主要国家 |
次要国家 |
加拿大自治领 澳大利亚 新西兰 南非 英属印度 捷克斯洛伐克 匈牙利王国 罗马尼亚王国 南斯拉夫 中华民国 中共 满洲国 桂系 滇系 晋系 西北三马 新疆 墨西哥 荷兰 西班牙 葡萄牙 保加利亚 希腊王国 土耳其 立陶宛 拉脱维亚 爱沙尼亚 波兰 |
其它国家 |
首警司卢泰愚 Official(讨论 | 贡献) (→历史背景) |
首警司卢泰愚 Official(讨论 | 贡献) |
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第460行: | 第460行: | ||
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=== | === 工业=== | ||
Shanxi has a very poor industry to start with, and there is almost no room for growth. There is only a single empty slot available. | Shanxi has a very poor industry to start with, and there is almost no room for growth. There is only a single empty slot available. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ 1936 年工厂总和 | ||
|- style="text-align: center; vertical-align: bottom;" | |- style="text-align: center; vertical-align: bottom;" | ||
| style="width: 33%" | {{icon|Military factory}}<br>{{nowrap| | | style="width: 33%" | {{icon|Military factory}}<br>{{nowrap|1座军用工厂}} | ||
| style="width: 34%" | {{icon|Naval dockyard}}<br>{{nowrap|0 | | style="width: 34%" | {{icon|Naval dockyard}}<br>{{nowrap|0 个船坞}} | ||
| style="width: 33%" | {{icon|Civilian factory}}<br>{{nowrap|3 | | style="width: 33%" | {{icon|Civilian factory}}<br>{{nowrap|3 座民用工厂}} | ||
|} | |} | ||
晋系是一个位于中国北部的军阀集团。它与南部的 中华民国,西部的 西北三马,西南部的 中华人民共和国,北部的 蒙古和东北部的 蒙古国接壤。他们处于一个并不太平的地区——周围的法西斯和共产党邻居正对自己虎视眈眈。且一旦抗战爆发,此地将毫无疑问的成为抗日前线。此外其少得可怜的工业和几乎没有什么资源的特点使得以晋系开局充满了挑战。它与 滇系、 西北三马、 桂系和 新疆并立于军阀派系之林。
晋系起源于辛亥革命后的军阀时代,它由当时的北洋军分裂而来。阎锡山是晋系的头目,他主张在 中华民国各大派系的内斗中保持中立来谋求生存,并以西体中用的方式来保留中国的传统文化。此外,他还推动了各种经济和社会上的改革,籍此获得了“模范省长”的称号。
1928年,权力膨胀的蒋介石借北伐契机得以击败各路军阀,实现了中国的部分统一。为了不让天平向国民党一方过分倾斜,阎锡山联合其他几大军阀(特别是 滇系,北洋军阀和 桂系)挑起了中原大战,最终却以失败告终。The clique joined the Chinese United Front, and they were significantly weakened by the Japanese invasion which occupied most of their base province. After the war, Yan Xishan was unable to defend his province which fell to the Communists in 1949. Having him escaping to Taiwan along with the rest of the Kuomintang
晋系 shares a national focus tree with 西北三马, 桂系, 滇系 and 新疆. It may inherit the 中华民国 or 中共 Chinese focus trees.
军阀的国策树可被划分为两个大分支和三个子分支:
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.9。 |
晋系开局拥有两个科研槽。
陆军科技 | 海军科技 | 空军科技 | 电子学 & 工业 |
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学说 | |||
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File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.9。 |
专制是一种单人拥有绝对权力的政府形式。
党派 | 意识形态 | 支持度 | 政党领袖 | 是否执政 | 国名 |
---|---|---|---|---|---|
国民党 | 中立 | 100% | 阎锡山 | 是 | 晋系 |
民主党 | 民主主义 | 0% | 随机 | 否 | 山西共和国 |
共产党 | 共产主义 | 0% | 随机 | 否 | 山西苏维埃国 |
法西斯党 | 法西斯主义 | 0% | 阎锡山 | 否 | 山西阎国 |
顾问 | 特质 | 效果 | 花费 () |
---|---|---|---|
戴笠 | 恐怖的巨头 | * 非核心人力 +2%,
|
150 |
宋子文 | 金融专家 | * -5% 生活消费品工厂 | 150 |
邓小平 | 工业领袖 |
|
150 |
康生 | 恐怖的巨头 | * 非核心人力 +2%,
|
75 |
