苏维埃联盟:修订间差异

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{{Version|1.8}}
{{Version|1.14}}
{{country
{{country
|Capital = 莫斯科
|Capital = {{s|219}}
|Government = 共产 整体,斯大林主义
|Government = {{icon|communism}}全联盟 共产 党(布尔什维克)
|Faction = 共产国际 (领导者)
|Faction = 共产国际
|Number of States/Provinces = 50?
}}
}}
'''{{flag|苏维埃联盟}}(Soviet Union)'''(即'''苏维埃社会主义共和国联盟''' '''Union of Soviet Socialist Republics'''),是一个[[国家#主要国家|主要国家]], 并且还是[[Comintern| 共产国际]]的领导者。苏联拥有丰富的自然资源和人力资源, 并拥有先进的 科技。 苏联几乎控制了整个亚洲北部以及东欧大部分地区。
'''{{ 国旗|苏维埃联盟}}(Soviet Union)'''(即'''苏维埃社会主义共和国联盟''' '''Union of Soviet Socialist Republics'''、'''USSR''',简称'''苏联''',而在控制台代码中简称'''SOV'''),是一个[[国家#主要国家|主要国家]],[[共产国际]] 阵营 的领导者。 作为沙俄的继承与国际共产主义的先锋巨擎, 维埃 拥有丰富的自然资源和人力资源,科技 发达,潜力雄厚
 
__TOC__


==地理==
==地理==
苏联 是一个 幅员辽阔 的国家 ,国土从堪察加半岛 贫瘠 的荒原延伸到乌克兰温暖肥沃的土地 。苏联 北部和东部的大部分 地区 是森林 ,西伯利亚 沼泽 和平原极地。其国土除了高加索山脉和乌拉尔山脉之外,几乎没有山脉或丘陵。苏联 南部主要是平原,一些 城市省份遍布全国。
{{国旗| 维埃 盟}} 幅员辽阔,国土从堪察加半岛的荒原 一直 延伸到乌克兰温暖肥沃的土地 ,而 北部和东部的大部分是森林 沼泽和平原极地 。苏维埃联盟是世界上面积最大的国家,约占世界陆地面积的六分之一。其陆地与西接  {{国旗|芬兰}}、{{国旗|爱沙尼亚}}、{{国旗|拉脱维亚}}、 {{国旗|波兰}}、{{国旗|罗马尼亚王国}}、{{国旗|土耳其}},南接 {{国旗|伊朗}}、{{国旗|阿富汗}}、{{国旗|唐努图瓦}}、{{国旗|蒙古}},东部与 {{国旗|中华民国}}、{{国旗|日本}}等国接壤 。其国土除了高加索山脉和乌拉尔山脉之外,几乎没有山脉或丘陵。苏联 城市省份遍布全国。


==事件==
==事件==
{{main|Soviet events}}
{{main| 苏维埃联盟事件}}
{{main|苏维埃联盟事件(寸步不退)}}
 
==决议==
{{main|苏维埃联盟决议}}


==国策树==
==国策树==
[[File:NF tree Soviet Union.jpeg|thumbnail|600px|Soviet national focus tree.]]
[[File:NF tree Soviet Union.jpeg|thumbnail|600px| 苏维埃联盟国策树]]
{{main|Soviet national focus tree}}
{{main| 苏维埃联盟 国策树}}
 
{{flag|Soviet Union}}作为七个主要国家之一,拥有独特的 国策树
{{#lst:Soviet national focus tree|branches desc}}
{{#lst:Soviet national focus tree|branches desc}}


==科技==
==科技==
{{SVersion|1.8}}
{{SVersion|1.8}}
{| class="wikitable"
{| class="wikitable" <!--1.12.7-->
|-
|-
!Army Technology||Naval Technology {{Icon|mtg}}||Air Technology||Electronics & Industry
! 陆军科技 || 海军科技 || 空军科技 || 电子& 工业
|- style="vertical-align: top;"
|- style="vertical-align: top;"
|
|
*''SVT-38/40'' (Infantry Eq. I)
* {{Hover|M-N 1891/30|初级步兵装备}}
*''ZIS-5'' (Motorized)
** {{Hover|SVT-38/40|步兵装备 I型}}
*Mountain Infantry I
** 改进步兵装备 I(1939)
*Paratroopers I
* {{Hover|PM M1910 & 9 cm GR|支援武器 I}}(1939)
*Engineer Company I
** {{Hover|DP & RM-38|支援武器 II}}(1939)
*Recon Company I
* {{hover|Fiat 15|早期卡车}}
*Military Police I
** {{Hover|ZIS-5|Motorised}}
*''T-26'' (Light Tank I)
** {{Hover|BA-20|Armoured Car I}}
*''M1936 76 mm'' (Towed Artillery I)
* 伞兵 I
*''M1939 37 mm AA'' (Towed Anti-Air I)
* 山地步兵 I
||
* Support Equipment
*1936 Destroyer Hull
** 工兵连 I
**''B-1 Depth Charge Rack (Depth Charges I)''
** Recon Company I
*Early Cruiser Hull
** Military Police I
*Early Heavy Ship Hull
* {{Hover|FD Class|Civilian Trains}}
*1936 Submarine Hull
* Inter-War Tank Developments
**''Triple 450mm TTs'' (Torpedo I)
** 1934 Light
*''130mm/50 B13 Ptn 1936'' (Light Battery II)
** 1936 Light
*''180mm/60 B-1-K 1931'' (Medium Battery I)
** 1934 Medium(1939)
*''130mm/55 Pattern 1913'' (Light Cruiser Battery I)
** 1934 Heavy(1939)
*''305mm/52 Pattern 1907'' (Heavy Battery I)
* Basic Engine
*''120mm/50 Pattern 1905'' (Secondary Battery I)
** Improved Engine
*Contact Mine
* {{Hover|M1936 76 mm|Artillery I}}
**Minelaying Submarine
** Inter-War Artillery(1939)
*Transport Ship
** {{Hover|M1939 37 mm AA|Anti-Air I}}
||
** {{Hover|M1930|Anti-Tank I}}(1939)
*''Polikarpov I-16'' (Fighter I)
----
*''Ilyushin Il-4'' (Naval Bomber I)
''Without {{icon|NSB|1}}'':
*''Ilyushin DB-3'' (Interwar Bomber)
* {{Hover|T-18|Inter-war Tank}}
*''Petlyakov Pe-8'' (Strategic Bomber I)
** {{Hover|T-26|Light Tank I}}
||
** {{Hover|BT-7|Light Tank II}}(1939)
*Fuel Storage
** {{Hover|T-32|Medium Tank I}}(1939)
*Fuel Refining I
** {{Hover|T-35|Heavy Tank I}}(1939)
|-
|
! colspan="4" |Doctrines
* Early Destroyer Hull
** 1936 Destroyer Hull
** Basic Depth Charges
** 1940 Destroyer Hull(1939)
* Early Cruiser Hull
** 1936 Cruiser Hull
* Early Heavy Ship Hull
* Early Submarine Hull
** 1936 Submarine Hull
** 1940 Submarine Hull(1939)
* Naval Gunnery
** Basic Light Battery
* Basic Torpedo
* Transport Ship
* Contact Mines
** Minelaying Submarine
* {{Hover|This is special tech, that can't be manually unlocked.|Coastal Defense Ships}}
----
''Without {{icon|MtG|1}}'':
* {{Hover|Orfey Class|Destroyer I}}
** {{Hover|Gnevny Class|Destroyer II}}(1939)
* {{Hover|Krasniy Krim Class|Light Cruiser I}}
* {{Hover|Krasniy Kavkaz Class|Heavy Cruiser I}}
** {{Hover|Kirov Class|Heavy Cruiser II}}
* {{Hover|Borodino Class|Battlecruiser I}}
* {{Hover|Marat Class|Battleship I}}
* {{Hover|AG Class|Submarine I}}
** {{Hover|Series V Shchuka Class|Submarine II}}
* Transport Ship
|
* Inter-War Small Airframe
** Basic Small Airframe
* Inter-War Medium Airframe
** Basic Medium Airframe
* Inter-War Large Airframe
** Basic Large Airframe(1939)
* Bombs
* Light MG
** Cannons I
* Engines I
** Engines II
** Aircraft Construction
----
''Without {{icon|BBA|1}}'':
* {{Hover|Polikarpov I-15|Inter-War Fighter}}
** {{Hover|Kochyerigin LBSh|CAS I}}(1939)
** {{Hover|Polikarpov I-16|Fighter I}}
** {{Hover|Ilyushin Il-4|NAV I}}
* {{Hover|Ilyushin DB-3|Inter-War Bomber}}
** {{Hover|Tupolev SB-2M|TAC I}}(1939)
* {{Hover|Petlyakov Pe-8|战略轰炸机 I 型}}
|
* Electronic Mechanical Engineering(1939)
** Radio(1939)
** Radio Detection(1939)
** Mechanical Computing(1939)
** Computing Machine(1939)
* Basic Machine Tools(1939)
** Improved Machine Tools(1939)
** Advanced Machine Tools(1939)
* Concentrated Industry I(1939)
** Concentrated Industry II(1939)
** Concentrated Industry III(1939)
* Construction I(1939)
** Construction II(1939)
** Construction III(1939)
* Fuel Storage
** Fuel Refining I
** Fuel Refining II(1939)
** Synthetic Oil Experiments
** Oil Processing(1939)
|-
|-
! colspan="3" | Doctrines ||
|- style="vertical-align: top;"
|
* Mass Assault
* Pocket Defense(1939)
* Defense in Depth(1939)
|
|
*[[Mass Assault]]
* Fleet In Being
* Battlefleet Concentration(1939)
* Submarine Operations(1939)
|
|
*[[Fleet in Being]]
* Formation Flying(1939)
* Dive Bombing(1939)
* Direct Ground Support(1939)
|
|
*None
|}
|}


{| class="wikitable"
=== 特殊名称 ===
|- 
Soviet Union has unique names for certain technologies and equipment. Note that techs without unique names are not listed.
!Without Man the Guns
 
|- style="vertical-align: top;"
{| class="wikitable mw-collapsible mw-collapsed" <!--1.12.7-->
|
|+ style="width: 55em; text-align: left;" | {{nowrap|Infantry & motorized techs}}
*''Orfey Class'' (Destroyer I)
! 类型 !! 1918 !! 1936 !! 1939 !! 1942 !! 1944
*''Krasniy Krym Class'' (Light Cruiser I)
|-
**Upgraded Leningrad & Minsk Class
| 步兵装备 || M-N 1891/30 || SVT-38/40 || PPSh-41 || PPS-43 || -
*''Krasniy Kavkaz Class'' (Heavy Cruiser I)
|-
*''Borodino Class'' (Battlecruiser I)
| Motorised || - || ZIS-5 || BTR M1941 || BTR M1943 || BTR-152
*''Marat Class'' (Battleship I)
|-
*''Series V Shchuka'' (Submarine II)
| Armoured Car || - || BA-20 || BA-10 || BA-64 || -
**Upgraded Series IX Srednyaya
|}
*Transport Ship
 
{|  class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 20em; text-align: left;" | {{nowrap|Tank techs}}
! 类型 !! 1918 !! 1934 !! 1936 !! 1939 !! 1941 !! 1943 !! 1945
|-
| Light (TD/SPG/AA) || T-18 || {{Hover|AT-1/SU-1/ZSU-12.7|T-26}} || {{Hover|SU-5/SU-26/ZSU-12.7-2|BT-7}} || - || {{Hover|ZiS-30/SU-76/ZSU-37|T-60}} || - || -
|-
| Medium (TD/SPG/AA) || - || - || - || {{Hover|SU-85-32/SU-76-32/ZSU-37-32|T-32}} || {{Hover|SU-85/SU-122/ZSU-37-34|T-34}} || {{Hover|SU-100/SU-152-44/ZSU-57-44|T-44}} || {{Hover|SU-122-54/SU-152-54/ZSU-57-2|T-54}}
|-
| Heavy (TD/SPG/AA) || - || {{Hover|SMK/SU-14/ZSU-12.7-4|T-35}} || - || - || {{Hover|SU-152/KV-2/ZSU-37-2|KV-1}} || {{Hover|ISU-122/ISU-152/ISU-57-2|IS}} || {{Hover|ISU-130/ISU-203/ISU-57-4|IS-7}}
|}
 
{|  class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Aircraft techs}}
! 类型 !! 1933 !! 1936 !! 1940 !! 1944 !! 1945 !! 1950
|-
| Close air support ({{Hover|Carrier variant|CV}})|| - || {{hover|Tumansky Palubniy M-88|Kochyerigin LBSh}} || {{hover|Ilyushin IL-2T|IL-2 Sturmovik}} || {{hover|Ilyushin IL-10T|IL-10}} || - || -
|-
| Fighter ({{Hover|Carrier variant|CV}})|| {{hover|Polikarpov I-15UD|I-15}} || {{hover|Polikarpov I-153|I-16}} || {{hover|Yakovlev Yak-1M|Lavochkin-Gorbunov-Gudkov LaGG-3}} || {{hover|Yakovlev Yak-9T|Yak-3}} || Mikoyan-Guerevich MiG-9 || Mikoyan-Guerevich MiG-15
|-
| Naval Bomber ({{Hover|Carrier variant|CV}})|| - || {{hover|Ilyushin Palubniy Il-4|Il-4}} || {{hover|Tupolev Palubniy ANT-62T|ANT-62T}} || {{hover|Ilyushin Palubniy Il-6|Il-6}} || - || -
|-
| Heavy fighter || - || Petlyakov Pe-2 || Petlyakov Pe-3 || Tupolev Tu-2 || - || -
|-
| Tactical bomber || Ilyushin DB-3 || Tupolev SB-2M || Tupolev Tu-2 || Tupolev Tu-8 || Ilyushin Il-28 || Tupolev Tu-16
|-
| Strategic bomber || - || Petlyakov Pe-8 || Petlyakov Pe-10 || Tupolev Tu-4 || - || Myasishchev M-4
|}
 
{|  class="wikitable mw-collapsible mw-collapsed" <!--1.12.7-->
|+ style="width: 40em; text-align: left;" | {{nowrap|Naval techs}}
! 类型 !! 1922 !! 1936 !! 1940 !! 1944
|-
| Destroyer || Orfey Class || Gnevny Class || Soobrazitelnyi Class || Skoryi Class
|-
| Light Cruiser || Krasniy Krym Class || Komsomolets Class || Chapayev Class || Sverdlov Class
|-
| Heavy Cruisers || Krasniy Kavkaz Class || Kirov Class || Project 22 || Project 66
|-
| Battlecruisers || Borodino Class || - || Kronshtadt Class || -
|-
| Battleship || Marat Class || Project 21 || Lenin class || Stalingrad Class
|-
| Super-heavy Battleship || - || Sovetsky Soyuz Class || - || Project 23bis
|-
| Carriers || Ismail Class || Krasnyi Vozdukh || Project 71B || Project 72
|-
| Submarine || AG Class || Series V Shchuka || Series XIV K-Class || Project 611
|}
|}


=== 科研与生产===
=== Design Companies & Theorists ===
These are the choices of design companies and theorists for the {{flag|Soviet Union}}.
These are the choices of design companies and theorists for the {{flag|Soviet Union}}.
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Tank designers
|+ style="width: 30em; text-align: left;" |Tank designers
!Icon
!Designer
!Designer
!Type
!Type
第97行: 第227行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[file:Morozov_Design_Bureau.png]]
|Morozov Design Bureau
|Morozov Design Bureau
|Mobile Tank Designer
|Mobile Tank Designer
|
|
*Armor Research Speed: {{green|+15 %}}
* Armor Research Speed: {{green|+15 %}}
 
* '''Armor:'''
*'''''Armor:'''''
** Max Speed: {{green|+5 %}}
 
** Reliability: {{green|+10 %}}
*Max Speed: {{green|+5 %}}
{{Design Company}}
 
*Reliability: {{green|+10 %}}
 
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|-
|-
|[[file:Astrov_Design_Bureau.png]]
|Astrov Design Bureau
|Astrov Design Bureau
|Medium Tank Designer
|Medium Tank Designer
|
|
*Armor Research Speed: {{green|+15 %}}
* Armor Research Speed: {{green|+15 %}}
 
* '''Armor:'''
*'''''Armor:'''''
** Reliability: {{green|+5 %}}
 
** Soft attack: {{green|+5 %}}
*Reliability: {{green|+5 %}}
{{Design Company}}
 
*Soft attack: {{green|+5 %}}
 
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|-
|-
|[[file:OKMO.png]]
|OKMO
|OKMO
|Infantry Tank Designer
|
* Armor Research Speed: {{green|+15 %}}
* '''Armor:'''
** Soft attack: {{green|+5 %}}
** Armor: {{green|+5 %}}
{{Design Company}}
| align="center" |150
|-
|[[file:Mytishchy Machine Building Plant.png]]
|Mytishchy Machine Building Plant
|Tank Refurbishment Plant
|
* Armor Research Speed: {{green|+10 %}}
* Conversion speed bonus: {{green|+15 %}}
* Equipment Capture Ratio Modifier: {{green|+15 %}}
* Land Equipment Experience Cost: {{green|-10 %}}
* '''Armor:'''
** Reliability: {{green|+5 %}}
{{Design Company}}
| align="center" |150
|-
|[[file:Kirov.png]]
|Kirov
|Heavy Tank Designer
|Heavy Tank Designer
|
|
*Armor Research Speed: {{green|+15 %}}
* Armor Research Speed: {{green|+15 %}}
 
