| 欧洲 |
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| 北美 |
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| 南美 |
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| 亚洲 |
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| 非洲 |
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| 大洋洲 |
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m (→历史背景) |
m (文本替换 - 替换“Infantry Equipment”为“步兵装备”) |
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| Line 26: | Line 26: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! 陆军科技 || | ! 陆军科技 || 海军科技 || 海军科技 <br>{{icon|mtg}} || 空军科技 || 电子科学与工业 | ||
|- style="vertical-align: top;" | |- style="vertical-align: top;" | ||
| | | | ||
| Line 33: | Line 33: | ||
*一级防空炮 | *一级防空炮 | ||
|| | || | ||
* | * 驱逐舰I型 | ||
* | * 轻型巡洋舰I型 | ||
* | * 潜艇I型 | ||
|| | || | ||
*Destroyer I | *Destroyer I | ||
| Line 47: | Line 47: | ||
*CAS I | *CAS I | ||
*Interwar Bomber | *Interwar Bomber | ||
|| | || | ||
''None Researched'' | ''None Researched'' | ||
|} | |} | ||
==Diplomacy== | ==Diplomacy== | ||
{{SVersion|1.9}} | {{SVersion|1.9}} | ||
就像其他的南美国家一样,秘鲁被美国保障独立{{国旗|United States}} | 就像其他的南美国家一样,秘鲁被美国保障独立{{国旗|United States}} | ||
== | == 政治 == | ||
{{SVersion|1.9}} | {{SVersion|1.9}} | ||
===Ideology=== | ===Ideology=== | ||
| Line 177: | Line 176: | ||
|Tank Designer | |Tank Designer | ||
| | | | ||
* Armor | * Armor 研究速度:{{green|+15%}} | ||
* Armor Reliability: {{green|+5 %}} | * Armor Reliability: {{green|+5 %}} | ||
<small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | <small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | ||
| Line 192: | Line 191: | ||
|Ship Designer | |Ship Designer | ||
| | | | ||
* Naval | * Naval 研究速度:{{green|+15%}} | ||
<small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | <small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | ||
| align="center" |150 | | align="center" |150 | ||
| Line 206: | Line 205: | ||
|Light Aircraft Designer | |Light Aircraft Designer | ||
| | | | ||
* Air | * Air 研究速度:{{green|+15%}} | ||
* '''''Fighter:''''' | * '''''Fighter:''''' | ||
** Agility: {{green|+10 %}} | ** Agility: {{green|+10 %}} | ||
| Line 219: | Line 218: | ||
|Medium Aircraft Designer | |Medium Aircraft Designer | ||
| | | | ||
* Air | * Air 研究速度:{{green|+15%}} | ||
* '''''Heavy Fighter:''''' Reliability: {{green|+20 %}} | * '''''Heavy Fighter:''''' Reliability: {{green|+20 %}} | ||
* '''''Tactical Bomber:''''' Reliability: {{green|+20 %}} | * '''''Tactical Bomber:''''' Reliability: {{green|+20 %}} | ||
| Line 229: | Line 228: | ||
|Heavy Aircraft Designer | |Heavy Aircraft Designer | ||
| | | | ||
* Air | * Air 研究速度:{{green|+15%}} | ||
* '''''Strategic Bomber:''''' Strategic Bombing: {{green|+10 %}} | * '''''Strategic Bomber:''''' Strategic Bombing: {{green|+10 %}} | ||
<small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | <small>By selecting this '''''Design Company''''' they will permanently affect capabilities on all equipment researched while they are hired.</small> | ||
| Line 237: | Line 236: | ||
|Naval Aircraft Designer | |Naval Aircraft Designer | ||
| | | | ||
* Air | * Air 研究速度:{{green|+15%}} | ||
* '''''Naval Bomber:''''' | * '''''Naval Bomber:''''' | ||
** Range: {{green|+10 %}} | ** Range: {{green|+10 %}} | ||
| Line 263: | Line 262: | ||
|Artillery Designer | |Artillery Designer | ||
| | | | ||
* Artillery | * Artillery 研究速度:{{green|+15%}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
