荷兰:修订间差异

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第126行: 第126行:
 荷兰对外国领土没有宣称或核心。
 荷兰对外国领土没有宣称或核心。


=== Issues to address === <!-- Change the title to an appropriate one. -->
=== 需要解决的问题 === <!-- Change the title to an appropriate one. -->
{{SVersion|1.9}}
{{SVersion|1.12}}
Netherlands starts out suffering from the effects of the Great Depression, restricting growth of the economy. Militarily, Netherlands has a shortage of manpower.
  荷兰开局因受到大萧条的影响,经济增长受限(游戏中表现为debuff“危机岁月”,建造速度-50%)。军事方面,荷兰的人力十分匮乏。


== Staff and designer ==
== 内阁和制造商 ==
{{SVersion|1.9}}
{{SVersion|1.12}}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Political advisors}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 政治顾问}}
|-
! 顾问 !! 类型 !! 效果 !! 花费
|-
|-
! Advisor !! Type !! Effect !! Cost
| 威廉·舍默霍恩 || 民主改革家 || 每日民主主义新增支持率: {{green|+0.1%}}
<br><small> 已完成'''''通过民主来团结'''''国策 </small>
|| {{icon|political power}}150
|-
|-
| Adriaan Dijxhoorn || War Industrialist || Military Factory construction speed: {{green|+10%}}, Dockyard construction speed: {{green|+10%}}, Fuel Silo construction speed: {{green|+10%}}
| 索尔·德·格罗特 || 共产主义革命家 || 每日共产主义新增支持率: {{green|+0.1%}}
<small>Country must be '''''Democratic''''' or '''''Non-Aligned''''' </small> 
<br><small> 已完成''''' 七省联盟号兵变的遗产''''' 国策 </small> 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Anton de Kom || Colonial Communist || Non-core Manpower: {{green|+2%}}, Weekly Manpower: {{green|+250}}, Daily Communism Support: {{green|+0.05}}
| 安东·潘涅库克 || 议会的共产党人 || 政治点数: {{red|-30%}}<br> 工厂产出: {{green|+10%}}<br> 海军船坞产出: {{green|+10%}}
<small>Current ruling party is '''''Communist''''' and Has completed focus '''''Decolonization''''' </small>
<br><small> 当前执政党属于''''' 共产主义''''' </small>
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Antonie Pannekoek || Council Communist || Political Power Gain: {{red|-30%}}, Factory Output: {{green|+10%}}, Dockyard Output: {{green|+10%}}
| 沃尔拉文·范霍尔 || 抵抗组织的银行家 || 生活消费品工厂: {{green|-10%}}<br> 我们被敌人占领地区的抵抗增长速度: {{green|+10%}}
<small>Current ruling party is '''''Communist''''' </small>
<br><small> ''''' 停止抵抗''''' ,并且执政党属于'''''民主主义''''' 或 '''''中立主义''''') </small> 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Cornelius van Geelkerken || Prince of Terror || Effect of partisans on us: {{green|-25%}}, Foreign subversive activities efficiency: {{green|-30%}}
| 雅各布·阿德里安·德·王尔德 || 温和的反革命者 || 政治点数: {{green|+10%}}<br> 稳定度: {{green|+5%}}
<small> Country must be '''''Fascist''''' </small> 
<br><small> 当前执政党属于''''' 民主主义''''' 或 '''''中立主义''''' </small> 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Jacob Adriaan de Wilde || Genial Anti-Revolutionary || Political Power Gain: {{green|+10%}} Stability : {{green|+5%}}
| 安东·德·科姆 || 殖民地共产党人 || 非核心人力: {{green|+2%}}<br> 每周人力: {{green|+250}}<br> 每日共产主义新增支持率: {{green|+0.05}}
<small>Country must be '''''Democratic''''' or '''''Non-Aligned''''' </small> 
<br><small> 当前执政党属于''''' 共产主义''''' ,并且已完成''''' 去殖民化''''' 国策 </small>
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Jan Goudriaan || Captain of Industry || Civilian Factory Construction Speed: {{green|+10%}}, Infrastructure Construction Speed: {{green|+10%}}, Refinery Construction Speed: {{green|+10%}} 
| 扬·豪德里安 || 工业领袖 || 基础设施建造速度: {{green|+10%}}<br> 民用工厂建造速度: {{green|+10%}}<br> 铁路建造速度: {{green|+10%}}<br> 合成炼油厂建造速度: {{green|+10%}} 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Meinout Rost van Tonningen || Fascist Demagogue || Daily Fascism Support: {{green|+0.1%}} 
| 阿德里安·迪希霍恩 || 战争实业家 || 军用工厂建造速度: {{green|+10%}}<br> 海军船坞建造速度: {{green|+10%}}<br> 储油罐建造速度: {{green|+10%}}
<small> Has Completed focus '''''Volk en Vaderland''''' </small>
<br><small> 当前执政党属于''''' 民主主义''''' 或 '''''中立主义''''' </small> 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Prince Bernhard || Adventurous Daredevil || Political Power Gain: {{green|+5%}}, Air Experience Gain: {{green|+3%}}, Division Recovery Rate: {{green|+10%}}, War Support: {{green|+5%}}
| 伯恩哈德亲王 || 无畏的冒险家 || 政治点数: {{green|+5%}}<br> 空军经验增长: {{green|+3%}}<br> 部队组织度恢复: {{green|+10%}}<br> 战争支持度: {{green|+5%}}
<small> Has Completed focus '''''The Only Man in the Dutch Government''''' </small>
<br><small> 已完成''''' 荷兰政府里唯一的男子汉''''' 国策 </small>
|| 100 pp
|| {{icon|political power}}100
|-
|-
| Saul de Groot || Communist Revolutionary || Daily Communism Support: {{green|+0.1%}}
| 科内利斯·范赫尔克肯 || 恐怖的巨头 || 非核心人力:{{green|+2%}}<br> 外来颠覆活动效率: {{green|-30%}}<br> 驻军所受伤害: {{green|-25%}}
<small> Has completed focus '''''Legacy of the "De Zeven Provincien Mutiny" </small> 
<br><small> 当前执政党属于'''''法西斯主义''''' </small> 
|| 150 pp
|| {{icon|political power}}150
|-
|-
| Walraven von Hall || Resistance Banker ||  生活消费品工厂:{{green|-10%}} Effect of our partisans: {{green|+10%}}
| 迈因奥特·罗斯特·范托宁根 || 法西斯煽动家 ||  每日法西斯主义新增支持率: {{green|+0.1%}} 
<small>Has '''''capitulated''''' and (Country must be '''''Democratic''''' or '''''Non-Aligned''''') </small> 
<br><small> 已完成''''' 人民和祖国''''' 国策 </small>
|| 150 pp
|| {{icon|political power}}150
|-
|-
| William Schermerhorn || Democratic Reformer || Daily Democracy Support: {{green|+0.1%}} 
| 菲利普斯·维特尔特·范霍格兰 || 诡谲的绅士 || 特工位: {{green|+1}}<br> 情报机构升级时间: {{green|-15%}}
<small> Has completed focus '''''Unity through Democracy''''' </small>
|| {{icon|political power}}150
|| 150 pp
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Tank designers}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 坦克设计商}}
! Designer !! Type !! Effect !! Cost
! 设计商 !! 类型 !! 效果 !! 花费
|-
|-
| Armor Company || Tank Designer || Armor Research Bonus: {{green|+15%}}<br>
| 装甲车辆企业 || 坦克设计商 || 装甲研究速度: {{green|+15%}}<br><br>
Armor: Reliability: {{green|+5%}} <br>
装甲科技: 可靠性: {{green|+5%}} <br>
|| {{icon|political power}}150
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Ship designers}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 舰艇设计商}}
! Designer !! Type !! Effect !! Cost
! 设计商 !! 类型 !! 效果 !! 花费
|-
|-
| NSM Amsterdam || Raiding Fleet Naval Manufacturer || Naval Research Bonus: {{green|+15%}}<br>
| NSM 阿姆斯特丹 || 袭击舰设计商 || 海军研究速度: {{green|+15%}}<br><br>
Speed for naval vessel {{green|+10%}}<br>
航空母舰: <br> 
Visibility for naval vessel {{green|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;水面可见度:{{green|-10%}}<br>
Deck Size for carrier {{red|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}}<br>
Heavy Attack for capital ship {{red|-10%}}
主力舰: <br>
|| 150 pp
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;水面可见度:{{green|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;重型火炮攻击: {{red|-10%}}<br>
屏卫舰: <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;水面可见度:{{green|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}}<br>
潜艇: <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;水下可见度:{{green|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;水面可见度:{{green|-10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}}<br>
|| {{icon|political power}}150
|-
|-
| Wilton Fijenoord || Atlantic Fleet Naval Manufacturer || Naval Research Bonus: {{green|+15%}}<br>
| 威尔顿·费诺德造船厂 || 大西洋舰队设计商 || 海军研究速度: {{green|+15%}}<br><br>
Armor for carrier {{green|+50%}} <br>
航空母舰: <br> 
HP for carrier {{green|+10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;装甲厚度:{{green|+50%}}<br>
Armor and Heavy Attack for capital ship {{green|+10%}}
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;H P: {{green|+10%}}<br>
|| 150 pp
主力舰: <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;装甲厚度: {{green|+10%}}<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;重型火炮攻击: {{green|+10%}}<br>
|| {{icon|political power}}150
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Aircraft designers}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 飞行器设计商}}
! Designer !! Type !! Effect !! Cost
! 设计商 !! 类型 !! 效果 !! 花费
|-
|-
| Fokker || Light Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> Agility and Speed for fighter and CV fighter {{green|+10%}} 
| 福克公司 || 轻型飞机设计商 || 空军研究速度: {{green|+15%}}<br><br>
<small> Has Completed focus '''''Fokker''''' </small>
战斗机: <br>
|| 75 pp
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;机动: {{green|+10%}} <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}} <br>
舰载战斗机: <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;机动: {{green|+10%}} <br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;最大速度: {{green|+10%}} <br>
<small> 已完成''''' 福克公司''''' 国策 </small>
|| {{icon|political power}}75
|-
|-
| Koolhoven || Medium Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> {{green|+20%}} Reliability for heavy fighter and tac bomber
| 科尔霍芬 || 中型飞机设计商 || 空军研究速度: {{green|+15%}}<br><br>
|| 150 pp
重型战斗机: 可靠性: {{green|+20%}}<br>
战术轰炸机: 可靠性: {{green|+20%}}<br>
侦查机: 可靠性: {{green|+20%}}
|| {{icon|political power}}150
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Materiel designers}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 军需品设计商}}
! Designer !! Type !! Effect !! Cost
! 设计商 !! 类型 !! 效果 !! 花费
|-
|-
| A. I. Hembrug || Infantry Equipment Manufacturer || Weapons and Equipment Research Speed: {{green|+15%}}
| 达夫公司 || 摩托化装备设计商 || 摩托化研究速度: {{green|+15%}}
<small> Has Completed focus '''''Expand the Artillerieinrichtingen''''' </small>
<small> 已完成 ''''' 达夫''''' 国策 </small>
|| 75 pp
|| {{icon|political power}}75
|-
|-
| DAF || Motorized Equipment Manufacturer || Motorized Research Bonus: {{green|+15%}}
| 汗布雷格炮兵厂 || 步兵装备设计商 || 武器和装备研究速度: {{green|+15%}}
<small> Has Completed focus '''''DAF''''' </small>
<small> 已完成''''' 扩建炮兵厂''''' 国策 </small>
|| 75 pp
|| {{icon|political power}}75
|-
|-
| H. I. H. Siderius || Artillery Manufacturer || Artillery Research Bonus: {{green|+15%}}
| H. I. H. 西德里乌斯 || 火炮设计商 || 火炮研究速度: {{green|+15%}}
|| 150 pp
|| {{icon|political power}}150
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Industrial concern}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 工业企业}}
! Designer !! Type !! Effect !! Cost
! 企业 !! 类型 !! 效果 !! 花费
|-
|-
| Philips || Electronics Concern || {{green|+15}} Electronics Research Speed
| 荷兰皇家壳牌集团 || 工业企业 || 工业研究速度: {{green|+15%}}
<small> Has Completed focus '''''Philips''''' </small>
<small> 已完成''''' 扩建库拉索炼油厂''''' 国策 </small>
|| 75 pp
|| {{icon|political power}}75
|-
|-
| Royal Dutch Shell || Industrial Concern || {{green|+15%}} Industrial Research Speed
| 飞利浦 || 电子企业 || 电子研究速度: {{green|+15}} 
<small> Has Completed focus '''''Expand Curacao Oil Refineries''''' </small>
<small> 已完成''''' 飞利浦''''' 国策 </small>
|| 75 pp
|| {{icon|political power}}75
|}
|}