* '''Armor:'''
*'''''Armor:'''''
** Armor: {{green|+5 %}}
 
** Hard attack: {{green|+5 %}}
*Armor: {{green|+5 %}}
{{Design Company}}
 
*Hard attack: {{green|+5 %}}
 
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Ship designers
|+ style="width: 30em; text-align: left;" |Ship designers
!Icon
!Designer
!Designer
!Type
!Type
第146行: 第292行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[file:Nevskoye_Design_Bureau.png]]
|Nevskoye Design Bureau
|Nevskoye Design Bureau
|Ship Designer
|Battlefleet Designer
|
|
*Naval Research Speed: {{green|+15 %}}
* 海军研究速度:{{green|+15 %}}
* Naval Aircraft Research Speed: {{green|+10 %}}
* '''Capital Ships:'''
** Armor: {{green|+15 %}}
** Heavy Attack: {{green|+15 %}}
* '''Screens:'''
** Torpedo attack: {{green|+25 %}}
** Sub detection: {{red|-25 %}}
{{Design Company}}
| align="center" |150
|-
|[[file:Rubin Design Bureau.png]]
|Rubin Design Bureau
|Raiding Fleet Designer
|
* 海军研究速度:{{green|+15 %}}
* '''Carriers:'''
** 水面可见度:{{green|-10 %}}
** Speed: {{green|+10 %}}
** Deck size: {{red|-10 %}}
* '''Capital Ships:'''
** 水面可见度:{{green|-10 %}}
** Speed: {{green|+10 %}}
** Heavy Attack: {{red|-10 %}}
* '''Screens:'''
** 水面可见度:{{green|-10 %}}
** Speed: {{green|+10 %}}
* '''Submarine:'''
** Sub visibility: {{green|-10 %}}
** 水面可见度:{{green|-10 %}}
** Speed: {{green|+10 %}}
{{Design Company}}
| align="center" |150
|-
|[[file:Black Sea Shipyard.png]]
|Black Sea Shipyard
|Black Sea Naval Designer
|
* 海军研究速度:{{green|+15 %}}
* '''Screens:'''
** Production Cost: {{green|-15 %}}
** Sub detection: {{green|+10 %}}
** Max Range: {{red|-25 %}}
* '''Submarine:'''
** Production Cost: {{green|-15 %}}
** Sub visibility: {{green|-10 %}}
** Max Range: {{red|-25 %}}
* '''Carriers:'''
** Production Cost: {{red|+15 %}}
** Max Range: {{red|-25 %}}
{{Design Company}}
| align="center" |150
|-
|[[file:Sevastopol Marine Plant.png]]
|Sevastopol Marine Plant
|Repair-Refurbishment Plant
|
* 海军研究速度:{{green|+10 %}}
* Accident chance: {{green|-15 %}}
* Refitting Speed: {{green|+10 %}}
* Refitting Cost: {{green|-10 %}}
* Ship Repair Speed: {{green|+10 %}}
* '''Screens:'''
** Production Cost: {{green|-5 %}}
* '''Submarine:'''
** Production Cost: {{green|-5 %}}
* '''Capital Ships:'''
** Production Cost: {{green|-5 %}}
* '''Carriers:'''
** Production Cost: {{green|-5 %}}
{{Design Company}}
| align="center" |150
| align="center" |150
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Aircraft designers
|+ style="width: 30em; text-align: left;" |Aircraft designers
!Icon
!Designer
!Designer
!Type
!Type
第159行: 第377行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[file:MiG_Design_Bureau.png]]
|MiG Design Bureau
|MiG Design Bureau
|Light aircraft designer
|Light aircraft designer
|
|
*Air Research Speed: {{green|+15 %}}
* Air Research Speed: {{green|+15 %}}
 
'''''Fighter:'''''
'''''Fighter:'''''
 
* Agility: {{green|+10 %}}
*Agility: {{green|+10 %}}
* Max Speed: {{green|+10 %}}
*Max Speed: {{green|+10 %}}
 
'''''Carrier Fighter:'''''
'''''Carrier Fighter:'''''
 
* Agility: {{green|+10 %}}
*Agility: {{green|+10 %}}
* Max Speed: {{green|+10 %}}
*Max Speed: {{green|+10 %}}
 
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|-
|-
|[[file:Ilyushin_Design_Bureau.png]]
|Ilyushin Design Bureau
|Ilyushin Design Bureau
|Medium aircraft designer
|Medium aircraft designer
|
|
*Air Research Speed: {{green|+15 %}}
* Air Research Speed: {{green|+15 %}}
 
*'''''Heavy Fighter:''''' Reliability: {{green|+20 %}}


*'''''Tactical Bomber:''''' Reliability: {{green|+20 %}}
* '''''Heavy Fighter:''''' Reliability: {{green|+20 %}}


* '''''Tactical Bomber:''''' Reliability: {{green|+20 %}}
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|-
|-
|[[file:Tupolev_Design_Bureau.png]]
|Tupolev Design Bureau
|Tupolev Design Bureau
|Heavy aircraft designer
|Heavy aircraft designer
|
|
*Air Research Speed: {{green|+15 %}}
* Air Research Speed: {{green|+15 %}}
 
*'''''Strategic Bomber:''''' Strategic Bombing: {{green|+10 %}}


* '''''Strategic Bomber:''''' Strategic Bombing: {{green|+10 %}}
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
|-
|-
|[[file:Yakovlev_Design_Bureau.png]]
|Yakovlev Design Bureau
|Yakovlev Design Bureau
|Naval aircraft designer
|Naval aircraft designer
|
|
*Air Research Speed: {{green|+15 %}}
* Air Research Speed: {{green|+15 %}}
 
'''''Naval Bomber:'''''
'''''Naval Bomber:'''''
 
* Range: {{green|+10 %}}
*Range: {{green|+10 %}}
* Naval Attack: {{green|+10 %}}
*Naval Attack: {{green|+10 %}}
 
'''''CV Naval Bomber:'''''
'''''CV Naval Bomber:'''''
 
* Range: {{green|+10 %}}
*Range: {{green|+10 %}}
* Naval Attack: {{green|+10 %}}
*Naval Attack: {{green|+10 %}}
 
'''''Carrier Fighter:'''''
'''''Carrier Fighter:'''''
 
* Range: {{green|+10 %}}
*Range: {{green|+10 %}}
* Agility: {{green|+10 %}}
*Agility: {{green|+10 %}}
 
'''''Carrier CAS:'''''
'''''Carrier CAS:'''''
 
* Range: {{green|+10 %}}
*Range: {{green|+10 %}}
* Naval Attack: {{green|+10 %}}
*Naval Attack: {{green|+10 %}}
 
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
<small>By selecting this '''''Design Company''''' it will permanently affect capabilities on all equipment researched while they are hired.</small>
| align="center" |150
| align="center" |150
第229行: 第435行:
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Materiel designers
|+ style="width: 30em; text-align: left;" |Materiel designers
!Icon
!Designer
!Designer
!Type
!Type
第234行: 第441行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[File:GAZ.png]]
|GAZ
|GAZ
|Motorized Equipment Designer
|Motorized Equipment Designer
|
|
*Motorization Research Speed: {{green|+15 %}}
* Motorization Research Speed: {{green|+15 %}}
*Motorized Rocket Artillery Research Speed: {{green|+50 %}}
* Motorized Rocket Artillery Research Speed: {{green|+50 %}}
| align="center" |150
| align="center" |150
|-
|-
|[[File:Tula_Arms_Plant.png]]
|Tula Arms Plant
|Tula Arms Plant
|Infantry Equipment Designer
| 步兵装备 Designer
|
|
*Weapons and Equipment Research Speed: {{green|+15 %}}
* Weapons and Equipment Research Speed: {{green|+15 %}}
| align="center" |150
| align="center" |150
|-
|-
|[[File:Grabin_Design_Bureau.png]]
|Grabin Design Bureau
|Grabin Design Bureau
|Artillery Equipment Designer
|Artillery Equipment Designer
|
|
*Artillery Research Speed: {{green|+15 %}}
* Artillery Research Speed: {{green|+15 %}}
| align="center" |150
| align="center" |150
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Industrial concerns
|+ style="width: 30em; text-align: left;" |Industrial concerns
!Icon
!Designer
!Designer
!Type
!Type
第260行: 第471行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[File:Stalingrad_Tractor_Factory.png]]
|Stalingrad Tractor Factory
|Stalingrad Tractor Factory
|Industrial Concern
|Industrial Concern
|
|
*Industrial Research Speed: {{green|+15 %}}
* Industrial Research Speed: {{green|+10%}}
 
 
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer.
 
* Industrial Research Speed: {{green|+10%}}
* Consumer Goods Factories: '''-2.0%'''
| align="center" |150
| align="center" |150
|-
|-
|[[File:Leningrad_Industrial_Institute.png]]
|Leningrad Industrial Institute
|Leningrad Industrial Institute
|Electronics Concern
|Electronics Concern
|
|
*Electronics Research Speed: {{green|+15 %}}
* Electronics Research Speed: {{green|+10%}}
 
 
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer.
*Electronics Research Speed: {{Green|+10%}}
*Supply Consumption: {{Green|-2.0%}}
| align="center" |150
| align="center" |150
|-
|[[File:Idea SOV soviet railways.png|frameless]]
|Soviet Railways
|Railway Company
|Has completed focus: ''<nowiki/>'[[File:Goal generic construct infrastructure.png|frameless|32x32px]]Improve Railway Network'''
* Trains and Railways Research Speed: {{Green|+10%}}
*'''Train''':
**[[File:Production Cost.png|frameless]] Production Cost: {{Green|-25.00%}}
**Reliability: {{Green|+10%}}
*[[File:Supply hub.png|frameless|22x22px]]'''Supply Hub''' construction speed: {{Green|+15.00%}}
*[[File:Railway.png|frameless|22x22px]]'''Railway''' construction speed: {{Green|+15.00%}}
Completing the focus '[[File:Goal generic consumer goods.png|frameless|32x32px|alt=]]''National Specialists''<nowiki/>' will improve this designer.
*Trains and Railways Research Speed: {{Green|+10%}}
*Mobilization speed: {{Green|+2.0%}}
|150
|-
|[[File:Generic industrial concern 2.png|frameless]]
|Gosproyektstroy
|Construction Company
|Has completed focus: ''<nowiki/>'<nowiki/>''[[File:Focus spa the spanish miracle.png|frameless|32x32px]]''Foreign Experts'''
*{{icon|Infra|Infrastructure}} construction speed: {{green|+10.00%}}
*{{icon|Railway|1}} construction speed: {{Green|+10.00%}}
*{{Icon|Mic|Military Factory}} construction speed: {{green|+5.00%}}
*{{Icon|cic|Civilian Factory}} construction speed: {{green|+5.00%}}
*{{Icon|nic|Dockyard}} construction speed: {{green|+5.00%}}
This Designer can be upgraded to add new bonuses and improve existent ones.
|100
|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Theorists
|+ style="width: 30em; text-align: left;" |Theorists
!Icon
!Theorist
!Theorist
!Type
!Type
第279行: 第536行:
!Cost ({{icon|political power}})
!Cost ({{icon|political power}})
|-
|-
|[[File:Georgy Zhukov.png]]
|Georgy Zhukov
|Georgy Zhukov
|Mass Assault Expert
|Mass Assault Expert
|{{Icon|yes}}''Not: Purged by:'' '''''Trotsky'''''
|''Not: Purged by:'' '''''Trotsky'''''


{{Icon|No}}''Has completed focus'' '''''Positive Heroism'''''
''Has completed focus'' '''''Positive Heroism'''''
 
* Mass Assault Doctrine Cost: {{green|-15%}}
*Army Experience Gain: {{green|+0.05}} ''daily''
| align="center" |150
*Mass Assault Doctrine: {{green|+15 %}}
| align="center" |250
|-
|-
|[[File:Sergey Gorshkov.png]]
|Sergey Gorshkov
|Sergey Gorshkov
|Naval Theorist
|Naval Theorist
|{{Icon|yes}}''Not: Purged by:'' '''''Trotsky'''''
|''Not: Purged by:'' '''''Trotsky'''''
*Naval Experience Gain: {{green|+0.05}} ''daily''
* Naval Doctrine Cost: {{green|-10%}}
*Naval Doctrine Research Speed: {{green|+10 %}}
| align="center" |100
| align="center" |150
|-
|-
|[[File:Sergei Rudenko.png]]
|Sergei Rudenko
|Sergei Rudenko
|Close Air Support Proponent
|Close Air Support Proponent
|{{Icon|yes}}''Not: Purged by:'' '''''Trotsky'''''
|''Not: Purged by:'' '''''Trotsky'''''
*Air Experience Gain: {{green|+0.05}} ''daily''
* Battlefield Support Doctrine Cost: {{green|-15%}}
*Battlefield Support Doctrine: {{green|+15 %}}
| align="center" |150
| align="center" |250
|-
|-
|[[File:Mikhail Tukhachevsky.png]]
|Mikhail Tukhachevsky
|Mikhail Tukhachevsky
|Mass Assault Expert
|Mass Assault Expert
|{{Icon|yes}}''Not: Purged by'' '''''Stalin'''''
|''Not: Purged by'' '''''Stalin'''''
*Army Experience Gain: {{green|+0.05}} ''daily''
* Mass Assault Doctrine Cost: {{green|-15%}}
*Mass Assault Doctrine: {{green|+15 %}}
| align="center" |150
| align="center" |250
|-
|-
|[[File:Vladimir Tributs.png]]
|Vladimir Tributs
|Vladimir Tributs
|Grand Fleet Proponent
|Grand Fleet Proponent
|
|
*Naval Experience Gain: {{green|+0.05}} ''daily''
* Fleet in Being Doctrine Cost: {{green|-15%}}
*Fleet in Being Doctrine: {{green|+15 %}}
| align="center" |150
| align="center" |250
|-
|-
|[[File:Alexander Golovanov.png]]
|Alexander Golovanov
|Alexander Golovanov
|Air Warfare Theorist
|Air Warfare Theorist
|
|
*Air Experience Gain: {{green|+0.05}} ''daily''
* Air Doctrine Cost: {{green|-10%}}
*Air Doctrine Research Speed: {{green|+10 %}}
| align="center" |100
| align="center" |150
|-
|-
|[[File:Boris Shaposhnikov.png]]
|Boris Shaposhnikov
|Boris Shaposhnikov
|Military Theorist
|Military Theorist
|
|
*Army Experience Gain: {{green|+0.05}} ''daily''
* Land Doctrine Cost: {{green|-10%}}
*Land Doctrine Research Speed: {{green|+10 %}}
| align="center" |100
| align="center" |150
|-
|-
|[[File:Sergei Korolev.png]]
|Sergei Korolev
|Sergei Korolev
|Rocket Scientist
|Rocket Scientist
|
|
*Rocket Research Speed: {{green|+15 %}}
* Rocket Research Speed: {{green|+15%}}
| align="center" |150
| align="center" |100
|-
|-
|[[File:Igor Kurchatov.png]]
|Igor Kurchatov
|Igor Kurchatov
|Nuclear Scientist
|Nuclear Scientist
|
|
*Nuclear Research Speed: {{green|+15 %}}
* Nuclear Research Speed: {{green|+15%}}
| align="center" |150
| align="center" |100
|}
|}


==政治==
==政治==
===民族精神===
===民族精神===
{{SVersion|1.8}}
<section begin=national_spirit/>
<section begin="national_spirit" />
{{box wrapper|
{{box wrapper|
{{Effectbox
{{Effectbox
|Trotskyite Plot?|Paranoia and pathological distrust stemming from old power struggles impact the leadership of this nation.
| 革命始源地|file=Home of the Revolution|同志们,在打倒托洛茨基反革命分子之后,我们能够着重于保卫革命的事业上。我们的目标、希望与口号是打造统一的社会主义国家。我们将在苏联打造一个社会主义的理想国;那时,整个世界将会羡慕我们。
|modifiers=*Stability: {{red| −20%}}
|modifiers=* 意识形态变化抵制力度: {{green|+50.0%}}
*[[file:yes.png|16px]] 可以创建阵营
}}
}}
{{Effectbox
{{Effectbox
|Home of the Revolution|Comrades, with the defeat of the vile Trotskyite counter revolutionaries we were able to focus on defending the revolution. Our goal, our hope, our slogan is Socialism in One Country. We will build a bountiful socialist utopia here in the Soviet Union and the rest of the world will inevitably embrace it.
| 托洛茨基的阴谋?|file=Trotskyite Plot|早期权力斗争的偏执和病态的猜疑仍然影响着我国领导层。
|modifiers=*Ideology drift defense: {{green|+50%}}
|modifiers=*{{icon|Political Power|政治点数}}:{{red|-15%}}
*[[file:yes.png|x16px]] Can create factions
*{{icon|Stability|稳定度}}:{{red|−20.00%}}
}}
}}
{{Effectbox
|政治化的军队|file=Idea generic reserve divisions|政委经常在部队里进行意识形态宣讲以及政治议题讨论,但是许多时候他们的管理也会过头,对军官进行过度监察,甚至阻挠军事指挥官的命令。
|modifiers=*核心领土单位防御:{{green|+3.0%}}
*意识形态变化抵制力度:{{green|+10.0%}}
*指挥官能力花费:{{red|+10.00%}}
*空军学说花费:{{red|+20.00%}}
*陆军学说花费:{{red|+20.00%}}
*海军学说花费:{{red|+20.00%}}
}}}}
共产主义线可获得的民族精神:{{折叠|{{box wrapper|
{{Effectbox
|五年计划|file=Idea SOV second five year plan|{{red|仅当前执政党是{{icon|Communism|共产主义}}时可用}}
|modifiers=
*生活消费品工厂:{{orange|5.0%}}
*生产效率上限:{{green|+5.00%}}
*生产效率增长:{{red|-15.00%}}
*{{icon|cic|民用工厂}}建造速度:{{green|+5.00%}}
}}
{{Effectbox
|苏维埃空军|file=Generic air research|{{red|仅当前执政党是{{icon|Communism|共产主义}}时可用}}
|modifiers=
*空军联队受损时失去的经验:{{red|+30%}}
*王牌机师产生概率:{{red|-50.00%}}
*空军训练经验增长:{{red|-10%}}
*空军事故概率:{{red|+75.0%}}
*夜间行动惩罚:{{red|+30.00%}}
*空军恶劣天气惩罚:{{red|+30.00%}}
*空军任务经验增长:{{green|+10%}}
}}
{{Effectbox
|红军|file=Idea generic communist army|{{red|仅当前执政党是{{icon|Communism|共产主义}}时可用}}
|modifiers=
*{{icon|army exp|陆军经验}}增长:{{red|-10.0%}}
*陆军组织度:{{red|-15.0%}}
*有经验的士兵的损失:{{red|+25.0%}}
*征兵法案花费:{{green|-10%}}
}}}}}}
败而不馁线可获得的民族精神:{{折叠|{{box wrapper|
{{Effectbox
|国家工业化新项目|file=Idea SOV second five year plan|{{red|仅当前执政党}}'''不是'''{{red|{{icon|Communism|共产主义}}时可用}}
|modifiers=
*生活消费品工厂:{{orange|5.0%}}
*生产效率上限:{{green|+5.00%}}
*生产效率增长:{{red|-15.00%}}
*{{icon|cic|民用工厂}}建造速度:{{green|+5.00%}}
}}
{{Effectbox
|俄罗斯空军|file=Generic air research|{{red|仅当前执政党}}'''不是'''{{red|{{icon|Communism|共产主义}}时可用}}
|modifiers=
*空军联队受损时失去的经验:{{red|+30%}}
*王牌机师产生概率:{{red|-50.00%}}
*空军训练经验增长:{{red|-10%}}
*空军事故概率:{{red|+75.0%}}
*夜间行动惩罚:{{red|+30.00%}}
*空军恶劣天气惩罚:{{red|+30.00%}}
*空军任务经验增长:{{green|+10%}}
}}
}}
<section end="national_spirit" />
{{Effectbox
|俄罗斯陆军|file=generic_manpower_bonus|{{red|仅当前执政党}}'''不是'''{{red|{{icon|Communism|共产主义}}时可用}}
|modifiers=
*{{icon|army exp|陆军经验}}增长:{{red|-10.0%}}
*陆军组织度:{{red|-15.0%}}
*有经验的士兵的损失:{{red|+25.0%}}
*征兵法案花费:{{green|-10%}}
}}}}}}
<section end=national_spirit/>


