| 欧洲 |
|
| 北美 |
|
| 南美 |
|
| 亚洲 |
|
| 非洲 |
|
| 大洋洲 |
|
No edit summary |
(→成就) |
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== 成就 == | == 成就 == | ||
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| {{Iconbox| | | {{Iconbox| 毁灭公爵|en=Duce Nuked'em|扮演法西斯意大利,在洛杉矶投下核弹。|image=Duce Nuked'em.jpg}} | ||
|} | |} | ||
{| width=100% | {| width=100% | ||
| {{Iconbox| | | {{Iconbox| 至少它们准点了!|en=At least they run on time!| 扮演法西斯意大利,在所有核心地区拥有最大等级铁路。|image=At least they run on time!.png}} | ||
|} | |} | ||
{| width=100% | {| width=100% | ||
| {{Iconbox| | | {{Iconbox| 神圣、罗马且帝国|en=Holy, Roman, and an Empire| 扮演教皇,重建罗马。|image=Holy, Roman, and an Empire.png}} | ||
|} | |} | ||
{| width=100% | {| width=100% | ||
| {{Iconbox| | | {{Iconbox| 披萨时间!|en=Pizza Time!| 扮演意大利,占领纽约、芝加哥和夏威夷。|image=Pizza Time!.png}} | ||
|} | |} | ||
{| width=100% | {| width=100% | ||
| {{Iconbox| | | {{Iconbox| 收藏全部罗马|en=Collect all the Romes| 扮演意大利,控制三个罗马的首都。|image=Collect all the Romes.png}} | ||
|} | |} | ||
{| width=100% | {| width=100% | ||
| {{Iconbox| | | {{Iconbox| 并非个人恩怨,阿道夫|en=Nothing personal, Adolf|扮演意大利,在德奥合并之前取得奥地利,永远不与法西斯德国结盟。|image=Nothing personal, Adolf.png}} | ||
|} | |||
{| width=100% | |||
| {{Iconbox|今天不行|en=Not today|扮演共产主义意大利, 救出安东尼奥·葛兰西并让他成为意大利的领导人,成立意大利国家联盟。|image=Not today.png}} | |||
|} | |} | ||
{| width="100%" | {| width="100%" | ||
|{{Iconbox|斯大林,他有几杆枪?|en=Stalin, how many guns does he have?| | |{{Iconbox|斯大林,他有几杆枪?|en=Stalin, how many guns does he have?| 扮演教皇,使苏联投降。|image=Stalin, how many guns does he have .png}} | ||
|} | |} | ||
意大利,在1936年开局时是一个主要国家,拥有亚平宁半岛以及西面的西西里岛和撒丁岛,还占领着
意大利位于欧洲南部,由亚平宁半岛和西面的西西里岛和撒丁岛组成。它还占领着
在1918年第一次世界大战结束时,意大利是胜利的协约国中的成员。为了换取领土扩张的要求,意大利选择支持法国和英国。随着战争的结束,意大利曾预计,其承诺的回报将与意大利在阿尔卑斯山的损失相称。但是在1919年的巴黎和会上,三个主要大国(美国,英国和法国)大都放弃了对较少盟国的承诺:意大利仅获得了南蒂罗尔和的里雅斯特省,而英国和法国则将殖民地划分了。他们将达尔马提亚的领土移交给了新成立的
南斯拉夫。长期以来,意大利一直认为是意大利的地区,例如科西嘉(Corsica),萨沃伊(Savoy),尼斯(Nice)和突尼斯等(Tunisia),仍受
法国控制,而在那里的原德国殖民地大部分分配给了
联合王国。这种看似背叛的行为激怒了整个意大利,今天被视为促成意大利法西斯主义崛起的因素之一。
在此后,
意大利征服了
埃塞俄比亚和
阿尔巴尼亚,在随后参加第二次世界大战。尽管与
德意志国签订了《钢铁条约》,但意大利直到1940年6月才加入战争,并计划通过击败
法国(科西嘉,萨沃伊和尼斯)来获得盟国所应有的地位与份额。在随后的1941年,意大利同德国和匈牙利一起入侵了
南斯拉夫,并成功征服并吞并了达尔马提亚沿海的大部分地区以及南斯拉夫的其他一些内陆地区。
除了这些成功之外,意大利的战争贡献便不尽如人意。在法国投降之前,意大利无法在法国取得重大收获,然后在1940年晚些时候,在
希腊王国战役中遭受惨败。后来,意大利为入侵英国控制的埃及投入了15万士兵,面对英国仅有3500士兵的防御,在占领了50英里的领土之后,由于后勤问题被迫放弃计划。不久之后,他们在罗盘行动(Operation Compass)中遭到
被新任命的
欧洲联盟的创始成员之一。但是,除所有非洲殖民地外,意大利将伊斯特拉地区(Istria)和达尔马提亚的扎达尔市(Zadar)割让给了南斯拉夫。
意大利作为七个主要国家之一,拥有独特的国策树。
|
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这部分内容可能已不适合当前版本,最后更新于1.12。 |
意大利在1936年开局时拥有4个科研槽,可通过国策获得2个
| 陆军科技 | 海军科技
| ||
|---|---|---|---|
|
|
|
|
| 学说 | |||
| |||
未启用
|
|---|
|
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Fiat | Tank Designer |
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| CRDA | Ship Designer |
|
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Macchi | Light Aircraft Designer |
