Module:Defines/List

可在Module:Defines/List/doc创建此模块的帮助文档

local NDefines = {
NGame = {
	START_DATE = "1936.1.1.12",
	END_DATE = "1949.1.1.1",
	MAP_SCALE_PIXEL_TO_KM = 7.114,
	SAVE_VERSION = 22,
	CHECKSUM_SALT = "zwOdv5d9wm9uDSOT",
	LAG_DAYS_FOR_LOWER_SPEED = 10,
	LAG_DAYS_FOR_PAUSE = 25,
	GAME_SPEED_SECONDS = { 2.0, 0.5, 0.2, 0.1, 0.0 },
	MAJOR_PARTICIPANTS_FOR_MAJOR_WAR = 3,
	TRADE_ROUTE_RECALCULATE_FREQUENCY_DAYS = 30,
	COMBAT_LOG_MAX_MONTHS = 12,
	MESSAGE_TIMEOUT_DAYS = 60,
	AIR_LOG_TIMEOUT_HOURS = 24,
	EVENT_TIMEOUT_DEFAULT = 13,
	MISSION_REMOVE_FROM_INTERFACE_DEFAULT = 13,
	DECISION_ALERT_TIMEOUT_DAYS = 30,
	FUEL_RESOURCE = "oil",
	MAX_EFFECT_ITERATION = 1000,
	MAX_SCRIPTED_LOC_RECURSION = 30,
	HANDS_OFF_START_TAG = "HAI",
	ALERT_SFX_COOLDOWN_DAYS = 14,
	MUSIC_PLAYER_RECENTLY_PLAYED_SIZE = 10,
},
NDiplomacy = {
	DIPLOMACY_REQUEST_EXPIRY_DAYS = 30,
	BASE_SURRENDER_LEVEL = 1.0,
	MAX_TRUST_VALUE = 100,
	MIN_TRUST_VALUE = -100,
	MAX_OPINION_VALUE = 100,
	MIN_OPINION_VALUE = -100,
	BASE_TRUCE_PERIOD = 180,
	TRUCE_PERIOD_AFTER_KICKING_FROM_FACTION = 60,
	NUM_DAYS_TO_ENABLE_KICKING_NEW_MEMBERS_OF_FACTION = 90,
	NUM_DAYS_TO_ENABLE_REINVITE_KICKED_NATIONS = 90,
	BASE_NEGATIVE_OPINION_AFTER_BEING_KICKED = 20,
	DECAY_RATE_OF_NEGATIVE_OPINION_AFTER_BEING_KICKED = 1,
	TRUCE_BREAK_COST_PP = 200,
	BASE_PEACE_PUPPET_FACTOR = 100,
	BASE_PEACE_LIBERATE_FACTOR = 100,
	BASE_PEACE_TAKE_UNCONTROLLED_STATE_FACTOR = 10.0,
	BASE_PEACE_TAKE_FACTION_CONTROLLED_STATE_FACTOR = 0.5,
	BASE_PEACE_FORCE_GOVERNMENT_COST = 100,
	PEACE_COST_FACTOR_CONTESTED_MAX = 15,
	PEACE_COST_FACTOR_UNCONTESTED_MAX = 15,
	PEACE_COST_FACTOR_CONTESTED_BID = 1.20,
	PEACE_COST_FACTOR_UNCONTESTED_BID_MIN = 1.15,
	PEACE_COST_FACTOR_UNCONTESTED_BID_MAX = 1.60,
	PEACE_COST_FACTOR_UNCONTESTED_BID_STEP = 0.15,
	PEACE_COST_FACTOR_CAPITAL_SHIP_IC = 0.005,
	PEACE_COST_FACTOR_SCREENING_SHIP_IC = 0.005,
	PEACE_INCREASE_COST_FACTOR_PER_MISSING_PERCENT_FOR_CAPITULATION = 0.0012,
	PEACE_COST_FACTOR_COMPLIANCE_STEPS = {
		0,   1.0,
		30,  0.9,
		70,  0.8,
	},
	PEACE_COST_FACTOR_STACK_DEMILITARIZED_ZONE = 0.25,
	PEACE_COST_FACTOR_STACK_WAR_REPARATION = 0.25,
	PEACE_COST_FACTOR_STACK_RESOURCE_RIGHTS = 0.25,
	PEACE_COST_FACTOR_STACK_DISMANTLE_INDUSTRY = 0.25,
	PEACE_TIMED_EFFECT_LENGTH_DEMILITARIZED_ZONE = 1825,
	PEACE_TIMED_EFFECT_LENGTH_WAR_REPARATION = 1825,
	PEACE_TIMED_EFFECT_LENGTH_RESOURCE_RIGHTS = 1825,
	PEACE_TIMED_EFFECT_RATIO_CIVILIAN_FACTORY_WAR_REPARATION = 0.5,
	INFLUENCE_NEUTRAL_DIST_CAPITAL = 30.0,
	INFLUENCE_MAX_DIST_CAPITAL = 45.0,
	INFLUENCE_NEUTRAL_DIST_CORE = 6.0,
	INFLUENCE_MAX_DIST_CORE = 13.0,
	INFLUENCE_NEUTRAL_DIST_CONTROLLED = 14.0,
	INFLUENCE_MAX_DIST_CONTROLLED = 20.0,
	INFLUENCE_MIN_DIST_COST_MODIFIER = 0.70,
	INFLUENCE_MAX_DIST_COST_MODIFIER = 1.00,
	INFLUENCE_RATIO_CAPITAL = 0.05,
	INFLUENCE_RATIO_CORE = 0.45,
	INFLUENCE_RATIO_CONTROLLED = 0.5,
	INFLUENCE_DISTANCE_DIVISOR = 22.0,
	INFLUENCE_PER_ADJACENCY = 0.05,
	INFLUENCE_MAJOR_FACTOR = 1.0,
	INFLUENCE_MINOR_FACTOR = 1.0,
	PEACE_TRIGGER_AI_MAX_INFLUENCE_VALUE = 0.99,
	BASE_IMPROVE_RELATION_COST = 10,
	BASE_IMPROVE_RELATION_SAME_IDEOLOGY_GROUP_MAINTAIN_COST = 0.2,
	BASE_IMPROVE_RELATION_DIFFERENT_IDEOLOGY_GROUP_MAINTAIN_COST = 0.4,
	BASE_SEND_ATTACHE_COST = 100,
	BASE_SEND_ATTACHE_CP_COST = 50.0,
	BASE_GENERATE_WARGOAL_DAILY_PP = 0.2,
	WARGOAL_VERSUS_MAJOR_AT_WAR_REDUCTION = -0.75,
	WARGOAL_WORLD_TENSION_REDUCTION = -0.5,
	WARGOAL_JUSTIFY_TENSION_FROM_PRODUCTION = 30.0,
	MIN_WARGOAL_JUSTIFY_COST = 2.0,
	WARGOAL_PER_JUSTIFY_AND_WAR_COST_FACTOR = 1.5,
	WARGOAL_THREAT_MAX_TIME_RATIO = 1.0,
	BASE_BOOST_PARTY_POPULARITY_DAILY_PP = 0.25,
	BASE_BOOST_PARTY_POPULARITY_DAILY_DRIFT = 0.1,
	BASE_STAGE_COUP_DAILY_PP = 0.5,
	BASE_STAGE_COUP_TOTAL_COST = 200,
	NAP_EXPIRY_MONTHS = 48,
	NAP_UNBREAKABLE_MONTHS = 12,
	NAP_FORCE_BALANCE_RULE_MONTHS = 6,
	NAP_BREAK_FORCE_BALANCE_1 = 2.0,
	NAP_BREAK_FORCE_BALANCE_2 = 1.0,
	NAP_BREAK_FORCE_BALANCE_3 = 0.5,
	VERY_GOOD_OPINION = 50,
	VERY_BAD_OPINION = -50,
	DIPLOMACY_HOURS_BETWEEN_REQUESTS = 24,
	TROOP_FEAR = 1,
	FLEET_FEAR = 1,
	IC_TO_EQUIPMENT_COUP_RATIO = 0.1,
	VOLUNTEERS_PER_TARGET_PROVINCE = 0.05,
	VOLUNTEERS_PER_COUNTRY_ARMY = 0.05,
	VOLUNTEERS_RETURN_EQUIPMENT = 0.95,
	VOLUNTEERS_TRANSFER_SPEED = 14,
	VOLUNTEERS_DIVISIONS_REQUIRED = 30,
	TENSION_STATE_VALUE = 2,
	TENSION_CIVIL_WAR_IMPACT = 0.2,
	TENSION_NO_CB_WAR = 10,
	TENSION_CB_WAR = 7,
	TENSION_ANNEX_NO_CLAIM = 2,
	TENSION_ANNEX_CLAIM = 0.5,
	TENSION_ANNEX_CORE = 0,
	TENSION_PUPPET = 1.25,
	TENSION_FORCE_GOVERNMENT = 0.75,
	TENSION_VOLUNTEER_FORCE_DIVISION = 0.2,
	TENSION_DECAY_DAILY = 0.005,
	TENSION_SIZE_FACTOR = 1.0,
	TENSION_TIME_SCALE_START_DATE = "1936.1.1.12",
	TENSION_TIME_SCALE_MONTHLY_FACTOR = -0.005,
	TENSION_TIME_SCALE_MIN = 0.25,
	TENSION_GUARANTEE = -5,
	TENSION_FACTION_JOIN = 4,
	TENSION_JOIN_ATTACKER = 2,
	TENSION_PEACE_FACTOR = 0.25,
	TENSION_LIBERATE = -1,
	TENSION_TAKE_ONE_CAPITAL_SHIP = 0.25,
	TENSION_DEMILITARIZE_ZONE = 0.25,
	TENSION_WAR_REPARATION = 0.25,
	TENSION_RESOURCE_RIGHTS = 0.25,
	TENSION_DISMANTLE_INDUSTRY = 0.25,
	TENSION_CAPITULATE = 0.40,
	GUARANTEE_COST = 25,
	REVOKE_GUARANTEE_COST = 25,
	BASE_CONDITIONAL_PEACE_WARESCORE_RATIO = 0.5,
	BASE_CONDITIONAL_PEACE_MONTHS = 3,
	JOINING_NAP_WAR_PENALTY = 0.2,
	BREAKING_GUARANTEE_PENALTY = 0.2,
	PEACE_SCORE_TRANSFERRED_TO_FACTION_LEADER = 0.1,
	PEACE_SCORE_RESET_LOW_SCORE_THRESHOLD = 0.05,
	PEACE_SCORE_RESET_LOW_SCORE_MINIMUM_FOR_RECEIVER = 0.1,
	PEACE_SCORE_SCALE_FACTOR = 1.35,
	PEACE_SCORE_MINOR_BOOST_FRACTION = 0.05,
	PEACE_SCORE_DISTRIBUTION = { 0.2, 0.2, 0.2, 0.2, 0.2 },
	PEACE_CONTEST_REFUND_FACTOR = { 1.0, 0.92, 0.84, 0.76 },
	PEACE_PLAY_SOUND_ON_NEW_TURN = true,
	PEACE_PLAY_NEW_TURN_SOUND_ONLY_IF_NOT_ALREADY_PLAYING = true,
	MAX_REMEMBERED_LEASED_IC = 1000,
	MAX_OPINION_FOR_LEASED_IC = 30,
	MONTHLY_LEASED_IC_DECAY = 35,
	OPINION_PER_VOLUNTEER = 3,
	MAX_OPINION_FROM_VOLUNTEERS = 30,
	OPINION_FOR_DEMO_FROM_WT_GENERATION = -2.0,
	NOT_READY_FOR_WAR_BASE = -50,
	FRONT_IS_DANGEROUS = -100,
	NOT_READY_FOR_WAR_VAL_PER_DAY_SINCE_CALL = 1,
	PEACE_ACTION_MAX_COST = 9999,
	RESOURCE_SENT_AUTONOMY_DAILY_BASE = 0.0,
	RESOURCE_SENT_AUTONOMY_DAILY_FACTOR = 0.005,
	WAR_SCORE_AUTONOMY_BASE = 0.0,
	WAR_SCORE_AUTONOMY_FACTOR = 0.6,
	LL_TO_OVERLORD_AUTONOMY_DAILY_BASE = 0.0,
	LL_TO_OVERLORD_AUTONOMY_DAILY_FACTOR = 0.05,
	LL_TO_PUPPET_AUTONOMY_DAILY_BASE = 0.0,
	LL_TO_PUPPET_AUTONOMY_DAILY_FACTOR = -0.01,
	AUTONOMY_FREEDOM_FROM_CAPITULATE = 0.5,
	ATTACHE_TO_SUBJECT_EFFECT = -0.05,
	ATTACHE_TO_OVERLORD_EFFECT = 0.05,
	AUTONOMY_LEVEL_CHANGE_PP_COST_BASE = 50.0,
	AUTONOMY_LEVEL_CHANGE_PP_ANNEX = 300,
	AUTONOMY_LEVEL_CHANGE_PP_FREE = 300,
	MAX_SCORE_DIFF_TO_CHANGE_AUTONOMY = 10,
	MASTER_BUILD_AUTONOMY_FACTOR = -0.7,
	VICTORY_POINT_WORTH_FACTOR = 10,
	VICTORY_POINT_WORTH_FACTOR_WARSCORE = 0.2,
	PROVINCE_WORTH_FROM_STATE_VALUE_FACTOR_WARSCORE = 0.2,
	CAPITAL_CAPITULATE_BONUS_SCORE = 150,
	CAPITAL_CAPITULATE_BONUS_SCORE_MUL = 1.5,
	IDEOLOGY_JOIN_FACTION_MIN_LEVEL = 0.3,
	JOIN_FACTION_LIMIT_CHANGE_AT_WAR = 0.5,
	LICENSE_ACCEPTANCE_OPINION_FACTOR = 0.4,
	LICENSE_ACCEPTANCE_PUPPET_BASE = 15,
	LICENSE_ACCEPTANCE_TECH_DIFFERENCE = 2,
	LICENSE_ACCEPTANCE_TECH_DIFFERENCE_BASE = 10,
	LICENSE_ACCEPTANCE_SAME_FACTION = 20,
	WARGOAL_COST_LEND_LEASE = -0.25,
	WARGOAL_COST_DOCKING_RIGHTS = -0.2,
 	WARGOAL_COST_VOLUNTEERS = -0.5,
	ASSUME_FACTION_LEADERSHIP_PP_COST = 200,
	ASSUME_FACTION_LEADERSHIP_MIN_MANPOWER_RATIO = 2,
	ASSUME_FACTION_LEADERSHIP_MIN_FACTORY_RATIO = 1.5,
	ASSUME_FACTION_LEADERSHIP_COOLDOWN_DAYS = 180,
	ASSUME_FACTION_SPYMASTER_COOLDOWN_DAYS = 180,
	FACTION_LEADERSHIP_CHANGE_ALERT_THRESHOLD = 0.8,
	FACTION_LEADERSHIP_CHANGE_NOT_SUBJECT_WEIGHT = 2,
	FACTION_LEADERSHIP_CHANGE_NOT_CAPITULATED_WEIGHT = 2,
	FACTION_LEADERSHIP_CHANGE_IN_ALL_WARS_WEIGHT = 1,
	FACTION_LEADERSHIP_CHANGE_COOLDOWN_WEIGHT = 1,
	FACTION_LEADERSHIP_CHANGE_MANPOWER_WEIGHT = 2,
	FACTION_LEADERSHIP_CHANGE_FACTORY_WEIGHT = 2,
	EMBARGO_COST = 100,
	REVOKE_EMBARGO_COST = 0,
	EMBARGO_THREAT_THRESHOLD = 30,
	EMBARGO_SAME_IDEOLOGY_AI_WEIGHT = -20,
	EMBARGO_DIFFERENT_IDEOLOGY_AI_WEIGHT = 15,
	EMBARGO_DIFFERENT_IDEOLOGY_AT_OFFENSIVE_WAR_AI_WEIGHT = 10,
	EMBARGO_RECIPIENT_IS_MAJOR_AI_WEIGHT = 10,
	EMBARGO_NEIGHBOUR_AI_WEIGHT = -10,
	EQUIPMENT_PURCHASE_ACCEPTANCE_OPINION = 1.1,
	EQUIPMENT_PURCHASE_ACCEPTANCE_SAME_IDEOLOGY = 15,
	EQUIPMENT_PURCHASE_ACCEPTANCE_SCRIPTED_IDEOLOGY_ACCEPTANCE = 1.0,
	EQUIPMENT_PURCHASE_ACCEPTANCE_TRADE_INFLUENCE = 0.70,
	EQUIPMENT_PURCHASE_ACCEPTANCE_COMPETING_FACTIONS = -30,
	EQUIPMENT_PURCHASE_ACCEPTANCE_EMBARGO = -200,
	EQUIPMENT_PURCHASE_ACCEPTANCE_NON_AGGRESSION_PACT = 25,
	MARKET_ACCESS_ACCEPTANCE_OPINION = 1.1,
	MARKET_ACCESS_ACCEPTANCE_SAME_IDEOLOGY = 15,
	MARKET_ACCESS_ACCEPTANCE_SCRIPTED_IDEOLOGY_ACCEPTANCE = 1.0,
	MARKET_ACCESS_ACCEPTANCE_TRADE_INFLUENCE = 0.70,
	MARKET_ACCESS_ACCEPTANCE_COMPETING_FACTIONS = -30,
	MARKET_ACCESS_ACCEPTANCE_EMBARGO = -200,
	MARKET_ACCESS_ACCEPTANCE_NO_TRADE_ROUTE = -100,
	MARKET_ACCESS_ACCEPTANCE_NON_AGGRESSION_PACT = 25,
},
NCountry = {
	EVENT_PROCESS_OFFSET = 20,
	BASE_RESEARCH_SLOTS = 2,
	POPULATION_YEARLY_GROWTH_BASE = 0.015,
	RESISTANCE_STRENGTH_FROM_VP = 0.001,
	RESISTANCE_STRENGTH_FROM_NEIGHBORS = 0.5,
	RESISTANCE_DECAY_WHEN_NO_GROWTH = 0.005,
	REINFORCEMENT_DIVISION_PRIORITY_COUNT = 3,
	REINFORCEMENT_DIVISION_PRIORITY_DEFAULT = 1,
	REINFORCEMENT_THEATER_GROUP_PRIORITY_DEFAULT = 1,
	REINFORCEMENT_THEATRE_PRIORITY_COUNT = 3,
	REINFORCEMENT_THEATRE_PRIORITY_DEFAULT = 1,
	REINFORCEMENT_AIRBASE_PRIORITY_COUNT = 3,
	REINFORCEMENT_AIRBASE_PRIORITY_DEFAULT = 1,
	REINFORCEMENT_DELIVERY_SPEED_MIN = 0.6,
	REINFORCEMENT_EQUIPMENT_DELIVERY_SPEED = 0.3,
	REINFORCEMENT_MANPOWER_DELIVERY_SPEED = 10.0,
	REINFORCEMENT_MANPOWER_CHUNK = 0.1,
	EQUIPMENT_UPGRADE_CHUNK_MAX_SIZE = 10,
	COUNTRY_SCORE_MULTIPLIER = 1.0,
	ARMY_SCORE_MULTIPLIER = 0.15,
	NAVY_SCORE_MULTIPLIER = 1.0,
	AIR_SCORE_MULTIPLIER = 0.1,
	INDUSTRY_SCORE_MULTIPLIER = 1.0,
	PROVINCE_SCORE_MULTIPLIER = 0.1,
	NUCLEAR_PRODUCTION_SCALE = 365,
	NUCLEAR_BOMB_DROP_WAR_SUPPORT_EFFECT_MAX_INFRA = 0.2,
	NUCLEAR_BOMB_DROP_WAR_SUPPORT_EFFECT_MAX_VP = 3,
	WEEKLY_STABILITY_GAIN = 0.0,
	WEEKLY_WAR_SUPPORT_GAIN = 0.0,
	SUPPLY_CONVOY_FACTOR = 0.25,
	CONVOY_RANGE_FACTOR = 1,
	CONVOY_LENDLEASE_RANGE_FACTOR = 1,
	CONVOY_INTERNATIONAL_MARKET_RANGE_FACTOR = 1,
	LOCAL_MANPOWER_ACCESSIBLE_NON_CORE_FACTOR = 0.02,
	MAX_NON_CORE_MANPOWER_FACTOR = 1.0,
	DEFAULT_STABILITY = 0.5,
	DEFAULT_WAR_SUPPORT = 0.5,
	BASE_STABILITY_WAR_FACTOR = -0.2,
	BASE_STABILITY_PARTY_POPULARITY_FACTOR = 0.15,
	MIN_COUP_STABILITY_FACTOR = 0.0,
	MAX_COUP_STABILITY_FACTOR = 2.0,
	MIN_COUP_SUCCESS_STABILITY = 0.8,
	WAR_SUPPORT_OFFNSIVE_WAR = -0.2,
	WAR_SUPPORT_DEFENSIVE_WAR = 0.2,
	WAR_SUPPORT_TENSION_IMPACT = 0.4,
	MIN_STABILITY = 0.0,
	MAX_STABILITY = 1.0,
	MIN_WAR_SUPPORT = 0.0,
	MAX_WAR_SUPPORT = 1.0,
	FRONT_PROVINCE_SCORE = 20,
	MAJOR_IC_RATIO = 3,
	MAJOR_MIN_FACTORIES = 35,
	MAX_INTELLIGENCE_DIFFERENCE = 10.0,
	INTEL_FROM_ALLIANCE_FACTOR = 0.3,
	MAX_INTELLIGENCE_DATA_DEVIATION = 1.0,
	MAX_INTELLIGENCE_MILITARY_DATA_DEVIATION = 1.0,
	MAX_INTELLIGENCE_NAVY_DATA_DEVIATION = 0.3,
	MAX_INTELLIGENCE_AIR_DATA_DEVIATION = 1.0,
	MAX_INTELLIGENCE_CONVOY_DATA_DEVIATION = 0.3,
	MAX_INTELLIGENCE_MANPOWER_DATA_DEVIATION = 0.4,
	MAX_INTELLIGENCE_FIELDED_MANPOWER_DATA_DEVIATION = 0.35,
	MAX_INTELLIGENCE_INDUSTRY_DATA_DEVIATION = 0,4,
	MIN_MANPOWER_RATIO = 0.15,
	ARMY_IMPORTANCE_FACTOR = 5.0,
	TERRAIN_IMPORTANCE_FACTOR = 5.0,
	VICTORY_POINTS_IMPORTANCE_FACTOR = 5.0,
	BUILDING_IMPORTANCE_FACTOR = 3.0,
	RESOURCE_IMPORTANCE_FACTOR = 1.0,
	INTERPOLATED_FRONT_STEPS_SHORT = 2,
	MIN_AIR_RESERVE_RATIO = 0.33,
	POLITICAL_POWER_LOWER_CAP = -500.0,
	POLITICAL_POWER_UPPER_CAP = 2000.0,
	RESISTANCE_IMPORTANT_LEVEL = 0.25,
	RESISTANCE_IMPORTANT_COUNTRY_LEVEL = 0.25,
	MIN_MAJOR_COUNTRIES	= 7,
	ADDITIONAL_MAJOR_COUNTRIES_IC_RATIO = 0.7,
	BASE_TENSION_MAJOR_COUNTRY_INDEX = 1,
	MIN_NAVAL_SUPPLY_EFFICIENCY = 0.1,
	PARADROP_AIR_SUPERIORITY_RATIO = 0.7,
	STATE_VALUE_BASE = 10.0,
	STATE_VALUE_BUILDING_SLOTS_MULT = 4.0,
	STATE_VALUE_MANPOWER_FACTOR = 0.1,
	INVASION_REPORT_EXPERATION_DAYS = 30,
	MIN_FOCUSES_FOR_CONTINUOUS = 10,
	AUTONOMOUS_TOTAL_SCORE = 5000,
	AUTONOMOUS_SPILLOVER = 0.025,
	CIVIL_WAR_INVOLVEMENT_MIN_TENSION = 0.5,
	UNCAPITULATE_LEVEL = 0.1,
	BASE_SURRENDER_LIMIT = 0.8,
	SURRENDER_LIMIT_MULT_FOR_COUNTRIES_WITH_NO_CORES = 0.7,
	MIN_SURRENDER_LIMIT = 0.2,
	BASE_MOBILIZATION_SPEED = 0.01,
	INTERCEPTION_WAR_SUPPORT_SCALE = 0.00001,
	INTERCEPTION_BOMBING_WAR_SUPPORT_IMPACT = 0.3,
	BOMBING_WAR_SUPPORT_PENALTY_SCALE = -0.00015,
	MAX_BOMBING_WEEKLY_WAR_SUPPORT_PENALTY = -0.006,
	BOMBING_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001,
	MAX_BOMBING_WAR_SUPPORT_IMPACT = -0.3,
	HEROES_BEING_KILLED_WAR_SUPPORT_PENALTY_SCALE = -0.03,
	MAX_HEROES_BEING_KILLED_WEEKLY_WAR_SUPPORT_PENALTY = -0.006,
	HEROES_BEING_KILLED_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001,
	MAX_HEROES_BEING_KILLED_WAR_SUPPORT_IMPACT = -0.3,
	WAR_SUPPORT_FROM_CASUALTIES = 0.025,
	CONVOYS_BEING_RAIDED_WAR_SUPPORT_PENALTY_SCALE = -0.05,
	MAX_CONVOYS_BEING_RAIDED_WEEKLY_WAR_SUPPORT_PENALTY = -0.006,
	CONVOYS_BEING_RAIDED_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001,
	MAX_CONVOYS_BEING_RAIDED_WAR_SUPPORT_IMPACT = -0.5,
	FEMALE_UNIT_LEADER_BASE_CHANCE = {
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
	},
	CONVOYS_SUNK_MULTIPLIER_FOR_WAR_SUPPORT = 0.2,
	CONVOYS_BEING_RAIDED_DAILY_WAR_SUPPORT_IMPACT_FROM_OVERSEA_STATES = 0.2,
	CONVOYS_SUNK_MULTIPLIER_FOR_WAR_SUPPORT_FROM_OVERSEA_STATES = 0.2,
	CONVOYS_BEING_RAIDED_DAILY_WAR_SUPPORT_IMPACT = 0.2,
	MAX_PROPAGANDA_STABILITY_IMPACT = -0.2,
	MAX_PROPAGANDA_WAR_SUPPORT_IMPACT = -0.2,
	PROPAGANDA_STABILITY_DAILY_DECAY = 0.001,
	PROPAGANDA_WAR_SUPPORT_DAILY_DECAY = 0.001,
	NUM_DAYS_TO_FULLY_DELETE_STOCKPILED_EQUIPMENT = 90,
	AIR_SUPPLY_CONVERSION_SCALE = 0.01,
	AIR_SUPPLY_DROP_EXPIRATION_HOURS = 168,
	STARTING_COMMAND_POWER = 0.0,
	BASE_MAX_COMMAND_POWER = 200.0,
	BASE_COMMAND_POWER_GAIN = 0.4,
	AIR_VOLUNTEER_PLANES_RATIO = 0.2,
	AIR_VOLUNTEER_BASES_CAPACITY_LIMIT = 0.1,
	ATTACHE_XP_SHARE = 0.15,
	SPECIAL_FORCES_CAP_BASE = 0.05,
	SPECIAL_FORCES_CAP_MIN = 24,
	DAYS_OF_WAR_BEFORE_SURRENDER = 7,
	FUEL_LEASE_CONVOY_RATIO = 0.0005,
	STARTING_FUEL_RATIO = 0.25,
	BASE_FUEL_GAIN_PER_OIL = 2,
	BASE_FUEL_GAIN = 2.0,
	BASE_FUEL_CAPACITY = 50000,
	SCORCHED_EARTH_STATE_COST = 5,
	COUNTRY_MANPOWER_CAPITULATED_FREE_POOL_FACTOR = 0.1,
	COUNTRY_MANPOWER_CAPITULATED_CORE_GAIN_FACTOR = 0.001,
	COUNTRY_MANPOWER_CAPITULATED_NON_CORE_GAIN_FACTOR = 0.001,
	GIE_MAX_LEGITIMACY = 100,
	GIE_CAPITULATE_MAX_STOCKPILE_TRANSFER = 0.1,
	GIE_CAPITULATE_MIN_LEGIT_FOR_TRANSFER = 5,
	GIE_CAPITULATION_LEGITIMACY_WARSCORE_FACTOR = 0.5,
	GIE_CAPITULATION_LEGITIMACY_WARLENGTH_FACTOR = 1.0,
	GIE_WARSCORE_GAIN_LEGITIMACY_FACTOR = 1,
	GIE_HOST_CIC_FROM_LEGITIMACY_MAX = 5,
	GIE_HOST_MIC_FROM_LEGITIMACY_MAX = 5,
	GIE_HOST_DOCKYARDS_FROM_LEGITIMACY_MAX = 0,
	GIE_VETERAN_MANPOWER_NON_CORE_GAIN_FACTOR = 0.005,
	GIE_VETERAN_MANPOWER_CORE_GAIN_FACTOR = 0.01,
	GIE_MANPOWER_TOTAL_MAX_FACTOR = 0.5,
	GIE_MANPOWER_RATO_OF_MAX_START_PENALTY = 0.5,
	GIE_MANPOWER_GAIN_PENALTY_MAX = 0.95,
	GIE_EXILE_AIR_RECRUITMENT_LEGITIMACY = 50,
	GIE_EXILE_AIR_START_EXPERIENCE = 3,
	GIE_EXILE_TROOP_RECRUITMENT_LEGITIMACY = 25,
	GIE_EXILE_TROOPS_DEPLOY_TRAINING_MAX_LEVEL = 2,
	GIE_EXILE_ARMY_LEADER_LEGITIMACY_LEVELS = {
		30,
		60,
		90,
	},
	GIE_EXILE_ARMY_LEADER_START_LEVEL = 3,
	GIE_ESCAPING_DIVISIONS_TRANSFER_DAYS = 30,
	GIE_ESCAPING_DIVISIONS_XP_BOOST = 0.4,
	GIE_DIVISION_ATTACK_BONUS_AGAINST_OCCUPIER = 0.1,
	GIE_DIVISION_DEFENSE_BONUS_AGAINST_OCCUPIER = 0.1,
	GIE_DIVISION_ATTACK_BONUS_ON_CORE = 0.1,
	GIE_DIVISION_DEFENSE_BONUS_ON_CORE = 0.1,
	GIE_ESCAPING_DIVISIONS_EQUIPMENT_RATIO = 0.2,
	GIE_ESCAPING_DIVISIONS_AMOUNT_RATIO = 0.1,
	GIE_LIBERATED_NATION_DAILY_LEGITIMACY_CHANGE = -1.5,
	GIE_EXILE_TRANSFER_ON_LEADER_CAPITULATION_MANPOWER_FACTOR = 0.1,
	GIE_CONVOY_ON_CREATION = 10,
	SURRENDER_LIMIT_REDUCTION_PER_COLLABORATION = 0.3,
	SURRENDER_RECIPIENT_SCORE_PER_COLLABORATION = 1.0,
	COMPLIANCE_PER_COLLABORATION = 1.0,
	WILL_LEAD_TO_WAR_FOCUS_PERSISTENCE = 60,
	WILL_LEAD_TO_WAR_DECISION_PERSISTENCE = 30,
	ARMY_COUNT_DAILY_LERP_FOR_TRAINING_XP = 0.002,
	ARMY_COUNT_DAILY_DECREASE_FOR_TRAINING_XP = 0.1,
},
NResistance = {
	INITIAL_STATE_RESISTANCE = 1.0,
	INITIAL_STATE_COMPLIANCE = 0.0,
	COMPLIANCE_FACTOR_ON_STATE_CONTROLLER_CHANGE = -0.5,
	RESISTANCE_COOLDOWN_WHEN_DISABLED = -0.25,
	RESISTANCE_TARGET_BASE = 35.0,
	RESISTANCE_TARGET_MODIFIER_HAS_CLAIM = -5.0,
	RESISTANCE_TARGET_MODIFIER_PER_STABILITY_LOSS = 0.2,
	RESISTANCE_TARGET_MODIFIER_PER_COMPLIANCE = -0.5,
