意大利:修订间差异

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意大利

Italy.png


首都:
Rome

政府类型:
Fascist

阵营:
Axis (From 1940-06-10)

Italy is a major nation primarily located in the Italian peninsula and the islands of Sicily and Sardinia to the west. It also contains territory in Zara (on the Dalmatian coast)and the Dodecanese (Aegean sea), with African colonies in Libya, Eritrea and Somalia. Its terrain is mainly made of hills, with the peninsula having some coastal plains on the east and west sides of its rugged central spine - important defensive terrain if fighting up or down the peninsula. Its location in the center of the Mediterranean causes Italy to be a dominant force in the region. In game the country has a modest to respectable military, with the navy being its strongest asset. Both branches have immediate adversaries to face, as the French to the west are a constant threat, while the British also vie for control of the Mediterranean Sea, and both powers maintain rival colonies abroad.

Geography

Italy is located in Southern Europe and consists of the Italian peninsula and the islands of Sicily and Sardinia to the west. It also contains territory in Zara (on the Dalmatian coast) and the Dodecanese (Aegean Sea), with African colonies in Libya, Eritrea, and Somalia. Its terrain is mainly made of hills, with the peninsula having some coastal plains on the east and west sides of its rugged central spine. It is dominated by the Alps to the north, the Apennine mountains through most of the mainland, and flatlands in the south and Sicilian Island. Italy borders 法国的国旗 法国 to the Northwest, 瑞士的国旗 瑞士 and 奥地利的国旗 奥地利 to the North, and 南斯拉夫的国旗 南斯拉夫 to the East. Italy is surrounded by the Adriatic Sea to the East and the Mediterranean sea to the South and west. Italy's location in the center of the Mediterranean causes Italy to be a dominant force in the region.

Historical background

Italy was a member of the victorious Entente when World War 1 ended in 1918. In exchange for promises of significant territorial expansion, Italy had sided with the French and British. With the war's end, Italy had anticipated its promised reward would be commensurate with Italian losses in the Alps. But at the 1919 Paris Peace Conference the three pre-eminent powers (the US, the UK and France) largely broke with their promises to lesser allies: Italy gained only the provinces of South Tyrol and Trieste, while the British and French divided the colonial world between them and Dalmatia was handed over to the newly-founded 南斯拉夫的国旗 南斯拉夫. Regions Italy had long considered as Italian, such as Corsica, Savoy, Nice and Tunisia, remained under French control, while what German colonies there were went mostly to the British. This seeming betrayal outraged Italy as a whole and is today seen as one of the contributing factors to the rise of Fascism in Italy.

意大利的国旗 意大利 conquered 埃塞俄比亚的国旗 埃塞俄比亚 and 阿尔巴尼亚的国旗 阿尔巴尼亚 prior to its entry into World War II. Despite the Pact of Steel with 德意志国的国旗 德意志国, Italy did not join in the war until June 1940, planning to get a share of Allied territory with the defeat of 法国的国旗 法国 (Corsica, Savoy and Nice). Later, in 1941, Italy joined Germany and Hungary in the invasion of 南斯拉夫的国旗 南斯拉夫 and managed to conquer and annex most of coastal Dalmatia along with some other inland regions from Yugoslavia.

Aside from these successes, however, Italy's war effort went beyond poorly, With Italy being unable to make significant gains in France before the french surrender and then suffering a humiliating defeat in 希腊王国的国旗 希腊王国 later in 1940. Later, Italy invaded British-controlled Egypt with 150.000 men compared to 3.500 British, capturing 50 miles of territory before being forced to stop due to logistical problems. Not long after, they were brutally beaten back by Richard O'Connor during operation Compass, and the Italian army was pushed back into Libya and eventually expelled from Africa completely with huge losses in both materiel and manpower, whether destroyed/killed or captured by the Allies. The Allies then launched a naval invasion of Italy in the summer of 1943 and Mussolini's government collapsed.

The new royal government of Marshal Pietro Badoglio signed an armistice with the allies, but most of the country was quickly occupied by the Germans who established a puppet government under Mussolini's leadership, the Italian Social Republic, in Northern Italy with its capital in the small town of Saló, located between Milan and Venice. Badoglio and the king escaped to Brindisi in southern Italy without giving any order to the army. The royal government remained in control of the south, declared war on Germany, and declared itself as the government of all of Italy shortly before the end of the war in the spring of 1945, sparking a brief but destructive civil war. Significant partisan actions took place in northern Italy. Italy would eventually recover from the war and, along with 法国的国旗 法国, Germany (divided into 西德的国旗 西德 and 东德的国旗 东德) and the low countries, would become one of the founding members of the European Union. Italy did however lose the region of Istria and the Dalmatian city of Zadar to Yugoslavia in addition to all of its African colonies.

Events

主条目:Italian events

National focus

Italy's national focus tree.

意大利的国旗 意大利, as one of the seven major powers, gets a unique national focus tree.