{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Theorists}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 理论家}}
! Designer !! Type !! Effect !! Cost
! 理论家 !! 类型 !! 效果 !! 花费
|-
|-
| Godfried van Voorst tot Voorst || Military Theorist || Army Experience Gain: {{green|+0.05}} daily<br> Land Doctrine Research Bonus: {{green|+10%}} 
| 霍德弗里德·范福尔斯特·托特·福尔斯特 || 军事理论家 || 陆军学说花费: {{green|-10%}}
|| 150 pp
|| {{icon|political power}}100
|-
|-
| Johan Furstner || Naval Theorist || NavalExperience Gain: {{green|+0.05}} daily<br> Naval Doctrine Research Bonus: {{green|+10%}} 
| 约翰内斯·特奥多鲁斯·菲尔斯特纳 || 海军理论家 || 空军学说花费: {{green|-10%}}
|| 150 pp
|| {{icon|political power}}100
|-
|-
| Marius Raaijmakers || Air Warfare Theorist || AirExperience Gain: {{green|+0.05}} daily<br> Air Doctrine Research Bonus: {{green|+10%}} 
| 马里厄斯·赖马克尔斯 || 空战理论家 || 空军学说花费: {{green|-10%}}
|| 150 pp
|| {{icon|political power}}100
|}
|}


==经济==
==经济==
{{SVersion|1.10}}
{{SVersion|1.10}}
 荷兰开局时仅有少数工厂,拥有 {{iconify|Oil| 石油}} {{iconify|Aluminum| }} {{iconify|Steel| }} 几种战略资源。它通过印度尼西亚傀儡国间接控制着数量可观的 {{iconify|Rubber| 橡胶}} 以及一些 {{iconify|Aluminum| }} {{iconify|Oil| 石油}}
 荷兰开局时仅有少数工厂,拥有 [[File:Oil.png]] 石油、[[File:Aluminum.png]] 铝和 [[File:Steel.png]] 钢几种战略资源。它通过印度尼西亚傀儡国间接控制着数量可观的 [[File:Rubber.png]] 橡胶以及一些 [[File:Aluminum.png]] 铝和 [[File:Oil.png]] 石油。


===法律===
===法律===
第302行: 第328行:
 同时,根据非核心区的占领政策,将损失一定数量可用资源。</small>''
 同时,根据非核心区的占领政策,将损失一定数量可用资源。</small>''


==Military==
== 军事==
{{SVersion|1.9}}
{{SVersion|1.9}}
The Dutch landforce in 1936 consists of 8 divisions each consisting of 6,905 men out of 9,000 design strength. The Netherlands may also request the colonial forces from the East indies through diplomacy.
1936 年的荷兰陆军由8个师组成,每个师由9,000名设计兵力中的6,905人组成。荷兰也可以通过外交手段向东印度群岛请求殖民军队。荷兰海军规模相对较大,主要特遣队在印度尼西亚保卫那里的水域。荷兰空军既小又过时。
The Dutch navy is relatively big, with the main contingent in Indonesia to defend the waters there.
The Dutch airforce is both small and outdated.


