yak-3 | Mikoyan-Guerevich MiG-9 | Mikoyan-Guerevich MiG-15 |
Naval Bomber (CV) | - | Il-4 | ANT-62T | Il-6 | - | - |
Heavy fighter | - | Petlyakov Pe-2 | Petlyakov Pe-3 | Tupolev Tu-2 | - | - |
Tactical bomber | Ilyushin DB-3 | Tupolev SB-2M | Tupolev Tu-2 | Tupolev Tu-8 | Ilyushin Il-28 | Tupolev Tu-16 |
Strategic bomber | - | Petlyakov Pe-8 | Petlyakov Pe-10 | Tupolev Tu-4 | - | Myasishchev M-4 |
类型 | 1922 | 1936 | 1940 | 1944 |
---|---|---|---|---|
Destroyer | Orfey Class | Gnevny Class | Soobrazitelnyi Class | Skoryi Class |
Light Cruiser | Krasniy Krym Class | Komsomolets Class | Chapayev Class | Sverdlov Class |
Heavy Cruisers | Krasniy Kavkaz Class | Kirov Class | Project 22 | Project 66 |
Battlecruisers | Borodino Class | - | Kronshtadt Class | - |
Battleship | Marat Class | Project 21 | Lenin class | Stalingrad Class |
Super-heavy Battleship | - | Sovetsky Soyuz Class | - | Project 23bis |
Carriers | Ismail Class | Krasnyi Vozdukh | Project 71B | Project 72 |
Submarine | AG Class | Series V Shchuka | Series XIV K-Class | Project 611 |
These are the choices of design companies and theorists for the 苏维埃联盟.
Icon | Designer | Type | Effect | Cost () |
---|---|---|---|---|
Morozov Design Bureau | Mobile Tank Designer |
|
150 | |
Astrov Design Bureau | Medium Tank Designer |
|
150 | |
OKMO | Infantry Tank Designer |
|
150 | |
File:Mytishchy Machine Building Plant.png | Mytishchy Machine Building Plant | Tank Refurbishment Plant |
|
150 |
File:Kirov.png | Kirov | Heavy Tank Designer |
|
150 |
Icon | Designer | Type | Effect | Cost () |
---|---|---|---|---|
Nevskoye Design Bureau | Battlefleet Designer |
|
150 | |
File:Rubin Design Bureau.png | Rubin Design Bureau | Raiding Fleet Designer |
|
150 |
File:Black Sea Shipyard.png | Black Sea Shipyard | Black Sea Naval Designer |
|
150 |
File:Sevastopol Marine Plant.png | Sevastopol Marine Plant | Repair-Refurbishment Plant |
|
150 |
Icon | Designer | Type | Effect | Cost () |
---|---|---|---|---|
Stalingrad Tractor Factory | Industrial Concern |
|
150 | |
Leningrad Industrial Institute | Electronics Concern |
|
150 | |
Soviet Railways | Railway Company | Has completed focus: 'Improve Railway Network'
|
150 | |
Gosproyektstroy | Construction Company | Has completed focus: 'Foreign Experts'