|Small Arms Company | |Small Arms Company | ||
| | | 步兵装备 Designer | ||
| | | | ||
* Weapons and Equipment | * Weapons and Equipment 研究速度:{{green|+15%}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
| Line 275: | Line 274: | ||
|Motorization Equipment Designer | |Motorization Equipment Designer | ||
| | | | ||
* Motorization | * Motorization 研究速度:{{green|+15%}} | ||
| align="center" |150 | | align="center" |150 | ||
|} | |} | ||
| Line 288: | Line 287: | ||
|Industrial Concern | |Industrial Concern | ||
| | | | ||
* Industrial | * Industrial 研究速度:{{green|+15%}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
| Line 294: | Line 293: | ||
|Electronics Concern | |Electronics Concern | ||
| | | | ||
* Electronics | * Electronics 研究速度:{{green|+15%}} | ||
| align="center" |150 | | align="center" |150 | ||
|- | |- | ||
| Line 308: | Line 307: | ||
| | | | ||
* Army Experience Gain: {{green|+0.05}} ''daily'' | * Army Experience Gain: {{green|+0.05}} ''daily'' | ||
* Land Interdiction Doctrine | * Land Interdiction Doctrine 研究速度:{{green|+10%}} | ||
| align="center" |250 | | align="center" |250 | ||
|- | |- | ||
| Line 315: | Line 314: | ||
| | | | ||
*Naval Experience Gain: {{green|+0.05}} ''daily'' | *Naval Experience Gain: {{green|+0.05}} ''daily'' | ||
* Naval Doctrine | * Naval Doctrine 研究速度:{{green|+10%}} | ||
| align="center" |250 | | align="center" |250 | ||
|- | |- | ||
| Line 322: | Line 321: | ||
| | | | ||
* Air Experience Gain: {{green|+0.05}} ''daily'' | * Air Experience Gain: {{green|+0.05}} ''daily'' | ||
* Air Doctrine | * Air Doctrine 研究速度:{{green|+10%}} | ||
| align="center" |250 | | align="center" |250 | ||
|} | |} | ||
== | == 经济 == | ||
{{SVersion|1.9}} | {{SVersion|1.9}} | ||
Peru starts of in 1936 with a relatively weak industry, with only 8 civilian factories, 1 military factory and no naval dockyards. It lacks a lot of critical resources such as steel and relies on imported resources for arms production. However, it does have a modest oil production of 18 units, and also produces 3 tungsten. | Peru starts of in 1936 with a relatively weak industry, with only 8 civilian factories, 1 military factory and no naval dockyards. It lacks a lot of critical resources such as steel and relies on imported resources for arms production. However, it does have a modest oil production of 18 units, and also produces 3 tungsten. | ||
秘鲁(Peru),是南美洲西部的一个国家。其北部与
厄瓜多尔和
哥伦比亚接壤,东部与
巴西接壤,东南与
玻利维亚和
智利相邻。秘鲁在游戏开始时拥有一支相当体面的陆军和海军,以及少量的战略资源。
秘鲁在20年代初开始局势逐步稳定,以强大而稳定的政权在地缘政治舞台上崭露头角。但大萧条严重破坏了该国的经济,使该国进入新的政治动荡。
1932-1933年间,秘鲁与
哥伦比亚因边境领土争端展开战争。一年后,随着战争陷入僵局,国际联盟最终促成了和平,两国边境保持不变。1941年夏天,由于边境小规模冲突导致了该国与
厄瓜多尔的全面战争。尽管厄瓜多尔遭受了更多的伤亡,不得不割让领土(这在游戏中没有表现出来),但战争最终再次陷入了僵局。由于双方都没有得到同盟国或轴心国主要派系的支持,因此不被认为是第二次世界大战的一部分。
秘鲁 没有独特的国策树,而是使用通用国策树。
秘鲁在1936年开局没有任何民族精神。
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
1936年,秘鲁开局有两个科研槽, 同时通过国策树可以获得额外的两个. 开局该国有以下科技:
| 陆军科技 | 海军科技 | 海军科技
| ||
|---|---|---|---|---|
|
|
|
|
None Researched |
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
就像其他的南美国家一样,秘鲁被美国保障独立
美利坚合众国
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
| Ideology | Party name | Popularity | Leader | Country Name | Ruling |
|---|---|---|---|---|---|
|
Democratic | 49.00% | Generic | 秘鲁共和国 |
|
|
|
|
|
|
|
|
Constituent Assembly | 51.00% | Óscar Benavides | 秘鲁 |
|
|
Non-Aligned | 0.00% | Generic | 秘鲁独立国 |
|
|
|
这张表格可能已不适合当前版本,最后更新于1.9。 |
| 征兵法案 | 经济法案 | 贸易法案 |
|---|---|---|
|
|
|
These are choices of ministers and design companies for Peru.