王传旭 | 堡垒工程师 | +20% 陆上要塞,海岸要塞,防空炮阵建造速度 | 150 |
傅作义 | 沉默的实干家 | +15% 政治点数 | 150 |
屈杨可 | 恐怖的巨头 | * 非核心人力 +2%,
|
150 |
邓立东 | 共产主义革命者 | +0.10 共产主义理念每日新增支持率 | 150 |
董秋江 | 民主主义改革者 | +0.10 民主主义理念每日新增支持率 | 150 |
蒋洛 | 法西斯煽动者 | +0.10 法西斯主义理念每日新增支持率 | 150 |
制造商 | 特质 | 效果 | 花费 |
---|---|---|---|
中德技术使团 | 重型坦克制造商 |
|
150 |
莫洛佐夫设计局 | 轻型坦克制造商 |
|
150 |
制造商 | 特质 | 效果 | 花费 |
---|---|---|---|
江南造船厂 | 岸防舰艇制造商 |
|
150 |
大沽船坞 | 袭击舰艇制造商 |
|
150 |
制造商 | 特质 | 效果 | 花费 |
---|---|---|---|
中央飞机制造厂 | 中型飞机制造商 |
|
150 |
中央飞机制造厂 - 战斗机制造商 | 中型飞机制造商 |
|
150 |
中央飞机制造厂 - 轰炸机制造商 | 中型飞机制造商 |
|
150 |
兵工厂 | 特质 | 效果 | 花费 |
---|---|---|---|
太原兵工厂 | 火炮制造商 | −15% 火炮研究速度 | 150 |
汉阳兵工厂 | 步兵装备制造商 | −15% 武器和装备研究速度 | 150 |
奉天军械厂 | 步兵装备制造商 | −15% 武器和装备研究速度 | 150 |
辽宁迫击炮厂 | 摩托化装备制造商 | −15% 摩托化研究速度 | 150 |
企业 | 特质 | 效果 | 花费 |
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鞍山制钢所 | 工业企业 | −15% 工业研究速度 | 150 |
上海电子 | 电子业企业 | −15% 电子研究速度 | 150 |
西方精炼厂 | 精炼企业 |
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150 |
中苏资源调查 | 精炼企业 |
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150 |
理论家 | 特质 | 效果 | 花费 |
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克莱尔·李·陈纳德 | 空战理论家 | +0.05/每日 空军经验增长:−10% 空军学说研究速度 | 75 |
田麻 | 军事理论家 | +0.05/每日 陆军经验增长:−10% 陆军学说研究速度 | 150 |
王立孙 | 空战理论家 | +0.05/每日 空军经验增长:−10% 空军学说研究速度 | 150 |
候选人 | 特质 | 水准 | 效果 | 花费 () |
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亚历山大·冯·法肯豪森 | 陆军进攻 | 大师 | +10% 单位攻击 | 150 |
阎锡山 | 陆军士气 | 大师 | +8% 陆军组织度恢复 | 150 |
方空 | 陆军进攻 | 大师 | +10% 单位攻击 | 150 |
候选人 | 特质 | 水准 | 效果 | 花费 () |
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孙立 | 贸易袭击 | 大师 | +15% 袭击运输船任务效率 | 150 |
董鹏 | 海军改革 | 大师 | +10% 海军经验增长 | 150 |
候选人 | 特质 | 水准 | 效果 | 花费 () |
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克莱尔·李·陈纳德 | 战场支援 | 大师 | +10% 空优 | 75 |
吕阳 | 战场支援 | 大师 | +10% 空优 | 150 |
赵诚 | 夜间行动 | 大师 | −20% 夜间行动惩罚 | 150 |
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.9。 |
晋系初始采用如下法案
File:Ambox outdated info.png | 这张表格可能已不适合当前版本,最后更新于1.9。 |
征兵法案 | 经济法案 | 贸易法案 |
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志愿兵役制
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民用经济
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重视出口
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晋系没有任何资源。所有的资源都依赖从别处进口。
石油 |
橡胶 |
钢铁 |
铝 |
钨 |
铬 |
0 | 0 | 0 | 0 | 0 | 0 |
Shanxi has a very poor industry to start with, and there is almost no room for growth. There is only a single empty slot available.
1座军用工厂 |
0个船坞 |
3座民用工厂 |
Type | No. | |
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Infantry | 2 | |
Total divisions | 2 |
Shanxi begins with just two divisions, each with four infantry battalions and no support brigades. They have a respectable 197.72k manpower with Volunteer Only conscription law. Shanxi has no aircraft and does not have a navy, since it is landlocked.
