忠誠試煉
以力御暴
唯有浴血
寸步不退
博斯普魯斯之戰
抵抗運動
炮手就位
喚醒猛虎
玉碎瓦全
共赴勝利
基礎版本
開發者日誌是用於詳細地描述遊戲設計的文章,由Paradox發佈,有時會附加上視頻。
忠誠試煉
All developer diaries about the Trial of Allegiance country pack and patch 1.14 (aka Bolivar).
- Patch 1.14
No.
|
Title and Link
|
Description
|
Date
|
8 |
Reception & Thoughts |
Reception of Trial of Allegiance |
2024-03-13
|
7 |
Patch 1.14.1 "Bolivar" |
Changelog of patch 1.14.1 |
2024-03-07
|
6 |
Art & Achievements |
Art and achievements of Trial of Allegiance |
2024-02-28
|
5 |
Alt-History Brazil |
Alternate history paths for Brazil |
2024-02-21
|
4 |
Giant Bag of Goodies |
Paraguay and Uruguay focus trees, national spirits, and decisions, along with other new content for patch 1.14 |
2024-02-14
|
3 |
Chile |
Chile focus tree, national spirits, and decisions |
2024-02-07
|
2 |
Argentina |
Argentina focus tree, national spirits, and decisions |
2024-01-31
|
1 |
Historical Brazil |
Historical Brazil focus tree, national spirits, and decisions |
2024-01-25
|
以力御暴
All developer diaries about the Arms Against Tyranny expansion and patch 1.13 (aka Stella Polaris).
- Patch 1.13 (Stella Polaris)
唯有浴血
All developer diaries about the By Blood Alone expansion and patch 1.12 (aka Avalanche).
- Patch 1.12 (Avalanche)
No.
|
Title and Link
|
Description
|
Date
|
18 |
Post-Release |
Post-release graphs and feedback |
2022-10-12
|
17 |
Release! |
Release of By Blood Alone and patch 1.12 |
2022-09-27
|
16 |
Art & Achievements |
New art and achievements for By Blood Alone |
2022-09-21
|
15 |
Tech |
Updated OS requirements and performance improvements of Avalanche |
2022-09-14
|
14 |
Modding |
Overhauled Career Profile with Playthrough Overviews and (moddable!) in-game Awards |
2022-08-31
|
13 |
Quality of Life Improvements |
Changes to war support, piercing, AI tank strategy, and more |
2022-08-24
|
12 |
Peace Conference Roundup |
Overview of the new peace conference system, including UI and new demand types |
2022-08-17
|
11 |
Division Commanders & Unit Medals |
New field officers and awardable medals for divisions |
2022-08-10
|
10 |
Plane Designer |
A look at the new plane designer. |
2022-08-03
|
9 |
Ethiopia #2 |
A look at the alternate history branches of the new Ethiopian focus tree |
2022-07-20
|
8 |
Switzerland #2 |
A look at the alternate history branches of the new Swiss focus tree |
2022-07-12
|
7 |
Italy #2 |
A look at the alternate history branches of the updated Italian focus tree |
2022-07-05
|
6 |
Ethiopia #1 |
A look at the common and historical branches of the new Ethiopian focus tree |
2022-06-29
|
5 |
Switzerland #1 |
A look at the historical branch of the new Swiss focus tree |
2022-06-22
|
4 |
Italy #1 |
A look at the common and historical branches of the updated Italian focus tree |
2022-06-15
|
3 |
Designer Corner: Naval Rebalance |
Goals and implementation plans for naval rebalance |
2022-06-01
|
2 |
Designer Corner: Air Changes |
Open discussion for changes to Air management and combat |
2022-05-18
|
1 |
Designer Corner: Peace Conference |
Open discussion for changes to peace conferences |
2022-05-04
|
寸步不退
All developer diaries about the No Step Back expansion and patch 1.11 (aka Barbarossa).
- Patch 1.11 post release
- Patch 1.11 (Barbarossa)
博斯普魯斯之戰
All developer diaries about the Battle for the Bosporus country pack and patch 1.10 (aka Collie).