This Designer can be upgraded to add new bonuses and improve existent ones. |
100 |
Icon | Theorist | Type | Conditions ( Purged?, etc ) + Effects | Cost () |
---|---|---|---|---|
Georgy Zhukov | Mass Assault Expert | Not: Purged by: Trotsky
Has completed focus Positive Heroism
|
150 | |
File:Sergey Gorshkov.png | Sergey Gorshkov | Naval Theorist | Not: Purged by: Trotsky
|
100 |
File:Sergei Rudenko.png | Sergei Rudenko | Close Air Support Proponent | Not: Purged by: Trotsky
|
150 |
Mikhail Tukhachevsky | Mass Assault Expert | Not: Purged by Stalin
|
150 | |
File:Vladimir Tributs.png | Vladimir Tributs | Grand Fleet Proponent |
|
150 |
File:Alexander Golovanov.png | Alexander Golovanov | Air Warfare Theorist |
|
100 |
File:Boris Shaposhnikov.png | Boris Shaposhnikov | Military Theorist |
|
100 |
File:Sergei Korolev.png | Sergei Korolev | Rocket Scientist |
|
100 |
File:Igor Kurchatov.png | Igor Kurchatov | Nuclear Scientist |
|
100 |
共产主义线可获得的民族精神:
败而不馁线可获得的民族精神:
苏维埃联盟是共产国际的领袖国,开局其他成员包括 唐努图瓦 和 蒙古。
具有共产主义国策分支的国家,均有与苏联交好/加入共产国际的选择。 德意志国和苏维埃联盟各自有互相交好的国策外交路线。
苏维埃联盟可以建立加盟国科学院,允许在自身傀儡国与构成国建设科学院,给予外交家成
政治党派 | 意识形态 | 支持度 | 党魁 | 国家名称 | 是否执政 |
---|---|---|---|---|---|
全联盟共产党(布尔什维克) | 共产主义 | 88% | 约瑟夫·斯大林 | 苏维埃联盟 | 是 |
劳动联盟 | 民主主义 | 10% | 亚历山大·克伦斯基 | 俄罗斯联邦 | 否 |
全俄罗斯法西斯党 | 法西斯 | 2% | 康斯坦丁·罗扎耶夫斯基 | 俄罗斯帝国 | 否 |
中立主义 | 中立主义 | 0% | 临时政府 | 俄罗斯 | 否 |
图标 | 顾问姓名 | 类型 | 前提条件 | 花费() |
---|---|---|---|---|
麦勒提都主教 | 人民群众的鸦片
|
150 | ||
米哈伊尔·加里宁 | 受欢迎的名誉领袖
|
150 | ||
尼基塔·赫鲁晓夫 | 政治委员
|
|
150 | |
尼古拉·沃兹涅先斯基 | 工业领袖 | Nikolay Voznesensky is 没有被清洗。 | 150 | |
拉扎尔·卡冈诺维奇 | 钢铁拉扎尔 |
|
150 | |
亨利希·亚戈达 | 内务部首脑
在大清洗结束前,内务部首脑不能被手动替换或移除。 |
亨利希·亚戈达没有被清洗。 | 150 | |
尼古拉·叶若夫 | 内务部首脑
在大清洗结束前,内务部首脑不能被手动替换或移除。 |
150 | ||
拉夫连季·贝利亚 | 内务部首脑
在大清洗结束前,内务部首脑不能被手动替换或移除。 |
150 | ||
弗谢沃罗德·梅尔库洛夫 | 诡谲的绅士
|
|
150 | |
维亚切斯拉夫·莫洛托夫 | 外交人民委员
|
|
150 | |
马克西姆·李维诺夫 | 外交人民委员
|
|
150 | |
列夫·托洛茨基 | 陆海军委员 |
|
150 | |
伊万·斯米尔诺夫 | Head of Directorate of New Buildings
|
|
150 | |
伊瓦尔·斯米尔加 | Soviet Economist
|
|
150 | |
卡尔·拉狄克 | International Revolutionary
|
|
150 | |
叶夫根尼·普列奥布拉任斯基 | Economist and Publicist
|
|
150 | |
亚历山大·什利亚普尼科夫 | Left Wing Trade Unionist
|
|
150 | |
尼古拉·布哈林 | 经济改革家
|
|
150 | |
阿列克谢·李可夫 | Commissar for Posts and Telegraphs
|
|
150 | |
米哈伊尔·托姆斯基 | Right Wing Trade Unionist
|
|
150 | |
格里高利·索克林可夫 | People's Commissar of Finance
|
|
150
| |
格里戈里·季诺维也夫 | Communist Theorist
