通用国策树

本页面所适用的版本可能已经过时,最后更新于1.9

All nations lacking a unique national focus tree use the generic national focus tree instead.

Note: The generic focus tree also acts as the default tree for nations which received a unique focus tree in a DLC if said DLC is not enabled.

Equipment EffortEquipment Effort IIEquipment Effort IIIArmy EffortDoctrine EffortDoctrine Effort IISpecial ForcesMotorization EffortMechanization EffortArmor EffortFighter FocusCAS EffortAviation EffortAviation Effort IIRocket EffortBomber FocusNAV EffortFlexible NavySubmarine EffortDestroyer EffortNaval EffortLarge NavyCruiser EffortCapital Ship EffortNuclear EffortConstruction EffortConstruction Effort IIInfrastructure EffortInfrastructure Effort IIExtra Research SlotExtra Research Slot IIIndustrial EffortArmament EffortArmament Effort IIArmament Effort IIIConstruction Effort IIISecret WeaponsNationalism FocusMilitarismMilitary YouthParamilitarismIdeological FanaticismCollectivist EthosInternationalism FocusPolitical CorrectnessIndoctrinationPolitical CommissarsPolitical EffortTechnology SharingLiberty EthosNeutrality FocusDeterrenceWhy We FightInterventionism FocusVolunteer CorpsForeign ExpeditionsThese focuses are mutually exclusive.These focuses are mutually exclusive.These focuses are mutually exclusive.These focuses are mutually exclusive.These focuses are mutually exclusive.NF tree Generic.jpg

Clicking on a focus icon leads to the appropriate table row. "Repeat" action to return.

The generic focus tree has 5 main branches:

  • Army Effort gives army experience and research bonuses to army research.
  • Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
  • Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
  • Industrial Effort builds civilian and military factories (usually even if building slots are already full)and grants extra research slots.
  • Political Effort gives the country choices on which political path they will take.


ExclusiveM.png Mutually exclusive choices can be only chosen once and then the other choice is excluded and further focuses depending on that excluded focus also become unavailable. These choices should be considered carefully as they can fundamentally change the direction of the country.

Army branch

Focus Effects Prerequisites Description
Goal generic allies build infantry.png 重视陆军 尽管空战与海战技术不断发展,地面战斗仍是未来战争的关键。如若我们做好准备,就可避免再次陷入堑壕战的地狱。
Goal generic small arms.png 重视装备
  • 100% Research bonus (1x uses):
    • Infantry Weapons
    • Support Artillery
Goal generic allies build infantry.png Army Effort 陆军装备日新月异,我们将致力于为战士们研发出最好的装备。
Goal generic army artillery.png 重视装备 II
  • 100% Research bonus (1x uses):
    • Infantry Weapons
    • Support Artillery
Goal generic small arms.png Equipment Effort 我们必须继续努力让我们的步兵和支援部队拥有这个时代最好的装备。
Goal generic army artillery2.png 重视装备 III
  • 2.0 years Reduced AoT penalty (1x uses):
    • Infantry Weapons
    • Support Artillery
Goal generic army artillery.png Equipment Effort II 我们应该自主研制达到世界领先水平的步兵武器,而不是购买或仿制外国货。
Goal generic army motorized.png 重视摩托化
  • 300% Research bonus (1x uses):
    • Motorized
Goal generic allies build infantry.png Army Effort 摩托化及其防护对于步兵安全地进出战场来说是至关重要的。专注于摩托化技术的发展使我们能够迅速采取行动。
Goal generic build tank.png 发展机械化
  • 2.0 years Reduced AoT penalty (1x uses):
    • Motorized
Goal generic army motorized.png Motorization Effort 重新思考摩托化步兵的可能性,当前我们可以生产更多类型的步兵载具。
Goal generic army tanks.png 重视装甲部队
  • 100% Research bonus (2x uses):
    • Armor technology
Goal generic build tank.png Mechanization Effort 应用我们从步兵机械化过程中获得的经验以改进我们的装甲车辆。
Goal generic army doctrines.png 重视军事理论
  • +5 陆军经验 Army experience
  • 100% Research bonus (1x uses):
    • Land Doctrine
Goal generic allies build infantry.png Army Effort 第一次世界大战时的军事学说已经落伍。我们必须动用智库来勾勒出未来军事理论的轮廓。
Goal generic army doctrines.png 重视军事理论 II
  • +5 陆军经验 Army experience
  • 100% Research bonus (1x uses):
    • Land Doctrine
Goal generic army doctrines.png Doctrine Effort 战场在间战的时期发生了变化,这在最近的战争中更为明显。我们必须不断地重新审视自己的理论来适应这样的变化。
Goal generic special forces.png 特种部队
  • 100% Research bonus (1x uses):
    • Marine.pngMarines I, II
    • Mountaineers.pngMountaineers I, II
    • Marine.pngMarines I, II
  • gets the national spirit:
Special Forces icon
Special Forces