	RESISTANCE_TARGET_MODIFIER_IS_AT_PEACE = -10.0,
	RESISTANCE_TARGET_MODIFIER_STATE_VP = {
		0,   0.0,
		5,   5.0,
		20,  10.0,
		50,  20.0,
	},
	RESISTANCE_TARGET_MODIFIER_OCCUPIED_CAPITULATED = 10.0,
	RESISTANCE_TARGET_MODIFIER_OCCUPIED_IS_EXILE_MIN = 2.0,
	RESISTANCE_TARGET_MODIFIER_OCCUPIED_IS_EXILE_MAX = 20.0,
	RESISTANCE_TARGET_MODIFIER_POP_LOW = -20.0,
	RESISTANCE_TARGET_MODIFIER_POP_VERY_LOW = -50.0,
	RESISTANCE_POP_LOW_CUTOFF = 10000,
	RESISTANCE_POP_VERY_LOW_CUTOFF = 1000,
	RESISTANCE_TARGET_MIN_CAP_FOR_NON_COMPLIANCE = 10,
	RESISTANCE_DECAY_BASE = 0.1,
	RESISTANCE_DECAY_MIN = 0.01,
	RESISTANCE_DECAY_MAX = 100.0,
	RESISTANCE_DECAY_MODIFIER_HAS_CLAIM = 25.0,
	RESISTANCE_DECAY_MODIFIER_FACTORS = {
		10, -50,
		20, -25,
	},
	MIN_DAMAGE_TO_GARRISONS_MODIFIER = 0.1,
	RESISTANCE_GROWTH_BASE = 0.2,
	RESISTANCE_GROWTH_MIN = 0.01,
	RESISTANCE_GROWTH_MAX = 100.0,
	COMPLIANCE_GROWTH_BASE = 0.075,
	COMPLIANCE_GROWTH_MIN = -100.0,
	COMPLIANCE_GROWTH_MAX = 100.0,
	COMPLIANCE_GROWTH_IS_AT_PEACE = 10,
	COMPLIANCE_GROWTH_HAS_CLAIM = 5,
	COMPLIANCE_DECAY_AT_MAX_COMPLIANCE = -0.083,
	COMPLIANCE_DECAY_PER_EXILE_LEGITIMACY = -0.015,
	RESISTANCE_RATIO_DIFF_TO_SPREAD = 0.5,
	RESISTANCE_ACTIVITY_CHANCE_AT_MAX_RESISTANCE = 0.312,
	RESISTANCE_ACTIVITY_MIN_GARRISON_PENETRATE_CHANCE = 0.02,
	RESISTANCE_TARGET_TO_REENABLE_RESISTANCE = 10,
	GARRISON_LOG_MAX_MONTHS = 12,
	NO_COMPLIANCE_GAIN_ENABLE_LIMIT = 0.5,
	GARRISON_MANPOWER_MIN_DELIVERY_SPEED = 0.7,
	GARRISON_MANPOWER_REINFORCEMENT_SPEED = 2000.0,
	GARRISON_EQUIPMENT_DELIVERY_SPEED = 4.0,
	GARRISON_STR_POW_MANPOWER = 2,
	GARRISON_STR_POW_EQUIPMENT = 3,
	SUPPRESSION_NEEDED_BY_RESISTANCE_POINT = 0.75,
	SUPPRESSION_NEEDED_LOWER_CAP = 10.0,
	SUPPRESSION_NEEDED_UPPER_CAP = 50.0,
	GARRISON_MANPOWER_LOST_BY_ATTACK = 0.016,
	GARRISON_EQUIPMENT_LOST_BY_ATTACK = 0.02,
	MAXIMUM_GARRISON_HARDNESS_WHEN_ATTACKED = 0.90,
	FOREIGN_MANPOWER_MIN_THRESHOLD = 5000,
	MANPOWER_BUFFER_TO_NOT_GIVE_MINOR = 0.3,
	MANPOWER_BUFFER_TO_NOT_GIVE_MAJOR = 0.6,
	MAX_GARRISON_RATIO_WE_AGREE_TO_SUPPORT = 3.0,
	FOREIGN_MANPOWER_AI_COOLDOWN_DAYS = 30,
	INITIAL_HISTORY_RESISTANCE = 0.0,
	INITIAL_HISTORY_COMPLIANCE = 70.0,
	INITIAL_GARRISON_STRENGTH = 1,
	STATE_COMPLIANCE_DECAY_FOR_LOST_STATES = 0.05,
},
NProduction = {
	MAX_EQUIPMENT_RESOURCES_NEED = 3,
	MAX_CIV_FACTORIES_PER_LINE = 15,
	DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 10,
	FLOATING_HARBOR_MAX_NAV_FACTORIES_PER_LINE = 5,
	CONVOY_MAX_NAV_FACTORIES_PER_LINE = 15,
	CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 5,
	MAX_MIL_FACTORIES_PER_LINE = 150,
	RAILWAY_GUN_MAX_MIL_FACTORIES_PER_LINE = 5,
	RAILWAY_GUN_REPAIR_SPEED = 8.0,
	EFFICIENCY_LOSS_PER_UNUSED_DAY = 1,
	RESOURCE_PENALTY_WARNING_CRITICAL_RATIO =  0.8,
	BASE_FACTORY_SPEED = 5,
	BASE_FACTORY_SPEED_MIL = 4.50,
	BASE_FACTORY_SPEED_NAV = 2.5,
	BASE_FACTORY_START_EFFICIENCY_FACTOR = 10,
	BASE_FACTORY_MAX_EFFICIENCY_FACTOR = 50,
	BASE_FACTORY_EFFICIENCY_GAIN = 1,
	BASE_FACTORY_EFFICIENCY_BALANCE_FACTOR = 0.1,
	BASE_FACTORY_EFFICIENCY_VARIANT_CHANGE_FACTOR = 90,
	BASE_FACTORY_EFFICIENCY_PARENT_CHANGE_FACTOR = 30,
	BASE_FACTORY_EFFICIENCY_FAMILY_CHANGE_FACTOR = 70,
	BASE_FACTORY_EFFICIENCY_ARCHETYPE_CHANGE_FACTOR = 20,
	EQUIPMENT_BASE_LEND_LEASE_WEIGHT = 1.0,
	EQUIPMENT_LEND_LEASE_WEIGHT_FACTOR = 0.01,
	LEND_LEASE_DELIVERY_TOTAL_DAYS = 30,
	ANNEX_STOCKPILES_RATIO = 1.0,
	ANNEX_FIELD_EQUIPMENT_RATIO = 0.25,
	ANNEX_FUEL_RATIO = 0.25,
	ANNEX_CONVOYS_RATIO = 0.15,
	MIN_POSSIBLE_TRAINING_MANPOWER = 100000,
	MIN_FIELD_TO_TRAINING_MANPOWER_RATIO = 0.75,
	CAPITULATE_STOCKPILES_RATIO = 0.5,
	CAPITULATE_FUEL_RATIO = 0.5,
	INFRA_MAX_CONSTRUCTION_COST_EFFECT = 1,
	PRODUCTION_RESOURCE_LACK_PENALTY = -0.05,
	CIC_BANK_SPEED_BOOST_FACTOR = 0.25,
	MIN_LICENSE_ACTIVE_DAYS = 30,
	BASE_LICENSE_IC_COST = 1,
	LICENSE_IC_COST_YEAR_INCREASE = 1,
	LICENSE_EQUIPMENT_BASE_SPEED = -0.25,
	LICENSE_EQUIPMENT_TECH_SPEED_PER_YEAR = -0.05,
	LICENSE_EQUIPMENT_TECH_SPEED_MAX_YEARS = 4,
	LICENSE_EQUIPMENT_SPEED_NOT_FACTION = -0.10,
	LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 2.0,
	LICENSE_EQUIPMENT_SPEED_NO_LICENSE = -0.50,
	CONVERSION_SPEED_BONUS = 0,
	EQUIPMENT_MODULE_ADD_XP_COST = 5.0,
	EQUIPMENT_MODULE_REPLACE_XP_COST = 6.0,
	EQUIPMENT_MODULE_CONVERT_XP_COST = 3.0,
	EQUIPMENT_MODULE_REMOVE_XP_COST = 1.0,
	BASE_NAVAL_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.2,
	BASE_LAND_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.9,
	MIN_NAVAL_EQUIPMENT_CONVERSION_RESOURCE_COST_FACTOR = 0.2,
	MIN_LAND_EQUIPMENT_CONVERSION_RESOURCE_COST_FACTOR = 0,
	SHIP_REFIT_MAX_PROGRESS_TO_CANCEL = 0.2,
	SHIP_REFIT_DAMAGE_TO_PROGRESS_FACTOR = 0.5,
	MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_VALUE = 1,
	MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_PERCENT = 0.1,
},
NMarket = {
	PURCHASE_CONTRACT_DELIVERY_TOTAL_DAYS = 30,
	IC_TO_CIC_FACTOR = 2.0,
	MAX_CIV_FACTORIES_PER_CONTRACT = 15,
	LOW_PRICE_LEVEL_FACTOR = 0.75,
	HIGH_PRICE_LEVEL_FACTOR = 1.25,
	MIN_DELIVERY_LIMIT_WARNING_UI = 0.8,
	PURCHASE_CONTRACT_SUBSIDY_BONUS_SPEED_FACTOR = 1.0,
	CONVOY_WEIGHT_OVERRIDE = 0.0,
	REQUEST_AUTOMATION_AUTO_ACCEPT_MARKET_ACCESS_DEFAULT = true,
	REQUEST_AUTOMATION_AUTO_SEND_MARKET_ACCESS_DEFAULT = true,
	REQUEST_AUTOMATION_AUTO_ACCEPT_PURCHASE_DEFAULT = false,
	CONTRACT_ESTIMATE_AVERAGE_CONVOY_COUNT_ALPHA = 0.5,
	CONTRACT_ESTIMATE_AVERAGE_DAILY_PRODUCTION_ALPHA = 0.5,
	CONTRACT_ESTIMATE_AVERAGE_CONVOY_COUNT_SNAP_LIMIT = 0.3,
	CONTRACT_ESTIMATE_AVERAGE_DAILY_PRODUCTION_SNAP_LIMIT = 1.5,
	CONTRACT_ESTIMATE_AVERAGE_CONVOY_SUNK_MULTIPLIER_ALPHA = 0.5,
	CONTRACT_ESTIMATE_AVERAGE_CONVOY_SUNK_MULTIPLIER_SNAP_LIMIT = 0.05,
	WARNING_CONVOYS_SUNK_MAX_DAYS  = 30,
},
NTechnology = {
	MAX_SUBTECHS = 3,
	BASE_RESEARCH_POINTS_SAVED = 30.0,
	BASE_YEAR_AHEAD_PENALTY_FACTOR = 2,
	BASE_TECH_COST = 100,
	MAX_TECH_SHARING_BONUS = 0.5,
	LICENSE_PRODUCTION_TECH_BONUS = 0.2,
	DEFAULT_XP_UNLOCK_RESEARCH_COST = 0,
	DEFAULT_XP_BOOST_RESEARCH_COST = 0,
	DEFAULT_XP_BOOST_RESEARCH_BONUS = 0,
	MIN_RESEARCH_SPEED = 0.1,
	USE_BONUS_REGRET_TIMER = 3,
},
NPolitics = {
	BASE_LEADER_TRAITS = 3,
	MAX_RANDOM_LEADERS = 1,
	BASE_POLITICAL_POWER_INCREASE = 2,
	ARMY_LEADER_COST = 5,
	NAVY_LEADER_COST = 5,
	ARMY_LEADER_MAX_COST = 100,
	NAVY_LEADER_MAX_COST = 100,
	LEADER_TRAITS_XP_SHOW = 0.05,
	REVOLTER_PARTY_POPULARITY = 0.4,
	MIN_OVERTHROWN_GOVERNMENT_SUPPORT_RATIO = 0.4,
	NUM_OCCUPATION_POLICIES = 4,
	DEFAULT_OCCUPATION_POLICY = 1,
	INSTANT_WIN_REVOLTER_POPULARITY_RATIO = 0.4,
	INSTANT_WIN_POPULARITY_WIN = 50,
},
NBuildings = {
	ANTI_AIR_SUPERIORITY_MULT = 5.0,
	MAX_BUILDING_LEVELS = 15,
	AIRBASE_CAPACITY_MULT = 200,
	ROCKETSITE_CAPACITY_MULT = 100,
	NAVALBASE_REPAIR_MULT = 0.05,
	RADAR_RANGE_BASE = 20,
	RADAR_RANGE_MIN = 20,
	RADAR_RANGE_MAX = 200,
	RADAR_INTEL_EFFECT = 40,
	SABOTAGE_FACTORY_DAMAGE = 100.0,
	BASE_FACTORY_REPAIR = 1.0,
	BASE_FACTORY_REPAIR_FACTOR = 2.0,
	SUPPLY_PORT_LEVEL_THROUGHPUT = 3,
	MAX_SHARED_SLOTS = 25,
	OWNER_CHANGE_EXTRA_SHARED_SLOTS_FACTOR = 0.5,
	DESTRUCTION_COOLDOWN_IN_WAR = 30,
	INFRASTRUCTURE_RESOURCE_BONUS = 0.2,
	SUPPLY_ROUTE_RESOURCE_BONUS = 0.2,
	INFRASTRUCTURE_MUD_EFFECT = -0.8,
},
NDeployment = {
	BASE_DEPLOYMENT_TRAINING = 1,
},
NMilitary = {
	COMBAT_VALUE_ORG_IMPORTANCE = 1,
	COMBAT_VALUE_STR_IMPORTANCE = 1,
	SOFT_ATTACK_TARGETING_FACTOR = 1.0,
	HARD_ATTACK_TARGETING_FACTOR = 1.2,
	CASUALTIES_WS_P_PENALTY_DIVISOR = 200,
	CASUALTIES_WS_A_PENALTY_DIVISOR = 600,
	PIERCING_THRESHOLDS = {
		1.00,
		0.75,
		0.50,
		0.00,
	},
	PIERCING_THRESHOLD_DAMAGE_VALUES = {
		1.00,
		0.80,
		0.65,
		0.50,
	},
	DIVISIONAL_COMMANDER_TRAIT_XP_REQUIREMENT = 400.0,
	NUM_DAYS_FOR_OPERATION_ENTRY = 60,
	MAX_LEADERS_TO_SHOW = 50,
	BASE_FEMALE_DIVISIONAL_COMMANDER_CHANCE = 0,
	DIVISIONAL_COMMANDER_RANK_XP_THRESHOLD = {
		0,
		100.0,
		200.0,
		400.0,
		800.0,
	},
	USE_MULTIPLICATIVE_ORG_LOSS_WHEN_MOVING = true,
	HOURLY_ORG_MOVEMENT_IMPACT = -0.2,
	ZERO_ORG_MOVEMENT_MODIFIER = -0.8,
	INFRA_ORG_IMPACT = 0.5,
	ENGAGEMENT_WIDTH_PER_WIDTH = 2.0,
	INFRASTRUCTURE_MOVEMENT_SPEED_IMPACT = -0.05,
	VPS_FOR_HISTORY_ENTRY = 3,
	VPS_FOR_HIGH_HISTORY_ENTRY = 8,
	ENTRIES_TO_CHECK_FOR_DUPLICATE = 2,
	COST_INCREASE_PER_ACTIVE_MEDAL = 0.25,
	MAX_ENTRY_ELISION_COUNT = 4,
	GENERATE_AI_DIV_COMMAND_HISTORY_ENTRIES = true,
	FIELD_EXPERIENCE_ON_DIVISION_MULT = 0.04,
	MAX_FIELD_EXPERIENCE_ON_DIVISION = 8000,
	FIELD_EXPERIENCE_ON_DIVISION_PER_MEDAL_MULT = 0.1,
	HISTORY_OPERATION_RANDOM_MAX = 24,
	CASUALTY_COUNT_FOR_HISTORY_ENTRY = 40000,
	FIELD_OFFICER_PROMOTION_PENALTY = 0.25,
	HISTORICAL_ORDER_NAME_EXHAUSTION = false,
	WAR_SCORE_LOSSES_RATIO = 0.5,
	WAR_SCORE_LOSSES_MULT_IF_CAPITULATED = 0.25,
	WAR_SCORE_STRATEGIC_BOMBING_FACTOR = 0.02,
	WAR_SCORE_STRAT_BOMBING_DECAY_PER_CIVILIAN_FACTORY = 0.10,
	WAR_SCORE_AIR_IC_LOSS_FACTOR = 0.08,
	WAR_SCORE_LAND_DAMAGE_FACTOR = 0.1,
	WAR_SCORE_ATTACKER_AND_WINNER_FACTOR = 1.2,
	WAR_SCORE_LAND_IC_LOSS_FACTOR = 0.08,
	WAR_SCORE_PROVINCE_FACTOR = 4.0,
	WAR_SCORE_LEND_LEASE_GIVEN_IC_FACTOR = 0.003,
	WAR_SCORE_LEND_LEASE_GIVEN_FUEL_FACTOR = 0.003,
	WAR_SCORE_LEND_LEASE_RECEIVED_IC_FACTOR = 0.002,
	WAR_SCORE_LEND_LEASE_RECEIVED_FUEL_FACTOR = 0.002,
	CORPS_COMMANDER_DIVISIONS_CAP = 24,
	DIVISION_SIZE_FOR_XP = 8,
	CORPS_COMMANDER_ARMIES_CAP = -1,
	FIELD_MARSHAL_DIVISIONS_CAP = 24,
	FIELD_MARSHAL_ARMIES_CAP = 5,
	UNIT_LEADER_GENERATION_CAPITAL_CONTINENT_FACTOR = 100,
	RECON_SKILL_IMPACT = 5,
	MAX_DIVISION_BRIGADE_WIDTH = 5,
	MAX_DIVISION_BRIGADE_HEIGHT = 5,
	MIN_DIVISION_BRIGADE_HEIGHT = 4,
	MAX_DIVISION_SUPPORT_WIDTH = 1,
	MAX_DIVISION_SUPPORT_HEIGHT = 5,
	BASE_DIVISION_BRIGADE_GROUP_COST = 20,
	BASE_DIVISION_BRIGADE_CHANGE_COST = 5,
	BASE_DIVISION_SUPPORT_SLOT_COST = 10,
	MAX_ARMY_EXPERIENCE = 500,
	MAX_NAVY_EXPERIENCE = 500,
	MAX_AIR_EXPERIENCE = 500,
	COMBAT_MINIMUM_TIME = 4,
	SPOTTING_QUALITY_DROP_HOURS = 4,
	LEADER_GROUP_MAX_SIZE = 1000,
	MIN_SUPPLY_CONSUMPTION = 0.05,
	LAND_COMBAT_ORG_DICE_SIZE = 4,
	LAND_COMBAT_STR_DICE_SIZE = 2,
	LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.060,
	LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053,
	LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.032,
	LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.032,
	LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3,
	LAND_COMBAT_STR_ARMOR_ON_SOFT_DICE_SIZE = 2,
	LAND_COMBAT_ORG_ARMOR_ON_SOFT_DICE_SIZE = 6,
	LAND_COMBAT_STR_ARMOR_DEFLECTION_FACTOR = 0.5,
	LAND_COMBAT_ORG_ARMOR_DEFLECTION_FACTOR = 0.5,
	LAND_COMBAT_COLLATERAL_FORT_FACTOR = 0.005,
	LAND_COMBAT_COLLATERAL_INFRA_FACTOR = 0.0022,
	LAND_COMBAT_FORT_DAMAGE_CHANCE = 5,
	ATTRITION_DAMAGE_ORG = 0.08,
	ATTRITION_EQUIPMENT_LOSS_CHANCE = 0.1,
	ATTRITION_EQUIPMENT_PER_TYPE_LOSS_CHANCE = 0.1,
	ATTRITION_WHILE_MOVING_FACTOR = 1,
	RELIABILITY_ORG_REGAIN = -0.3,
	RELIABILITY_ORG_MOVING = -1.0,
	RELIABILITY_WEATHER = 3.0,
	RELIABILTY_RECOVERY = 0.1,
	BASE_CHANCE_TO_AVOID_HIT = 90,
	CHANCE_TO_AVOID_HIT_AT_NO_DEF = 60,
	COMBAT_MOVEMENT_SPEED = 0.33,
	TACTIC_SWAP_FREQUENCEY = 12,
	PREFERRED_TACTIC_CHARACTER_SKILL_LEVEL_REQUIRED = 5,
	COUNTRY_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.25,
	ARMY_GENERAL_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.5,
	FIELD_MARSHAL_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.25,
	PREFERRED_TACTIC_COMMAND_POWER_COST = 20,
	INITIATIVE_PICK_COUNTER_ADVANTAGE_FACTOR  = 0.35,
	AMPHIBIOUS_INVADE_MOVEMENT_COST = 24.0,
	LAND_SPEED_MODIFIER = 0.05,
	RIVER_CROSSING_PENALTY = -0.3,
	RIVER_CROSSING_PENALTY_LARGE = -0.6,
	RIVER_CROSSING_SPEED_PENALTY = -0.25,
	RIVER_CROSSING_SPEED_PENALTY_LARGE = -0.5,
	RIVER_SMALL_START_INDEX = 0,
	RIVER_SMALL_STOP_INDEX = 6,
	RIVER_LARGE_STOP_INDEX = 11,
	BASE_FORT_PENALTY = -0.15,
	MULTIPLE_COMBATS_PENALTY = -0.5,
	DIG_IN_FACTOR = 0.02,
	ARMY_LEADER_XP_GAIN_PER_UNIT_IN_COMBAT = 0.1,
	CONSTANT_XP_RATIO_FOR_MULTIPLE_LEADERS_IN_SAME_COMBAT = 0.5,
	BASE_LEADER_TRAIT_GAIN_XP = 0.45,
	MAX_NUM_TRAITS = -1,
	ENEMY_AIR_SUPERIORITY_IMPACT = -0.35,
	ENEMY_AIR_SUPERIORITY_DEFENSE = 0.70,
	ENEMY_AIR_SUPERIORITY_DEFENSE_STEEPNESS = 112,
	ENEMY_AIR_SUPERIORITY_SPEED_IMPACT = -0.3,
	ANTI_AIR_TARGETTING_TO_CHANCE = 0.07,
	ANTI_AIR_ATTACK_TO_AMOUNT = 0.005,
	ENCIRCLED_PENALTY = -0.3,
	UNIT_EXPERIENCE_PER_COMBAT_HOUR = 0.0001,
	UNIT_EXPERIENCE_SCALE = 1.0,
	UNIT_EXPERIENCE_PER_TRAINING_DAY = 0.0015,
	TRAINING_MAX_LEVEL = 2,
	DEPLOY_TRAINING_MAX_LEVEL = 1,
	TRAINING_EXPERIENCE_SCALE = 62.0,
	TRAINING_ORG = 0.2,
	ARMY_EXP_BASE_LEVEL = 1,
	UNIT_EXP_LEVELS = { 0.1, 0.3, 0.75, 0.9 },
	FIELD_EXPERIENCE_SCALE = 0.0015,
	FIELD_EXPERIENCE_MAX_PER_DAY = 1.2,
	EXPEDITIONARY_FIELD_EXPERIENCE_SCALE = 0.3,
	LEND_LEASE_FIELD_EXPERIENCE_SCALE = 0.0005,
	LEADER_EXPERIENCE_SCALE = 1.0,
	SLOWEST_SPEED = 4,
	REINFORCEMENT_REQUEST_MAX_WAITING_DAYS = 14,
	REINFORCEMENT_REQUEST_DAYS_FREQUENCY = 7,
	EXPERIENCE_COMBAT_FACTOR = 0.25,
	UNIT_DIGIN_CAP = 5,
	UNIT_DIGIN_SPEED = 1,
	PARACHUTE_FAILED_EQUIPMENT_DIV = 50.0,
	PARACHUTE_FAILED_MANPOWER_DIV = 100.0,
	PARACHUTE_FAILED_STR_DIV = 10.0,
	PARACHUTE_DISRUPTED_EQUIPMENT_DIV = 1.5,
	PARACHUTE_DISRUPTED_MANPOWER_DIV = 1.9,
	PARACHUTE_DISRUPTED_STR_DIV = 2.2,
	PARACHUTE_PENALTY_RANDOMNESS = 0.1,
	PARACHUTE_DISRUPTED_AA_PENALTY = 1,
	PARACHUTE_COMPLETE_ORG = 0.4,
	PARACHUTE_ORG_REGAIN_PENALTY_DURATION = 120,
	PARACHUTE_ORG_REGAIN_PENALTY_MULT = -0.8,
	SHIP_MORALE_TO_ORG_REGAIN_BASE = 0.2,
	BASE_NIGHT_ATTACK_PENALTY = -0.5,
	EXILE_EQUIPMENT = 1.0,
	EXILE_ORG = 0.0,
	EXPERIENCE_LOSS_FACTOR = 1.00,
	EQUIPMENT_COMBAT_LOSS_FACTOR = 0.70,
	SUPPLY_USE_FACTOR_MOVING = 1.5,
	SUPPLY_USE_FACTOR_INACTIVE = 0.95,
	SUPPLY_GRACE = 72,
	SUPPLY_GRACE_MAX_REDUCE_PER_HOUR = 2,
	SUPPLY_ORG_MAX_CAP = 0.35,
	MAX_OUT_OF_SUPPLY_DAYS = 30,
	OUT_OF_SUPPLY_ATTRITION = 0.20,
	OUT_OF_SUPPLY_SPEED = -0.8,
	NON_CORE_SUPPLY_SPEED = -0.5,
	NON_CORE_SUPPLY_AIR_SPEED = -0.25,
	OUT_OF_SUPPLY_MORALE = -0.2,
	TRAINING_ATTRITION = 0.05,
	TRAINING_MIN_STRENGTH = 0.1,
	TRAINING_MAX_DAILY_COUNTRY_EXP = 0.08,
	AIR_SUPPORT_BASE = 0.25,
	LOW_SUPPLY = 0.99,
	BORDER_WAR_ATTRITION_FACTOR = 0.1,
	BORDER_WAR_VICTORY = 0.8,
	REINFORCE_CHANCE = 0.02,
	SPEED_REINFORCEMENT_BONUS = 0.01,
	OVERSEAS_LOSE_EQUIPMENT_FACTOR = 0.75,
	NAVAL_TRANSFER_DISBAND_MANPOWER_FACTOR = 0.5,
	ENCIRCLED_DISBAND_MANPOWER_FACTOR = 0.2,
	ORG_LOSS_FACTOR_ON_CONQUER = 0.2,
	LOW_ORG_FOR_ATTACK = 0.3,
	PLANNING_DECAY = 0.01,
	PLAYER_ORDER_PLANNING_DECAY = 0.03,
	PLANNING_GAIN = 0.02,
	NAVAL_INVASION_PLANNING_BONUS_GAIN = 0.02,
	NAVAL_INVASION_PLANNING_BONUS_MALUS = -1,
	PLANNING_MAX = 0.3,
	CIVILWAR_ORGANIZATION_FACTOR = 0.3,
	PLAN_CONSIDERED_GOOD = 0.25,
	PLAN_CONSIDERED_BAD = -0.25,
	PLAN_MIN_AUTOMATED_EMPTY_POCKET_SIZE = 2,
	PLAN_SPREAD_ATTACK_WEIGHT = 12.0,
	PLAN_NEIGHBORING_ENEMY_PROVINCE_FACTOR = 0.7,
	PLAN_PROVINCE_BASE_IMPORTANCE = 2.0,
	PLAN_PROVINCE_LOW_VP_IMPORTANCE_AREA = 2.0,
	PLAN_PROVINCE_MEDIUM_VP_IMPORTANCE_AREA = 5.0,
	PLAN_PROVINCE_HIGH_VP_IMPORTANCE_AREA = 10.0,
	PLAN_PROVINCE_CAPITAL_IMPORTANCE_AREA = 50.0,
	MIN_VP_NEEDED_FOR_DEFENSE_ORDER_ASSIGNMENTS = 1.0,
	PLAN_PROVINCE_LOW_VP_IMPORTANCE_FRONT = 2.0,
	PLAN_PROVINCE_MEDIUM_VP_IMPORTANCE_FRONT = 2.25,
	PLAN_PROVINCE_HIGH_VP_IMPORTANCE_FRONT = 2.75,
	PLAN_SHARED_FRONT_PROV_IMPORTANCE_FACTOR = 0.8,
	PLAN_PORVINCE_PORT_BASE_IMPORTANCE = 12.0,
	PLAN_PORVINCE_PORT_LEVEL_FACTOR = 1.5,
	PLAN_PORVINCE_AIRFIELD_BASE_IMPORTANCE = 3.0,
	PLAN_PORVINCE_AIRFIELD_POPULATED_FACTOR = 1.5,
	PLAN_PORVINCE_AIRFIELD_LEVEL_FACTOR = 0.25,
	PLAN_PORVINCE_RESISTANCE_BASE_IMPORTANCE = 10.0,
	PLAN_PROVINCE_VP_PORT_FACTOR = 0.25,
	PLAN_AREA_DEFENSE_ENEMY_CONTROLLER_SCORE = 25.0,
	PLAN_AREA_DEFENSE_ENEMY_UNIT_FACTOR = -2.0,
	PLAN_AREA_DEFENSE_FORT_IMPORTANCE = 0.25,
	PLAN_AREA_DEFENSE_COASTAL_FORT_IMPORTANCE = 3.0,
	PLAN_AREA_DEFENSE_COAST_NO_FORT_IMPORTANCE = 1.1,
	PLAN_AREA_DEFENSE_HAS_RAIL_IMPORTANCE = 1.5,
	PLAN_AREA_DEFENSE_HAS_SUPPLY_NODE = 20.0,
	PLAN_STICKINESS_FACTOR = 100.0,
	PLAN_PROVINCE_PRIO_DISTRIBUTION_MIN = 0.7,
	PLAN_PROVINCE_PRIO_DISTRIBUTION_MAX = 1.0,
	PLAN_PROVINCE_PRIO_DISTRIBUTION_DPP_HIGH = 3.0,
	PLAN_PROVINCE_PRIO_DISTRIBUTION_DPP_LOW = 2.0,
	PLAN_EXECUTE_CAREFUL_LIMIT = 25,
	PLAN_EXECUTE_BALANCED_LIMIT = 0,
	PLAN_EXECUTE_RUSH = -200,
	PLAN_EXECUTE_CAREFUL_MAX_FORT = 5,
	PLAN_EXECUTE_SUPPLY_CHECK = { 1.0, 0.0, 0.0, 1.0, 0.0 },
	PLAN_MAX_PROGRESS_TO_JOIN = 0.50,
	PLAN_COHESION_WEIGHTS = { 1.0, 40.0, 80.0 },
	PLAN_COHESION_DISTANCE_MAX_WHEN_LEFT_BEHIND = 38,
	PLAN_BLITZ_OPTIMISM = 0.2,
	MIN_BALANCE_SCORE_TO_PROCEED_ATTACK = 0.2,
	DYNAMIC_MODIFIER_ATTACK_BIAS = 1.0,
	FLANKED_PROVINCES_COUNT = 3,
	NUKE_MIN_DAMAGE_PERCENT = 0.1,
	NUKE_MAX_DAMAGE_PERCENT = 0.9,
	EQUIPMENT_REPLACEMENT_RATIO = 0.1,
	NUKE_DELAY_HOURS = 12,
	PARADROP_PENALTY = -0.3,
	PARADROP_HOURS = 48,
	COMBAT_SUPPLY_LACK_ATTACKER_ATTACK = -0.25,
