| 主要国家 |
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| 次要国家 |
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| 其它国家 |
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中华人民共和国(People's Republic of China),是东亚的一个小国。1936年开局时,它拥有701万人口。中共东边与
1912年的辛亥革命将腐朽的清王朝送入了坟墓,中华民国似乎继承了中国的正统。然而,在清王朝尸体上萌发的军阀之花却在暗示着这个“中国正统”的脆弱。1921年,随着西方列强在华势力的暂时下降,
由于前期照搬苏联经验,中国南方的红色运动在1929年到1931年受到重大挫折。国民党为了彻底消灭中国共产党,实施了“攘外必先安内”的错误政策,这一政策让日本轻松占领了中国东北。在中国进步人士和国民党开明将领的努力下,中国在1932年到1933年对日作战中取得了一些胜利。然而国民党高层却选择了妥协,允许日本在平津附近驻军。
在1934年,国民党周密的行动几乎摧毁了中共的红军,但是,幸存的共产党人于1935-1936年在中国北方的延安进行了重组。在那里,毛泽东对共产主义的必然性的信念得到了加强。1937年,
1936年开局时,中共只有2个科研槽。中共可以从国策“扫盲计划”“中国医科大学”“设立中科院”中获得另外三个科研槽。第一个科研槽很容易获得,但另外两个需要拥有一定数量的工厂来解锁。
| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
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| 学说 | |||
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| 陆军科技 | 海军科技 | 空军科技 | 电子与工业 |
|---|---|---|---|
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| 学说 | |||
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1936年开局时,中共与
1936年开局时,中共有57%的
1939年开局时,中共有32%的
在
1936年拥有的民族精神:
在1936年初,中共没有结盟。但在1939年,中共在
| 党名 | 政治思想 | 支持率 | 政党领导人 | 国名 | 是否执政 |
|---|---|---|---|---|---|
| 中国共产党 |
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| 国民党-革命委员会 |
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| 法西斯 |
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| 中立 |
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这里可以选择中共的顾问和制造商。
| 顾问 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 林伯渠 | 军备组织者 |
|
150 |
| 周恩来 | 意识形态的十字军 |
|
150 |
| 刘少奇 | 沉默的实干家 |
|
150 |
| 吴运铎 | 战争实业家 |
|
150 |
| 邓小平 | 工业领袖 |
需要完成社会主义市场经济的国策 |
150 |
| 董必武 | 受欢迎的名誉领袖 |
|
150 |
| 康生 | 恐怖的巨头 |
需要完成情报部的国策 |
75 |
| 罗瑞卿 | 诡谲的绅士 |
需要已建立情报机构 需要拥有中共国策树 |
150 |
| 张国焘 | 共产主义革命家 |
|
150 |
| 制造商 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 中德技术使团 | 重型坦克制造商 |
需要完成中国装甲师的国策或者拥有民族精神德国军事顾问
|
150 |
| 莫洛佐夫设计局 | 轻型坦克制造商 |
需要完成聘请苏联设计师的国策
|
150 |
| 制造商 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 江南造船厂 | 岸防舰制造商 |
控制上海 |
150 |
| 大沽船坞 | 袭击舰制造商 |
控制北京 |
150 |
| 制造商 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 中央飞机制造厂 | 中型飞机制造商 |
需要完成中央飞机制造厂的国策 |
150 |
| 中央飞机制造厂 - 战斗机制造商 | 中型飞机制造商 |
需要完成本地战斗机生产的国策 |
50 |
| 中央飞机制造厂 - 轰炸机制造商 | 中型飞机制造商 |
需要完成本地战斗机生产的国策 |
50 |
| 设计师 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 太原兵工厂 | 火炮制造商 |
控制山西 |
150 |
| 辽宁迫击炮厂 | 摩托化装备制造商 |
控制辽宁 |
150 |
| 汉阳兵工厂 | 步兵装备制造商 |
控制湖北 |
150 |
| 奉天军械厂 | 步兵装备制造商 |
控制辽东 |
150 |
| 设计师 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 昭和制钢所 | 工业企业 |
控制辽东 |
150 |
| 西方精炼厂 | 精炼企业 |
控制辽东 |
150 |
| 中苏资源调查 | 精炼企业 |
控制乌鲁木齐
|
150 |
| 上海电子 | 电子企业 |
控制上海 |
150 |
| 理论家 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 克莱尔·李·陈纳德 | 空战理论家 |
需要完成聘请陈纳德的国策
|
75 |
| 刘伯承 | 军事理论家 |
|
150 |
| 夏天 | 空战理论家 |
|
150 |
| 张伟 | 海军理论家 | 插入段落
|
150 |
中共在1936年使用以下法律:
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这张表格可能已不适合当前版本,最后更新于1.9。 |
| 征兵法案 | 经济法案 | 贸易法案 |
|---|---|---|
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中共在1939年使用以下法律:
|
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这张表格可能已不适合当前版本,最后更新于1.9。 |
| 征兵法案 | 经济法案 | 贸易法案 |
|---|---|---|
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值得注意的是,“封闭经济”是最激进的贸易法案。
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石油 |
铝 |
橡胶 |
钨 |
钢 |
铬 |
| 0 | 0 | 0 | 4 | 4 | 0 |
*这些数字代表游戏开始时可用于生产的可用资源。括号中是完整的数字,包括因贸易而损失的数字。
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这部分内容可能已不适合当前版本,最后更新于1.8。 |
1936年,中国共产党从一支小部队开始,既没有海军也没有空军。总体而言,它的
manpower有701.51K,其中的42.00K在军队中,剩余659.51K可供招募。可以通过在每个征兵法等级上花费150
political power来改变征兵法来改变人力。
| 类型 | 数量 | |
|---|---|---|
| 步兵 | 8 | |
| 陆军师总数 | 8 |
| 类型 | 数量 | |
|---|---|---|
| 船舶总数 | 0 |
| 类型 | 数量 | |
|---|---|---|
| Total planes | 0 |
1936年,中国共产党有8个步兵师,其中有5个6营步兵师,3个4营步兵师。
1936年,中国共产党是一个内陆国,因此没有任何船只。
1936年,中国共产党没有空军。