The Netherlands suffers from an acute lack of manpower due to lax conscription laws.
由于征兵法案松懈,荷兰严重缺乏人力。




{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
|+ style="color:black;"| Army
|+ style="color:black;"| 陆军
! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No.
! width=1% class="unsortable" | !! width=80% | 种类 !! width="15%" | 数量
|-
|-
| [[File:Infantry cropped.png|24px]] || Infantry || 8
| [[File:Infantry cropped.png|24px]] || 步兵 || 8
|-
|-
! [[File:Army experience.png|21px]] !! style="text-align: left;" | Total divisions !! style="text-align: left;" | 8
! [[File:Army experience.png|21px]] !! style="text-align: left;" | 陆军总数 !! style="text-align: left;" | 8
|}
|}


{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
|+ style="color:black;"| Navy
|+ style="color:black;"| 海军
! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No.
! width=1% class="unsortable" | !! width=80% | 种类 !! width="15%" | 数量
|-
|-
| [[File:Destroyer.png|24px]] || Destroyer || 8
| [[File:Destroyer.png|24px]] || 驱逐舰 || 8
|-
|-
| [[File:Light Cruiser.png|24px]] || Light cruiser || 2
| [[File:Light Cruiser.png|24px]] || 轻巡洋舰
| 2
|-
|-
| [[File:Heavy Cruiser.png|24px]] || Heavy cruiser || 3
| [[File:Heavy Cruiser.png|24px]] || 重巡洋舰
| 3
|-
|-
| [[File:Submarine.png|24px]] || Submarine || 19
| [[File:Submarine.png|24px]] || 潜艇
| 19
|-
|-
| [[File:Convoy.png|24px]] || Convoy || 32
| [[File:Convoy.png|24px]] || Convoy || 32
|-
|-
! [[File:Navy experience.png|21px]] !! style="text-align: left;" | Total ships !! style="text-align: left;" | 32
! [[File:Navy experience.png|21px]] !! style="text-align: left;" | 舰船总数 !! style="text-align: left;" | 32
|}
|}


{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
|+ style="color:black;"| Navy {{icon|mtg}} Man the Guns
|+ style="color:black;"| 海军 {{icon|mtg}} 炮手就位
! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No.
! width=1% class="unsortable" | !! width=80% | 种类 !! width="15%" | 数量
|-
|-
| [[File:Destroyer.png|24px]] || Destroyer || 8
| [[File:Destroyer.png|24px]] || 驱逐舰 || 8
|-
|-
| [[File:Light Cruiser.png|24px]] || Light cruiser || 3
| [[File:Light Cruiser.png|24px]] || 轻巡洋舰
| 3
|-
|-
| [[File:Heavy Cruiser.png|24px]] || Heavy cruiser || 3
| [[File:Heavy Cruiser.png|24px]] || 重巡洋舰
| 3
|-
|-
| [[File:Submarine.png|24px]] || Submarine || 20
| [[File:Submarine.png|24px]] || 潜艇
| 20
|-
|-
| [[File:Convoy.png|24px]] || Convoy || 34
| [[File:Convoy.png|24px]] || Convoy || 34
|-
|-
! [[File:Navy experience.png|21px]] !! style="text-align: left;" | Total ships !! style="text-align: left;" | 34
! [[File:Navy experience.png|21px]] !! style="text-align: left;" | 舰船总数 !! style="text-align: left;" | 34
|}
|}


{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
{| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;"
|+ style="color:black;"| Air force
|+ style="color:black;"| 空军
! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No.
! width=1% class="unsortable" | !! width=80% | 种类 !! width="15%" | 数量
|-
|-
| [[File:Fighter c.png|24px]] || Fighter || 12
| [[File:Fighter c.png|24px]] || 战斗机
| 12
|-
|-
! [[File:Air experience.png|21px]] !! style="text-align: left;" | Total planes !! style="text-align: left;" | 12
! [[File:Air experience.png|21px]] !! style="text-align: left;" | 飞机总数 !! style="text-align: left;" | 12
|}
|}
{{clear}}
{{clear}}
第374行: 第405行:
{|  class="wikitable mw-collapsible mw-collapsed"
{|  class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Motorized units list}}
|+ style="width: 55em; text-align: left;" | {{nowrap|Motorized units list}}
! Name !! Type !! Techyear
! Name !! 类型 !! Techyear
|-
|-
| DAF Trado || Motorized I || 1936 
| DAF Trado || Motorized I || 1936 
第391行: 第422行:
{|  class="wikitable mw-collapsible mw-collapsed"
{|  class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Tank units list}}
|+ style="width: 55em; text-align: left;" | {{nowrap|Tank units list}}
! Name !! Type !! Techyear
! Name !! 类型 !! Techyear
|-
|-
| Great War Tank || Great War Tank || 1918
| Great War Tank || Great War Tank || 1918
第423行: 第454行:
! colspan="5" style="width: 55em" | {{nowrap|Ship Clases}}
! colspan="5" style="width: 55em" | {{nowrap|Ship Clases}}
|-
|-
! Type !! Class !! Amount !! In Production !! Tech
! 类型 !! Class !! Amount !! In Production !! Tech
|-
|-
| CA || Soerabaja || 3 || 0 || Heavy Cruiser I
| CA || Soerabaja || 3 || 0 || Heavy Cruiser I
第445行: 第476行:
! colspan="5" style="width: 55em" | {{nowrap|Ship Clases}}
! colspan="5" style="width: 55em" | {{nowrap|Ship Clases}}
|-
|-
! Type !! Class !! Amount !! In Production !! Tech
! 类型 !! Class !! Amount !! In Production !! Tech
|-
|-
| CA || Soerabaja || 2 || 0 || Coastal Defense Ship
| CA || Soerabaja || 2 || 0 || Coastal Defense Ship
第507行: 第538行:
Territorials should be stationed in the East Indies against the borders with Britain and Australia to fight alongside the territorials the East Indian puppet there already controls. This is also where the main fleet should be as well.  It should be possible to relocate your home fleet (which will be unlikely to accomplish much against the British home fleet) to the East Indies by getting military access from Italy.  You can also demand control over the East Indian forces if you so desire.  Garrisoning Guyana could be a boon as well, as both British and French Guyana have truckloads of aluminium, and a staging point in the Caribbean area could be very useful late war.  If one has the forces for it, the former-Belgian Congo can be used to cut Africa in half, possibly leading to a happy liberation of the poor, oppressed Boers in South Africa.
Territorials should be stationed in the East Indies against the borders with Britain and Australia to fight alongside the territorials the East Indian puppet there already controls. This is also where the main fleet should be as well.  It should be possible to relocate your home fleet (which will be unlikely to accomplish much against the British home fleet) to the East Indies by getting military access from Italy.  You can also demand control over the East Indian forces if you so desire.  Garrisoning Guyana could be a boon as well, as both British and French Guyana have truckloads of aluminium, and a staging point in the Caribbean area could be very useful late war.  If one has the forces for it, the former-Belgian Congo can be used to cut Africa in half, possibly leading to a happy liberation of the poor, oppressed Boers in South Africa.