- Patch 1.10 (Collie)
No.
|
Title and Link
|
Description
|
Date
|
1 |
Greece |
Description of Greek focus tree and briefly talking about pathways. |
2020-09-09
|
2 |
Bulgaria |
Description of Bulgarian focus tree and briefly talking about pathways. |
2020-09-16
|
3 |
Turkey |
Description of Turkish focus tree and briefly talking about pathways. |
2020-09-23
|
4 |
Art and Achievements |
New art, music, and achievements. |
2020-10-07
|
5 |
1.10 『Collie’ |
Full changelog |
2020-10-14
|
6 |
Telemetry |
Short description of Telemetry of how player behaviour changed since the DLC release |
2020-10-21
|
抵抗運動
All developer diaries about the La Résistance expansion and patch 1.9 (aka Husky).
炮手就位
All developer diaries about the Man the Guns expansion, patch 1.6 (aka Ironclad), patch 1.7 (aka Hydra) and patch 1.8 (aka Fork).
- Patch 1.8 (Fork)
- Patch 1.7 (Hydra)
- Patch 1.6 (Ironclad)
No.
|
Title and Link
|
Description
|
Date
|
1 |
Man the Guns and PdxCon |
General goals for the future expansion and patch |
2018-05-23
|
2 |
Fuel |
Information on fuel and new hotfix. |
2018-06-27
|
3 |
God Save The King: British Focus Tree Rework |
Reworked British focus tree, allowing for alternate-history paths. |
2018-07-04
|
4 |
A Post-Colonial World:Map Changes and New Tags |
Sweeping changes to the map along with the addition of more releasable tags. |
2018-07-11
|
5 |
Custom Gameplay Rules |
New Custom Gameplay Rules allowing the player to steer the game in the direction they want. |
2018-08-01
|
6 |
MTG - Bag of Tricks |
Smaller improvements to the game such as assuming leadership of a faction, manual focus cancellation, and naval and air exercises. |
2018-08-08
|
7 |
Naval Access |
Improvements to the naval theater of HOI4 including marking dangerous seazones and asking for naval access to ports. |
2018-08-15
|
8 |
Mines and Minesweeping |
Naval Mines added to the game along with minesweeping. |
2018-08-22
|
9 |
USA focus tree rework |
Reworked USA focus tree, allowing for alternate-history paths. |
2018-08-29
|
10 |
Modding and Traits |
Added trait system for admirals as well as more features for modders. |
2018-09-05
|
11 |
Naval Production, Repair and Damage |
Extensive changes to the naval theater with reworks of ship production, repair and damage. |
2018-09-12
|
12 |
Exiled Government |
Extend possibilities for exiled governments and more information about the British focus tree overhaul. |
2018-09-19
|
13 |
Je Maintiendrai |
Announcement of and information about the new Dutch focus tree. |
2018-09-26
|
14 |
Amphibious Vehicles and Research |
New Amphibious Tractors and Amphibious Tank. |
2018-10-03
|
15 |
Naval Terrain |
Overview of new terrain types for seas. |
2018-10-10
|
16 |
Naval changes #1 |
Overview of the different changes to naval warfare. |
2018-10-17
|
17 |
Mexico focus tree |
Announcement of and information about the new Mexican focus tree. |
2018-10-24
|
18 |
Bag of Tricks 2 |
Expeditionary Force Requests, Supervised States & On-map decisions. |
2018-10-31
|
19 |
Ship Designer |
Overview on modifications on the ship designer system. |
2018-11-07
|
20 |
Naval Treaties and Ship Refits |
Naval treaties effects on ship designing and refitting of obsolete ships |
2018-11-14
|
21 |
Naval Rework #1 |
New mission types and changes to the naval interface |
2018-11-21
|
22 |
Bag of Tricks #3 |
Dutch & British focus changes, ideology drift tweaks, map changes in Africa and the Balkans region. |
2018-11-28
|
23 |
New Naval Combat |
Rework of naval combat to be more informative and less decisive |
2018-12-06
|
24 |
Subs and Convoy Raiding |
Improvements to submarine convoy raiding |
2018-12-12
|
25 |
Fuel Review and Motorized Artillery |