|
|
150 | |
列夫·加米涅夫 | Appeasing Technocrat
|
|
150 | |
马特米扬·柳廷 | Anti-Stalinist Propagandist
|
|
150 | |
谢尔盖牧首 | Patriarch of Moscow and all Russia
|
已完成国策Patriarch of All Russia或The Declaration | 150 | |
阿纳斯塔西都主教 | 东正教煽动家
|
已完成国策域外教会的回归 | 150 | |
尼古拉都主教 | 神权外交官
|
已完成国策发布宣言 | 150 | |
阿列克谢都主教 | 虔信者的领路人
|
已完成国策发布宣言 | 150 | |
阿纳斯塔西·冯西雅茨基 | 国外联络
|
150 | ||
格里高利·谢苗诺夫 | 外贝加尔哥萨克军团长
|
|
150 | |
尼古拉·乌斯特里亚洛夫 | 政治投机
|
已完成国策巩固权力 | 150 | |
亚历山大·卡津别克 | 青年俄罗斯联盟理论家 | 150 | ||
康斯坦丁·罗扎耶夫斯基 | 法西斯煽动家
|
150 | ||
亚历山大·克伦斯基 | 民主改革家
|
150 |
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.8。 |
A brief summary of the state of the nations economy in 1936.
File:Ambox outdated info.png | 这张表格可能已不适合当前版本,最后更新于1.9。 |
征兵法案 | 经济法案 | 贸易法案 |
---|---|---|
志愿兵役制
|
民用经济
|
重视出口
|
32 军事工厂 |
6 海军船坞 |
40 民用工厂 |
石油 |
橡胶 |
钢铁 |
铝 |
钨 |
铬 |
193 | 0 | 543 | 133 | 67 | 353 |
These numbers represent the available resources, depending on trade law a certain amount may be traded away.
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.8。 |
1936年开局时,苏维埃联盟一开始会有1.25M可用人力并且每月增长2.95k。玩家开局使用志愿兵役制,提供1.50%的玩家所属国家的核心人口作为适役人口,总计2.42M。其中的1.13M已经部署到了军队中,30.65K部署到了空军中,33.25K人力部署到了海军中。苏维埃联盟拥有161.43million的核心人口。The player starts with the Volunteer Only conscription law, providing 1.50% of the player's core population as manpower, totaling 2.42M. 1.13M of this manpower at game start is tied up in the army, 30.68k in the air force and 33.25k in the navy. The Soviet Union has a population of 161.43 million.
Army 1936 Scenario
91Infantry Divisions | 11Light Tank Divisions | 1Motorized Division | 22Cavalry Division | 13Mountaineer Division |
---|
1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing 步兵装备 I型 at 36.19/day with 7 factories; Support Equipment 1 at 1.29/day on 2 factories; Towed Artillery at 5.17/week on 1 factory; Light Tank I at 6.78/week on 3 factories; and Motorized at 3.04/day on 3 factories. However, Motorized units lack rubber and have a penalty to production speed. The player has 14 additional military factories that can be allotted to production. The army is fairly average in the beginning, but the Soviet doctrine tree gives them a higher reinforce chance as well as either Large Front Operations or People's Army. It is up to the player upon reaching those decision points as to which line to pursue.