意大利国策树可分为8条主线和15个分支:

埃塞俄比亚战争后勤线
这条线会提升殖民地的基础设施与工业,并在殖民地创建单位。
意大利高速公路线
这条线提升意大利本土的工业实力,以及一个科研槽,并发展亚平宁半岛的南/北部。
陆军为主线
这条线强化意大利的陆军,并为意大利的民族精神Idea ITA regio esercito 1.png皇家陆军/意大利陆军提供加成。
空军改革线
这条线注重提升意大利的空军实力,并为意大利的民族精神Idea ITA regia aeronautica 1.png皇家空军/意大利空军提供加成。
海军力量投射线
这条线注重提升意大利的海军实力,并为意大利的民族精神Idea ITA regia marina 1.png皇家海军/意大利海军提供加成。
在阿比西尼亚的惨败/稳步推进/在埃塞俄比亚的苦战线
政治主线的走向取决于意军在第二次意埃战争中的表现。它将给予一个免费的情报机构,并使维克托·埃马努埃莱三世加冕为埃塞俄比亚的国旗 埃塞俄比亚皇帝。
  • 团结反对派分支
If the 2nd Italo-Ethiopian War has gone terribly, this allows Italy to follow the path of 共产主义共产主义 or 民主主义民主主义 via civil war. It allows the choice of the north or the south as the base of operations in the civil war.
  • 人民阵线分支
The 共产主义共产主义 sub-branch allows the joining of the Soviet faction or creating an independent faction with other Communist countries not in any factions and the formation of the Italian National Union. It also gives an extra research slot.
  • 立足共识/铲除黑手党分支
This sub-branch is shared with the 共产主义共产主义 and 民主主义民主主义 sub-branch. It handles the Military and the Mafia and may give advisors from other political factions
  • 意式社会主义分支
The 民主主义民主主义 sub-branch allows Italy to join the Allies or create a new faction with close European Democracies. It also gives an extra research slot.
  • 埃塞俄比亚问题分支
This sub-branch reevaluates Italy's colonial holdings, either giving them independence or making them puppets. It annexes 阿尔巴尼亚的国旗 阿尔巴尼亚 and may give Italy units from each of its African puppets.
  • 领袖崇拜分支
法西斯主义法西斯主义历史分支将使墨索里尼在政府中集中权力,启用更多角色加成。
  • 大众文化部/治安民兵分支
法西斯主义法西斯主义通用分支将升级情报机构和黑衫军。
  • 迈向大意大利分支
这一分支将允许成立大意大利的国旗 大意大利并给予地中海和非洲地区的宣称。
  • 削弱领袖分支
This starts the alternate 法西斯主义法西斯主义 and 中立主义Monarchist sub-branches and overthrows Mussolini.
  • 废黜墨索里尼分支
This allows either Italo Balbo or Dino Grandi to become the leader of the 法西斯主义法西斯主义 party and gives bonuses depending on who's in power.
  • 寻求英国军事合作/寻求法国军事合作分支
This is the shared sub-branch between the alternate 法西斯主义法西斯主义 and 中立主义Monarchist sub-branches. It allows the cooperation with 联合王国的国旗 联合王国 and 法国的国旗 法国 and proclaims the Italian Empire
  • 意大利君主制分支
The 中立主义Monarchist sub-branch makes Vittorio Emmanuele III or Umberto II as the head of the nation and either forms Italy into a 民主主义Constitutional Monarchy with either the King or the Prime Minister in power or gives the King absolute power. It also requests support from the Pope and gives bonuses from that.
  • 我们的海分支
The sub-branch allows the creation of the File:Imperium Romanum.png 罗马, cores on former Roman Imperial territory and gives military bonuses as well as alliances with Iberian or South American Nations.
  • 教廷重生分支
This sub-branch gives power to Pope Pius XI or Pope Pius XII and creates the 教宗国的国旗 教宗国. It demands the state of Palestine from its owner and launches a 战争目标crusade against non-Catholic European nations. It also allows the Pope to create the File:Imperium Romanum.png 罗马
  • 外交事务分支
This sub-branch is only available if Italy followed the 法西斯主义法西斯主义 or 中立主义Monarchist sub-branches. It gives Italy various ways to handle foreign nations, whether or not to ally with the other European Majors, 希腊王国的国旗 希腊王国, 土耳其的国旗 土耳其, 日本的国旗 日本 and the Iberian nations. It may demand 阿尔巴尼亚的国旗 阿尔巴尼亚 annexation or give 奥地利的国旗 奥地利 a guarantee against 德意志国的国旗 德意志国 Anschluss. It may also demand territory from 瑞士的国旗 瑞士.
The Italian Social Republic Branch
If Italy enters in a civil war via the National Balance of Power Mechanic, it may chose the 法西斯主义法西斯主义 side. This will make Italy into a puppet of a major.
The Italian Liberation War Branch
If Italy enters in a civil war via the National Balance of Power Mechanic, it may chose the opposing side. It has the decision of becoming 共产主义共产主义 or 中立主义Monarchist. This will make Italy into a puppet of a major. It is only available if the DLC 唯有浴血唯有浴血 is enabled.


Technology

Italy starts with four research slots and can gain one from its focus tree.

