主要國家 |
次要國家 |
加拿大自治領 澳大利亞 紐西蘭 南非 英屬印度 捷克斯洛伐克 匈牙利王國 羅馬尼亞王國 南斯拉夫 中華民國 中共 滿洲國 桂系 滇系 晉系 西北三馬 新疆 墨西哥 荷蘭 西班牙 葡萄牙 保加利亞 希臘王國 土耳其 立陶宛 拉脫維亞 愛沙尼亞 波蘭 |
其它國家 |
巴西(Brazil),是位於南美洲的一個大國家,其地形以亞馬遜河的叢林和森林為主。儘管它起初相對較弱,但它是南美最大,最強大的國家,它處於擴張並征服較弱鄰國,從而統治南美洲的首要位置。兩個劇本時間的巴西總人口為4032萬。
隨著1930年革命中的巴西舊共和國被推翻,被稱為新國家體制(Estado Novo)的政治聯盟上台。這主要是由於巴西對國外市場和貸款的依賴,加上咖啡價格暴跌,該國陷入了嚴重的衰退。隨著巴西經濟的穩定增長,這很快導致了南里奧格蘭德州(Rio Grande do Sul)的民粹主義州長熱圖利奧·瓦加斯(Getúlio Vargas)的崛起,他的崛起在很大程度上依賴於非常多樣化的支持者。
在瓦加斯掌權後,他很快就面臨著任何一個這樣的多元化聯盟所面臨的問題,而「現代化」只是一個模糊的術語,將不同的群體保持在一起。在1930年至1934年間,瓦加斯發起了一系列改革,最能形容為調和他支持者的根本分歧的嘗試,這一過程與貝尼托·墨索里尼(Benito Mussolini)的 義大利總體上可比。他還以沉重的關稅提倡一種自力更生的民族主義,以「使我們的製造商,完美到用進口商品餵養自己變得不愛國的地步!」。
到1934年,瓦加斯的政府穩步發展為按照歐洲法西斯主義的榜樣的獨裁政權,瓦加斯複製了他們的策略,並共同反對自由資本主義。瓦加斯受到支持者之間越來越大的分歧和緊張關係的威脅,並且左翼勢力穩步增長,對他的政府越來越疏遠,瓦加斯最終被推入了與巴西民族主義運動的主要組織者的聯盟。1934年至1935年的主要特點是吸收了與他本國政府利益相似的少數群體,同時鎮壓了反對派(特別是左派反對派)。瓦加斯的左翼支持基礎遭到破壞,因此需要在其他地方尋求支持,因此1934年的憲法是建立在強烈的法西斯主義信念和傾向基礎上的。
隨著瓦加斯的任期於1938年結束,政府於1937年編造了一個據稱的共產主義陰謀,瓦加斯曾利用該陰謀創造有利的氣氛來保持執政。瓦加斯在1937年11月10日的講話中援引所謂的共產主義威脅,宣布緊急狀態並解散了立法機關。他還宣布,總統命令通過了一部新的,嚴格的專制憲法,該憲法有效地將所有統治權掌握在他手中。
在新國家(Estado Novo)執政期間,瓦加斯廢除了政黨,實行審查制度,建立了一支集權的警察部隊,並在監獄中關押大批充斥著政治異見的人士,同時喚起了超越階級並將人民束縛於國家的民族主義感。現在,特別是對整合主義者的壓制,導致他們企圖發動政變,以恢復1938年的選舉和1934年的憲法。
巴西在第二次世界大戰最初是對軸心國友好,一開始似乎瓦加斯政權已經進入軸心軌道,甚至是在宣布新國家體制(Estado Novo)成立之前。隨著軸心國與巴西之間民用和軍用貿易的增長, 德意志國成為巴西可可和咖啡的第二大出口市場,最大的棉花出口市場,德國銀行在巴西建立了三百家分支機構。在巴西,美國官員很快開始擔心瓦加斯國際合作的方向。巴西於1937年驅逐了路易斯·卡洛斯·普雷斯斯特(Luís Carlos Prestes)的妻子,即革命的猶太德國人奧爾加·貝納里奧·普雷斯斯特(Olga Benário Prestes),隨後 德意志國正式向 日本和 義大利方面的軸心國發出了邀請。然而,瓦加斯拒絕了邀請,這種關係很快就變得冷淡了。
1940年代初期, 美利堅合眾國憑藉其「睦鄰政策」開始接觸巴西。務實的瓦加斯最終支持盟軍,主要是出於經濟原因,盟軍比軸心國更有價值,成為貿易夥伴,同時也換來了國家石油公司(Companhia Siderúrgica Nacional)的資助。最終,德國和義大利通過其不受限制的潛艇戰擊沉了巴西商船,導致巴西於1942年8月正式加入盟軍,並正式向 德意志國和 義大利宣戰。巴西最終於1944年下半年派遣了一支遠征軍,並在戰爭期間為盟國提供了穩定的橡膠供應。
同盟國的立場在國內並沒有引起人們的注意,與自由主義勢力戰鬥的專制獨裁政權在很大程度上增加了巴西的反獨裁情緒。為了解決這個問題,瓦加斯領導了一系列改革,承諾「戰後新的自由時代」,其中包括對政治犯的大赦,總統選舉和反對黨的合法化。這種政治自由化導致了新國家(Estado Novo)的垮台,其規模之大足以招致瓦加斯在1945年10月29日宣布辭職,並在1945年總統大選後重返民主。最終,這導致了1946年巴西第四共和國的建立。然而這是一個不穩定的共和國,軍方對平民政客施加了巨大壓力,巴西第四共和國以1964年巴西政變和巴西軍事政府的建立而告終。
巴西 在 忠誠試煉 DLC中獲得一個獨特的國策樹. 沒有DLC時, 巴西將使用 通用國策樹.