===外交===
===外交===
作为1936年主要的 [[communist]] 国家 , 苏联是共产国际的领袖国 家, consisting of {{flag|Tannu Tuva}} and {{flag|Mongolia}}. {{flag|Communist China}}, {{flag|Sinkiang}} and {{flag|Paraguay}} are the only other countries that have a favorable view.
 苏 维埃 是共产国际的领袖国 ,开局其他成员包括 {{ 国旗|Tannu Tuva}} {{ 国旗|Mongolia}}


Should {{flag|Republican Spain}} prevail in the Spanish Civil War, it may be amenable to joining, as would a communist-aligned {{flag|France}}.
具有{{icon|communist}} 共产主义国策分支的国家,均有与苏联交好/加入共产国际的选择。{{flag| 德意志国}} 和苏维埃联盟各自有互相交好的国策外交路线。


If Leon Trotsky becomes leader of the USSR and Permanent Revolution and NKVD Primacy are taken, then the USSR can start Communist civil wars in countries without having to spend any Political Power.
苏维埃联盟可以建立加盟国科学院,允许在自身傀儡国与''构成国''建设科学院,给予外交家成


===政党===
===政党 与领袖===
{| class="wikitable"
{| class="wikitable"
|-
|-
!Political party!!Ideology!!Popularity!!Party leader!!Country name!!Is ruling?
! 政治党派!! 意识形态!! 支持度!! 党魁!! 国家名称!! 是否执政
|-
|<span style="color: red;">'''全联盟共产党(布尔什维克)'''</span>||{{Icon|communism}} 共产主义||88%||约瑟夫·斯大林||苏维埃联盟||是
|-
|<span style="color: blue;">'''劳动联盟'''</span>||{{Icon|democracy}} 民主主义||10%||亚历山大·克伦斯基||俄罗斯联邦||否
|-
|<span style="color: orange;">'''全俄罗斯法西斯党'''</span>||{{Icon|fascism}} 法西斯||2%||康斯坦丁·罗扎耶夫斯基||俄罗斯帝国||否
|-
|<span style="color: grey;">'''中立主义'''</span>||{{Icon|neutrality}} 中立主义||0%||临时政府||俄罗斯||否
|-
|}
{{折叠|
{{#lsth:领袖|苏维埃联盟}}
}}
 
==== 政治顾问 ====
{| class="wikitable mw-collapsible mw-collapsed"
!图标
!顾问姓名
!类型
!前提条件
!{{nowrap|花费({{icon|political power}})}}
 
|-
| [[File:Metropolitan_Meletius.png]]
| 麦勒提都主教
| 人民群众的鸦片
* 驻军需求:{{green|−20%}}
* 驻军渗透机会:{{green|−25%}}
* 每周人力:{{green|+1000}}
| {{plainlist|
*{{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Beaten,_but_not_Defeated|败而不馁]]
*{{icon|yes}} 已完成国策[[Soviet_national_focus_tree#...The_Hands_Do|…行且克难]]
*{{icon|no}} '''尚未'''完成国策[[Soviet_national_focus_tree#The_Third_Rome|第三罗马]]}}
| style="text-align:center" | 150
 
|-
| [[File:Mikhail_Kalinin.png]]
| 米哈伊尔·加里宁
|受欢迎的名誉领袖
* {{icon|stability|稳定度}}:{{green|+15%}}
| {{plainlist|
* {{icon|no}} 米哈伊尔·加里宁'''没有'''被清洗
* {{icon|no}} 米哈伊尔·加里宁'''没有'''在流亡中。}}
| style="text-align:center" | 150
 
|-
| [[File:Nikita_Khrushchyov.png]]
| 尼基塔·赫鲁晓夫
| 政治委员
* 共产主义理念每日新增支持率:{{green|+0.10}}
* {{icon|political power|政治点数}}:{{green|+5%}}
* 最大指挥点数提高:{{green|+30}}
| {{plainlist|
* {{icon|no}} 尼基塔·赫鲁晓夫'''没有'''被清洗。
* {{icon|no}} 尼基塔·赫鲁晓夫'''没有'''在流亡中。
* {{Icon|no}} 不是[[监管国]]
}}
| style="text-align:center" | 150
 
|-
| [[File:Nikolay_Voznesensky.png]]
| 尼古拉·沃兹涅先斯基
| 工业领袖
{{#lst:Ideas|captain_of_industry}}
| {{icon|no}} Nikolay Voznesensky is '''没有'''被清洗。
| style="text-align:center" | 150
 
|-
| [[File:Lazar_Kaganovich.png]]
| 拉扎尔·卡冈诺维奇
| 钢铁拉扎尔
* Train:
** {{icon|Production cost}} Production cost: {{red|+5%}}
** Reliability: {{green|+15%}}
* {{icon|Railway}} Railway construction speed: {{green|+5%}}
* {{icon|Supply Hub}} Supply Hub construction speed: {{green|+5%}}
* Fuel gain per oil: {{green|+5%}}<section end=iron_lazar />
| {{plainlist|
* {{icon|yes}} Has completed the focus: [[Soviet_national_focus_tree#Finish_the_Five_Year_Plan|Finish the Five Year Plan]]
* {{icon|no}} Lazar Kaganovich is '''没有'''被清洗。}}
| style="text-align:center" | 150
 
|- id="Genrikh Yagoda"
| [[File:Genrikh_Yagoda.png]]
| 亨利希·亚戈达
| 内务部首脑
* {{icon|Stability|稳定度}}:{{red|−5.00%}}
* 敌方特工被发现几率补正:{{green|+5.00%}}
* 敌方特工被捕机率:{{green|+5%}}
* 泄露给他国的民政情报:{{green|−5.0%}}
* 若偏执度系统已启用:
** ''偏执度每周额外增加{{red|1}}''。
'''在大清洗结束前,内务部首脑不能被手动替换或移除。'''
| {{icon|no}} 亨利希·亚戈达'''没有'''被清洗。
| style="text-align:center" | 150
 
|- id="Nikolay Yezhov"
|[[File:Nikolay_Yezhov.png]]
| 尼古拉·叶若夫
| 内务部首脑
* {{icon|Stability|稳定度}}:{{red|−10.00%}}
* 敌方特工被发现几率补正:{{green|+5.00%}}
* 敌方特工被捕机率:{{green|+10%}}
* 泄露给他国的民政情报:{{green|−10.0%}}
* 情报机构升级时间:{{green|-10.0%}}
* 若偏执度系统已启用:
** ''偏执度每周额外增加{{red|2}}''。
'''在大清洗结束前,内务部首脑不能被手动替换或移除。'''
| {{plainlist|
*{{icon|no}} 没有政治顾问[[File:Genrikh_Yagoda.png|24px]] [[#Genrikh Yagoda|亨利希·亚戈达]]
*{{icon|no}} 没有政治顾问[[File:Lavrenty_Beriya.png|24px]] [[#Lavrenty Beriya|拉夫连季·贝利亚]]}}
| style="text-align:center" | 150
 
|- id="Lavrenty Beriya"
| [[File:Lavrenty_Beriya.png]]
| 拉夫连季·贝利亚
| 内务部首脑
* {{icon|Stability|稳定度}}:{{red|−5.00%}}
* 情报网强度增长率:{{green|+10%}}
* 敌方特工被发现几率补正:{{green|+5.00%}}
* 敌方特工被捕机率:{{green|+15%}}
* 泄露给他国的民政情报:{{green|−10.0%}}
* 若偏执度系统已启用:
** ''偏执度每周额外增加{{red|2}}''。
'''在大清洗结束前,内务部首脑不能被手动替换或移除。'''
|{{plainlist|
*{{icon|no}} 拉夫连季·贝利亚'''没有'''被清洗。
*{{icon|no}} 没有政治顾问[[File:Nikolay_Yezhov.png|24px]] [[#Nikolay Yezhov|尼古拉·叶若夫]]
*{{icon|no}} 没有政治顾问[[File:Genrikh_Yagoda.png|24px]] [[#Genrikh Yagoda|亨利希·亚戈达]]
*{{Icon|no}} 拉夫连季·贝利亚'''不是'''国家领导人}}
| style="text-align:center" | 150
 
|-
| [[File:Vsevolod_Merkulov.png]]
| 弗谢沃罗德·梅尔库洛夫
| 诡谲的绅士
* 特工位:{{green|+1}}
* 情报机构升级时间:{{green|-15.0%}}
|{{plainlist|
* {{icon|yes}} {{icon|lar|抵抗运动}}扩展包已启用
* {{icon|no}} 弗谢沃罗德·梅尔库洛夫'''没有'''被[[Soviet_national_focus_tree#Remove_the_Counter-Revolutionaries|Remove the Counter-Revolutionaries]]清洗。
* {{icon|no}} 弗谢沃罗德·梅尔库洛夫'''没有'''在流亡中。
* {{icon|no}} 已建立情报机构}}
| style="text-align:center" | 150
 
|-
|-
|<span style="color: red;">'''All-Union Communist Party'''</span>||{{Icon|communism}} Communist||88%||Joseph Stalin||Soviet Union||Yes
| [[File:Vyacheslav_Molotov.png]]
| 维亚切斯拉夫·莫洛托夫
| 外交人民委员
* 贸易协定关系修正{{orange|+10.00%}}
* 正当化战争目标所需时间:{{green| −10.0%}}
* 法西斯主义外交的接纳度:{{green|+40}}
|{{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Policy_of_Individual_Security| 单独安全政策]]
* {{icon|no}} 维亚切斯拉夫·莫洛托夫'''没有'''被清洗。}}
| style="text-align:center" | 150
 
|-
|-
|<span style="color: blue;">Trudoviks</span>||{{Icon|democracy}} Democratic||10%||Alexander Fyodorovich Kerensky||Russian Federation||No
| [[File:Maksim_Litvinov.png]]
| 马克西姆·李维诺夫
| 外交人民委员
* 改善关系:{{green|+15.00%}}
* 租借请求的紧张度限制:{{green| −20.0%}}
* 敌国对我国正当化战争目标所需时间:{{green|+15.0%}}
* 民主主义外交的接纳度:{{green|+40}}
| {{plainlist|
* {{icon|no}} 马克西姆·李维诺夫'''没有'''被清洗。
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Policy_of_Collective_Security| 集体安全政策]]}}
| style="text-align:center" | 150
 
|-
|-
|<span style="color: orange;">RFP</span>||{{Icon|fascism}} Fascist||2%||Konstantin Rodzaevsky||Russian Empire||No
| [[File:Lev_Trotsky.png]]
| 列夫·托洛茨基
| 陆海军委员
* [[抵抗度]]增长:{{green|−10%}}
* Division organization: {{green|+10%}}
* {{icon|Army exp|陆军经验}}:{{green|+10%}}
* {{icon|Navy exp|陆军经验}}:{{green|+10%}}
* Party popularity stability modifier: {{red|−10%}}<section end=pc_military_naval_affairs />
| {{plainlist|
* {{icon|yes}} The ‘Soviet Civil War’ has started''或''is over.
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Integrate_Smirnov's_Bloc|Integrate Smirnov's Bloc]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} 列夫·托洛茨基'''没有'''死去。
* {{icon|no}} 列夫·托洛茨基'''不是'''国家领导人。
* {{icon|no}} 列夫·托洛茨基'''不'''在流亡中。<ref name=exiled >Starts in exile (see {{path|history/countries/SOV - Soviet union.txt}}).</ref>
* {{icon|no}} 列夫·托洛茨基'''不是''' {{国旗|Mexico}}的国家领导人。}}
| style="text-align:center" | 150
 
|-
|-
|<span style="color: grey;">Non-Aligned</span>||{{Icon|neutrality}} Non-Aligned||0%||Random leader||Russia||No
| [[File:Ivan_Smirnov.png]]
| 伊万·斯米尔诺夫
| Head of Directorate of New Buildings<section begin=head_directorate_of_new_buildings />
*Construction speed: {{green|+10%}}
*Factory output: {{green|+5%}}
*Dockyard output: {{green|+5%}}<section end=head_directorate_of_new_buildings />
|{{plainlist|
* {{icon|yes}} The ‘Soviet Civil War’ has started''或''is over.
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Integrate_Smirnov's_Bloc|Integrate Smirnov's Bloc]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} 伊万·斯米尔诺夫'''没有''' the country leader.
* {{icon|no}} 伊万·斯米尔诺夫'''没有'''在流亡中。
* {{icon|no}} 伊万·斯米尔诺夫'''没有''' in prison.<ref name=imprisoned >Starts imprisoned (see {{path|history/countries/SOV - Soviet union.txt}}).</ref>
* {{icon|no}} 伊万·斯米尔诺夫'''没有'''被清洗。}}
| style="text-align:center" | 150
 