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Savoia-Marchetti | Medium Aircraft Designer |
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Caproni | Naval Aircraft Designer |
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Piaggio | Heavy Aircraft Designer |
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Beretta | Infantry Equipment Designer |
|
150 |
| Lancia | Motorized Equipment Designer |
|
150 |
| Breda | Artillery Designer |
|
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Danieli | Industrial Concern |
|
150 |
| Theorist | Type | Conditions + Effects | Cost (
|
|---|---|---|---|
| Amedeo Mecozzi | Assault Aviation |
|
250 |
| Angelo Iachino | Naval Theorist |
|
150 |
| Giovanni Messe | Mobile Warfare Expert |
|
250 |
| Giuseppe Fioravanzo | Grand Fleet Proponent |
|
250 |
| Rodolfo Graziani | Grand Battleplan Expert |
|
250 |
| Gaetano Crocco | Rocket Scientist |
|
150 |
| Renato Sandalli | Air Warfare Theorist |
|
150 |
|
|
这部分内容可能已不适合当前版本,最后更新于1.12。 |
当意大利拥有国王时,上述三个民族精神分别叫做
当
Italy starts off at war with
埃塞俄比亚, which is something they will be focusing on for the first months of the game. The Italian technological and numerical superiority more or less guarantees that they will win the war, barring player intervention. The new transportation mechanics makes it less of a hassle to strengthen this theater and less of a hassle to move back troops afterward. At the 1936 start date, Italy has no alliances, but is guaranteeing
阿尔巴尼亚 and can choose to either join
德意志国 and the Axis, form a faction of its own with
西班牙国, or ally
法国 if they become fascist.
italy is one of the primary
| 肖像 | 领袖 | 政党 | 上台方式 | 领袖特质 | 简介 |
|---|---|---|---|---|---|
| 贝尼托·墨索里尼 |
|
游戏开始时执政 | 领袖
- 政治点数:+10%
- 经济、贸易及征兵法案花费:
|
完成国策领袖崇拜、天选之人、生如雄狮、加强统治、辛勤奉献、最高统帅后的领袖特质修正为
领袖
- 每日法西斯主义新增支持率:+0.10
驯狮人
- 民兵组织度:+10.00% | |
| 伊塔洛·巴尔博 |
- 政治点数:+10% |
--- | |||
| 迪诺·格兰迪 |
- 外来颠覆活动效率:-10% |
--- | |||
| 法西斯大委员会 |
- 政治点数:
- 稳定度:
|
--- | |||
| 海尔·塞拉西·古格萨 |
|
--- | |||
| 民族解放委员会 |
|
可以通过事件“意大利内战”上台(由国策反抗领袖触发) | 反法西斯委员会
- 政治点数:
- 工厂产出:+10.00% |
--- | |
| 费卢西奥·帕里 |
- 政治点数:+10%
- 敌人占领地区的抵抗驻军伤害:+10.00% |
--- | |||
| 伊万诺埃·博诺米 |
- 生活消费品工厂:-3.0% |
--- | |||
| 维托里奥·埃马努埃莱三世 |
- 陆军经验增长:+5.0% |
||||
| 阿尔西德·德·加斯佩里 |
|
可以通过国策基督教民主上台 | 政治大师
- 政治点数:+10% |
||
| 民族解放委员会 |
|
可以通过事件“意大利内战”上台(由国策反抗领袖触发) | 反法西斯委员会
- 政治点数:
- 工厂产出:+10.00% |
||
| 安东尼奥·葛兰西 |
- 政治点数:
- 稳定度:+5.00% |
疗养恢复后将替换为
文化霸权理论家 | |||
| 帕罗米罗·陶里亚蒂 |
- 政治点数:+10%
- 民主外交的接纳度:+50 |
||||
| 山德罗·佩尔蒂尼 |
- 政治点数:+10% |
||||
| 维托里奥·埃马努埃莱三世 |
|
可以通过国策意大利君主制或德国国策刺杀墨索里尼或引发君主制内战袖上台 | 士兵国王
- 陆军经验增长:+5.0% |
||
| 翁贝托二世 |
|
点完权力归于国王国策后,可以通过决议上台(维托里奥·埃马努埃莱三世退位) | 缺乏经验的君主
- 总司令花费:
热情的指挥官 |
||
| 教宗庇护十一世 |
- 改善关系:+25.00%
- 正当化战争目标所需时间: -25.0%
- 指挥官能力花费: -15.00% |
||||
| 教宗庇护十二世 |
|
可以在事件“教皇之死”后,当权力平衡达到教皇统治时上台 | 教宗冕下
- 改善关系:+25.00%
- 陆军组织度:+3.0% |
意大利在
成立欧盟能让你获得扎拉的核心。
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
|
|
这张表格可能已不适合当前版本,最后更新于1.9。 |