  • Special Forces Capacity Multiplier: +2%
  • Goal generic army tanks.png Armor Effort
  • Goal generic army doctrines.png Doctrine Effort II
  • Goal generic army artillery2.png Equipment Effort III
我们需要精锐的部队,优先发展山地部队和伞兵部队。

Aviation branch

Focus Effects Prerequisites Description
Goal generic build airforce.png 重视空军
  • +25 空军经验空军经验
  • → Prioritize capital state else random ←
    • Instant build (1) state level 2 Air base.pngAir Base
  • 100% Research bonus (1x uses):
    • Air doctrine
空军技术是所有军事技术中发展最快的。航空学是任何一个现代化国家都需要掌握的。
Goal generic air fighter.png ExclusiveM.png重视战斗机
  • 100% Research bonus (2x uses):
    • Interwar Fighter
    • Fighter I-III
    • Heavy Fighter I-III
Goal generic build airforce.png Aviation Effort 在第一次世界大战中,空战越来越频繁,在战斗机开发中保持领先的地位将使我们在未来处于优势。
Goal generic CAS.png 重视近距支援机
  • 2.0 years Reduced AoT penalty and 100% Research bonus (1x uses):
    • Close Air Support plane models
Goal generic air fighter.png Fighter Focus AND Goal generic army motorized.png Motorization Effort 现代化战争不仅需要地面的支援,还需要空中支援。
Goal generic air bomber.png ExclusiveM.png重视轰炸机
  • 100% Research bonus (2x uses):
    • Strategic Bomber I-III
    • Tactical Bomber models
Goal generic build airforce.png Aviation Effort 当后人谈及此时战争的恐怖之处时,一定会提到从天而降的炸弹,我们将尽最大的能力确保这些故事是被敌人惊恐讲出。
Goal generic air doctrine.png 重视空军 II
  • +25 空军经验空军经验
  • → Prioritize capital state else random ←
    • Instant build (1) state level 2 Air base.pngAir Base
  • 100% Research bonus (1x uses):
    • Air doctrine
Goal generic air bomber.png Bomber Focus OR Goal generic air fighter.png Fighter Focus 航空学说的进一步发展可以帮助我们的空军与其他部队配合。
Focus rocketry.png 重视火箭
  • 2.0 years Reduced AoT penalty (2x uses):
    • Jet and Rocketry technologies
ALL

Goal generic construct infrastructure.png Infrastructure Effort
Goal generic air doctrine.png Aviation Effort II

火箭与喷气式引擎技术所提供的高移动速度能够被运用在载人以及无人运输工具上。应用这些技术将让我们使敌人措手不及。

Naval branch

Focus Effects Prerequisites Description
Goal generic build nay.png ExclusiveM.png机动舰队
  • 100% Research bonus (2x uses):
    • Convoy Interdiction
    • Unrestricted Submarine Warfare
    • Wolf Packs
    • Advanced Submarine Warfare
    • Combined Operations Raiding
Goal generic construct naval dockyard.png Naval Effort 重新设计海战以诠释潜艇技术的进步,这将使我们更有效地打击敌人的护航舰队。
Goal generic navy submarine.png 重视潜艇
  • 2.0 years Reduced AoT penalty and 100% Research bonus (1x uses):
    • Submarine models
Goal generic build nay.png Flexible Navy OR Goal generic navy doctrines tactics.png Large Navy 潜艇是自鱼雷艇发明以来海军装备最惊人的发展。我们不仅要注重反潜,还要利用它袭扰敌舰。
Goal generic wolf pack.png 重视驱逐舰
  • 2.0 years Reduced AoT penalty and 100% Research bonus (1x uses):
    • Destroyer ship models
Goal generic navy submarine.png Submarine Effort 研究潜艇的设计和战术时,我们也学会了如何应对这些战术。驱逐舰将成为其中关键。
Goal generic navy doctrines tactics.png ExclusiveM.png大舰队
  • 100% Research bonus (2x uses):
    • Fleet in Being doctrine
Goal generic construct naval dockyard.png Naval Effort 我们的海军学说理论将被调整,我们将更为重视大战舰,并注重兼顾护航舰队的安全,这会助益我们研发相关任务所需的舰船。
Goal generic navy cruiser.png 重视巡洋舰
  • 2.0 years Reduced AoT penalty and 100% Research bonus (1x uses):
    • Light Cruiser models
    • Heavy Cruiser models
Goal generic navy doctrines tactics.png Large Navy OR Goal generic build nay.png Flexible Navy 在研发出更先进的战列舰之前,暂以排水量较小的巡洋舰替代之。
Goal generic navy battleship.png 重视主力舰
  • 25 海军经验海军经验
  • 2.0 years Reduced AoT penalty and 100% Research bonus (1x uses):
    • Battlecruiser models
    • Battleship models
    • Carrier ship models
Goal generic navy cruiser.png Cruiser Effort 拥有最多战列舰的国家才能统领海洋。战列舰与航空母舰分别代表了新旧两种海军主力。