巴西國策樹可分為4個分支、6個子分支和1個共享分支部分:
當 DLC 忠誠試煉 啟用, 巴西 在開局時擁有以下民族精神:
巴西在1936年開局時有兩個科研槽.
陸軍科技 | 海軍科技 | 空軍科技 | 電子& 工業 |
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巴西在1939年開局時有三個科研槽.
陸軍科技 | 海軍科技 | 空軍科技 | 電子& 工業 |
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巴西軍隊通常裝備有美國傳下來的武器。但他們也可以使用自己的栓動步槍。
巴西 控制了31個地區
地區 | 省份s | 地形 (# prov) | 區域 |
---|---|---|---|
阿克里 | 3 | 叢林 (3) | 牧區 |
阿馬帕 | 2 | 叢林 (2) | 牧區 |
亞馬遜 | 1 | 叢林 (1) | 荒漠 |
亞馬遜 | 2 | 叢林 (2) | 荒漠 |
亞馬遜 | 4 | 叢林 (4) | 荒漠 |
亞馬遜 | 2 | 叢林 (2) | 荒漠 |
亞馬遜 | 1 | 叢林 (1) | 荒漠 |
亞馬遜 | 1 | 叢林 (1) | 荒漠 |
亞馬遜 | 3 | 叢林 (3) | 荒漠 |
亞馬遜 | 1 | 叢林 (1) | 荒漠 |
亞馬遜 | 44 | 叢林 (44) | 牧區 |
巴伊亞 | 16 | 森林 (5) 丘陵 (3) 山地 (2) 平原 (6) |
稀疏城鎮地區 |
塞阿拉 | 4 | 丘陵 (1) 平原 (3) |
發達鄉村地區 |
聖埃斯皮里圖 | 3 | 森林 (2) 山地 (1) |
發達鄉村地區 |
戈亞斯 | 6 | 森林 (4) 平原 (2) |
鄉村地區 |
瓜波雷 | 3 | 叢林 (3) | 牧區 |
馬拉尼昂 | 5 | 森林 (3) 叢林 (2) |
牧區 |
馬托格羅索 | 8 | 森林 (1) 叢林 (4) Marsh (1) 平原 (2) |
牧區 |
米納斯吉拉斯 | 23 | 森林 (7) 丘陵 (5) 山地 (4) 平原 (7) |
鄉村地區 |
巴拉那 | 7 | 森林 (2) 丘陵 (3) 山地 (2) |
鄉村地區 |
帕拉 | 8 | 叢林 (8) | 牧區 |
伯南布哥 | 14 | 森林 (2) 丘陵 (9) 平原 (3) |
發達鄉村地區 |
皮奧伊 | 5 | 森林 (1) 丘陵 (1) 叢林 (1) 平原 (2) |
鄉村地區 |
蓬塔波朗 | 3 | 森林 (1) 平原 (2) |
鄉村地區 |
里奧布朗庫 | 3 | 叢林 (3) | 牧區 |
里約熱內盧 | 4 | 森林 (3) 城市 (1) |
密集城鎮地區 |
北里奧格蘭德 | 3 | 平原 (3) | 發達鄉村地區 |
南里奧格蘭德 | 13 | 森林 (3) 丘陵 (2) 山地 (1) 平原 (7) |
發達鄉村地區 |
聖卡塔琳娜 | 4 | 森林 (1) 丘陵 (2) 山地 (1) |
鄉村地區 |
聖保羅 | 14 | 森林 (9) 丘陵 (1) 山地 (3) 城市 (1) |
城鎮地區 |
托坎廷斯 | 4 | 森林 (3) 叢林 (1) |
鄉村地區 |
地區 | 城市 | |
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阿克里 | 里奧布朗庫 | 2 |
阿馬帕 | 馬卡帕 | 2 |
亞馬遜 | 馬瑙斯 | 1 |
巴伊亞 | 薩爾瓦多 | 1 |
塞阿拉 | 福塔雷薩 | 2 |
聖埃斯皮里圖 | 維多利亞 | 5 |
戈亞斯 | 戈亞尼亞 | 3 |
瓜波雷 | 波多韋柳 | 2 |
馬拉尼昂 | 聖路易斯 | 2 |
馬托格羅索 | 庫亞巴 | 2 |
米納斯吉拉斯 | 貝洛奧里藏特 | 3 |
巴拉那 | 庫里蒂巴 | 2 |
帕拉 | 貝倫 | 3 |
伯南布哥 | 累西腓 | 5 |
皮奧伊 | 特雷西納 | 1 |
蓬塔波朗 | 大坎普 | 2 |
里奧布朗庫 | 博阿維斯塔 | 1 |
里約熱內盧 | 里約熱內盧 | 10 |
北里奧格蘭德 | 納塔爾 | 3 |
南里奧格蘭德 | 阿雷格里港 | 3 |
聖卡塔琳娜 | 弗洛里亞諾波利斯 | 2 |
聖卡塔琳娜 | 茹安維爾 | 1 |
聖保羅 | 桑托斯 | 1 |
聖保羅 | 聖保羅 | 20 |
托坎廷斯 | 帕爾馬斯 | 1 |
政黨 | 意識形態 | 支持度 | 政黨領袖 | 國名 | 執政黨 |
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軍政府 | 中立主義 | 25% | 阿林多·韋加·多斯桑托斯 | 巴西 | 否 |
巴西整合運動(AIB) | 法西斯主義 | 14% | Tancredo Pinto | 整合主義巴西 | 否 |
巴西共產黨(PCB) | 共產主義 | 10% | 多明戈斯·布拉斯 | 巴西社會主義共和國 | 否 |
臨時政府(UDN) | 民主主義 | 49% | 熱圖里奧·瓦加斯 | 巴西第二共和國 | 是 |
*在選擇美洲去帝國化或是智利選擇了相關國策時,「巴西原住民委員會」將取代現任領導人。 否則,巴西將從通常的領導人開始。
巴西在1936年開局是一個民主主義國家, 民粹主義,每4年舉行一次選舉, 下一次大選在1938年7月。
Should the player wish to change the country's ideology, the National Focus tree is a good way to start as it has an option to change ideology. The process can be sped up by the appointment of Political Advisors. Available advisors are:
All three advisors cost 150 Political Power each to appoint.
With the appointment of each of these advisors, support for the Democratic União Democrática Nacional (UDN), the Fascist Ação Integralista Brasileira or for the Communist Partido Comunista Brasileiro (PCB) will steadily increase. The result of this will be to convert the country to a Democratic, Fascist or Communist country. Once this occurs, the diplomatic rules applied to Democratic, Fascist or Communist countries will also apply to Brazil. Depending on how the player handles this, various events will pop-up asking how to proceed with the ideological drift. Depending on what choices are made during these event choices, the player may end up in a civil war. In that case, the more political support the player builds up, the more of the nation's territory and troops will be under player control.
The independence of 巴西 is guaranteed by the 美利堅合眾國 via Monroe Doctrine, and this gives 巴西 a (+35) opinion towards the 美利堅合眾國.
These are choices of ministers and design companies for Brazil.
Designer | Type | Effect | Cost () |
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Industrial Company | Industrial Concern |
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150 |
Electronics Company | Electronics Concern |
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150 |
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徵兵法案 | 經濟法案 | 貿易法案 |
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志願兵役制
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民用經濟
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重視出口
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*For 1936 and 1939 Laws are the same.
Representing its industrial mobilization through Vargas' early years, Brazil has many factories, but very few dedicated to military purposes.
Year |
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Building Slots |
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1936 | 3 | 2 | 18 (-7) | 0 | 20 |
1939 | 4 | 5 | 19 (-7) | 0 | 31 |
*Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
These factories give Brazil a head start compared to a lot of other nations in the area when building up their industry further, with the closest South American nation in industrial capacity being Argentina. If one however wishes to become a major world player, expansion of one's industry must be a priority from the very beginning, as the Brazilian industrial base is by no means comparable to that of the majors.
