英属马来亚

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英属马来亚

British Malaya.png


首都:
Singapore

政府类型:
Democratic, Conservative

阵营:
Allies

British Malaya is an integrated puppet of 联合王国的国旗 联合王国 and a member of the British Commonwealth located in South East Asia. It is bordered by 暹罗的国旗 暹罗 in the north and 荷属东印度的国旗 荷属东印度 in the south.

Historical background

The first European outposts in the region were established by the Dutch in the 17th century. The British occupied these during the Napoleonic wars, and confirmed their control through a treaty with the Netherlands in 1824, which formally separated Malaya from the 荷属东印度的国旗 荷属东印度. Initially limited to Singapore and a few other trading centers, in the late 19th century British rule expanded over the whole peninsula.

British dominance over the Malay peninsula was of vital interest to the Empire, due to its abundant resources as well as Singapore's strategic location at the southern end of the Straits of Malacca, the most direct passage between the Indian and Pacific Oceans.

日本的国旗 日本 invaded Malaya and Singapore in December 1941. The swift fall of Singapore, thought to be well-defended, was one of the greatest British setbacks in the Pacific theater and was called the "worst disaster" in British military history by Churchill. The Japanese occupation persisted until the end of the war in August 1945.

Following the war, Malaya returned to British control but enjoyed increased autonomy. It became independent in 1957 and merged with Singapore, British North Borneo and Sarawak to form Malaysia in 1963. Singapore was expelled from Malaysia in 1965.

National focus

British Malaya utilizes the generic national focus tree.

Some focuses in other countries' trees relate to Malaya. The 联合王国的国旗 联合王国's focuses in the "Fortify East Asia" branch of its politics tree add several land and coastal forts and anti-air to Singapore state, while slightly lowering autonomy. Additionally, 澳大利亚的国旗 澳大利亚 has two ahistorical focuses that allow it to request control of Malaya from Britain, making Malaya (if it accepts) an Australian puppet instead of a direct British one.

Technology

British Malaya starts with 3 research slots, and can acquire 2 more from the generic focus tree.

Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Motorized
  • Engineer Company I
  • Recon Company I
  • Great War Tank
  • Light Tank I
  • Towed Artillery
  • Towed Anti-Air I
  • 1936 Destroyer Hull
  • Early Cruiser Hull
  • Early Heavy Ship Hull
  • Deck Conversions
  • Early Submarine Hull
  • Naval Gunnery
  • Interwar Fighter
    • Interwar Carrier Fighter
  • Interwar Bomber
  • Close Air Support I
  • Naval Bomber I
    • Carrier Naval Bomber I
  • Electronic Mechanical Engineering
  • Radio
  • Radio Detection
Doctrines
  • None

British Malaya is not part of the Commonwealth technology sharing group, but will join the group automatically if it raises autonomy to Colony or higher.

Politics

As a Democratic country, British Malaya has a positive relationship with other Democratic countries (+20) and a slight negative relationship with everyone else (-10). British Malaya begins the game in the Allies. If the 共赴胜利 Together for Victory expansion has been activated, it starts as an integrated puppet of the United Kingdom with 500 autonomy points on the way to becoming a puppet.

National spirits

British Malaya starts with no national spirits.

Political parties

British Malaya starts as a 民主主义 Democratic nation. There are no elections.

Political Party Ideology Popularity Party Leader Country Name Is Ruling?
United Malays National Organisation 民主主义 Democratic 33.00% Shenton Thomas Republic of Malaysia Yes
Malayan Communist Party 共产主义 Communist 33.00% Lai Teck Malay People's Republic No
Panoceanic Unionists 法西斯主义 Fascist 0.00% Generic Malaysia No
Kesatuan Melayu Muda 中立主义 Non-Aligned 34.00% Ibrahim Hj Yaacob Republic of Malaysia No

