主要国家 |
次要国家 |
加拿大自治领 澳大利亚 新西兰 南非 英属印度 捷克斯洛伐克 匈牙利王国 罗马尼亚王国 南斯拉夫 中华民国 中共 满洲国 桂系 滇系 晋系 西北三马 新疆 墨西哥 荷兰 西班牙 葡萄牙 保加利亚 希腊王国 土耳其 立陶宛 拉脱维亚 爱沙尼亚 波兰 |
其它国家 |
(→成就) |
小 (文本替换 - 替换“==Economy==”为“== 经济 ==”) |
||
第481行: | 第481行: | ||
|} | |} | ||
== | == 经济 == | ||
'''1936''' | '''1936''' | ||
{| class="wikitable" | {| class="wikitable" |
直到1936年,阿根廷一直处于政治动荡的境地。政府腐败,革命和政变失败,以及大萧条导致1930年的另一次政变建立了右翼政府。而政变领导人何塞·费利克斯·乌里比鲁(José Félix Uriburu)后来在1932年被诊断出患有胃癌,导致阿古斯丁·佩德罗·贾斯托(Agustín Pedro Justo)上台。贾斯托着手开始采取干预主义政策,以建立阿根廷的经济,工业和基础设施。随着这些事态发展,政府对持不同政见者的政治动荡采取了严厉的态度。
当 忠诚试炼忠诚试炼扩展包启用时, 阿根廷开局拥有下列民族精神:
阿根廷没有独特的国策树,而是使用通用国策树。
通用国策有五个主要分支:
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.10。 |
陆军 | 海军 | 空军 |
---|---|---|
|
驱逐舰
巡洋舰
战列舰
潜艇
其他
|
|
陆军 | 海军 | 空军 | 工业 |
---|---|---|---|
辅助部队
|
驱逐舰
巡洋舰
战列舰
潜艇
其他
|
|
|
|
|
|
|
没有炮手就位 |
---|
海军,1936
海军,1939
|
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.10。 |
正如南美洲的其他改进, 美利坚合众国保障阿根廷的独立。
阿根廷开局还会宣称福兰克群岛和南乔治亚岛,这些地区都由 联合王国持有。
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.10。 |
阿根廷控制6个地区:
阿根廷的两个主要城市有 11 胜利点:
城市 | 地区 | |
---|---|---|
马德普拉塔 | 潘帕斯 | 1 |
布宜诺斯艾利斯 | 潘帕斯 | 10 |
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
Id. | 政党名称 | 支持率 | 领导人 | 统治 | 特质 | 国家名称 |
---|---|---|---|---|---|---|
激进公民联盟 | 5.00% | 马塞洛·T·德阿尔维亚尔 | 不是,但可以通过政变上台 | 无特质 | 阿根廷共和国 | |
阿根廷共产党 | 12.00% | 范妮·哈科夫斯基 | 不是,但可以通过政变上台 | 无特质 | 人民阿根廷 | |
国家法西斯联盟 | 5.00% | Nimo de Anquín | 不是,但可以通过政变上台 | 无特质 | 阿根廷联盟 | |
国家法西斯联盟 | ---- | Señor Hilter | 不是,但可以通过德国内战上台 | 大独裁者: 政治点数:+25% 伪装者: 法西斯主义理念每日新增支持率:+0.1 意识形态变化抵制力度:+15 |
阿根廷联盟 | |
国家团结党 | 78.00% | 阿古斯丁·佩德罗·胡斯托 | 是 | 无特质 | 阿根廷 |
File:Ambox outdated info.png | 这张表格可能已不适合当前版本,最后更新于1.9。 |
征兵法案 | 经济法案 | 贸易法案 |
---|---|---|
志愿兵役制
|
民用经济
|
重视出口
|
These are choices of ministers and design companies for Argentina.
制造商 | 类型 | 效果 | 花费() |
---|---|---|---|
装甲制造商 | 坦克制造商 |
选择这个制造商之后,只要他们还在被雇佣,就会提升已研发装备的能力。 |
150 |
制造商 | 类型 | 效果 | 花费() |
---|---|---|---|
海军制造商 | 舰艇制造商 |
|
150 |
制造商 | 类型 | 效果 | 花费() |
---|---|---|---|
火炮制造商 | 火炮制造商 |
|
150 |
轻型武器制造商 | 步兵装备制造商 |
|
150 |
摩托化制造商 | 摩托化装备制造商 |
|
150 |
Designer | Type | Effect | 花费() |
---|---|---|---|
Industrial Company | Industrial Concern |
|
150 |
1936
3 Military Factories | 1 Naval Dockyard | 12 Civilian Factories |
---|
Argentina also starts with 7 empty slots available for factories
Oil | Rubber | Steel | Aluminium | Tungsten | Chromium |
8(19) | 0(0) | 2(8) | 0(0) | 23(46) | 0(0) |
*These numbers represent the available resources for production at start of the game. The difference between the Surplus number and the Produced number are goods already used in factories. In the bracket are the complete numbers including those lost for trading.