Army Technology Naval Technology 炮手就位 Air Technology Electronics & Industry
  • Carcano M38 (Infantry Eq. I)
  • Fiat 626 (Motorized)
  • Mountain Infantry I
  • Engineer Company I
  • L3 (Light Tank I)
  • Cannone da 75/27 modello 06 (Towed Artillery I)
  • Breda Model 35 (Towed Anti-Air I)
  • 1936 Destroyer Hull
    • Gatteschi-type DCR (Depth Charges I)
  • 1936 Cruiser Hull
    • 100mm Belt/50mm Deck (Cruiser Armor II)
  • 1936 Heavy Ship Hull
    • 250mm Belt/100mm Deck (Battleship Armor II)
    • 305mm Belt/100mm Deck (Battlecruiser Armor II)
  • 1936 Submarine Hull
    • Triple 450mm TT (Torpedo Rack I)
  • 120mm/50 OTO (Light Battery II)
  • 152mm/53 Ansaldo (Light Cruiser Battery II)
  • 203mm/50 Ansaldo (Heavy Cruiser Battery II)
  • 320mm/44 OTO (Heavy Battery II)
  • 46 cm Cannon (Super-heavy Battery)
  • 152mm/55 OTO (Secondary Battery II)
  • Contact Mines
    • Minelaying Submarines
  • Transport Ships
  • 20mm/65 Breda (Anti-Air II)
  • Fiat CR.32 (Interwar Fighter)
    • Upgraded CR.42 variant
  • Caproni Ca.101 (Interwar Bomber)
  • Breda Ba.65 (Close Air Support I)
  • Savoia-Marchetti SM.79 Sparviero (Naval Bomber I)
  • Fuel Storage
  • Fuel Refining I
Doctrines
  • None
Without Man the Guns
  • Curtatone Class (Destroyer I)
    • Upgraded Maestrale Class
  • Taranto Class (Light Cruiser I)
    • Upgraded Montecuccoli Class
  • Trento Class (Heavy Cruiser I)
    • Upgraded Zara Class
  • Caracciolo Class (Battlecruiser I)
  • Caio Duilio Class (Battleship II)
  • Mameli Class (Submarine I)
    • Upgraded Sirena Class
  • Transport Ship

Theorists and designers

Tank designers
Designer Type Effect Cost (政治点数)
Fiat Tank Designer
  • Armor Research Speed: +15 %
  • Armor: Reliability: +5 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Ship designers
Designer Type Effect Cost (政治点数)
CRDA Ship Designer
  • Naval Research Speed: +15 %
150
Aircraft designers
Designer Type Effect Cost (政治点数)
Macchi Light Aircraft Designer
  • Air Research Speed: +15 %
  • Fighter:
    • Agility: +10 %
    • Max Speed: +10 %
  • Carrier Fighter:
    • Agility: +10 %
    • Max Speed: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Savoia-Marchetti Medium Aircraft Designer
  • Air Research Speed: +15 %
  • Heavy Fighter: Reliability: +20 %
  • Tactical Bomber: Reliability: +20 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Caproni Naval Aircraft Designer
  • Air Research Speed: +15 %
  • Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %
  • CV Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %
  • Carrier Fighter:
    • Range: +10 %
    • Agility: +10 %
  • Carrier CAS:
    • Range: +10 %
    • Naval Attack: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Piaggio Heavy Aircraft Designer
  • Air Research Speed: +15 %
  • Strategic Bomber: Strategic Bombing: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

150
Materiel designers
Designer Type Effect Cost (政治点数)
Beretta Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15 %
150
Lancia Motorized Equipment Designer
  • Motorization Research Speed: +15 %
150
Breda Artillery Designer
  • Artillery Research Speed: +15 %
150
Industrial concerns
Designer Type Effect Cost (政治点数)
Danieli Industrial Concern
  • Industrial Research Speed: +15 %
150
Theorists
Theorist Type Conditions + Effects Cost (政治点数)
Amedeo Mecozzi Assault Aviation
  • Air Experience Gain: +0.05
  • Operational Integrity Doctrine: +15 %
250
Angelo Iachino Naval Theorist
  • Naval Experience Gain: +0.05
  • Naval Doctrine Research Speed: +10 %
150
Giovanni Messe Mobile Warfare Expert
  • Army Experience Gain: +0.05
  • Mobile Warfare Doctrine: +15 %
250
Giuseppe Fioravanzo Grand Fleet Proponent
  • Naval Experience Gain: +0.05
  • Fleet in Being Doctrine: +15 %
250
Rodolfo Graziani Grand Battleplan Expert
  • Army Experience Gain: +0.05
  • Grand Battleplan Doctrine: +15 %
250
Gaetano Crocco Rocket Scientist
  • Rocket Research Speed: +15 %
150
Renato Sandalli Air Warfare Theorist
  • Air Experience Gain: +0.05
  • Air Doctrine Research Speed: +10 %
150

Politics

Italy's political overview.

National spirits

Victor Emmanuel III icon
Victor Emmanuel III
  • Stability: +5%
The "Soldier King" remind the Italians of their recent victories in the Great War. His presence and their loyalty to him is a great source of unity for the people.
Vittoria Mutilata icon
Vittoria Mutilata
  • Acceptance of Communist Diplomacy: −10
  • Acceptance of Democratic Diplomacy: −10
  • Acceptance of Fascist Diplomacy: +10
  • AI Modifier: Focus on Offense: +50%
  • Justify war goal time: −5%
Our allies betrayed Italy and stabbed us in the back when they broke the Pact of London. We sacrificed so much blood at the Isonzo for their victory and they in turn denied us what was ours by right. Now Italy will take her destiny into her own hands and ensure that justice is done.

With the 炮手就位炮手就位 expansion enabled, Italy starts with an additional national spirit:

London Naval Treaty Signatory icon
London Naval Treaty Signatory
  • Carrier Max Cost: 9500Production cost (naval).png
  • Cruiser Max Cost: 5300Production cost (naval).png
  • Heavy Ship Max Cost: 10000Production cost (naval).png
We have signed the London Naval Treaty and accordingly are restricted in the size of our capital ships.