====WW2====
==== 第二次世界大战====
Either after the Benelux has been united, or when the Reich starts justifying against it (whichever comes first), the Netherlands should petition to join the Axis. Germany will be only too happy to let you in.
  无论是在比荷卢统一之后,还是当德意志国开始正当化战争目标时(以先到者为准),荷兰都应该请愿加入轴心国。德国会非常乐意让你进来。


Now there are three main invasions to focus on. If France has not extended the Maginot line, then an operation to seize Paris can be undertaken. It will be impossible for the Dutch to garrison all of France alone, though, so most of it will need to be handed over to Germany and Italy to look after. Guyana should be a walk in the park, as it shouldn't have large forces present on behalf of the other two powers, and you may be able to launch naval invasions against various Caribbean islands depending on what the Royal Navy does.  Indonesia normally starts out just as easy as the other two, but to secure it properly an invasion of Australia and New Zealand will be necessary.  The latter is easily doable, but the former is made surprisingly difficult by its large size and a fairly steady flow of reinforcements.  The sizeable force you've stationed in the east will be required to quickly take Australia before the colonial forces get bogged down and are killed by attrition.  Thanks to the low population of the Netherlands an attrition war will prove disastrous.
  现在有三种主要的入侵战略需要关注。 如果法国没有延长马其诺防线,那么可以采取夺取巴黎的行动。不过,荷兰人不可能单独驻守整个法国,因此大部分需要移交给德国和意大利来管理。攻打圭亚那也是一个不错的选择,因为它不值得让其他两个大国部署大量部队,而且根据皇家海军的所作所为,您可以对加勒比海的各个岛屿发动海军入侵。 印度尼西亚通常和其他两个国家一样容易开始,但为了妥善保护它,入侵澳大利亚和新西兰是必要的。后者很容易做到,但前者由于其庞大的规模和相当稳定的增援部队而变得非常困难。你驻扎在东方的庞大殖民部队需要陷入困境并被消耗殆尽之前迅速占领澳大利亚。由于荷兰人口稀少,打消耗战将是灾难性的。


When those areas are secured, the Dutch have a choice between Africa and India as main areas for your land troops to operate in. Their major contribution now, however, will be chipping away at the Allied naval forces, and as a resource mine for the Axis.  You should be getting a large amount of civilian factories from your booming trade in such goods as aluminium and rubber, which you hold almost the entire world market of; these will help you build up a massive industrial base in record time for the endgame.
  当这些地区得到保护时,荷兰可以选择非洲和印度作为你的陆军的主要行动区域。然而,他们现在的主要贡献是削弱盟军海军,并作为轴心国的资源矿山。你将会从铝和橡胶等商品的蓬勃贸易中获得大量的民用工厂,你几乎占据了整个世界市场; 这些将帮助您在最后阶段建立一个庞大的工业体系。


====The Endgame====
==== 最后阶段====


Eventually, with their long maritime supply and reinforcement lines in constant danger and with key resources and supplies of manpower missing, the Allies will be driven back to the UK and mainland US. The Soviet Union, facing not only the western Axis, but also a freed-up Japan, will be doing very poorly.  Now you must prepare for the final assaults and any potential WW3.  Though still suffering from an amazingly low manpowerpool, thanks to the 0.02 multiplier on non-core territory, they will have disproportionately large industrial capacity.  Land forces can and should be entirely mechanised, and priorities with annexation should be on having small land borders. The Dutch will be the supreme naval power, and holding almost any length of coast should be well within their ability, but you will have to try and minimise frontage with other countries, as they risk simply being unable to field enough divisions to fill every province.
  最终,由于漫长的海上补给和增援部队不断处于危险之中,关键资源和人力供应缺失,盟军将被赶回英国和美国本土。苏联不仅面对西方轴心国,而且面对不再受到美国限制的日本,将表现得非常糟糕。现在你必须为最后的进攻和任何潜在的第三次世界大战做好准备。尽管人力储备仍然低得惊人,但由于非核心地区的乘数为0.02 ,他们将拥有不成比例的大工业能力。陆军可以而且应该完全机械化,吞并的优先事项应该是拥有小的陆地边界。 荷兰将拥有最强的海军力量,几乎任何海岸线都应该在他们的控制范围内,但你必须尽量减少与其他国家的正面接触,因为他们有可能根本无法部署足够的师来填补每个省份。


Given the extreme imbalance between your production and recruitable population, it may well be worth taking Desperate Defence.
鉴于你的生产和可招募人口之间的极度不平衡,可能值得采取消极的防御。


===Allied Foothold===
===Allied Foothold===
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As The Netherlands, you control a puppet with a large manpower pool: Indonesia, also called the Dutch Indies. Their industrial capacity is weak and their division template is primitive, but there is a way to use Indonesian manpower in combination with Dutch industry. As Indonesia is an Integrated [[Puppet]], you can train a division from a colonial template, which will be filled with 0% from your manpower and 100% from the puppet (less if Indonesia promotes to a colony). But you can also duplicate this template and edit it, and it will still draw 100% manpower from your puppet. So add some more infantry, some artillery, maybe even a bit of armour to the duplicated template. To gain the required army experience, you will need to hire a military theorist early, or exercise your divisions a lot. With this strategy, you can field a 750 000 man army and stop the German attack right at the border instead of sacrificing 2/3 of the country.
As The Netherlands, you control a puppet with a large manpower pool: Indonesia, also called the Dutch Indies. Their industrial capacity is weak and their division template is primitive, but there is a way to use Indonesian manpower in combination with Dutch industry. As Indonesia is an Integrated [[Puppet]], you can train a division from a colonial template, which will be filled with 0% from your manpower and 100% from the puppet (less if Indonesia promotes to a colony). But you can also duplicate this template and edit it, and it will still draw 100% manpower from your puppet. So add some more infantry, some artillery, maybe even a bit of armour to the duplicated template. To gain the required army experience, you will need to hire a military theorist early, or exercise your divisions a lot. With this strategy, you can field a 750 000 man army and stop the German attack right at the border instead of sacrificing 2/3 of the country.