|-
|-
| [[File:Ivar_Smilga.png]]
| 伊瓦尔·斯米尔加
| Soviet Economist<section begin=soviet_economist />
* Consumer goods factories: {{green|−2%}}
* [[War support]]: {{green|+5%}}
* {{icon|Refinery|1}} construction speed: {{green|+15%}}
* [[Subversive activities]] cost: {{green|−5%}}<section end=soviet_economist />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Integrate_Smirnov's_Bloc|Integrate Smirnov's Bloc]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} 伊瓦尔·斯米尔加'''没有'''在流亡中。
* {{icon|no}} 伊瓦尔·斯米尔加'''没有''' in prison.<ref name=imprisoned />
* {{icon|no}} 伊瓦尔·斯米尔加'''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Karl_Radek.png]]
| 卡尔·拉狄克
| International Revolutionary<section begin=international_revolutionary />
* Subversive activities cost: {{green|−10%}}
* Intel network strength gain factor: {{green|+10%}}
* Boost Ideology mission effects: {{green|+10%}}
* Diplomatic Pressure mission effects: {{green|+10%}}<section end=international_revolutionary />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Left_Opposition|左翼反对派]]及[[Soviet_national_focus_tree#Bring_Old_Trotskyists_Back|Bring Old Trotskyists Back]] ''或'' 已完成国策[[Soviet_national_focus_tree#The_Right_Opposition|右翼反对派]]及[[Soviet_national_focus_tree#Cooperation_Against_Stalin|Cooperation Against Stalin]]
* {{icon|no}} Karl Radek is '''没有'''在流亡中。
* {{icon|no}} Karl Radek is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Yevgeni_Preobrazhensky.png]]
| 叶夫根尼·普列奥布拉任斯基
| Economist and Publicist<section begin=ecomonist_publicist />
* [[Production efficiency]] cap: {{green|+5%}}
* Political power gain: {{green|+5%}}
* Party popularity stability modifier: {{green|+10%}}<section end=ecomonist_publicist />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Left_Opposition|左翼反对派]]及[[Soviet_national_focus_tree#Bring_Old_Trotskyists_Back|Bring Old Trotskyists Back]] ''或'' 已完成国策[[Soviet_national_focus_tree#The_Right_Opposition|右翼反对派]]及[[Soviet_national_focus_tree#Cooperation_Against_Stalin|Cooperation Against Stalin]]
* {{icon|no}} 叶夫根尼·普列奥布拉任斯基'''没有'''在流亡中。
* {{icon|no}} 叶夫根尼·普列奥布拉任斯基'''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Aleksandr_Shlyapnikov.png]]
| 亚历山大·什利亚普尼科夫
| Left Wing Trade Unionist<section begin=left_trade_unionist />
* Political power gain: {{red|−10%}}
* Ideology drift defense: {{green|+10%}}
* [[Research speed]]: {{green|+10%}}
* Resources to market: '''−10%'''<section end=left_trade_unionist />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Left_Opposition|左翼反对派]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} 亚历山大·什利亚普尼科夫'''没有''' in prison.<ref name=imprisoned />
* {{icon|no}} 亚历山大·什利亚普尼科夫'''没有'''在流亡中。
* {{icon|no}} 亚历山大·什利亚普尼科夫'''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Nikolay_Bukharin.png]]
| 尼古拉·布哈林
| 经济改革家
* Research speed: {{green|+5%}}
* Stability: {{green|+5%}}
* Political power gain: {{green|+5%}}
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Left_Opposition|左翼反对派]]和[[Soviet_national_focus_tree#Cooperation_Against_Stalin|Cooperation Against Stalin]]''或''已完成国策[[Soviet_national_focus_tree#The_Right_Opposition|右翼反对派]]
* {{icon|no}} 尼古拉·布哈林'''没有''' the country leader.
* {{icon|no}} 尼古拉·布哈林'''没有'''在流亡中。
* {{icon|no}} 尼古拉·布哈林'''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Aleksey_Rykov.png]]
| 阿列克谢·李可夫
| Commissar for Posts and Telegraphs<section begin=peoples_commissar_for_posts_and_telegraphs />
* Political power gain: {{green|+5%}}
* [[Reinforce rate]]: {{green|+2%}}<section end=peoples_commissar_for_posts_and_telegraphs />
|{{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Right_Opposition|右翼反对派]]''或''已完成国策[[Soviet_national_focus_tree#The_Left_Opposition|左翼反对派]]和[[Soviet_national_focus_tree#Cooperation_Against_Stalin|Cooperation Against Stalin]]
* {{icon|no}} Aleksey Rykov is '''没有''' the country leader.
* {{icon|no}} Aleksey Rykov is '''没有'''在流亡中。
* {{icon|no}} Aleksey Rykov is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Mikhail_Tomsky.png]]
| 米哈伊尔·托姆斯基
| Right Wing Trade Unionist<section begin=right_trade_unionist />
* Factory output: {{green|+10%}}
* Production efficiency cap: {{green|+10%}}
* Production efficiency retention: {{green|+10%}}
* Production efficiency growth: {{red|−5%}}<section end=right_trade_unionist />
|{{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Right_Opposition|右翼反对派]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} Mikhail Tomsky is '''没有'''在流亡中。
* {{icon|no}} Mikhail Tomsky is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Grigory_Sokolnikov.png]]
| 格里高利·索克林可夫
| People's Commissar of Finance<section begin=peoples_commissar_of_finance />
* Factory output: {{green|+15%}}
* Dockyard output: {{green|+15%}}
* Construction speed: {{red|−5%}}
* Factory repair speed: {{red|−5%}}<section end=peoples_commissar_of_finance />
|{{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Need_for_Policy_Changes|The Need for Policy Changes]]''或''[[Soviet_national_focus_tree#Return_Democracy_to_the_Party|Return Democracy to the Party]]
* {{icon|no}} Grigory Sokolnikov is '''没有'''在流亡中。
* {{icon|no}} Grigory Sokolnikov is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Grigory_Zinovyev.png]]
| 格里戈里·季诺维也夫
| Communist Theorist<section begin=communist_theorist />
* Ideology drift defense: {{green|+10%}}
* Political power gain: {{green|+15%}}<section end=communist_theorist />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Align_the_Zinovyevites|Align the Zinovyevites]]
* {{icon|yes}} The Civil War has started, is over''或''已完成国策[[Soviet_national_focus_tree#Plan_for_the_Coup|Plan for the Coup]] and [[Soviet_national_focus_tree#Coup_d'etat|Coup d'etat]]
* {{icon|no}} Grigory Zinovyev is '''没有''' in prison.<ref name=imprisoned />
* {{icon|no}} Grigory Zinovyev is '''没有'''在流亡中。
* {{icon|no}} Grigory Zinovyev is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Lev_Kamenev.png]]
| 列夫·加米涅夫
| Appeasing Technocrat<section begin=appeasing_technocrat />
* Ideology drift defense: {{red|−10%}}
* Political power gain: {{green|+15%}}
* Stability: {{green|+10%}}
* Daily compliance gain: {{green|+0.02%}}<section end=appeasing_technocrat />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Align_the_Zinovyevites|Align the Zinovyevites]]
* {{icon|yes}} The Civil War has started''或''is over
* {{icon|no}} Lev Kamenev is '''没有''' in prison.<ref name=imprisoned />
* {{icon|no}} Lev Kamenev is '''没有'''在流亡中。
* {{icon|no}} Lev Kamenev is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Martemyan_Ryutin.png]]
| 马特米扬·柳廷
| Anti-Stalinist Propagandist<section begin=anti_stalinist_propagandist />
* Subversive activities cost: {{green|−15%}}
* Strengthen resistance efficiency: {{green|+10%}}
* Resistance decay speed in our states occupied by the enemy: {{green|−10%}}
* Intelligence gained from operatives and infiltrated assets: {{green|+10%}}<section end=anti_stalinist_propagandist />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Liberate_Ryutin|Liberate Ryutin]]
* {{icon|yes}} The Civil War has started''或''is over
* {{icon|no}} Martemyan Ryutin is '''没有''' in prison.<ref name=imprisoned />
* {{icon|no}} Martemyan Ryutin is '''没有'''在流亡中。
* {{icon|no}} Martemyan Ryutin is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Patriarch_Sergy.png]]
| 谢尔盖牧首
| Patriarch of Moscow and all Russia<section begin=patriarch_of_moscow_and_all_russia />
* Stability: {{green|+10%}}
* Division recovery rate: {{green|+10%}}
* Compliance growth speed in our states occupied by the enemy: {{green|−15%}}<section end=patriarch_of_moscow_and_all_russia />
| {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Patriarch_of_All_Russia|Patriarch of All Russia]]''或''[[Soviet_national_focus_tree#The_Declaration|The Declaration]]
| style="text-align:center" | 150
|-
| [[File:Metropolitan_Anastasy.png]]
| 阿纳斯塔西都主教
| 东正教煽动家
* [[Recruitable population]]: '''1%'''
* Non-core manpower: {{green|+2.5%}}
| {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Return_of_the_ROCOR|域外教会的回归]]
| style="text-align:center" | 150
|-
| [[File:Metropolitan_Nikolay.png]]
| 尼古拉都主教
| 神权外交官
* {{iconify|Political power}} gain: {{green|+5%}}
* Improve relations opinion: {{green|+15%}}
* Ideology drift defense: {{green|+15%}}
| {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Declaration|发布宣言]]
| style="text-align:center" | 150
|-
| [[File:Metropolitan_Aleksy.png]]
| 阿列克谢都主教
| 虔信者的领路人
* Consumer goods factories: '''−3%'''
* Factory output: {{green|+5%}}
| {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#The_Declaration|发布宣言]]
| style="text-align:center" | 150
|-
| [[File:Anastasy_Vonsyatsky.png]]
| 阿纳斯塔西·冯西雅茨基
| 国外联络
* Daily {{iconify|fascism}} support: {{green|+0.10}}
* Consumer goods factories: '''−3%'''
* Same ideology monthly opinion: {{green|+15%}}
| {{plainlist|
* {{icon|no}} Anastasy Vonsyatsky is '''没有''' in exile<ref name=exiled /><ref name=Zemsky_Sobor >Returns with completed focus [[Soviet_national_focus_tree#Reconvene_the_Zemsky_Sobor|Reconvene the Zemsky Sobor]].</ref>
* {{icon|no}} Anastasy Vonsyatsky is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Grigory_Semyonov.png]]
| 格里高利·谢苗诺夫
| 外贝加尔哥萨克军团长
* Attack against major countries: {{green|+15%}}
* {{iconify|Stability}}: {{red|−5%}}
* {{iconify|Political power}} gain: {{red|−5%}}
* Attacking divisions speed: {{green|+10%}}
* Cavalry unit design cost: {{red|−25%}}<section end=ataman_transbaikal_host />
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Approach_Semyonov|接触谢苗诺夫]]且苏联内战已经打响。
* {{icon|no}} Grigory Semyonovy is '''没有'''在流亡中。
* {{icon|no}} Grigory Semyonov is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Nikolay_Ustryalov.png]]
| 尼古拉·乌斯特里亚洛夫
| 政治投机
* {{icon|Stability|稳定度}}:{{green|+10%}}
| {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Consolidate_Power|巩固权力]]
| style="text-align:center" | 150
|-
| [[File:Aleksandr_Kazembek.png]]
| 亚历山大·卡津别克
| 青年俄罗斯联盟理论家
* 每周 {{icon|stability|稳定度}}: {{red|−0.1%}}
* {{icon|Political power|政治点数}}:{{green|+10%}}
* {{icon|communism|共产主义}}理念每日新增支持率:{{green|+0.03}}
* {{icon|non-aligned|中立主义}}理念每日新增支持率:{{green|+0.15}}
| {{plainlist|
* {{icon|yes}} 已完成国策[[Soviet_national_focus_tree#Reconvene_the_Zemsky_Sobor|重开缙绅会议]]
* {{icon|no}} Aleksandr Kazembek is '''没有'''在流亡中。<ref name=exiled /><ref name=Zemsky_Sobor />
* {{icon|no}} Aleksandr Kazembek is '''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Konstantin_Rodzayevsky.png]]
| 康斯坦丁·罗扎耶夫斯基
| 法西斯煽动家
* {{icon|fascist|法西斯主义}}理念每日新增支持率:{{green|+0.10}}
| {{plainlist|
* {{icon|nsb}} {{red|'''未'''}}启用[[寸步不退]]扩展包
* {{Icon|no}} 不是[[监管国]]
* {{icon|no}} 康斯坦丁·罗扎耶夫斯基'''没有'''在流亡中。<ref name=exiled />
* {{icon|no}} 康斯坦丁·罗扎耶夫斯基'''没有'''被清洗。}}
| style="text-align:center" | 150
|-
| [[File:Aleksandr_Kerensky.png]]
| 亚历山大·克伦斯基
| 民主改革家
* {{icon|democracy|民主主义}}理念每日新增支持率:{{green|+0.10}}
| {{plainlist|
* {{Icon|no}} 不是[[监管国]]
* {{icon|no}} 亚历山大·克伦斯基'''没有'''在流亡中。<ref name=exiled />
* {{icon|no}} 亚历山大·克伦斯基'''没有'''被清洗。}}
| style="text-align:center" | 150
|}
|}


第391行: 第1,179行:
===工业===
===工业===
{| class="wikitable"<!-- If copying this table and removing/adding new columns, make sure the percentages are recalculated (100%/# of columns) or it will look wonky. Originals on user:xiziz -->
{| class="wikitable"<!-- If copying this table and removing/adding new columns, make sure the percentages are recalculated (100%/# of columns) or it will look wonky. Originals on user:xiziz -->
|+Factories 1936
|+ 工厂 1936
|- style="text-align: center; vertical-align: bottom;"
|- style="text-align: center; vertical-align: bottom;"
| style="width: 33%" |{{icon|Military factory}}<br>{{nowrap|32 Military Factories}}
| style="width: 33%" |{{icon|Military factory}}<br>{{nowrap|32 军事工厂}}
| style="width: 34%" |{{icon|Naval dockyard}}<br>{{nowrap|6 Naval Dockyards}}
| style="width: 34%" |{{icon|Naval dockyard}}<br>{{nowrap|6 海军船坞}}
| style="width: 33%" |{{icon|Civilian factory}}<br>{{nowrap|40 Civilian Factories}}
| style="width: 33%" |{{icon|Civilian factory}}<br>{{nowrap|40 民用工厂}}
|}
|}


===资源===
===资源===
{| class="wikitable"<!-- If copying this table and removing/adding new columns, make sure the percentages are recalculated (100%/# of columns) or it will look wonky. Originals on user:xiziz -->
{| class="wikitable"<!-- If copying this table and removing/adding new columns, make sure the percentages are recalculated (100%/# of columns) or it will look wonky. Originals on user:xiziz -->
|+Total resources 1936
|+1936 年资源产出
|- style="text-align: center; vertical-align: bottom;"
|- style="text-align: center; vertical-align: bottom;"
| style="width: 16%" |[[File:Oil.png]]<br>Oil
| style="width: 16%" |[[File:Oil.png]]<br> 石油
| style="width: 17%" |[[File:Rubber.png]]<br>Rubber
| style="width: 17%" |[[File:Rubber.png]]<br> 橡胶
| style="width: 17%" |[[File:Steel.png]]<br>Steel
| style="width: 17%" |[[File:Steel.png]]<br> 钢铁
| style="width: 17%" |[[File:Aluminum.png]]<br>Aluminum
| style="width: 17%" |[[File:Aluminum.png]]<br>
| style="width: 17%" |[[File:Tungsten.png]]<br>Tungsten
| style="width: 17%" |[[File:Tungsten.png]]<br>
| style="width: 16%" |[[File:Chromium.png]]<br>Chromium
| style="width: 16%" |[[File:Chromium.png]]<br>
|- style="text-align: center; vertical-align: bottom;"
|- style="text-align: center; vertical-align: bottom;"
| style="width: 16%" |193
| style="width: 16%" |193
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==军事==
==军事==
{{SVersion|1.8}}
{{SVersion|1.8}}
'''1936 Scenario''' The player starts the game with 1.25M in manpower available and the monthly gain for manpower is 2.95k. The player starts with the [[Volunteer Only]] conscription law, providing 1.50% of the player's core population as manpower, totaling 2.42M. 1.13M of this manpower at game start is tied up in the army, 30.68k in the air force and 33.25k in the navy. The Soviet Union has a population of 161.43 million.
'''1936 年开局时,苏维埃联盟''' 一开始会有1.25M 可用人力并且每月增长2.95k 。玩家开局使用志愿兵役制,提供1.50%的玩家所属国家的核心人口作为适役人口,总计2.42M。其中的1.13M已经部署到了军队中,30.65K部署到了空军中,33.25K人力部署到了海军中。苏维埃联盟拥有161.43million的核心人口。The player starts with the [[Volunteer Only]] conscription law, providing 1.50% of the player's core population as manpower, totaling 2.42M. 1.13M of this manpower at game start is tied up in the army, 30.68k in the air force and 33.25k in the navy. The Soviet Union has a population of 161.43 million.


===陆军===
===陆军===
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|}  
|}  


1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing [[Infantry Equipment I]] at 36.19/day with 7 factories; [[Support Equipment 1]] at 1.29/day on 2 factories; Towed Artillery at 5.17/week on 1 factory; Light Tank I at 6.78/week on 3 factories; and Motorized at 3.04/day on 3 factories. However, Motorized units lack rubber and have a penalty to production speed. The player has 14 additional military factories that can be allotted to production. The army is fairly average in the beginning, but the Soviet doctrine tree gives them a higher [[reinforce chance]] as well as either [[Large Front Operations]] or [[People's Army]]. It is up to the player upon reaching those decision points as to which line to pursue.
1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing [[ 步兵装备 I ]] at 36.19/day with 7 factories; [[Support Equipment 1]] at 1.29/day on 2 factories; Towed Artillery at 5.17/week on 1 factory; Light Tank I at 6.78/week on 3 factories; and Motorized at 3.04/day on 3 factories. However, Motorized units lack rubber and have a penalty to production speed. The player has 14 additional military factories that can be allotted to production. The army is fairly average in the beginning, but the Soviet doctrine tree gives them a higher [[reinforce chance]] as well as either [[Large Front Operations]] or [[People's Army]]. It is up to the player upon reaching those decision points as to which line to pursue.


Examples of alternative division template names for the Soviet Union include:
Examples of alternative division template names for the Soviet Union include:
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These are the Military Staff candidates for appointment of the Soviet Union.
These are the Military Staff candidates for appointment of the Soviet Union.
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Chief of Army
|+ style="width: 30em; text-align: left;" | 陆军将领
!Candidate
!Candidate
!Type I
!Type I
第617行: 第1,405行:
|-
|-
|Semyon Timoshenko
|Semyon Timoshenko
谢苗·康斯坦丁诺维奇·铁木辛哥
|Army Reformer
|Army Reformer
|(Expert)
|(Expert)
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|-
|-
|Kliment Voroshilov
|Kliment Voroshilov
克利缅特·叶夫列莫维奇·伏罗希洛夫
|Army Drill
|Army Drill
|(Specialist)
|(Specialist)
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|-
|-
|Alexander Yegorov
|Alexander Yegorov
亚历山大·伊里奇·叶戈罗夫
|Army Defense
|Army Defense
|(Expert)
|(Expert)
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{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Chief of Navy
|+ style="width: 30em; text-align: left;" | 海军将领
!Candidate
!Candidate
!Type I
!Type I
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{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Chief of the Air force
|+ style="width: 30em; text-align: left;" | 空军将领
!Candidate
!Candidate
!Type I
!Type I
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|}
|}
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Military High Command
|+ style="width: 30em; text-align: left;" | 最高军事指挥部
!Candidate
!Candidate
!Type I
!Type I
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==策略与指南==
==策略与指南==
===欢迎 托洛茨基===
:'''历史线路'''
Joseph Stalin's "Socialism in One Country" has failed; the rapid industrialization policies of the 1920s and 1930s led to two massive famines in Russia, Ukraine and Kazakhstan in 1921-1922 and 1932-1933, resulting in a great loss of lives and Stalin's political violence have cost the lives of many people
如果想要遵循历史线路,那么必须要在1938年前进行国策“大清洗”已解决掉 托洛茨基 分子,“大清洗”将会有三次选项来清洗(禁用)掉你的内阁人员,第一次将会在加里宁(+15稳定度)和赫鲁晓夫(+0.1共产主义支持度)和其他人(立刻-75政治点数)清洗一个,第二次将在图哈切夫斯基(主要会失去他自己——最高能力的元帅、人海理论学家)和罗科索夫斯基 (也主要是失去他自己世界唯二的装甲奇才),第三次将会选择清洗掉一部分专家(并没太大用)(有名的就只有二选项的华西列夫斯基),
This calls for a reform of the government, one that will be put into effect by one Leon Trotsky, a former Soviet politician who, after a failed power struggle with Stalin, was exiled to {{flag|Mexico}}. But Trotsky still commands notable support within the Soviet government and unless these secret supporters are purged out, Trotsky will eventually make a comeback and kill Stalin to reclaim his position as the General Secretary of the All-Union Communist Party, a position he was supposed to fulfill as per the late Vladimir Lenin's wishes.


In order to get Trotsky into power, when starting out as the Soviet Union in the 1936 bookmark, the player must not pick the National Focus '''The Great Purge''' at all, as picking it will lead to the Soviet leadership being purged of its old guard and being filled with pro-stalinists which will eventually lead to Trotsky being assassinated. If the Great Purge isn't carried out however, at some point in 1938, a series of events will start triggering, starting with "The Fourth International" and finally ending with "Trotsky returns to the Soviet Union" and "Trotsykist Coup". The last one of these events, the "Trotskyist Coup", will result in Stalin being killed and replaced by Leon Trotsky and a minor civil war will break out. This civil war should be relatively easy to win and once won, the player will now have access to Leon Trotsky, who grants access to a particularly devious strategy for playing as the Soviet Union.
三次清洗都可以选择这一次不清洗(但意味着未来会爆发内战,因此并不推荐)。
历史上,苏联的选项都是第一个,但是在实用主义上,你应当第一次清洗赫鲁晓夫(苏联共产主义率支持足够高),第二次如果选择集体主义线路清洗罗科索夫斯基,英雄主义线路清洗图哈切夫斯基(英雄主义线路解锁和图哈切夫斯基同效果的朱可夫,同时也是解锁罗科索夫斯基的前提条件)


