顿河军团

本页面适用于最新的版本(1.14)。
顿河军团

The Don Host.png


首都:
罗斯托夫

政府类型:
法西斯主义法西斯主义

阵营:

没有结果 是一个 苏维埃联盟的国旗 苏维埃联盟 的可释放国家,无法通过常规手段扮演。

它可以通过波兰的决议出现,前提是波兰已经完成了完成西俄志愿军使命国策。Instead, it may appear by Poland's decision if it does the focus Complete the Bermontian Mission and is already called as "The Bermontian Kingdom of Poland". Once the Complete the Bermontian Mission focus is completed by Poland, the decision to form the Host is added and if it controls or owns the Soviet cores in the Caucasus. If the decision is taken, the Don Host will obtain 7 cores upon release (罗斯托夫、斯大林格勒、米列罗沃、伏尔加顿斯克、阿斯特拉罕、卡尔梅克和米哈伊洛夫卡). And in additional, it gains 15 units with 8 cavalry battalions.

当DLC (unrecognized string "gd" for Template:Icon)开启时,德国可以通过君主主义国策组中的Germany can release Don and 没有结果 through its focus Liberate Oppressed People, in the See to the Eastern Front subbranch of its monarchist path. Released this way, Don will gain cores on Rostov, Millerovo, and Volgodonsk.

顿河军团也可以通过游戏规则中的“苏维埃联盟完全解体”出现, in which case it will hold the same states as when released by Germany.

历史背景

The Don Republic was an independent self-proclaimed anti-Bolshevik republic formed by the Armed Forces of South Russia on the territory of Don Cossacks against another self-proclaimed Don Soviet Republic. The Don Republic existed during the Russian Civil War after the collapse of the Russian Empire from 1918 to 1920.

The Don Republic claimed the territory of the Don region with the city of Novocherkassk as its capital. Administratively, the Don Republic was divided into ten okrugs, covering an area located in the Rostov and Volgograd Oblasts of RSFSR and in the Lugansk and Donetsk Oblasts of the neighboring Donetsk–Krivoy Rog Soviet Republic.

The Don Republic ceased to exist after the Don Cossacks, who formed an essential part of the White Army, were defeated by the Red Army in the Russian Civil War. Many of the Russian Cossacks on Don were subjected to the Decossackization in 1919–1921, during the Soviet famine of 1932–33 and because of the repatriation of Cossacks after the Second World War by the United Kingdom to the Soviet Union, resulting in the eventual disappearance of the Don Cossacks' movement of resistance to the Soviet Union.

National focus

Generic national focus tree.

没有结果, lacking a unique national focus tree, uses the generic national focus tree instead.

通用国策有五个主要分支:

  • 重视陆军 提供陆军经验和陆军相关研究项目的加成。
  • 重视空军 提供空军经验,建立空军基地,并提供空军相关研究项目的加成。
  • 重视海军 提供海军经验,建造海军船坞,并提供海军相关研究项目的加成。
  • 重视工业 建造民用工厂和军用工厂(即使建筑槽位已满)并提供额外的科研槽。
  • 重视政治 提供国家政治走向的选择。


Technology

Don Host starts the game with 2 Research slots.

Army technology Naval technology Air technology Electronics & Industry
  • Basic Equipment
  • Infantry Equipment I
  • Mountain Infantry I
  • Support Equipment
  • Engineer Company I
  • Great War Tank (chassis)
  • L. Tank I (chassis)
  • Early Submarine (Hull)
  • Early Light Cruiser (Hull)
  • Early Heavy Cruiser (Hull)
  • Basic Torpedo
  • Naval Gunnery

Without 唯有浴血唯有浴血:

  • Inter-War Fighter
  • None
Doctrines
  • None
  • None
  • None

Politics

Don Host will be released as a Non-aligned nations which holds elections every 4 years.

Don Host has the following political parties:

Political party Ideology Popularity Party leader Country name Is ruling?
Don Krug 民主主义 Democratic 30% Unidentified Leader Don Republic No
The Don People’s Bolshevik Union 共产主义 Communist 20% Unidentified Leader Don Soviet Republic No
Almighty Ataman of the Don Host 法西斯主义 Fascist 20% Vladimir Sidorin Almighty Don Host No
Ataman of the Don Host 中立主义 Non-Aligned 30% Vladimir Sidorin Don Cossack Host Yes

Strategies and guides

Strategy 以下内容是众多玩家之一给出的顿河军团游玩策略。记好咯,每局游戏情状都不尽相同,对其他玩家来说或有小异之处。

Overview of the Don Host nation

Don Host can only be played with Ironman turned off, although being the only playable nation without any existing cores makes up for a challenge upon the Soviet lands.

Country creation

In order to play as early as Don Host, is to play as Poland. Without having to turn on historical ai, because that would prevent Don Host being formed early in the first place. Thus, it is more assuring if Germany starts onto a plunging German civil war compared to the 1939 scenario as Germany enters the war with the Allies in the moment when declares war with Poland. In the early scenario, the player has to rush down with the "Assemble the Regency Council" Branch to make way to the "The Cossack-King" sub-branch. Otherwise, if the German Reich goes historical then the player has to seek an alliance with them should they secure their western borders. Finally, take "Complete the Bermontian Mission" focus, and should the German Reich help with the Soviet problem, make sure to occupy the Caucasus under the Polish command.

Console switch as Don Host, to finally play as them. As released as a puppet, Don Host has the following cores that Poland has under control (Rostov, Stalingrad, Millerovo, Volgodonsk, Astrakhan, Kalmykia and Mikhaylovka). Unfortunately, Don Host has no advisor of any kind, with a notable exception of ideology boosters and the Illusive Gentleman advisor. In a matter of technology, Don Host also inherits whatever Poland has from the start, if the player wishes to remain to play as Poland a little longer just to have their technologies passable for the state, Don Host gets them altogether.

Re-Establishing the Don Host

Defeating the rest of the Soviet Union, will not be easy on its own. Console wise it is simple enough. Console core the 7 cores of Don Host for a really early release. But for an interesting challenge rather join the Axis to gain protection from the Germans, and build an army as fast as possible to hold the ground against the Soviets. Declare war on them and subsequently annex them.