Changes to the fuel implementation and the addition of motorized artillery units |
2019-01-09
|
26 |
Tech Changes |
Changes to the tech research system and the addition of new naval techs. |
2019-01-16
|
27 |
Art and Music |
New music, 3D models and 2D art to ramp up MTG's awesomeness. |
2019-01-23
|
28 |
The Imperial Japanese Navy |
An AAR of Archangel85's experience with the Imperial Japanese Navy in a MP session. |
2019-01-30
|
29 |
Achievements |
New goals to strive for, with the addition of 21 new achievements related to MTG. |
2019-02-06
|
30 |
AI Plans |
More AI strategy plans, and the integration of AI strategy into the Custom Game Rules menu. |
2019-02-13
|
31 |
Man the Guns MEGA RECAP |
Recap of everything that has been announced. |
2019-02-20
|
32 |
1.6 Patchlog |
Full 1.6 "Ironclad" patch log and Reddit AMA highlights. |
2019-02-27
|
33 |
MTG Post Release |
Small telemetry information and what's planned for the patch. |
2019-03-06
|
34 |
1.6.1 Patch and Statistics |
Full 1.6.1 "Ironclad" patch log, info about the 1.6.2 beta and player statistics. |
2019-03-13
|
35 |
1.6.2 Open Beta Patch |
1.6.2 open beta patch content and AI naval screen statistics |
2019-03-20
|
36 |
1.6.2 Update |
1.6.2 Highlights and patchlog |
2019-03-27
|
37 |
1.6.2 and Roadmap |
1.6.2 release, future roadmap and announcement of 1.7 "Hydra" and 1.8 "Husky". |
2019-04-03
|
喚醒勇虎
All developer diaries about the Waking the Tiger expansion and patch 1.5 (aka Cornflakes).
No.
|
Title and Link
|
Description
|
Date
|
1 |
Future and Cornflakes |
Podcat shares the team's (non-exhaustive) list of features to act as a future development roadmap for HoI4 |
2017-08-23
|
2 |
Our development process |
Sofia "KimchiViking" Höglund, HoI4's project lead, explains the development cycle, from design to implementation. |
2017-08-30
|
3 |
A Product Manager's Role |
"Firebolt", HoI4's product manager, on the intricacies of budgeting a game development. |
2017-09-06
|
4 |
Chain of Command |
Podcat on spicing things up in the HoI4 chain of command as part of patch 1.5 |
2017-09-13
|
5 |
Stability and War Support |
Stability and War support to replace National unity in the next patch |
2017-09-20
|
6 |
Division Namelists |
Pallidum, HoI4's game designer, inserting some flavor (and logic) to division names. |
2017-09-27
|
7 |
Synthetic Dawn |
Refinements to synthetic refineries and inter-linking infrastructure with resources |
2017-10-04
|
8 |
Bag of Tricks #1 |
Smaller improvements to the game: control groups, divisions consolidation, removal from faction, mini-map & pinging. |
2017-10-11
|
9 |
A New Germany |
Revised focus tree for Germany as part of requested alternate history options |
2017-10-18
|
10 |
Bag of Tricks #2 |
Another small features and improvements, this time with relation to equipment |
2017-10-25
|
11 |
Airplanes and Lootboxes |
Further improvement of air related aspects |
2017-11-01
|
12 |
Decisive Action |
Adding decisions, missions, crises and special projects to the game |
2017-11-08
|
13 |
Nationalist China |
The 1st focus tree for China (the nationalist path) as well as the announcement of Waking the Tiger expansion. |
2017-11-15
|
14 |
Communist China |
The 2nd focus tree for China (the communist path) along with an example of the new decision system in action. |
2017-11-22
|
15 |
Leaders, abilities and Traits |
Revamped and expanded trait system and the mysterious "red phone" icon (aka command power). |
2017-11-29
|
16 |
Acclimatization and Special Forces |
Troops are now affected by hot and cold climates, and new changes to special forces. |
2017-12-06
|
17 |
Border Wars: The Last Warlord |
More detail on the Chinese warlords. |