Leon Trotsky possesses a leadership trait named "Permanent Revolutionary" which grants a {{green|-30%}} reduction to Foreign Subversive Activities cost. If the National Focus ''"Permanent Revolution"'' is taken, this bonus will be increased to a {{green|-50%}} price discount. In addition to that, completing said National Focus will unlock the National Focus ''"NKVD Primacy"'' and its follow-up ''"NKVD Divisions"''. These National Focuses will give a national spirit with the same name that also grants a {{green|-50%}} reduction to Foreign Subversive Activities cost.
:'''迎回托洛茨基'''
托洛茨基在与斯大林的权力斗争失败后被流放到墨西哥。但托洛茨基仍然在苏联政府中获得显著的支持,除非这些秘密支持者被清除,否则托洛茨基最终将卷土重来,杀死斯大林,以重新获得他作为全联盟共产党总书记的职位,这一职位他本应按照已故弗拉基米尔·列宁的意愿履行。
为了让托洛茨基掌权,当1936年开始成为苏联时,玩家不能选择国家焦点“大清洗”,因为选择它将导致苏联领导层被清洗掉其旧卫队,并被亲斯大林主义者填满,最终导致托洛茨基被暗杀。然而,如果不进行大清洗,在1938年的某个时候,一系列事件将开始触发,从“第四国际”开始,最后以“托洛茨基重返苏联”和“托洛茨基政变”结束。最后一个事件是“托洛茨基政变”,它将导致斯大林被杀害,并由利昂·托洛茨基取代,并将爆发一场小型内战。这场内战应该相对容易赢,一旦赢了,玩家现在可以接触到里昂·托洛茨基,托洛茨基为扮演苏联提供了一种特别狡猾的策略。
利昂·托洛茨基拥有一种被称为“永远的革命”的领导特质,这种特质使外国颠覆活动的成本降低了{{green |-30%}} 。如果完成国策“永远的革命”,该奖金将增加到{{green|-50%}} 价格折扣。除此之外,完成上述国家重点将解锁国家重点“NKVD优先权”及其后续“NKVD部门”。这些国家重点将赋予同名的民族精神,也将使外国颠覆活动的成本降低{{green |-50%}}。
尽管这一点听起来并不令人惊讶,但令人惊讶的是,托洛茨基的特质和民族精神的两个价格折扣将叠加在一起,给外国颠覆活动成本提供了{{green|-100%}} 折扣。这意味着,一旦获得这两项奖金,苏联将拥有在其他国家发动共产主义内战的能力,而不需要政治权力成本或时间延迟。当打开一个国家的外交视图时,只需点击“发动政变”按钮,选择一个国家发动政变,内战就会立即爆发。(很可惜的是,在1.9版本引入间谍后只能用间谍发动政变,所以相当于无效了)
按需发动共产主义内战的能力为扮演苏联打开了一个非常非正统战略的可能性;与其宣布侵略战争和操纵国家传播共产主义,不如简单地用以下步骤扩大其统治;
*利用外交行动“提高党的知名度”来增加特定国家对共产主义的民众支持
*一旦民众支持率足够高,就在该国发动共产主义内战
*邀请叛军加入共产国际
*参加保卫叛军的内战
*击败效忠政府,允许叛军接管国家,让一名新成员加入共产国际
通过发动政变建立起来的共产主义国家将控制其原籍国拥有的所有领土,但有一个重大转折;因为他们是通过一个剧本被创造成分裂的国家,所以他们不会继承原始国家的国家焦点树(如果它有)。相反,新的共产主义国家将使用通用的国家焦点树,这基本上意味着他们将或多或少成为苏联的准傀儡,因为通用的国家焦点树使他们成为忠诚的派系成员,除了服务于他们的派系领导人(在本例中为苏联)之外,没有更多的愿望,由于通用的国家重点树不包含任何国家重点,这将允许他们自己对其他国家采取侵略性行动,同时他们将乐于参加任何他们被召唤参加的战争,从而允许苏联或多或少地支配他们的外交政策。


While that alone may not sound very surprising, what is surprising is that the two price discounts from Trotsky's trait and national spirit will stack, giving a {{green|-100%}} discount to Foreign Subversive Activities Cost. What this means is that the Soviet Union will, once both of these bonuses have been acquired, possess the ability to start communist civil wars in other countries with no political power cost or time delay. When opening up the diplomacy view for a country, simply click the button "Stage a Coup", choose a state to start the coup in and the civil war will immediately fire.
这让苏联得以在地缘政治上做出一些厚颜无耻的举动。一个例子是使用上述模式将 {{国旗|Poland}} 和 {{ 国旗|France}} 转换为共产主义。
由于新成立的共产主义国家将使用通用国策树,他们将不会做任何不寻常的事情,并将在所有意图和目的上发挥准傀儡的作用。
这将导致德国最终被夹在两个共产主义国家之间,都是共产国际的成员, 因此接纳苏联军队,如果德国对其中任何一个国家宣战,他们将最终陷入两线战争,因为苏联可以加入战争,并且作为派系的领导人,召唤其他共产主义国家加入战争。


The ability to start communist civil wars on-demand opens up the possibility for a very unorthodox strategy for playing as the Soviet Union; rather than declaring wars of aggression and puppeting countries to spread communism, one can simply use the following steps to expand their dominion;
真见鬼,苏联甚至可以通过增加足够多的共产主义支持并发动政变,把目标对准德国人,让他们皈依共产主义传教士。
由于政变和内战之间没有时间延迟,政变可以在任何时候发动,由于有两个共产国际成员与德国接壤,苏联可以很容易地入侵德国,以支持共产主义接管政权。


*Use the diplomacy action "Boost Party Popularity" to increase popular support for Communism in a given country
另一个类似(尽管更具挑战性)的策略是,通过在英国及其所有领地发动内战来系统地瓦解同盟国。
*Once the popular support is high enough, start a Communist civil war in said country
如果共产主义支持率足够高, 任何目标国家都将失去其大片领土、工业和军事,成为对其怀有敌意的叛乱国家,苏联可以邀请它加入共产国际,并将他们用作向目标国家登陆的中转站。
*Invite the rebels into the Comintern
*Join the civil war in defense of the rebels
*Defeat the loyalist government, allowing the rebels to take over the country, landing a new member into the Comintern


The communist countries created from staged coups will gain control of all the territory owned by the country they originated from but with one major twist; since they are created as splinter nations through a script, they will not inherit the national focus tree of the original country if it had one. Instead, the new communist country will use the Generic National Focus tree, which essentially means that they will more or less become quasi-puppets of the Soviet Union as the Generic National Focus Tree causes them to become loyal faction members with no further aspirations than to serve their faction leader, in this case the Soviet Union, as the Generic National Focus Tree does not contain any National Focuses that would allow them to take aggressive actions against other nations by themselves, while simultaneously they will gladly join any war that they are called into, allowing the Soviet Union to more or less dictate their foreign policy.
如果苏联人觉得自己特别大胆,他们甚至可以通过增加足够高的共产主义支持率来发动一场政变,以美国为目标。对于美国这样一个民用工业规模庞大的国家来说,其起步阶段的军队相当薄弱,因此很容易受到苏联支持的政变企图的影响。
这是一个非常危险的策略,因为以任何方式攻击美国,(无论是直接或间接地)都会让他们迅速摆脱“'''大萧条'''”的民族精神,从而使他们能够动员经济并将其军工力量用于对付任何对手。
但是,如果苏联能够成功地发动共产主义政变,并将美国转变为共产主义,那么他们现在就有了一个在工业实力方面无可匹敌的盟友,并可以利用这一点来轻松地推动全球征服。


This allows the Soviet Union to pull off some really cheeky geopolitical maneuvers. One example would be using the above schema to convert {{flag|Poland}} and {{flag|France}} to Communism. Since the newly-created Communist nations will use the Generic National Focus Tree, they will not do anything out of the ordinary and will, for all intents and purposes function like quasi-puppets. This will cause {{flag|German Reich|Germany}} to end up sandwiched between two Communist countries that are both members of the Comintern and thus host Soviet troops and if Germany declares war on either one, they will end up in a two-front war as the Soviet Union can join the war and, as the faction leader, call in the other Communist countries to join the fight
:'''转向不结盟'''
It is possible to use the civil war to turn Russia into a Non-Aligned country, even on Ironman. There is a benefit for going this way as you will lose most of the national spirits though it is no longer possible to get the NKVD upgrade since this swaps the country to use generic focus tree including the Fascist side bonuses. It is even possible to get more than 5 research slot if at least one more research slot focuses in the USSR tree has been taken.


Heck, the Soviets could even try targeting the Germans next with a communist missionary conversion by increasing communist support high enough and staging a coup. Since there is no time delay between staging the coup and the civil war breaking out, the coup can be initiated at any time and since there are two Comintern members bordering Germany, the Soviets can easily invade Germany to support the communist takeover.
You need either of the civil war to start, Stalinist-backed coup which you will get Ivan Konev as the leader or the anti-Stalin coup which is lead by Andrey Vlasov. In order to get Konev's rebellion, you must not complete The Great Purge focus at all, and once the Trotsky event starts you have to pick the option which makes Trotsky to return. The difference between the 2 other than the leader is just the generals you get, but the rest is similar. To get Vlasov's rebellion you can either start The Great Purge focus while choosing the bottom option in all the popup dialogues that follows or by not completing it at all like the Trotsky's path but choose the option which causes a large civil war instead of allowing Trotsky to return. When the civil war starts, you have to let the rebels defeat the USSR in any way, such as disbanding all existing army. Once USSR capitulates, you have to choose to continue to watch. Afterwards you need to save the game and exit to main menu and then load the saved game which you can pick to play as the new Russia.


Another similar (albeit more challenging) maneuver would be to systematically dismantle the Allies by starting civil wars in the {{flag|United Kingdom}} and all of its dominions. If communist support is high enough, any targeted country will lose a large chunk of its territory, industry and military to a rebellious country that is hostile to it and can be invited into the Comintern by the Soviet Union and used by them as a staging ground for landing troops into the target country.
不用控制台或者在铁人模式中,利用内战就有可能可以使苏维埃联盟分裂。这样做的好处是你可以以这样的方式摆脱大部分的不利的民族精神,虽然可能无法得到NKVD(内务人民委员部)的增益,因为国策树变为了通用国策树。如果至少有一个前苏联的科研槽被占据,甚至有可能获得5个以上的科研槽。


If the Soviets (after a couple of vodka shots) are feeling particularly daring, they could even attempt to target the {{flag|United States}} by increasing communist support high enough and staging a coup. The United States has a rather weak starting military for a country of its size industry-wise and so should be very susceptible to a Soviet-backed coup attempt. This is a very risky strategy, as attacking the United States in any way, (whether that be directly or indirectly) will allow them to quickly get rid of the National Spirit "'' '''The Great Depression''' ''", thus allowing them to mobilize their economy and bring their military-industrial might to bear on any opponents. But if the Soviets can pull off a successful communist coup and convert the United States to Communism, they will now have an ally that is unrivaled in terms of industrial strength and could easily facilitate a global conquest from this point.
发动内战有两种选择:一种是由斯大林支持的政变,伊凡·科涅夫为领袖;另一种是发动反斯大林的政变,由安德烈·弗拉索夫领导。需要注意,为了出现科涅夫的叛乱的事件,我们不能点出大清洗的国策。一旦触发托洛茨基的事件,我们必须选择让托洛茨基回来的选项。以上两种方式区别不大,唯一的区别在于领袖不同,分配的将领不同,其余都相似。如果要触发“弗拉索夫的叛乱”事件,可以在所有弹出对话框 选择底部选项,然后开始大清洗,或者像托洛茨基一样不完成它,并选择导致大规模内战的选项,而不是让托洛茨基返回。当内战开始时,必须想办法让叛军以任何方式击败苏联,我们可以选择解散所有现役部队。一旦苏联投降,选择继续观察。之后需要保存游戏,退出到主菜单,然后加载保存的游戏,就可以选择新的俄罗斯游玩。
== 东==
Once you have increased the amount of political power you have, you could set your sights on the middle east. as long as you can justify a war a year or so before the Germans attack you, you should be good. The middle eastern countries have very little power and are unlikely to have an alliance. you have two options for an attack.
==海上入侵==
You could build naval power and convoys and leave the ports in southern Russia in the Black Sea. from here you can invade and have the element of surprise. However, you will probably not have the time or the resources to do this, so if you don't here is the obvious strategy.


== 陆上入侵==
:中东
If you want to do it the good old regular Russian way, get together about 15 divisions on the border and invade using a lot of cavalry and air support. Do not, NOT!!! charge them with low amounts of tanks and artillery, supply lines will be a toll. So, take it quickly.
一旦你的政治权力增加了,你就可以把目光投向中东。只要你能在德国人攻击你的前一年左右证明一场战争是正当的,你就应该是好的。中东国家实力有限,也不太可能结成联盟。你有两种进攻方式。
:海上入侵
你可以建立海军力量和护航舰队,离开俄罗斯南部黑海的港口。从这里你可以入侵,有惊喜的元素。然而,你可能没有时间或资源来做这件事,所以如果你不这样做,这里有一个显而易见的策略。
: 陆上入侵
如果你想用传统的俄国方法,在边境集结15个师,用大量的骑兵和空中支援入侵。不要用低数量的坦克和大炮向他们冲锋,会给补给线造成损失。所以,要快。


==成就==
==成就==
{| width="100%"
{| width="100%"
|{{Iconbox|The Revolution Triumphant|Have Germany as a puppet of Soviet.}}
|
{{Iconbox|The Revolution Triumphant| 扮演苏联,傀儡德国。}}
{{Iconbox|The Pope How many Divisions does he have|扮演苏联,占领罗马。|extension=png}}
{{Iconbox|Not a step back!|扮演苏联,在1945年之前从未失去一块核心地区。|extension=png}}
{{Iconbox|One Step Forward|扮演苏联,在德国入侵波兰之前对波德宣战。|extension=png}}
{{Iconbox|The Soviet Onion|扮演苏联,使邻国只有你的傀儡国。|extension=png}}
{{Iconbox|The Romanovs laugh last|复辟罗曼诺夫王朝并征服德国、匈牙利、奥地利、捷克斯洛伐克、土耳其和保加利亚。|extension=png}}
{{Iconbox|We don't really like statistics|扮演斯大林领导的苏联,以不超过一百万的伤亡征服德国。|extension=png}}
{{Iconbox|Race for Germany|扮演苏联,在法国沦陷之后同盟国控制一块德国核心领土之前使德国投降。|extension=png}}
{{Iconbox|Just proper gander|扮演苏联,在1945年之前发动30场宣传活动。|extension=png}}
|}
|}


{{Country navbox|Countries}}
{{Country navbox|Countries}}
[[Category:Countries with unique National Focus trees]]
[[ 分类: 有独特国策树的国家]]




[[hoi4fr:Soviet_Union]]
[[en:Soviet_Union]]
[[hoi4ru:Soviet_Union]]
[[fr:Soviet_Union]]

2024年5月14日 (二) 20:47的最新版本

苏维埃联盟

Soviet Union.png


首都:
莫斯科Moscow [219]

政府类型:
共产主义全联盟共产党(布尔什维克)

阵营:
共产国际

苏维埃联盟的国旗 苏维埃联盟(Soviet Union)(即苏维埃社会主义共和国联盟Union of Soviet Socialist RepublicsUSSR,简称苏联,而在控制台代码中简称SOV),是一个主要国家共产国际阵营的领导者。作为沙俄的继承与国际共产主义的先锋巨擎,苏维埃联盟拥有丰富的自然资源和人力资源,科技发达,潜力雄厚。

地理

苏维埃联盟的国旗 苏维埃联盟幅员辽阔,国土从堪察加半岛的荒原一直延伸到乌克兰温暖肥沃的土地,而北部和东部的大部分是森林、沼泽和平原极地。苏维埃联盟是世界上面积最大的国家,约占世界陆地面积的六分之一。其陆地与西接  芬兰的国旗 芬兰爱沙尼亚的国旗 爱沙尼亚拉脱维亚的国旗 拉脱维亚波兰的国旗 波兰罗马尼亚王国的国旗 罗马尼亚王国土耳其的国旗 土耳其,南接 伊朗的国旗 伊朗阿富汗的国旗 阿富汗唐努图瓦的国旗 唐努图瓦蒙古的国旗 蒙古,东部与 中华民国的国旗 中华民国日本的国旗 日本等国接壤。其国土除了高加索山脉和乌拉尔山脉之外,几乎没有山脉或丘陵。苏联的城市省份遍布全国。

事件

决议

国策树

苏维埃联盟国策树

苏维埃联盟国策树包含7条主线和9个分支。

共通部分
  • 重视基建/重工业:工业国策树允许国家在大战前和大战后实施和改进Idea SOV third five year plan.png 五年计划,加强基础设施建设,扩大工业规模和资源开发,获得科研加成,最终建立经互会。
  • 跨过北极的航班线:空军国策线允许对Soviet Airforce 苏维埃空军进行改革,获得科研加成和空军经验。
  • 扩建红海军线:海军国策线将增加海岸防御基础设施建设,允许对The Red Fleet 红海军进行改革,获得科研加成和海军经验。
  • 建立国防工业人民委员部PCDI:这部分陆军国策将添加民族精神Defense Industry 国防工业,并随着玩家继续点国策给予对火炮和坦克的加成。
  • 军事工程学院:该分支将在战略防御位置建设堡垒,并将工业转移到乌拉尔山脉。
  • 强化动员计划线:这部分陆军国策将为The Red Army 红军提供增益,同时给予步兵师的加成。
马克思-列宁主义道路:国策树中所有 共产主义共产主义线的开端。
  • 中间派:史实斯大林主义道路。维持斯大林的SOV paranoia text icon.png偏执度平衡,启动大清洗机制,调整民族精神The Politburo 政治局的效果,逐步加强其个人威望和国家实力。
  • 左翼反对派:使托洛茨基通过内战上台,可以在国外煽动 共产主义共产主义起义,并在苏联内部释放国家以提升整体工业实力。
  • 争取党员支持:左派与右派共享,将允许获得其他派别顾问的支持。
  • 强化工会:左派与右派共享,将允许最高苏维埃成为 共产主义共产主义政党的领导者。
  • 右翼反对派:使布哈林通过内战或政变上台,并重启新经济政策,发展同民主国家关系与科学技术事业。该分支是唯一可以避免内战爆发的非历史路线。
  • 处理国内事务:通过增加各种宣传活动来处理国内政治事务。
  • 共产国际:援建 苏维埃联盟的国旗 苏维埃联盟的东方盟友,与他们发展关系,缔结盟约;和其他欧洲主要国家一道对东欧、中东和远东国家进行政治外交影响。
败而不馁:准备第二次俄国内战,废除 共产主义共产主义体制。
  • 重开缙绅会议:内战后,使弗拉基米尔三世加冕为中立主义沙皇,复辟罗曼诺夫王朝。此后,可以继续加强俄罗斯帝国的国旗 俄罗斯帝国的权威,建立以康斯坦丁·罗扎耶夫斯基为首的法西斯主义法西斯主义政府,或另行加冕大主教梅莱修斯为沙皇,创建 第三罗马的国旗 第三罗马


科技

陆军科技 海军科技 空军科技 电子&工业
  • 初级步兵装备
    • 步兵装备 I型
    • 改进步兵装备 I(1939)
  • 支援武器 I(1939)
    • 支援武器 II(1939)
  • 早期卡车
    • Motorised
    • Armoured Car I
  • 伞兵 I
  • 山地步兵 I
  • Support Equipment
    • 工兵连 I
    • Recon Company I
    • Military Police I
  • Civilian Trains
  • Inter-War Tank Developments
    • 1934 Light
    • 1936 Light
    • 1934 Medium(1939)
    • 1934 Heavy(1939)
  • Basic Engine
    • Improved Engine
  • Artillery I
    • Inter-War Artillery(1939)
    • Anti-Air I
    • Anti-Tank I(1939)

Without 寸步不退寸步不退:

  • Inter-war Tank
    • Light Tank I
    • Light Tank II(1939)
    • Medium Tank I(1939)
    • Heavy Tank I(1939)
  • Early Destroyer Hull
    • 1936 Destroyer Hull
    • Basic Depth Charges
    • 1940 Destroyer Hull(1939)
  • Early Cruiser Hull
    • 1936 Cruiser Hull
  • Early Heavy Ship Hull
  • Early Submarine Hull
    • 1936 Submarine Hull
    • 1940 Submarine Hull(1939)
  • Naval Gunnery
    • Basic Light Battery
  • Basic Torpedo
  • Transport Ship
  • Contact Mines
    • Minelaying Submarine
  • Coastal Defense Ships

Without 炮手就位炮手就位:

  • Destroyer I
    • Destroyer II(1939)
  • Light Cruiser I
  • Heavy Cruiser I
    • Heavy Cruiser II
  • Battlecruiser I
  • Battleship I
  • Submarine I
    • Submarine II
  • Transport Ship
  • Inter-War Small Airframe
    • Basic Small Airframe
  • Inter-War Medium Airframe
    • Basic Medium Airframe
  • Inter-War Large Airframe
    • Basic Large Airframe(1939)
  • Bombs
  • Light MG
    • Cannons I
  • Engines I
    • Engines II
    • Aircraft Construction

Without 唯有浴血唯有浴血:

  • Inter-War Fighter
    • CAS I(1939)
    • Fighter I
    • NAV I
  • Inter-War Bomber
    • TAC I(1939)
  • 战略轰炸机 I型
  • Electronic Mechanical Engineering(1939)
    • Radio(1939)
    • Radio Detection(1939)
    • Mechanical Computing(1939)
    • Computing Machine(1939)
  • Basic Machine Tools(1939)
    • Improved Machine Tools(1939)
    • Advanced Machine Tools(1939)
  • Concentrated Industry I(1939)
    • Concentrated Industry II(1939)
    • Concentrated Industry III(1939)
  • Construction I(1939)
    • Construction II(1939)
    • Construction III(1939)
  • Fuel Storage
    • Fuel Refining I
    • Fuel Refining II(1939)
    • Synthetic Oil Experiments
    • Oil Processing(1939)
Doctrines
  • Mass Assault
  • Pocket Defense(1939)
  • Defense in Depth(1939)
  • Fleet In Being
  • Battlefleet Concentration(1939)
  • Submarine Operations(1939)
  • Formation Flying(1939)
  • Dive Bombing(1939)
  • Direct Ground Support(1939)

特殊名称

Soviet Union has unique names for certain technologies and equipment. Note that techs without unique names are not listed.

