钢铁雄心4:修订间差异

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| header= Hearts of Iron IV
| header= Hearts of Iron IV
| logo= Banner HoI4.jpg
| logo= Banner HoI4.jpg
| type=  本体
| type=  基础游戏
| patch= 1.0
| patch= 1.0
| date= 2016-06-06
| date= 2016-06-06
| storeb = {{Store|pdx|hearts-of-iron-iv/HIHI04GSK-MASTER.html}} / {{Store|steam|app/394360}}
| storeb = {{Store|pdx|hearts-of-iron-iv/HIHI04GSK-MASTER.html}} / {{Store|steam|app/394360}}
}}
}}
'''钢铁雄心4'''('''Hearts of Iron IV''',缩写为'''HOI4''')是一款[[Paradox Interactive]]发行的大战略游戏,为[http://hoi3.paradoxwikis.com/Hearts_of_Iron_3 钢铁雄心3]的续作。时间跨度为1936至1948年,聚焦于第二次世界大战的形成与进行。
'''钢铁雄心4'''('''Hearts of Iron IV''',缩写为'''HOI 4''') 是一款[[Paradox Interactive]]发行的大战略游戏,为[http://hoi3.paradoxwikis.com/Hearts_of_Iron_3 钢铁雄心3]的续作。时间跨度为1936至1948年,聚焦于第二次世界大战的形成与进行。


 钢铁雄心4于2014年1月23日的[[forum:750905|Paradox Forums]]上公布, 在D-Day 2016(2016 年6月6日)正式发布<ref>Twitter, [https://twitter.com/PdxInteractive/status/709903684776415232 D-day release], 2016-06-06</ref>。
 钢铁雄心4于2014年1月23日的[[forum:750905|Paradox Forums]]上公布, 在2016年的D日(D-Day ,2016 年6月6日)正式发布<ref> 推特(Twitter), [https://twitter.com/PdxInteractive/status/709903684776415232 D-day release], 2016 年6月6日</ref>。


==基本信息==
==基本信息==
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*'''最真实的实时战争模拟'''
*'''最真实的实时战争模拟'''


:让第二次世界大战的最高统帅们用当时的武器与您作战 坦克、飞机、轮船、枪支和新发现的大规模毁灭性武器。
:让第二次世界大战的最高统帅们用当时的武器与您作战 —— 坦克、飞机、轮船、枪支和新发现的大规模毁灭性武器。


*'''在有史以来最严重的人类冲突中作为任意国家战斗'''
*'''在有史以来最严重的人类冲突中作为任意国家战斗'''


:您可以从 争夺胜利的大国 中选择,也可以从 试图抵抗风暴的小国 中选择。
:您可以从'''二战前夕 1936'''剧本 中选择,也可以从'''闪电战 1939'''剧本 中选择。


===开发组===
===开发组===
The game is being developed by a core team of six, augmented by drop-in support from the rest of Paradox Development Studios.
该游戏由六人组成的核心团队开发,并获得了Paradox Development Studios 其他成员的大力支持。


*[https://forum.paradoxplaza.com/forum/index.php?members/podcat.80904/ Podcat] (lead/design/programming)
*[https://forum.paradoxplaza.com/forum/index.php?members/podcat.80904/ Podcat] (主管/ 设计/ 编程)
*[https://forum.paradoxplaza.com/forum/index.php?members/darkrenown.7219/ Darkrenown] (script/research/design)
*[https://forum.paradoxplaza.com/forum/index.php?members/darkrenown.7219/ Darkrenown] ((脚本/ 研究/ 设计))
*[https://forum.paradoxplaza.com/forum/index.php?members/tomaszkowalczyk.316261/ TomaszKowalczyk] (programmer)
*[https://forum.paradoxplaza.com/forum/index.php?members/tomaszkowalczyk.316261/ TomaszKowalczyk] (程序设计员)
*[https://forum.paradoxplaza.com/forum/index.php?members/guraan.559102/ Guraan] (programmer)
*[https://forum.paradoxplaza.com/forum/index.php?members/guraan.559102/ Guraan] (程序设计员)
*[https://forum.paradoxplaza.com/forum/index.php?members/sideburnout.635267/ Sideburnout] (2D art)
*[https://forum.paradoxplaza.com/forum/index.php?members/sideburnout.635267/ Sideburnout] (2D美术制作)
*[https://forum.paradoxplaza.com/forum/index.php?members/larre.824965/ larre] (3D art/map)
*[https://forum.paradoxplaza.com/forum/index.php?members/larre.824965/ larre] (3D美术/ 地图制作)