| 征兵法案 | 经济法案 | 贸易法案 |
|---|---|---|
|
|
|
Italy's industry is quite modest compared to other major powers, at just 50 factories, which is a bit below that of the other European major powers. The country's limited production and construction power will seriously undermine its war effort if not dealt with swiftly.
|
|
|
Oil |
Rubber |
Steel |
Aluminum |
Tungsten |
Chromium |
| 0 | 0 | 97 | 99 | 2 | 3 |
These numbers represent the available resources, depending on trade law a certain amount may be traded away.
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Italy has 39 divisions in 1936. Of these:
The land borders of Italy's core territory (France, Switzerland, Austria - later German Reich - and Yugoslavia) are all mountains or hills (except for the city of Nice), and naval invasions will be necessary to control the Mediterranean, so a mix of mountaineers and marines is recommended for special forces expansion.
In terms of technology, Italy's support weapons, armor and artillery are rather outdated, the only special forces available are mountain infantry, and the only support companies available are engineers. Extensive modernization and research will be needed.
| Year | Name | Type |
|---|---|---|
| 1936 | Fiat 626 | Motorized I |
| 1940 | Fiat 2800 | Mechanized I |
| 1942 | Fiat 727 | Mechanized II |
| 1944 | Breda 61 | Mechanized III |
| Name | Type | Techyear | Tank Destroyer / SP-Artillery / Armored AA Variants |
|---|---|---|---|
| Fiat 3000 | Great War Tank | 1918 | None |
| L3 | Light Tank I | 1934 | L3 cc (TD) |
| L6 | Light Tank II | 1936 | Semovente 47/32 (TD) |
| L8 | Light Tank III | 1941 | None |
| Fiat M11/39 | Medium Tank I | 1939 | None |
| M16 Sahariano | Medium Tank II | 1941 | Semovente 75/34 (TD) / Semovente M 41 75/18 (SPA) |
| M20/43 | Medium Tank III | 1943 | Semovente M41M 90/53 / Semovente M42L 105/25 / Semovente M15/42 |
| P75 | Heavy Tank I | 1934 | None |
| P26 | Heavy Tank II | 1941 | Semovente da 149/40 (SPA) |
| P43 | Heavy Tank III | 1943 | None |
| Il Duce | Super Heavy Tank | 1943 | None |
| P45 | MBT | 1945 | None |
Examples of alternative division template names for Italy include:
|
The Regia Marina is sizeable, with access to significant amounts of modern naval technology - Italy possesses all of the 1936 hulls, batteries and armor setups. The one exception is the complete lack of carriers, but given the time necessary to spin up such a project, it may well not seem worth investing in. Most of the existing ships are older models, but there are four battleships anticipating 1940-1941 completion dates, a nearly-completed Montecuccoli Class cruiser and two almost half-complete Duca degli Abruzzi Class cruisers, two half-complete Maestrale Class destroyers, and a half-complete Calvi Class submarine in production. Completing these any time soon will require a bigger investment in Italian dockyard capacity.