Diplomacy

Italy starts off at war with 埃塞俄比亚的国旗 埃塞俄比亚, which is something they will be focusing on for the first months of the game. The Italian technological and numerical superiority more or less guarantees that they will win the war, barring player intervention. The new transportation mechanics makes it less of a hassle to strengthen this theater and less of a hassle to move back troops afterward. At the 1936 start date, Italy has no alliances, but is guaranteeing 阿尔巴尼亚的国旗 阿尔巴尼亚 and can choose to either join 德意志国的国旗 德意志国 and the Axis, form a faction of its own with 西班牙国的国旗 西班牙国, or ally 法国的国旗 法国 if they become fascist.

Political parties

italy is one of the primary 法西斯主义Fascist nations and is thus ruled by fascism. The political parties in Italy and their popularity remain the same in both the 1936 and 1939 scenario with Benito Mussolini's Partito Nazionale Fascista ruling with overwhelming support, at 76% support, followed by the democratic Partito Popolare Italiano with a significant 22% popularity and the communist Parito Comunista Italiano with a minuscule 2% support.

Id. Party name Popularity Leader Country name Ruling
Democratic Partito Popolare Italiano 22.00% Ferruccio Parri Republican Italy No
Communist Partito Comunista Italiano 2.00% Palmiro Togliatti Italian Union No
Fascist Partito Nazionale Fascista 76.00% Benito Mussolini Italy Yes
Non-Aligned Partito Nazionale Monarchico 0.00% Victor Emmanuel III Kingdom of Italy No

Ministers

Political advisors
Minister Type Effects Cost (政治点数)
Amadeo Bordiga Communist Revolutionary
  • Daily Communism Support: +0.1
150
Ivanoe Bonomi Democratic Reformer
  • Daily Democracy Support: +0.1
150
Carlo Scorza Fascist Demagogue
  • Daily Fascism Support: +0.1
150
Giovanni Marinelli Prince of Terror
  • Non-core Manpower: +2 %
  • Foreign subversive activities efficiency: -30 %
  • Effect of partisans on us: -25 %
150
Gian Galeazzo Ciano Compassionate Gentleman
  • Improve relations opinion: +15 %
150
Roberto Farinacci Backroom Backstabber
  • Political Power Gain: +5 %
  • Ideology Drift Defense: +15 %
150
Dino Grandi Smooth-Talking Charmer
  • Trade deal opinion factor: +10 %
150
Serafino Mazzolini Ideological Crusader
  • Same ideology monthly opinion: +100 %
150
Giacomo Acerbo War Industralist
  • Military Factory construction speed: +10 %
  • Dockyard construction speed: +10 %
  • Fuel Silo construction speed: +10 %
150
Junio Valerio Borghese Armaments Organizer
  • Civilian to Military Factory conversion cost: -20 %
150
Luigi Einaudi Captain of Industry
  • Infrastructure construction speed: +10 %
  • Civilian Factory construction speed: +10 %
  • Refinery construction speed: +10 %
150
Paolo Thaon di Revel Quartermaster General
  • Air Base construction speed: +15 %
  • Naval base construction speed: +15 %
  • Radar Station construction speed: +15 %
  • Rocket Site construction speed: +15 %
  • Nuclear Reactor construction speed: +15 %
150
Mario Roatta Illusive Gentleman
  • Operative slots: +1
  • Agency Upgrade Time: -15 %

Has created an Intelligence Agency

150

Decisions

意大利的国旗 意大利 can take a decision to form the 欧洲联盟的国旗 欧洲联盟 (if 民主主义Democratic) or the File:Imperium Romanum.png 罗马 (if 法西斯主义Fascist), if it can expand and conquer the requisite territories.

Economy

Laws

征兵法案 经济法案 贸易法案
Limited conscription.png 有限征兵
  • 2.5% 适役人口
Partial mobilization.png 部分动员
  • 25% 生活消费品工厂
  • +10% 军用工厂建造速度
  • −10% 军转民消耗
  • −10% 民转军消耗
  • -10% 石油转换燃油效率
Limited exports.png 有限出口
  • 25% 可出口资源
  • +1% 科研速度
  • +5% 工厂/海军船坞产出
  • +5% 建造速度
  • +10% 泄露给他国的民政情报
  • +5% 泄露给他国的海军情报

Industry

Italy's industry is quite modest compared to other major powers, at just 50 factories, which is a bit below that of the other European major powers. The country's limited production and construction power will seriously undermine its war effort if not dealt with swiftly.

Factories 1936
军用工厂
19 Military Factories
海军船坞
11 Naval Dockyard
民用工厂
20 Civilian Factories

Resources

Total resources 1936
Oil.png
Oil
Rubber.png
Rubber
Steel.png
Steel
Aluminum.png
Aluminum
Tungsten.png
Tungsten
Chromium.png
Chromium
0 0 97 99 2 3

These numbers represent the available resources, depending on trade law a certain amount may be traded away.

Military

Army

Italy has 39 divisions in 1936. Of these:

  • Two are Reggimento di Cavalleria with 4x cavalry and no support.
  • Five are Divisione Alpina with 6x mountaineers, engineers, support artillery, and high reinforcement priority.
  • Five are Divisione Coloniale with 6x infantry, no support, and low reinforcement priority.
  • Three are Divisione Celere with 4x cavalry, 2x motorized infantry, 1x light tank, and high reinforcement priority.
  • The remaining 24 are Divisione di Fanteria with 6x infantry and engineers.

