Portrait modding

本页面所适用的版本可能已经过时,最后更新于1.5

Portraits used by random country leaders and military leaders are specified in /Hearts of Iron IV/portraits. It is necessary to specify the files in /Hearts of Iron IV/interface/_random_portraits.gfx, otherwise the game will not display the images.

Portraits

Portraits are used to assign a pool of images to specific groups of countries, or a specific country that will then be used when the player generates a military leader or through an effect their country leader or military leader is replaced.

It follows this format:

default = {
    # ...
}
continent = {
    name = <continent>
    # ...
}
<tag> = {
    # ...
}

default is the fallback portraits used when no other definition matches the current scope.

continent defines the portraits per continent, meaning they apply to any nation with their capital in the specified continent.

tag defines the portraits for the specified tag, overriding the continent definition if it also matches one.

The actual portrait definitions are as follows:

male = {
    <path>
}
female = {
    <path>
}
    
army = {
    male = {
        <path>
    }
    female = {
        <path>
    }
}
navy = {
    male = {
        <path>
    }
    female = {
        <path>
    }
}
political = {
    <ideology> = {
        male = {
            <path>
        }
        female = {
            <path>
        }
    }
}

Multiple paths can be used to add a pool of portraits to each definition.

The top male and female paths may be used for any type of leader.

The army paths are used for Field Marshals and Corps Commanders.

The navy paths are used for Naval Commanders.

The political paths are used for country leaders of the specified ideologies.