Playing Shanxi Without the Waking the Tiger DLC Enabled
Shanxi's industry is not the worst in the world, but with only three civilian factories and two military, and no resources, it is imperative to get more. The quickest way is to rush the Industrial Effort tree, yielding you 4 civilian factories and 3 military factories along with an additional research slot. The extra research slot is not as important as Armament Effort III - with your level of industry, research in tanks or aeroplanes is a waste of time. Go for doctrines instead - either Grand Battleplan or Mass Assault, since your manpower is far better than your industry. You will want to reserve a civilian factory to trade for steel, and later a second for aluminium. Since you have nothing to export, the Free Trade law is an obvious choice, giving bonuses to factories, construction and research. When you research new models of infantry equipment, keep producing the old ones until your needs are met, because production efficiency will go down and also the old models are cheaper. It is better to be at full strength with outdated equipment than under strength with the newest and best.
If you instead want to be conservative with your manpower and play defensively, then it is possible to go for a Grande Batterie strategy by outfitting your military with Artillery. Allocate some military factories to producing Artillery and adopt the Superior Firepower doctrine to go along with your guns. Constructing Artillery is a lot costlier than simply putting a rifle in the hands of every man but you will benefit from a greatly increased Soft attack value in addition to gaining a small increase in Hard Attack stats, a valuable asset against Japanese Tanks and Trucks.
Shanxi also has access to a Military High Command member: Min Lang Tung Tin (Artillery (Genius): who grants a +20% boost to Artillery attack and a +15% boost to Artillery defense which synergizes very well with an Artillery-Heavy army.
Because of how costly Artillery is, it is recommended that you initially place your Artillery guns into a support role and only convert them into Line Artillery once you have a steady production line going and enough supplies to allow it. Support Artillery is less powerful than Line Artillery but requires less guns to be supplied, Line Artillery on the other hand requires more guns to supply, making it costlier but it is a lot more powerful than Support Artillery.
Once you have mastered Regular Artillery and acquired enough industry for it, you can (if you have the resources to do it, otherwise, do not do it) expand your arsenal to incorporate Anti-Tank- and Anti-Air Artillery as Support Units and later move them into the line as well, allowing you to counter tanks, trucks and planes.
Focus all efforts on building up the army. Do not bother adding support brigades at first, because you won't have the industrial capacity to keep up with the needed production of support equipment as well as weapons. You can add them later, but do not overextend yourself. A combat width of 10 is sufficient, given that you will need to cover quite a lot of land when fighting in China. Ignore the air force completely until your land needs are met. Fortifying the border towards Japan seems like an obvious choice but Shanxi's lack of industry makes this impossible to execute since you need your industry to build up and supply your military.
When Japan declares war, you will get an event from the 中华人民共和国 asking to either annex or puppet you. If you let them annex you, it will be game over, but you can also let them puppet you instead. This allows you to continue playing (albeit as a puppet) and brings you into the Chinese United Front faction with the two Chinas and turns you communist. In the war, concentrate on defending the border towards Japan and keeping your units at high strength. When you are ready to attack, focus on forcing 蒙古国 and 满洲国 to capitulate. Once the remaining Japanese forces are cleared up, you can then occupy Korea. If you have sufficient war participation, China will agree to hand over control of Korea if you ask, which gives you some more factories and a coastline which you can use to build naval dockyards. You can fast-track some by finally taking the Naval Effort focus. However, since you don't actually own Korea, you can't build ships, only convoys. To invade Japan you will need lots of fighters, either to enable paratroopers to drop or to get naval supremacy for a sea invasion.
主要国家 |
次要国家 |
加拿大自治领 澳大利亚 新西兰 南非 英属印度 捷克斯洛伐克 匈牙利王国 罗马尼亚王国 南斯拉夫 中华民国 中共 满洲国 桂系 滇系 晋系 西北三马 新疆 墨西哥 荷兰 西班牙 葡萄牙 保加利亚 希腊王国 土耳其 立陶宛 拉脱维亚 爱沙尼亚 波兰 |
其它国家 |
欧洲 |
阿尔巴尼亚 奥地利 比利时 保加利亚 捷克斯洛伐克 丹麦 爱沙尼亚 芬兰 法国 德意志国 希腊王国 匈牙利王国 爱尔兰 意大利 拉脱维亚 立陶宛 卢森堡 荷兰 挪威 波兰 葡萄牙 西班牙 罗马尼亚王国 斯洛伐克 苏维埃联盟 瑞典 瑞士 土耳其 联合王国 南斯拉夫 |
北美 |
加拿大自治领 哥斯达黎加 古巴 多米尼加共和国 萨尔瓦多 危地马拉 海地 洪都拉斯 墨西哥 尼加拉瓜 巴拿马 美利坚合众国 |
南美 |
亚洲 |
阿富汗 不丹 英属马来亚 英属印度 中华民国 中共 桂系 伊朗 伊拉克 日本 满洲国 蒙古国 蒙古 尼泊尔 阿曼 菲律宾 沙特阿拉伯 晋系 暹罗 新疆 唐努图瓦 西藏 西北三马 也门 滇系 |
非洲 |
大洋洲 |