===扩展包===
===扩展包===
 
*{{icon|tfv}} [[ 共赴胜利]] 发布于2016年12月15日。
*{{icon|tfv}} [[Together for Victory]] released on 15 Dec 2016.
*{{icon|dod}} [[ 玉碎瓦全]] 发布于2017年6月14日。
*{{icon|dod}} [[Death or Dishonor]] released on 14 Jun 2017.
*{{icon|wtt}} [[ 唤醒勇虎]] 发布于2018年3月8日。
*{{icon|wtt}} [[Waking the Tiger]] released on 08 Mar 2018.
*{{icon|mtg}} [[ 炮手就位]] 发布于2019年2月28日。
*{{icon|mtg}} [[Man the Guns]] released on 28 Feb 2019.
*{{icon|lar}} [[ 抵抗运动]] 发布于2020年2月25日。
*{{icon|lar}} [[La Resistance]] released on 25 Feb 2020.
*{{icon|bftb}} [[博斯普鲁斯之战]]发布于2020年10月15日。
*[[By Blood Alone|唯有浴血]]发布于2021年11月23日。
*[[寸步不退]] 发布于2022年9月28日。


==系统要求==
==系统要求==
===最低配置===
===最低配置===
{{plainlist|
{{plainlist|
*Operating System: Windows 7 (32-bit) / 8/10 (latest service pack) with DirectX 9.0c/ Ubuntu 14.04 LTS x32 / Mac OS X 10.10 or better.
* 操作系统:'''Windows 7 (32位)/8/10 (最新Service Pack)''',带有'''DirectX 9.0c'''/'''Ubuntu 14.04 LTS x32'''/'''Mac OS X 10.10'''或更高版本。
*Processor: AMD Athlon II X4 640 3.0 GHz or Intel Core 2 Quad 9400 with 2.66 Ghz
* 处理器:'''AMD Athlon II X4 640 3.0 GHz'''或'''Intel Core 2 Quad 9400 with 2.66 Ghz'''。
*Memory: 2 GB RAM
* 内存:'''2 GB RAM'''。
*Graphics: AMD HD 5770 or NVIDIA GTX 460 with 1024MB VRAM or better
* 图形:'''AMD HD 5770'''或'''NVIDIA GTX 460''',具有'''1024MB VRAM'''或更高。
*Hard Drive Space: 4 GB free Hard Drive Space: 4 GB free
* 硬盘空间:'''4GB'''可用硬盘空间:'''4GB'''可用。
*Internet connection required for multiplayer mode
* 多人游戏模式需要互联网连接。
*Steam registration / account required to be an Internet connection is required.
* 需要'''注册并登录Steam'''才能连接互联网。
}}
}}


===推荐配置===
===推荐配置===
{{plainlist|
{{plainlist|
*Operating System: Windows 7 (64-bit) / 8/10 (latest service pack) with DirectX 9.0c
* 操作系统:带有'''DirectX 9.0c'''的Windows 7 (64位)/8/10 (最新Service Pack)。
*Processor: AMD Phenom II X4 850 with 3.3 Ghz or Intel i3 2100 3.1 GHz
* 处理器:'''AMD Phenom II X4 850 (3.3 GHz)'''或'''Intel i3 2100 3.1 GHz'''。
*Graphics: AMD HD 6850 or Nvidia GTX 560Ti with 1024MB VRAM or better
* 图形:'''AMD HD 6850'''或具有'''1024MB VRAM'''或更佳的'''Nvidia GTX 560Ti'''。
*Memory: 4 GB RAM
* 内存:'''4GB RAM'''。
*Internet connection required for multiplayer mode
* 多人游戏模式需要互联网连接。
*Steam registration / account required to be an Internet connection is required.
* 需要'''注册并登录Steam'''才能连接互联网。
}}
}}