	COMBAT_SUPPLY_LACK_ATTACKER_DEFEND = -0.65,
	COMBAT_SUPPLY_LACK_DEFENDER_ATTACK = -0.35,
	COMBAT_SUPPLY_LACK_DEFENDER_DEFEND = -0.15,
	COMBAT_STACKING_START = 5,
	COMBAT_STACKING_EXTRA = 3,
	COMBAT_STACKING_PENALTY = -0.02,
	COMBAT_OVER_WIDTH_PENALTY = -1,
	COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33,
	RETREAT_SPEED_FACTOR = 0.25,
	WITHDRAWING_SPEED_FACTOR = 0.15,
	STRATEGIC_SPEED_INFRA_BASE = 5.0,
	STRATEGIC_SPEED_INFRA_MAX = 10.0,
	STRATEGIC_SPEED_RAIL_BASE = 15.0,
	STRATEGIC_SPEED_RAIL_MAX = 25.0,
	STRATEGIC_REDEPLOY_ORG_RATIO = 0.1,
	BATALION_NOT_CHANGED_EXPERIENCE_DROP = 0.0,
	BATALION_CHANGED_EXPERIENCE_DROP = 0.5,
	ARMOR_VS_AVERAGE = 0.4,
	PEN_VS_AVERAGE = 0.4,
	LAND_EQUIPMENT_BASE_COST = 10,
	LAND_EQUIPMENT_RAMP_COST = 5,
	NAVAL_EQUIPMENT_BASE_COST = 25,
	NAVAL_EQUIPMENT_RAMP_COST = 5,
	AIR_EQUIPMENT_BASE_COST = 25,
	AIR_EQUIPMENT_RAMP_COST = 5,
	FASTER_ORG_REGAIN_LEVEL = 0.25,
	FASTER_ORG_REGAIN_MULT = 1.0,
	SLOWER_ORG_REGAIN_LEVEL = 0.80,
	SLOWER_ORG_REGAIN_MULT = -0.5,
	DISBAND_MANPOWER_LOSS = 0.0,
	MIN_DIVISION_DEPLOYMENT_TRAINING = 0.2,
	FRONTLINE_EXPANSION_FACTOR = 0.6,
	FRONT_MIN_PATH_TO_REDEPLOY = 8,
	ARMY_INITIATIVE_REINFORCE_FACTOR = 0.25,
	BASE_CAPTURE_EQUIPMENT_RATIO = 0.0,
	ACCLIMATIZATION_IN_COMBAT_SPEED_FACTOR = 3,
	ACCLIMATIZATION_SPEED_GAIN = 0.15,
	ACCLIMATIZATION_LOSS_SPEED_FACTOR = 2.0,
	PROMOTE_LEADER_CP_COST = 40.0,
	FIELD_MARSHAL_ARMY_BONUS_RATIO = 0.5,
	FIELD_MARSHAL_XP_RATIO = 0.3,
	GARRISON_ORDER_ARMY_CAP_FACTOR = 3.0,
	COMMANDER_LEVEL_UP_STAT_COUNT = 3,
	COMMANDER_LEVEL_UP_STAT_WEIGHTS = {5, 5, 5, 5},
	NAVY_LEADER_LEVEL_UP_STAT_WEIGHTS = {5, 5, 5, 5},
	UNIT_LEADER_INITIAL_TRAIT_SLOT = {
		1.0,
		0.0,
		1.0,
		0.0,
	},
	UNIT_LEADER_TRAIT_SLOT_PER_LEVEL = {
		0.5,
		0.5,
		0.5,
		0.0,
	},
	UNIT_LEADER_USE_NONLINEAR_XP_GAIN = true,
	HOURS_REQ_REJOIN_BORDER_WAR_FOR_INJURED_UNITS = 336,
	NEW_COMMANDER_RANDOM_PERSONALITY_TRAIT_CHANCES = {
		0.5,
		0.15
	},
	NEW_COMMANDER_RANDOM_BASIC_TRAIT_CHANCES = {
	},
	NEW_COMMANDER_RANDOM_STATUS_TRAIT_CHANCES = {
	},
	NEW_OPERATIVE_RANDOM_PERSONALITY_TRAIT_CHANCES = {
		0.5,
		0.1
	},
	NEW_OPERATIVE_RANDOM_BASIC_TRAIT_CHANCES = {
		0.25,
		0.05
	},
	NEW_OPERATIVE_RANDOM_STATUS_TRAIT_CHANCES = {
	},
	NEW_COMMANDER_RANDOM_SKILL_CHANCES = {
	},
	NEW_NAVY_LEADER_RANDOM_SKILL_CHANCES = {
	},
	UNIT_LEADER_MODIFIER_COOLDOWN_ON_GROUP_CHANGE = 15,
	UNIT_LEADER_ASSIGN_TRAIT_COST = 15.0,
	ATTACHED_WINGS_ORDER_UPDATE_DAYS = 5,
	BORDER_WAR_WIN_DAYS_AGAINST_EMPTY_OPPONENTS = 14,
	MAX_RELATIVE_COMBAT_DAMAGE_TO_MODIFY_XP = 4.0,
	XP_GAIN_FACTOR_FOR_MAX_RELATIVE_COMBAT_DAMAGE = 4.0,
	XP_DECAY_RATE_PER_HOUR_IN_COMBAT = 0.03,
	MIN_XP_RATE_TO_DECAY = 0.1,
	XP_GAIN_PER_OVERRUN_UNIT = 35.0,
	XP_GAIN_FOR_SHATTERING = 35.0,
	UNIT_UPKEEP_ATTRITION = 0.00,
	FUEL_PENALTY_START_RATIO = 0.25,
	SURPLUS_SUPPLY_RATIO_FOR_ZERO_FUEL_FLOW = 0.5,
	ARMY_MAX_FUEL_FLOW_MULT = 2.0,
	ARMY_FUEL_COST_MULT = 0.5,
	ARMY_COMBAT_FUEL_MULT =   1.0,
	ARMY_TRAINING_FUEL_MULT = 1.0,
	ARMY_MOVEMENT_FUEL_MULT = 1.0,
	ARMY_NAVAL_TRANSFER_FUEL_MULT = 0.0,
	ARMY_STRATEGIC_DEPLOYMENT_FUEL_MULT = 0.0,
	ARMY_IDLE_FUEL_MULT = 0.0,
	FUEL_EFFICIENCY_RAID_MULTIPLIER = 1.0,
	FUEL_FLOW_PENALTY_FOR_SUPPLY_CHUNK_EDGE_RATIO = 0.5,
	OUT_OF_FUEL_EQUIPMENT_MULT = 0.1,
	OUT_OF_FUEL_SPEED_MULT = 0.4,
	OUT_OF_FUEL_TRAINING_XP_GAIN_MULT = 0.0,
	FUEL_CAPACITY_DEFAULT_HOURS = 96,
	MAX_ESTIMATED_PLAN_UNITS_NOT_IN_PLACE_FACTOR = -0.6,
	DAMAGE_SPLIT_ON_FIRST_TARGET = 0.35,
	NEW_ARMY_LEADER_LEVEL_CHANCES = {
		0.95,
		0.05
	}
},
NAir = {
	AIR_WING_FLIGHT_SPEED_MULT = 0.02,
	AIR_WING_MAX_STATS_ATTACK = 100,
	AIR_WING_MAX_STATS_DEFENCE = 100,
	AIR_WING_MAX_STATS_AGILITY = 100,
	AIR_WING_MAX_STATS_SPEED = 800,
	AIR_WING_MAX_STATS_BOMBING = 100,
	AIR_WING_MAX_SIZE = 1000,
	AIR_WING_AVERAGE_SIZE = 100,
	AIR_WING_BOMB_DAMAGE_FACTOR = 2,
	BIGGEST_AGILITY_FACTOR_DIFF = 4.0,
	BIGGEST_SPEED_FACTOR_DIFF = 3.5,
	TOP_SPEED_DAMAGE_BONUS_FACTOR = 0.025,
	COMBAT_DAMAGE_STATS_MULTILPIER = 0.2,
	COMBAT_BETTER_AGILITY_DAMAGE_REDUCTION = 0.45,
	COMBAT_BETTER_SPEED_DAMAGE_INCREASE = 0.65,
	COMBAT_MAX_WINGS_AT_ONCE = 10000,
	COMBAT_MAX_WINGS_AT_GROUND_ATTACK = 10000,
	COMBAT_MAX_WINGS_AT_ONCE_PORT_STRIKE = 10000,
	AIR_REGION_SUPERIORITY_PIXEL_SCALE = 0.04,
	COMBAT_MULTIPLANE_CAP = 3.0,
	COMBAT_DAMAGE_SCALE = 1,
	COMBAT_DAMAGE_SCALE_CARRIER = 5,
	DETECT_CHANCE_FROM_OCCUPATION = 0.10,
	DETECT_CHANCE_FROM_RADARS = 0.5,
	DETECT_CHANCE_FROM_AIRCRAFTS_EFFECTIVE_COUNT = 3000,
	DETECT_CHANCE_FROM_AIRCRAFTS = 0.8,
	DETECT_CHANCE_FROM_NIGHT = -0.2,
	DETECT_EFFICIENCY_BASE = 0.1,
	DETECT_EFFICIENCY_FROM_RADAR = 0.7,
	DETECT_EFFICIENCY_RANDOM_FACTOR = 0.1,
	DAY_NIGHT_COVERAGE_FACTOR = 0.5,
	HOURS_DELAY_AFTER_EACH_COMBAT = 4,
	PORT_STRIKES_DELAY_MULTIPLIER = 2,
	CARRIER_HOURS_DELAY_AFTER_EACH_COMBAT = 3,
	CARRIER_SIZE_STAT_INCREMENT = 10,
	NAVAL_STRIKE_TARGETTING_TO_AMOUNT = 0.3,
	NAVAL_STRIKE_DAMAGE_TO_STR = 1.0,
	NAVAL_STRIKE_DAMAGE_TO_ORG = 1.5,
	NAVAL_STRIKE_CARRIER_MULTIPLIER = 10.0,
	FIELD_EXPERIENCE_SCALE = 0.0004,
	FIELD_EXPERIENCE_MAX_PER_DAY = 2,
	CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005,
	PARADROP_EXPERIENCE_SCALE = 0.03,
	BOMBING_DAMAGE_EXPERIENCE_SCALE = 0.0002,
	EXPERIENCE_SCALE_ATTACK_LOGISTICS_NO_TRUCK_CONSUMERS = 0.0001,
	EXPERIENCE_SCALE_ATTACK_LOGISTICS_NODE_AND_TRAINS = 0.0002,
	EXPERIENCE_SCALE_ATTACK_LOGISTICS_TRUCKS = 0.0002,
	FIELD_EXPERIENCE_FACTOR = 0.7,
	AI_ALLOWED_PLANES_KEPT_IN_RESERVE = 0.10,
	ACCIDENT_CHANCE_BASE = 0.1,
	ACCIDENT_CHANCE_CARRIER_MULT = 1.5,
	ACCIDENT_CHANCE_BALANCE_MULT = 1,
	ACCIDENT_EFFECT_MULT = 0.007,
	ACE_DEATH_CHANCE_BASE = 0.005,
	ACE_DEATH_BY_OTHER_ACE_CHANCE = 1.0,
	ACE_DEATH_CHANCE_PLANES_MULT = 0.001,
	AIR_AGILITY_TO_NAVAL_STRIKE_AGILITY = 0.02,
	ACE_EARN_CHANCE_BASE = 0.01,
	ACE_EARN_CHANCE_PLANES_MULT = 0.005,
	AIR_DAMAGE_TO_DIVISION_LOSSES = 1.0,
	AIR_NAVAL_KAMIKAZE_DAMAGE_MULT = 20.0,
	AIR_NAVAL_KAMIKAZE_LOSSES_MULT = 4.0,
	BASE_KAMIKAZE_DAMAGE = 2.0,
	BASE_KAMIKAZE_TARGETING = 2.0,
	BASE_STRATEGIC_BOMBING_HIT_SHIP_CHANCE = 0.01,
	BASE_STRATEGIC_BOMBING_HIT_SHIP_DAMAGE_FACTOR = 50,
	BASE_STRATEGIC_BOMBING_HIT_PLANE_CHANCE = 0.5,
	BASE_STRATEGIC_BOMBING_HIT_PLANE_DAMAGE_FACTOR = 0.2,
	STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75,
	AGGRESSION_THRESHOLD = { 0.0, 0.25, 0.5 },
	ACE_WING_SIZE =	100,
	ACE_WING_SIZE_MAX_BONUS = 2,
	NO_SEARCH_MISSION_DETECT_FACTOR = -0.5,
	SUPPLY_NEED_FACTOR = 0.28,
	SUPPLY_PRIO_FACTOR = 100.0,
	CAPACITY_PENALTY = 2,
	AIR_COMBAT_FINAL_DAMAGE_SCALE = 0.015,
	AIR_COMBAT_FINAL_DAMAGE_PLANES = 50,
	AIR_COMBAT_FINAL_DAMAGE_PLANES_FACTOR = 0.1,
	AA_INDUSTRY_AIR_DAMAGE_FACTOR = -0.12,
	NAVAL_STRIKE_DETECTION_BALANCE_FACTOR = 0.5,
	NAVAL_RECON_DETECTION_BALANCE_FACTOR = 0.5,
	LEND_LEASED_EQUIPMENT_EXPERIENCE_GAIN = 0.5,
	ANTI_AIR_PLANE_DAMAGE_FACTOR = 0.8,
	ANTI_AIR_PLANE_DAMAGE_CHANCE = 0.1,
	ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0,
	ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75,
	AIR_DEPLOYMENT_DAYS = 2,
	NAVAL_STRIKE_BASE_STR_TO_PLANES_RATIO = 0.03,
	NAVAL_COMBAT_EXTERNAL_PLANES_JOIN_RATIO = 0.05,
	NAVAL_COMBAT_EXTERNAL_PLANES_JOIN_RATIO_PER_DAY = 0.2,
	NAVAL_COMBAT_EXTERNAL_PLANES_MIN_CAP = 20,
	AIR_MORE_GROUND_CREWS_COST = 20.0,
	AIR_MORE_GROUND_CREWS_BOOST = 0.1,
	EFFICIENCY_REGION_CHANGE_PENALTY_FACTOR = 0.9,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_DEFAULT = 1,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_CAS = 0.888,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_NAVAL_BOMBER = 0.192,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_TACTICAL_BOMBER = 0.192,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_FIGHTER = 0.888,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_STRATEGIC_BOMBER = 0.072,
	EFFICIENCY_REGION_CHANGE_DAILY_GAIN_MARITIME_PATROL_PLANE = 1,
	AIR_WING_XP_MAX = 1000.0,
	AIR_WING_XP_LEVELS = { 100, 300, 700, 900 },
	AIR_WING_XP_LOSS_WHEN_KILLED = 300,
	AIR_WING_XP_TRAINING_MAX = 300.0,
	AIR_WING_XP_TRAINING_MISSION_GAIN_DAILY = 7.0,
	AIR_WING_XP_AIR_VS_AIR_COMBAT_GAIN = 0.8,
	AIR_WING_XP_GROUND_MISSION_COMPLETED_GAIN = 0.28,
	AIR_WING_XP_RECON_MISSION_COMPLETED_GAIN = 0.05,
	AIR_WING_COUNTRY_XP_FROM_TRAINING_FACTOR = 0.003,
	AIR_WING_XP_TRAINING_MISSION_ACCIDENT_FACTOR = 1.2,
	AIR_WING_XP_LOSS_REDUCTION_OVER_FRIENDLY_TERRITORY_FACTOR = 0.3,
	DISRUPTION_FACTOR = 4.0,
	DISRUPTION_FACTOR_CARRIER = 6.0,
	DISRUPTION_SPEED_FACTOR = 1.0,
	DISRUPTION_AGILITY_FACTOR = 0.0,
	DISRUPTION_ATTACK_FACTOR = 0.0,
	DISRUPTION_DETECTION_FACTOR = 1.0,
	ESCORT_FACTOR = 2.0,
	ESCORT_SPEED_FACTOR = 1.0,
	ESCORT_AGILITY_FACTOR = 1.0,
	ESCORT_ATTACK_FACTOR = 1.0,
	DISRUPTION_DEFENCE_DEFENCE_FACTOR = 0.5,
	DISRUPTION_DEFENCE_SPEED_FACTOR = 1.0,
	DISRUPTION_DEFENCE_ATTACK_FACTOR = 0.5,
	CARRIER_PLANES_AMOUNT_FOR_POSITIONING = 50,
	CAS_NIGHT_ATTACK_FACTOR = 0.1,
	AIR_WING_ATTACK_LOGISTICS_NO_TRUCK_DISRUPTION_FACTOR = 0.02,
	AIR_WING_ATTACK_LOGISTICS_TRUCK_DAMAGE_FACTOR = 0.27,
	AIR_WING_ATTACK_LOGISTICS_INFRA_DAMAGE_SPILL_FACTOR = 0.0016,
	AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_FACTOR = 0.040,
	AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_DISRUPTION_MITIGATION = 6.0,
	AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_DISRUPTION_SMOOTHING = 5.0,
	AIR_WING_ATTACK_LOGISTICS_RAILWAY_DAMAGE_SPILL_FACTOR = 0.006,
	AIR_WING_ATTACK_LOGISTICS_DISRUPTION_MIN_DAMAGE_FACTOR = 0.1,
	AIR_WING_ATTACK_LOGISTICS_MAX_DISRUPTION_DAMAGE_TO_CONSIDER = 15.0,
	AIR_WING_ATTACK_LOGISTICS_DIRECT_DISRUPTION_DAMAGE_FACTOR = 0.01,
	AIR_WING_ATTACK_LOGISTICS_TRUCK_MAX_FACTOR = 0.3,
	SECONDARY_DAMAGE_STRAT = 0.2,
	SECONDARY_DAMAGE_LOGISTICS = 1.0,
	INTERCEPTION_DISTANCE_SCALE = 50,
	INTERCEPTION_DAMAGE_SCALE = 0.3,
	MIN_PLANE_COUNT_PARADROP = 50,
	MIN_PLANE_COUNT_AIR_SUPPLY = 1,
	BASE_UNIT_WEIGHT_IN_TRANSPORT_PLANES = 45.0,
	MANPOWER_LOSS_RATIO_PLANE_SHOT = 0.10,
	MISSION_COMMAND_POWER_COSTS = {
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
        0.0,
		0.0,
		0.05,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
	},
	MISSION_FUEL_COSTS = {
		1.0,
		1.0,
		0.2,
		1.0,
		1.0,
		1.0,
		1.0,
		0.75,
		1.2,
		1.2,
		1.0,
		0.6,
		1.0,
		1.0,
		1.0,
		1.0,
	},
	MAX_FUEL_FLOW_MULT = 1.0,
	FUEL_COST_MULT = 0.35,
	MISSION_EFFICIENCY_MULT_AT_LACK_OF_FUEL = 0.25,
	BOMBING_TARGETING_RANDOM_FACTOR = 0.25,
	BOMBING_PROV_BUILD_PRIO_SCALE = 1.5,
	BOMBING_STATE_BUILD_PRIO_SCALE = 1.5,
	BOMBING_INFRA_PRIO_SCALE = 0.7,
	NAVAL_MINES_PLANTING_SPEED_MULT = 0.025,
	NAVAL_MINES_SWEEPING_SPEED_MULT = 0.025,
	NON_CORE_STRATEGIC_IMPACT = 0.5,
	RECON_LAND_SPOT_CHANCE = 0.02,
	REINFORCEMENT_DISABLING_DURATION_IN_LAND_CARRIER_TRANSFER = 48,
	THRUST_WEIGHT_AGILITY_FACTOR = 0.5,
	MAX_QUICK_WING_SELECTION = 3,
	USE_SINGLE_NAVAL_ARMAMENT_CATEGORY = true,
	PORT_STRIKE_DAMAGE_FACTOR = 1.0,
},
NNavy = {
	WAR_SCORE_GAIN_FOR_SUNK_SHIP_MANPOWER_FACTOR = 0.001,
	WAR_SCORE_GAIN_FOR_SUNK_SHIP_PRODUCTION_COST_FACTOR = 0.004,
	WAR_SCORE_GAIN_FOR_SUNK_CONVOY = 0.05,
	WAR_SCORE_DECAY_FOR_BUILT_CONVOY = 0.03,
	PEACE_ACTION_TRANSFER_NAVY_EXPERIENCE_RETAINED = 0.25,
	NAVAL_INVASION_PRIORITY = 1,
	NAVAL_TRANSFER_PRIORITY = 1,
	SUPPLY_PRIORITY = 2,
	RESOURCE_LENDLEASE_PRIORITY = 3,
	RESOURCE_EXPORT_PRIORITY = 4,
	RESOURCE_ORIGIN_PRIORITY = 5,
	RESOURCE_PURCHASE_PRIORITY = 6,
	ADMIRAL_TASKFORCE_CAP = 10,
	DETECTION_CHANCE_MULT_BASE = 0.1,
	DETECTION_CHANCE_MULT_RADAR_BONUS = 0.1,
	DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25,
	MAX_CAPITALS_PER_AUTO_TASK_FORCE = 5,
	MAX_SUBMARINES_PER_AUTO_TASK_FORCE = 30,
	BEST_CAPITALS_TO_CARRIER_RATIO = 1,
	BEST_CAPITALS_TO_SCREENS_RATIO = 0.25,
	COMBAT_BASE_HIT_CHANCE = 0.1,
	COMBAT_MIN_HIT_CHANCE = 0.05,
	COMBAT_EVASION_TO_HIT_CHANCE = 0.007,
	COMBAT_EVASION_TO_HIT_CHANCE_TORPEDO_MULT = 10.0,
	MIN_HIT_PROFILE_MULT = 0.0,
	COMBAT_LOW_ORG_HIT_CHANCE_PENALTY = -0.5,
	COMBAT_LOW_MANPOWER_HIT_CHANCE_PENALTY = -0.25,
	COMBAT_DAMAGE_RANDOMNESS = 0.5,
	COMBAT_TORPEDO_CRITICAL_CHANCE = 0.1,
	COMBAT_TORPEDO_CRITICAL_DAMAGE_MULT = 2.0,
	COMBAT_DAMAGE_TO_STR_FACTOR = 0.6,
	COMBAT_DAMAGE_TO_ORG_FACTOR = 1.0,
	NAVY_MAX_XP = 100,
	COMBAT_ON_THE_WAY_INIT_DISTANCE_BALANCE = 0.25,
	COMBAT_CHASE_RESIGNATION_HOURS = 8,
	COMBAT_MAX_GROUPS = 1,
	COMBAT_MIN_DURATION = 8,
	COMBAT_INITIAL_DURATION = 6,
	COMBAT_RETREAT_DECISION_CHANCE = 0.22,
	COMBAT_DETECTED_CONVOYS_FROM_SURFACE_DETECTION_STAT = 0.1,
	COMBAT_BASE_CRITICAL_CHANCE = 0.05,
	COMBAT_CRITICAL_DAMAGE_MULT = 5.0,
	COMBAT_ARMOR_PIERCING_CRITICAL_BONUS = 1.0,
	COMBAT_ARMOR_PIERCING_DAMAGE_REDUCTION = 0,
	REPAIR_AND_RETURN_PRIO_LOW = 0.2,
	REPAIR_AND_RETURN_PRIO_MEDIUM = 0.5,
	REPAIR_AND_RETURN_PRIO_HIGH = 0.9,
	REPAIR_AND_RETURN_PRIO_LOW_COMBAT = 0.6,
	REPAIR_AND_RETURN_PRIO_MEDIUM_COMBAT = 0.3,
	REPAIR_AND_RETURN_PRIO_HIGH_COMBAT = 0.1,
	REPAIR_AND_RETURN_AMOUNT_SHIPS_LOW = 0.2,
	REPAIR_AND_RETURN_AMOUNT_SHIPS_MEDIUM = 0.4,
	REPAIR_AND_RETURN_AMOUNT_SHIPS_HIGH = 0.8,
	REPAIR_AND_RETURN_UNIT_DYING_STR = 0.2,
	EXPERIENCE_LOSS_FACTOR = 1.00,
	NAVY_EXPENSIVE_IC = 5500,
	MISSION_MAX_REGIONS = 0,
	CONVOY_EFFICIENCY_LOSS_MODIFIER = 1.25,
	CONVOY_EFFICIENCY_REGAIN_AFTER_DAYS = 7,
	CONVOY_EFFICIENCY_REGAIN_BASE_SPEED = 0.04,
	CONVOY_EFFICIENCY_MIN_VALUE = 0.05,
	CONVOY_ROUTE_SIZE_CONVOY_SCALE = 0.5,
	ANTI_AIR_TARGETTING_TO_CHANCE = 0.2,
	ANTI_AIR_ATTACK_TO_AMOUNT = 0.01,
	CONVOY_SINKING_SPILLOVER = 0.5,
	UNIT_EXPERIENCE_PER_COMBAT_HOUR = 10,
	UNIT_EXPERIENCE_SCALE = 1,
	EXPERIENCE_FACTOR_CONVOY_ATTACK = 0.04,
	EXPERIENCE_FACTOR_NON_CARRIER_GAIN = 0.04,
	EXPERIENCE_FACTOR_CARRIER_GAIN = 0.08,
	FIELD_EXPERIENCE_SCALE = 0.075,
	FIELD_EXPERIENCE_MAX_PER_DAY = 50,
	LEADER_EXPERIENCE_SCALE = 1.0,
	BATTLE_NAME_VP_FACTOR = 100,
	BATTLE_NAME_VP_CUTOFF = 1.0,
	AMPHIBIOUS_LANDING_PENALTY = -0.7,
	AMPHIBIOUS_INVADE_SPEED_BASE = 0.5,
	AMPHIBIOUS_INVADE_MOVEMENT_COST = 24.0,
	AMPHIBIOUS_INVADE_ATTACK_LOW = 0.2,
	AMPHIBIOUS_INVADE_ATTACK_HIGH = 1.0,
	AMPHIBIOUS_INVADE_DEFEND_LOW = 1.5,
	AMPHIBIOUS_INVADE_DEFEND_HIGH = 1.0,
	AMPHIBIOUS_INVADE_LANDING_PENALTY_DECREASE = 3.5,
	BASE_CARRIER_SORTIE_EFFICIENCY = 0.5,
	CONVOY_ATTACK_BASE_FACTOR = 0.15,
	NAVAL_SPEED_MODIFIER = 0.1,
	NAVAL_RANGE_TO_INGAME_DISTANCE = 0.12,
	NAVAL_INVASION_PREPARE_HOURS = 168,
	NAVAL_COMBAT_RESULT_TIMEOUT_YEARS = 2,
	CONVOY_LOSS_HISTORY_TIMEOUT_MONTHS = 24,
	NAVAL_TRANSFER_BASE_SPEED = 6,
	NAVAL_TRANSFER_BASE_NAVAL_DIST_ADD = 100,
	NAVAL_TRANSFER_BASE_NAVAL_DIST_MULT = 20,
	NAVAL_SUPREMACY_CAN_INVADE = 0.5,
	CARRIER_STACK_PENALTY = 4,
	CARRIER_STACK_PENALTY_EFFECT = 0.2,
	SHORE_BOMBARDMENT_CAP = 0.25,
	ANTI_AIR_TARGETING = 0.9,
	MIN_TRACTED_ASSIST_DAMAGE_RATIO = 0.05,
	SUPPLY_NEED_FACTOR = 4,
	DECRYPTION_SPOTTING_BONUS = 0.2,
	DISBAND_MANPOWER_LOSS = 0.0,
	MANPOWER_LOSS_RATIO_ON_SUNK = 0.5,
	MANPOWER_LOSS_RATIO_ON_STR_LOSS = 0.5,
	MIN_MANPOWER_RATIO_TO_DROP = 0.1,
	DAILY_MANPOWER_GAIN_RATIO = 0.05,
	PRIDE_OF_THE_FLEET_UNASSIGN_COST = 100,
	PRIDE_OF_THE_FLEET_LOST_TEMP_MODIFIER_DURATION = 30,
	XP_GAIN_FACTOR = 1.0,
	NAVAL_TRANSFER_DAMAGE_REDUCTION = 0.25,
	CARRIER_ONLY_COMBAT_ACTIVATE_TIME = 0,
	CAPITAL_ONLY_COMBAT_ACTIVATE_TIME = 6,
	ALL_SHIPS_ACTIVATE_TIME = 8,
	MINIMUM_SHIP_SPEED = 1.0,
	REPAIR_SPLIT_TASKFORCE_SIZE = 5,
	NAVY_REPAIR_BASE_SEARCH_SCORE_PER_SHIP_WAITING_EXTRA_SHIP = 5,
	NAVY_REPAIR_BASE_SEARCH_SCORE_PER_SLOT = 1.0,
	NAVY_REPAIR_BASE_SEARCH_BOOST_FOR_SAME_COUNTRY = 5,
	CONVOY_SPOTTING_COOLDOWN = 0.3,
	CONVOY_SPOTTING_COOLDOWN_MIN = 36,
	CONVOY_SPOTTING_COOLDOWN_MAX = 168,
	CONVOY_SPOTTING_COOLDOWN_MIN_FROM_EFFICIENCY = 15,
	MISSION_FUEL_COSTS = {
		0.0,
		1.0,
		1.0,
		1.0,
		1.0,
		1.0,
		1.0,
		0.6,
		0.0,
		1.0,
	},
	HOLD_MISSION_MOVEMENT_COST = 1.0,
	ON_BASE_FUEL_COST = 0.0,
	IN_COMBAT_FUEL_COST = 2.0,
	TRAINING_FUEL_COST_FOR_ESCORT_SHIPS = 0.15,
	MAX_FUEL_FLOW_MULT = 2.0,
	FUEL_COST_MULT = 0.10,
	OUT_OF_FUEL_SPEED_FACTOR = -0.75,
	OUT_OF_FUEL_RANGE_FACTOR = -0.75,
	OUT_OF_FUEL_ATTACK_FACTOR = -0.5,
	OUT_OF_FUEL_TORPEDO_FACTOR = -0.8,
	MISSION_SPREADS = {
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.7,
		0.7,
		0.5,
		0.0,
		0.0,
	},
	MISSION_DEFAULT_SPREAD_BASE = 1.0,
	AGGRESSION_SETTINGS_VALUES = {
		0,
		0.5,
		0.9,
		2.0,
		10000,
	},
	AGGRESION_MULTIPLIER_FOR_COMBAT = 1.2,
	AGGRESSION_ARMOR_EFFICIENCY_MULTIPLIER = 1.0,
	AGGRESSION_MIN_ARMOR_EFFICIENCY = 0.5,
	AGGRESSION_MAX_ARMOR_EFFICIENCY = 1.5,
	AGGRESSION_LIGHT_GUN_EFFICIENCY_ON_LIGHT_SHIPS = 1.0,
	AGGRESSION_HEAVY_GUN_EFFICIENCY_ON_LIGHT_SHIPS = 0.25,
	AGGRESSION_TORPEDO_EFFICIENCY_ON_LIGHT_SHIPS = 0.1,
	AGGRESSION_LIGHT_GUN_EFFICIENCY_ON_HEAVY_SHIPS = 0.1,
	AGGRESSION_HEAVY_GUN_EFFICIENCY_ON_HEAVY_SHIPS = 1.0,
	AGGRESSION_TORPEDO_EFFICIENCY_ON_HEAVY_SHIPS = 1.1,
	AGGRESSION_CONVOY_STRENGTH_FACTOR = 0.3,
	SUBMARINE_ESCAPE_RATIOS = {
		1000,
		15,
		3.0,