| Name | Type | Count | Production | Techyear | Design note |
|---|---|---|---|---|---|
| Curatone Class* | Destroyer | 49 | 1922 | DD battery I, AA I, TT I | |
| Navigatori Class* | Minelayer (DD) | 17 | 1922 | Curatone + DC I and mines | |
| Maestrale Class | Destroyer | 14 | 2 | 1922 | Curatone + DC I |
| Taranto Class* | Minelayer (CL) | 2 | 1922 | CL I, TT I, mines | |
| Giussano Class* | Light Cruiser | 6 | 1922 | 2xCL II batteries, TT I, scout plane I, AA II, no armor | |
| Montecuccoli Class | Light Cruiser | 3 | 1 | 1936 | AA I + II, 2xCL II batteries, scout plane I, TT I, no armor |
| Duca degli Abruzzi Class | Light Cruiser | 2 | 1936 | 2xAA, TT I, scout plane, armor I, 2xCL II batteries | |
| San Giorgio Class* | Heavy Cruiser | 1 | 1918 | CA I battery, 2xAA I, TT I, 2xSecondary I, Armor II | |
| Trento Class* | Heavy Cruiser | 2 | 1922 | 2xCA I batteries, 2x AA I, scout plane I, Armor I | |
| Zara Class* | Heavy Cruiser | 4 | 1922 | Trento with Armor II | |
| Bolzano Class | Heavy Cruiser | 1 | 1922 | Same as Trento | |
| Mameli Class* | Submarine | 17 | 1922 | 1xTT I | |
| Bandiera Class* | Submarine | 11 | 1922 | 2xTT I | |
| Sirena Class* | Submarine | 21 | 1936 | 1xTT I | |
| Calvi Class | Submarine | 2 | 1 | 1936 | 2xTT I |
| Andrea Doria Class* | Battleship | 2 | 1922 | 2xBB I batteries, 2xAA I, 2xSecondary I, BB Armor I | |
| Conte Di Cavour Class | Battleship | 2 | 1922 | 2xBB I batteries, AA I, scout plane I, 2xSecondary II, BB Armor I | |
| Littorio Class | Battleship | 2 | 1936 | 2xBB II batteries, 2xAA I, scout plane II, 2xSecondary II, BB Armor I | |
| * marks a variant as "obsolescent". | |||||
The Regia Marina is rather sizable, it is however not very modern. The only 1936 naval tech that Italy possesses is the Caio Duilio battleship, though it does possess upgraded versions of the 1922 heavy cruiser, light cruiser, destroyer, and submarine. Italy also has several ships under construction. 2 Caio Duilio Class battleships that are about 20% finished. A Montecuccoli class light cruiser that is almost finished along with two Maestrale Class destroyers and a Sirena Class submarine.
| Name | Type | Techyear |
|---|---|---|
|
Destroyer I | 1922 |
| Soldati Class | Destroyer II | 1936 |
| Ciclone Class | Destroyer III | 1940 |
| Medaglie d'Oro Class | Destroyer IV | 1944 |
|
Light Cruiser I | 1922 |
| Duca degli Abruzzi Class | Light Cruiser II | 1936 |
| Capitani Romani Class | Light Cruiser III | 1940 |
| San Marco Class | Light Cruiser IV | 1944 |
|
Heavy Cruiser I | 1922 |
| San Giorgio Class | Heavy Cruiser II | 1936 |
| Pisa Class | Heavy Cruiser III | 1940 |
| Garibaldi Class | Heavy Cruiser IV | 1944 |
| Caracciolo Class | Battlecruiser I | 1922 |
| Principe Amadeo Class | Battlecruiser II | 1940 |
| Conte Di Cavour Class | Battleship I | 1922 |
| Caio Duilio Class | Battleship II | 1936 |
| Littorio Class | Battleship III | 1940 |
| Impero Class | Battleship IV | 1944 |
| Regina Margherita Class | Super Heavy Battleship I | 1936 |
| Regina Elena Class | Super Heavy Battleship II | 1944 |
| Giusseppe Miraglia Class | Carrier I | 1922 |
| Falco Class | Carrier II | 1936 |
| Aquila Class | Carrier III | 1940 |
| Sparviero Class | Carrier IV | 1944 |
|
Submarine I | 1922 |
| Perla Class | Submarine II | 1936 |
| Marconi Class | Submarine III | 1940 |
| Pietro Calvi Class | Submarine IV | 1944 |
48 Close Air Support |
300 Fighters |
72 Naval Bombers |
288 Tactical Bombers |
Upgrading the interwar fighters and bombers to at least 1936 level is a priority for the air force, as is simply expanding the country's contingent of fighters to a size that can achieve air superiority over the home land and sea regions to fend off strategic bombing and port strike missions.(The Allies (AI) can easily send over 1000 bombers and fighters respectively to Italy.) If carriers are to be built, naval variants of fighters, naval bombers, and perhaps close air support will also be needed as a priority, otherwise the carriers are useless.