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
5Infantry Divisions | 2Mountaineer Division | 1Cavalry Division |
---|
Total: 8 Division
One General and one Field Marshal are available in both the 1936 and 1939 game scenarios:
Name | Skill | Bonuses | Medals | Effects |
---|---|---|---|---|
Attack: +5% Defense: +10% |
Urban Assault Specialist |
Urban Movement: +5% Urban Attack: +10% Urban Defense: +10% | ||
Attack: +20% Defense: +15% |
Defensive Doctrine |
Max Entrenchment: +30% |
Name | Type | Techyear |
---|---|---|
Great War Tank | Great War Tank | 1918 |
L. Tank I | Light Tank I | 1934 |
L. Tank II | Light Tank II | 1936 |
L. Tank III | Light Tank III | 1941 |
M. Tank I | Medium Tank I | 1939 |
Nahuel | Medium Tank II | 1941 |
M. Tank III | Medium Tank III | 1943 |
H. Tank I | Heavy Tank I | 1934 |
H. Tank II | Heavy Tank II | 1941 |
H. Tank III | Heavy Tank III | 1943 |
SH. Tank | Super Heavy Tank | 1943 |
Mod. Tank | MBT | 1945 |
|
Total: 19 Ships || Manpower Used: 20.55K
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
2 Battleships |
3 Heavy Cruisers |
3 Light Cruisers |
16 Destroyers |
3 Submarine |
Total: 28 Ships || Manpower Used: 23.62K
One Admiral is available in both scenarios:
Name | Skill | Bonuses | Medals | Effects |
---|---|---|---|---|
Alberto Teïsaïre | Blockade Runner |
Retreat Decision Chance: +20% Fleet Speed when retreating: +25% |
12 Close Air Support | 18 Fighters |
---|
Total: 30 Planes
Argentina's Position as a South American country is much more stable than most others, having a small varied supply of resources, such as steel, oil and tungsten (which is enough for most of the game). It can build up its military faster in the early game than other South American countries with less need of imports.
At the start of the game, the player should focus on building up the industry as in any other country. Military Factories should be a priority, as Argentina starts with plenty more civilian factories than military. While the building is on course, the player should also expand the military. However it is worth mentioning that most of the terrain of South America is hostile, having a lot of ground covered by hills, forest and mountains will make the use of vehicles a challenge. As such, an 7/2 Infantry artillery are a good choice to do. Companies that help with terrain such as Engineer and Recon companies will be useful. On the same note, an option that will prove useful with the use of artillery would be the Superior Firepower doctrine branch due to the great amount of soft attack it gives. (Consider that because of the terrain as well as all of South America are incapable of producing effective tank divisions, you'll seldom see armor). Although Mass Assault and Grand Battleplan doctrines also give useful bonuses such as extra manpower and lower infantry width, or extra planning bonus for breaking through the terrain. (Again, most times when attacking you'll have many maluses).
It is recommended that the player starts by going down the Industry Focus tree, as it will provide Civilian, Military factories, infrastructure and near the end of it, an additional research slot. Which is needed as Argentina only has 2 research slots.
If the player decides to go fascist, They can join the Axis and invade the United States by taking over Mexico or through a naval invasion. The same goes for communism just that instead of joining the Axis, you join the Comintern.
Once the player takes over South America they are free to decide how to continue their conquest. It is recommended that by the time they invade the United states (if they go fascist/Communist), it is recommended that they possess a great amount of divisions and have finished the Land doctrines. A strong navy is also recommended as the opposing faction will be a great obstacle in the way of naval invasions.
However if Argentina joins the Allies, your main focus should be taking down the remaining enemies. Although betraying the Allies later can also be an option, it's mostly up to the player to decide.
File:Cispaltine War 2, Electric Boogaloo.png
Cispaltine War 2, Electric Boogaloo As Either Brazil or Argentina, be in a faction with Uruguay while at war with Brazil/Argentina |
File:Islas Malvinas.png
Islas Malvinas As Argentina, hold the Falkland Islands and South Georgia for 73 days consecutively |
File:Lamento Boliviano.png
Lamento Boliviano As Argentina, own all of Latin America except Bolivia |
File:Proactive Defense.png
Proactive Defense As any communist South or central American country, occupy Washington D.C. |
File:Reconquistadors.png
Reconquistadors As Argentina or Chile, have a Conquistadors national spirit active while holding all Spanish Cores |
File:Rumble in the Jungle.png
Rumble in the Jungle Own all Amazon states as any South American nation. |
File:Somehow He Has Returned.png
Somehow He Has Returned As Argentina, have Señor Hilter become country leader |
File:URSAL.png
URSAL Be Communist and own all of South America |
主要国家 |
次要国家 |
加拿大自治领 澳大利亚 新西兰 南非 英属印度 捷克斯洛伐克 匈牙利王国 罗马尼亚王国 南斯拉夫 中华民国 中共 满洲国 桂系 滇系 晋系 西北三马 新疆 墨西哥 荷兰 西班牙 葡萄牙 保加利亚 希腊王国 土耳其 立陶宛 拉脱维亚 爱沙尼亚 波兰 |
其它国家 |
欧洲 |
阿尔巴尼亚 奥地利 比利时 保加利亚 捷克斯洛伐克 丹麦 爱沙尼亚 芬兰 法国 德意志国 希腊王国 匈牙利王国 爱尔兰 意大利 拉脱维亚 立陶宛 卢森堡 荷兰 挪威 波兰 葡萄牙 西班牙 罗马尼亚王国 斯洛伐克 苏维埃联盟 瑞典 瑞士 土耳其 联合王国 南斯拉夫 |
北美 |
加拿大自治领 哥斯达黎加 古巴 多米尼加共和国 萨尔瓦多 危地马拉 海地 洪都拉斯 墨西哥 尼加拉瓜 巴拿马 美利坚合众国 |
南美 |
亚洲 |
阿富汗 不丹 英属马来亚 英属印度 中华民国 中共 桂系 伊朗 伊拉克 日本 满洲国 蒙古国 蒙古 尼泊尔 阿曼 菲律宾 沙特阿拉伯 晋系 暹罗 新疆 唐努图瓦 西藏 西北三马 也门 滇系 |
非洲 |
大洋洲 |