==Achievements==
== 成就==
{| width=100%
{| width=100%
|{{Iconbox|Bevrijding|As the Netherlands, liberate the continental Netherlands after relocating the government to the East Indies.|extension=png}}
|{{Iconbox| 解放|en=Bevrijding| 扮演荷兰,将政府迁往荷属东印度后解放荷兰领土。|image=Bevrijding.png}}
|}
|}
{| width=100%
{| width=100%
|{{Iconbox|Putting the Raid on the Medway to Shame|As the Netherlands, ensure the United Kingdom has no capital ships (carriers, battleships, battlecruisers, or heavy cruisers).|extension=png}}
|{{Iconbox| 让突袭梅德韦港都自愧不如|en=Putting the Raid on the Medway to Shame| 扮演荷兰,确保英国没有主力舰艇( 航空母舰, 战列舰, 战列巡洋舰, 和 重巡洋舰) |image=Putting the Raid on the Medway to Shame.png}}
|}
|}
{| width=100%
{| width=100%
|{{Iconbox|Treading the Narrow Path|As the Netherlands, do not cave to the Germans, continue the Zuiderzee works, and do not lose control of any of your continental European states until 1945.|extension=png}}
|{{Iconbox| 循规蹈矩|en=Treading the Narrow Path| 扮演荷兰,不向德国屈服,继续须德海工程,1945年前不失去任何在欧洲大陆上的地区。|image=Treading the Narrow Path.png}}
|}
|}
{| width=100%
{| width=100%
|{{Iconbox|United Netherlands|Conquer Belgium and Luxembourg as Netherlands|extension=jpg}}
|{{Iconbox| 联荷王国|en=United Netherlands| 扮演荷兰,征服比利时和卢森堡。|image=United Netherlands.jpg}}
|}
|}


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{{Country navbox|Countries}}
{{Country navbox|Countries}}


[[分类:Countries with unique National Focus trees]]
[[分类: 有独特国策树的国家]]

2024年5月14日 (二) 17:22的最新版本

荷兰
Netherlands.png
首都:
阿姆斯特丹

政府类型:
民主政体

阵营:
中立

荷兰的国旗 荷兰(Netherlands),是西欧的一个小国。它与德意志国的国旗 德意志国比利时的国旗 比利时接壤,并与 法国的国旗 法国联合王国的国旗 联合王国在殖民地相邻。它统治着一个相对较大的殖民帝国,在南美洲,加勒比海地区(Caribbean)和亚洲( 荷属东印度的国旗 荷属东印度)都有殖民地。从历史上看,荷兰人曾试图在即将发生的世界大战中保持中立,但德国已决定于1940年5月10日入侵荷兰,以绕过法国的马奇诺防线。与邻国 比利时的国旗 比利时卢森堡的国旗 卢森堡一样,荷兰也为德国人所占领,政府流亡伦敦继续抵抗。荷兰流亡政府此后再次在亚洲战区作战,以抵御日军对 荷属东印度的国旗 荷属东印度的入侵,但最终失败,而荷兰最大的殖民地在对轴心国宣战后不久就沦陷了。

历史背景

从历史上看,自从1848年修订宪法限制了君主的权力以来,荷兰一直是君主立宪制的民主国家。但是,荷兰直到1917年才实现普选。该国长期以来一直实行中立政策,但是随着德国的威胁,该国决定重新实行军事化,尽管为时已晚。

事件

主条目:荷兰事件

国策树

荷兰国策树
主条目:荷兰国策树

荷兰的国旗 荷兰炮手就位 炮手就位 DLC中获得了一个独特的国策树。在没有该DLC的情况下,荷兰将使用通用国策树

荷兰国策树可被分为3条主线和5条分支:

获得外国殖民投资线
这条线可以加强荷兰殖民地的工业能力并允许荷兰在投降后将政府迁移至 荷属东印度的国旗 荷属东印度,并获得针对 委内瑞拉的国旗 委内瑞拉的战争目标。
放弃金本位线
这条线着重于发展荷兰在欧洲本土的工业,并移除危机岁月这一民族精神
  • 撤销军事预算削减分支
这一分支着重于移除国内的和平主义并发展军事技术。
组建新政府线
这条线允许荷兰选择倒向 德意志国的国旗 德意志国还是 联合王国的国旗 联合王国,抑或是朝向中立之路前进。
  • 人民和祖国分支
法西斯主义法西斯主义分支允许荷兰与 德意志国的国旗 德意志国结盟,用 荷属东印度的国旗 荷属东印度来安抚 日本的国旗 日本,或获得针对荷兰历史殖民地与其他低地国家的战争目标。
  • 七省联盟号兵变的遗产分支
共产主义共产主义分支允许荷兰去殖民化,加入 苏维埃联盟的国旗 苏维埃联盟法国的国旗 法国的阵营,并获得针对非共产主义主要国家及其他低地国家的战争目标。
  • 橙色至上!分支
中立主义君主主义分支将允许威廉明娜成为国家领袖,获得 美利坚合众国的国旗 美利坚合众国保障独立并从 德意志国的国旗 德意志国获取部队。
  • “通过民主来团结”分支
民主主义民主主义分支允许荷兰建立比荷卢阵营,邀请其他欧洲民主国家并创建欧洲联盟。


科技

1936开局时已研究的最新技术
陆军科技 海军科技 海军科技
炮手就位炮手就位DLC启用时)
空军科技 电子学与工业 学说
  • 约翰逊 M41(步兵装备 II)
  • 海军陆战队 I
  • 侦察连 I
  • 7.5cm M 02/04(牵引式火炮 I)
  • 防空炮 I
  • 驱逐舰 II
  • 轻巡洋舰 II
  • 重巡洋舰 I
  • 潜艇 I
  • 驱逐舰 I
    • 基础深水炸弹
  • 巡洋舰 II
    • 基础巡洋舰装甲设计方案
  • 潜艇 II
  • 海军舰炮
  • 炮廓式副炮
  • 运输船
  • 触发式水雷
  • 布雷潜艇
  • 福克 D.XVII(战间期型战斗机)
  • 福克 C.V D/E(战间期型轰炸机)
  • 燃料精炼 I

无学说研究

政治

荷兰从1936年开始为一个民主国家,其每四年选举一次,下一次选举是1937年4月。1936年开始荷兰的执政党是由Hendrikus Colijn所领导的反革命党。

荷兰王国开局时有以下政党:

政党 意识形态 支持率 领袖 国家名 是执政党?
反革命党 (荷兰反革命党) 民主主义 民主主义 93% 亨德里克斯·科莱恩 荷兰
荷兰共产党 (荷兰共产党) 共产主义 共产主义 3% 路易斯·代·葳瑟 荷兰人民联合省
国家社会主义运动 (荷兰国家社会主义运动 ) 法西斯主义 法西斯主义 4% 安东·穆塞特 荷兰帝国
荷兰人民运动 (荷兰人民运动) 中立主义 中立主义 0% 威廉·舍默尔霍恩 荷兰王国

在 1939 年的开始日期中,所有政党的支持率与 1936 年的开始日期相同。

国家精神

威廉明娜 icon
威廉明娜
受欢迎的名誉领袖
几个世纪以来,奥兰治-拿骚家族与荷兰自身的历史交织在一起。就像她的祖先沉默者威廉在八十年战争中那样,现任女王威廉明娜肯定能激励荷兰人团结起来保卫他们的祖国,如果他们的国家被入侵的话。
超然中立 icon
超然中立
  • 加入阵营的紧张度限制:+100.0%
  • 派遣志愿军的紧张度限制:+50.0%
  • 保障独立的紧张度限制:+100.0%
一项严格的中立政策使荷兰人与其邻国保持和平将近150年,最重要的是,使他们远离了上一次大战。因此,公众对这种“护身符”的信仰几乎是狂热的,而虚弱的荷兰政府发现自己无法违背人民的意愿来在国际政治中采取强硬立场。相反,荷兰把自己的信心寄托给国际联盟,并对世界事务采取超然冷漠的态度。
心惊胆寒的一战旁观者 icon
心惊胆寒的一战旁观者
  • 适役 人口人口修正:-50%
  • 工厂产出:-25.00%
  • 海军船坞产出:-10.00%
由于中立的荷兰是西部前线难民距离最近的安全避难所,荷兰人一直近距离地接触到上一场大战的恐怖场面。其结果是,一场强大的和平主义运动已经深入大部分公众心中,并使政府实施任何增加军费的行动都会遇到很大困难。只有海军在公众眼中仍然享有一定的威望。