Staff and designers

Political Advisors
Advisor Type Effect Cost (政治点数)
Communist Politician Communist Revolutionary
  • Daily Communism Support: +0.10
150
Democratic Politician Democratic Reformer
  • Daily Democracy Support: +0.10
150
Fascist Politician Fascist Demagogue
  • Daily Fascism Support: +0.10
150
Wallace Campbell Captain of Industry
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Refinery construction speed: +10%
150
Bernard Mundy Fortification Engineer
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
150
Hubert Cockburn War Industrialist
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
150
Tank Designers
Designer Type Effect Cost (政治点数)
Armor Company Tank Designer
  • Armor Research Speed: +15%
  • Armor: Reliability: +5%
150
Ship Designers
Designer Type Effect Cost (政治点数)
Naval Company Ship Designer
  • Naval Research Speed: +15%
150
Aircraft Designers
Designer Type Effect Cost (政治点数)
Light Air Company Light Aircraft Designer
  • Air Research Speed: +10%
  • Fighter:
    • Agility: +10%
    • Max speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max speed: +10%
150
Medium Air Company Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
Heavy Air Company Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
150
Naval Air Company Naval Aircraft Designer
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
150
Materiel Designers
Designer Type Effect Cost (政治点数)
Motorization Company Motorized Equipment Designer
  • Motorization Research Speed: +15%
150
Small Arms Company Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
150
Artillery Company Artillery Designer
  • Artillery Research Speed: +15%
150
Industrial Concern
Concern Type Effect Cost (政治点数)
Industrial Company Industrial Concern
  • Industrial Research Speed: +15%
150
Electronics Company Electronics Concern
  • Electronics Research Speed: +15%
150
Theorists
Theorist Type Effect Cost (政治点数)
George Tyrwhitt Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%
150
William Murphy Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10%
150
Ian Smith Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
150

Economy

Laws

Malaya starts with the following laws:

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Export focus.png 重视出口
  • 50% 可出口资源
  • +5% 科研速度
  • +10% 工厂/海军船坞产出
  • +10% 建造速度
  • +20% 泄露给他国的民政情报
  • +10% 泄露给他国的海军情报

Resources

Malaya is very rich in resources for a small country. It has the majority of the world's rubber, a great deal of tungsten, and moderate amounts of steel and oil.

Total resources 1936
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
16 20 497 246 26 0

Industry

British Malaya has virtually no industry in 1936.

Factories 1936
军用工厂
0 Military Factories
海军船坞
0 Naval Dockyard
民用工厂
1 Civilian Factory

Military

At the start of the game, British Malaya is reliant on its colonial master for defense and does not have a navy and an air force. It does however have control over 2 small infantry divisions. Overall, it has a total Manpowermanpower of 56.86K with 6.00K in the army, leaving 50.86K available for recruitment.

Army
Type No.
Infantry cropped.png Infantry 2
Army experience.png Total divisions 2
Navy
Type No.
Navy experience.png Total ships 0
Air force
Type No.
Air experience.png Total planes 0

Army

The entirety of the military consists of 2 Malaya Infantry Brigades made up of 3 infantry battalions each.

Navy

British Malaya has no navy, but does possess 25 convoys.

Air force

British Malaya does not start with any aircraft.

Military staff

Chief of Army
Name Type Effect Cost (政治点数)
Zachary Roberts Army Offense (Specialist)
  • Division Attack: +5%
150
Colbert Churchill Army Defense (Specialist)
  • Division Defense: +5%
150
Chief of Navy
Name Type Effect Cost (政治点数)
James Grant Decisive Battle (Expert)
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
150
Alexander Napier Anti-Submarine (Expert)
  • Submarine Detection: +15%
150
Chief of Airforce
Name Type Effect Cost (政治点数)
Graham Collins Close Air Support (Expert)
  • Close air support attack: +3%
  • Close air support defense: +3%
  • Close air support agility: +3%
150
John Dundas All-Weather (Expert)
  • Bad Weather Penalty: -20%
150
Military High Command
Name Type Effect Cost (政治点数)
Edmund Seaton Artillery (Specialist)
  • Artillery Attack: +10%
  • Artillery Defense: +5%
150
Horatio Ragland Army Logistics (Expert)
  • Division Attrition: -8%
150
Martin Thesiger Fleet Logistics (Specialist)
  • Naval max range factor: +5%
150
Francis Plummer Air Combat Training (Expert)
  • Ace generation chance: +10%
150