Infantry & motorized techs
类型 1918 1936 1939 1942 1944
步兵装备 M-N 1891/30 SVT-38/40 PPSh-41 PPS-43 -
Motorised - ZIS-5 BTR M1941 BTR M1943 BTR-152
Armoured Car - BA-20 BA-10 BA-64 -
Tank techs
类型 1918 1934 1936 1939 1941 1943 1945
Light (TD/SPG/AA) T-18 T-26 BT-7 - T-60 - -
Medium (TD/SPG/AA) - - - T-32 T-34 T-44 T-54
Heavy (TD/SPG/AA) - T-35 - - KV-1 IS IS-7
Aircraft techs
类型 1933 1936 1940 1944 1945 1950
Close air support (CV) - Kochyerigin LBSh IL-2 Sturmovik IL-10 - -
Fighter (CV) I-15 I-16 Lavochkin-Gorbunov-Gudkov LaGG-3 Yak-3 Mikoyan-Guerevich MiG-9 Mikoyan-Guerevich MiG-15
Naval Bomber (CV) - Il-4 ANT-62T Il-6 - -
Heavy fighter - Petlyakov Pe-2 Petlyakov Pe-3 Tupolev Tu-2 - -
Tactical bomber Ilyushin DB-3 Tupolev SB-2M Tupolev Tu-2 Tupolev Tu-8 Ilyushin Il-28 Tupolev Tu-16
Strategic bomber - Petlyakov Pe-8 Petlyakov Pe-10 Tupolev Tu-4 - Myasishchev M-4
Naval techs
类型 1922 1936 1940 1944
Destroyer Orfey Class Gnevny Class Soobrazitelnyi Class Skoryi Class
Light Cruiser Krasniy Krym Class Komsomolets Class Chapayev Class Sverdlov Class
Heavy Cruisers Krasniy Kavkaz Class Kirov Class Project 22 Project 66
Battlecruisers Borodino Class - Kronshtadt Class -
Battleship Marat Class Project 21 Lenin class Stalingrad Class
Super-heavy Battleship - Sovetsky Soyuz Class - Project 23bis
Carriers Ismail Class Krasnyi Vozdukh Project 71B Project 72
Submarine AG Class Series V Shchuka Series XIV K-Class Project 611

Design Companies & Theorists

These are the choices of design companies and theorists for the 苏维埃联盟的国旗 苏维埃联盟.

Tank designers
Icon Designer Type Effect Cost (政治点数)
Morozov Design Bureau.png Morozov Design Bureau Mobile Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Max Speed: +5 %
    • Reliability: +10 %

Template:Design Company

150
Astrov Design Bureau.png Astrov Design Bureau Medium Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Reliability: +5 %
    • Soft attack: +5 %

Template:Design Company

150
OKMO.png OKMO Infantry Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Soft attack: +5 %
    • Armor: +5 %

Template:Design Company

150
File:Mytishchy Machine Building Plant.png Mytishchy Machine Building Plant Tank Refurbishment Plant
  • Armor Research Speed: +10 %
  • Conversion speed bonus: +15 %
  • Equipment Capture Ratio Modifier: +15 %
  • Land Equipment Experience Cost: -10 %
  • Armor:
    • Reliability: +5 %

Template:Design Company

150
File:Kirov.png Kirov Heavy Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Armor: +5 %
    • Hard attack: +5 %

Template:Design Company

150
Ship designers
Icon Designer Type Effect Cost (政治点数)
Nevskoye Design Bureau.png Nevskoye Design Bureau Battlefleet Designer
  • 海军研究速度:+15 %
  • Naval Aircraft Research Speed: +10 %
  • Capital Ships:
    • Armor: +15 %
    • Heavy Attack: +15 %
  • Screens:
    • Torpedo attack: +25 %
    • Sub detection: -25 %

Template:Design Company

150
File:Rubin Design Bureau.png Rubin Design Bureau Raiding Fleet Designer
  • 海军研究速度:+15 %
  • Carriers:
    • 水面可见度:-10 %
    • Speed: +10 %
    • Deck size: -10 %
  • Capital Ships:
    • 水面可见度:-10 %
    • Speed: +10 %
    • Heavy Attack: -10 %
  • Screens:
    • 水面可见度:-10 %
    • Speed: +10 %
  • Submarine:
    • Sub visibility: -10 %
    • 水面可见度:-10 %
    • Speed: +10 %

Template:Design Company

150
File:Black Sea Shipyard.png Black Sea Shipyard Black Sea Naval Designer
  • 海军研究速度:+15 %
  • Screens:
    • Production Cost: -15 %
    • Sub detection: +10 %
    • Max Range: -25 %
  • Submarine:
    • Production Cost: -15 %
    • Sub visibility: -10 %
    • Max Range: -25 %
  • Carriers:
    • Production Cost: +15 %
    • Max Range: -25 %

Template:Design Company

150
File:Sevastopol Marine Plant.png Sevastopol Marine Plant Repair-Refurbishment Plant
  • 海军研究速度:+10 %
  • Accident chance: -15 %
  • Refitting Speed: +10 %
  • Refitting Cost: -10 %
  • Ship Repair Speed: +10 %
  • Screens:
    • Production Cost: -5 %
  • Submarine:
    • Production Cost: -5 %
  • Capital Ships:
    • Production Cost: -5 %
  • Carriers:
    • Production Cost: -5 %

Template:Design Company

150
Aircraft designers
Icon Designer Type Effect Cost (政治点数)
MiG Design Bureau.png MiG Design Bureau Light aircraft designer
  • Air Research Speed: +15 %

Fighter:

  • Agility: +10 %
  • Max Speed: +10 %

Carrier Fighter:

  • Agility: +10 %
  • Max Speed: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Ilyushin Design Bureau.png Ilyushin Design Bureau Medium aircraft designer
  • Air Research Speed: +15 %
  • Heavy Fighter: Reliability: +20 %
  • Tactical Bomber: Reliability: +20 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Tupolev Design Bureau.png Tupolev Design Bureau Heavy aircraft designer
  • Air Research Speed: +15 %
  • Strategic Bomber: Strategic Bombing: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Yakovlev Design Bureau.png Yakovlev Design Bureau Naval aircraft designer
  • Air Research Speed: +15 %

Naval Bomber:

  • Range: +10 %
  • Naval Attack: +10 %

CV Naval Bomber:

  • Range: +10 %
  • Naval Attack: +10 %

Carrier Fighter:

  • Range: +10 %
  • Agility: +10 %

Carrier CAS:

  • Range: +10 %
  • Naval Attack: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Materiel designers
Icon Designer Type Effect Cost (政治点数)
GAZ.png GAZ Motorized Equipment Designer
  • Motorization Research Speed: +15 %
  • Motorized Rocket Artillery Research Speed: +50 %
150
Tula Arms Plant.png Tula Arms Plant 步兵装备 Designer
  • Weapons and Equipment Research Speed: +15 %
150
Grabin Design Bureau.png Grabin Design Bureau Artillery Equipment Designer
  • Artillery Research Speed: +15 %
150
Industrial concerns
Icon Designer Type Effect Cost (政治点数)
Stalingrad Tractor Factory.png Stalingrad Tractor Factory Industrial Concern
  • Industrial Research Speed: +10%


Completing the focus 'National Specialists' will improve this designer.

  • Industrial Research Speed: +10%
  • Consumer Goods Factories: -2.0%
150
Leningrad Industrial Institute.png Leningrad Industrial Institute Electronics Concern
  • Electronics Research Speed: +10%


Completing the focus 'National Specialists' will improve this designer.

  • Electronics Research Speed: +10%
  • Supply Consumption: -2.0%
150
Idea SOV soviet railways.png Soviet Railways Railway Company Has completed focus: 'Goal generic construct infrastructure.pngImprove Railway Network'
  • Trains and Railways Research Speed: +10%
  • Train:
    • Production Cost.png Production Cost: -25.00%
    • Reliability: +10%
  • Supply hub.pngSupply Hub construction speed: +15.00%
  • Railway.pngRailway construction speed: +15.00%


Completing the focus 'National Specialists' will improve this designer.

  • Trains and Railways Research Speed: +10%
  • Mobilization speed: +2.0%
150
Generic industrial concern 2.png Gosproyektstroy Construction Company Has completed focus: 'Focus spa the spanish miracle.pngForeign Experts'

This Designer can be upgraded to add new bonuses and improve existent ones.

100
Theorists
Icon Theorist Type Conditions ( Purged?, etc ) + Effects Cost (政治点数)
Georgy Zhukov.png Georgy Zhukov Mass Assault Expert Not: Purged by: Trotsky

Has completed focus Positive Heroism

  • Mass Assault Doctrine Cost: -15%
150
File:Sergey Gorshkov.png Sergey Gorshkov Naval Theorist Not: Purged by: Trotsky
  • Naval Doctrine Cost: -10%
100
File:Sergei Rudenko.png Sergei Rudenko Close Air Support Proponent Not: Purged by: Trotsky
  • Battlefield Support Doctrine Cost: -15%
150
Mikhail Tukhachevsky.png Mikhail Tukhachevsky Mass Assault Expert Not: Purged by Stalin
  • Mass Assault Doctrine Cost: -15%
150
File:Vladimir Tributs.png Vladimir Tributs Grand Fleet Proponent
  • Fleet in Being Doctrine Cost: -15%
150
File:Alexander Golovanov.png Alexander Golovanov Air Warfare Theorist
  • Air Doctrine Cost: -10%
100
File:Boris Shaposhnikov.png Boris Shaposhnikov Military Theorist
  • Land Doctrine Cost: -10%
100
File:Sergei Korolev.png Sergei Korolev Rocket Scientist
  • Rocket Research Speed: +15%
100
File:Igor Kurchatov.png Igor Kurchatov Nuclear Scientist
  • Nuclear Research Speed: +15%
100

政治

民族精神

革命始源地 icon
革命始源地
  • 意识形态变化抵制力度: +50.0%
  • Yes.png 可以创建阵营
同志们,在打倒托洛茨基反革命分子之后,我们能够着重于保卫革命的事业上。我们的目标、希望与口号是打造统一的社会主义国家。我们将在苏联打造一个社会主义的理想国;那时,整个世界将会羡慕我们。
托洛茨基的阴谋? icon
托洛茨基的阴谋?
早期权力斗争的偏执和病态的猜疑仍然影响着我国领导层。
政治化的军队 icon
政治化的军队
  • 核心领土单位防御:+3.0%
  • 意识形态变化抵制力度:+10.0%
  • 指挥官能力花费:+10.00%
  • 空军学说花费:+20.00%
  • 陆军学说花费:+20.00%
  • 海军学说花费:+20.00%
政委经常在部队里进行意识形态宣讲以及政治议题讨论,但是许多时候他们的管理也会过头,对军官进行过度监察,甚至阻挠军事指挥官的命令。

共产主义线可获得的民族精神:

五年计划 icon
五年计划
  • 生活消费品工厂:5.0%
  • 生产效率上限:+5.00%
  • 生产效率增长:-15.00%
  • 民用工厂民用工厂建造速度:+5.00%
仅当前执政党是共产主义共产主义时可用
苏维埃空军 icon
苏维埃空军
  • 空军联队受损时失去的经验:+30%
  • 王牌机师产生概率:-50.00%
  • 空军训练经验增长:-10%
  • 空军事故概率:+75.0%
  • 夜间行动惩罚:+30.00%
  • 空军恶劣天气惩罚:+30.00%
  • 空军任务经验增长:+10%
仅当前执政党是共产主义共产主义时可用
红军 icon
红军
  • 陆军经验陆军经验增长:-10.0%
  • 陆军组织度:-15.0%
  • 有经验的士兵的损失:+25.0%
  • 征兵法案花费:-10%
仅当前执政党是共产主义共产主义时可用

败而不馁线可获得的民族精神:

国家工业化新项目 icon
国家工业化新项目
  • 生活消费品工厂:5.0%
  • 生产效率上限:+5.00%
  • 生产效率增长:-15.00%
  • 民用工厂民用工厂建造速度:+5.00%
仅当前执政党不是共产主义共产主义时可用
俄罗斯空军 icon
俄罗斯空军
  • 空军联队受损时失去的经验:+30%
  • 王牌机师产生概率:-50.00%
  • 空军训练经验增长:-10%
  • 空军事故概率:+75.0%
  • 夜间行动惩罚:+30.00%
  • 空军恶劣天气惩罚:+30.00%
  • 空军任务经验增长:+10%
仅当前执政党不是共产主义共产主义时可用
俄罗斯陆军 icon
俄罗斯陆军
  • 陆军经验陆军经验增长:-10.0%
  • 陆军组织度:-15.0%
  • 有经验的士兵的损失:+25.0%
  • 征兵法案花费:-10%
仅当前执政党不是共产主义共产主义时可用


外交

苏维埃联盟是共产国际的领袖国,开局其他成员包括 唐努图瓦的国旗 唐努图瓦蒙古的国旗 蒙古

具有共产主义共产主义国策分支的国家,均有与苏联交好/加入共产国际的选择。德意志国的国旗 德意志国和苏维埃联盟各自有互相交好的国策外交路线。

苏维埃联盟可以建立加盟国科学院,允许在自身傀儡国与构成国建设科学院,给予外交家成

政党与领袖

政治党派 意识形态 支持度 党魁 国家名称 是否执政
全联盟共产党(布尔什维克) 共产主义 共产主义 88% 约瑟夫·斯大林 苏维埃联盟
劳动联盟 民主主义 民主主义 10% 亚历山大·克伦斯基 俄罗斯联邦
全俄罗斯法西斯党 法西斯主义 法西斯 2% 康斯坦丁·罗扎耶夫斯基 俄罗斯帝国
中立主义 中立主义 中立主义 0% 临时政府 俄罗斯


肖像 领袖 政党 上台方式 领袖特质 简介
Portrait Soviet Joseph Stalin.png 约瑟夫·斯大林 共产主义 全联盟共产党 游戏开始时执政 钢铁之心
- 政治点数:+5.00%
- 稳定度:-10.00%

- 战争支持度:+5.00%
- 改善关系:-5.00%
- 宗主国影响:-0.1

完成国策各民族的慈父各民族的慈父后,钢铁之心将被替换为

各民族的慈父
- 适役人口:2.00%
- 每周稳定度:+0.10%
- 与主要国家开战时正当化战争目标所需时间:-50.00%
- 每日顺从度增长:+0.05%

完成斯大林个人崇拜左线后获得:

列宁衣钵继承者
- 政治点数:+10%
- 党派支持度对稳定度修正:+15.00%
- 研究速度:+5.00%
- 正当化战争目标所需时间:-25.00%
-防御战争对稳定度修正:+40.00%
- 政治顾问花费:-25.00%
伟大的统帅
- 陆军组织度恢复:+5.00%
- 战争支持度:+10.00%
- 吞并代价:-10.0%

完成斯大林个人崇拜右线后获得:

列宁的忠实仆从
- 稳定度:+15.00%
- 党派支持度对稳定度修正:+15.00%
- 保障独立花费:-50%
- 意识形态变化抵制力度:+15.0%
- 防御战争对稳定度修正:+40.00%
- 政治顾问花费:-25.00%
共产主义设计师
- 傀儡花费:-20.00%
- 主要意识形态变化:+0.10
- 共产主义每日新增支持率:+0.10

Portrait Leon Trotsky.png 列夫·托洛茨基 共产主义 全联盟共产党 左派内战上台 永恒的革命者
- 政治点数:-15.00%
- 颠覆活动成本:-30.00%
- 正当化战争目标所需时间:+15.00%

-最大指挥点数:+30

---
Portrait SOV ivan smirnov.png 伊万·斯米尔诺夫 共产主义 全联盟共产党 左派内战上台 西伯利亚的列宁
- 稳定度:-5.00%
- 抵抗下降速度:+10%
- 对驻军伤害:-10.00%
- 抵抗活动机会:-10.00%

- 特工位:+1

---
Portrait SOV grigory zinovyev.png 格里戈里·季诺维也夫 共产主义 全联盟共产党 完成国策联合季诺维耶夫,然后通过的政变或内战上台(左右两派皆可) 天生鼓动家