Brazil starts with very few resources, many of which are sent to the markets, and will need to import most resources if it wishes to become a greater power. However, most resources can be found in countries nearby if one wishes to go down a more aggressive path, with Venezuela containing an abundance of oil, Argentina and Bolivia a large supply of tungsten, and Chile controlling about half of South America's steel. Additionally, the European colonies just north of Brazil have a large abundance of Aluminium, with especially the British and Dutch being valuable. If one wishes to go on without conquering, Brazil contains the following resources within its own borders:
Year |
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
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1936 | 0 | 4 (-2) | 32 (-16) | 0 | 4 (-2) | 0 |
1939 | 0 | 4 (-2) | 32 (-16) | 0 | 4 (-2) | 0 |
*These numbers represent the available resources for production at start of the game. Numbers in red indicate how many resources are reserved for export due to trade laws.
File:Ambox outdated info.png | 這部分內容可能已不適合當前版本,最後更新於1.9。 |
The size of the Brazilian Army is rather small at the beginning, with only 7 divisions available at game start, two of them being cavalry. While this in itself could be enough to defeat some of the smaller nations in immediate proximity, it is advisable that Brazil build up their forces before attempting full scale war. Especially 烏拉圭, 巴拉圭 and 玻利維亞 provide easy targets in the early game. The navy is rather small, but big enough to challenge most of the other South American nations. It will however need a build up if it is to stand a chance against the major navies. Brazilian air capacity is rather limited, but once again perfectly on par with the other South American nations, thus giving it a regional edge during air warfare.
With a reserve pool of 547,530, Brazil starts in a favorable position to both expand its military, and wage small scale wars in the proximity, without having to worry too much about little manpower.
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1936 scenario:
5 Infantry Divisions | 2 Cavalry Divisions |
Total: 7 Divisions | Manpower Used: 57.50K
Two generals are available at game start:
Type | Name | Lv. | Atk. | Def. | Pln. | Log. | Traits |
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General | Mascarenhas de Morais | 2 | 4 | 3 | 4 | Jungle Rat | |
General | Eurico Gaspar Dutra | 2 | 3 | 2 | 3 | Ranger |
The Brazilian Expeditionary Force or BEF (Portuguese: Força Expedicionária Brasileira; FEB) consisted of about 25,700 men and women arranged by the army and air force to fight alongside the Allied forces in the Mediterranean Theater of World War II. This air–land force consisted of (replacements included): a complete Infantry Division, a Liaison flight, and a Fighter squadron.[1]
It fought in Italy from September 1944 to May 1945, while the Brazilian Navy as well as the Air Force also acted in the Battle of the Atlantic from the middle of 1942 until the end of the war. During almost eight months of its campaign, fighting at Gothic Line and in the 1945 final offensive, the BEF managed to take 20,573 Axis prisoners, consisting of two generals, 892 officers, and 19,679 other ranks. Brazil was the only independent South American country to send ground troops to fight overseas, losing 948 men killed in action across all three services during the Second World War.
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Total: 13 Ships || Manpower Used: 11.40K
One Admiral is available at game start:
Type | Name | Lv. | Atk. | Def. | Man. | Cor. | Traits |
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Admiral | Augusto Rademaker | 1 | 1 | 1 | 1 | None |
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Total: 16 Ships || Manpower Used: 16.00K
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24 Fighters |
Total: 24 Planes
Brazil finds itself in a unique geographical location and can potentially change the course of the upcoming war should it choose to align itself with the Axis or Comintern.
At the start of the game, the player should focus on expanding Brazil's industry. Having a large industry is vital for any nation and Brazil is no exception. Military factories should come first as Brazil has far fewer of them compared to its much more robust civilian sector. While industrialization is underway, the Brazilian military should also be expanded. This, however, may not be an easy task as Brazil has very little resources on its territory which hampers military buildup. Brazil happens to possess 30 units of rubber which can make small-scale vehicle production possible while importing oil can allow Brazil to potentially field and maintain a motorized army, something that can easily be a decisive factor against countries lacking motorized equipment.
Once the player builds up enough political power to elect a government adviser, Brazil stands at a crossroads; Defensive or Aggressive focus? Should the player choose to be aggressive, then the next choice will be what ideology to pursue; Fascism or Communism? The choice is up to the player but the +7% manpower obtainable from Fascism is a thing worth taking into consideration.