Strategies and guides

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Re-form the Thalassocracy

With the Waking the Tiger DLC enabled, British Malaya is arguably one of the most difficult nations to play as, due to it having the Generic Focus Tree and being an Integrated Puppet of the United Kingdom, there is not much room for the player to declare war on other countries. The player in this case has two choices. The first is to use the "Increase Autonomy" Continuous Focus to break free of the 联合王国的国旗 联合王国 and second is to ignite a civil war. The latter is recommended due to the former taking an excruciatingly long time to complete, and also prevents the player from using the focus tree for better rewards.

When starting the game, pick the "Political Effort" focus to get started. This focus, when complete after 70 days, grants the player an extra 120 political power, which when combined with the 70 pp accumulated, allows the player to pick a Political Advisor. Pick the Communist Revolutionary or the Fascist Demagogue. While there is already high support for 共产主义 Communism in the nation, it should be noted that going down the 法西斯主义 Fascist path is recommended if the player wishes to gain control of the 荷属东印度的国旗 荷属东印度 more quickly later in-game. While waiting for Stability to drop low enough and the popularity of Fascism to go high enough, it is essential that the player takes the "Industrial Effort" path for the focus tree and rush down the "Armament Effort" branch to accumulate as many Millitary Factories as possible for the civil war. The "Naval Effort" focus can also be completed if the player wants to undertake a naval invasion during the civil war. Research Marines and/or Paratroopers. Mountaineers are also a good template. Train around 2-3 divisons but DO NOT deploy them until the civl war has started. Allocate your civilian factory to build one military factory.

The player should note that the civil war should only be fired when the 2-3 divisions lined up for deployment have received sufficient weapons, the various decisions such as "Ensure Lower Army Command Loyalty", "Expand Civil/Military Support" have been taken. If the player is planning a naval invasion (which is recommended, as the player really cannot afford to allocate another military factory for transport planes), wait until at least one destroyer has been built in order to gain naval superiority for a naval invasion. Once you have 3 divisions queued up for deployment and one destroyer built, the civil war can be fired. The democratic side should be in North Borneo while the player controls Singapore, which is the reason why a naval invasion is required. The player can immediately deploy the 2-3 divisons they have stored up, and rush a naval invasion of North Borneo with the 1 divison they already have. The democratic supporters will be no match at all, due to the sheer difference in number of troops.

Once the civil war has ended, join the Axis if you are fascist. 德意志国的国旗 德意志国 will very likely accept you. Immediately justify on the Dutch East Indies once the civil war has ended. You need them to re-form the Majapahit Empire. Station half of your divisions in North Borneo on the border with the East Indies. You can also have a small naval invasion/paradrop on the western islands. Declare war immediately when possible. You will essentially be fighting against both the 荷兰的国旗 荷兰 and the East Indies. Germany will offer to help you in the war. Do not call them into war until after around 1-2 months of fighting. Germany will steamroll the Dutch easily on mainland Europe and the East Indies will capitulate with them as they are a puppet. At the peace conference, it is likely that you will not have enough war score to take all of the East Indies. Pass a few times until you get enough points to take all the islands. Once you have all the islands, you can proclaim the creation of the 大印度尼西亚邦联的国旗 大印度尼西亚邦联, or as its fascist name, the Majapahit Empire.

Achievements

Rule Britannia.png
Rule Britannia
As any British Subject state, conquer all of Britain.

hoi4fr:Malaisie britannique