沒有結果 是一個 蘇維埃聯盟 的可釋放國家,無法通過常規手段扮演。
它可以通過波蘭的決議出現,前提是波蘭已經完成了完成西俄志願軍使命國策。Instead, it may appear by Poland's decision if it does the focus Complete the Bermontian Mission and is already called as "The Bermontian Kingdom of Poland". Once the Complete the Bermontian Mission focus is completed by Poland, the decision to form the Host is added and if it controls or owns the Soviet cores in the Caucasus. If the decision is taken, the Don Host will obtain 7 cores upon release (羅斯托夫、史達林格勒、米列羅沃、伏爾加頓斯克、阿斯特拉罕、卡爾梅克和米哈伊洛夫卡). And in additional, it gains 15 units with 8 cavalry battalions.
當DLC (unrecognized string "gd" for Template:Icon)開啟時,德國可以通過君主主義國策組中的Germany can release Don and 沒有結果 through its focus Liberate Oppressed People, in the See to the Eastern Front subbranch of its monarchist path. Released this way, Don will gain cores on Rostov, Millerovo, and Volgodonsk.
頓河軍團也可以通過遊戲規則中的「蘇維埃聯盟完全解體」出現, in which case it will hold the same states as when released by Germany.
歷史背景
The Don Republic was an independent self-proclaimed anti-Bolshevik republic formed by the Armed Forces of South Russia on the territory of Don Cossacks against another self-proclaimed Don Soviet Republic. The Don Republic existed during the Russian Civil War after the collapse of the Russian Empire from 1918 to 1920.
The Don Republic claimed the territory of the Don region with the city of Novocherkassk as its capital. Administratively, the Don Republic was divided into ten okrugs, covering an area located in the Rostov and Volgograd Oblasts of RSFSR and in the Lugansk and Donetsk Oblasts of the neighboring Donetsk–Krivoy Rog Soviet Republic.
The Don Republic ceased to exist after the Don Cossacks, who formed an essential part of the White Army, were defeated by the Red Army in the Russian Civil War. Many of the Russian Cossacks on Don were subjected to the Decossackization in 1919–1921, during the Soviet famine of 1932–33 and because of the repatriation of Cossacks after the Second World War by the United Kingdom to the Soviet Union, resulting in the eventual disappearance of the Don Cossacks' movement of resistance to the Soviet Union.
National focus
沒有結果, lacking a unique national focus tree, uses the generic national focus tree instead.
通用國策有五個主要分支:
- 重視陸軍 提供陸軍經驗和陸軍相關研究項目的加成。
- 重視空軍 提供空軍經驗,建立空軍基地,並提供空軍相關研究項目的加成。
- 重視海軍 提供海軍經驗,建造海軍船塢,並提供海軍相關研究項目的加成。
- 重視工業 建造民用工廠和軍用工廠(即使建築槽位已滿)並提供額外的科研槽。
- 重視政治 提供國家政治走向的選擇。
Technology
File:Ambox outdated info.png | 這部分內容可能已不適合當前版本,最後更新於1.15。 |
Don Host starts the game with 2 Research slots.
Army technology | Naval technology | Air technology | Electronics & Industry |
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Without 唯有浴血:
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Politics
Don Host will be released as a Non-aligned nations which holds elections every 4 years.
Don Host has the following political parties:
Strategies and guides
Overview of the Don Host nation
Don Host can only be played with Ironman turned off, although being the only playable nation without any existing cores makes up for a challenge upon the Soviet lands.
Country creation
In order to play as early as Don Host, is to play as Poland. Without having to turn on historical ai, because that would prevent Don Host being formed early in the first place. Thus, it is more assuring if Germany starts onto a plunging German civil war compared to the 1939 scenario as Germany enters the war with the Allies in the moment when declares war with Poland. In the early scenario, the player has to rush down with the "Assemble the Regency Council" Branch to make way to the "The Cossack-King" sub-branch. Otherwise, if the German Reich goes historical then the player has to seek an alliance with them should they secure their western borders. Finally, take "Complete the Bermontian Mission" focus, and should the German Reich help with the Soviet problem, make sure to occupy the Caucasus under the Polish command.
Console switch as Don Host, to finally play as them. As released as a puppet, Don Host has the following cores that Poland has under control (Rostov, Stalingrad, Millerovo, Volgodonsk, Astrakhan, Kalmykia and Mikhaylovka). Unfortunately, Don Host has no advisor of any kind, with a notable exception of ideology boosters and the Illusive Gentleman advisor. In a matter of technology, Don Host also inherits whatever Poland has from the start, if the player wishes to remain to play as Poland a little longer just to have their technologies passable for the state, Don Host gets them altogether.
Re-Establishing the Don Host
Defeating the rest of the Soviet Union, will not be easy on its own. Console wise it is simple enough. Console core the 7 cores of Don Host for a really early release. But for an interesting challenge rather join the Axis to gain protection from the Germans, and build an army as fast as possible to hold the ground against the Soviets. Declare war on them and subsequently annex them.