2017-12-13
|
18 |
Christmas & Modding |
Modding guide for the new decisions & missions system in patch 1.5. |
2017-12-20
|
19 |
New German Divisional Namelist |
Further improvement of incoming German unit namelist. |
2017-12-27
|
20 |
Japan rework |
A rework of the Japanese national focus tree. |
2018-01-03
|
21 |
Bag of Tricks #3 |
3rd assortment of small improvements: attachés, extra ground crews, historical army insignias, and volunteer air wings. |
2018-01-10
|
22 |
Manchukuo |
The last unrevealed focus tree for Waking the Tiger: "Manchukuo". |
2018-01-17
|
23 |
War Changes and game Difficulty |
Changes to 3-way war handling and addition of 2 more difficulty settings. |
2018-01-24
|
24 |
Sound, Music and Art for Tiger |
On the topic of the artistic additions to Waking the Tiger. |
2018-01-31
|
25 |
Naval Updates |
Improvements of naval matters: losses and kills overview, convoys raiding, transports interception, and more. |
2018-02-07
|
26 |
Formable Nations and Achievements |
New goals to strive for: formable nations and some 18 achievements. |
2018-02-14
|
27 |
Performance and AI |
Performance and AI. |
2018-02-21
|
28 |
Recap Episode |
What is coming in Waking the Tiger and the 1.5 Cornflakes. |
2018-02-28
|
29 |
Pre-Release and International Women's Day |
Women's contribution during the second world war. |
2018-03-07
|
30 |
Post-Release patch |
Info about patch 1.5.1 |
2018-03-14
|
31 |
1.5.2 Update #1 |
Info about patch 1.5.2: German border changes, commander XP gain changes, multiplayer desyncs, and more. |
2018-03-21
|
32 |
1.5.2 Update #2 and Modding Goodies |
Info about patch 1.5.2: Air Balance and Changes, Nukes and Surrender, Manchukuo, Modding and more. |
2018-03-28
|
33 |
1.5.2 Update #3 and Telemetry |
An updated beta and multiplayer telemetry |
2018-04-04
|
34 |
1.5.2, Future Roadmap and Ironclad |
The return of the bullet list and possible future development roadmap |
2018-04-11
|
玉碎瓦全
All developer diaries about the Death or Dishonor country pack and patch 1.4 (aka Oak).
共赴勝利
All developer diaries about the Together for Victory country pack and patch 1.3 (aka Torch).
Post-release patches
All developer diaries about the post-release patches, patch 1.1 (aka Red Ball Express) and patch 1.2 (aka Sunflower).
- Patch 1.2 (Sunflower)
No.
|
Title and Link
|
Description
|
Date
|
4 |
Back from Vacation |
AI changes and MP hotjoin in 1.2, aka 'Sunflower' |
2016-08-05
|
5 |
Custom Difficulty Settings |
AI improvements and implantation of custom difficulty settings at game setup |
2016-08-12
|
6 |
Sunflower (patch 1.2) |
Port Strikes and AI improvements to upgrading templates and naval missions coming in Sunflower |
2016-08-19
|
7 |
New Releasable Nations |
A look at new releaseable nations and more of the AI improvements coming in Sunflower (patch 1.2) |
2016-08-26
|
8 |
Sunflower Improvements |
Sunflower updates: GUI improvements, naval balance, focus trees |
2016-09-02
|
9 |
Bugs and Stats |
Readying Sunflower for release and sharing some gameplay stats |
2016-09-09
|
10 |
Sunflower is Live |
Patch 1.2 is out live, next patch is 1.3 aka "Torch" |
2016-09-16
|
- Patch 1.1 (Red Ball Express)
No.
|
Title and Link
|
Description
|
Date
|
1 |
Release and Future |
Podcat shares his thoughts on the release, as well as discussing the near future patches |
2016-06-10
|
2 |
Red Ball Express |
Tweaks to access to allied territory, peace conferences, invasions and naval bombers along with new battle plan modes upcoming in 'Red Ball Express' |
2016-06-17
|
3 |
Summer Vacation |
The team is going on a well deserved summer vacation |
2016-07-01
|
Base game
All developer diaries about Hearts of Iron IV (base game).
No.