		1.0,
		0.1,
	},
	MIN_REPAIR_FOR_JOINING_COMBATS = {
		0.0,
		0.5,
		0.7,
		0.9,
	},
	ORG_COST_WHILE_MOVING = {
		0.3,
		0.2,
		0.25,
		0.2,
		0.2,
		0.2,
		0.2,
		0.2,
		0.3,
		0.2,
	},
	ORG_COST_WHILE_MOVING_IN_MISSION_ZONE = {
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
	},
	MAX_ORG_ON_MANUAL_MOVE = 0.66,
	MIN_ORG_ON_MANUAL_MOVE = 0.1,
	INITIAL_ALLOWED_DOCKYARD_RATIO_FOR_REPAIRS = 0.25,
	MISSION_SUPREMACY_RATIOS = {
		0.0,
		1.0,
		1.0,
		0.5,
		0.5,
		0.3,
		0.3,
		0.0,
		0.0,
		1.0,
	},
	SUPREMACY_PER_SHIP_PER_MANPOWER = 0.05,
	SUPREMACY_PER_SHIP_PER_IC = 0.005,
	SUPREMACY_PER_SHIP_BASE = 0,
	NAVAL_MINES_IN_REGION_MAX = 1000.0,
	NAVAL_MINES_PLANTING_SPEED_MULT = 0.01,
	NAVAL_MINES_SWEEPING_SPEED_MULT = 0.009,
	NAVAL_MINES_DECAY_AT_PEACE_TIME = 0.25,
	NAVAL_MINES_SWEEPERS_REDUCTION_ON_PENALTY_EFFECT = 3.3,
	NAVAL_MINES_INTEL_DIFF_FACTOR = 0.5,
	NAVAL_MINES_NAVAL_SUPREMACY_FACTOR = 1.0,
	ATTRITION_WHILE_MOVING_FACTOR = 1.5,
	ATTRITION_DAMAGE_ORG = 0.01,
	ATTRITION_DAMAGE_STR = 0.03,
	ATTRITION_STR_DAMAGE_CHANCE = 0.2,
	NAVAL_ACCIDENT_CHANCE_REDUCTION_ON_POTF = 0.01,
	NAVAL_ACCIDENT_CRITICAL_HIT_CHANCE_REDUCTION_POTF = 0.01,
	NAVAL_MINES_ACCIDENT_CRITICAL_HIT_CHANCES = 0.14,
	NAVAL_MINES_ACCIDENT_CRITICAL_HIT_DAMAGE_SCALE = 5.0,
	NAVAL_MINES_ACCIDENT_STRENGTH_LOSS = 50.0,
	NAVAL_MINES_ACCIDENT_ORG_LOSS_FACTOR = 0.5,
	TRAINING_ACCIDENT_CHANCES = 0.02,
	TRAINING_ACCIDENT_CRITICAL_HIT_CHANCES = 0.3,
	TRAINING_ACCIDENT_CRITICAL_HIT_DAMAGE_SCALE = 4.0,
	TRAINING_ACCIDENT_STRENGTH_LOSS = 4.0,
	TRAINING_ACCIDENT_STRENGTH_LOSS_FACTOR = 0.05,
	TRAINING_ACCIDENT_ORG_LOSS_FACTOR = 0.3,
	ACCIDENTS_CHANCE_BALANCE_FACTOR = 0.04,
	TRAINING_EXPERIENCE_FACTOR = 0.3,
	TRAINING_DAILY_COUNTRY_EXP_FACTOR = 0.001,
	TRAINING_DAILY_COUNTRY_EXP_MANPOWER_FACTOR = 0.006,
	TRAINING_DAILY_COUNTRY_EXP_MANPOWER_RATIO_FACTOR = 0.01,
	TRAINING_DAILY_COUNTRY_EXP_SHIP_RATIO_FACTOR =  300.0,
	TRAINING_MAX_DAILY_COUNTRY_EXP = 3.5,
	TRAINING_MIN_STRENGTH = 0.1,
	TRAINING_ORG = 0.2,
	BASE_SPOTTING = 1,
	BASE_SPOTTING_FROM_RADAR = 5,
	NAVY_SPOTTER_DETECTION_FACTOR = 0.1,
	BASE_SPOTTING_FROM_NAVY = 10,
	AIR_SPOTTER_NORMALIZED_AIRWING_SIZE = 100,
	AIR_SPOTTER_DETECTION_FACTOR = 0.025,
	BASE_SPOTTING_FROM_AIR = 20,
	BASE_SPOTTING_FROM_DECRYPTION = 10,
	MIN_SPOTTING_PROGRESS = 0.01,
	AIR_MISSION_SPOTTING_FACTORS = {
		0.50,
		0,
		0.25,
		0,
		0.50,
		0,
		0,
		0.25,
		0,
		0,
		0,
		0,
		0.25,
		0.50,
		1.00,
		1.50,
	},
	MIN_HOURS_TO_SHUFFLE_NEWLY_ASSIGNED_PATROLS = 7 * 24,
	SPOTTING_ENEMY_SPOTTING_MULTIPLIER_FOR_RUNNING_AWAY = 0.80,
	SPOTTING_MULTIPLIER_FOR_SURFACE = 1.0,
	SPOTTING_MULTIPLIER_FOR_SUB = 1.0,
	SPOTTING_SPEED_MULT_FOR_RUNNING_AWAY = 0.5,
	SPOTTING_SPEED_MULT_FOR_CATCHING_UP = 0.2,
	SPOTTING_MISSION_DETECTION_THRESHOLD_LOW = 10.0,
	SPOTTING_MISSION_DETECTION_THRESHOLD_MEDIUM = 70.0,
	NAVY_VISIBILITY_BONUS_ON_RETURN_FOR_REPAIR = 0.9,
	VISIBILITY_MULTIPLIER_FOR_SPOTTING = 0.1,
	INTEL_LEVEL_LOW_HALF_RANGE_PERCENTAGE = 10,
	INTEL_LEVEL_MEDIUM_HALF_RANGE_PERCENTAGE = 5,
	INTEL_LEVEL_LOW_HALF_RANGE_MIN_SHIPS = 3,
	INTEL_LEVEL_LOW_HALF_RANGE_MIN_CAPITALS = 1,
	INTEL_LEVEL_MEDIUM_HALF_RANGE_MIN_SHIPS = 1,
	INTEL_LEVEL_MEDIUM_HALF_RANGE_MIN_CAPITALS = 1,
	INTEL_LEVEL_LOW_STRENGTH_ESTIMATE_HALF_RANGE_PERCENTAGE = 20,
	INTEL_LEVEL_MEDIUM_STRENGTH_ESTIMATE_HALF_RANGE_PERCENTAGE = 10,
	BASE_SPOTTING_SPEED = 0.0,
	BASE_ESCAPE_SPEED = 0.045,
	SPEED_TO_ESCAPE_SPEED = 0.95,
	ESCAPE_SPEED_PER_COMBAT_DAY = 0.01,
	MAX_ESCAPE_SPEED_FROM_COMBAT_DURATION = 0.15,
	ESCAPE_SPEED_SUB_BASE = 0.08,
	ESCAPE_SPEED_HIDDEN_SUB = 0.18,
	SUB_DETECTION_CHANCE_BASE = 5,
	SUB_DETECTION_CHANCE_BASE_SPOTTING_EFFECT = 0.5,
	SUB_DETECTION_CHANCE_SPOTTING_SPEED_EFFECT = 2.0,
	SUB_DETECTION_CHANCE_BASE_SPOTTING_POW_EFFECT = 1.5,
	BASE_CONVOY_SPOTTING_SPEED = 0.0,
	BASE_UNIT_TRANSFER_SPOTTING_SPEED = 0.0,
	BASE_NAVAL_INVASION_SPOTTING_SPEED = 0.0,
	CONVOY_SPOTTING_SPEED_MULT = 1.0,
	UNIT_TRANSFER_SPOTTING_SPEED_MULT = 5.0,
	NAVAL_INVASION_SPOTTING_SPEED_MULT = 10.0,
	CONVOY_DETECTION_CHANCE_BASE = 4.12,
	BASE_SPOTTING_EFFECT_FOR_INITIAL_CONVOY_SPOTTING = 0.05,
	SPOTTING_SPEED_EFFECT_FOR_INITIAL_CONVOY_SPOTTING = 0.50,
	SPOTTING_MOD_FOR_CONVOY_COUNT = 0.2,
	UNIT_TRANSFER_DETECTION_CHANCE_BASE = 8.0,
	BASE_SPOTTING_EFFECT_FOR_INITIAL_UNIT_TRANSFER_SPOTTING = 2.4,
	SPOTTING_SPEED_EFFECT_FOR_INITIAL_UNIT_TRANSFER_SPOTTING = 0.12,
	BASE_SPOTTING_EFFECT_FOR_INITIAL_NAVAL_INVASION_SPOTTING = 2.4,
	SPOTTING_SPEED_EFFECT_FOR_INITIAL_NAVAL_INVASION_SPOTTING = 0.12,
	MIN_GUN_COOLDOWN = 0.1,
	BASE_GUN_COOLDOWNS = {
		1.0,
		4.0,
		1.0,
	},
	BASE_JOIN_COMBAT_HOURS						= 2,
	LOW_ORG_FACTOR_ON_JOIN_COMBAT_DURATION		= 4.0,
	BASE_POSITIONING												= 1.0,
	RELATIVE_SURFACE_DETECTION_TO_POSITIONING_FACTOR				= 0.01,
	MAX_POSITIONING_BONUS_FROM_SURFACE_DETECTION					= 0.0,
	HIGHER_SHIP_RATIO_POSITIONING_PENALTY_FACTOR					= 0.25,
	MAX_POSITIONING_PENALTY_FROM_HIGHER_SHIP_RATIO					= 0.75,
	HIGHER_CARRIER_RATIO_POSITIONING_PENALTY_FACTOR					= 0.2;
	MAX_CARRIER_RATIO_POSITIONING_PENALTY_FACTOR 					= 0.2;
	POSITIONING_PENALTY_FOR_SHIPS_JOINED_COMBAT_AFTER_IT_STARTS		= 0.01,
	MAX_POSITIONING_PENALTY_FOR_NEWLY_JOINED_SHIPS 					= 0.25,
	POSITIONING_PENALTY_HOURLY_DECAY_FOR_NEWLY_JOINED_SHIPS			= 0.05,
	DAMAGE_PENALTY_ON_MINIMUM_POSITIONING 							= 0.5,
	SCREENING_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING				= 0.5,
	AA_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING					= 0.7,
	SUBMARINE_REVEAL_ON_MINIMUM_POSITIONING                         = 2.0,
	SHIP_TO_FLEET_ANTI_AIR_RATIO									= 0.25,
	ANTI_AIR_POW_ON_INCOMING_AIR_DAMAGE								= 0.225,
	ANTI_AIR_MULT_ON_INCOMING_AIR_DAMAGE							= 0.18,
	MAX_ANTI_AIR_REDUCTION_EFFECT_ON_INCOMING_AIR_DAMAGE 			= 0.75,
	CHANCE_TO_DAMAGE_PART_ON_CRITICAL_HIT							= 0.1,
	CHANCE_TO_DAMAGE_PART_ON_CRITICAL_HIT_FROM_AIR					= 0.1,
	SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS 					= 3.0,
	SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CONVOYS 					= 0.5,
	CAPITAL_RATIO_FOR_FULL_SCREENING_FOR_CARRIERS 					= 1.0,
	CAPITAL_RATIO_FOR_FULL_SCREENING_FOR_CONVOYS 					= 0.25,
	TASK_FORCE_ROLE_TO_INSIGNIA = {
		6,
		15,
		22,
		26,
		16,
		17,
		29,
		1,
	},
	MIN_SHIP_COUNT_FOR_TASK_FORCE_ROLE_ASSIGNMENT = 4,
	SURFACE_DETECTION_STAT_FOR_SHIP_TO_BE_PATROL = 16,
	DEPTH_CHARGE_STAT_FOR_SHIP_TO_BE_SUB_HUNTER = 15,
	SUB_DETECTION_STAT_FOR_SHIP_TO_BE_SUB_HUNTER = 2,
	HEAVY_GUN_ATTACK_TO_SHORE_BOMBARDMENT							= 0.1,
	LIGHT_GUN_ATTACK_TO_SHORE_BOMBARDMENT							= 0.05,
	GUN_HIT_PROFILES = {
		80.0,
		100.0,
		45.0,
	},
	DEPTH_CHARGES_HIT_CHANCE_MULT 									= 1.1,
	DEPTH_CHARGES_DAMAGE_MULT 										= 0.7,
	DEPTH_CHARGES_HIT_PROFILE 										= 100.0,
	CONVOY_HIT_PROFILE												= 85.0,
	HIT_PROFILE_MULT 												= 100.0,
	HIT_PROFILE_SPEED_FACTOR										= 0.5,
	HIT_PROFILE_SPEED_BASE											= 20,
	CONVOY_RAID_MAX_REGION_TO_TASKFORCE_RATIO						= 1.5,
	CONVOY_DEFENSE_MAX_CONVOY_TO_SHIP_RATIO							= 12.0,
	CONVOY_DEFENSE_MAX_REGION_TO_TASKFORCE_RATIO					= 5.0,
	MINE_SWEEPING_SUPREMACY_EFFICIENCY_MAX_REGION_TO_TASKFORCE_RATIO = 1.0,
	MINE_PLANTING_SUPREMACY_EFFICIENCY_MAX_REGION_TO_TASKFORCE_RATIO = 1.0,
	EFFICIENCY_TO_JOIN_COMBAT_RATIO_PENALTY							= 1.0,
	EFFICIENCY_TO_TIME_TO_JOIN_COMBAT_PENALTY 						= 100.0,
	COORDINATION_EFFECT_ON_CONVOY_RAID_EFFICIENCY					= 1.5,
	COORDINATION_EFFECT_ON_CONVOY_DEFENSE_EFFICIENCY				= 1.5,
	COORDINATION_EFFECT_ON_TIME_TO_JOIN_COMBAT						= 1.0,
	COORDINATION_EFFECT_ON_MINE_LAYING_SPEED 						= 0.5,
	COORDINATION_EFFECT_ON_MINE_SWEEPING_SPEED 						= 0.5,
	COORDINATION_EFFECT_ON_PATROL_SPOTTING 							= 1.0,
	COORDINATION_EFFECT_ON_MINE_SWEEPING_SUPREMACY_EFFICIENCY		= 1.0,
	COORDINATION_EFFECT_ON_MINE_PLANTING_SUPREMACY_EFFICIENCY		= 1.0,
	MISSION_EFFICIENCY_POW_FACTOR									= 1.7,
	NAVAL_COMBAT_SUB_DETECTION_FACTOR                               = 1.0,
	SUBMARINE_HIDE_TIMEOUT 											= 20,
	SUBMARINE_REVEALED_TIMEOUT 										= 16,
	SUBMARINE_REVEAL_BASE_CHANCE 									= 11,
	SUBMARINE_REVEAL_POW 											= 3.0,
	SUBMARINE_BASE_TORPEDO_REVEAL_CHANCE 							= 0.035,
	MAX_NUM_HOURS_TO_WAIT_AT_ALLY_DOCKYARDS_FOR_REPAIRS 			= 48,
	COMBAT_RESULT_PRIORITY_THRESHOLDS = {
		0,
		4000,
		20000,
	},
	COMBAT_RESULT_PRIORITY_DAY_TO_LIVE = {
		7,
		30,
		120,
	},
	NAVAL_ACCIDENTS_DAYS_TO_LIVE = 120,
	NAVAL_MINE_DANGER_RATIOS = {
		0.1,
		0.5,
		1.0,
		1.0,
		3.0,
	},
	NAVAL_MINE_DANGER_TRIGGER_MIN = 0.0,
	NAVAL_MINE_DANGER_TRIGGER_MAX = 2.0,
	NAVAL_CONVOY_DANGER_RATIOS = {
		0.10,
		0.10,
		0.10,
		0.15,
		0.15,
	},
	NAVAL_CONVOY_DANGER_TRIGGER_MIN = 0.0,
	NAVAL_CONVOY_DANGER_TRIGGER_MAX = 100.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_MAX = 10.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_SLOPE = 10.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_EXTERNAL_FACTOR = 1.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_INTERNAL_EFFICIENCY_FACTOR = 1.0,
	NAVAL_COMBAT_AIR_AGILITY_TO_SUB_DETECTION = 0.0,
	NAVAL_COMBAT_AIR_STRIKE_ATTACK_TO_SUB_DETECTION = 0.0,
	NAVAL_COMBAT_AIR_STRIKE_TARGETING_TO_SUB_DETECTION = 0.0,
	NAVAL_COMBAT_AIR_MAX_SPEED_TO_SUB_DETECTION = 0.0,
	NAVAL_COMBAT_AIR_PLANE_COUNT_TO_SUB_DETECTION = 1.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_DECAY_RATE = 1.0,
	NAVAL_COMBAT_AIR_SUB_DETECTION_FACTOR = 0.0,
	NAVAL_COMBAT_AIR_SUB_TARGET_SCORE = 10,
	NAVAL_COMBAT_AIR_CAPITAL_TARGET_SCORE = 50,
	NAVAL_COMBAT_AIR_CARRIER_TARGET_SCORE = 200,
	NAVAL_COMBAT_AIR_CONVOY_TARGET_SCORE = 1.0,
	NAVAL_COMBAT_AIR_STRENGTH_TARGET_SCORE = 5,
	NAVAL_COMBAT_AIR_LOW_AA_TARGET_SCORE = 5,
	NEW_NAVY_LEADER_LEVEL_CHANCES = {
		0.95,
		0.05
	},
	NAVY_PIERCING_THRESHOLDS = {
		2.00,
		1.00,
		0.75,
		0.50,
		0.10,
		0.00
	},
	NAVY_PIERCING_THRESHOLD_CRITICAL_VALUES = {
		2.00,
		1.00,
		0.75,
		0.50,
		0.10,
		0.00
	},
	NAVY_PIERCING_THRESHOLD_DAMAGE_VALUES = {
		1.00,
		1.00,
		0.70,
		0.40,
		0.30,
		0.10
	},
},
NRailwayGun = {
	RAILWAY_GUN_RANGE = 30,
	ATTACK_TO_FORTS_MODIFIER_FACTOR = 1.333,
	ATTACK_TO_ENTRENCHMENT_MODIFIER_FACTOR = 0.8,
	ATTACK_TO_BOMBARDMENT_MODIFIER_FACTOR = 0.4,
	DAILY_MANPOWER_GAIN_RATIO = 0.05,
	DISBAND_MANPOWER_LOSS = 0.0,
	ENCIRCLED_DISBAND_MANPOWER_FACTOR = 0.2,
	OUT_OF_SUPPLY_SPEED = -0.8,
	BASE_CAPTURE_CHANCE = 0.2,
	ANNEX_RATIO = 0.5,
	HOURS_BETWEEN_REDISTRIBUTION = 24,
	DISTRIBUTION_RAILWAY_GUN_PRESENCE_SCORE = -100,
	DISTRIBUTION_OUR_UNITS_PRESENCE_SCORE = 1,
	DISTRIBUTION_FRIENDLY_UNITS_PRESENCE_SCORE = 0,
	DISTRIBUTION_HOSTILE_UNITS_PRESENCE_SCORE = -45,
	DISTRIBUTION_COMBATS_PRESENCE_SCORE = -30,
	DISTRIBUTION_COMBATS_INRANGE_SCORE = 15,
	DISTRIBUTION_OUR_UNITS_INRANGE_SCORE = 2.5,
	DISTRIBUTION_FRIENDLY_UNITS_INRANGE_SCORE = 1.5,
	DISTRIBUTION_HOSTILE_UNITS_INRANGE_SCORE = 6,
	DISTRIBUTION_DISTANCE_SCORE = -0.08,
	DISTRIBUTION_PROVINCE_CONTROLLED_BY_ENEMY_SCORE = -3,
	DISTRIBUTION_PROVINCES_CONTROLLED_BY_ENEMY_INRANGE_SCORE = 15,
	DISTRIBUTION_HOLD_POSITION_SCORE = 30,
	DISTRIBUTION_NO_RAILWAY_SCORE = -500,
	DISTRIBUTION_SUPPLY_DEFICIT_SCORE = -100,
},
NTrade = {
	DISTANCE_TRADE_FACTOR = -0.02,
	RELATION_TRADE_FACTOR = 1,
	ALLOW_TRADE_CUT_OFF = 0,
	MONTH_TRADE_FACTOR = 2,
	MAX_MONTH_TRADE_FACTOR = 50,
	BASE_TRADE_FACTOR = 150,
	PUPPET_MASTER_TRADE_FACTOR = 400,
	PUPPET_TRADE_FACTOR = 0,
	BASE_LAND_TRADE_RANGE = 1000,
	PARTY_SUPPORT_TRADE_FACTOR = 50,
	ANTI_MONOPOLY_TRADE_FACTOR_THRESHOLD = 0.5,
	ANTI_MONOPOLY_TRADE_FACTOR = -100,
	NAVAL_ROUTE_ACCESS_AVOID_COST_MULT = 1,
},
NAI = {
	GARRISON_FRACTION = 0.0,
	THEORIST_SCALING_WEIGHT_FACTOR_PER_NON_POLITICAL_ADVISORS = 0.15,
	DIPLOMATIC_ACTION_GOOD_BAD_RATIO_THRESHOLD = 1,
	BASE_RELUCTANCE = 20,
	DIPLOMATIC_ACTION_RANDOM_FACTOR = 0.5,
	DIPLOMATIC_ACTION_PROPOSE_SCORE = 50,
	DILPOMATIC_ACTION_DECLARE_WAR_WARGOAL_BASE = 50,
	DIPLOMATIC_ACTION_BREAK_SCORE = -10,
	DIPLOMACY_CREATE_FACTION_FACTOR = 0.75,
	DIPLOMACY_FACTION_WRONG_IDEOLOGY_PENALTY = 60,
	DIPLOMACY_FACTION_SAME_IDEOLOGY_MAJOR = 10,
	DIPLOMACY_FACTION_NEUTRALITY_PENALTY = 50,
	DIPLOMACY_FACTION_GLOBAL_TENSION_FACTOR = 0.2,
	DIPLOMACY_FACTION_WAR_RELUCTANCE = -50,
	DIPLOMACY_FACTION_TAKE_OVER_RELUCTANCE_VERSUS_HUMAN = 2.0,
	DIPLOMACY_SCARED_MINOR_EXTRA_RELUCTANCE = -50,
	DIPLOMACY_FACTION_PLAYER_JOIN = 20,
	DIPLOMACY_BOOST_PARTY_COST_FACTOR = 100.0,
	DIPLOMACY_IMPROVE_RELATION_COST_FACTOR = 5.0,
	DIPLOMACY_IMPROVE_RELATION_PP_FACTOR = 0.1,
	DIPLOMACY_SEND_ATTACHE_COST_FACTOR = 5.0,
	DIPLOMACY_SEND_ATTACHE_PP_FACTOR = 0.1,
	DIPLOMACY_REJECTED_WAIT_MONTHS_BASE = 4,
	DIPLOMACY_LEND_LEASE_MONTHS_TO_CANCEL = 1,
	DIPLOMACY_CALL_ALLY_VALIDITY_DURATION = 1,
	DIPLOMACY_PURCHASE_EQUIPMENT_MONTHS = 2,
	DIPLOMACY_SEND_MAX_FACTION = 0.75,
	DIPLOMACY_ACCEPT_VOLUNTEERS_BASE = 50,
	DIPLOMACY_ACCEPT_ATTACHE_BASE = 50,
	DIPLOMACY_ACCEPT_ATTACHE_OPINION_TRASHHOLD = 20,
	DIPLOMACY_ACCEPT_ATTACHE_OPINION_PENALTY = -100,
	DIPLOMACY_FACTION_MAJOR_AT_WAR = 1000.0,
	DIPLOMACY_FACTION_SURRENDER_LEVEL = 20,
	DIPLO_PREFER_OTHER_FACTION = -200,
	DIPLO_DISTANCE_BETWEEN_CAPITALS = -340,
	DIPLO_ACCEPTABLE_DISTANCE_BETWEEN_CAPITALS = 1000.0,
	DIPLO_SHOW_FACTION_JOIN_WARNING_THRESHOLD = -20,
	DIPLO_MAX_CONTAINMENT_ACCEPTANCE = 100,
	RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7,
	RESEARCH_WEIGHT_TRUNCATION_THRESHOLD = 0.75,
	RESEARCH_LAND_DOCTRINE_NEED_GAIN_FACTOR = 0.15,
	RESEARCH_NAVAL_DOCTRINE_NEED_GAIN_FACTOR = 0.05,
	RESEARCH_AIR_DOCTRINE_NEED_GAIN_FACTOR = 0.07,
	RESEARCH_NEW_DOCTRINE_RANDOM_FACTOR = 0.05,
	RESEARCH_AHEAD_BONUS_FACTOR = 4.0,
	RESEARCH_BONUS_FACTOR = 5.0,
	RESEARCH_YEARS_BEHIND_FACTOR = 0.2,
	RESEARCH_NEEDS_FACTOR = 0.01,
	RESEARCH_LENGTH_FACTOR = 3,
	MAX_AHEAD_RESEARCH_PENALTY = 3,
	RESEARCH_AHEAD_OF_TIME_FACTOR = 4.0,
	RESEARCH_BASE_DAYS = 60,
	DECLARE_WAR_RELATIVE_FORCE_FACTOR = 0.5,
	TRADEABLE_FACTORIES_FRACTION = 0.8,
	MIN_DELIVERED_TRADE_FRACTION = 0.8,
	SEA_PATH_LENGTH_SCORE_BASE = -30,
	MINIMUM_GOOD_TRADE_RATIO_PER_CIV = 0.005,
	NAVAL_DOCKYARDS_SHIP_FACTOR = 1.5,
	PRODUCTION_EQUIPMENT_SURPLUS_FACTOR = 0.5,
	PRODUCTION_EQUIPMENT_SURPLUS_FACTOR_GARRISON = 0.3,
	AIR_SUPERIORITY_FACTOR = 2.5,
	ROCKET_MIN_ASSIGN_SCORE = 10,
	ROCKET_MIN_PRIO_ASSIGN_SCORE = 50,
	ROCKET_ASSIGN_SCORE_REDUCTION_PER_ASSIGNMENT = 0.5,
	MAX_VOLUNTEER_ARMY_FRACTION = 0.25,
	DEPLOY_MIN_TRAINING_SURRENDER_FACTOR = 0.5,
	DEPLOY_MIN_EQUIPMENT_SURRENDER_FACTOR = 0.90,
	DEPLOY_MIN_TRAINING_PEACE_FACTOR = 0.98,
	DEPLOY_MIN_EQUIPMENT_PEACE_FACTOR = 0.98,
	DEPLOY_MIN_TRAINING_WAR_FACTOR = 0.95,
	DEPLOY_MIN_EQUIPMENT_WAR_FACTOR = 0.95,
	DEPLOY_MIN_EQUIPMENT_CAP_DEPLOY_FACTOR = 0.85,
	DYNAMIC_STRATEGIES_THREAT_FACTOR = 4.0,
	LOCATION_BALANCE_TO_ADVANCE = 0.0,
	EQUIPMENT_MARKET_UPDATE_FREQUENCY_DAYS = 11,
	EQUIPMENT_MARKET_MAX_CIVS_FOR_PURCHASES_RATIO = 0.1,
	EQUIPMENT_MARKET_BASE_MARKET_RATIO = 0.2,
	EQUIPMENT_MARKET_DEFAULT_CIC_CHUNK_FOR_SALE = 150.0,
	EQUIPMENT_MARKET_NR_DELIVERIES_SOFT_MAX = 10,
	EQUIPMENT_MARKET_EXTRA_CONVOYS_OVERRIDE = 2,
	EQUIPMENT_MARKET_WANTED_CONVOY_USAGE_RATIO = 0.3,
	EQUIPMENT_MARKET_CONTRACT_DURATION_ACCEPTANCE = -10,
	EQUIPMENT_MARKET_CONTRACT_EFFICIENCY_TO_CANCEL = 0.1,
	EQUIPMENT_MARKET_EQUIPMENT_SUNK_TO_CANCEL = 0.5,
	EQUIPMENT_MARKET_SHORTAGE_DAYS_TO_CANCEL = 30,
	EQUIPMENT_MARKET_MAX_CONVOY_RATIO_FOR_MARKET_PEACE = 0.5,
	EQUIPMENT_MARKET_MAX_CONVOY_RATIO_FOR_MARKET_WAR = 0.25,
	EQUIPMENT_MARKET_SCORE_FACTOR_VARIANT_SCORE = 5.0,
	EQUIPMENT_MARKET_SCORE_FACTOR_CIC_VALUE_NEEDED = 8.0,
	EQUIPMENT_MARKET_SCORE_FACTOR_SUBSIDY_VALUE = 2.0,
	EQUIPMENT_MARKET_SCORE_FACTOR_COST_PER_UNIT = -5.0,
	EQUIPMENT_MARKET_SCORE_FACTOR_AI_STRAT_WEIGHT = 50.0,
	EQUIPMENT_MARKET_SCORE_FACTOR_DIPLO_OPINION = 1.0,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_MANPOWER_IN_FIELD = -20,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_GLOBAL_TENSION = -10,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_WAR_SUPPORT = -10,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_EMBARGO = 2,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_OWN_SURRENDER_LIMIT = 20,
	DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_MINOR_WAR = 10,
	MIN_POLITICAL_POWER_MONTHLY_GAIN_FOR_IMPROVE_RELATIONS = 0.50,
	NUM_RESOURCES_TO_ALLOW_MINOR_EMBARGO = 69,
	EMBARGO_WORLD_TENSION_THREAT_DIVISOR = 2.5,
	OPINION_CUTOFF_FOR_IMPROVE_RELATIONS = 80,
	DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_LAND = 35,
	DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_NAVY = 50,
	DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_AIR = 25,
	DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_LAND = 35,
	DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_NAVY = 25,
	DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_AIR  = 25,
	VARIANT_CREATION_XP_RESERVE_LAND = 50,
	VARIANT_CREATION_XP_RESERVE_NAVY = 50,