Examples of alternative division template names for the Soviet Union include:
Name | Type | Techyear |
---|---|---|
ZIS-5 | Motorized | 1936 |
BTR M1941 | Mechanized I | 1940 |
BTR M1943 | Mechanized II | 1942 |
BTR-152 | Mechanized III | 1944 |
Name | Type | Techyear | Variants TD / SPA / AAA |
---|---|---|---|
T-18 | Great War Tank | 1918 | |
T-26 | Light Tank I | 1934 | SU-37 / SU-76-26 / ZSU-12.7 |
BT-7 | Light Tank II | 1936 | SU-45 / SU-76-7 / ZSU-12.2 |
T-60 | Light Tank III | 1941 | ZiS-30 / SU-76-26 / ZSU-37 |
A-32 | Medium Tank I | 1939 | SU-85-32 / SU-76-32 / ZSU-37-32 |
T-34 | Medium Tank II | 1941 | SU-85 / SU-122 / ZSU-37-34 |
T-44 | Medium Tank III | 1943 | SU-100 / SU-152-44 / ZSU-57-44 |
T-35 | Heavy Tank I | 1934 | SMK / SU-14 / ZSU-12.7-4 |
KV-1 | Heavy Tank II | 1941 | SU-100-Y / SU-152 / ZSU-37-Y |
IS | Heavy Tank III | 1943 | ISU-122 / ISU-152 / ISU-57-2 |
IS-7 | Super Heavy Tank | 1943 | ISU-130 / ISU-203 / ISU-57-4 |
T-54 | MBT | 1945 | SU-122-54 / SU-152-54 / ZSU-57-2 |
Without Man the Guns
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1936 Scenario: The player starts the game with only 3 Battleships, 4 Light Cruisers, 17 Destroyers and 43 Submarines. For production, the player only has 6 naval dockyards to begin with. The players dockyards are initially producing 4 Leningrad & Minsk Class 1936 Destroyers and 31 Series IX Srednyaya Submarines, the latter across four separate production lines. While the player can cancel these productions, the first of the four destroyers is set to be completed by April 19th, 1936 and two of the Submarine lines are set to complete another sub by February 8th, 1936, so to avoid any loss of time and production, simply finish these in production before canceling or changing the lines to a different ship class. Naval technology at game start in 1936 includes all of the early ship classes except for carriers, but only one 1936 ship class. The Soviets also start with the Naval Doctrine Fleet in Being, providing +10 organization to Battleships, Battlecruisers, and Heavy Cruisers.
Ship classes of the Red Fleet without Man the Guns | ||||
---|---|---|---|---|
Type | Class | Amount | In Production | Tech |
BB | Marat Class | 3 | Battleship I | |
BC | Borodino Class | Battlecruiser I | ||
CA | Krasniy Kavkaz Class | Heavy Cruiser I | ||
CL | Krasniy Krym Class | 4 | Light Cruiser I | |
DD | Leningrad & Minsk Class | 4 | Destroyer I* | |
DD | Orfey Class | 17 | Destroyer I | |
SS | O/P/R Class | 21 | Submarine I* | |
SS | Series IX Srednyaya | 31 | Submarine II* | |
SS | Series V Shchuka | Submarine II | ||
SS | Series I Debakrist | Submarine I* | ||
SS | AG Class | 43 | Submarine I | |
Convoy | 38 | |||
* marks a variant with increased base stats to symbolize ships that are not modern enough to warrant a full 1936 tech level but too modern to fit into the1922 tech level. |
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1936 Scenario: The player starts the game with only 3 Battleships, 5 Light Cruisers, 18 Destroyers and 59 Submarines. For production, the player only has 6 naval dockyards to begin with. The players dockyards are initially producing 4 Leningrad & Minsk Class 1936 Destroyers, 2 Kirov Class Early Heavy Cruisers, and 35 Submarines of various types, the latter across four separate production lines. While the player can cancel these productions, the first of the four destroyers is set to be completed by May 8th, 1936 and two of the Submarine lines are set to complete another sub by February 1st, 1936, so to avoid any loss of time and production, simply finish these in production before canceling or changing the lines to a different ship class. The Soviets also start with the Naval Doctrine Fleet in Being, providing +10 organization to Battleships, Battlecruisers, and Heavy Cruisers.