| 陆军部长 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 亚历山大·冯·法肯豪森 | 陆军进攻(大师) |
完成给予法肯豪森公民权的国策 |
150 |
| 朱德 | 陆军士气(大师) |
|
150 |
| 粟裕 | 陆军改革(大师) |
|
150 |
| 李德 | 保守派 |
|
150 |
| 马进 | 陆军防御(大师) |
|
150 |
| 海军部长 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 肖劲光 | Naval Maneuver (Expert) |
|
150 |
| 高秋 | Decisive Battle (Expert) |
|
150 |
| 空军部长 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 克莱尔·李·陈纳德 | Ground Support (Expert) |
Requires focus Hire Chennault
|
75 |
| 方子翼 | Ground Support (Expert) |
|
150 |
| 高岗 | Air Safety (Expert) |
|
150 |
| 总司令 | 类型 | 影响 | 花费 (
|
|---|---|---|---|
| 徐向前 | Infantry (Expert) |
|
150 |
| 聂荣臻 | Army Regrouping (Expert) |
|
150 |
| 陈赓 | Entrenchment (Expert) |
|
150 |
| 陈毅 | Armor (Expert) |
|
150 |
| 叶剑英 | Army Logistics (Expert) |
|
150 |
| 梁深 | Air Combat Training (Expert) |
|
150 |
| 邓业鹏 | Amphibious Assault (Expert) |
|
150 |
Communist China on the other hand has equally pressing issues at hand; while the communists do not have have the same political and economic stability problems to worry about as the nationalists, they control very little territory, manpower, industry and material and are exhausted and crippled after the Long March and will therefore be hard-pressed to hold their own in a direct confrontation with the Nationalists, Japan or even other Chinese warlords. In addition to all that, Communist China also has a rather lofty "victory" condition to aim for: somehow, the communists must survive through the Chinese Civil War, take over all of China and repel Imperial Japan before they can consider themselves truly successful.
That being said, Communist China is not completely broken, for a cornered animal might just be the most dangerous animal, as the Nationalists will soon learn.
Communist China, unlike all other communist nations in the game, can actually decide what type of communism to adhere to: Marxism-Leninism or Maoism, or to adopt Social Democracy.
The Strengthen the Central Secretariat national focus leads to a crossroads with paths to choose from. Each one allows the player to clean up the internal mess of the government and recover from the damage suffered in the Long March by seeking support from other sympathetic nations.
The Marxist Orthodoxy national focus and all focuses following it are based around the idea of adhering to the original version of communism by drawing closer to the
Joining the Comintern can be helpful for players who either are new to Communist China or wish to play it safe and do not want to risk facing
The Agrarian Socialism national focus and all focuses following it are based around the idea of creating an uniquely Chinese interpretation of Karl Marx's theories (think Communism/Socialism with Chinese characteristics) and having Communist China take matters into its own hands and conquer Nationalist China through using its own abilities and resources. Mao Zedong will remain in power but Communist China will not be able to join an alliance unless via player intervention. Instead, it will form its own faction which can be used to invite other nations into, like
The Social Democracy national focus and all focuses following it are based around the idea of co-operating with the nationalists by forging a coalition government between
The Land Redistribution national focus opens up into three sub-branches, a small one that grants more Research Slots as Communist China's industrial capacity and infrastructure improves, a second medium-sized one that increases the popular support for Communist China and gets rid of some of its starting penalties and a third, large-sized one named The Yan'an Base Area which deals with whether or not Communist China should cooperate with the Nationalists or compete with them. It also includes a sub-branch for dealing with Japan.