|
Title and Link
|
Description
|
Date
|
1 |
Our Vision |
Design goals |
2014-02-07
|
2 |
The Tools of War |
Equipment, production and research |
2014-03-07
|
3 |
Bringing WWII to the mainstream |
Dogs! |
2014-04-01
|
4 |
Land Doctrines |
Doctrine paths |
2014-04-11
|
5 |
Production Lines |
How things get built |
2014-05-09
|
6 |
Division Design |
Division planner, division template |
2014-06-13
|
7 |
Air Combat |
Air war |
2014-07-11
|
8 |
Experience and Variants |
Production |
2014-08-08
|
9 |
Vacation and Air tech |
Air technology tree |
2014-09-12
|
10 |
Naval Combat |
Naval gameplay |
2014-10-10
|
11 |
Map & Graphics |
Visual aesthetics of the game |
2014-11-07
|
12 |
Internal Politics |
Internal affairs of a country |
2015-01-16
|
13 |
Conscription & Training |
Manpower, recruitment, training |
2015-02-20
|
14 |
National Focuses |
National focuses |
2015-03-20
|
15 |
On the high seas |
Naval battles |
2015-04-11
|
16 |
World Tension |
World tension, war justifications |
2015-05-08
|
17 |
Johan Invades Germany |
Barely a dev diary |
2015-06-12
|
18 |
Army Planner |
Creating and deploying units |
2015-06-26
|
19 |
Equipment |
How equipment works |
2015-07-03
|
20 |
Soviet Union and Communism |
Soviet Union and Communism |
2015-08-14
|
21 |
Land Combat |
Land combat mechanics |
2015-08-21
|
22 |
Support Companies |
List of support companies |
2015-08-28
|
23 |
Industrial Capacity |
How factories function |
2015-09-04
|
24 |
Trade and Resources |
Overview of international trading |
2015-09-11
|
25 |
Laws and Politics |
How to manage government |
2015-09-18
|
26 |
The Navy |
Naval doctrines and naval technology |
2015-09-25
|
27 |
Italy |
Italy's situation in the game |
2015-10-02
|
28 |
Weather & Terrain |
How weather and terrain function |
2015-10-09
|
29 |
Factions & Wargoals |
How factions and wargoals function |
2015-10-16
|
30 |
France |
Overview of France |
2015-10-23
|
31 |
Peace Conferences |
Ending wars |
2015-10-30
|
32 |
The USA |
Overview of USA |
2015-11-06
|
33 |
Supply |
The supply system and supply areas. |
2015-11-13
|
34 |
Civil Wars |
Civil Wars and Coups. |
2015-11-20
|
35 |
Germany |
Overview of Germany |
2015-11-27
|
36 |
Helping out in other wars |
Helping out in other countries wars without directly getting involved |
2015-12-04
|
37 |
Carrier Warfare |
How aircraft carriers work. |
2015-12-11
|
38 |
Submarines |
How submarines work |
2015-12-18
|
39 |
The Radio |
Radios, reinforce chance and radar stations. |
2016-01-08
|
40 |
Changes to the game |
Completely revised factory slots mechanic, World Tension.. |
2016-01-15
|
41 |
Order of Command |
OOC and Commander traits |
2016-01-22
|
42 |
Japan |
Overview of Japan |
2016-01-29
|
43 |
Diplomacy and other options |
Diplomacy, Factions, War Goals, ... also: HOI4 is now in BETA |
2016-02-05
|
44 |
Occupation and Resistance |
Managing occupied territory |
2016-02-12
|
45 |
Battle Plans |
How battle plans work |
2016-02-19
|
46 |
United Kingdom |
Overview of UK |
2016-02-26
|
47 |
China |
Overview of China |
2016-03-04
|
48 |
Naval Invasions |
How naval invasions work |
2016-03-11
|
49 |
Nukes! |
Atomic bomb - Research and requirements for production and use |
2016-03-18
|
50 |
Generic Focus Trees |
Generic Focus trees and DDR mat support |
2016-04-01
|
51 |
Sound & Music |
Music & Sound Design in Hearts of Iron IV |
2016-04-08
|
52 |
Modding |
A look at the improved modding support in Hearts of Iron IV |
2016-04-15
|
53 |
2D art |
Sideburnout talks about the 2D graphics of Hearts of Iron IV |
2016-04-22
|
54 |
AI |
SteelVolt speaks of the topic no one wants to touch, but everyone wants to know about |
2016-04-29
|
55 |
QA |
A closer look into the QA process when developing Hearts of Iron IV |
2016-05-06
|
56 |
Bits & Pieces |
Mopping up a bunch of smaller topics not covered in other Development Diaries |
2016-05-13
|
57 |
Poland: United and Ready |
About the free DLC shipped with all copies of Hearts of Iron IV |
2016-05-20
|
58 |
Tutorial, Wiki & Browser |
A look at the tools we provide to help you learn how to play Hearts of Iron IV |
2016-05-27
|
59 |
D-day |
A short, final message from Podcat before we release |
2016-06-03
|
Videos
Developer video diaries and developer's let's play sessions on the various expansions.