- 政治点数:+10%
- 适役人口修正:15%
- 陆军组织度恢复:+5.00%
- 稳定度:-5.00%
- 顺从度增长速度:-5%

---
Portrait SOV lev kamenev.png 列夫·加米涅夫 共产主义 全联盟共产党 完成国策联合季诺维耶夫,然后通过的政变或内战上台(左右两派皆可) 黯淡之星
- 政治点数:-10.00%
- 稳定度:+10.00%
- 研究速度:+3.00%
- 意识形态变化抵制力度:+10.00%
- 每日顺从度增长:+0.05%
---
Portrait SOV lavrenty beriya.png 拉夫连季·贝利亚 共产主义 全联盟共产党 右派成功刺杀斯大林后上台 恣意的协调者
- 稳定度:-10.00%
- 反间谍:+0.10
- 情报网强度增长率:+15%
- 我方特工被发现几率系数:-10%
---
Portrait SOV nikolay bukharin.png 尼古拉·布哈林 共产主义 全联盟共产党 右派政变或内战上台 农民的保护者
- 政治点数:+10.00%
- 稳定度:+5.00%
- 研究速度:+2.00%

- 工厂产出:-5.00%
- 泄露给他国的民政情报:+15.00%
- 民主外交的接纳度: +50

---
Portrait SOV aleksey rykov.png 阿列克谢·李可夫 共产主义 全联盟共产党 右派政变或内战上台 劳动与国防组织者
- 陆军经验增长:+5.00%
- 生活消费品工厂:-5.0%

- 核心领土单位防御:+5.00%
- 研究速度:-3.00%

---
Portrait SOV supreme soviet.png 最高苏维埃 共产主义 全联盟共产党 通过国策最高苏维埃上台 党纪严明
- 稳定度:+10.00%
- 投降界限:+10.00%
- 意识形态变化抵制力度:+15.00%
- 抵抗下架速度:+10%

- 每日顺从度增长:+0.05%

---
Portrait SOV white transitionary council.png 临时政府 中立主义 临时政府 通过事件第二次俄罗斯内战上台 内讧不休
- 政治点数:-5%
- 改善关系:-25.00%
- 加密:-15.00%
- 加入阵营的紧张度限制:+50.0%
作为傀儡时的领袖特性

移民纽带
- 每周人力:+2000
- 生活消费品工厂:-3.0%
危机策略
- 核心领土部队攻击:+10.0%
- 核心领土部队防御:+10.0%
- 占领区抵抗增长速度:+25%
功能失调的集会
- 每日获得的政治点数:-0.50
- 每周稳定度:-0.20%

Portrait SOV vladimir kirillovich.png 弗拉基米尔三世 中立主义 中立主义 通过事件沙皇归来上台 全俄罗斯专制君主
- 战争支持度:+5.00%
- 敌人占领地区的抵抗增长速度:+10%
- 驻军需求:-15%
---
Portrait SOV patriarch meletius.png 麦勒提都牧首 中立主义 中立主义 通过国策第三罗马上台 天照大神的蔑视者
- 陆军组织度恢复:+5.00%
- 顺从度增长速度:+5%

- (日本)我国对其进攻修正:+10.0%
- (日本)我国对其防御修正:+10.0%
主在地上的至高使者
- 稳定度:+10.00%
- 战争支持度:+10.00%
- 意识形态变化抵制力度:+100.0%

---
Portrait Soviet Konstantin Rodzaevsky.png 康斯坦丁·罗扎耶夫斯基 法西斯主义 俄罗斯法西斯党 通过事件取缔缙绅会议上台 法西斯协调者

- 宗主国影响:-0.3
- 军用工厂建造速度:+5.00%
- 民用工厂建造速度:+5.00%
- 总司令花费:-33%
- 空军部长花费 :-33%
- 陆军部长花费 :-33%
- 海军部长花费:-33%
- 政治顾问花费:-33%

---
Portrait Soviet Generic 1.png 亚历山大·克伦斯基 民主主义 劳动联盟 玩家无法使其上台 --- ---


政治顾问

图标 顾问姓名 类型 前提条件 花费(政治点数)
Metropolitan Meletius.png 麦勒提都主教 人民群众的鸦片
  • 驻军需求:−20%
  • 驻军渗透机会:−25%
  • 每周人力:+1000
150
Mikhail Kalinin.png 米哈伊尔·加里宁 受欢迎的名誉领袖
  • No 米哈伊尔·加里宁没有被清洗
  • No 米哈伊尔·加里宁没有在流亡中。
150
Nikita Khrushchyov.png 尼基塔·赫鲁晓夫 政治委员
  • 共产主义理念每日新增支持率:+0.10
  • 政治点数政治点数+5%
  • 最大指挥点数提高:+30
  • No 尼基塔·赫鲁晓夫没有被清洗。
  • No 尼基塔·赫鲁晓夫没有在流亡中。
  • No 不是监管国
150
Nikolay Voznesensky.png 尼古拉·沃兹涅先斯基 工业领袖 No Nikolay Voznesensky is 没有被清洗。 150
Lazar Kaganovich.png 拉扎尔·卡冈诺维奇 钢铁拉扎尔
  • Train:
    • 生产花费 Production cost: +5%
    • Reliability: +15%
  •  铁路 Railway construction speed: +5%
  •  补给中心 Supply Hub construction speed: +5%
  • Fuel gain per oil: +5%
150
Genrikh Yagoda.png 亨利希·亚戈达 内务部首脑
  • 稳定度稳定度−5.00%
  • 敌方特工被发现几率补正:+5.00%
  • 敌方特工被捕机率:+5%
  • 泄露给他国的民政情报:−5.0%
  • 若偏执度系统已启用:
    • 偏执度每周额外增加1

在大清洗结束前,内务部首脑不能被手动替换或移除。

No 亨利希·亚戈达没有被清洗。 150
Nikolay Yezhov.png 尼古拉·叶若夫 内务部首脑
  • 稳定度稳定度−10.00%
  • 敌方特工被发现几率补正:+5.00%
  • 敌方特工被捕机率:+10%
  • 泄露给他国的民政情报:−10.0%
  • 情报机构升级时间:-10.0%
  • 若偏执度系统已启用:
    • 偏执度每周额外增加2

在大清洗结束前,内务部首脑不能被手动替换或移除。

150
Lavrenty Beriya.png 拉夫连季·贝利亚 内务部首脑
  • 稳定度稳定度−5.00%
  • 情报网强度增长率:+10%
  • 敌方特工被发现几率补正:+5.00%
  • 敌方特工被捕机率:+15%
  • 泄露给他国的民政情报:−10.0%
  • 若偏执度系统已启用:
    • 偏执度每周额外增加2

在大清洗结束前,内务部首脑不能被手动替换或移除。

150
Vsevolod Merkulov.png 弗谢沃罗德·梅尔库洛夫 诡谲的绅士
  • 特工位:+1
  • 情报机构升级时间:-15.0%
150
Vyacheslav Molotov.png 维亚切斯拉夫·莫洛托夫 外交人民委员
  • 贸易协定关系修正+10.00%
  • 正当化战争目标所需时间:−10.0%
  • 法西斯主义外交的接纳度:+40
150
Maksim Litvinov.png 马克西姆·李维诺夫 外交人民委员
  • 改善关系:+15.00%
  • 租借请求的紧张度限制:−20.0%
  • 敌国对我国正当化战争目标所需时间:+15.0%
  • 民主主义外交的接纳度:+40
150
Lev Trotsky.png 列夫·托洛茨基 陆海军委员
150
Ivan Smirnov.png 伊万·斯米尔诺夫 Head of Directorate of New Buildings
  • Construction speed: +10%
  • Factory output: +5%
  • Dockyard output: +5%
  • 是 The ‘Soviet Civil War’ has startedis over.
  • 是 已完成国策Integrate Smirnov's BlocReturn Democracy to the Party
  • No 伊万·斯米尔诺夫没有 the country leader.
  • No 伊万·斯米尔诺夫没有在流亡中。
  • No 伊万·斯米尔诺夫没有 in prison.[2]
  • No 伊万·斯米尔诺夫没有被清洗。
150
Ivar Smilga.png 伊瓦尔·斯米尔加 Soviet Economist
150
Karl Radek.png 卡尔·拉狄克 International Revolutionary
  • Subversive activities cost: −10%
  • Intel network strength gain factor: +10%
  • Boost Ideology mission effects: +10%
  • Diplomatic Pressure mission effects: +10%
150
Yevgeni Preobrazhensky.png 叶夫根尼·普列奥布拉任斯基 Economist and Publicist
150
Aleksandr Shlyapnikov.png 亚历山大·什利亚普尼科夫 Left Wing Trade Unionist
  • Political power gain: −10%
  • Ideology drift defense: +10%
  • Research speed: +10%
  • Resources to market: −10%
150
Nikolay Bukharin.png 尼古拉·布哈林 经济改革家
  • Research speed: +5%
  • Stability: +5%
  • Political power gain: +5%
150
Aleksey Rykov.png 阿列克谢·李可夫 Commissar for Posts and Telegraphs
150
Mikhail Tomsky.png 米哈伊尔·托姆斯基 Right Wing Trade Unionist
  • Factory output: +10%
  • Production efficiency cap: +10%
  • Production efficiency retention: +10%
  • Production efficiency growth: −5%
150
Grigory Sokolnikov.png 格里高利·索克林可夫 People's Commissar of Finance
  • Factory output: +15%
  • Dockyard output: +15%
  • Construction speed: −5%
  • Factory repair speed: −5%
150


Grigory Zinovyev.png 格里戈里·季诺维也夫 Communist Theorist
  • Ideology drift defense: +10%
  • Political power gain: +15%
150
Lev Kamenev.png 列夫·加米涅夫 Appeasing Technocrat
  • Ideology drift defense: −10%
  • Political power gain: +15%
  • Stability: +10%
  • Daily compliance gain: +0.02%
  • 是 已完成国策Align the Zinovyevites
  • 是 The Civil War has startedis over
  • No Lev Kamenev is 没有 in prison.[2]
  • No Lev Kamenev is 没有在流亡中。
  • No Lev Kamenev is 没有被清洗。
150
Martemyan Ryutin.png 马特米扬·柳廷 Anti-Stalinist Propagandist
  • Subversive activities cost: −15%
  • Strengthen resistance efficiency: +10%
  • Resistance decay speed in our states occupied by the enemy: −10%
  • Intelligence gained from operatives and infiltrated assets: +10%
  • 是 已完成国策Liberate Ryutin
  • 是 The Civil War has startedis over
  • No Martemyan Ryutin is 没有 in prison.[2]
  • No Martemyan Ryutin is 没有在流亡中。
  • No Martemyan Ryutin is 没有被清洗。
150
Patriarch Sergy.png 谢尔盖牧首 Patriarch of Moscow and all Russia
  • Stability: +10%
  • Division recovery rate: +10%
  • Compliance growth speed in our states occupied by the enemy: −15%
是 已完成国策Patriarch of All RussiaThe Declaration 150
Metropolitan Anastasy.png 阿纳斯塔西都主教 东正教煽动家 是 已完成国策域外教会的回归 150
Metropolitan Nikolay.png 尼古拉都主教 神权外交官
  • Political powerPolitical power gain: +5%
  • Improve relations opinion: +15%
  • Ideology drift defense: +15%
是 已完成国策发布宣言 150
Metropolitan Aleksy.png 阿列克谢都主教 虔信者的领路人
  • Consumer goods factories: −3%
  • Factory output: +5%
是 已完成国策发布宣言 150
Anastasy Vonsyatsky.png 阿纳斯塔西·冯西雅茨基 国外联络
  • Daily Fascismfascism support: +0.10
  • Consumer goods factories: −3%
  • Same ideology monthly opinion: +15%
  • No Anastasy Vonsyatsky is 没有 in exile[1][3]
  • No Anastasy Vonsyatsky is 没有被清洗。
150
Grigory Semyonov.png 格里高利·谢苗诺夫 外贝加尔哥萨克军团长
  • Attack against major countries: +15%
  • StabilityStability: −5%
  • Political powerPolitical power gain: −5%
  • Attacking divisions speed: +10%
  • Cavalry unit design cost: −25%
  • 是 已完成国策接触谢苗诺夫且苏联内战已经打响。
  • No Grigory Semyonovy is 没有在流亡中。
  • No Grigory Semyonov is 没有被清洗。
150
Nikolay Ustryalov.png 尼古拉·乌斯特里亚洛夫 政治投机 是 已完成国策巩固权力 150
Aleksandr Kazembek.png 亚历山大·卡津别克 青年俄罗斯联盟理论家
  • 是 已完成国策重开缙绅会议
  • No Aleksandr Kazembek is 没有在流亡中。[1][3]
  • No Aleksandr Kazembek is 没有被清洗。
150
Konstantin Rodzayevsky.png 康斯坦丁·罗扎耶夫斯基 法西斯煽动家
  • 寸步不退 '未'启用寸步不退扩展包
  • No 不是监管国
  • No 康斯坦丁·罗扎耶夫斯基没有在流亡中。[1]
  • No 康斯坦丁·罗扎耶夫斯基没有被清洗。
150
Aleksandr Kerensky.png 亚历山大·克伦斯基 民主改革家
  • No 不是监管国
  • No 亚历山大·克伦斯基没有在流亡中。[1]
  • No 亚历山大·克伦斯基没有被清洗。
150

经济

A brief summary of the state of the nations economy in 1936.

法律

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Export focus.png 重视出口
  • 50% 可出口资源
  • +5% 科研速度
  • +10% 工厂/海军船坞产出
  • +10% 建造速度
  • +20% 泄露给他国的民政情报
  • +10% 泄露给他国的海军情报

工业

工厂 1936
军用工厂
32 军事工厂
海军船坞
6 海军船坞
民用工厂
40 民用工厂

资源

1936年资源产出
Oil.png
石油
Rubber.png
橡胶
Steel.png
钢铁
Aluminum.png
Tungsten.png
Chromium.png
193 0 543 133 67 353

These numbers represent the available resources, depending on trade law a certain amount may be traded away.

军事

1936年开局时,苏维埃联盟一开始会有1.25M可用人力并且每月增长2.95k。玩家开局使用志愿兵役制,提供1.50%的玩家所属国家的核心人口作为适役人口,总计2.42M。其中的1.13M已经部署到了军队中,30.65K部署到了空军中,33.25K人力部署到了海军中。苏维埃联盟拥有161.43million的核心人口。The player starts with the Volunteer Only conscription law, providing 1.50% of the player's core population as manpower, totaling 2.42M. 1.13M of this manpower at game start is tied up in the army, 30.68k in the air force and 33.25k in the navy. The Soviet Union has a population of 161.43 million.

陆军

Army 1936 Scenario

91Infantry.pngInfantry Divisions 11Light tank.pngLight Tank Divisions 1Motorized.pngMotorized Division 22Cavalry.pngCavalry Division 13Mountaineers.pngMountaineer Division

1936 Scenario: The player begins the game with 91 Infantry divisions, of which 18 are Reserve NKVD Divisions with Military Police. Additionally, the player has 22 Cavalry divisions, 13 Mountaineer divisions, 11 light tank divisions and 1 Motorized Infantry division. The player begins the game producing 步兵装备 I型 at 36.19/day with 7 factories; Support Equipment 1 at 1.29/day on 2 factories; Towed Artillery at 5.17/week on 1 factory; Light Tank I at 6.78/week on 3 factories; and Motorized at 3.04/day on 3 factories. However, Motorized units lack rubber and have a penalty to production speed. The player has 14 additional military factories that can be allotted to production. The army is fairly average in the beginning, but the Soviet doctrine tree gives them a higher reinforce chance as well as either Large Front Operations or People's Army. It is up to the player upon reaching those decision points as to which line to pursue.

Examples of alternative division template names for the Soviet Union include:

  • Mountaineers - Gornostrelkovaya Diviziya
  • Marines - Morskaya Pekhota
  • Paratroopers - Vozdushno-Desantnaya Diviziya
  • Motorized - Motostrelkovaya Diviziya
  • Mechanized - Mekhanizirovanaya Diviziya
  • Armor - Tankovaya Diviziya or Tankovyj Korpus
Motorized units list
Name Type Techyear
ZIS-5 Motorized 1936
BTR M1941 Mechanized I 1940
BTR M1943 Mechanized II 1942
BTR-152 Mechanized III 1944
Tank units list
Name Type Techyear Variants TD / SPA / AAA
T-18 Great War Tank 1918
T-26 Light Tank I 1934 SU-37 / SU-76-26 / ZSU-12.7
BT-7 Light Tank II 1936 SU-45 / SU-76-7 / ZSU-12.2
T-60 Light Tank III 1941 ZiS-30 / SU-76-26 / ZSU-37
A-32 Medium Tank I 1939 SU-85-32 / SU-76-32 / ZSU-37-32
T-34 Medium Tank II 1941 SU-85 / SU-122 / ZSU-37-34
T-44 Medium Tank III 1943 SU-100 / SU-152-44 / ZSU-57-44
T-35 Heavy Tank I 1934 SMK / SU-14 / ZSU-12.7-4
KV-1 Heavy Tank II 1941 SU-100-Y / SU-152 / ZSU-37-Y
IS Heavy Tank III 1943 ISU-122 / ISU-152 / ISU-57-2
IS-7 Super Heavy Tank 1943 ISU-130 / ISU-203 / ISU-57-4
T-54 MBT 1945 SU-122-54 / SU-152-54 / ZSU-57-2

海军

Without Man the Guns

Capital ships 1936 Scenario
Battleship.png
3 Battleships
Screens and Submarines 1936 Scenario
Light Cruiser.png
4 Light Cruisers
Destroyer.png
17 Destroyers
Submarine.png
43 Submarines

1936 Scenario: The player starts the game with only 3 Battleships, 4 Light Cruisers, 17 Destroyers and 43 Submarines. For production, the player only has 6 naval dockyards to begin with. The players dockyards are initially producing 4 Leningrad & Minsk Class 1936 Destroyers and 31 Series IX Srednyaya Submarines, the latter across four separate production lines. While the player can cancel these productions, the first of the four destroyers is set to be completed by April 19th, 1936 and two of the Submarine lines are set to complete another sub by February 8th, 1936, so to avoid any loss of time and production, simply finish these in production before canceling or changing the lines to a different ship class. Naval technology at game start in 1936 includes all of the early ship classes except for carriers, but only one 1936 ship class. The Soviets also start with the Naval Doctrine Fleet in Being, providing +10 organization to Battleships, Battlecruisers, and Heavy Cruisers.

Ship classes of the Red Fleet without Man the Guns
Type Class Amount In Production Tech
BB Marat Class 3 Battleship I
BC Borodino Class Battlecruiser I
CA Krasniy Kavkaz Class Heavy Cruiser I
CL Krasniy Krym Class 4 Light Cruiser I
DD Leningrad & Minsk Class 4 Destroyer I*
DD Orfey Class 17 Destroyer I
SS O/P/R Class 21 Submarine I*
SS Series IX Srednyaya 31 Submarine II*
SS Series V Shchuka Submarine II
SS Series I Debakrist Submarine I*
SS AG Class 43 Submarine I
Convoy 38
* marks a variant with increased base stats to symbolize ships that are not modern enough to warrant a full 1936 tech level but too modern to fit into the1922 tech level.