==开发日志==
==开发 日志==
{{main|Developer diaries}}
{{main| 开发者日志}}


{{#lsth:开发者日志|Base game}}{{#lsth:开发者日志|Post-release patches}}
{{#lsth:开发者日志|Base game}}{{#lsth:开发者日志|Post-release patches}}
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<references />
<references />


[[Category:Hearts of Iron 4]]
[[ 分类:Hearts of Iron 4]]


[[en:Hearts of Iron IV]]
[[en:Hearts of Iron IV]]

2022年12月5日 (一) 16:56的最新版本

Hearts of Iron IV icon.png Hearts of Iron IV

Banner HoI4.jpg


类别
发布时间 / 补丁
2016-06-06 / 1.0

钢铁雄心4Hearts of Iron IV,缩写为HOI 4),是一款Paradox Interactive发行的大战略游戏,为钢铁雄心3的续作。时间跨度为1936至1948年,聚焦于第二次世界大战的形成与进行。

钢铁雄心4于2014年1月23日的Paradox Forums上公布,在2016年的D日(D-Day,2016年6月6日)正式发布[1]

基本信息

宣传内容

  • 全面战略战争
这场战争不仅在陆地,海洋和空中赢得了胜利,而且在实验室、工厂、后院、国际贸易以及每个人的心中都赢得了胜利。
  • 最真实的实时战争模拟
让第二次世界大战的最高统帅们用当时的武器与您作战——坦克、飞机、轮船、枪支和新发现的大规模毁灭性武器。
  • 在有史以来最严重的人类冲突中作为任意国家战斗
您可以从二战前夕 1936剧本中选择,也可以从闪电战 1939剧本中选择。

开发组

该游戏由六人组成的核心团队开发,并获得了Paradox Development Studios其他成员的大力支持。

扩展包

系统要求

最低配置

  • 操作系统:Windows 7(32位)/8/10(最新Service Pack),带有DirectX 9.0c/Ubuntu 14.04 LTS x32/Mac OS X 10.10或更高版本。
  • 处理器:AMD Athlon II X4 640 3.0 GHzIntel Core 2 Quad 9400 with 2.66 Ghz
  • 内存:2 GB RAM
  • 图形:AMD HD 5770NVIDIA GTX 460,具有1024MB VRAM或更高。
  • 硬盘空间:4GB可用硬盘空间:4GB可用。
  • 多人游戏模式需要互联网连接。
  • 需要注册并登录Steam才能连接互联网。

推荐配置

  • 操作系统:带有DirectX 9.0c的Windows 7(64位)/8/10(最新Service Pack)。
  • 处理器:AMD Phenom II X4 850(3.3 GHz)Intel i3 2100 3.1 GHz
  • 图形:AMD HD 6850或具有1024MB VRAM或更佳的Nvidia GTX 560Ti
  • 内存:4GB RAM
  • 多人游戏模式需要互联网连接。
  • 需要注册并登录Steam才能连接互联网。

开发者日志

主条目:开发者日志


All developer diaries about Hearts of Iron IV (base game).