The Research Slot sub-branch should be progressed down whenever the player has the opportunity to do so as Communist China starts with only two Research Slots and can only unlock more by building up its industry and infrastructure.
The Land Redistribution branch allows Communist China to gradually get rid of the penalty Low Popular Support and it also presents them with a choice; Should Communist China embrace the Opium Trade by legalizing it and applying tax on it or should they ban it and exterminate it for good. Permitting the Opium Trade to continue will reduce the amount of factories allocated to Consumer Goods by 15% but will also apply a penalty named Government Corruption which causes a
The final branch of the national focus tree, named The Yan'an Base Area deals with Communist China's foreign policy. They can choose to either cooperate with the Nationalists and form a faction with them, force the warlords to submit to their control and confront Japan. The decisions to cooperate with the Nationalists and confronting Japan are independent from one another so it is possible to take on Japan by oneself while also opposing the Nationalists, although this is only recommended for skilled players.
It is also worth noting that this branch of the National focus tree plays very closely with the choices taken in the Strengthen the Central Secretariat branch of the National Focus Tree so one has to be aware of what choices they made in that branch so as to not pick conflicting policies. If the player decided to cooperate with the Nationalists by electing the Social Democracy national focus, then they should refrain from picking any focus in this branch that antagonizes Nationalist China as this will only make it harder to work together. At the same time, if one decided to oppose the Nationalists by picking either Marxist Orthodoxy or Agrarian Socialism then they can more freely choose whether they should confront Japan first or best the Nationalists and then go after Japan.
Electing to cooperate with the Nationalists will lead to the formation of a faction between Communist China and Nationalist China as well as demands for all Chinese warlords to join it, creating a unified coalition of Chinese nations to better oppose
Once the Chinese United Front has been formed and all Chinese nations have joined it, Communist China will gain access to a repeatable decision that will, whenever it is taken, cause Japan and its puppets to suffer constant damage to their industry, infrastructure and even their army units, in hopes of provoking them into launching an attack.
Electing to oppose the Nationalists will unlock a number of decisions that allows Communist China to infiltrate Nationalist-held territories and stage uprisings, causing those territories to revert to Communist China's control. Communist China will also gain access to a national focus that will give it wargoals against its two neighbors,
Even if Waking the Tiger is not present, you can increase communist popularity in Nationalist China to have neighboring provinces desert to you. Justify the "weak neighbor" wargoals manually: "retake core" is always quick. With no ideological choices ahead, you can take Sinkiang and join the Comintern for additional backup.
At the end of both of these sub-branches there will be a number of national focuses that will help improve Communist China's military high command as well as remove the Red Army Weakened penalty.
Because Communist China lacks both resources and manpower it can be quite challenging to build up and maintain a respectable military to contend with the other Chinese factions. As such, when it comes to military build-up, Communist China should strive to collect all the low-hanging fruit that is within its reach to secure every advantage it can. In other words, try to focus on maximizing the utility of all options that you have access to resource-, factory- and manpower-wise.
In the early stages of the campaign, the Communist Chinese player should first prioritize making sure that all of their units (Communist China starts with 8 Infantry divisions) are fully equipped. It does not matter if the the equipment they are using is outdated, just make sure that every man has a rifle and ammunition at hand. Once the equipment issues are taken care of, the player can begin expanding their military;
In addition to the base artillery, once sufficient industry and resources have been acquired, Communist China can further improve on its fighting capabilities by diversifying its arsenal and introducing
Given the limited initial manpower and industry of Communist China, if facing bigger opponents like Nationalist China or Japan, one possible strategy is to go for a more defensive approach by employing
When it comes to having an airforce, once again the lack of resources effectively prevents any sort of effective airplane production until Communist China can secure enough resources and factories to allow it. Once those resources and factories have been acquired, one could start by producing Interwar Fighters and Interwar Bombers to create at least a basic airforce to work with. Communist China will not be able to out-produce many of its opponents until later in the game, but having the means to acquire air superiority and bomb enemy units and buildings can go a long way in helping win the war. Be advised, though, that creating an airforce is a secondary priority; do not attempt it until you have the means to do it. Make sure that you are able to maintain a functional land army first.
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| 主要国家 |
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| 次要国家 |
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| 其它国家 |
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| 欧洲 |
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| 北美 |
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| 南美 |
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| 亚洲 |
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| 非洲 |
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| 大洋洲 |
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