| Advisor | Type | Effect | Cost (
|
|---|---|---|---|
| 阿曼多·里维尔多·安立奎 | 战争实业家 |
|
150 |
| 奥斯卡·米洛·奎萨达 | 沉默的实干家 |
|
150 |
| 雷纳多·韦纳迪 | 意识形态的十字军 |
|
150 |
| 何塞·布斯塔曼蒂·伊·里维拉 | Compassionate Gentleman |
|
150 |
| 豪尔赫·德·普拉多 | 共产主义革命家 |
|
150 |
| 曼努埃尔· 奇斯奈洛斯·桑切斯 | Democratic Reformer |
|
150 |
| 劳尔·费列罗·雷巴利亚蒂 | Fascist Demagogue |
|
150 |
| Rufino Gamarra | Illusive Gentleman |
|
150 |
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 30em; text-align: left;" |Tank Designers !Designer !Type !Effect !Cost (
|- |Armor Company |Tank Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. | align="center" |150 |-
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Naval Company | Ship Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Light Aircraft Company | Light Aircraft Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Medium Air Company | Medium Aircraft Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Heavy Air Company | Heavy Aircraft Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Naval Air Company | Naval Aircraft Designer |
By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired. |
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Artillery Company | Artillery Designer |
|
150 |
| Small Arms Company | 步兵装备 Designer |
|
150 |
| Motorization Company | Motorization Equipment Designer |
|
150 |
| Designer | Type | Effect | Cost (
|
|---|---|---|---|
| Industrial Company | Industrial Concern |
|
150 |
| Electronics Company | Electronics Concern |
|
150 |
| Theorist | Type | Effect | Cost (
|
|---|---|---|---|
| Luis Ramirez Ortiz | Military Theorist |
|
250 |
| Ernesto Scroth | Naval Theorist |
|
250 |
| Romulo Frias | Air Warfare Expert |
|
250 |
|
|
这部分内容可能已不适合当前版本,最后更新于1.9。 |
Peru starts of in 1936 with a relatively weak industry, with only 8 civilian factories, 1 military factory and no naval dockyards. It lacks a lot of critical resources such as steel and relies on imported resources for arms production. However, it does have a modest oil production of 18 units, and also produces 3 tungsten.
1
|
|---|
Furthermore, Peru also starts with 5 Unlocked Slots for factory construction.
| 9(18) | 0(0) | 0(0) | 1(3) | -2(0) | 0(0) |
*These numbers represent the available resources for production at start of the game. The difference between the Surplus number and the Produced number are goods already used in factories. In the bracket are the complete numbers including those lost for trading.
| 欧洲 |
|
| 北美 |
|
| 南美 |
|
| 亚洲 |
|
| 非洲 |
|
| 大洋洲 |
|
| 主要国家 |
|
| 次要国家 |
|
| 其它国家 |
|