Industrial branch

Focus Effects Prerequisites Description
Goal generic production.png 重视工业
  • 100% Research bonus (1x uses):
    • Industry
将我们政策的效力集中用在民用工业建设上以获得跳跃式发展。
Goal generic construct civ factory.png 重视建设

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

Goal generic production.png Industrial Effort

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
哪怕战争的阴云逐渐笼罩着整个世界,我们仍然不能忽视民用工业的生产能力。
Goal generic construct civ factory.png 重视建设 II

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

  • Add (1) Shared buildings.pngshared building slot
  • Instant build (1) 民用工厂civilian factory
Goal generic construct civ factory.png Construction Effort

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
继续扩建我们的工厂能使我们加快贸易物资的生产并加大工业建设力度。
Goal generic construct infrastructure.png 重视基建

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

Random(#1):
  • Instant build (1) Infrastructure.pnginfrastructure
Random(#2):
  • Instant build (2) Infrastructure.pnginfrastructure
Goal generic construct civ factory.png Construction Effort II

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
没有合格基础设施建设的国家无法推进先进的项目或工程。
Goal generic construct infrastructure.png 重视基建 II

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

Random(#1):
  • Instant build (1) Infrastructure.pnginfrastructure
Random(#2):
  • Instant build (2) Infrastructure.pnginfrastructure
Goal generic construct infrastructure.png Infrastructure Effort

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
继续基础设施的扩建可以满足高科技秘密工程所必要的运输和通讯。
Goal generic construct civ factory.png 重视建设 III

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

  • Add (2) Shared buildings.pngshared building slot
  • Instant build (2) 民用工厂civilian factory
Goal generic construct infrastructure.png Infrastructure Effort 我们的基础设施网络的扩建显著提升了我们的建设能力。
Focus research.png 增加科研槽
  • Gain 1 Research Slot.
Goal generic construct infrastructure.png Infrastructure Effort II 我们的工业及其他方面的扩展让我们能同时进行更多的科研项目。
Focus wonderweapons.png 重视核研究
  • 2.0 years Reduced AoT penalty (1x uses):
    • Nuclear technology
Goal generic construct infrastructure.png Infrastructure Effort II 我们站在一个改变世界的发现的边缘,我们不能让其他国家点燃可能在某天毁灭地球的火种。
Goal generic secret weapon.png 秘密武器
  • 100% Research bonus (4x uses):
    • Electronics
    • Nuclear technology
    • Rocketry technology
Goal generic construct infrastructure.png Infrastructure Effort II 集中所有资源生产坦克飞机充满了诱惑力,但赢得战争的秘密就在新的科技领域之中:电子、火箭和核武器。
Focus research.png 增加科研槽 II
  • Gain 1 Research Slot.
Focus research.png Extra Research Slot

Only available when:

  • total number of owned factories greater than 50
我国的快速工业化让我们在科研上有了新的突破。
Goal generic construct mil factory.png 重视军备

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

Goal generic production.png Industrial Effort

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
如果你能生产拖拉机,你就能生产坦克!我们决不允许军事生产能力拖后腿。
Goal generic construct mil factory.png 重视军备 II

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true: [1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

  • Add (1) Shared buildings.pngshared building slot
  • Instant build (1) 军用工厂military factory
Goal generic construct mil factory.png Armament Effort

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
用民用工厂生产军械是低效的。我们应该专注于军事工业的建设。
Goal generic construct mil factory.png 重视军备 III

Decryption - Side-channel Attack.pngLogic:
a random, owned and controlled state with a building slot available
One of the following must be true:[1]

·randomed state ‘ is_in_home_area = yes
·does not own a state with any building slots (inclusive of locked slots) that ‘ is_in_home_area = yes
THEN

Random(?):

  • Add (1) Shared buildings.pngshared building slot
  • Instant build (1) 军用工厂military factory
Goal generic construct mil factory.png Armament Effort II

The following will bypass the focus:

  • no available building slots in any owned states, inclusive of locked slots
继续努力扩建军用工厂可以帮我们满足新装备的需求。

Political branch

Focus Effects Prerequisites Description
Goal generic demand territory.png 重视政治
  • +120 Political Power
要想改变世界,先改变我们的国家。应当把加强我们的政治地位视作首要任务。
Goal generic national unity.png ExclusiveM.png集体主义精神
Collectivist Ethos icon
Collectivist Ethos

  • –0.02 Daily Democracy Support
Goal generic demand territory.png Political Effort
Additional prerequisites:

↓One of the following must be true:

  • is 法西斯主义 fascist.
  • is 共产主义 communist.
  • is 中立主义 non-aligned.
我们的敌人或许能分裂并征服那些较小的国家,但我们的人民已经团结一致,人人为我,我为人人。
Goal generic support fascism.png ExclusiveM.png民族主义
Nationalism icon
Nationalism

  • +0.10 Daily Fascism Support
Goal generic national unity.png Collectivist Ethos
Additional prerequisites:

↓One of the following must be true:

  • is 法西斯主义 fascist.
  • is 中立主义 non-aligned.
我们的国家是独一无二的,我们在政治上的成就也不可能发生在任何其他地方。我们必须要不惜代价为之奋斗。
Goal generic political pressure.png 军国主义
Militarism icon
Militarism

  • Recruitable Population: +5%
  • Damage to Garrisons: -10%
Removes Neutral Foreign PolicyNeutral Foreign Policy.png if existing upon completion
  • +20 陆军经验Army experience
  • gets the rule: 是 ‘Can send volunteer forces’.
Goal generic support fascism.png Nationalism Focus 那些认为兵者乃不祥之器的人在面对战争时必然犹豫不决。我们的文化中将根植入军国主义而使全民皆兵。
Goal generic more territorial claims.png 青年入伍
Military Youth icon
Military Youth
  • Recruitable Population: +2%

If 法西斯主义 fascist:

  • Change in popularity of fascism: +20%
Goal generic political pressure.png Militarism 建立对年轻人进行纪律教育与政治教育的组织能够在我们国家的年轻人心中早早地种下忠诚与自我牺牲的种子。
Goal generic military sphere.png 准军事组织
Paramilitarism icon
Paramilitarism

  • –10% Division training time
Goal generic more territorial claims.png Military Youth 军事纪律在军事以外的地方也能有许多应用。随着为了补充我国武装部队而发展准军事化部队,更多的人民能够得到军事训练。
Goal generic support communism.png ExclusiveM.png国际主义
Internationalism icon
Internationalism

  • Daily Communism Support: +0.10
Goal generic national unity.png Collectivist Ethos
Additional prerequisites:

↓One of the following must be true:

  • is 共产主义 communist.
  • is 中立主义 non-aligned.

If 中华民国的国旗 中华民国:[2]

  • ruling party is 共产主义 communist.
意识形态没有国界。其他国家也许可以称自己为主权国家,但我们的信念是远远高于这种主张的。
Goal generic dangerous deal.png 政治正确
Political Correctness icon
Political Correctness
  • Foreign subversive activities efficiency: –75%
People who think correctly are much harder to influence by foreign powers.
Removes Neutral Foreign PolicyNeutral Foreign Policy.png if existing upon completion
Goal generic support communism.png Internationalism Focus 那些持有轻微异议或反对观点的人似乎总是认为有人搞了一个大阴谋迫害他们。这似乎是一个好主意。
Goal generic propaganda.png 意识形态灌输
Indoctrination icon
Indoctrination
  • Stability: +5%
Having established our ideology as based on the truth, it may be taught as truth. Education and media must reflect this lesson.
Goal generic dangerous deal.png Political Correctness 既然我们的意识形态是基于真理的,那么我们也可以将它当做真理来进行教育。媒体和教育系统必须要反映这一点。
Goal generic forceful treaty.png 政治委员
Political Commissars icon
Political Commissars

  • Division Recovery Rate +10%

If 法西斯主义 fascist:

  • Change of popularity of fascism: +20%

If 共产主义 communist:

  • Change of popularity of communism: +20%
Goal generic propaganda.png Indoctrination 为了保证军队能够深刻贯彻落实我们的政策,我们将会在部队体系中加入政治军官的任命。
Goal generic demand territory.png 意识形态狂热主义
Ideological Fanaticism icon
Ideological Fanaticism