	VARIANT_CREATION_XP_RESERVE_AIR  = 50,
	LAND_DESIGN_ALTERNATIVE_ABSENT = 1000000,
	LAND_DESIGN_ALTERNATIVE_OF_LESSER_TECH = 10000,
	LAND_DESIGN_ALTERNATIVE_OF_EQUAL_TECH = 100,
	LAND_DESIGN_ALTERNATIVE_OF_GREATER_TECH = 1,
	LAND_DESIGN_DEMAND_FIELD_DIVISION = 20,
	LAND_DESIGN_DEMAND_TRAINING_DIVISION = 15,
	LAND_DESIGN_DEMAND_GARRISON_DIVISION = 10,
	LAND_DESIGN_DEMAND_UNUSED_TEMPLATE = 1,
	LAND_DESIGN_DEMAND_ABSENT = 0,
	LAND_DESIGN_CUTOFF_AS_PERCENTAGE_OF_MAX = 0.25,
	AIR_DESIGN_ALTERNATIVE_ABSENT = 1000000,
	AIR_DESIGN_ALTERNATIVE_OF_LESSER_TECH = 10000,
	AIR_DESIGN_ALTERNATIVE_OF_EQUAL_TECH = 100,
	AIR_DESIGN_ALTERNATIVE_OF_GREATER_TECH = 1,
	AIR_DESIGN_DEMAND_MAX = 33,
	AIR_DESIGN_DEMAND_MIN = 1,
	AIR_DESIGN_DEMAND_ABSENT = 0,
	AIR_DESIGN_CUTOFF_AS_PERCENTAGE_OF_MAX = 0.34,
	DESIRE_USE_XP_TO_UNLOCK_LAND_DOCTRINE = 0.5,
	DESIRE_USE_XP_TO_UNLOCK_NAVAL_DOCTRINE = 0.5,
	DESIRE_USE_XP_TO_UNLOCK_AIR_DOCTRINE = 0.5,
	DESIRE_USE_XP_TO_UPDATE_LAND_TEMPLATE = 2.0,
	DESIRE_USE_XP_TO_UPGRADE_LAND_EQUIPMENT = 1.0,
	DESIRE_USE_XP_TO_UPGRADE_NAVAL_EQUIPMENT = 1.0,
	DESIRE_USE_XP_TO_UPGRADE_AIR_EQUIPMENT = 1.0,
	DESIRE_USE_XP_TO_UNLOCK_ARMY_SPIRIT = 0.20,
	DESIRE_USE_XP_TO_UNLOCK_NAVY_SPIRIT = 0.20,
	DESIRE_USE_XP_TO_UNLOCK_AIR_SPIRIT = 0.25,
	DAYS_BETWEEN_CHECK_BEST_DOCTRINE = 7;
	DAYS_BETWEEN_CHECK_BEST_TEMPLATE = 7;
	DAYS_BETWEEN_CHECK_BEST_EQUIPMENT = 7;
	UNLOCK_SPIRIT_AI_WILL_DO_FACTOR = 20,
	UNLOCK_SPIRIT_MODIFIER_FACTOR = 0.05,
	UNLOCK_SPIRIT_USE_TRUNCATION_SELECT = false,
	UNLOCK_SPIRIT_TRUNCATION_SELECT_THRESHOLD = 0.80,
	FOCUS_TREE_CONTINUE_FACTOR = 1.5,
	PLAN_VALUE_TO_EXECUTE = -0.5,
	DECLARE_WAR_NOT_NEIGHBOR_FACTOR = 0.25,
	CALL_ALLY_BASE_DESIRE = 20,
	CALL_ALLY_DEMOCRATIC_DESIRE = 50,
	CALL_ALLY_NEUTRAL_DESIRE = 25,
	CALL_ALLY_FASCIST_DESIRE = -10,
	CALL_ALLY_COMMUNIST_DESIRE = 75,
	CALL_ALLY_PUPPET_INVITE_OVERLORD = 1000,
	CALL_ALLY_OVERLORD_INVITE_PUPPET = 20,
	CALL_ALLY_RELATIVE_INDUSTRY_STRENGTH_THRESHOLD = 1.5,
	CALL_ALLY_RELATIVE_ARMY_STRENGTH_THRESHOLD = 1.5,
	CALL_ALLY_RELATIVE_INDUSTRY_STRENGTH_MAX = 50.0,
	CALL_ALLY_RELATIVE_ARMY_STRENGTH_MAX = 100.0,
	CALL_ALLY_LOSING_WAR_THRESHOLD = 0.45,
	CALL_ALLY_LOSING_WAR_MAX = 100.0,
	CALL_ALLY_WAR_LENGTH_NR_MONTHS = 2,
	CALL_ALLY_JOINER_HAS_ENEMY_NEIGHBOR = 100,
	AI_CHAIN_CALLS_ALLIES = true,
	MIN_AI_UNITS_PER_TILE_FOR_STANDARD_COHESION = 1.5,
	MIN_FRONT_SIZE_TO_CONSIDER_STANDARD_COHESION = 12,
	JOIN_ALLY_BASE_DESIRE = 20,
	JOIN_ALLY_DEMOCRATIC_DESIRE = 50,
	JOIN_ALLY_NEUTRAL_DESIRE = 25,
	JOIN_ALLY_FASCIST_DESIRE = -10,
	JOIN_ALLY_COMMUNIST_DESIRE = 75,
	JOIN_FACTION_BOTH_LOSING = -300,
	LENDLEASE_FRACTION_OF_PRODUCTION = 0.5,
	LENDLEASE_FRACTION_OF_STOCKPILE = 0.25,
	MINIMUM_EQUIPMENT_TO_ASK_LEND_LEASE = -100,
	MINIMUM_CONVOY_TO_ASK_LEND_LEASE = 30,
	MINIMUM_FUEL_DAYS_TO_ASK_LEND_LEASE = 2,
	MINIMUM_FUEL_DAYS_TO_ACCEPT_LEND_LEASE = 10,
	DEFAULT_SUPPLY_TRUCK_BUFFER_RATIO = 1.5,
	DEFAULT_SUPPLY_TRAIN_NEED_FACTOR = 1.2,
	POLITICAL_IDEA_MIN_SCORE = 0.1,
	HIGH_COMMAND_ADDED_WEIGHT_FACTOR = 0.25,
	CHIEF_ADDED_WEIGHT_FACTOR = 12.5,
	GARRISON_TEMPLATE_SCORE_IC_FACTOR = 1.0,
	GARRISON_TEMPLATE_SCORE_MANPOWER_FACTOR = 0.05,
	ADVISOR_SCORE_TRAIT_MODIFIER_FACTOR = 0.2,
	ADVISOR_SCORE_CHEAPER_IS_BETTER_FACTOR = 0.1,
	ADVISOR_SCORE_CHEAPER_IS_BETTER_MIN = 0.5,
	EVAL_MODIFIER_NON_PERCENT_FACTOR = 0.1,
	EVAL_MODIFIER_UNSPECIFIED_CATEGORY_FACTOR = 0.75,
	EVAL_MODIFIER_MAX_COMMAND_POWER_FACTOR = 0.01,
	MIN_AI_SCORE_TO_MOBILIZATION_LAW_OVERRIDE_HARD_CODED_SCORE = 0.0,
	MIN_AI_SCORE_TO_ECONOMY_LAW_OVERRIDE_HARD_CODED_SCORE = 0.0,
	MIN_AI_SCORE_TO_TRADE_LAW_OVERRIDE_HARD_CODED_SCORE = 1000.0,
	MIN_AI_SCORE_TO_ALL_LAWS_OVERRIDE_HARD_CODED_SCORE = 0.0,
	AT_WAR_THREAT_FACTOR = 2.0,
	NEIGHBOUR_WAR_THREAT_FACTOR = 1.10,
	POTENTIAL_ALLY_JOIN_WAR_FACTOR = 100,
	POTENTIAL_FUTURE_ENEMY_FACTOR = 100,
	NEUTRAL_THREAT_PARANOIA = 10,
	DIFFERENT_FACTION_THREAT = 30,
	MAX_THREAT_FOR_FIRST_YEAR_CIVILIAN_MODE = 60,
	PLAN_ATTACK_MIN_ORG_FACTOR_LOW = 0.85,
	PLAN_ATTACK_MIN_STRENGTH_FACTOR_LOW = 0.60,
	PLAN_ATTACK_MIN_ORG_FACTOR_MED = 0.7,
	PLAN_ATTACK_MIN_STRENGTH_FACTOR_MED = 0.50,
	PLAN_ATTACK_MIN_ORG_FACTOR_HIGH = 0.45,
	PLAN_ATTACK_MIN_STRENGTH_FACTOR_HIGH = 0.30,
	PLAN_FRONTUNIT_DISTANCE_FACTOR = 10.0,
	PLAN_ATTACK_DEPTH_FACTOR = 0.5,
	PLAN_STEP_COST_LIMIT = 9,
	PLAN_STEP_COST_LIMIT_REDUCTION = 3,
	PLAN_FRONT_SECTION_MAX_LENGTH = 18,
	PLAN_FRONT_SECTION_MIN_LENGTH = 10,
	PLAN_MIN_SIZE_FOR_FALLBACK = 50,
	SEND_VOLUNTEER_EVAL_BASE_DISTANCE = 175.0,
	SEND_VOLUNTEER_EVAL_MAJOER_POWER = 1.0,
	SEND_VOLUNTEER_EVAL_CONTAINMENT_FACTOR = 0.1,
	GIVE_STATE_CONTROL_MIN_CONTROLLED = 1,
	GIVE_STATE_CONTROL_MIN_CONTROL_DIFF = 2,
	RELATIVE_STRENGTH_TO_INVADE = 0.08,
	RELATIVE_STRENGTH_TO_INVADE_DEFENSIVE = 0.4,
	GIVE_STATE_CONTROL_BASE_SCORE = 50,
	GIVE_STATE_CONTROL_DIFF_FACTOR = 2.0,
	GIVE_STATE_CONTROL_NEIGHBOR_SCORE = 20,
	GIVE_STATE_CONTROL_NEIGHBOR_ACTOR_SCORE = -5,
	GIVE_STATE_CONTROL_NEIGHBOR_OTHER_SCORE = 5,
	GIVE_STATE_CONTROL_MAX_SCORE_DIST = 600,
	GIVE_STATE_CONTROL_DIST_SCORE_MULT = 0.2,
	IRRATIONALITY_LAMBDA = 200,
	GENERATE_WARGOAL_THREAT_BASELINE = 1.0,
	GENERATE_WARGOAL_ANTAGONIZE_SCALE = 0.35,
	RESERVE_TO_COMMITTED_BALANCE = 0.3,
	DIPLOMACY_COMMUNIST_NOT_NEIGHBOUR = -10,
	MAIN_ENEMY_FRONT_IMPORTANCE = 4.0,
	EASY_TARGET_FRONT_IMPORTANCE = 7.5,
	AI_FRONT_MOVEMENT_FACTOR_FOR_READY = 0.25,
	MICRO_POCKET_SIZE = 4,
	DECLARE_WAR_MIN_FRONT_SIZE_TO_CONSIDER_FOR_NOT_READY = 0.04,
	POCKET_DISTANCE_MAX = 40000,
	VP_MAX_PROVINCE_WORTH = 500,
	VP_LEVEL_IMPORTANCE_MEDIUM = 10,
	AREA_DEFENSE_CAPITAL_PEACE_VP_WEIGHT = { 1.0, 1.0, 1.0 },
	AREA_DEFENSE_CAPITAL_VP_WEIGHT = { 0.0, 1.0, 2.0 },
	AREA_DEFENSE_HOME_VP_WEIGHT = { 0.0, 0.5, 1.0 },
	AREA_DEFENSE_OTHER_VP_WEIGHT = { 0.0, 0.0, 1.0 },
	AREA_DEFENSE_CAPITAL_PEACE_COAST_WEIGHT = { 0.0, 0.0, 0.0 },
	AREA_DEFENSE_CAPITAL_COAST_WEIGHT = { 0.0, 0.2, 0.7 },
	AREA_DEFENSE_HOME_COAST_WEIGHT = { 0.0, 0.1, 0.5 },
	AREA_DEFENSE_OTHER_COAST_WEIGHT = { 0.0, 0.0, 0.0 },
	AREA_DEFENSE_CAPITAL_PEACE_BASE_WEIGHT = { 0.0, 0.0, 0.0 },
	AREA_DEFENSE_CAPITAL_BASE_WEIGHT = { 0.5, 1.0, 1.5 },
	AREA_DEFENSE_HOME_BASE_WEIGHT = { 0.5, 1.0, 1.0 },
	AREA_DEFENSE_OTHER_BASE_WEIGHT = { 0.5, 0.5, 1.0 },
	ESTIMATED_CONVOYS_PER_DIVISION = 6,
	ENTRENCHMENT_WEIGHT = 2.0,
	FRONT_TERRAIN_DEFENSE_FACTOR = 3.75,
	FRONT_TERRAIN_ATTACK_FACTOR = 5.0,
	BASE_DISTANCE_TO_CARE = 600.0,
	MIN_FORCE_RATIO_TO_PROTECT = 0.5,
	ORG_UNIT_STRONG = 0.75,
	STR_UNIT_STRONG = 0.70,
	ORG_UNIT_WEAK = 0.25,
	STR_UNIT_WEAK = 0.30,
	ORG_UNIT_NORMAL = 0.35,
	STR_UNIT_NORMAL = 0.4,
	PLAN_FACTION_STRONG_TO_EXECUTE = 0.50,
	PLAN_FACTION_NORMAL_TO_EXECUTE = 0.65,
	PLAN_FACTION_WEAK_TO_ABORT = 0.65,
	PLAN_AVG_PREPARATION_TO_EXECUTE = 0.5,
	REDEPLOY_DISTANCE_VS_ORDER_SIZE = 1.0,
	FORT_LEVEL_TO_CONSIDER_HIGHLY_FORTIFIED = 1,
	PLAN_VALUE_FORTIFICATION_LEVEL_MAX_PENALTY = -0.5,
	MAX_ALLOWED_NAVAL_DANGER = 80,
	TRANSFER_DANGER_HOSTILE_SHIPS = 50,
	EXPORT_RESOURCE_TRADE_NEED_IMPORTANCE = 0.5,
	OPERATION_EQUIPMENT_NEED_PRODUCTION_MULT = 1.0,
	MIN_FUEL_RATIO_TO_NOT_IGNORE_STRIKE_FORCE_COST = 0.0,
	MIN_FUEL_RATIO_TO_NOT_IGNORE_INVASION_SUPPORT_COST = 0.0,
	ENEMY_HOME_AREA_RATIO_TO_DISABLE_INVASIONS = 0.3,
	HOURS_BETWEEN_ENCIRCLEMENT_DISCOVERY = 72,
	FASCISTS_BEFRIEND_FASCISTS = 10,
	FASCISTS_BEFRIEND_DEMOCRACIES = -25,
	FASCISTS_BEFRIEND_COMMUNISTS = -25,
	FASCISTS_ALLY_FASCISTS = 0,
	FASCISTS_ALLY_DEMOCRACIES = -100,
	FASCISTS_ALLY_COMMUNISTS = -100,
	FASCISTS_ANTAGONIZE_FASCISTS = -10,
	FASCISTS_ANTAGONIZE_DEMOCRACIES = 100,
	FASCISTS_ANTAGONIZE_COMMUNISTS = 100,
	DEMOCRACIES_BEFRIEND_FASCISTS = -25,
	DEMOCRACIES_BEFRIEND_DEMOCRACIES = 0,
	DEMOCRACIES_BEFRIEND_COMMUNISTS = -25,
	DEMOCRACIES_ALLY_FASCISTS = -50,
	DEMOCRACIES_ALLY_DEMOCRACIES = 0,
	DEMOCRACIES_ALLY_COMMUNISTS = -50,
	DEMOCRACIES_ANTAGONIZE_FASCISTS = 0,
	DEMOCRACIES_ANTAGONIZE_DEMOCRACIES = -25,
	DEMOCRACIES_ANTAGONIZE_COMMUNISTS = 0,
	COMMUNISTS_BEFRIEND_FASCISTS = -25,
	COMMUNISTS_BEFRIEND_DEMOCRACIES = -25,
	COMMUNISTS_BEFRIEND_COMMUNISTS = 25,
	COMMUNISTS_ALLY_FASCISTS = -100,
	COMMUNISTS_ALLY_DEMOCRACIES = -50,
	COMMUNISTS_ALLY_COMMUNISTS = 0,
	COMMUNISTS_ANTAGONIZE_FASCISTS = 100,
	COMMUNISTS_ANTAGONIZE_DEMOCRACIES = 10,
	COMMUNISTS_ANTAGONIZE_COMMUNISTS = -10,
	TENSION_MIN_FOR_GUARANTEE_VS_MINOR = 10,
	NUM_AI_MESSAGES = 10,
	DIPLOMACY_FACTION_WAR_WANTS_HELP = 50,
	DIPLOMACY_FACTION_CIVILWAR_WANTS_HELP = -50,
	FACTION_UNSTABLE_ACCEPTANCE = -100,
	DIPLOMACY_AT_WAR_WITH_ALLY_RELUCTANCE = -1000,
	DIPLOMACY_FACTION_JOIN_COUP_INITIATOR_BONUS = 70,
	SHIPS_PRODUCTION_BASE_COST = 10000,
	NEEDED_NAVAL_FACTORIES_EXPENSIVE_SHIP_BONUS = 12,
	FORTIFIED_RATIO_TO_CONSIDER_A_FRONT_FORTIFIED = 0.5,
	HEAVILY_FORTIFIED_RATIO_TO_CONSIDER_A_FRONT_FORTIFIED = 0.5,
	FORTIFIED_MIN_ORG_FACTOR_TO_CONSIDER_A_FRONT_FORTIFIED = 0.2,
	DESPERATE_AI_MIN_UNIT_ASSIGN_TO_ESCAPE = 0,
	DESPERATE_AI_WEAK_UNIT_STR_LIMIT = 0.35,
	DESPERATE_AI_MIN_ORG_BEFORE_ATTACK = 0.3,
	DESPERATE_AI_MIN_ORG_BEFORE_MOVE = 0.06,
	DESPERATE_ATTACK_WITHOUT_ORG_WHEN_NO_ORG_GAIN = 120,
	MAX_REQUEST_EXPEDITIONARIES_ARMY_RATIO = 0.3,
	CASUALTY_RATIO_TO_PULL_EXPEDITIONARIES_BACK = 0.1,
	CASUALTY_RATIO_TO_NOT_SEND_EXPEDITIONARIES = 0.05,
	SURRENDER_LEVEL_TO_PULL_EXPEDITIONARIES_BACK = 0.3,
	SURRENDER_LEVEL_TO_NOT_SEND_EXPEDITIONARIES = 0.15,
	EXPEDITIONARY_CASUALTY_DECAY_RATIO = 0.3333,
	NUM_DAYS_TO_PULL_EXPEDITIONARIES_BACK = 14,
	ACCESS_SCORE_FOR_DEMOCRATIC_COUNTRIES = 500,
	AI_AIR_MISSION_COVERAGE_TO_STAY_PUT = 0.5,
	ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS_AT_WAR = 250,
	ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS = 500,
	NAVAL_ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS_AT_WAR = 150,
	NAVAL_ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS = 250,
	NAVAL_SUPREMACY_WEIGHT_PER_DIVISION_ON_INVASION_ORDER = 6,
	TOO_INSIGNIFICANT_ARMY_RATIO_BEGIN = 0.75,
	TOO_INSIGNIFICANT_MAX_PENALTY = 350,
	WANTED_UNITS_INDUSTRY_FACTOR = 1.60,
	WANTED_UNITS_THREAT_BASE = 0.7,
	WANTED_UNITS_THREAT_MAX = 6.0,
	WANTED_UNITS_WAR_THREAT_FACTOR = 1.15,
	WANTED_UNITS_DANGEROUS_NEIGHBOR_FACTOR = 1.15,
	WANTED_UNITS_MANPOWER_DIVISOR = 21000,
	WANTED_UNITS_WEIGHT_FRONTS_WANT = 0.35,
	WANTED_UNITS_WEIGHT_FACTORIES = 0.45,
	WANTED_UNITS_WEIGHT_MANPOWER = 0.3,
	WANTED_UNITS_MIN_DEFENCE_FACTOR = 0.4,
	WANTED_UNITS_MAX_WANTED_CAP = 500,
	WANTED_LAND_PLANES_PER_BASE_CAPACITY_FACTOR = 1,
	WANTED_LAND_PLANES_PER_DIVISION = 20,
	WANTED_LAND_PLANES_TOTAL_MAX_PER_DIVISION = 100,
	WANTED_CARRIER_PLANES_PER_CARRIER_CAPACITY_FACTOR = 1.5,
	WANTED_CARRIER_PLANES_PER_CARRIER_CAPACITY_IN_PRODUCTION_FACTOR = 1,
	CARRIER_CAPACITY_IN_PRODUCTION_MAX_DAYS_LEFT_TO_INCLUDE_FACTOR = 365,
	START_TRAINING_EQUIPMENT_LEVEL = 0.95,
	STOP_TRAINING_EQUIPMENT_LEVEL = 0.90,
	BUILD_REFINERY_LACK_OF_RESOURCE_MODIFIER = 0.003,
	DIVISION_DESIGN_WEIGHTS = {
		0.5,
		1.0,
		1.0,
		1.0,
		1.2,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		-1.0,
		-0.25,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		1.0,
		1.0,
		1.0,
		1.0,
		0.5,
		0.0,
		0.0,
		-0.25,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		0.0,
		-0.5,
	},
	DIVISION_DESIGN_MANPOWER_WEIGHT = 0.005,
	DIVISION_DESIGN_STOCKPILE_WEIGHT = 0.01,
	DIVISION_DESIGN_COMBAT_WIDTH_WEIGHT = -1.0,
	DIVISION_DESIGN_COMBAT_WIDTH_TARGET_WEIGHT = -200.0,
	DIVISION_DESIGN_MAX_FAILED_DAYS = 60,
	DIVISION_MATCH_ROLE_BOOST_FACTOR = 1.2,
	EQUIPMENT_DESIGN_MAX_FAILED_DAYS = 60,
	UPGRADE_DIVISION_RELUCTANCE = 7,
	UPGRADE_PERCENTAGE_OF_FORCES = 0.03,
	REFIT_SHIP_RELUCTANCE = 28,
	REFIT_SHIP_PERCENTAGE_OF_FORCES = 0.1,
	NAVY_PREFERED_MAX_SIZE = 25,
	INVASION_COASTAL_PROVS_PER_ORDER = 24,
	MIN_INVASION_AREA_SIZE_FOR_FLOATING_HARBORS = 15,
	CONVOY_NEED_SAFETY_BUFFER = 1.30,
	REGION_THREAT_PER_SUNK_CONVOY = 25,
	REGION_THREAT_LEVEL_TO_AVOID_REGION = 25 * 10,
	REGION_THREAT_LEVEL_TO_BLOCK_REGION = 25 * 100,
	REGION_CONVOY_DANGER_DAILY_DECAY = 1,
	PRODUCTION_LINE_SWITCH_SURPLUS_NEEDED_MODIFIER = 0.2,
	PLAN_ACTIVATION_MAJOR_WEIGHT_FACTOR = 1.5,
	PLAN_ACTIVATION_PLAYER_WEIGHT_FACTOR = 50.0,
	AREA_DEFENSE_BASE_IMPORTANCE = 30,
	AREA_DEFENSE_CIVIL_WAR_IMPORTANCE = 30,
	AREA_DEFENSE_IMPORTANCE_FACTOR = 1.0,
	COMBINED_ARMS_LEVEL = 1,
	MAX_DISTANCE_NAVAL_INVASION = 200.0,
	ENEMY_NAVY_STRENGTH_DONT_BOTHER = 2.5,
	MIN_SUPPLY_USE_SANITY_CAP = 100,
	MAX_SUPPLY_DIVISOR = 1.75,
	MISSING_CONVOYS_BOOST_FACTOR = 50.0,
	TRANSPORTS_PER_PARATROOPER = 20,
	MAX_MICRO_ATTACKS_PER_ORDER = 3,
	FALLBACK_LOSING_FACTOR = 1.0,
	PRODUCTION_MAX_PROGRESS_TO_SWITCH_NAVAL = 0.1,
	PRODUCTION_WAIT_TO_FINISH_IF_EXPENSIVE = 0.25,
	PRODUCTION_WAIT_TO_FINISH_IF_CHEAP = 0.75,
	STATE_CONTROL_FOR_AREA_DEFENSE = 0.4,
	FORCE_FACTOR_AGAINST_EXTRA_MINOR = 0.15,
	MAX_EXTRA_WARGOAL_GENERATION = 2,
	NAVAL_MISSION_DISTANCE_BASE = 3500,
	NAVAL_MISSION_INVASION_BASE = 1000,
	NAVAL_MISSION_AGGRESSIVE_PATROL_DIVISOR = 1,
	NAVAL_MISSION_AGGRESSIVE_ESCORT_DIVISOR = 2,
	NAVAL_MISSION_PATROL_NEAR_OWNED = 500,
	NAVAL_MISSION_ESCORT_NEAR_OWNED = 300,
	NAVAL_MISSION_PATROL_NEAR_CONTROLLED = 120,
	NAVAL_MISSION_ESCORT_NEAR_CONTROLLED = 200,
	NAVAL_MISSION_MINES_PLANTING_NEAR_OWNED = 40000,
	NAVAL_MISSION_MINES_PLANTING_NEAR_CONTROLLED = 30000,
	NAVAL_MISSION_MINES_SWEEPING_NEAR_OWNED = 60000,
	NAVAL_MISSION_MINES_SWEEPING_NEAR_CONTROLLED = 50000,
	NEW_LEADER_EXTRA_CP_FACTOR = 2.0,
	SCARY_LEVEL_AVERAGE_DEFENSE = -0.7,
	ATTACK_HEAVILY_DEFENDED_LIMIT = 0.5,
	HOUR_BAD_COMBAT_REEVALUATE = 48,
	MIN_PLAN_VALUE_TO_MICRO_INACTIVE = 0.25,
	MAX_UNITS_FACTOR_AREA_ORDER = 0.75,
	DESIRED_UNITS_FACTOR_AREA_ORDER = 0.7,
	MIN_UNITS_FACTOR_AREA_ORDER = 1.0,
	MAX_UNITS_FACTOR_FRONT_ORDER = 1.0,
	DESIRED_UNITS_FACTOR_FRONT_ORDER = 1.1,
	MIN_UNITS_FACTOR_FRONT_ORDER = 1.0,
	MAX_UNITS_FACTOR_INVASION_ORDER = 1.0,
	DESIRED_UNITS_FACTOR_INVASION_ORDER = 1.0,
	MIN_UNITS_FACTOR_INVASION_ORDER = 1.0,
	FRONT_UNITS_CAP_FACTOR = 15.0,
	MAX_DIST_PORT_RUSH = 20.0,
	MIN_FIELD_STRENGTH_TO_BUILD_UNITS = 0.7,
	MIN_MANPOWER_TO_BUILD_UNITS = 0.7,
	AVERAGE_SUPPLY_USE_PESSIMISM = 1.5,
	PROPOSE_LEND_LEASE_AIDESIRE_SAME_IDEOLOGY = 40,
	PROPOSE_LEND_LEASE_AIDESIRE_SAME_IDEOLOGY_CIVIL_WAR = 25,
	SEND_VOLUNTEER_AIDESIRE_SAME_IDEOLOGY = 40,
	SEND_VOLUNTEER_AIDESIRE_SAME_IDEOLOGY_CIVIL_WAR = 25,
	REQUEST_LEND_LEASE_PROTECT_VALUE = 75,
	REQUEST_LEND_LEASE_CONTAINS_VALUE = 100,
	FRONT_BULGE_RATIO_UPPER_CUTOFF = 1.5,
	FRONT_BULGE_RATIO_LOWER_CUTOFF = 0.95,
	FRONT_CUTOFF_MIN_EDGE_PROXIMITY = 2,
	INVASION_DISTANCE_RANDOMNESS = 300,
	AIR_SCORE_DISTANCE_IMPACT = 0.3,
	DAYS_BETWEEN_AIR_PRIORITIES_UPDATE = 4,
	NAVAL_AIR_SUPERIORITY_IMPORTANCE = 0.10,
	NAVAL_SHIP_AIR_IMPORTANCE = 2.0,
	NAVAL_SHIP_IN_PORT_AIR_IMPORTANCE = 6.0,
	NAVAL_COMBAT_AIR_IMPORTANCE = 8.0,
	NAVAL_TRANSFER_AIR_IMPORTANCE = 0.0,
	NAVAL_COMBAT_TRANSFER_AIR_IMPORTANCE = 50.0,
	NAVAL_IMPORTANCE_SCALE = 0.65,
	NAVAL_COMBAT_OUR_NAVY_MULT_ON_IMPORTANCE = 0.35,
	NAVAL_COMBAT_ALLY_NAVY_MULT_ON_IMPORTANCE = 0.15,
	NAVAL_COMBAT_MIN_OUR_NAVY_MULT_ON_IMPORTANCE = 0.5,
	NAVAL_COMBAT_MAX_OUR_NAVY_MULT_ON_IMPORTANCE = 1.0,
	NAVAL_RANGE_FOR_DOCKING_RIGHTS_CHECK = 240.0,
	NAVAL_PATROL_PLANES_PER_SHIP_PATROLLING = 10.0,
	NAVAL_PATROL_PLANES_PER_SHIP_RAIDING = 10.0,
	NAVAL_PATROL_PLANES_PER_SHIP_ESCORTING = 10.0,
	NAVAL_FIGHTERS_PER_PLANE = 1.0,
	NAVAL_STRIKE_PLANES_PER_ARMY = 0,
	NAVAL_STRIKE_PLANES_PER_SHIP = 20,
	PORT_STRIKE_PLANES_PER_SHIP = 10,
	MINES_SWEEPING_PLANES_PER_MAX_MINES = 150,
	MINES_PLANTING_PLANES_PER_MAX_DESIRE = 100,
	MINES_PLANTING_DESIRE_PER_HOME_STATE = 0.4,
	MINES_PLANTING_DESIRE_PER_ENEMY_STATE = 0.1,
	MINES_PLANTING_DESIRE_PER_NAVAL_THREAT = 250,
	NAVAL_MIN_EXCORT_PLANES = 0,
	DEMOCRATIC_AI_FACTION_KICKING_PLAYER_THREAT_DIFFERENCE = 6.0,
	BEFRIEND_FACTOR_FOR_KICKING_COUNTRIES = 7.5,
	LAND_DEFENSE_AIR_SUPERIORITY_IMPORTANCE = 1.0,
	LAND_DEFENSE_CIVIL_FACTORY_IMPORTANCE = 50,
	LAND_DEFENSE_MILITARY_FACTORY_IMPORTANCE = 70,
	LAND_DEFENSE_NAVAL_FACTORY_IMPORTANCE = 30,
	LAND_DEFENSE_SUPPLY_HUB_IMPORTANCE = 4,
	LAND_DEFENSE_AA_IMPORTANCE_FACTOR = 1.0,
	LAND_DEFENSE_INFRA_IMPORTANCE_FACTOR = 0.5,
	LAND_DEFENSE_IMPORTANCE_SCALE = 3.0,
	NUM_HOURS_SINCE_LAST_COMBAT_TO_SUPPORT_UNITS_VIA_AIR = 72,
	LAND_DEFENSE_MIN_FACTORIES_FOR_AIR_IMPORTANCE = 5,
	LAND_DEFENSE_FIGHERS_PER_PLANE = 1.8,
	LAND_DEFENSE_INTERSEPTORS_PER_BOMBERS = 0.8,
	LAND_DEFENSE_INTERSEPTORS_PER_PLANE = 0.1,
	LAND_COMBAT_AIR_SUPERIORITY_IMPORTANCE = 0.40,
	LAND_COMBAT_OUR_ARMIES_AIR_IMPORTANCE = 20,
	LAND_COMBAT_OUR_COMBATS_AIR_IMPORTANCE = 155,
	LAND_COMBAT_FRIEND_ARMIES_AIR_IMPORTANCE = 10,
	LAND_COMBAT_FRIEND_COMBATS_AIR_IMPORTANCE = 8,
	LAND_COMBAT_ENEMY_ARMIES_AIR_IMPORTANCE = 12,
	LAND_COMBAT_ENEMY_LAND_FORTS_AIR_IMPORTANCE = 5,
	LAND_COMBAT_ENEMY_COASTAL_FORTS_AIR_IMPORTANCE = 3,
	LAND_COMBAT_IMPORTANCE_SCALE = 5.0,
	LAND_COMBAT_FIGHTERS_PER_PLANE = 1.0,