| Name | Type | Tech year | Carrier variant |
|---|---|---|---|
| Fiat CR.32 | Interwar Fighter | 1933 | |
| Macchi C.200 Saetta | Fighter I | 1936 | Macchi IC.200 Saetta |
| Macchi C.202 Folgore | Fighter II | 1940 | Macchi IC.202 |
| Fiat G.55 Centauro | Fighter III | 1944 | Fiat G.55S Centauro |
| Reggiane Re.2007 | Jet Fighter I | 1945 | |
| Reggiane Re.2008 | Jet Fighter II | 1950 | |
| Breda Ba.65 | CAS I | 1936 | Breda Ba.65bis |
| Breda Ba.88 Lince | CAS II | 1940 | Reggiane Re.2001G/H Falco II |
| Breda Ba.201 | CAS III | 1944 | Breda Ba.201bis |
| Savoia-Marchetti SM.79 Sparviero | Naval Bomber I | 1936 | Savoia-Marchetti SM.79-II Sparviero |
| Savoia-Marchetti SM.84 | Naval Bomber II | 1940 | Savoia-Marchetti SM.84-II |
| Savoia-Marchetti SM.89 | Naval Bomber III | 1944 | Savoia-Marchetti SM.89-II |
| Name | Type | Tech year |
|---|---|---|
| Caproni Ca.101 | Interwar Bomber | 1933 |
| Fiat BR.20 Cicogna | Tactical Bomber I | 1936 |
| Cant Z.1007bis Alcione | Tactical Bomber II | 1940 |
| Cant Z.1018 Leone | Tactical Bomber III | 1944 |
| (No name) | Jet Tactical Bomber I | 1945 |
| (No name) | Jet Tactical Bomber II | 1950 |
| IMAM Ro.57 | Heavy Fighter I | 1936 |
| IMAM Ro.58 | Heavy Fighter II | 1940 |
| Savoia-Marchetti SM.92 | Heavy Fighter III | 1944 |
| Name | Type | Techyear |
|---|---|---|
| Piaggio P.50 | Stategic Bomber I | 1936 |
| Piaggio P.108 | Strategic Bomber II | 1940 |
| Piaggio P.133 | Stategic Bomber III | 1944 |
| (No name) | Jet Stategic Bomber I | 1950 |
Italy's high command picks are an underwhelming lot, only the air force attracts any candidates above "Specialist" level with one exception for a Naval Expert in Military High Command. Army command tends towards the defensive, Navy command trends in the direction of capital ships, only the Air Force command picks exhibit a degree of intense specialization.
| Candidate | Type I | Type II | Effects + Conditions | Cost (
|
|---|---|---|---|---|
| Pietro Badoglio | Army Morale | (Specialist) |
|
150 |
| Ugo Cavallero | Army Maneuver | (Specialist) |
|
150 |
| Emilio De Bono | Army Defense | (Specialist) |
|
150 |
| Candidate | Type I | Type II | Effects + Conditions | Cost (
|
|---|---|---|---|---|
| Domenico Cavagnari | Commerce Raiding | (Specialist) |
|
150 |
| Arturo Riccardi | Naval Aviation | (Specialist) |
|
150 |
| Inigo Campioni | Decisive Battle | (Specialist) |
|
150 |
| Candidate | Type I | Type II | Effects + Conditions | Cost (
|
|---|---|---|---|---|
| Italo Balbo | All-Weather | (Expert) |
|
150 |
| Rino Corso Fougier | Air Combat Training | (Specialist) |
|
150 |
| Francesco Pricolo | Air Reformer | (Expert) |
|
150 |
| Candidate | Type I | Type II | Effects + Conditions | Cost (
|
|---|---|---|---|---|
| Mario Roatta | Army Regrouping | (Specialist) |
|
150 |
| Vittorio Ambrosio | Cavalry | (Specialist) |
|
150 |
| Alfredo Guzzoni | Infantry | (Specialist) |
|
150 |
| Ettore Muti | Tactical Bombing | (Expert) |
|
150 |
| Marziale Cerutti | Air Combat Training | (Expert) |
|
150 |
| Silvio Scaroni | Bomber Interception | (Expert) |
|
150 |
| Alberto da Zara | Anti-Submarine | (Specialist) |
|
150 |
| Carlo Bergamini | Capital Ships | (Expert) |
|
150 |
| Luigi Mascherpa | Naval Air Defense | (Specialist) |
|
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Italy is an interesting country to play despite being the weakest of every starting Majors. It is unique in that it is the only nation that starts off at war with another nation in 1936, that being
埃塞俄比亚. Taking Ethiopia isn't a problem, but the war provides an easy early-game source of military experience for reformatting the Italian army divisions. Timing the end of the war is also important. End it too early and you likely will not be able to earn much experience for your generals and field marshals. End it too late and the war might just drain a large chunk of your manpower and/or equipment and the Spanish civil war might just start and end before you can finish the "Support Nationalist Spain" national focus. While the Ethiopian war and Spanish civil war is ongoing, build up your military and industry, you will need them later.