Should the player choose fascism, they will gain 7% additional manpower and Brazil can ally itself with the Axis and open up a new front in South America, bringing the war closer to the United States and depriving it of the advantage of being protected by the Atlantic and Pacific Oceans.
Should the player go for communism, Brazil could join the Comintern and, again, bring the worker's revolution into the Americas and deprive the USA of its geographical advantage.
Early conquests are a race against time, as the United States guarantees the independence of all American countries. The USA however, will not act on its guarantee unless the aggressor is from outside the Americas. Guarantees may be lost, allowing intervention: see reference for details. No matter how well entrenched the Brazilians are, holding off a full-power American military is a very hard task to do, the player's best bet is to hold off the US military long enough to drain their manpower reserve completely which is beyond tedious and grinding. As such, Brazil will have to secure enough resources and land to hold its own against the Americans before the United States gains the ability to act on its guarantees.
A communist Brazil can invade and conquer neighboring South American countries to obtain resources with Venezuela containing an abundance of oil, Argentina and Bolivia a large supply of tungsten, and Chile controlling about half of South America's steel. Additionally, the European colonies just north of Brazil have a large abundance of Aluminium, with especially the British and French being valuable. Successfully conquering all of South America could yield Brazil enough resources and factories to make it a major power on par with the others and there is technically nothing stopping Brazil from continuing its advance into Central and North America, conquering the United States is a worthwhile achievement as the number of factories and resources the player can obtain this way cannot be understated. Securing Liberia early in the game will also be useful, since it is a good spot to launch naval invasions into Europe
Should the player successfully defeat every other nation in the Americas and conquer the whole continent, Brazil will likely at this point have become powerful enough to take its fate into its own hands and freely decide what to do next. Ambitious to say the least, Brazil could quite possibly betray its allies and launch a world conquest from here, although that may be dependent on what the rest of the world looks like by this point. However, beware of Venezuela and Peru and it is advised to coup them to your targeted ideology or become fascist. This is done so there is no risk of them joining a fascist faction
File:And the snake smoked.png
And the snake smoked As Brazil, in the allies, capitulate Germany while controlling Berlin. |
File:Bad Ending - The whole world is now Brazil.png
Bad Ending - The whole world is now Brazil Control every state in the world |
File:The Merry Band.png
The Merry Band As communist brazil ruled by Lampião, occupy Nottingham |
File:I'm Home!.png
I'm Home! As Brazil occupy every core of Portugal |
File:Cispaltine War 2, Electric Boogaloo.png
Cispaltine War 2, Electric Boogaloo As Either Brazil or Argentina, be in a faction with Uruguay while at war with Brazil/Argentina |
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Proactive Defense As any communist South or central American country, occupy Washington D.C. |
File:Rumble in the Jungle.png
Rumble in the Jungle Own all Amazon states as any South American nation. |
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URSAL Be Communist and own all of South America |
主要國家 |
次要國家 |
加拿大自治領 澳大利亞 紐西蘭 南非 英屬印度 捷克斯洛伐克 匈牙利王國 羅馬尼亞王國 南斯拉夫 中華民國 中共 滿洲國 桂系 滇系 晉系 西北三馬 新疆 墨西哥 荷蘭 西班牙 葡萄牙 保加利亞 希臘王國 土耳其 立陶宛 拉脫維亞 愛沙尼亞 波蘭 |
其它國家 |
歐洲 |
阿爾巴尼亞 奧地利 比利時 保加利亞 捷克斯洛伐克 丹麥 愛沙尼亞 芬蘭 法國 德意志國 希臘王國 匈牙利王國 愛爾蘭 義大利 拉脫維亞 立陶宛 盧森堡 荷蘭 挪威 波蘭 葡萄牙 西班牙 羅馬尼亞王國 斯洛伐克 蘇維埃聯盟 瑞典 瑞士 土耳其 聯合王國 南斯拉夫 |
北美 |
加拿大自治領 哥斯大黎加 古巴 多米尼加共和國 薩爾瓦多 瓜地馬拉 海地 宏都拉斯 墨西哥 尼加拉瓜 巴拿馬 美利堅合眾國 |
南美 |
亞洲 |
阿富汗 不丹 英屬馬來亞 英屬印度 中華民國 中共 桂系 伊朗 伊拉克 日本 滿洲國 蒙古國 蒙古 尼泊爾 阿曼 菲律賓 沙烏地阿拉伯 晉系 暹羅 新疆 唐努圖瓦 西藏 西北三馬 葉門 滇系 |
非洲 |
大洋洲 |