	LAND_COMBAT_CAS_PLANES_PER_ENEMY_ARMY_LIMIT = 200,
	LAND_COMBAT_CAS_PER_ENEMY_ARMY = 30,
	LAND_COMBAT_ANTI_LOGISTICS_PER_ENEMY_ARMY = 0.1,
	LAND_COMBAT_CAS_PER_COMBAT = 60,
	LAND_COMBAT_BOMBERS_PER_LAND_FORT_LEVEL = 6,
	LAND_COMBAT_BOMBERS_PER_COASTAL_FORT_LEVEL = 6,
	LAND_COMBAT_MIN_EXCORT_PLANES = 80,
	LAND_COMBAT_INTERCEPT_PER_PLANE = 0.25,
	MIN_ALLIED_DEFENSE_FACTOR_AIRWING_REQUESTS = 0.07,
	AIR_SUPERIORITY_FOR_FRIENDLY_CAS_RATIO = 0.75,
	LAND_COMBAT_GUIDE_DISTANCE = 290.0,
	ENEMY_PASSING_THROUGH_PLANES_PER_BOMBER = 0.1,
	ENEMY_PASSING_THROUGH_PLANES_PER_FIGHTER = 0.1,
	ENEMY_PASSING_THROUGH_PLANES_PER_SUPPORT = 0.1,
	AI_FRACTION_OF_FIGHTERS_RESERVED_FOR_INTERCEPTION = 0.25,
	MAX_AIR_REGIONS_TO_CARE_ABOUT = 6,
	ENEMY_PASSING_THROUGH_PLANES_PER_BOMBER_NAVAL_REGION = 0.15,
	ENEMY_PASSING_THROUGH_PLANES_PER_FIGHTER_NAVAL_REGION = 0.15,
	ENEMY_PASSING_THROUGH_PLANES_PER_SUPPORT_NAVAL_REGION = 0.15,
	NAVAL_DEFENSE_INTERCEPTION_IMPORTANCE_FACTOR = 30,
	XP_RATIO_REQUIRED_TO_RESEARCH_WITH_XP = 2.0,
	RESEARCH_WITH_XP_AI_WEIGHT_MULT = 1.2,
	STR_BOMB_AIR_SUPERIORITY_IMPORTANCE = 0.10,
	STR_BOMB_CIVIL_FACTORY_IMPORTANCE = 50,
	STR_BOMB_MILITARY_FACTORY_IMPORTANCE = 70,
	STR_BOMB_NAVAL_FACTORY_IMPORTANCE = 30,
	STR_BOMB_SUPPLY_HUB_IMPORTANCE = 1,
	STR_BOMB_AA_IMPORTANCE_FACTOR = 0.5,
	STR_BOMB_INFRA_IMPORTANCE_FACTOR = 0.25,
	STR_BOMB_IMPORTANCE_SCALE = 1.0,
	STR_BOMB_MIN_ENEMY_FIGHTERS_IN_AREA = 2000,
	STR_BOMB_FIGHTERS_PER_PLANE = 1.1,
	STR_BOMB_PLANES_PER_CIV_FACTORY = 20,
	STR_BOMB_PLANES_PER_MIL_FACTORY = 25,
	STR_BOMB_PLANES_PER_NAV_FACTORY = 15,
	STR_BOMB_PLANES_PER_SUPPLY_HUB = 3,
	STR_BOMB_MIN_EXCORT_PLANES = 200,
	RECON_PLANES_NAVAL = 50,
	RECON_PLANES_LAND_COMBAT = 25,
	RECON_PLANES_STRATEGIC = 50,
	ASSIGN_FRONT_ARMY_SOFT_ATTACK_FACTOR = 0.1,
	ASSIGN_FRONT_ARMY_HARD_ATTACK_FACTOR = 0.1,
	ASSIGN_FRONT_ARMY_BREAKTHROUGH_FACTOR = 0.2,
	ASSIGN_DEFENSE_ARMY_DEFENSE_FACTOR = 3.0,
	ASSIGN_DEFENSE_ARMY_ENTRENCHMENT_FACTOR = 2.0,
	ASSIGN_DEFENSE_TEMPLATE_CLASS_SCORE = 3.0,
	ASSIGN_INVASION_AMPHIBIOUS_ATTACK_FACTOR = 50.0,
	ORDER_ASSIGNMENT_DISTANCE_FACTOR = 100.0,
	REVISITED_PROV_BOOST_FACTOR = 4,
	UNIT_ASSIGNMENT_STATS_IMPORTANCE = 3.0,
	ASSIGN_FRONT_TERRAIN_ATTACK_FACTOR = 3.0,
	ASSIGN_FRONT_TERRAIN_DEFENSE_FACTOR = 1.0,
	ASSIGN_FRONT_TERRAIN_MOVEMENT_FACTOR = 2.0,
	ASSIGN_DEFENSE_TERRAIN_ATTACK_FACTOR = 0.5,
	ASSIGN_DEFENSE_TERRAIN_DEFENSE_FACTOR = 4.0,
	ASSIGN_DEFENSE_TERRAIN_MOVEMENT_FACTOR = 0.5,
	ASSIGN_MOUNTAINEERS_TO_MOUNTAINS = 10.0,
	ASSIGN_TANKS_TO_MOUNTAINS = -6.0,
	ASSIGN_TANKS_TO_JUNGLE = -6.0,
	UNIT_ASSIGNMENT_TERRAIN_IMPORTANCE = 10.0,
	ASSIGN_TANKS_TO_WAR_FRONT = 6.0,
	ASSIGN_TANKS_TO_NON_WAR_FRONT = 0.4,
	REASSIGN_TO_ANOTHER_FRONT_FACTOR = 0.5,
	REASSIGN_TO_ANOTHER_FRONT_IF_IN_COMBAT_FACTOR = 0.2,
	ENEMY_FORTIFICATION_FACTOR_FOR_FRONT_REQUESTS = 2.0,
	ENEMY_FORTIFICATION_FACTOR_FOR_FRONT_REQUESTS_MAX = 0.7,
	MANPOWER_RATIO_CAREFULNESS_THRESHOLD = 0.05,
	PLAN_ACTIVATION_SUPERIORITY_AGGRO = 1.0,
	WAIT_YEARS_BEFORE_FREER_BUILDING = 3,
	MAX_CARRIER_OVERFILL = 1.85,
	FIELDED_EQUIPMENT_BUFFER_RATIO_FOR_OCCUPATION_AI = 0.5,
	FIELDED_MANPOWER_BUFFER_RATIO_FOR_OCCUPATION_AI = 0.3,
	IMPORTANT_VICTORY_POINT = 15,
	DOCKYARDS_PER_NAVAL_DESIRE_EFFECT = -20.0,
	DECISION_PRIORITY_RANDOMIZER = 0.1,
	DESIGN_COMPANY_SCORE_MULTIPLIER = 1.25,
	ARMY_CHIEF_SCORE_MULTIPLIER = 2.0,
	AIR_CHIEF_SCORE_MULTIPLIER = 1.5,
	NAVY_CHIEF_SCORE_MULTIPLIER = 1.0,
	POLITICAL_ADVISOR_SCORE_MULTIPLIER = 1.25,
	THEORIST_ACCEPTANCE_MULTIPLIER = 0.7,
	MIN_SCALED_IDEA_WEIGHT_TO_COMPARE_WITH_DECISIONS = 100,
	MAX_SCALED_IDEA_WEIGHT_TO_COMPARE_WITH_DECISIONS = 200,
	CRITICAL_DECISION_PRIORITY = 200,
	CRITICAL_IDEA_PRIORITY = 400,
	MAX_PP_TO_SPEND_ON_LOWER_PRIO_TASKS = 25,
	MIN_SCORE_FOR_LOWER_PRIO_TASKS = 100,
	LOW_PRIO_TEMPLATE_BONUS_FOR_GARRISONS = 1000,
	LOW_PRIO_TEMPLATE_PENALTY_FOR_FRONTS = 500,
	DEPLOYED_UNIT_MANPOWER_RATIO_TO_BUFFER_WARTIME = 0.2,
	DEPLOYED_UNIT_MANPOWER_RATIO_TO_BUFFER_PEACETIME = 0.1,
	MAX_AVAILABLE_MANPOWER_RATIO_TO_BUFFER_WARTIME = 0.4,
	MAX_AVAILABLE_MANPOWER_RATIO_TO_BUFFER_PEACETIME = 0.2,
	MANPOWER_RATIO_REQUIRED_TO_PRIO_MOBILIZATION_LAW = 0.4,
	UPGRADES_DEFICIT_LIMIT_DAYS = 7,
	GIE_EXILE_AIR_MANPOWER_USAGE_RATIO = 0.2,
	CARRIER_TASKFORCE_MAX_CARRIER_COUNT = 4,
	CAPITAL_TASKFORCE_MAX_CAPITAL_COUNT = 12,
	SCREEN_TASKFORCE_MAX_SHIP_COUNT = 12,
	SUB_TASKFORCE_MAX_SHIP_COUNT = 16 ,
	MIN_CAPITALS_FOR_CARRIER_TASKFORCE = 6,
	CAPITALS_TO_CARRIER_RATIO = 1.5,
	SCREENS_TO_CAPITAL_RATIO = 4.0,
	MIN_MAIN_SHIP_RATIO = 0.3,
	MIN_SUPPORT_SHIP_RATIO = 0.7,
	MIN_MAIN_SHIP_RATIO_TO_REINFORCE = 0.5,
	MIN_SUPPORT_SHIP_RATIO_TO_REINFORCE = 0.9,
	MIN_MAIN_SHIP_TO_SPARE = 0.7,
	MIN_SUPPORT_SHIP_TO_SPARE = 1.0,
	MIN_MAIN_SHIP_RATIO_TO_MERGE = 0.7,
	MAX_MAIN_SHIP_RATIO_TO_MERGE = 1.001,
	MAIN_SHIP_RATIO_TO_SPLIT = 1.8,
	MISSION_FLEET_ICONS = {
		4,
		29,
		21,
		15,
		23,
		24,
		5,
		4,
		4,
		9,
	},
	MIN_NAVAL_MISSION_PRIO_TO_ASSIGN = {
		0,
		200,
		200,
		200,
		100,
		200,
		100,
		0,
		0,
		100,
	},
	HIGH_PRIO_NAVAL_MISSION_SCORES = {
		0,
		100000,
		1000,
		1500,
		1000,
		-1,
		300,
		0,
		0,
		1000,
	},
	MAX_MISSION_PER_TASKFORCE = {
		0,
		1.5,
		6,
		1.5,
		4,
		2,
		2,
		0,
		0,
		10,
	},
	MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MIN = 0.20,
	MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MAX = 0.70,
	MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MIN_CONVOY_THREAT = 100,
	MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MAX_CONVOY_THREAT = 1500,
	MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING = 0.10,
	MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO = 0.8,
	MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO_MIN_MINES = 10,
	MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO_MAX_MINES = 1000,
	MAX_SCREEN_TASKFORCES_FOR_MINE_LAYING = 0.10,
	MAX_SCREEN_FORCES_FOR_INVASION_SUPPORT = 0.25,
	MAX_CAPITAL_FORCES_FOR_INVASION_SUPPORT = 0.25,
	MAX_PATROL_TO_STRIKE_FORCE_RATIO = 3.0,
	CONSTRUCTION_PRIO_INFRASTRUCTURE = 0.20,
	CONSTRUCTION_PRIO_CIV_FACTORY = 0.80,
	CONSTRUCTION_PRIO_MIL_FACTORY = 0.70,
	CONSTRUCTION_PRIO_RAILWAY = 4.00,
	CONSTRUCTION_PRIO_RAILWAY_GUN_REPAIR = 15.00,
	CONSTRUCTION_PRIO_UNSPECIFIED = 0.50,
	CONSTRUCTION_PRIO_FACTOR_OCCUPIED_TERRITORY = 1.00,
	CONSTRUCTION_PRIO_FACTOR_OWNED_NONCORE = 1.50,
	CONSTRUCTION_PRIO_FACTOR_OWNED_CORE = 2.00,
	CONSTRUCTION_PRIO_FACTOR_REPAIRING = 0.30,
	MAX_FACTORY_TO_SPARE_FOR_MISSION_FUEL_TRADE = 0.12,
	MAX_FACTORY_TO_SPARE_FOR_CRITICAL_MISSION_FUEL_TRADE = 0.3,
	MAX_FACTORY_TO_TRADE_FOR_FUEL = 0.5,
	FUEL_TRADE_PRIO_FOR_CONVOY_DEFENSE = 0.3,
	MAX_FACTORY_TO_SPARE_FOR_MISSION_FUEL_TRADE_IN_PEACE = 0.03,
	MAX_FACTORY_TO_SPARE_FOR_CRITICAL_MISSION_FUEL_TRADE_IN_PEACE = 0.1,
	MAX_FACTORY_TO_TRADE_FOR_FUEL_IN_PEACE = 0.15,
	FUEL_REQUEST_RATIO_FOR_COMBATS = 0.6,
	PRIO_FUEL_REQUEST_RATIO_FOR_COMBATS = 0.8,
	FUEL_REQUEST_RATIO_FOR_MOVEMENT = 0.4,
	PRIO_FUEL_REQUEST_RATIO_FOR_MOVEMENT = 0.2,
	NAVY_ACTUAL_FUEL_USAGE_WEIGHT_ON_OIL_REQUEST = 0.5,
	AIR_ACTUAL_FUEL_USAGE_WEIGHT_ON_OIL_REQUEST = 0.5,
	MONTHS_TO_FILL_FUEL_BUFFER_WITH_OIL_REQUESTS = 6.0,
	MONTHS_TO_FILL_FUEL_BUFFER_WITH_OIL_REQUESTS_IN_PEACE_TIME = 10.0,
	FUEL_CONSUMPTION_MULT_FOR_FUEL_SAVING_MODE = 0.25,
	FUEL_CONSUMPTION_MULT_REGULAR_FUEL_MODE = 1.0,
	FUEL_CONSUMPTION_MULT_AGRESSIVE_FUEL_MODE = 3.0,
	DAYS_FUEL_REMAINING_TO_ENTER_FUEL_SAVING_MODE = 30,
	DAYS_FUEL_REMAINING_TO_ENTER_FUEL_SAVING_MODE_FUEL_RATIO = 0.4,
	FUEL_RATIO_TO_EXIST_FUEL_SAVING_MODE = 0.60,
	WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_ARMY_MAX_CONSUMPTION = 60,
	WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_AIR_MAX_CONSUMPTION  = 60,
	WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_NAVY_MAX_CONSUMPTION = 60,
	MIN_WANTED_MAX_FUEL = 50,
	GIE_LEND_LEASE_TO_PLAYER_EXILE_DESIRE_BONUS = 40,
	NAVAL_BASE_RATIO_ALLOCATED_FOR_REPAIRS = 0.25,
	NAVAL_BASE_RATIO_ALLOCATED_FOR_REPAIRS_IN_WAR_TIME = 0.6,
	MAX_FUEL_CONSUMPTION_RATIO_FOR_AIR_TRAINING = 0.20,
	MAX_FUEL_CONSUMPTION_RATIO_FOR_NAVY_TRAINING = 0.20,
	MAX_FULLY_TRAINED_SHIP_RATIO_FOR_TRAINING = 0.7,
	NUM_SILOS_PER_CIVILIAN_FACTORIES = 0.0025,
	NUM_SILOS_PER_MILITARY_FACTORIES = 0.012,
	NUM_SILOS_PER_DOCKYARDS = 0.02,
	SHIP_STR_RATIO_PUT_ON_REPAIRS = 0.8,
	SHIP_STR_RATIO_EXIT_REPAIRS = 1.00,
	REPAIR_TASKFORCE_SIZE = 4,
	PLAN_VALUE_BONUS_FOR_MOVING_UNITS = 0.35,
	AGGRESSIVENESS_BONUS_FOR_FRONTS_THAT_ARE_ON_HIGH_AGGRESSIVENESS	= -0.4,
	AGGRESSIVENESS_CHECK_BASE = 1.5,
	AGGRESSIVENESS_CHECK_EASY_TARGET = -0.3,
	AGGRESSIVENESS_CHECK_CAREFUL = 0.6,
	AGGRESSIVENESS_CHECK_PARTLY_FORTIFIED = 2.0,
	AGGRESSIVENESS_CHECK_PARTLY_FORTIFIED_WEAK_POINTS = 0.75,
	AGGRESSIVENESS_CHECK_FULLY_FORTIFIED = 10,
	AGGRESSIVENESS_CHECK_FULLY_FORTIFIED_POCKET = 6,
	FRONT_EVAL_UNIT_ACCURACY = 1.0,
	FRONT_EVAL_UNIT_AIR_SUP_IMPACT = 1.0,
	FRONT_EVAL_UNIT_SUPPLY_AND_ORG_LACK_IMPACT = 1.0,
	FRONT_EVAL_PERCENT_TO_ASSIST_ALLY_FRONT = 0.5,
	PRODUCTION_CARRIER_PLANE_BUFFER_RATIO = 1.5,
	PRODUCTION_CARRIER_PLANE_PRODUCTION_BOOST_TO_BUFFER = 4.0,
	NAVAL_MAX_CONVOY_TO_INTEL_FOR_CONVOY_RAIDS = 200,
	EXTRA_NAVY_INTEL_FOR_CONVOY_RAIDING = 0.0,
	INTEL_NEEDED_TO_NEGATVE_CONVOY_COUNT_REDUCTION = 80.0,
	NAVAL_CONVOY_COUNT_INTEL_DROPOFF_DUE_TO_LOW_DECYPTION = 200,
	CONVOY_RAID_SCORE_FROM_CONVOY_INTELLIGENCE = 2.5,
	AIR_AI_ENEMY_PROV_RATIO_FOR_COMBAT_REGION = 0.15,
	RESEARCH_MULTI_DOCTRINE_SCORE = 0.3,
	CONVOY_ESCORT_SCORE_FROM_CONVOYS = 15,
	CONVOY_ESCORT_MUL_FROM_NO_CONVOYS = 0.02,
	CONVOY_RAID_MIN_ENEMY_THREAT = 0.05,
	RAILWAY_GUN_PRODUCTION_BASE_DIVISIONS_RATIO_PERCENT = 0,
	RAILWAY_GUN_PRODUCTION_MIN_DIVISONS = 20,
	RAILWAY_GUN_PRODUCTION_MIN_FACTORIES = 10,
	RAILWAY_GUN_PER_ARMY_CAP = 5,
	RAILWAY_GUN_ASSIGNMENT_SCORE_UNITCOUNT_MULTIPLIER = 10.0,
	RAILWAY_GUN_ASSIGNMENT_SCORE_HOLD = 20,
	MAX_UNIT_RATIO_FOR_INVASIONS = 0.4,
	MIN_UNIT_RATIO_FOR_INVASIONS = 0.1,
	MAX_INVASION_FRONT_SCORE = 1000,
	MIN_FRONT_SCORE_FOR_AFTER_INVASION_AREAS = 1500,
	MIN_CONVOY_EFFICIENCY_TO_CANCEL_TRADES = 0.4,
	MIN_CONVOY_EFFICIENCY_TO_START_TRADES = 0.6,
	MIN_CONVOY_EFFICIENCY_PER_WAR_SUPPORT_HIT = 0.6,
	NAVAL_INVADED_AREA_PRIO_DURATION = 90,
	NAVAL_INVADED_AREA_PRIO_MULT = 1.2,
	MIN_NUM_CONQUERED_PROVINCES_TO_DEPRIO_NAVAL_INVADED_FRONTS = 20,
	FAILED_INVASION_AVOID_DURATION = 60,
	FAILED_INVASION_AREA_PRIO_FACTOR = 0.5,
	FAILED_INVASION_PORT_PRIO_FACTOR = 0.66,
	BUILDING_TARGETS_BUILDING_PRIORITIES = {
		'industrial_complex',
	},
	MIN_INVASION_PLAN_VALUE_TO_EXECUTE = 0.2,
	MIN_INVASION_ORG_FACTOR_TO_EXECUTE = 0.75,
	MAX_INVASION_SIZE = 24,
	MAX_PORT_STRIKE_HISTORY_TO_REMEMBER = 5000,
	PORT_STRIKE_HISTORY_DECAY_MIN = 10,
	PORT_STRIKE_HISTORY_DECAY_MAX = 400,
	MAX_PORT_RATIO_TO_DISABLE = 0.8,
	PORT_STRIKE_HISTORY_VALUE_TO_DISABLE_REPAIRS = 200,
	PORT_STRIKE_HISTORY_VALUE_TO_REENABLE_REPAIRS = 10,
	CURRENT_LAW_SCORE_BONUS = 50.0,
	OIL_WANT_PER_POTENTIAL_LAND_CONSUMPTION_K = 0.05,
	OIL_WANT_PER_POTENTIAL_NAVY_CONSUMPTION_K = 0.03,
	OIL_WANT_PER_POTENTIAL_AIR_CONSUMPTION_K = 0.03,
	OIL_WANT_PER_POTENTIAL_MISC_CONSUMPTION_K = 0.1,
	OIL_WANT_AT_PEACE_PER_POTENTIAL_LAND_CONSUMPTION_K = 0.02,
	OIL_WANT_AT_PEACE_PER_POTENTIAL_NAVY_CONSUMPTION_K = 0.0,
	OIL_WANT_AT_PEACE_PER_POTENTIAL_AIR_CONSUMPTION_K = 0.0,
	OIL_WANT_AT_PEACE_PER_POTENTIAL_MISC_CONSUMPTION_K = 0.1,
	RESOURCE_WANT_PER_MISSING_BALANCE = 0.2,
	RESOURCE_WANT_PER_CONSUMED = 0.05,
	CRYPTO_ACTIVATION_THRESHOLD = 1.25,
	CRYPTO_ACTIVATE_NUM_DAYS_DROP_OFF = 0.4,
	CRYPTO_ACTIVATE_NUM_DAYS_DECAY = 60,
	CRYPTO_ACTIVATE_NUM_ACTIVATED_DROP_OFF = 0.6,
	CRYPTO_ACTIVATION_SCORE_ARMIES_IN_COMBAT_BONUS = 0.2,
	CRYPTO_ACTIVATION_SCORE_OUR_CAPITAL_BONUS = 0.2,
	CRYPTO_ACTIVATION_SCORE_ENEMY_CAPITAL_BONUS = 0.2,
	CRYPTO_AFTER_SCORE_INVASION_FRONT_BONUS = 1.0,
	MAX_MODULAR_EQUIPMENT_EQUIPMENT_UPGRADE_COUNT_PER_PASS = 4,
	EQUIPMENT_UPGRADE_VARIANT_MATCH_SCORE_FACTOR = 0.2,
	AI_UPDATE_ROLES_FREQUENCY_HOURS = 48;
	UPDATE_SUPPLY_BOTTLENECKS_FREQUENCY_HOURS = 168;
	FIX_SUPPLY_BOTTLENECK_SATURATION_THRESHOLD = 0.85;
	UPDATE_SUPPLY_MOTORIZATION_FREQUENCY_HOURS = 52;
	AI_PREFERRED_TACTIC_WEEKLY_CHANGE_CHANCE = 0.05,
	ARMY_LEADER_ASSIGN_FIELD_MARSHAL_TO_ARMY = -500,
	ARMY_LEADER_ASSIGN_KEEP_LEADER = 500,
	ARMY_LEADER_ASSIGN_EMPTYNESS_MALUS = 0.2,
	ARMY_LEADER_ASSIGN_OVERCAPACITY = -200,
	ARMY_LEADER_ASSIGN_OVERALL_SKILL_FACTOR = 50,
	ARMY_LEADER_ASSIGN_DEFENSE_OVERALL_SKILL_FACTOR = 10,
	ARMY_LEADER_ASSIGN_DEFENSE_ATTACK_SKILL_FACTOR = 3,
	ARMY_LEADER_ASSIGN_DEFENSE_DEFENSE_SKILL_FACTOR = 20,
	ARMY_LEADER_ASSIGN_DEFENSE_LOGISTICS_SKILL_FACTOR = 3,
	ARMY_LEADER_ASSIGN_DEFENSE_PLANNING_SKILL_FACTOR = 3,
	ARMY_LEADER_ASSIGN_INVASION_ATTACK_SKILL_FACTOR = 10,
	ARMY_LEADER_ASSIGN_INVASION_DEFENSE_SKILL_FACTOR = 10,
	ARMY_LEADER_ASSIGN_INVASION_LOGISTICS_SKILL_FACTOR = 20,
	ARMY_LEADER_ASSIGN_INVASION_PLANNING_SKILL_FACTOR = 20,
	ARMY_LEADER_ASSIGN_ATTACK_SKILL_FACTOR = 20,
	ARMY_LEADER_ASSIGN_DEFENSE_SKILL_FACTOR = 10,
	ARMY_LEADER_ASSIGN_LOGISTICS_SKILL_FACTOR = 7,
	ARMY_LEADER_ASSIGN_PLANNING_SKILL_FACTOR = 7,
	ARMY_LEADER_ASSIGN_NR_TRAITS = 5,
	ARMY_LEADER_ASSIGN_EXILED_LEADS_EXILED_TROOPS = 10,
	ARMY_LEADER_ASSIGN_EXILED_LEADS_OWN_EXILED_TROOPS = 100,
	ARMY_LEADER_ASSIGN_DEFENSE_MAX_DIG_IN_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_DEFENSE_ARMY_ARMOR_DEFENCE_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_PLANNING_SPEED = 0.1,
	ARMY_LEADER_ASSIGN_MAX_PLANNING = 0.1,
	ARMY_LEADER_ASSIGN_RECON_FACTOR = 2.0,
	ARMY_LEADER_ASSIGN_OUT_OF_SUPPLY_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_WINTER_ATTRITION_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_ARMY_ARMOR_SPEED_FACTOR = 20.0,
	ARMY_LEADER_ASSIGN_ARMY_ARMOR_ATTACK_FACTOR = 20.0,
	ARMY_LEADER_ASSIGN_BOOST_ARMOR_SKILL = 20.0,
	ARMY_LEADER_ASSIGN_ARMOR_LEADER_IF_NO_ARMOR = -0.5,
	ARMY_LEADER_ASSIGN_AMPHIBIOUS_INVASION = 1.0,
	ARMY_LEADER_ASSIGN_NAVAL_INVASION_PREPARATION = 1.0,
	ARMY_LEADER_ASSIGN_XP_GAIN_FACTOR = 2.0,
	ARMY_LEADER_ASSIGN_SUPPLY_CONSUMPTION_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_LAND_REINFORCE_RATE = 1.0,
	ARMY_LEADER_ASSIGN_ARMY_MORALE_FACTOR = 1.0,
	ARMY_LEADER_ASSIGN_TERRAIN_FACTOR = 0.2,
	AREA_DEFENSE_SETTING_VP = false,
	AREA_DEFENSE_SETTING_PORTS = true,
	AREA_DEFENSE_SETTING_AIRBASES = false,
	AREA_DEFENSE_SETTING_FORTS = false,
	AREA_DEFENSE_SETTING_COASTLINES = true,
	AREA_DEFENSE_SETTING_RAILWAYS = false,
	AREA_DEFENSE_MINCAP_MAX_CAPITAL_DEFENSE = 100,
	AREA_DEFENSE_MINCAP_DESIRED_CAPITAL_DEFENSE = 5,
	AREA_DEFENSE_MINCAP_MAX_HOME_AREA = 10,
	AREA_DEFENSE_MINCAP_DESIRED_HOME_AREA = 3,
	COMMAND_POWER_BEFORE_SPEND_ON_TRAITS = 30.0,
	PEACE_BID_FOLD_TURNS_AGAINST_OTHER_AI = 2,
	PEACE_BID_FOLD_AGAINST_PLAYER_CHANCE = 0.5,
	PEACE_BID_FOLD_AGAINST_LIBERATE_CONTEST = 1.0,
	PEACE_AI_GROUP_PEACE_ACTIONS = true,
	PEACE_AI_EVALUATE_FOR_SUBJECTS = true,
	PEACE_AI_EVALUATE_FOR_ALLIES = true,
	PEACE_AI_EVALUATE_FOR_NON_ALLIES = false,
	PEACE_AI_EVALUATE_OTHER_IF_CORE = true,
	PEACE_AI_EVALUATE_OTHER_IF_CLAIM = true,
	PEACE_AI_EVALUATE_OTHER_ALWAYS = false,
	DIVISION_SUPPLY_RATIO_TO_MOTORIZE = 0.80,
	INDUSTRIAL_ORG_TRAIT_UNLOCK_RANDOMNESS = 3,
	INDUSTRIAL_ORG_POLICY_CHANGE_RANDOMNESS = 3,
	INDUSTRIAL_ORG_RESEARCH_ASSIGN_RANDOMNESS = 3,
	INDUSTRIAL_ORG_PRODUCTION_ASSIGN_RANDOMNESS = 3,
	INDUSTRIAL_ORG_POLICY_CHANGE_SCALE = 1.0,
	INDUSTRIAL_ORG_TRAIT_RANK_FACTOR = 0.80,
	INDUSTRIAL_ORG_RESEARCH_BONUS_FACTOR = 1.0,
	AI_WANTED_LAND_BASED_PLANES_FACTOR = 0.50,
	AI_WANTED_CARRIER_BASED_PLANES_FACTOR = 1.0,
},
NFocus = {
	FOCUS_POINT_DAYS = 7,
	FOCUS_PROGRESS_PEACE = 1,
	FOCUS_PROGRESS_WAR = 1,
	MAX_SAVED_FOCUS_PROGRESS = 10,
},
NOperatives = {
	AGENCY_CREATION_DAYS = 30,
	AGENCY_UPGRADE_DAYS = 30,
	AGENCY_CREATION_FACTORIES = 5,
	AGENCY_AI_BASE_NUM_FACTORIES = 25.0,
	AGENCY_AI_PER_UPGRADE_FACTORIES = 6.0,
	AGENCY_UPGRADE_PER_OPERATIVE_SLOT = 5,
	MAX_OPERATIVE_SLOT_FROM_AGENCY_UPGRADES = 1,
	AGENCY_OPERATIVE_RECRUITMENT_TIME = 30,
	BECOME_SPYMASTER_PP_COST = 50,
	BECOME_SPYMASTER_MIN_UPGRADES = 3,
	BASE_COUNTER_INTELLIGENCE_RATING = 0.0,
	AGENCY_DEFENSE_EFFECT_ON_HOSTILE_ACTION_COST = 0.2,
	INTEL_NETWORK_GAIN_RATE_ON_WRONG_CONTROLLER = -10.0,
	INTEL_NETWORK_GAIN_RATE_ON_OUT_OF_RANGE = -1.75,
	INTEL_NETWORK_GAIN_FROM_ADJACENCY_FACTOR = 0.5,
	INTEL_NETWORK_GAIN_DECAY_PER_STEP_FACTOR = 0.5,
	INTEL_NETWORK_STRENGTH_TARGET_OFFSET_PER_OPERATIVE = 15.0,
	INTEL_NETWORK_STRENGTH_DECAY_WHEN_ABOVE_TARGET = -2.5,
	INTEL_NETWORK_BASE_STRENGTH_TARGET_COUNTERINTELLIGENCE_FACTOR = -10.0,
	INTEL_NETWORK_BASE_STRENGTH_TARGET_COUNTERINTELLIGENCE_OFFSET = 90,
	INTEL_NETWORK_MIN_VP_TO_TARGET = 15,
	INTEL_NETWORK_MIN_STRENGTH_TO_TARGET = 101.0,
	INTEL_NETWORK_MIN_STRENGTH_TO_LINK_SUBNETWORKS = 0.0,
	INTEL_NETWORK_OPERATIVE_GAIN_STACKING_FACTOR = 0.5,