The land borders of Italy's core territory (France, Switzerland, Austria - later German Reich - and Yugoslavia) are all mountains or hills (except for the city of Nice), and naval invasions will be necessary to control the Mediterranean, so a mix of mountaineers and marines is recommended for special forces expansion.

In terms of technology, Italy's support weapons, armor and artillery are rather outdated, the only special forces available are mountain infantry, and the only support companies available are engineers. Extensive modernization and research will be needed.

Motorized units list
Year Name Type
1936 Fiat 626 Motorized I
1940 Fiat 2800 Mechanized I
1942 Fiat 727 Mechanized II
1944 Breda 61 Mechanized III
Tank units list
Name Type Techyear Tank Destroyer / SP-Artillery / Armored AA Variants
Fiat 3000 Great War Tank 1918 None
L3 Light Tank I 1934 L3 cc (TD)
L6 Light Tank II 1936 Semovente 47/32 (TD)
L8 Light Tank III 1941 None
Fiat M11/39 Medium Tank I 1939 None
M16 Sahariano Medium Tank II 1941 Semovente 75/34 (TD) / Semovente M 41 75/18 (SPA)
M20/43 Medium Tank III 1943 Semovente M41M 90/53 / Semovente M42L 105/25 / Semovente M15/42
P75 Heavy Tank I 1934 None
P26 Heavy Tank II 1941 Semovente da 149/40 (SPA)
P43 Heavy Tank III 1943 None
Il Duce Super Heavy Tank 1943 None
P45 MBT 1945 None


Examples of alternative division template names for Italy include:

  • Mountaineers - Divisione Alpina
  • Marines - Divisione Marine
  • Paratroopers - Divisione Paracadutisti
  • Motorized - Divisione Motorizzata
  • Mechanized - Divisione Meccanizzata
  • Armor - Divisione Corazzata

Navy

Italy's navies overview.
Capital ships 1936
Battleship.png
2 Battleships
Heavy Cruiser.png
8 Heavy Cruisers
Screens and submarines 1936
Light Cruiser.png
11 Light Cruisers
Destroyer.png
80 Destroyers
Submarine.png
51 Submarines

The Regia Marina is sizeable, with access to significant amounts of modern naval technology - Italy possesses all of the 1936 hulls, batteries and armor setups. The one exception is the complete lack of carriers, but given the time necessary to spin up such a project, it may well not seem worth investing in. Most of the existing ships are older models, but there are four battleships anticipating 1940-1941 completion dates, a nearly-completed Montecuccoli Class cruiser and two almost half-complete Duca degli Abruzzi Class cruisers, two half-complete Maestrale Class destroyers, and a half-complete Calvi Class submarine in production. Completing these any time soon will require a bigger investment in Italian dockyard capacity.

Naval units list
Name Type Count Production Techyear Design note
Curatone Class* Destroyer 49 1922 DD battery I, AA I, TT I
Navigatori Class* Minelayer (DD) 17 1922 Curatone + DC I and mines
Maestrale Class Destroyer 14 2 1922 Curatone + DC I
Taranto Class* Minelayer (CL) 2 1922 CL I, TT I, mines
Giussano Class* Light Cruiser 6 1922 2xCL II batteries, TT I, scout plane I, AA II, no armor
Montecuccoli Class Light Cruiser 3 1 1936 AA I + II, 2xCL II batteries, scout plane I, TT I, no armor
Duca degli Abruzzi Class Light Cruiser 2 1936 2xAA, TT I, scout plane, armor I, 2xCL II batteries
San Giorgio Class* Heavy Cruiser 1 1918 CA I battery, 2xAA I, TT I, 2xSecondary I, Armor II
Trento Class* Heavy Cruiser 2 1922 2xCA I batteries, 2x AA I, scout plane I, Armor I
Zara Class* Heavy Cruiser 4 1922 Trento with Armor II
Bolzano Class Heavy Cruiser 1 1922 Same as Trento
Mameli Class* Submarine 17 1922 1xTT I
Bandiera Class* Submarine 11 1922 2xTT I
Sirena Class* Submarine 21 1936 1xTT I
Calvi Class Submarine 2 1 1936 2xTT I
Andrea Doria Class* Battleship 2 1922 2xBB I batteries, 2xAA I, 2xSecondary I, BB Armor I
Conte Di Cavour Class Battleship 2 1922 2xBB I batteries, AA I, scout plane I, 2xSecondary II, BB Armor I
Littorio Class Battleship 2 1936 2xBB II batteries, 2xAA I, scout plane II, 2xSecondary II, BB Armor I
* marks a variant as "obsolescent".

Without Man the Guns

The Regia Marina is rather sizable, it is however not very modern. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. Italy also has several ships under construction. 2 Caio Duilio Class battleships that are about 20% finished. A Montecuccoli class light cruiser that is almost finished along with two Maestrale Class destroyers and a Sirena Class submarine.