658 Fighters |
108 Naval Bombers |
240 Tactical Bombers |
72 Strategic Bombers |
1936 Scenario: The player begins in 1936 with 0 Close Air Support, 658 Fighters, 108 Naval Bombers, 0 Heavy Fighters, 240 Tactical Bombers, 72 Strategic Bombers and 0 Transport Planes. However, more than half of the fighter fleet are I-15s, with fewer than 200 I-16s in service. For production, the Soviet Union is only producing fighters with a single factory for 3.14/month and strategic bombers for 1.23/month on a single factory. The player lacks rubber, which reduces production speed. Obtaining rubber via trade should be one of the player's first priorities. For technology, the Soviets begin with 1936 Fighters, Naval Bombers and Strategic Bombers. Tactical Bombers are outdated 1933 models. The player lacks the technology for Heavy Fighters and Close Air Support. The player does not begin with any air doctrine in 1936 and has full choice over any of the three branches.
These are the Military Staff candidates for appointment of the Soviet Union.
如果想要遵循历史线路,那么必须要在1938年前进行国策“大清洗”已解决掉托洛茨基分子,“大清洗”将会有三次选项来清洗(禁用)掉你的内阁人员,第一次将会在加里宁(+15稳定度)和赫鲁晓夫(+0.1共产主义支持度)和其他人(立刻-75政治点数)清洗一个,第二次将在图哈切夫斯基(主要会失去他自己——最高能力的元帅、人海理论学家)和罗科索夫斯基 (也主要是失去他自己世界唯二的装甲奇才),第三次将会选择清洗掉一部分专家(并没太大用)(有名的就只有二选项的华西列夫斯基),
三次清洗都可以选择这一次不清洗(但意味着未来会爆发内战,因此并不推荐)。 历史上,苏联的选项都是第一个,但是在实用主义上,你应当第一次清洗赫鲁晓夫(苏联共产主义率支持足够高),第二次如果选择集体主义线路清洗罗科索夫斯基,英雄主义线路清洗图哈切夫斯基(英雄主义线路解锁和图哈切夫斯基同效果的朱可夫,同时也是解锁罗科索夫斯基的前提条件)
托洛茨基在与斯大林的权力斗争失败后被流放到墨西哥。但托洛茨基仍然在苏联政府中获得显著的支持,除非这些秘密支持者被清除,否则托洛茨基最终将卷土重来,杀死斯大林,以重新获得他作为全联盟共产党总书记的职位,这一职位他本应按照已故弗拉基米尔·列宁的意愿履行。 为了让托洛茨基掌权,当1936年开始成为苏联时,玩家不能选择国家焦点“大清洗”,因为选择它将导致苏联领导层被清洗掉其旧卫队,并被亲斯大林主义者填满,最终导致托洛茨基被暗杀。然而,如果不进行大清洗,在1938年的某个时候,一系列事件将开始触发,从“第四国际”开始,最后以“托洛茨基重返苏联”和“托洛茨基政变”结束。最后一个事件是“托洛茨基政变”,它将导致斯大林被杀害,并由利昂·托洛茨基取代,并将爆发一场小型内战。这场内战应该相对容易赢,一旦赢了,玩家现在可以接触到里昂·托洛茨基,托洛茨基为扮演苏联提供了一种特别狡猾的策略。 利昂·托洛茨基拥有一种被称为“永远的革命”的领导特质,这种特质使外国颠覆活动的成本降低了-30%。如果完成国策“永远的革命”,该奖金将增加到-50%价格折扣。除此之外,完成上述国家重点将解锁国家重点“NKVD优先权”及其后续“NKVD部门”。这些国家重点将赋予同名的民族精神,也将使外国颠覆活动的成本降低-50%。 尽管这一点听起来并不令人惊讶,但令人惊讶的是,托洛茨基的特质和民族精神的两个价格折扣将叠加在一起,给外国颠覆活动成本提供了-100%折扣。这意味着,一旦获得这两项奖金,苏联将拥有在其他国家发动共产主义内战的能力,而不需要政治权力成本或时间延迟。当打开一个国家的外交视图时,只需点击“发动政变”按钮,选择一个国家发动政变,内战就会立即爆发。(很可惜的是,在1.9版本引入间谍后只能用间谍发动政变,所以相当于无效了) 按需发动共产主义内战的能力为扮演苏联打开了一个非常非正统战略的可能性;与其宣布侵略战争和操纵国家传播共产主义,不如简单地用以下步骤扩大其统治;