	INTEL_NETWORK_MIN_STRENGTH_FOR_STATE_TO_COUNT_TOWARD_NATIONAL_COVERAGE = 0.0,
	INTEL_NETWORK_NATIONAL_COVERAGE_CONTROLLED_STATES_WEIGHT = 0.2,
	INTEL_NETWORK_NATIONAL_COVERAGE_CORE_STATES_WEIGHT = 0.6,
	INTEL_NETWORK_NATIONAL_COVERAGE_OWNED_WORTH_WEIGHT = 0.2,
	INTEL_NETWORK_OCCUPIED_TAG_STATES_WEIGHT = 0.5,
	INTEL_NETWORK_OCCUPIED_TAG_WORTH_WEIGHT = 0.5,
	INTEL_NETWORK_MIN_SUB_NETWORK_SIZE_FOR_DETECTION = 0,
	INTEL_NETWORK_MIN_NATIONAL_COVERAGE_FOR_DETECTION = 0.02,
	INTEL_NETWORK_MIN_SUB_NETWORK_NATIONAL_COVERAGE_FOR_DETECTION = 0.01,
	INTEL_NETWORK_MIN_SUB_NETWORK_STRENGTH_FOR_DETECTION = 10.0,
	INTEL_NETWORK_INTELLIGENCE_AGENCY_DEFENSE_TO_DETECTION_FACTOR = 2.0,
	INTEL_NETWORK_INTELLIGENCE_AGENCY_DEFENSE_DETECTION_SCALE_FACTOR = 0.0,
	INTEL_NETWORK_MAX_INTELLIGENCE_AGENCY_DEFENSE_DETECTION_SCALE_FACTOR = 1.0,
	INTEL_NETWORK_NATIONAL_COVERAGE_TO_DETECTION_CHANCE_FACTOR = 1.0,
	INTEL_NETWORK_SUB_NETWORK_STRENGTH_TO_DETECTION_CHANCE_FACTOR = 0.1,
	INTEL_NETWORK_SUB_NETWORK_NATIONAL_COVERAGE_TO_DETECTION_CHANCE_FACTOR = 3.0,
	INTEL_NETWORK_DETECTION_GLOBAL_FACTOR = 0.01,
	BUILD_INTEL_NETWORK_DAILY_XP_GAIN = 1,
	QUIET_INTEL_NETWORK_DAILY_XP_GAIN = 0,
	OPERATIVE_MISSION_DETECTION_CHANCE_FACTOR = {
		0.0,
		1.0,
		1.0,
		1.0,
		0.0,
		3.0,
		0.1,
		0.1,
		3.0,
	},
	OPERATIVE_SLOTS_FROM_FACTION_MEMBERS_FOR_SPY_MASTER = {
		0.0, 	0.0,
		0.25,  	10.0,
		0.5, 	50.0,
	},
	INTEL_NETWORK_STATE_MODIFIER_STRENGTH_THRESHOLD = 10,
	INTEL_NETWORK_MIN_DEFAULT_FOR_SHOWING = 25,
	OPERATIVE_BASE_INTEL_NETWORK_GAIN = 0.4,
	OPERATIVE_MAX_INTEL_NETWORK_GAIN = -1.0,
	COUNTER_INTELLIGENCE_FOREIGN_AGENT_FACTOR = 0.0,
	COUNTER_INTELLIGENCE_STACKING_FACTOR = 0.5,
	COUNTER_INTELLIGENCE_TO_DEFENSE_LOG_FACTOR = 0.0,
	COUNTER_INTELLIGENCE_TO_DEFENSE_DIVISOR = 1.0,
	COUNTER_INTELLIGENCE_DAILY_XP_GAIN = 0.112,
	BOOST_IDEOLOGY_NATIONAL_COVERAGE_FACTOR = 1.0,
	BOOST_IDEOLOGY_MAX_DRIFT_BY_OPERATIVE = 0.25,
	BOOST_IDEOLOGY_DRIFT_STACKING_FACTOR = 0.5,
	BOOST_IDEOLOGY_DEFENSE_FACTOR = 0.2,
	BOOST_IDEOLOGY_DAILY_XP_GAIN = 0.274,
	OPERATIVE_BASE_INTEL_AGENCY_DEFENSE = 1.0,
	OPERATIVE_BASE_BOOST_IDEOLOGY = 0.1,
	OPERATIVE_BASE_PROPAGANDA_POWER = 0.0005,
	PROPAGANDA_SUB_NETWORK_STRENGTH_FACTOR = 1.0,
	PROPAGANDA_DEFENSE_FACTOR = 0.01,
	PROPAGANDA_OPERATIVE_STACKING_FACTOR = 0.5,
	PROPAGANDA_COUNTRY_STACKING_FACTOR = 0.5,
	PROPAGANDA_DAILY_XP_GAIN = 0.350,
	OPERATIVE_BASE_ROOT_OUT_RESISTANCE_EFFICIENCY = 1.0,
	ROOT_OUT_RESISTANCE_STACKING_FACTOR = 0.5,
	ROOT_OUT_RESISTANCE_RANGE_STEP_FACTOR = 0.5,
	ROOT_OUT_RESISTANCE_DAILY_XP_GAIN = 0.068,
	OPERATIVE_BASE_CONTROL_TRADE_DRIFT = 0.5,
	CONTROL_TRADE_STACKING_FACTOR = 0.5,
	CONTROL_TRADE_MAX_INFLUENCE = 50.0,
	CONTROL_TRADE_INFLUENCE_DAILY_DECAY = 0.1,
	CONTROL_TRADE_DAILY_XP_GAIN = 0.137,
	OPERATIVE_BASE_DIPLOMATIC_PRESSURE_AI_ACCEPTANCE_SCORE_DRIFT = 0.4,
	OPERATIVE_BASE_DIPLOMATIC_PRESSURE_TENSION_REQUIREMENTS_DRIFT = 0.001,
	DIPLOMATIC_PRESSURE_MAX_AI_ACCEPTANCE_SCORE_INCREASE = 20.0,
	DIPLOMATIC_PRESSURE_MAX_TENSION_REQUIREMENTS_DECREASE = 0.20,
	DIPLOMATIC_PRESSURE_OPERATIVE_STACKING_FACTOR = 0.5,
	DIPLOMATIC_PRESSURE_AI_ACCEPTANCE_SCORE_DECAY = 0.4,
	DIPLOMATIC_PRESSURE_TENSION_REQUIREMENTS_DECAY = 0.001,
	DIPLOMATIC_PRESSURE_DAILY_XP_GAIN = 0.137,
	MIN_NATIONAL_COVERAGE_FOR_BOOST_IDEOLOGY = 0.01,
	MIN_NATIONAL_COVERAGE_FOR_PROPAGANDA = 0.01,
	OPERATIVE_MIN_DAYS_HARMED = 30,
	OPERATIVE_MAX_DAYS_HARMED = 120,
	OPERATIVE_MIN_DAYS_FORCED_INTO_HIDING = 7,
	OPERATIVE_MAX_DAYS_FORCED_INTO_HIDING = 120,
	OPERATIVE_MAX_DAYS_TO_AUTO_RESUME_MISSION = 30,
	MAX_RECRUITED_OPERATIVES = 10,
	CRYPTO_BASE_CRYPTO_LEVEL = 12000,
	CRYPTO_CRYPTO_LEVEL_PER_CRYPTO_UPGRADE = 4250,
	CRYPTO_CRYPTO_ACTIVE_BONUS_DURATION = 30,
	CYRPTO_ACTIVE_BONUS_ACTIVATION_PROGRESS_RATIO = 0.5,
	OPERATION_AI_MINIMUM_SCORE = 10.0,
	OPERATION_COMPLETION_XP = 18,
	OPERATIVE_CAPTURE_DURATION_IN_DAYS = 9*30,
	DEFAULT_OPERATION_COST_MULTIPLIER = 0.15,
	DEFAULT_OPERATION_TIME_MULTIPLIER = 0.0,
	BUILD_INTEL_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10,
	BOOST_IDEOLOGY_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10,
	PROPAGANDA_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10,
	CONTROL_TRADE_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 1,
	DIPLOMATIC_PRESSURE_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 1,
	INTEL_NETWORK_COVERAGE_ACTIVITY_FACTOR = 100,
	INTEL_NETWORK_STRENGTH_DANGER_FACTOR = 1,
	ACTIVITY_LEVEL_PROPORTIONAL_FACTOR = 0.01,
	ACTIVITY_LEVEL_INTEGRAL_FACTOR = 0.001,
	ACTIVITY_LEVEL_DERIVATIVE_FACTOR = 0,
	DANGER_LEVEL_PROPORTIONAL_FACTOR = 0.01,
	DANGER_LEVEL_INTEGRAL_FACTOR = 0.001,
	DANGER_LEVEL_DERIVATIVE_FACTOR = 0,
	NUM_DAYS_BEFORE_REMOVING_PREPARED_OPERATIONS = 60,
	ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_XP_GAIN = 100,
	ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_WEIGHT_OWN_COUNTRY_FOR_XP = 2,
	ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_WEIGHT_DIFFERENT_COUNTRY_FOR_XP = 1,
	RISK_LEVELS = { 0.1, 0.2, 0.3 },
	RISK_LEVELS_LABELS = { "RISK_LOW", "RISK_MID", "RISK_HIGH" },
	OUTCOME_LEVELS = { 0.0, 0.2, 0.3 },
	OUTCOME_LEVELS_LABELS = { "OUTCOME_BASE", "OUTCOME_GOOD", "OUTCOME_VGOOD" },
	TECH_STEAL_EQUIPMENT_FACTOR = 4,
	TECH_STEAL_YEAR_FACTOR = 4,
},
NIntel = {
	COUNTRY_LEVEL_INTEL_MAXIMUMS = {
		100.0,
		100.0,
		100.0,
		100.0,
	},
	STATIC_INTEL_SOURCE_OPERATION_TOKENS_MAXIMUMS = {},
	STATIC_INTEL_SOURCE_BROKEN_CYPHER_MAXIMUMS = { 60.0, 60.0, 60.0, 60.0 },
	STATIC_INTEL_SOURCE_RADAR_MAXIMUMS = { 10.0, 10.0, 20.0, 20.0 },
	STATIC_INTEL_SOURCE_INTEL_NETWORK_MAXIMUMS = { 30.0, 30.0, 40.0, 30.0},
	DYNAMIC_INTEL_SOURCE_EVENT_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_EVENT_MULT_DECAY = 0.985,
	DYNAMIC_INTEL_SOURCE_EVENT_AGGREGAT_LOG_FACTOR = 0,
	DYNAMIC_INTEL_SOURCE_EVENT_AGGREGAT_DIVISOR = 1,
	DYNAMIC_INTEL_SOURCE_EVENT_MAXIMUMS = { 40, 40, 40, 40 },
	DYNAMIC_INTEL_SOURCE_EVENT_ABSOLUTE_MAXIMUMS = { 50, 50, 50, 50 },
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_MULT_DECAY = 0.985,
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_AGGREGAT_LOG_FACTOR = 0.25,
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_AGGREGAT_DIVISOR = 10,
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_MAXIMUMS = { 0, 30, 5, 10 },
	DYNAMIC_INTEL_SOURCE_LAND_COMBAT_ABSOLUTE_MAXIMUMS = { 0, 40, 10, 15 },
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_MULT_DECAY = 0.985,
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_AGGREGAT_LOG_FACTOR = 0.02,
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_AGGREGAT_DIVISOR = 200,
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_MAXIMUMS = { 10, 0, 40, 20 },
	DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_ABSOLUTE_MAXIMUMS = { 15, 0, 45, 25 },
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_MULT_DECAY = 0.985,
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_AGGREGAT_LOG_FACTOR = 1,
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_AGGREGAT_DIVISOR = 2,
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_MAXIMUMS = { 0, 0, 0, 25 },
	DYNAMIC_INTEL_SOURCE_AIR_COMBAT_ABSOLUTE_MAXIMUMS = { 0, 0, 0, 30 },
	DYNAMIC_INTEL_SOURCE_AIR_RECON_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_AIR_RECON_MULT_DECAY = 0.995,
	DYNAMIC_INTEL_SOURCE_AIR_RECON_AGGREGAT_LOG_FACTOR = 0.05,
	DYNAMIC_INTEL_SOURCE_AIR_RECON_AGGREGAT_DIVISOR = 200,
	DYNAMIC_INTEL_SOURCE_AIR_RECON_MAXIMUMS = { 25, 20, 30, 20 },
	DYNAMIC_INTEL_SOURCE_AIR_RECON_ABSOLUTE_MAXIMUMS = { 30, 25, 35, 25 },
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_FLAT_DECAY = 0.0,
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_MULT_DECAY = 0.95,
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_AGGREGAT_LOG_FACTOR = 1,
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_AGGREGAT_DIVISOR = 2,
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_MAXIMUMS = { 50, 40, 40, 30 },
	DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_ABSOLUTE_MAXIMUMS = { 50, 40, 40, 30 },
	LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0,
	LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_COMITTED_DIVISIONS = 0.5,
	LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_RESERVE_DIVISIONS = 0.1,
	LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_RETREATING_DIVISIONS = 0.2,
	LAND_COMBAT_ARMY_INTEL_FACTOR = 0.01,
	LAND_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0,
	LAND_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_PLANE = 0.1,
	LAND_COMBAT_AIR_INTEL_FACTOR = 0.01,
	RECON_INTEL_BONUS = 0.075,
	NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0,
	NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_SUBMARINE = 0.2,
	NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_SCREEN_SHIP = 0.5,
	NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_CAPITAL_SHIP = 1.0,
	NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_INTERNAL_PLANES = 0.05,
	NAVAL_COMBAT_NAVY_INTEL_FACTOR = 1.0,
	NAVAL_COMBAT_CIVILIAN_INTEL_OVER_OPPONENT_PER_INSTANCE = 0.0,
	NAVAL_COMBAT_CIVILIAN_INTEL_OVER_OPPONENT_PER_TRADE_CONVOY = 1.0,
	NAVAL_COMBAT_CIVILIAN_INTEL_FACTOR = 1.0,
	NAVAL_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_INSTANCE = 0.0,
	NAVAL_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_TRANSFER_CONVOY = 1.0,
	NAVAL_COMBAT_ARMY_INTEL_FACTOR = 1.0,
	NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0,
	NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INTERNAL_PLANES = 0.0,
	NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_EXTERNAL_PLANES = 0.01,
	NAVAL_COMBAT_AIR_INTEL_FACTOR = 1.0,
	NAVY_INTEL_BASE_SPOTTING_BONUS_MIN_INTEL_FOR_BONUS = 5,
	NAVY_INTEL_BASE_SPOTTING_BONUS_MAX_INTEL_FOR_BONUS = 40,
	NAVY_INTEL_MINE_DAMAGE_REDUCTION_FACTOR_MIN_INTEL_FOR_BONUS = 5,
	NAVY_INTEL_MINE_DAMAGE_REDUCTION_FACTOR_MAX_INTEL_FOR_BONUS = 40,
	AIR_COMBAT_AIR_INTEL_PER_INSTANCE = 1.0,
	AIR_COMBAT_AIR_INTEL_PER_OPPONENT_PLANE = 0.0,
	AIR_COMBAT_AIR_INTEL_FACTOR = 0.2,
	INTEL_NETWORK_NATIONAL_COVERAGE_FACTOR = 2.0,
	INTEL_NETWORK_NATIONAL_COVERAGE_NAVAL_BASE_FACTOR = 15.0,
	INTEL_NETWORK_MAX_CIVILIAN_INTEL = 20.0,
	INTEL_NETWORK_MAX_ARMY_INTEL = 20.0,
	INTEL_NETWORK_MAX_NAVY_INTEL = 25.0,
	INTEL_NETWORK_MAX_AIRFORCE_INTEL = 15.0,
	RADAR_LEVEL_INTEL_FACTOR = 1.25,
	RADAR_INTEL_STACKING_FACTOR = 0.5,
	RADAR_BASE_INTEL_VALUES_FOR_COUNTRY_COVERAGE_PERCENTAGE = {
		9.0,
		9.0,
		0.0,
		18.0,
	},
	RADAR_BASE_INTEL_VALUES_FOR_COVERED_LAND_PROVINCES = {
		5.0,
		5.0,
		0.0,
		12.0,
	},
	RADAR_BASE_INTEL_VALUES_FOR_COVERED_SEA_PROVINCES = {
		0.0,
		0.0,
		280.0,
		0.0,
	},
	RADAR_NAVY_INTEL_FACTOR_PER_SHIP_TYPE = {
		5.0,
		10.0,
		20.0,
		30.0,
	},
	CAPTURED_OPERATIVE_MAX_FACTOR = 35.0,
	CAPTURED_OPERATIVE_MIN_FACTOR = 10.0,
	CAPTURED_OPERATIVE_INTEL_YIELD = {
		0.3,
		0.3,
		0.3,
		0.3,
	},
	RECON_PLANE_INTEL_BASE = 0.02,
	RECON_PLANE_LAND_DISTRIBUTION = { 10.0, 6.0, 0.0, 3.0 },
	RECON_PLANE_SEA_DISTRIBUTION = { 0.0, 0.0, 10.0, 0.0 },
	LAND_SPOT_DECAY = 0.05,
	NAVAL_SPOT_DECAY = 1,
	ENCRYPTION_DECRYPTION_INTEL_FACTORS = {
		15.0, 15.0, 15.0, 15.0
	},
	CIVILIAN_PRODUCTION_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_PRODUCTION_RANGE_INTEL_MAX = 0.5,
	CIVILIAN_PRODUCTION_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_FUEL_RANGE_INTEL_MIN = 0.3,
	CIVILIAN_FUEL_RANGE_INTEL_MAX = 0.7,
	CIVILIAN_FUEL_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_MANPOWER_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_MANPOWER_RANGE_INTEL_MAX = 0.7,
	CIVILIAN_MANPOWER_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_CONVOYS_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_CONVOYS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_TRUCKS_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_TRUCKS_RANGE_INTEL_MAX = 0.5,
	CIVILIAN_TRUCKS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_TRAINS_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_TRAINS_RANGE_INTEL_MAX = 0.5,
	CIVILIAN_TRAINS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_SUPPLY_RANGE_INTEL_MIN = 0.1,
	CIVILIAN_SUPPLY_RANGE_INTEL_MAX = 0.5,
	CIVILIAN_SUPPLY_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_TRADE_SHOW_TRADE_AMOUNTS = 0.0,
	CIVILIAN_TRADE_SHOW_TRADE_PARTNERS = 0.1,
	CIVILIAN_MIN_INTEL_FOR_RESOURCE_ROUTES_TOOLTIPS = 0.9,
	CIVILIAN_MIN_INTEL_FOR_TRADE_ROUTES = 0.7,
	CIVILIAN_MIN_INTEL_FOR_RESOURCE_ORIGIN_ROUTES = 0.5,
	ARMY_MIN_INTEL_FOR_SUPPLY_ROUTES = 0.5,
	ARMY_MIN_INTEL_FOR_SUPPLY_ROUTES_TOOLTIPS = 0.7,
	CIVILIAN_INTEL_NEEDED_TO_SHOW_ANTI_AIR_REDUCTION = 0.3,
	CIVILIAN_INTEL_NEEDED_TO_SHOW_FOCUS_TREE = 0.5,
	CIVILIAN_INTEL_NEEDED_TO_SHOW_CURRENT_FOCUS = 0.7,
	CIVILIAN_INTEL_NEEDED_TO_SHOW_CURRENT_FOCUS_PROGRESS = 0.7,
	CIVILIAN_MIN_INTEL_TO_SHOW_INDUSTRY_GRAPH = 0.30,
	CIVILIAN_MIN_INTEL_TO_SHOW_CONVOYS_GRAPH = 0.70,
	CIVILIAN_MIN_INTEL_TO_SHOW_BOMBERS_GRAPH = 0.8,
	CIVILIAN_MIN_INTEL_TO_SHOW_TRUCKS_GRAPH = 0.5,
	CIVILIAN_MIN_INTEL_TO_SHOW_TRAINS_GRAPH = 0.5,
	CIVILIAN_MIN_INTEL_TO_SHOW_RAIL_STAUS = 0.4,
	OLD_TECH_COUNT_NUM_DAYS = 180,
	INTEL_TO_SHOW_TECH_COUNT = { 0.5, 0.3, 0.3, 0.3 },
	INTEL_TO_SHOW_PREVIOUSLY_RESEARCHED = { 0.7, 0.7, 0.7, 0.7 },
	INTEL_TO_SHOW_CURRENTLY_RESEARCHED = { 0.8, 0.8, 0.8, 0.8 },
	INTEL_TO_SHOW_IDEAS = { 0.0, 0.0, 0.0, 0.0 },
	ARMY_ARMY_COUNT_RANGE_INTEL_MIN = 0.05,
	ARMY_ARMY_COUNT_RANGE_INTEL_MAX = 0.7,
	ARMY_ARMY_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.8,
	ARMY_SPECIAL_FORCES_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.7,
	ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.1,
	ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7,
	ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	ARMY_MIN_INTEL_TO_SHOW_EQUIPMENT_RATIO = 0.7,
	ARMY_MIN_INTEL_TO_SHOW_BASIC_TEMPLATE_INFO = 0.3,
	ARMY_TEMPLATE_UNIT_COUNT_INTEL_MIN = 0.5,
	ARMY_TEMPLATE_UNIT_COUNT_INTEL_MAX = 0.7,
	ARMY_TEMPLATE_UNIT_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 1.0,
	ARMY_MIN_INTEL_TO_SHOW_EXACT_TEMPLATE_INFO = 0.8,
	ARMY_STOCKPILE_COUNT_INTEL_MIN = 0.3,
	ARMY_STOCKPILE_COUNT_INTEL_MAX = 0.7,
	ARMY_STOCKPILE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	ARMY_MIN_INTEL_TO_SHOW_EQUIPMENT_DESIGN_DETAILS = 0.8,
	ARMY_MIN_INTEL_RATIO_NEEDED_FOR_DISPLAYING_FAKE_ENEMY_INTEL_IN_LEDGER = 0.9,
	ARMY_MIN_INTEL_RATIO_NEEDED_FOR_REVEALING_FAKE_ENEMY_INTEL = 0.9,
	ARMY_INTEL_COMBAT_BONUS_MAX_BONUS = 0.15,
	ARMY_INTEL_COMBAT_BONUS_FACTOR_ATTACK = 1.0,
	ARMY_INTEL_COMBAT_BONUS_FACTOR_DEFENSE = 1.0,
	ARMY_INTEL_COMBAT_BONUS_MIN_INTEL_FOR_BONUS = 5,
	ARMY_INTEL_COMBAT_BONUS_MAX_INTEL_FOR_BONUS = 50,
	NAVAL_SUPREMACY_INTEL_LOW = 0.4,
	NAVAL_SUPREMACY_INTEL_LOW_SUPREMACY_PENALTY_START = 0.1,
	NAVAL_SUPREMACY_INTEL_LOW_SUPREMACY_MIN_PENALTY = 0.5,
	NAVY_FLEET_COUNT_INTEL_MIN = 0.1,
	NAVY_FLEET_COUNT_INTEL_MAX = 0.3,
	NAVY_FLEET_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	NAVY_TASKFORCE_COUNT_INTEL_MIN = 0.3,
	NAVY_TASKFORCE_COUNT_INTEL_MAX = 0.7,
	NAVY_TASKFORCE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	NAVY_SHIP_COUNT_INTEL_MIN = 0.1,
	NAVY_SHIP_COUNT_INTEL_MAX = 0.8,
	NAVY_SHIP_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	NAVY_MIN_INTEL_TO_SHOW_EXISTING_CATEGORY_TYPES = 0.1,
	NAVY_SHIP_TYPE_COUNT_INTEL_MIN = 0.3,
	NAVY_SHIP_TYPE_COUNT_INTEL_MAX = 0.7,
	NAVY_SHIP_TYPE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	NAVY_MIN_INTEL_TO_SHOW_SHIP_CLASSES = 0.5,
	NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.05,
	NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7,
	NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	NAVY_MIN_INTEL_TO_SHOW_SHIP_DESIGN_DETAILS = 0.8,
	AIR_AIRWING_COUNT_INTEL_MIN = 0.0,
	AIR_AIRWING_COUNT_INTEL_MAX = 0.7,
	AIR_AIRWING_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	AIR_MIN_INTEL_TO_SHOW_AIRWING_CLASSES = 0.3,
	AIR_WING_TYPE_COUNT_INTEL_MIN = 0.5,
	AIR_WING_TYPE_COUNT_INTEL_MAX = 0.7,
	AIR_WING_TYPE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.1,
	AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7,
	AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5,
	CIVILIAN_MAPICON_INDUSTRY_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.7,
	MAP_INTEL_VISIBILITY_CUTOFFS = {
		0.1, -50,
		0.4, 0,
		0.6, 50,
		1.0, 100,
	},
	ARMY_AVG_ARMOR_INTEL_MIN = 0.0,
	ARMY_AVG_ARMOR_INTEL_MAX = 0.5,
	ARMY_AVG_ARMOR_RANGE_AT_LOWEST_INTEL = 1.0,
	ARMY_MAX_ARMOR_INTEL_MIN = 0.0,
	ARMY_MAX_ARMOR_INTEL_MAX = 0.5,
	ARMY_MAX_ARMOR_RANGE_AT_LOWEST_INTEL = 1.0,
	ARMY_AVG_PIERCING_INTEL_MIN = 0.0,
	ARMY_AVG_PIERCING_INTEL_MAX = 0.5,
	ARMY_AVG_PIERCING_RANGE_AT_LOWEST_INTEL = 1.0,
	ARMY_MAX_PIERCING_INTEL_MIN = 0.0,
	ARMY_MAX_PIERCING_INTEL_MAX = 0.5,
	ARMY_MAX_PIERCING_RANGE_AT_LOWEST_INTEL = 1.0,
	NAVY_MAPICON_MISSION_COUNT_INTEL_MIN = 0.5,
	NAVY_MAPICON_MISSION_COUNT_INTEL_MAX = 0.8,