Naval units list
Name Type Techyear
  • Curtatone Class
  • Maestrale Class (+3 all categories)
Destroyer I 1922
Soldati Class Destroyer II 1936
Ciclone Class Destroyer III 1940
Medaglie d'Oro Class Destroyer IV 1944
  • Taranto Class
  • Montecuccoli Class (+3 all categories)
Light Cruiser I 1922
Duca degli Abruzzi Class Light Cruiser II 1936
Capitani Romani Class Light Cruiser III 1940
San Marco Class Light Cruiser IV 1944
  • Trento Class
  • Zara Class (+2 all stats)
Heavy Cruiser I 1922
San Giorgio Class Heavy Cruiser II 1936
Pisa Class Heavy Cruiser III 1940
Garibaldi Class Heavy Cruiser IV 1944
Caracciolo Class Battlecruiser I 1922
Principe Amadeo Class Battlecruiser II 1940
Conte Di Cavour Class Battleship I 1922
Caio Duilio Class Battleship II 1936
Littorio Class Battleship III 1940
Impero Class Battleship IV 1944
Regina Margherita Class Super Heavy Battleship I 1936
Regina Elena Class Super Heavy Battleship II 1944
Giusseppe Miraglia Class Carrier I 1922
Falco Class Carrier II 1936
Aquila Class Carrier III 1940
Sparviero Class Carrier IV 1944
  • Mameli Class
  • Sirena Class (+2 all categories)
Submarine I 1922
Perla Class Submarine II 1936
Marconi Class Submarine III 1940
Pietro Calvi Class Submarine IV 1944

Air force

Aircraft 1936
Close air support.png
48 Close Air Support
Air Skirmish.png
300 Fighters
Naval Strike Tactics.png
72 Naval Bombers
Bomber.png
288 Tactical Bombers

Upgrading the interwar fighters and bombers to at least 1936 level is a priority for the air force, as is simply expanding the country's contingent of fighters to a size that can achieve air superiority over the home land and sea regions to fend off strategic bombing and port strike missions.(The Allies (AI) can easily send over 1000 bombers and fighters respectively to Italy.) If carriers are to be built, naval variants of fighters, naval bombers, and perhaps close air support will also be needed as a priority, otherwise the carriers are useless.

Light airframe list
Name Type Tech year Carrier variant
Fiat CR.32 Interwar Fighter 1933
Macchi C.200 Saetta Fighter I 1936 Macchi IC.200 Saetta
Macchi C.202 Folgore Fighter II 1940 Macchi IC.202
Fiat G.55 Centauro Fighter III 1944 Fiat G.55S Centauro
Reggiane Re.2007 Jet Fighter I 1945
Reggiane Re.2008 Jet Fighter II 1950
Breda Ba.65 CAS I 1936 Breda Ba.65bis
Breda Ba.88 Lince CAS II 1940 Reggiane Re.2001G/H Falco II
Breda Ba.201 CAS III 1944 Breda Ba.201bis
Savoia-Marchetti SM.79 Sparviero Naval Bomber I 1936 Savoia-Marchetti SM.79-II Sparviero
Savoia-Marchetti SM.84 Naval Bomber II 1940 Savoia-Marchetti SM.84-II
Savoia-Marchetti SM.89 Naval Bomber III 1944 Savoia-Marchetti SM.89-II
Medium airframe list
Name Type Tech year
Caproni Ca.101 Interwar Bomber 1933
Fiat BR.20 Cicogna Tactical Bomber I 1936
Cant Z.1007bis Alcione Tactical Bomber II 1940
Cant Z.1018 Leone Tactical Bomber III 1944
(No name) Jet Tactical Bomber I 1945
(No name) Jet Tactical Bomber II 1950
IMAM Ro.57 Heavy Fighter I 1936
IMAM Ro.58 Heavy Fighter II 1940
Savoia-Marchetti SM.92 Heavy Fighter III 1944
Heavy airframe list
Name Type Techyear
Piaggio P.50 Stategic Bomber I 1936
Piaggio P.108 Strategic Bomber II 1940
Piaggio P.133 Stategic Bomber III 1944
(No name) Jet Stategic Bomber I 1950

Military staff

Italy's high command picks are an underwhelming lot, only the air force attracts any candidates above "Specialist" level with one exception for a Naval Expert in Military High Command. Army command tends towards the defensive, Navy command trends in the direction of capital ships, only the Air Force command picks exhibit a degree of intense specialization.

Chief of Army
Candidate Type I Type II Effects + Conditions Cost (政治点数)
Pietro Badoglio Army Morale (Specialist)
  • Division Recovery Rate: +4 %
150
Ugo Cavallero Army Maneuver (Specialist)
  • Division speed: +5 %
150
Emilio De Bono Army Defense (Specialist)
  • Division Defense: +5 %
150
Chief of Navy
Candidate Type I Type II Effects + Conditions Cost (政治点数)
Domenico Cavagnari Commerce Raiding (Specialist)
  • Convoy Raiding Efficiency: +10 %
150
Arturo Riccardi Naval Aviation (Specialist)
  • Naval Air Attacks from Carriers: +3 %
  • Naval Air Targeting from Carriers: +3 %
  • Naval Air Agility from Carriers: +4 %
150
Inigo Campioni Decisive Battle (Specialist)
  • Capital Ship Attack: +5 %
  • Capital Ship Armor: +5 %
  • Screen Attack: +5 %
  • Screen Defense: +5 %
150
Chief of Airforce
Candidate Type I Type II Effects + Conditions Cost (政治点数)
Italo Balbo All-Weather (Expert)
  • Bad Weather Penalty: -20 %
150
Rino Corso Fougier Air Combat Training (Specialist)
  • Ace generation chance: +5 %
150
Francesco Pricolo Air Reformer (Expert)
  • Air Experience Gain: +7.5 %
150
Military High Command
Candidate Type I Type II Effects + Conditions Cost (政治点数)
Mario Roatta Army Regrouping (Specialist)
  • Division Recovery Rate: +4 %
150
Vittorio Ambrosio Cavalry (Specialist)
  • Motorized Attack: +5 %
  • Motorized Defense: +5 %
  • Cavalry Attack: +5 %
  • Cavalry Defense: +5 %
  • Mechanized Attack: +5 %
  • Mechanized Defense: +5 %
150
Alfredo Guzzoni Infantry (Specialist)
  • Infantry Division Attack: +5 %
  • Infantry Division Defense: +10 %
150
Ettore Muti Tactical Bombing (Expert)
  • Ground support: +15 %
150
Marziale Cerutti Air Combat Training (Expert)
  • Ace generation chance: +10 %
150
Silvio Scaroni Bomber Interception (Expert)
  • Interception attack: +3 %
  • Interception defense: +3 %
  • Interception agility: +3 %
150
Alberto da Zara Anti-Submarine (Specialist)
  • Submarine Detection: +10 %
150
Carlo Bergamini Capital Ships (Expert)
  • Capital Ship Attack: +10 %
  • Capital Ship Armor: +10 %
150
Luigi Mascherpa Naval Air Defense (Specialist)
  • Naval AA Attack: +8 %
150