- Videos
No.
|
Title and Link
|
Description
|
Date
|
1 |
Hearts of Iron 4 Live streams |
Earlier previews of Hearts of Iron IV by the devs mixed with Q&A |
2014-08-18
|
2 |
Hearts of Iron 4 #1 - Grand Ambitions |
Johan Andersson, Dan Lind, Mats Virtanen, and Jakob Munthe discuss the design and ambitions of the fourth installment of the Hearts of Iron series. |
2016-03-15
|
3 |
Hearts of Iron 4 #2 - Naval, Land and Air Power |
Johan Andersson, Dan Lind, Mats Virtanen, and Jakob Munthe discuss the different types of warfare and how they're used in Hearts of Iron IV. |
2016-05-12
|
4 |
Hearts of Iron IV - Beginner Tutorial |
Jake (aka DDRJake) hammers HoI4 beginner tutorials in a soothing, calming voice |
2016-05-30
|
5 |
Hearts of Iron 4 #3 - Politics and Coups |
Johan Andersson, Dan Lind, Mats Virtanen, and Jakob Munthe discuss on the political interactions in Hearts of Iron IV. |
2016-06-01
|
6 |
PDX FanGathering 2016 |
A sneak MP peak at the new HoI4 Together for Victory expansion at the 2016 PDX FanGathering |
2016-12-02
|
7 |
Together for Victory - Feature Spotlight |
Dan "Podcat" Lind speaks on the upcoming Together for Victory country pack and patch 1.3 |
2016-12-07
|
8 |
Death or Dishonor - Release Trailer |
Release trailer detailing the features of the Death or Dishonor DLC for Hearts of Iron 4. |
2017-06-14
|
9 |
Tutorial #1 - Interface Overview |
An in-depth interface tutorial with Daniel "Da9L" Sjöberg and Christian Daflos (community manager). |
2017-10-25
|
10 |
Tutorial #2 - Trade, Production, Division Templates |
The 2nd part of the tutorial this time covering trade, production, and division templates. With Daniel "Da9L" Sjöberg and Christian Daflos (community manager). |
2017-11-01
|
12 |
Waking the Tiger #1 - China |
Dan "Podcat" Lind and Gabriel Blum with details on the expanded representation of the Chinese fronts. |
2018-01-30
|
13 |
Waking the Tiger #2 - Germany & Decisions |
Dan "Podcat" Lind and Drikus Kuiper with details on alt-historic path in the German focus tree, the new decision system, as well as new mechanics around stability and war support. |
2018-02-01
|
14 |
Waking the Tiger #3 - Chain of Command |
Dan "Podcat" Lind and Kandra Dahlgren with details on the new Chain of Command mechanic and commander traits, the new command power mechanic and division namelists/insignias. |
2018-02-07
|
15 |
Hearts of Iron IV - Patch 1.5 "Cornflakes" |
Dan "Podcat" Lind expands on the free 1.5 patch (aka Cornflakes) accompanying the Waking the Tiger expansion. |
2018-02-09
|
16 |
PDXCon 2018 - News From The Front |
Dan Lind, Game Director of Hearts of Iron IV, discusses the future of HOI and its upcoming update Man the Guns. |
2018-05-20
|
- Let's Plays
No.
|
Title and Link
|
Description
|
Start date
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End date
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1 |
World War Wednesday |
Daniel Sjöberg (replacing Jakob Munthe as Nazi Germany) faces off against Johan Andersson (as Jolly England) in the war of the century, testing out the ins and outs of Hearts of Iron IV |
2015-12-02 |
2016-03-10
|
2 |
World War Wednesday - Pre-release |
Jake and Daniel showcasing single player campaigns and co-op nations |
2016-03-17 |
2016-06-23
|
3 |
The Three Day War |
Multiplayer event of HoI4 where devs and youtubers vying for dominance |
2016-06-14 |
2016-06-16
|
4 |
Together for Victory - Launch Dev MP |
Together for Victory feature stream by Dan and Daniel |
2016-12-08 |
2016-12-14
|
5 |
Death or Dishonor |
Daniel "Da9L" Sjöberg and Dan "Podcat" Lind taking a sneak peak at the upcoming HoI4 Country Pack |
2017-04-26 |
2017-06-15
|
6 |
Chain of Command |
Multiplayer event of HoI4 where devs and youtubers vying for dominance |
2017-08-16 |
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