Man the Guns 炮手就位

Capital ships 1936 Scenario
Battleship.png
3 Battleships
Screens and Submarines 1936 Scenario
Light Cruiser.png
5 Light Cruisers
Destroyer.png
18 Destroyers
Submarine.png
59 Submarines

1936 Scenario: The player starts the game with only 3 Battleships, 5 Light Cruisers, 18 Destroyers and 59 Submarines. For production, the player only has 6 naval dockyards to begin with. The players dockyards are initially producing 4 Leningrad & Minsk Class 1936 Destroyers, 2 Kirov Class Early Heavy Cruisers, and 35 Submarines of various types, the latter across four separate production lines. While the player can cancel these productions, the first of the four destroyers is set to be completed by May 8th, 1936 and two of the Submarine lines are set to complete another sub by February 1st, 1936, so to avoid any loss of time and production, simply finish these in production before canceling or changing the lines to a different ship class. The Soviets also start with the Naval Doctrine Fleet in Being, providing +10 organization to Battleships, Battlecruisers, and Heavy Cruisers.

Ship classes of the Red Fleet 炮手就位
Name Type Count Production Techyear Design note
BB Marat Class 3 Early Heavy Ship Hull 2xBB I battery, 1xAA I, BB Armor I, 1xSecondary I
CA Kirov Class 2 Early Cruiser Hull Plane catapult, 2xCA I battery, 2xAA I, Armor I
CL Marti Class 1 Early Cruiser Hull Minelayer, 1xCL I battery, 1xAA I
CL Chervona Ukraina Class 3 Early Cruiser Hull Minelayer, 2xCL I battery, 1x AA I, 1xTT I
CL Komintern Class* 1 Early Cruiser Hull Minelayer, 2x CL I battery
DD Leningrad & Minsk Class 4 1936 Destroyer Hull 1xDC I, 1xDD II battery, 1xAA I, 1xTT I
DD Bug Class 1 Early Destroyer Hull 2xMinelayer, 1xDD I battery
DD Fidonisi Class* 6 Early Destroyer Hull 2xTT I, 1xDC I, 1xDD I battery
DD Orfey Class* 11 Early Destroyer Hull 2xTT I, 1xDD I battery
SS Series IX Srednyaya 5 1936 Submarine Hull 1xTT II
SS Series II Leninets 9 1936 Submarine Hull 1xTT I, Minelayer
SS Series X Shchuka 24 Early Submarine Hull 1xTT II
SS Series V Shchuka* 37 6 Early Submarine Hull 1xTT II
SS Series I Debakrist 8 Early Submarine Hull 2xTT I
SS AG Class* 5 Early Submarine Hull 1xTT I
Convoy 38
* marks a variant as "obsolescent".


空军

Air Force 1936 Scenario
Air Skirmish.png
658 Fighters
Naval Strike Tactics.png
108 Naval Bombers
Bomber.png
240 Tactical Bombers
Strategic Destruction.png
72 Strategic Bombers

1936 Scenario: The player begins in 1936 with 0 Close Air Support, 658 Fighters, 108 Naval Bombers, 0 Heavy Fighters, 240 Tactical Bombers, 72 Strategic Bombers and 0 Transport Planes. However, more than half of the fighter fleet are I-15s, with fewer than 200 I-16s in service. For production, the Soviet Union is only producing fighters with a single factory for 3.14/month and strategic bombers for 1.23/month on a single factory. The player lacks rubber, which reduces production speed. Obtaining rubber via trade should be one of the player's first priorities. For technology, the Soviets begin with 1936 Fighters, Naval Bombers and Strategic Bombers. Tactical Bombers are outdated 1933 models. The player lacks the technology for Heavy Fighters and Close Air Support. The player does not begin with any air doctrine in 1936 and has full choice over any of the three branches.

将军

These are the Military Staff candidates for appointment of the Soviet Union.

陆军将领
Candidate Type I Type II Effects + Conditions ( Purged? ) Cost (政治点数)
Semyon Timoshenko

谢苗·康斯坦丁诺维奇·铁木辛哥

Army Reformer (Expert)
  • Army Experience Gain: +10 %

是Not: Purged by Stalin

150
Kliment Voroshilov

克利缅特·叶夫列莫维奇·伏罗希洛夫

Army Drill (Specialist)
  • Division training time: -5 %

是Not: Purged by Stalin

150
Alexander Yegorov

亚历山大·伊里奇·叶戈罗夫

Army Defense (Expert)
  • Division Defense: +10 %

是Not: Purged by Stalin

150
Vasily Blücher Army Maneuver (Expert)
  • Division speed: +10 %

是Not: Purged by Stalin

150
海军将领
Candidate Type I Type II Effects + Conditions ( Purged? ) Cost (政治点数)
Mikhail Frinovsky Commerce Raiding (Specialist)
  • Convoy Raiding Efficiency: +10 %

是Not: Purged by Stalin

150
Nikolay Kuznetsov Naval Reformer (Expert)
  • Naval Experience Gain: +10 %

是Not: Purged by Stalin

150
Ivan Yumashev Decisive Battle (Expert)
  • Capital Ship Attack: +10 %
  • Capital Ship Armor: +10 %
  • Screen Attack: +10 %
  • Screen Defense: +10 %

是Not: Purged by Stalin

150
Pyotr Smirnov Naval Aviation (Specialist)
  • Naval Air Attacks from Carriers: +3 %
  • Naval Air Targeting from Carriers: +3 %
  • Naval Air Agility from Carriers: +4 %

是Not: Purged by Stalin

150
空军将领
Candidate Type I Type II Effects + Conditions ( Purged? ) Cost (政治点数)
Alexander Novikov Air Reformer (Genius)
  • Air Experience Gain: +15 %

是Not: Purged by Stalin

150
Konstatin Vershinin Ground Support (Expert)
  • Air Superiority: +10 %

是Not: Purged by Stalin

150
Yakov Smushkevich Air Safety (Expert)
  • Air Accidents Chance: -10 %

是Not: Purged by Stalin

150
Pavel Rychagov All-Weather (Expert)
  • Bad Weather Penalty: -20 %

是Not: Purged by Stalin

150
最高军事指挥部
Candidate Type I Type II Conditions ( Purged?, etc ) + Effects Cost (政治点数)
Pavel Zhigarev Airborne Assault (Specialist)

是Not: Purged by: Trotsky

  • Paradrop Attack: +1 %
  • Paradrop Defense: +3 %
  • Paradrop Agility: +3 %
150
Stepan Krasovsky Air Combat Training (Expert)

是Not: Purged by: Trotsky

  • Ace generation chance: +10 %
150
Ivan Konev Concealment (Expert)

是Not: Purged by: Trotsky
是Konev is not supporting a civil war against the Soviet Union

  • Enemy Air Support: -10 %
150
Arseniy Golovko Amphibious Assault (Expert)

是Not: Purged by: Trotsky

  • Amphibious invasion speed: +10 %
150
Konstatin Rokossovsky Armor (Genius)

是Not: Purged by: Stalin
NoHas completed focus Positive Heroism

  • Armor Division Attack: +15 %
  • Armor Division Defense: +15 %
150
Aleksandr Vasilevsky Army Regrouping (Expert)

是Not: Purged by: Stalin

  • Division Recovery Rate: +8 %
150
Vladimir Kasatonov Submarines (Expert)

是Not: Purged by Stalin

  • Submarine Attack: +15 %
  • Submarine Defense: +10 %
150
Sergei Khudyakov Close Air Support (Expert)

是Not: Purged by Stalin

  • Close Air Support Attack: +3 %
  • Close Air Support Defense: +3 %
  • Close Air Support Agility: +3 %
150
Gorday Levchenko Capital Ships (Expert)

是Not: Purged by Stalin

  • Capital Ship Attack: +10 %
  • Capital Ship Armor: +10 %
150

策略与指南

历史线路

如果想要遵循历史线路,那么必须要在1938年前进行国策“大清洗”已解决掉托洛茨基分子,“大清洗”将会有三次选项来清洗(禁用)掉你的内阁人员,第一次将会在加里宁(+15稳定度)和赫鲁晓夫(+0.1共产主义支持度)和其他人(立刻-75政治点数)清洗一个,第二次将在图哈切夫斯基(主要会失去他自己——最高能力的元帅、人海理论学家)和罗科索夫斯基 (也主要是失去他自己世界唯二的装甲奇才),第三次将会选择清洗掉一部分专家(并没太大用)(有名的就只有二选项的华西列夫斯基),

三次清洗都可以选择这一次不清洗(但意味着未来会爆发内战,因此并不推荐)。 历史上,苏联的选项都是第一个,但是在实用主义上,你应当第一次清洗赫鲁晓夫(苏联共产主义率支持足够高),第二次如果选择集体主义线路清洗罗科索夫斯基,英雄主义线路清洗图哈切夫斯基(英雄主义线路解锁和图哈切夫斯基同效果的朱可夫,同时也是解锁罗科索夫斯基的前提条件)

迎回托洛茨基

托洛茨基在与斯大林的权力斗争失败后被流放到墨西哥。但托洛茨基仍然在苏联政府中获得显著的支持,除非这些秘密支持者被清除,否则托洛茨基最终将卷土重来,杀死斯大林,以重新获得他作为全联盟共产党总书记的职位,这一职位他本应按照已故弗拉基米尔·列宁的意愿履行。 为了让托洛茨基掌权,当1936年开始成为苏联时,玩家不能选择国家焦点“大清洗”,因为选择它将导致苏联领导层被清洗掉其旧卫队,并被亲斯大林主义者填满,最终导致托洛茨基被暗杀。然而,如果不进行大清洗,在1938年的某个时候,一系列事件将开始触发,从“第四国际”开始,最后以“托洛茨基重返苏联”和“托洛茨基政变”结束。最后一个事件是“托洛茨基政变”,它将导致斯大林被杀害,并由利昂·托洛茨基取代,并将爆发一场小型内战。这场内战应该相对容易赢,一旦赢了,玩家现在可以接触到里昂·托洛茨基,托洛茨基为扮演苏联提供了一种特别狡猾的策略。 利昂·托洛茨基拥有一种被称为“永远的革命”的领导特质,这种特质使外国颠覆活动的成本降低了-30%。如果完成国策“永远的革命”,该奖金将增加到-50%价格折扣。除此之外,完成上述国家重点将解锁国家重点“NKVD优先权”及其后续“NKVD部门”。这些国家重点将赋予同名的民族精神,也将使外国颠覆活动的成本降低-50%。 尽管这一点听起来并不令人惊讶,但令人惊讶的是,托洛茨基的特质和民族精神的两个价格折扣将叠加在一起,给外国颠覆活动成本提供了-100%折扣。这意味着,一旦获得这两项奖金,苏联将拥有在其他国家发动共产主义内战的能力,而不需要政治权力成本或时间延迟。当打开一个国家的外交视图时,只需点击“发动政变”按钮,选择一个国家发动政变,内战就会立即爆发。(很可惜的是,在1.9版本引入间谍后只能用间谍发动政变,所以相当于无效了) 按需发动共产主义内战的能力为扮演苏联打开了一个非常非正统战略的可能性;与其宣布侵略战争和操纵国家传播共产主义,不如简单地用以下步骤扩大其统治;

  • 利用外交行动“提高党的知名度”来增加特定国家对共产主义的民众支持
  • 一旦民众支持率足够高,就在该国发动共产主义内战
  • 邀请叛军加入共产国际
  • 参加保卫叛军的内战
  • 击败效忠政府,允许叛军接管国家,让一名新成员加入共产国际

通过发动政变建立起来的共产主义国家将控制其原籍国拥有的所有领土,但有一个重大转折;因为他们是通过一个剧本被创造成分裂的国家,所以他们不会继承原始国家的国家焦点树(如果它有)。相反,新的共产主义国家将使用通用的国家焦点树,这基本上意味着他们将或多或少成为苏联的准傀儡,因为通用的国家焦点树使他们成为忠诚的派系成员,除了服务于他们的派系领导人(在本例中为苏联)之外,没有更多的愿望,由于通用的国家重点树不包含任何国家重点,这将允许他们自己对其他国家采取侵略性行动,同时他们将乐于参加任何他们被召唤参加的战争,从而允许苏联或多或少地支配他们的外交政策。

这让苏联得以在地缘政治上做出一些厚颜无耻的举动。一个例子是使用上述模式将 波兰的国旗 波兰法国的国旗 法国 转换为共产主义。 由于新成立的共产主义国家将使用通用国策树,他们将不会做任何不寻常的事情,并将在所有意图和目的上发挥准傀儡的作用。 这将导致德国最终被夹在两个共产主义国家之间,都是共产国际的成员,因此接纳苏联军队,如果德国对其中任何一个国家宣战,他们将最终陷入两线战争,因为苏联可以加入战争,并且作为派系的领导人,召唤其他共产主义国家加入战争。

真见鬼,苏联甚至可以通过增加足够多的共产主义支持并发动政变,把目标对准德国人,让他们皈依共产主义传教士。 由于政变和内战之间没有时间延迟,政变可以在任何时候发动,由于有两个共产国际成员与德国接壤,苏联可以很容易地入侵德国,以支持共产主义接管政权。

另一个类似(尽管更具挑战性)的策略是,通过在英国及其所有领地发动内战来系统地瓦解同盟国。 如果共产主义支持率足够高,任何目标国家都将失去其大片领土、工业和军事,成为对其怀有敌意的叛乱国家,苏联可以邀请它加入共产国际,并将他们用作向目标国家登陆的中转站。

如果苏联人觉得自己特别大胆,他们甚至可以通过增加足够高的共产主义支持率来发动一场政变,以美国为目标。对于美国这样一个民用工业规模庞大的国家来说,其起步阶段的军队相当薄弱,因此很容易受到苏联支持的政变企图的影响。 这是一个非常危险的策略,因为以任何方式攻击美国,(无论是直接或间接地)都会让他们迅速摆脱“大萧条”的民族精神,从而使他们能够动员经济并将其军工力量用于对付任何对手。 但是,如果苏联能够成功地发动共产主义政变,并将美国转变为共产主义,那么他们现在就有了一个在工业实力方面无可匹敌的盟友,并可以利用这一点来轻松地推动全球征服。

转向不结盟

It is possible to use the civil war to turn Russia into a Non-Aligned country, even on Ironman. There is a benefit for going this way as you will lose most of the national spirits though it is no longer possible to get the NKVD upgrade since this swaps the country to use generic focus tree including the Fascist side bonuses. It is even possible to get more than 5 research slot if at least one more research slot focuses in the USSR tree has been taken.

You need either of the civil war to start, Stalinist-backed coup which you will get Ivan Konev as the leader or the anti-Stalin coup which is lead by Andrey Vlasov. In order to get Konev's rebellion, you must not complete The Great Purge focus at all, and once the Trotsky event starts you have to pick the option which makes Trotsky to return. The difference between the 2 other than the leader is just the generals you get, but the rest is similar. To get Vlasov's rebellion you can either start The Great Purge focus while choosing the bottom option in all the popup dialogues that follows or by not completing it at all like the Trotsky's path but choose the option which causes a large civil war instead of allowing Trotsky to return. When the civil war starts, you have to let the rebels defeat the USSR in any way, such as disbanding all existing army. Once USSR capitulates, you have to choose to continue to watch. Afterwards you need to save the game and exit to main menu and then load the saved game which you can pick to play as the new Russia.

不用控制台或者在铁人模式中,利用内战就有可能可以使苏维埃联盟分裂。这样做的好处是你可以以这样的方式摆脱大部分的不利的民族精神,虽然可能无法得到NKVD(内务人民委员部)的增益,因为国策树变为了通用国策树。如果至少有一个前苏联的科研槽被占据,甚至有可能获得5个以上的科研槽。

发动内战有两种选择:一种是由斯大林支持的政变,伊凡·科涅夫为领袖;另一种是发动反斯大林的政变,由安德烈·弗拉索夫领导。需要注意,为了出现科涅夫的叛乱的事件,我们不能点出大清洗的国策。一旦触发托洛茨基的事件,我们必须选择让托洛茨基回来的选项。以上两种方式区别不大,唯一的区别在于领袖不同,分配的将领不同,其余都相似。如果要触发“弗拉索夫的叛乱”事件,可以在所有弹出对话框中选择底部选项,然后开始大清洗,或者像托洛茨基一样不完成它,并选择导致大规模内战的选项,而不是让托洛茨基返回。当内战开始时,必须想办法让叛军以任何方式击败苏联,我们可以选择解散所有现役部队。一旦苏联投降,选择继续观察。之后需要保存游戏,退出到主菜单,然后加载保存的游戏,就可以选择新的俄罗斯游玩。

中东

一旦你的政治权力增加了,你就可以把目光投向中东。只要你能在德国人攻击你的前一年左右证明一场战争是正当的,你就应该是好的。中东国家实力有限,也不太可能结成联盟。你有两种进攻方式。

海上入侵

你可以建立海军力量和护航舰队,离开俄罗斯南部黑海的港口。从这里你可以入侵,有惊喜的元素。然而,你可能没有时间或资源来做这件事,所以如果你不这样做,这里有一个显而易见的策略。

陆上入侵

如果你想用传统的俄国方法,在边境集结15个师,用大量的骑兵和空中支援入侵。不要用低数量的坦克和大炮向他们冲锋,会给补给线造成损失。所以,要快。

成就

The Revolution Triumphant.jpg
The Revolution Triumphant
扮演苏联,傀儡德国。
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The Pope How many Divisions does he have
扮演苏联,占领罗马。
Not a step back!.png
Not a step back!
扮演苏联,在1945年之前从未失去一块核心地区。
One Step Forward.png
One Step Forward
扮演苏联,在德国入侵波兰之前对波德宣战。
The Soviet Onion.png
The Soviet Onion
扮演苏联,使邻国只有你的傀儡国。
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The Romanovs laugh last
复辟罗曼诺夫王朝并征服德国、匈牙利、奥地利、捷克斯洛伐克、土耳其和保加利亚。
We don't really like statistics.png
We don't really like statistics
扮演斯大林领导的苏联,以不超过一百万的伤亡征服德国。
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Race for Germany
扮演苏联,在法国沦陷之后同盟国控制一块德国核心领土之前使德国投降。
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Just proper gander
扮演苏联,在1945年之前发动30场宣传活动。
  1. 1.0 1.1 1.2 1.3 1.4 Starts in exile (see /Hearts of Iron IV/history/countries/SOV - Soviet union.txt).
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Starts imprisoned (see /Hearts of Iron IV/history/countries/SOV - Soviet union.txt).
  3. 3.0 3.1 Returns with completed focus Reconvene the Zemsky Sobor.