Strategies and guides

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Basic strategy

Italy is an interesting country to play despite being the weakest of every starting Majors. It is unique in that it is the only nation that starts off at war with another nation in 1936, that being 埃塞俄比亚的国旗 埃塞俄比亚. Taking Ethiopia isn't a problem, but the war provides an easy early-game source of military experience for reformatting the Italian army divisions. Timing the end of the war is also important. End it too early and you likely will not be able to earn much experience for your generals and field marshals. End it too late and the war might just drain a large chunk of your manpower and/or equipment and the Spanish civil war might just start and end before you can finish the "Support Nationalist Spain" national focus. While the Ethiopian war and Spanish civil war is ongoing, build up your military and industry, you will need them later.

After Ethiopia, Italy can decide not only the fate of the Allies, but also the Axis. In order for Italy to disrupt 德意志国的国旗 德意志国 (If Italy is going the "Italy first" route), all Italy has to do in the beginning is to invade 奥地利的国旗 奥地利 before Anschluss and then attack 南斯拉夫的国旗 南斯拉夫 (causing 捷克斯洛伐克的国旗 捷克斯洛伐克 to join as well) and then take Czechoslovakia after war with Yugoslavia. This can be difficult to pull off if Czechoslovakia fortifies, but successfully pulling it off will allow you to steal a lot of the low-hanging fruit that is normally meant for Germany, weakening them. Ironically, despite declaring war and making puppets from Austria, Czechoslovakia and Yugoslavia, this will still generate less world tension than what Germany can produce historically from taking aggressive action against said nations. From here, Italy can choose to expand its alliance by creating further puppets from 匈牙利王国的国旗 匈牙利王国, 罗马尼亚王国的国旗 罗马尼亚王国 and 土耳其的国旗 土耳其. One has to watch the world tension, however, as if it rises to 25% or higher, the allies (France and the UK) will start guaranteeing nations you target, which can easily lead to nasty war with both nations. A war with both the French and British at this stage is likely going to be too much for Italy to handle, even with skilled play, so be careful.

That being said, sometimes Italy can take refuge in audacity. If world tension is below 80% and 法国的国旗 法国 hasn't joined the Allies yet through a focus, Italy could complete the national focus "Go After France" (or justify a wargoal on a nation when world tension is over 25%, causing France to guarantee them) and strike them directly. France has a respectable military but Italy can relatively easily build up its own military to match them through superior units, though this might require stretching Italy's manpower pool somewhat. Be mindful, however, of the fact that France's military industry is horribly sloppy, at just 6 Military factories although, France's national focus tree can expand this quite a bit. If Italy builds up its military and industry (the faster the better), attacks France and manages to encircle and destroy enough units to cripple the French military, Italy could conceivably defeat France before 1940, allowing them to more than double their industrial potential if they annex France, or acquire a nice source of manpower if they puppet them.

From here, the path to supremacy lies open; Italy can either choose to strike at Germany or the United Kingdom and once those two are gone, the rest of Europe is within your reach. Only the 苏维埃联盟的国旗 苏维埃联盟 could theoretically present a threat to you anymore and that will most likely only become a factor towards the late game. Conquer enough land and you might just find yourself surpassing even Mussolini's wildest dreams and be able to restore the File:Imperium Romanum.png 罗马.

If playing the more historical Axis alignment its worth noting that Italy is unique among the Axis of being within striking distance of the Middle East with its valuable and abundant Oil supplies. Using its North African holdings as a launching point and its ability to protect supply convoys through the Central and Eastern Mediterranean Italy is able to quickly seize not just the Suez but the entirety of the Allies Middle eastern territory. Just be sure to grab it all or else Vichy France will spawn and cut you off from further eastern expansion. Once this is done you are at your leisure to fabricate and push eastwards grabbing more Oil than you could possibly use from the weak Iraq and Iran. At this point you are then free to advance further into the British Raj and/or open up more fronts with the Soviet menace.

Some suggestions regarding units

A solid, relatively simple strategy is to switch your military doctrine to "Superior Firepower" and place Support and Line Artillery (both Normal, Anti-Tank, and Anti-Air versions) in all of your divisions. Coupled with Fighters (for air supremacy), Close-Air-Support planes (to assist your ground divisions) and Field Hospitals (to conserve manpower, if resources permit) you should be able to both attack and defend against most enemy units without too much of a hassle. Once you can obtain a reliable source of fuel and enough factories to support it, you can also start fielding various kinds of Tanks (supported by Motorized/Mechanized Infantry) to further augment your breakthrough capabilities, allowing you to break stalemates and attempt to encircle enemy units for destruction.