通过发动政变建立起来的共产主义国家将控制其原籍国拥有的所有领土,但有一个重大转折;因为他们是通过一个剧本被创造成分裂的国家,所以他们不会继承原始国家的国家焦点树(如果它有)。相反,新的共产主义国家将使用通用的国家焦点树,这基本上意味着他们将或多或少成为苏联的准傀儡,因为通用的国家焦点树使他们成为忠诚的派系成员,除了服务于他们的派系领导人(在本例中为苏联)之外,没有更多的愿望,由于通用的国家重点树不包含任何国家重点,这将允许他们自己对其他国家采取侵略性行动,同时他们将乐于参加任何他们被召唤参加的战争,从而允许苏联或多或少地支配他们的外交政策。
这让苏联得以在地缘政治上做出一些厚颜无耻的举动。一个例子是使用上述模式将 波兰 和 法国 转换为共产主义。 由于新成立的共产主义国家将使用通用国策树,他们将不会做任何不寻常的事情,并将在所有意图和目的上发挥准傀儡的作用。 这将导致德国最终被夹在两个共产主义国家之间,都是共产国际的成员,因此接纳苏联军队,如果德国对其中任何一个国家宣战,他们将最终陷入两线战争,因为苏联可以加入战争,并且作为派系的领导人,召唤其他共产主义国家加入战争。
真见鬼,苏联甚至可以通过增加足够多的共产主义支持并发动政变,把目标对准德国人,让他们皈依共产主义传教士。 由于政变和内战之间没有时间延迟,政变可以在任何时候发动,由于有两个共产国际成员与德国接壤,苏联可以很容易地入侵德国,以支持共产主义接管政权。
另一个类似(尽管更具挑战性)的策略是,通过在英国及其所有领地发动内战来系统地瓦解同盟国。 如果共产主义支持率足够高,任何目标国家都将失去其大片领土、工业和军事,成为对其怀有敌意的叛乱国家,苏联可以邀请它加入共产国际,并将他们用作向目标国家登陆的中转站。
如果苏联人觉得自己特别大胆,他们甚至可以通过增加足够高的共产主义支持率来发动一场政变,以美国为目标。对于美国这样一个民用工业规模庞大的国家来说,其起步阶段的军队相当薄弱,因此很容易受到苏联支持的政变企图的影响。 这是一个非常危险的策略,因为以任何方式攻击美国,(无论是直接或间接地)都会让他们迅速摆脱“大萧条”的民族精神,从而使他们能够动员经济并将其军工力量用于对付任何对手。 但是,如果苏联能够成功地发动共产主义政变,并将美国转变为共产主义,那么他们现在就有了一个在工业实力方面无可匹敌的盟友,并可以利用这一点来轻松地推动全球征服。
It is possible to use the civil war to turn Russia into a Non-Aligned country, even on Ironman. There is a benefit for going this way as you will lose most of the national spirits though it is no longer possible to get the NKVD upgrade since this swaps the country to use generic focus tree including the Fascist side bonuses. It is even possible to get more than 5 research slot if at least one more research slot focuses in the USSR tree has been taken.
You need either of the civil war to start, Stalinist-backed coup which you will get Ivan Konev as the leader or the anti-Stalin coup which is lead by Andrey Vlasov. In order to get Konev's rebellion, you must not complete The Great Purge focus at all, and once the Trotsky event starts you have to pick the option which makes Trotsky to return. The difference between the 2 other than the leader is just the generals you get, but the rest is similar. To get Vlasov's rebellion you can either start The Great Purge focus while choosing the bottom option in all the popup dialogues that follows or by not completing it at all like the Trotsky's path but choose the option which causes a large civil war instead of allowing Trotsky to return. When the civil war starts, you have to let the rebels defeat the USSR in any way, such as disbanding all existing army. Once USSR capitulates, you have to choose to continue to watch. Afterwards you need to save the game and exit to main menu and then load the saved game which you can pick to play as the new Russia.