为了使国家真正摆脱这种情绪,需要一场防御性战争或“对和平主义的战争”。

危机岁月 icon
危机岁月
由于全球经济的特殊性,大萧条袭击到荷兰的时间比其它地方晚得多。荷兰决定维持金本位,而其它国家则相当快地放弃金本位,这进一步加剧了荷兰的“危机岁月”。为了防止荷兰盾贬值,没有空余资金来帮助陷入困境的荷兰经济,更不用说改善国家糟糕的防卫状态了。

通过投资公共工程可以降低危机程度,如果我们投降并丢失受危机困扰的欧陆本土,那么危机将变得无关紧要。

虚弱的政府 icon
虚弱的政府
荷兰政府近年来因脆弱而受到损害。再次将其推翻并不需要费太多力气。


外交

作为一个保守的民主主义国家,荷兰对其它保守民主国家都拥有(+20)的关系,如 比利时的国旗 比利时南非的国旗 南非,并对其它所有类型的民主国家拥有(+10)的关系。荷兰对相同意识形态之外的所有国家都有一个轻微的负面关系(-10)。它拥有一个相对较大的殖民帝国,并以东印度群岛作为傀儡。

荷兰对外国领土没有宣称或核心。

需要解决的问题

荷兰开局因受到大萧条的影响,经济增长受限(游戏中表现为debuff“危机岁月”,建造速度-50%)。军事方面,荷兰的人力十分匮乏。

内阁和制造商

政治顾问
顾问 类型 效果 花费
威廉·舍默霍恩 民主改革家 每日民主主义新增支持率: +0.1%


已完成通过民主来团结国策

政治点数150
索尔·德·格罗特 共产主义革命家 每日共产主义新增支持率: +0.1%


已完成七省联盟号兵变的遗产国策

政治点数150
安东·潘涅库克 议会的共产党人 政治点数: -30%
工厂产出: +10%
海军船坞产出: +10%


当前执政党属于共产主义

政治点数150
沃尔拉文·范霍尔 抵抗组织的银行家 生活消费品工厂: -10%
我们被敌人占领地区的抵抗增长速度: +10%


停止抵抗 ,并且执政党属于民主主义中立主义)

政治点数150
雅各布·阿德里安·德·王尔德 温和的反革命者 政治点数: +10%
稳定度: +5%


当前执政党属于民主主义中立主义

政治点数150
安东·德·科姆 殖民地共产党人 非核心人力: +2%
每周人力: +250
每日共产主义新增支持率: +0.05


当前执政党属于共产主义 ,并且已完成去殖民化国策

政治点数150
扬·豪德里安 工业领袖 基础设施建造速度: +10%
民用工厂建造速度: +10%
铁路建造速度: +10%
合成炼油厂建造速度: +10%
政治点数150
阿德里安·迪希霍恩 战争实业家 军用工厂建造速度: +10%
海军船坞建造速度: +10%
储油罐建造速度: +10%


当前执政党属于民主主义中立主义

政治点数150
伯恩哈德亲王 无畏的冒险家 政治点数: +5%
空军经验增长: +3%
部队组织度恢复: +10%
战争支持度: +5%


已完成荷兰政府里唯一的男子汉国策

政治点数100
科内利斯·范赫尔克肯 恐怖的巨头 非核心人力:+2%
外来颠覆活动效率: -30%
驻军所受伤害: -25%


当前执政党属于法西斯主义

政治点数150
迈因奥特·罗斯特·范托宁根 法西斯煽动家 每日法西斯主义新增支持率: +0.1%


已完成人民和祖国国策

政治点数150
菲利普斯·维特尔特·范霍格兰 诡谲的绅士 特工位: +1
情报机构升级时间: -15%
政治点数150
坦克设计商
设计商 类型 效果 花费
装甲车辆企业 坦克设计商 装甲研究速度: +15%

装甲科技: 可靠性: +5%

政治点数150
舰艇设计商
设计商 类型 效果 花费
NSM 阿姆斯特丹 袭击舰设计商 海军研究速度: +15%

航空母舰:
      水面可见度:-10%
      最大速度: +10%
主力舰:
      水面可见度:-10%
      最大速度: +10%
      重型火炮攻击: -10%
屏卫舰:
      水面可见度:-10%
      最大速度: +10%
潜艇:
      水下可见度:-10%
      水面可见度:-10%
      最大速度: +10%

政治点数150
威尔顿·费诺德造船厂 大西洋舰队设计商 海军研究速度: +15%

航空母舰:
      装甲厚度:+50%
      H P: +10%
主力舰:
      装甲厚度: +10%
      重型火炮攻击: +10%

政治点数150
飞行器设计商
设计商 类型 效果 花费
福克公司 轻型飞机设计商 空军研究速度: +15%

战斗机:
      机动: +10%
      最大速度: +10%
舰载战斗机:
      机动: +10%
      最大速度: +10%
已完成福克公司国策

政治点数75
科尔霍芬 中型飞机设计商 空军研究速度: +15%

重型战斗机: 可靠性: +20%
战术轰炸机: 可靠性: +20%
侦查机: 可靠性: +20%

政治点数150
军需品设计商
设计商 类型 效果 花费
达夫公司 摩托化装备设计商 摩托化研究速度: +15%

已完成 达夫国策

政治点数75
汗布雷格炮兵厂 步兵装备设计商 武器和装备研究速度: +15%

已完成扩建炮兵厂国策

政治点数75
H. I. H. 西德里乌斯 火炮设计商 火炮研究速度: +15% 政治点数150
工业企业
企业 类型 效果 花费
荷兰皇家壳牌集团 工业企业 工业研究速度: +15%

已完成扩建库拉索炼油厂国策

政治点数75
飞利浦 电子企业 电子研究速度: +15

已完成飞利浦国策

政治点数75
理论家
理论家 类型 效果 花费
霍德弗里德·范福尔斯特·托特·福尔斯特 军事理论家 陆军学说花费: -10% 政治点数100
约翰内斯·特奥多鲁斯·菲尔斯特纳 海军理论家 空军学说花费: -10% 政治点数100
马里厄斯·赖马克尔斯 空战理论家 空军学说花费: -10% 政治点数100

经济

荷兰开局时仅有少数工厂,拥有 Oil.png石油、Aluminum.png铝和 Steel.png钢几种战略资源。它通过印度尼西亚傀儡国间接控制着数量可观的 Rubber.png橡胶以及一些 Aluminum.png铝和 Oil.png石油。

法律

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Export focus.png 重视出口
  • 50% 可出口资源
  • +5% 科研速度
  • +10% 工厂/海军船坞产出
  • +10% 建造速度
  • +20% 泄露给他国的民政情报
  • +10% 泄露给他国的海军情报

工业与资源

资源
种类 单位(傀儡拥有单位)
Aluminum.png 68 (36)
Chromium.png -
Oil.png 石油 40 (37)
Rubber.png 橡胶 0 (550)
Steel.png 钢铁 7
Tungsten.png -
工厂
种类 数量(傀儡拥有数量)
民用工厂 民用工厂 11(1)
军用工厂 军用工厂 4
海军船坞 海军船坞 3(1)

注:上述数字代表可用资源,根据贸易法案,一定数量的资源可能会被交易走。 同时,根据非核心区的占领政策,将损失一定数量可用资源。

军事

1936年的荷兰陆军由8个师组成,每个师由9,000名设计兵力中的6,905人组成。荷兰也可以通过外交手段向东印度群岛请求殖民军队。荷兰海军规模相对较大,主要特遣队在印度尼西亚保卫那里的水域。荷兰空军既小又过时。

由于征兵法案松懈,荷兰严重缺乏人力。


陆军
种类 数量
Infantry cropped.png 步兵 8
Army experience.png 陆军总数 8
海军
种类 数量
Destroyer.png 驱逐舰 8
Light Cruiser.png 轻巡洋舰 2
Heavy Cruiser.png 重巡洋舰 3
Submarine.png 潜艇 19
Convoy.png Convoy 32
Navy experience.png 舰船总数 32
海军 炮手就位 炮手就位
种类 数量
Destroyer.png 驱逐舰 8
Light Cruiser.png 轻巡洋舰 3
Heavy Cruiser.png 重巡洋舰 3
Submarine.png 潜艇 20
Convoy.png Convoy 34
Navy experience.png 舰船总数 34
空军
种类 数量
Fighter c.png 战斗机 12
Air experience.png 飞机总数 12
Army
The Dutch landforce in 1936 consists of 8 divisions each consisting of 6,905 men out of 9,000 design strength.