  • War Support: +5%
  • Division Attack on core territory: +10%
  • Division Defense on core territory: +10%
  • gets the rule 是 ‘Can Create Factions’.
  • Allows rule 是 Kamikaze strikes
Goal generic military sphere.png Paramilitarism OR Goal generic forceful treaty.png Political Commissars 为我们在政治上的价值观和目标而牺牲比为任何一种古老的信仰而牺牲都要来的值得。所有信仰我们的理念的人都应该准备好随时面对死亡,而对那些在信念上犹豫不定的人来说——你们最好现在就准备面对死亡。
Goal generic support democracy.png ExclusiveM.png自由主义精神
Liberty Ethos icon
Liberty Ethos

  • Trade deal opinion factor: +20%
Goal generic demand territory.png Political Effort
Additional prerequisites:

↓One of the following must be true:

  • is 民主主义 democratic.
  • is 中立主义 non-aligned.
过分的追求一致会扼杀人们的精神,我们将维护个体的独立自由。
Goal generic neutrality focus.png 保持中立
Neutral Foreign Policy icon
Neutral Foreign Policy
  • Join faction tension limit: +100%
  • Send volunteers tension limit: +20%
  • Guarantee tension limit: +100%
  • AI Modifier: Threat receptivity: +1%
  • AI Modifier: Desire to be in or expand a faction: −100
Neutrality is sometimes viewed as a craven stance, but this nation trusts that when the dust settles, those who didn't take sides may be better off than those who did.
  • Political Power: +150
Goal generic support democracy.png Liberty Ethos 当别人认为在全球性冲突中选择站队需要勇气与智慧时,我们却明白拒绝站队需要更多的勇气与智慧。
Goal generic defence.png 保持威慑
Deterrence icon
Deterrence
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
  • Military Factory construction speed: +20%
在被孤立的情况下我们很难从战争中获益。幸运的是,我们明白最好的防御就是让所有人不会敢于侵犯我们的威慑。
Goal generic neutrality focus.png Neutrality Focus 在被孤立的情况下我们很难从战争中获益。幸运的是,我们明白最好的防御就是让所有人不会敢于侵犯我们的威慑。
Goal generic propaganda.png 我们为何而战
Why we Fight icon
Why we Fight
  • Stability: +10%
  • War Support: +10%

if does not have Neutral Foreign Policy.pngNeutral Foreign Policy ’,

  • set the rule 是 ‘Can Create Factions’.
Goal generic defence.png Deterrance OR Goal generic more territorial claims.png Foreign Expeditions

Other prerequisites:

这个世界开始变得越来越危险了。我们的人民必须意识到那些利欲熏心的独裁者们所犯下的暴行。是时候让我们的人民团结于我们的事业之下,让他们准备好为我们的自由而战了。
Goal generic political pressure.png 干涉主义
  • gets the rule: 是 ‘Can send volunteer forces’.
  • Political Power: +150

If 法西斯主义 fascist:

  • Change of popularity of fascism: +20%

If 共产主义 communist:

  • Change of popularity of communism: +20%

Removes Neutral Foreign PolicyNeutral Foreign Policy.png if existing upon completion

Goal generic support democracy.png Liberty Ethos 我们重视所有人的自由,不仅仅是我们自己公民的,如果制止暴政意味着战争,那我们就选择战争吧。
Goal generic axis build infantry.png 志愿部队
Volunteer Corps icon
Volunteer Corps
  • Divisions required for sending volunteer force: -25%
Goal generic political pressure.png Interventionism Focus 虽说逼迫我们的人民为了自由的理想而去牺牲是十分讽刺的,但为那些希望帮助外国人取得自由的人提供一个机会就是另外一回事了。
Goal generic more territorial claims.png 赴外远征军
Foreign Expeditions icon
Foreign Expeditions
  • Divisions required for sending volunteer force: -50%
Goal generic axis build infantry.png Volunteer Corps 既然我们的敌人已经准备好为了他们的信念而干涉遥远的冲突,我们也应该准备好为了我们的信念而做出同样的牺牲。
Goal generic scientific exchange.png 科技共享
  • If country started with 3 or 4 research slots:
    • 100% Research bonus (1x uses):
      • Electronics
    • 100% Research bonus (1x uses):
      • Industry
    • 100% Research bonus (1x uses):
      • Infantry Weapons and Support Artillery
  • If country started with 2 research slots:
    • Gain 1 Research Slot.
Goal generic propaganda.png Why we Fight OR Goal generic demand territory.png Ideological Fanaticism
  • is in a faction
  • is at war

↓One of the following must be true:

  • have more than fifty (>50) total factories
  • an ally nation in a faction with player (=ROOT), has more than fifty (>50) total factories
通过与盟友共享研发的技术,我们的整个阵营可以在战时更有效地进行科研。

Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Strategically concentrates buildings near capital state
  2. Requires regime change before it's made available, e.g through military coup