不用控制台或者在铁人模式中,利用内战就有可能可以使苏维埃联盟分裂。这样做的好处是你可以以这样的方式摆脱大部分的不利的民族精神,虽然可能无法得到NKVD(内务人民委员部)的增益,因为国策树变为了通用国策树。如果至少有一个前苏联的科研槽被占据,甚至有可能获得5个以上的科研槽。
发动内战有两种选择:一种是由斯大林支持的政变,伊凡·科涅夫为领袖;另一种是发动反斯大林的政变,由安德烈·弗拉索夫领导。需要注意,为了出现科涅夫的叛乱的事件,我们不能点出大清洗的国策。一旦触发托洛茨基的事件,我们必须选择让托洛茨基回来的选项。以上两种方式区别不大,唯一的区别在于领袖不同,分配的将领不同,其余都相似。如果要触发“弗拉索夫的叛乱”事件,可以在所有弹出对话框中选择底部选项,然后开始大清洗,或者像托洛茨基一样不完成它,并选择导致大规模内战的选项,而不是让托洛茨基返回。当内战开始时,必须想办法让叛军以任何方式击败苏联,我们可以选择解散所有现役部队。一旦苏联投降,选择继续观察。之后需要保存游戏,退出到主菜单,然后加载保存的游戏,就可以选择新的俄罗斯游玩。
一旦你的政治权力增加了,你就可以把目光投向中东。只要你能在德国人攻击你的前一年左右证明一场战争是正当的,你就应该是好的。中东国家实力有限,也不太可能结成联盟。你有两种进攻方式。
你可以建立海军力量和护航舰队,离开俄罗斯南部黑海的港口。从这里你可以入侵,有惊喜的元素。然而,你可能没有时间或资源来做这件事,所以如果你不这样做,这里有一个显而易见的策略。
如果你想用传统的俄国方法,在边境集结15个师,用大量的骑兵和空中支援入侵。不要用低数量的坦克和大炮向他们冲锋,会给补给线造成损失。所以,要快。
主要国家 |
次要国家 |
加拿大自治领 澳大利亚 新西兰 南非 英属印度 捷克斯洛伐克 匈牙利王国 罗马尼亚王国 南斯拉夫 中华民国 中共 满洲国 桂系 滇系 晋系 西北三马 新疆 墨西哥 荷兰 西班牙 葡萄牙 保加利亚 希腊王国 土耳其 立陶宛 拉脱维亚 爱沙尼亚 波兰 |
其它国家 |
欧洲 |
阿尔巴尼亚 奥地利 比利时 保加利亚 捷克斯洛伐克 丹麦 爱沙尼亚 芬兰 法国 德意志国 希腊王国 匈牙利王国 爱尔兰 意大利 拉脱维亚 立陶宛 卢森堡 荷兰 挪威 波兰 葡萄牙 西班牙 罗马尼亚王国 斯洛伐克 苏维埃联盟 瑞典 瑞士 土耳其 联合王国 南斯拉夫 |
北美 |
加拿大自治领 哥斯达黎加 古巴 多米尼加共和国 萨尔瓦多 危地马拉 海地 洪都拉斯 墨西哥 尼加拉瓜 巴拿马 美利坚合众国 |
南美 |
亚洲 |
阿富汗 不丹 英属马来亚 英属印度 中华民国 中共 桂系 伊朗 伊拉克 日本 满洲国 蒙古国 蒙古 尼泊尔 阿曼 菲律宾 沙特阿拉伯 晋系 暹罗 新疆 唐努图瓦 西藏 西北三马 也门 滇系 |
非洲 |
大洋洲 |