After Ethiopia, Italy can decide not only the fate of the Allies, but also the Axis. In order for Italy to disrupt
德意志国 (If Italy is going the "Italy first" route), all Italy has to do in the beginning is to invade
奥地利 before Anschluss and then attack
南斯拉夫 (causing
捷克斯洛伐克 to join as well) and then take Czechoslovakia after war with Yugoslavia. This can be difficult to pull off if Czechoslovakia fortifies, but successfully pulling it off will allow you to steal a lot of the low-hanging fruit that is normally meant for Germany, weakening them. Ironically, despite declaring war and making puppets from Austria, Czechoslovakia and Yugoslavia, this will still generate less world tension than what Germany can produce historically from taking aggressive action against said nations.
From here, Italy can choose to expand its alliance by creating further puppets from
匈牙利王国,
罗马尼亚王国 and
土耳其. One has to watch the world tension, however, as if it rises to 25% or higher, the allies (France and the UK) will start guaranteeing nations you target, which can easily lead to nasty war with both nations. A war with both the French and British at this stage is likely going to be too much for Italy to handle, even with skilled play, so be careful.
That being said, sometimes Italy can take refuge in audacity. If world tension is below 80% and
法国 hasn't joined the Allies yet through a focus, Italy could complete the national focus "Go After France" (or justify a wargoal on a nation when world tension is over 25%, causing France to guarantee them) and strike them directly. France has a respectable military but Italy can relatively easily build up its own military to match them through superior units, though this might require stretching Italy's manpower pool somewhat. Be mindful, however, of the fact that France's military industry is horribly sloppy, at just 6 Military factories although, France's national focus tree can expand this quite a bit. If Italy builds up its military and industry (the faster the better), attacks France and manages to encircle and destroy enough units to cripple the French military, Italy could conceivably defeat France before 1940, allowing them to more than double their industrial potential if they annex France, or acquire a nice source of manpower if they puppet them.
From here, the path to supremacy lies open; Italy can either choose to strike at Germany or the United Kingdom and once those two are gone, the rest of Europe is within your reach. Only the
苏维埃联盟 could theoretically present a threat to you anymore and that will most likely only become a factor towards the late game. Conquer enough land and you might just find yourself surpassing even Mussolini's wildest dreams and be able to restore the File:Imperium Romanum.png 罗马.
If playing the more historical Axis alignment its worth noting that Italy is unique among the Axis of being within striking distance of the Middle East with its valuable and abundant Oil supplies. Using its North African holdings as a launching point and its ability to protect supply convoys through the Central and Eastern Mediterranean Italy is able to quickly seize not just the Suez but the entirety of the Allies Middle eastern territory. Just be sure to grab it all or else Vichy France will spawn and cut you off from further eastern expansion. Once this is done you are at your leisure to fabricate and push eastwards grabbing more Oil than you could possibly use from the weak Iraq and Iran. At this point you are then free to advance further into the British Raj and/or open up more fronts with the Soviet menace.