No. Title and Link Description Date
1 Our Vision Design goals 2014-02-07
2 The Tools of War Equipment, production and research 2014-03-07
3 Bringing WWII to the mainstream Dogs! 2014-04-01
4 Land Doctrines Doctrine paths 2014-04-11
5 Production Lines How things get built 2014-05-09
6 Division Design Division planner, division template 2014-06-13
7 Air Combat Air war 2014-07-11
8 Experience and Variants Production 2014-08-08
9 Vacation and Air tech Air technology tree 2014-09-12
10 Naval Combat Naval gameplay 2014-10-10
11 Map & Graphics Visual aesthetics of the game 2014-11-07
12 Internal Politics Internal affairs of a country 2015-01-16
13 Conscription & Training Manpower, recruitment, training 2015-02-20
14 National Focuses National focuses 2015-03-20
15 On the high seas Naval battles 2015-04-11
16 World Tension World tension, war justifications 2015-05-08
17 Johan Invades Germany Barely a dev diary 2015-06-12
18 Army Planner Creating and deploying units 2015-06-26
19 Equipment How equipment works 2015-07-03
20 Soviet Union and Communism Soviet Union and Communism 2015-08-14
21 Land Combat Land combat mechanics 2015-08-21
22 Support Companies List of support companies 2015-08-28
23 Industrial Capacity How factories function 2015-09-04
24 Trade and Resources Overview of international trading 2015-09-11
25 Laws and Politics How to manage government 2015-09-18
26 The Navy Naval doctrines and naval technology 2015-09-25
27 Italy Italy's situation in the game 2015-10-02
28 Weather & Terrain How weather and terrain function 2015-10-09
29 Factions & Wargoals How factions and wargoals function 2015-10-16
30 France Overview of France 2015-10-23
31 Peace Conferences Ending wars 2015-10-30
32 The USA Overview of USA 2015-11-06
33 Supply The supply system and supply areas. 2015-11-13
34 Civil Wars Civil Wars and Coups. 2015-11-20
35 Germany Overview of Germany 2015-11-27
36 Helping out in other wars Helping out in other countries wars without directly getting involved 2015-12-04
37 Carrier Warfare How aircraft carriers work. 2015-12-11
38 Submarines How submarines work 2015-12-18
39 The Radio Radios, reinforce chance and radar stations. 2016-01-08
40 Changes to the game Completely revised factory slots mechanic, World Tension.. 2016-01-15
41 Order of Command OOC and Commander traits 2016-01-22
42 Japan Overview of Japan 2016-01-29
43 Diplomacy and other options Diplomacy, Factions, War Goals, ... also: HOI4 is now in BETA 2016-02-05
44 Occupation and Resistance Managing occupied territory 2016-02-12
45 Battle Plans How battle plans work 2016-02-19
46 United Kingdom Overview of UK 2016-02-26
47 China Overview of China 2016-03-04
48 Naval Invasions How naval invasions work 2016-03-11
49 Nukes! Atomic bomb - Research and requirements for production and use 2016-03-18
50 Generic Focus Trees Generic Focus trees and DDR mat support 2016-04-01
51 Sound & Music Music & Sound Design in Hearts of Iron IV 2016-04-08
52 Modding A look at the improved modding support in Hearts of Iron IV 2016-04-15
53 2D art Sideburnout talks about the 2D graphics of Hearts of Iron IV 2016-04-22
54 AI SteelVolt speaks of the topic no one wants to touch, but everyone wants to know about 2016-04-29
55 QA A closer look into the QA process when developing Hearts of Iron IV 2016-05-06
56 Bits & Pieces Mopping up a bunch of smaller topics not covered in other Development Diaries 2016-05-13
57 Poland: United and Ready About the free DLC shipped with all copies of Hearts of Iron IV 2016-05-20
58 Tutorial, Wiki & Browser A look at the tools we provide to help you learn how to play Hearts of Iron IV 2016-05-27
59 D-day A short, final message from Podcat before we release 2016-06-03

All developer diaries about the post-release patches, patch 1.1 (aka Red Ball Express) and patch 1.2 (aka Sunflower).

Patch 1.2 (Sunflower)
No. Title and Link Description Date
4 Back from Vacation AI changes and MP hotjoin in 1.2, aka 'Sunflower' 2016-08-05
5 Custom Difficulty Settings AI improvements and implantation of custom difficulty settings at game setup 2016-08-12
6 Sunflower (patch 1.2) Port Strikes and AI improvements to upgrading templates and naval missions coming in Sunflower 2016-08-19
7 New Releasable Nations A look at new releaseable nations and more of the AI improvements coming in Sunflower (patch 1.2) 2016-08-26
8 Sunflower Improvements Sunflower updates: GUI improvements, naval balance, focus trees 2016-09-02
9 Bugs and Stats Readying Sunflower for release and sharing some gameplay stats 2016-09-09
10 Sunflower is Live Patch 1.2 is out live, next patch is 1.3 aka "Torch" 2016-09-16
Patch 1.1 (Red Ball Express)
No. Title and Link Description Date
1 Release and Future Podcat shares his thoughts on the release, as well as discussing the near future patches 2016-06-10
2 Red Ball Express Tweaks to access to allied territory, peace conferences, invasions and naval bombers along with new battle plan modes upcoming in 'Red Ball Express' 2016-06-17
3 Summer Vacation The team is going on a well deserved summer vacation 2016-07-01

参考资料

  1. 推特(Twitter), D-day release, 2016年6月6日