Guard Italy's coast closely! Italy is a peninsular nation and has a very long coastline which, when dealing with a naval enemy like Britain, is a disaster waiting to happen if not properly addressed. To prevent any enemies from pulling a D-Day of their own on italy, it pays off to construct Coastal forts on all naval bases and station units there to man them to repulse invasions. Keep a set of reserve units stationed close by as well, so that if any enemies try to land next to the coastal forts and then assault them overland (to avoid the "amphibious assault" penalty), the reserve units can be brought in to encircle the invading units and contain the enemy incursion away from any naval bases and either destroy them or starve them into defeat.

As for your naval units, Italy is a peninsular nation so maintaining naval supremacy in the Mediterranean will go a long way to protecting against possible naval invasions (something an AI-controlled Italy often falls victim to). In the early game, when naval dockyards are in limited supply, a decent early-game fleet would be a mixture of torpedo-equipped destroyers and gun-carrying light cruisers (both with added armor), with some heavy cruisers added here and there as resources permit. These ships are decently powerful while also being decently expendable and replaceable. In theory, the light and heavy cruisers should engage and destroy enemy screening ships, allowing the destroyers to attack and destroy enemy capital ships once the screen ships are down. Once you acquire more naval dockyards, this combo can be further augmented with the addition of more heavy cruisers and even battleships for heavier ordnance. The Mediterranean sea is small enough that Naval Bombers operating from airfields in coastal states should have enough range to cover most sea zones, allowing you to support your navy. This also makes Aircraft Carrier battleships somewhat redundant early on.

When it comes to dealing with enemy submarines, one could set up specialized "scout fleets" consisting of destroyers optimized for detecting submarines and ordered to "Do not engage". These scout fleets can scour the Mediterranean for submarines and if they find any, they will alert the actual attack fleets, allowing them to make their way over and attack the enemy submarines, damaging and hopefully destroying them. If Italy wants to further assist their navy, they could build ships (destroyers and cruisers) outfitted with minelayers and extensively mine the Mediterranean sea. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. Having enough friendly minefields around can allow the Italian navy to do a lot more risky/audacious maneuvers and get away with it, allowing them to punch above their weight against bigger enemies like the British Royal Navy and the French navy.

To avoid issues with fuel, Italy could invest in building fuel silos in peacetime and importing Oil to fill them up. If you manage to puppet 罗马尼亚王国的国旗 罗马尼亚王国 or any other nation that has a decent Oil reserve, you can import Oil at a discount. Once war does break out and fuel becomes harder to import, this can be remedied by occupying and/or annexing states that produce Oil. Alternatively, if conquering and/or importing Oil is not an available option, constructing synthetic fuel refineries can help address this. Just make sure to also protect these installations from enemy aggression as both fuel silos and oil refineries can be bombed by hostile planes and captured by enemy troops, so be careful.

A change of heart

Italy is uniquely versatile for a major power in that it can relatively freely decide what ideology to follow. None of the national focuses in Italy's focus tree explicitly require Italy to be of a given ideology and Italy has free access to all three political advisers (Democratic, Fascist and Communist), making it perfectly possible to switch ideology, join the appropriate faction and profit off of it.


Examples of this include: turning 共产主义Communist, allying the 苏维埃联盟的国旗 苏维埃联盟 through the Comintern and then backstabbing Germany if they decide to carry out Operation Barbarossa and invade the Soviets. For extra effectiveness, Italy can also (once communist) boost communist party popularity in France until they flip to communism (since they start out with a significant communist minority and will likely gain more through events). This will cause France to not join the Allies and if Germany, attacks them, they will likely instead join the Comintern, granting you an additional ally to work with, at the expense of Germany.

Alternatively, turning Democratic, joining the Allies, guaranteeing nations like 波兰的国旗 波兰, 捷克斯洛伐克的国旗 捷克斯洛伐克 etc, to hamstring Germany's expansion or trick them into a defensive war, defeat the Germans (for bonus points, let the Germans beat up the French and British a fair bit before you finish them off), puppet Germany or annex their territory to gain access to their industry and resources, then build up your military, leave the Allies and use your national focus tree to generate a war goal against France or Britain at your leisure, and attack and conquer them as well. Once you no longer need it, you can again switch ideologies to either fascism or communism and continue expanding from there. For maximum switcheroo value, Italy could theoretically drift to 民主主义democracy, undermine and conquer 德意志国的国旗 德意志国, then prepare for and conquer 法国的国旗 法国 and 联合王国的国旗 联合王国 through its national focus tree, then drift back to 法西斯主义facism to conquer the Low Countries (荷兰的国旗 荷兰, 比利时的国旗 比利时 and 卢森堡的国旗 卢森堡).

From there, Italy could either;

  • A. Stay fascist and continue its rampage throughout Europe and North Africa until they are in a position to form the File:Imperium Romanum.png 罗马, or.
  • B. Drift back to 民主主义democracy once again and form the 欧洲联盟的国旗 欧洲联盟, granting them cores on all of the aforementioned countries sans Britain.

Achievements

Duce Nuked'em.jpg
Duce Nuked'em
Nuke Los Angeles as fascist Italy.


hoi4fr:Italy hoi4ru:Italy hoi4es:Italia