A solid, relatively simple strategy is to switch your military doctrine to "Superior Firepower" and place Support and Line Artillery (both Normal, Anti-Tank, and Anti-Air versions) in all of your divisions. Coupled with Fighters (for air supremacy), Close-Air-Support planes (to assist your ground divisions) and Field Hospitals (to conserve manpower, if resources permit) you should be able to both attack and defend against most enemy units without too much of a hassle. Once you can obtain a reliable source of fuel and enough factories to support it, you can also start fielding various kinds of Tanks (supported by Motorized/Mechanized Infantry) to further augment your breakthrough capabilities, allowing you to break stalemates and attempt to encircle enemy units for destruction.
Guard Italy's coast closely! Italy is a peninsular nation and has a very long coastline which, when dealing with a naval enemy like Britain, is a disaster waiting to happen if not properly addressed. To prevent any enemies from pulling a D-Day of their own on italy, it pays off to construct Coastal forts on all naval bases and station units there to man them to repulse invasions. Keep a set of reserve units stationed close by as well, so that if any enemies try to land next to the coastal forts and then assault them overland (to avoid the "amphibious assault" penalty), the reserve units can be brought in to encircle the invading units and contain the enemy incursion away from any naval bases and either destroy them or starve them into defeat.
As for your naval units, Italy is a peninsular nation so maintaining naval supremacy in the Mediterranean will go a long way to protecting against possible naval invasions (something an AI-controlled Italy often falls victim to). In the early game, when naval dockyards are in limited supply, a decent early-game fleet would be a mixture of torpedo-equipped destroyers and gun-carrying light cruisers (both with added armor), with some heavy cruisers added here and there as resources permit. These ships are decently powerful while also being decently expendable and replaceable. In theory, the light and heavy cruisers should engage and destroy enemy screening ships, allowing the destroyers to attack and destroy enemy capital ships once the screen ships are down. Once you acquire more naval dockyards, this combo can be further augmented with the addition of more heavy cruisers and even battleships for heavier ordnance. The Mediterranean sea is small enough that Naval Bombers operating from airfields in coastal states should have enough range to cover most sea zones, allowing you to support your navy. This also makes Aircraft Carrier battleships somewhat redundant early on.
When it comes to dealing with enemy submarines, one could set up specialized "scout fleets" consisting of destroyers optimized for detecting submarines and ordered to "Do not engage". These scout fleets can scour the Mediterranean for submarines and if they find any, they will alert the actual attack fleets, allowing them to make their way over and attack the enemy submarines, damaging and hopefully destroying them. If Italy wants to further assist their navy, they could build ships (destroyers and cruisers) outfitted with minelayers and extensively mine the Mediterranean sea. Mines will cause enemy ships to suffer a speed penalty, making them move slower, which hampers everything from responding to and engaging your fleets, disengaging, and retreating from battles and fleeing from bad situations. Having enough friendly minefields around can allow the Italian navy to do a lot more risky/audacious maneuvers and get away with it, allowing them to punch above their weight against bigger enemies like the British Royal Navy and the French navy.
To avoid issues with fuel, Italy could invest in building fuel silos in peacetime and importing Oil to fill them up. If you manage to puppet
罗马尼亚王国 or any other nation that has a decent Oil reserve, you can import Oil at a discount. Once war does break out and fuel becomes harder to import, this can be remedied by occupying and/or annexing states that produce Oil. Alternatively, if conquering and/or importing Oil is not an available option, constructing synthetic fuel refineries can help address this. Just make sure to also protect these installations from enemy aggression as both fuel silos and oil refineries can be bombed by hostile planes and captured by enemy troops, so be careful.
Italy is uniquely versatile for a major power in that it can relatively freely decide what ideology to follow. None of the national focuses in Italy's focus tree explicitly require Italy to be of a given ideology and Italy has free access to all three political advisers (Democratic, Fascist and Communist), making it perfectly possible to switch ideology, join the appropriate faction and profit off of it.
Examples of this include: turning
Alternatively, turning Democratic, joining the Allies, guaranteeing nations like
波兰,
捷克斯洛伐克 etc, to hamstring Germany's expansion or trick them into a defensive war, defeat the Germans (for bonus points, let the Germans beat up the French and British a fair bit before you finish them off), puppet Germany or annex their territory to gain access to their industry and resources, then build up your military, leave the Allies and use your national focus tree to generate a war goal against France or Britain at your leisure, and attack and conquer them as well. Once you no longer need it, you can again switch ideologies to either fascism or communism and continue expanding from there.
For maximum switcheroo value, Italy could theoretically drift to
From there, Italy could either;
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