Examples of alternative division template names for the Netherlands include:

  • Marines - Divisie Mariniers
  • Paratroopers - Luchtmobiele Divisie
  • Motorized - Gemotoriseerd Divisie
  • Mechanized - Gemechaniseerde Divisie
  • Armor - Pantserdivisie
Motorized units list
Name 类型 Techyear
DAF Trado Motorized I 1936
DAF Pantrado 1 Mechanized I 1940
DAF MC-139 Basic Amtrac 1941
DAF Pantrado 2 Mechanized II 1942
DAF MC-143 Improved Amtrac 1943
DAF Pantrado 3 Mechanized III 1944
Tank units list
Name 类型 Techyear
Great War Tank Great War Tank 1918
PVT-1 Light Tank I 1934
PVT-2 Light Tank II 1936
PVT-5 Light Tank III 1941
GVT-3 Medium Tank I 1939
GVT-4 Medium Tank II 1941
GVT-6 Medium Tank III 1943
ZT-I Heavy Tank I 1934
ZT-II Heavy Tank II 1941
ZT-III Heavy Tank III 1943
SH. Tank Super Heavy Tank 1943
MBT 1945
Navy
The Royal Dutch Navy starts in 1936 with its 32 ships divided between Europe and Asia. In Europe, there are 7 submarines, 2 heavy cruisers and a destroyer. In the East Indies, there are 12 submarines, 7 destroyers, 2 light cruisers, and a heavy cruiser. No ships are being built in 1936, but the Netherlands can build Tier II destroyers and light cruisers, in addition to tier I heavy cruisers and submarines.
Ship Clases
类型 Class Amount In Production Tech
CA Soerabaja 3 0 Heavy Cruiser I
CL Java Class 2 0 Light Cruiser I
DD Van Ghent Class 8 0 Destroyer I
SS K-XIV Class 12 0 Submarine I
SS K-III Class 7 0 Submarine I
Convoy 150 0
For 炮手就位 Man the Guns
The Royal Dutch Navy starts in 1936 with its 34 ships divided between Europe and Asia. In Europe, there are 8 submarines, 2 coastal defense ships and a destroyer. In the East Indies, there are 12 submarines, 7 destroyers, 3 light cruisers, and a coastal defense ship. No ships are being built in 1936, but the Netherlands can build Tier II submarines and cruisers, in addition to tier I destroyers.
Ship Clases
类型 Class Amount In Production Tech
CA Soerabaja 2 0 Coastal Defense Ship
CA Hertog Hendrik 1 0 Coastal Defense Ship
CL De Ruyter Class 1 0 Light Cruiser I
CL Java Class 2 0 Light Cruiser I
DD Van Ghent Class 4 0 Destroyer I
DD Van Galen Class 4 0 Destroyer I
SS K-XIV Class 5 0 Submarine II
SS O9 Class 10 0 Submarine I
SS K-III Class 5 0 Submarine I
Convoy 150 0
Air force
The Netherlands air forces consist of 12 inter-war fighters, based in Sulawesi which is part of their puppet in the East Indies.
Aircraft Types
Tech Year Close Air Support (Carrier Variant) Fighter (Carrier Variant) Naval Bomber (Carrier Variant) Heavy Fighter Tactical Bomber Strategic Bomber
1933 Fokker D.XVII Fokker C.V D/E
1936 A-12 Fokker D.XXI Fokker T.IVa Fokker G.1M Fokker T.V Pander F
1940 A-17 F.K. 58 Fokker T.VIII Fokker G.1W Fokker T.IX Pander M
1944 A-21 Fokker D.XXX Koolhoven F.K.65 Fokker G.XXIII Koolhoven F.K.71 Pander U
Jet Engine Technology
1945 Jet Fighter I Jet Tac Bomber I
1950 Jet Fighter I Jet Tac Bomber II Jet Strat Bomber I

Strategies and Guides

Treading the Narrow Path

This achievement requires you to not cave in to Germany and holding your European lands until 1945.Thou this achievement is very hard to get and only a little percent of players got it,you can easily get this achievement. Achievement requires you to not to cave to Germany,not caving to Britain.You will maintain the trade neutrality.Do theForm a new government and gate way to europe focuses.Use your political power to make trade influence of both Britain and Germany 50 and take the Maintain trade neutrality focus.While you use your political power to trade influence,you should take Abondon gold standard and Continue public works focuses.You should do Zuidersee Works focus as fast as possible.Don't do Obtain foreign investment focus because you will lose your colonies with Decolonisation focus.Once both Britain and Germany has 50 tarde influence take Maintain trade neutrality focus,then do Legacy of Zeven Providence Munity focus.Do the other comunist focuses.Do Bastion of true comunism and bring socialism south focus.Then do enemies on all fronts and Pre-empt western invertention.UK or France won't guarantee Belgium and Luxembourg.You can get them and form Benelux which will hive you United Netherlands achievement.Continue your way to Zuiderzee and wait until Germany declears on Poland.Once Germany is at war with Allies declear war on France and Germany will invite you to Axis.Don't leave the Axis and do the Zuiderzee focus(guard all of your coast line with small infantry divisions so focus won't be cancelled).Wait until 1945 and you will get the achievement.

Fascist Swamp Germans

Pre-(main)war

The first task for the Dutch is to gun for a Fascist Demagogue, so it is advised the Political Effort national focus is picked first. Democratic nations are very limited in means to become fascist, and the Netherlands should become fascist as soon as possible in order to make optimal use of this strategy. Apart from that, their main aims will be to have one general-level (24 division) command of good infantry units and to build up a decent naval force. Once the main infantry force is done, territorials should be built in vast numbers. Due to the crippling manpower limitations, it may be best to train up all divisions as colonial brigades and then convert the main 24 divisions to your primary infantry template after manpower has been improved through conscription laws and the Fascist branch of your generic National Focus tree.

The Dutch navy is best of being a surface fleet intended to face off against any regional units of the Royal Navy in the Pacific to start with. Using light cruisers and battlecruisers is the optimal setup for this, preferably together with the Fleet in Being doctrines. One should be staying close enough to land to make carriers redundant.

The early game goals, other than militarisation, are a swift conquest of your rebellious neighbors in Belgium (which is the first reason for having that general-level command) and Luxembourg. The former is necessary, the latter is merely a nice little production boost and achievement-catcher. Both of these conquests should be finished before WW2 kicks off so that there is less risk from faction meddling in. That way there won't be any resistance in those lands during the real event. Assisting Japan against China could also help a lot.

Managing same-day declarations against both powers is quite tricky, due to the short duration of manufactured wargoals and the speed penalty on justifying a second wargoal simultaneously. Consider amassing enough political power to justify for 2-3 provinces on Belgium, then also on Luxembourg; the Belgian justification will have a speed penalty for multiple provinces and the Luxembourg justification for there already being an ongoing justification. It is possible through world tension management and luck to manage separate declarations on both without outside interference: if Japan has not forced China to capitulate (something it tends to struggle with in 1.4.x) and the Sudetenland crisis hasnt' been reached by Germany, then it may be possible to justify on both then declare on one or the other without hitting the world tension threshold needed for Britain to guarantee the second one.

Territorials should be stationed in the East Indies against the borders with Britain and Australia to fight alongside the territorials the East Indian puppet there already controls. This is also where the main fleet should be as well. It should be possible to relocate your home fleet (which will be unlikely to accomplish much against the British home fleet) to the East Indies by getting military access from Italy. You can also demand control over the East Indian forces if you so desire. Garrisoning Guyana could be a boon as well, as both British and French Guyana have truckloads of aluminium, and a staging point in the Caribbean area could be very useful late war. If one has the forces for it, the former-Belgian Congo can be used to cut Africa in half, possibly leading to a happy liberation of the poor, oppressed Boers in South Africa.

第二次世界大战

无论是在比荷卢统一之后,还是当德意志国开始正当化战争目标时(以先到者为准),荷兰都应该请愿加入轴心国。德国会非常乐意让你进来。

现在有三种主要的入侵战略需要关注。 如果法国没有延长马其诺防线,那么可以采取夺取巴黎的行动。不过,荷兰人不可能单独驻守整个法国,因此大部分需要移交给德国和意大利来管理。攻打圭亚那也是一个不错的选择,因为它不值得让其他两个大国部署大量部队,而且根据皇家海军的所作所为,您可以对加勒比海的各个岛屿发动海军入侵。 印度尼西亚通常和其他两个国家一样容易开始,但为了妥善保护它,入侵澳大利亚和新西兰是必要的。后者很容易做到,但前者由于其庞大的规模和相当稳定的增援部队而变得非常困难。你驻扎在东方的庞大殖民部队需要陷入困境并被消耗殆尽之前迅速占领澳大利亚。由于荷兰人口稀少,打消耗战将是灾难性的。

当这些地区得到保护时,荷兰可以选择非洲和印度作为你的陆军的主要行动区域。然而,他们现在的主要贡献是削弱盟军海军,并作为轴心国的资源矿山。你将会从铝和橡胶等商品的蓬勃贸易中获得大量的民用工厂,你几乎占据了整个世界市场;这些将帮助您在最后阶段建立一个庞大的工业体系。

最后阶段

最终,由于漫长的海上补给和增援部队不断处于危险之中,关键资源和人力供应缺失,盟军将被赶回英国和美国本土。苏联不仅面对西方轴心国,而且面对不再受到美国限制的日本,将表现得非常糟糕。现在你必须为最后的进攻和任何潜在的第三次世界大战做好准备。尽管人力储备仍然低得惊人,但由于非核心地区的乘数为0.02,他们将拥有不成比例的大工业能力。陆军可以而且应该完全机械化,吞并的优先事项应该是拥有小的陆地边界。 荷兰将拥有最强的海军力量,几乎任何海岸线都应该在他们的控制范围内,但你必须尽量减少与其他国家的正面接触,因为他们有可能根本无法部署足够的师来填补每个省份。

鉴于你的生产和可招募人口之间的极度不平衡,可能值得采取消极的防御。

Allied Foothold

Siding with the Allies is the historical and most 'sensible' approach for the Netherlands given the political situation, but makes them a nice, soft and juicy target for both Germany and Japan. The Dutch will be lacking in both manpower and industrial capacity. You indirectly control plenty of rubber and other resources from Indonesia, but you can't do anything with it since both your industry and your manpower is too small. The starting navy is actually half-decent, but not a global power, so one should focus on either bothering Germany with it, or protecting the colonies against Japan. The starting army is both under-equipped and small.

1936-1939 buildup phase

Without good mobilisation policies, buildup will be slow and only a small number of projects can be completed before Germany and Japan invade. This means sacrifices will have to be made just to survive. The eastern part of the Netherlands will be sacrificed to the Germans, because the open plains are practically undefendable. Forming a compact defensive line around the province of Holland instead, using the rivers and landscape to its maximum advantage, will significantly improve their chances.

The Indonesian colonies can no longer be sacrificed to the Japanese by retreating all the colonial troops to the homeland because Indonesia is now a puppet and if they capitulate those forces are gone. (If you're really lucky though, Japan didn't even bother to invade Indonesia at all, which happens at times.) The entire industry should be focusing on basic infantry equipment, artillery and some small anti-tank. New military factories should be placed in Holland, Suriname, Guyana, or even Indonesia. Just not in the territory that will fall to the nazis.

The goal here is to dig in and holdout in Holland, until forces from the Allies come in to relieve the pressure. If Holland and Suriname are filled with factories, consider building forts. This is because, once again, it would only be helping the enemy to build factories in areas that can't be defended. You are probably going to run out of manpower pretty soon, it might be a good idea to disband your starting troops and replace them with Indonesian colonial divisions though you will have to transport your reinforcements from the other side of the planet. Be sure to leave some troops to defend your colony later on before the Japanese comes around knocking.

The biggest threat to you is the German Medium Tanks. Unupgraded basic AT guns will fail to penetrate Medium Tanks unless used in sufficiently large numbers which your industry probably won't allow at this stage, so you are going to have to at least research the first upgrade to the AT Guns which allows you to penetrate basic Medium Tanks with just AT Support divisions.

Don't bother with an airforce. The industrial capacity should be reserved for the land force and a small nation as the Netherlands won't be able to make a big difference anyway.

Turning the tide

Once Allied forces start arriving, one can start to think about liberating the mainland and even advancing into Germany alongside the Allies. By that time, industrial capacity will become less and less of a problem, but manpower will remain a major problem because of the small size of the Netherlands

Indonesian cannon fodder

As The Netherlands, you control a puppet with a large manpower pool: Indonesia, also called the Dutch Indies. Their industrial capacity is weak and their division template is primitive, but there is a way to use Indonesian manpower in combination with Dutch industry. As Indonesia is an Integrated Puppet, you can train a division from a colonial template, which will be filled with 0% from your manpower and 100% from the puppet (less if Indonesia promotes to a colony). But you can also duplicate this template and edit it, and it will still draw 100% manpower from your puppet. So add some more infantry, some artillery, maybe even a bit of armour to the duplicated template. To gain the required army experience, you will need to hire a military theorist early, or exercise your divisions a lot. With this strategy, you can field a 750 000 man army and stop the German attack right at the border instead of sacrificing 2/3 of the country.

成就

Bevrijding.png
Bevrijding
解放
扮演荷兰,将政府迁往荷属东印度后解放荷兰领土。
Putting the Raid on the Medway to Shame.png
Putting the Raid on the Medway to Shame
让突袭梅德韦港都自愧不如
扮演荷兰,确保英国没有主力舰艇(航空母舰, 战列舰, 战列巡洋舰, 和 重巡洋舰)。
Treading the Narrow Path.png
Treading the Narrow Path
循规蹈矩
扮演荷兰,不向德国屈服,继续须德海工程,1945年前不失去任何在欧洲大陆上的地区。
United Netherlands.jpg
United Netherlands
联荷王国
扮演荷兰,征服比利时和卢森堡。