	NAVY_MAPICON_SHOW_ALL_NAVAL_PORTS = 0.3,
	NAVY_MAPICON_NAVAL_PORT_VISIBILITY_DETAIL_THRESHOLDS = {
		0.0,
		0.1,
		0.3,
		0.7,
		0.8,
	},
	NAVY_MAPICON_NAVAL_PORT_TASKFORCE_FUZZY_THRESHOLD = 0.5,
	AIR_MAPICON_MISSION_COUNT_INTEL_MIN = {
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
        0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
		0.3,
	},
	AIR_MAPICON_MISSION_COUNT_INTEL_MAX = {
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
        0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
		0.6,
	},
	AIR_MAPICON_MISSION_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = {
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
        0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
		0.5,
	},
	AIR_MAPICON_SHOW_ALL_AIR_PORTS = 0.3,
	AIR_MAPICON_AIR_PORT_VISIBILITY_DETAIL_THRESHOLDS = {
		0.0,
		0.3,
		0.7,
		0.8,
	},
	AIR_MAPICON_AIR_PORT_PLANE_FUZZY_THRESHOLD = 0.5,
	AIR_MIN_INTEL_TO_SHOW_EQUIPMENT_DESIGN_DETAILS = 0.8,
},
NCharacter = {
	OFFICER_CORP_ADVISOR_ENTRIES_IN_MENU = { "high_command", "theorist", "army_chief", "air_chief", "navy_chief" },
	OFFICER_CORP_HIGH_COMMAND_SLOTS_IN_MENU = 3,
	POLITICAL_ADVISOR_SLOTS_IN_MENU = 3,
	DEFAULT_PP_COST_FOR_MILITARY_ADVISOR = 50,
	DEFAULT_PP_COST_FOR_POLITICAL_ADVISOR = 150,
	DEFAULT_CP_COST_FOR_ADVISOR = 0,
	DEFAULT_CP_COST_FOR_DYNAMIC_ADVISORS = 0,
	ADVISOR_PROMOTION_COST = 5,
	COUNTRY_LEADER_BASE_EXPIRE_YEAR_LENGTH = 5,
	COUNTRY_LEADER_BASE_RANDOM_MAX_YEAR_LENGTH = 15,
	SPECIALIST_ADVISOR_MIN_RANK = 4,
	EXPERT_ADVISOR_MIN_RANK = 6,
	GENIUS_ADVISOR_MIN_RANK = 8,
},
NSupply = {
	MAX_RAILWAY_LEVEL = 5,
	CAPITAL_SUPPLY_BASE = 5.0,
	CAPITAL_SUPPLY_CIVILIAN_FACTORIES = 0.3,
	CAPITAL_SUPPLY_MILITARY_FACTORIES = 0.6,
	CAPITAL_SUPPLY_DOCKYARDS = 0.4,
	CAPITAL_INITIAL_SUPPLY_FLOW = 5.0,
	CAPITAL_STARTING_PENALTY_PER_PROVINCE = 0.5,
	CAPITAL_ADDED_PENALTY_PER_PROVINCE = 1.2,
	NODE_INITIAL_SUPPLY_FLOW = 2.8,
	NODE_STARTING_PENALTY_PER_PROVINCE = 0.50,
	NODE_ADDED_PENALTY_PER_PROVINCE = 0.70,
	NAVAL_BASE_INITIAL_SUPPLY_FLOW = 3.3,
	NAVAL_BASE_STARTING_PENALTY_PER_PROVINCE = 0.84,
	NAVAL_BASE_ADDED_PENALTY_PER_PROVINCE = 1.1,
	NODE_FLOW_BONUS_PER_RAIL_LEVEL = 0.34,
	RIVER_RAILWAY_LEVEL = 1,
	FLOATING_HARBOR_INITIAL_SUPPLY_FLOW = 2.6,
	FLOATING_HARBOR_STARTING_PENALTY_PER_PROVINCE = 0.8,
	FLOATING_HARBOR_ADDED_PENALTY_PER_PROVINCE = 0.8,
	FLOATING_HARBOR_BASE_SUPPLY = 15.0,
	FLOATING_HARBOR_BASE_DURATION = 21,
	FLOATING_HARBOR_DURATION_RATIO_AT_MIN_HP = 0.0,
	FLOATING_HARBOR_MIN_DECAY = 0.2,
	FLOATING_HARBOR_DECAY_MAX_AIR_BONUS = -0.1,
	FLOATING_HARBOR_DECAY_MAX_AIR_PENALTY = 0.4,
	FLOATING_HARBOR_DECAY_MAX_NAVAL_BONUS = -0.2,
	FLOATING_HARBOR_DECAY_MAX_NAVAL_PENALTY = 0.5,
	FLOATING_HARBOR_DECAY_NO_CONTROL_PENALTY = 1.0,
	SUPPLY_FLOW_DROP_REDUCTION_AT_MAX_INFRA = 0.30,
	SUPPLY_FLOW_PENALTY_CROSSING_RIVERS = 0.20,
	SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_K = 1.3,
	SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_MIDPOINT = 2.3,
	SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_SCALAR = 0.9,
	SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_MIN_PENALTY_SCALE = 0.25,
	SUPPLY_HUB_FULL_MOTORIZATION_BONUS = 2.2,
	SUPPLY_HUB_FULL_MOTORIZATION_TRUCK_COST = 60.0,
	SUPPLY_HUB_MOTORIZATION_MARGINAL_EFFECT_DECAY = 1.6,
	RAILWAY_BASE_FLOW = 10.0,
	RAILWAY_FLOW_PER_LEVEL = 5.0,
	RAILWAY_FLOW_PENALTY_PER_DAMAGED = 5.0,
	RAILWAY_MIN_FLOW = 5.0,
	NAVAL_BASE_FLOW = 5.0,
	NAVAL_FLOW_PER_LEVEL = 3.0,
	SUPPLY_NODE_MIN_SUPPLY_THRESHOLD = 1.0,
	INFRA_TO_SUPPLY = 0.3,
	VP_TO_SUPPLY_BASE = 0.2,
	VP_TO_SUPPLY_BONUS_CONVERSION = 0.05,
	SUPPLY_FROM_DAMAGED_INFRA = 0.15,
	SUPPLY_BASE_MULT = 0.2,
	SUPPLY_DISRUPTION_DAILY_RECOVERY = 1.5,
	RAILWAY_CONVERSION_COOLDOWN = 10,
	RAILWAY_CONVERSION_COOLDOWN_CORE = 5,
	RAILWAY_CONVERSION_COOLDOWN_CIVILWAR = 0,
	DEFAULT_STARTING_TRUCK_RATIO = 1.5,
	DEFAULT_STARTING_TRAIN_RATIO = 1,
	SUPPLY_POINTS_PER_TRAIN = 1.0,
	NUM_RAILWAYS_TRAIN_FACTOR = 0.03,
	BASE_SUPPLY_MULT_FOR_TRUCK_DEFAULT_BUFFER = 1.0,
	BASE_SUPPLY_MULT_FOR_TRUCK_MIN_BUFFER = 0.0,
	BASE_SUPPLY_MULT_FOR_TRUCK_MAX_BUFFER = 100.0,
	TRUCK_ATTRITION = 0.003,
	TRUCK_ATTRITION_FACTOR = 0.65,
	BASE_TRUCK_HP = 100.0,
	TRUCK_HP_PER_ARMOR = 2,
	BASE_TRAIN_HP = 100.0,
	TRAIN_ARMOR_TARGETING_WEIGHT = 0.01,
	TRAIN_ANTI_AIR_HIT_CHANCE = 0.07,
	TRAIN_ANTI_AIR_HIT_ROLL_COUNT = 12,
	TRAIN_ANTI_AIR_ATTACK_TO_AMOUNT = 0.001,
	MIN_TRAIN_SUPPLY_FACTOR = 0.5,
	MIN_TRAIN_REQUIREMENT = 2,
	SUPPLY_FLOW_REDUCTION_THRESHOLD = 0.1,
	BASE_AIR_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0,
	BASE_ARMY_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0,
	BASE_NAVY_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0,
	CAPITAL_NODE_BASE_SUPPLY_ADD = 0,
	BUILT_NODE_BASE_SUPPLY_ADD = 0.6,
	LOCAL_NODE_BASE_SUPPLY_ADD = 0.5,
	NAVAL_NODE_BASE_SUPPLY_ADD = 0.3,
	ARMY_SUPPLY_RATIO_STARTING_GAIN = 0.0,
	ARMY_SUPPLY_RATIO_SPEED_GAIN_PER_HOUR = 0.01,
	ARMY_MAX_SUPPLY_RATIO_GAIN_PER_HOUR = 0.15,
	MIN_SURRENDER_LIMIT_TO_MOVE_SUPPLY_CAPITAL = 0.15,
	COOLDOWN_DAYS_AFTER_MOVING_SUPPLY_CAPITAL = 30,
	DAYS_TO_START_GIVING_SUPPLY_AFTER_MOVING_SUPPLY_CAPITAL = 7,
	DAYS_TO_START_GIVING_FULL_SUPPLY_AFTER_MOVING_SUPPLY_CAPITAL =  21,
	MIN_DIFF_FOR_AUTO_UPDATING_EXISTING_RAILWAYS = 5,
	SUPPLY_PATH_MAX_DISTANCE = 15,
	RAILWAY_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.3,
	TRUCK_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.01,
	NAVAL_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.08,
	ALERT_VERY_LOW_SUPPLY_LEVEL = 0.2,
	ALERT_LOW_SUPPLY_LEVEL = 0.5,
	AI_FRONT_MINIMUM_UNITS_PER_PROVINCE_FOR_SUPPLY_CALCULATIONS = 1,
	AI_FRONT_DIVISIONS_PER_SUPPLY_POINT = 1.0,
	AI_FRONT_MAX_UNITS_ENEMY_COUNT_FACTOR = 1.2,
	SUPPLY_THRESHOLD_FOR_ARMY_ATTRITION = 0.35,
	NUMBER_OF_SHOWN_SUPPLY_SOURCES_IN_SUPPLY_MAPMODE = 3,
	ESTIMATED_DIVISION_WEIGHT_FOR_SUPPLY_ESTIMATIONS_GUI = 1.0,
	AVAILABLE_MANPOWER_STATE_SUPPLY = 0.18,
	NON_CORE_MANPOWER_STATE_SUPPLY = 0.2,
	STORED_SUPPLY_CONSUMPTION_RATE_FACTOR = 0.75,
},
NAITheatre = {
	AI_THEATRE_GENERATION_HOME_THEATRE_DEPTH_RESTRICTION = 2,
	AI_THEATRE_GENERATION_BORDER_SIZE_RESTRICTION = 7,
	AI_THEATRE_GENERATION_DEPTH_TO_START_CONSIDERING_BORDERSTATES = 2,
	AI_THEATRE_GENERATION_MINIMUM_STATE_COUNT = 3,
	AI_THEATRE_GENERATION_MAX_DISTANCE_TO_MERGE = 200,
	AI_THEATRE_GENERATION_MAX_DISTANCE_TO_FILL = 350,
	AI_THEATRE_DISTRIBUTION_SAME_THEATRE_SCORE_MODIFIER = 0.25,
	AI_THEATRE_DISTRIBUTION_MAX_SCORE = 250000,
	AI_THEATRE_DISTRIBUTION_PERCENTAGE_OF_MINIMUM_UNITS_TO_KEEP = 1.0,
	AI_THEATRE_DISTRIBUTION_MAX_PERCENT_UNMET_DEMAND_PER_FRONT = 0.5,
	AI_THEATRE_STATE_UPDATE_MAX_STATE_COUNT_TO_EXPAND = 25,
	AI_THEATRE_BREAKDOWN_MIN_STATE_COUNT = 3,
	AI_THEATRE_BREAKDOWN_MAX_DISTANCE_TO_MERGE = 200,
	AI_THEATRE_PERCENTAGE_OF_UNITS_TO_KEEP_IN_NEIGHBOR_DEFENSIVE_ORDERS = 0.05,
	AI_THEATRE_SEARCH_SUPPLY_NODE_MAX_DEPTH = 5,
	AI_THEATRE_SUPPLY_CRISIS_LIMIT = 0.1,
	AI_THEATRE_AI_FRONT_MIN_DESIRED_RATIO = 0.18,
},
NIndustrialOrganisation = {
	ASSIGN_DESIGN_TEAM_PP_COST_PER_DAY = 0.1,
	ASSIGN_INDUSTRIAL_MANUFACTURER_PP_COST_PER_DAY = 0.0,
	FUNDS_FOR_SIZE_UP = 700,
	FUNDS_FOR_SIZE_UP_LEVEL_FACTOR = 100,
	FUNDS_FOR_SIZE_UP_LEVEL_POW = 1.8,
	UNLOCKED_TRAITS_PER_SIZE_UP = 1,
	DESIGN_TEAM_CHANGE_XP_COST = 5,
	FUNDS_FOR_RESEARCH_COMPLETION_PER_RESEARCH_COST = 500,
	FUNDS_FOR_CREATING_EQUIPMENT_VARIANT = 0,
	FUNDS_FROM_MANUFACTURER_PER_IC_PER_DAY = 0.1,
	MAX_FUNDS_FROM_MANUFACTURER_PER_DAY = 100,
	DESIGN_TEAM_RESEARCH_BONUS = 0.05,
	ENABLE_TASK_CAPACITY = false,
	DEFAULT_INITIAL_TASK_CAPACITY = 0,
	DEFAULT_INITIAL_POLICY_ATTACH_COST = 25,
	DEFAULT_INITIAL_ATTACH_POLICY_COOLDOWN = 180,
	LEGACY_COST_FACTOR_SCALE = 1.0,
},
}
local NDefines_Graphics = {
NWiki = {
	BASE_URL = "https://hoi4.paradoxwikis.com/",
	FORUM_URL = "https://forum.paradoxplaza.com/forum/index.php?forums/hearts-of-iron-iv.844/"
},
NMapMode = {
	FABRICATE_CLAIM_SELECTED_SECONDARY_COLOR = { 0, 1, 0, 1 },
	FABRICATE_CLAIM_TARGET_COUNTRY_SECONDARY_COLOR = { 0, 0, 0, 0 },
	FABRICATE_CLAIM_NON_TARGET_COUNTRY_SECONDARY_COLOR = { 0, 0, 0, 0 },
	FABRICATE_CLAIM_ALREADY_CLAIM_SECONDARY_COLOR = { 0.5, 0, 0, 1 },
	FABRICATE_CLAIM_ALREADY_CORE_SECONDARY_COLOR = { 0.5, 0, 0, 1 },
	CONSTRUCTION_MAP_MODE_BUILDING_DEFAULT_COLOR = { 0.43, 0.22, 0.22, 0.25 },
	CONSTRUCTION_MAP_MODE_BUILDING_MAX_LEVEL_COLOR = { 0.05, 0.1, 0.7, 0.4 },
	CONSTRUCTION_MAP_MODE_BUILDING_LEVEL_LOW_COLOR = { 0.05, 0.22, 0.0, 0.4 },
	CONSTRUCTION_MAP_MODE_BUILDING_LEVEL_HI_COLOR = { 0.4, 0.9, 0.0, 0.5 },
	CONSTRUCTION_MAP_MODE_BUILDING_MAX_AMOUNT_QUEUED_COLOR = { 0.0, 0.0, 1.0  },
	CONSTRUCTION_MAP_MODE_BUILDING_QUEUED_COLOR = { 1.0, 0.85, 0.0  },
	MAP_MODE_MANPOWER_RANGE_MAX = 20000000,
	MAP_MODE_MANPOWER_RANGE_COLOR_FROM = { 0.2, 0.2, 0.7, 0.18 },
	MAP_MODE_MANPOWER_RANGE_COLOR_TO = { 1, 0.125, 0.0, 0.6 },
	MAP_MODE_INFRA_RANGE_COLOR_FROM = { 1, 0.125, 0.0, 0.1 },
	MAP_MODE_INFRA_RANGE_COLOR_TO = { 0.1, 0.9, 0.1, 0.6 },
	MAP_MODE_IDEOLOGY_COLOR_TRANSPARENCY = 1,
	CONSTRUCTION_MAP_MODE_TRANSPARENCY_OVERRIDE = 241,
	PEACE_CONFERENCE_CURRENT_SELECTED_SECONDARY_COLOR = { 0, 0, 1, 0.25 },
	PEACE_CONFERENCE_SELECTABLE_SECONDARY_COLOR = { 0, 1, 0, 0.25 },
	PEACE_CONFERENCE_CONTESTED_SECONDARY_COLOR = { 1, 0, 0, 0.25 },
	PEACE_CONFERENCE_CHANGE_TARGET_TAG_SECONDARY_COLOR =  { 0, 0.8, 0.5, 0.25 },
	PEACE_CONFERENCE_DIFFERENT_STACKABLE_SECONDARY_COLOR =  { 1, 1, 0, 0.25 },
	FACTIONS_COLOR_NOT_MEMBER = { 0.6, 0.6, 0.6, 0.25 },
	FACTIONS_MEMBER_TRANSPARENCY = 1.0,
	PLAYER_MAPMODE_NOT_SELECTED_COUNTRY_TRANSPARENCY = 0.15,
	SELECTED_COUNTRY_HIGHLIGHT_THICKNESS_MULT = 1.5,
	STRATEGIC_MODE_COUNTRY_COLOR_STRIPES_TRANSP = 0.0,
	STRATEGIC_MODE_ENEMY_STRIPES_COLOR = { 0.827, 0.172, 0.184, 0.0 },
	STRATEGIC_MODE_OUR_STRIPES_COLOR = { 0.427, 0.619, 0.858, 0.0 },
	STRATEGIC_MODE_ALLY_STRIPES_COLOR = { 0.427, 0.619, 0.858, 0.0 },
	RADAR_RANGE_STRIPES_COLOR = { 1.0, 1.0, 0.0, 0.14 },
	RADAR_RANGE_COLOR = { 0.039, 0.627, 0.0, 1.0 },
	RADAR_RANGE_ALLIED_COLOR = { 0.0, 0.647, 1.0, 1.0 },
	RADAR_RANGE_SELECTED_COLOR = { 1.0, 1.0, 0.0, 1.0 },
	RADAR_ROTATION_SPEED = 0.025,
	AIR_RANGE_CAN_ASSIGN_MISSION_STRIPES_COLOR = { 0, 0.8, 0, 0.0 },
	AIR_RANGE_CANNOT_ASSIGN_MISSION_STRIPES_COLOR = { 0.8, 0, 0, 0.5 },
	AIR_RANGE_INDICATOR_DEFAULT_COLOR = { 1.0, 1.0, 0, 1 },
	AIR_RANGE_INDICATOR_NO_WINGS_COLOR = { 1.0, 0, 0, 1 },
	AIR_RANGE_INDICATOR_ROTATION_SPEED = 0.001,
	AIR_MISSION_ARROW_ACTIVE_COLOR = { 0, 1.0, 0, 0.5 },
	AIR_MISSION_ARROW_NONACTIVE_COLOR = { 1.0, 1.0, 1.0, 0.2 },
	AIR_MISSION_ARROW_SELECTED_COLOR = { 1.0, 1.0, 0, 0.8 },
	AIR_TRANSFER_ARROW_COLOR = { 1, 1, 0, 0.75 },
	NAVAL_REGION_ACCESS_AVOID_COLOR = { 1, 1, 0, 0.35 },
	NAVAL_REGION_ACCESS_BLOCK_COLOR = { 1, 0, 0, 0.45 },
	NAVAL_REGION_FADE_WHEN_FLEET_SELECTED = 0.25,
	AIR_REGION_FADE_WHEN_WING_SELECTED = 0.15,
	UI_CONFIGURABLE_SLOT_FROM = 4,
	UI_CONFIGURABLE_SLOT_TO = 10,
	MAP_MODE_TERRAIN_TRANSPARENCY = 0.5,
	MAP_MODE_NAVAL_TERRAIN_TRANSPARENCY = 0.8,
	MAP_MODE_INTEL_NETWORK_STRENGTH_COLOR_LOW = { 0.1, 0.1, 0.5, 0.2 },
	MAP_MODE_INTEL_NETWORK_STRENGTH_COLOR_HIGH = { 0.4, 0.3, 0.9, 1.0 },
	MAP_MODE_INTEL_NETWORK_STRENGTH_QUIET_COLOR_LOW = { 0.1, 0.5, 0.1, 0.2 },
	MAP_MODE_INTEL_NETWORK_STRENGTH_QUIET_COLOR_HIGH = { 0.4, 0.9, 0.3, 1.0 },
	MAP_MODE_INTEL_MAX_HORIZONTAL_STACK = 3,
	RAILWAY_GUN_RANGE_INDICATOR_DEFAULT_COLOR = { 1.0, 1.0, 1.0, 1.0 },
	RAILWAY_GUN_RANGE_INDICATOR_ROTATION_SPEED = 0.001,
	RAILWAY_GUN_RANGE_STRIPES_COLOR = { 1.0, 0.5, 0.0, 0.2 },
	OCCUPATION_MAP_MODE_COUNTRY_STRIPE_ALPHA = 0.3,
	OPERATIVE_MAP_MODE_INVALID_COUNTRY_TARGET_TRANSPARENCY = 0.15,
	SUPPLY_MAP_MODE_COUNTRY_BORDER_CAMERA_DISTANCE = 1.0,
	SUPPLY_MAP_MODE_COUNTRY_BORDER_OUTLINE_CUTOFF = 0.973,
	GRADIENT_BORDERS_THICKNESS_SUPPLY_COUNTRY_BORDER = 10.0,
	SUPPLY_COUNTRY_BORDER_PLAYER_COLOR = { 0.1, 0.66, 0.1, 1.0 },
	SUPPLY_COUNTRY_BORDER_FRIEND_COLOR = { 0.035, 0.426, 0.91, 1.0 },
	SUPPLY_COUNTRY_BORDER_ACCESS_COLOR = { 0.1, 0.66, 0.1, 1.0 },
	SUPPLY_MAP_MODE_REACH_COLOR = {
		0.0,   0.6, 0.0, 0.4, 1.0,
		0.02,  0.2, 0.17, 0.52, 1.0,
		0.12,  0.04, 0.17, 0.60, 1.0,
		0.2,   0.13, 0.36, 0.65, 1.0,
		0.4,   0.11, 0.56, 0.75, 1.0,
		0.6,   0.25, 0.71, 0.76, 1.0,
		0.8,   0.47, 0.8, 0.73, 1.0,
		1.0,   0.6, 0.82, 0.6, 1.0,
	},
	SUPPLY_MAP_MODE_BEST_FLOW_DISPLAY = 12,
	SUPPLY_MAP_MODE_STATUS_COLOR = {
		0.0,   0.9, 0.0, 0.0, 1.0,
		0.7,   0.98, 0.4, 0.1, 1.0,
		1.0,   0.8, 0.64, 0.2, 1.0,
	},
	SUPPLY_STATUS_DISPLAY_THRESHOLD = 0.90,
	SUPPLY_HOVERED_STATE_COLOR_INDEX = 0,
	SUPPLY_HOVERED_PROVINCE_COLOR_INDEX = 4,
	PEACE_HOVERED_STATE_COLOR_INDEX = 3 ,
	PEACE_CLAIMED_STATE_COLOR_INDEX = 2 ,
	SELECTION_HOVERED_STATE_COLOR_INDEX_CONTROLLED = 5,
	SELECTION_HOVERED_STATE_COLOR_INDEX_FOREIGN = 6,
},
NMapIcons = {
	TOP_MAP_ICON = 30,
	INTERPOLATION_SNAP_DISTANCE = 0.3,
	INTEL_MAP_MODE_MAP_ICON_OFFSET = { 12, 40 },
	COARSE_RAILWAY_GUN_POSITION_OFFSET = { -30, 0 },
	DEFAULT_PRIORITY_UNITS_STACK = 10,
	DEFAULT_PRIORITY_UNITS_STACK_GROUP = 11,
	DEFAULT_PRIORITY_VICTORY_POINTS = 5,
	DEFAULT_PRIORITY_RESOURCE = 10,
	DEFAULT_PRIORITY_CONSTRUCTION_INFO = 3,
	DEFAULT_PRIORITY_AIR_BASE = 3,
	DEFAULT_PRIORITY_ROCKET_SITE = 3,
	DEFAULT_PRIORITY_NAVAL_BASE = 3,
	DEFAULT_PRIORITY_NAVAL_COMBAT = 20,
	DEFAULT_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DEFAULT_PRIORITY_LAND_COMBAT = 20,
	DEFAULT_PRIORITY_NAVAL_MISSION = 13,
	DEFAULT_PRIORITY_AIR_MISSION = 13,
	DEFAULT_PRIORITY_SUPPLY = 14,
	DEFAULT_PRIORITY_CAPITAL = 5,
	DEFAULT_PRIORITY_PEACE_COST = 3,
	DEFAULT_PRIORITY_ADJACENCY_RULE = 3,
	DEFAULT_PRIORITY_NAVAL_MINES = 13,
	DEFAULT_PRIORITY_NAVAL_ACCIDENTS = 13,
	DEFAULT_PRIORITY_NAVAL_ACCIDENTS = 13,
	STATES_PRIORITY_UNITS_STACK = 10,
	STATES_PRIORITY_UNITS_STACK_GROUP = 11,
	STATES_PRIORITY_VICTORY_POINTS = 5,
	STATES_PRIORITY_RESOURCE = 10,
	STATES_PRIORITY_CONSTRUCTION_INFO = 3,
	STATES_PRIORITY_AIR_BASE = 3,
	STATES_PRIORITY_ROCKET_SITE = 3,
	STATES_PRIORITY_NAVAL_BASE = 3,
	STATES_PRIORITY_NAVAL_COMBAT = 20,
	STATES_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	STATES_PRIORITY_LAND_COMBAT = 20,
	STATES_PRIORITY_NAVAL_MISSION = 13,
	STATES_PRIORITY_AIR_MISSION = 13,
	STATES_PRIORITY_SUPPLY = 14,
	STATES_PRIORITY_CAPITAL = 5,
	STATES_PRIORITY_PEACE_COST = 3,
	STATES_PRIORITY_ADJACENCY_RULE = 3,
	STATES_PRIORITY_NAVAL_MINES = 13,
	STATES_PRIORITY_NAVAL_ACCIDENTS = 13,
	SUPPLY_AREAS_PRIORITY_UNITS_STACK = 10,
	SUPPLY_AREAS_PRIORITY_UNITS_STACK_GROUP = 11,
	SUPPLY_AREAS_PRIORITY_VICTORY_POINTS = 5,
	SUPPLY_AREAS_PRIORITY_RESOURCE = 10,
	SUPPLY_AREAS_PRIORITY_CONSTRUCTION_INFO = 3,
	SUPPLY_AREAS_PRIORITY_AIR_BASE = 3,
	SUPPLY_AREAS_PRIORITY_ROCKET_SITE = 3,
	SUPPLY_AREAS_PRIORITY_NAVAL_BASE = 3,
	SUPPLY_AREAS_PRIORITY_NAVAL_COMBAT = 20,
	SUPPLY_AREAS_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	SUPPLY_AREAS_PRIORITY_LAND_COMBAT = 20,
	SUPPLY_AREAS_PRIORITY_NAVAL_MISSION = 13,
	SUPPLY_AREAS_PRIORITY_AIR_MISSION = 13,
	SUPPLY_AREAS_PRIORITY_SUPPLY = 14,
	SUPPLY_AREAS_PRIORITY_CAPITAL = 5,
	SUPPLY_AREAS_PRIORITY_PEACE_COST = 3,
	SUPPLY_AREAS_PRIORITY_ADJACENCY_RULE = 3,
	SUPPLY_AREAS_PRIORITY_NAVAL_MINES = 13,
	SUPPLY_AREAS_PRIORITY_NAVAL_ACCIDENTS = 13,
	STRATEGIC_AIR_PRIORITY_UNITS_STACK = 10,
	STRATEGIC_AIR_PRIORITY_UNITS_STACK_GROUP = 11,
	STRATEGIC_AIR_PRIORITY_VICTORY_POINTS = 5,
	STRATEGIC_AIR_PRIORITY_RESOURCE = 10,
	STRATEGIC_AIR_PRIORITY_CONSTRUCTION_INFO = 3,
	STRATEGIC_AIR_PRIORITY_AIR_BASE = 30,
	STRATEGIC_AIR_PRIORITY_ROCKET_SITE = 3,
	STRATEGIC_AIR_PRIORITY_NAVAL_BASE = 3,
	STRATEGIC_AIR_PRIORITY_NAVAL_COMBAT = 20,
	STRATEGIC_AIR_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	STRATEGIC_AIR_PRIORITY_LAND_COMBAT = 20,
	STRATEGIC_AIR_PRIORITY_NAVAL_MISSION = 13,
	STRATEGIC_AIR_PRIORITY_AIR_MISSION = 29,
	STRATEGIC_AIR_PRIORITY_SUPPLY = 14,
	STRATEGIC_AIR_PRIORITY_CAPITAL = 5,
	STRATEGIC_AIR_PRIORITY_PEACE_COST = 3,
	STRATEGIC_AIR_PRIORITY_ADJACENCY_RULE = 3,
	STRATEGIC_AIR_PRIORITY_NAVAL_MINES = 13,
	STRATEGIC_AIR_PRIORITY_NAVAL_ACCIDENTS = 13,
	STRATEGIC_NAVY_PRIORITY_UNITS_STACK = 10,
	STRATEGIC_NAVY_PRIORITY_UNITS_STACK_GROUP = 11,
	STRATEGIC_NAVY_PRIORITY_VICTORY_POINTS = 5,
	STRATEGIC_NAVY_PRIORITY_RESOURCE = 10,
	STRATEGIC_NAVY_PRIORITY_CONSTRUCTION_INFO = 3,
	STRATEGIC_NAVY_PRIORITY_AIR_BASE = 3,
	STRATEGIC_NAVY_PRIORITY_ROCKET_SITE = 3,
	STRATEGIC_NAVY_PRIORITY_NAVAL_BASE = 28,
	STRATEGIC_NAVY_PRIORITY_NAVAL_COMBAT = 20,
	STRATEGIC_NAVY_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	STRATEGIC_NAVY_PRIORITY_LAND_COMBAT = 20,
	STRATEGIC_NAVY_PRIORITY_NAVAL_MISSION = 29,
	STRATEGIC_NAVY_PRIORITY_AIR_MISSION = 13,
	STRATEGIC_NAVY_PRIORITY_SUPPLY = 14,
	STRATEGIC_NAVY_PRIORITY_CAPITAL = 5,
	STRATEGIC_NAVY_PRIORITY_PEACE_COST = 3,
	STRATEGIC_NAVY_PRIORITY_ADJACENCY_RULE = 3,
	STRATEGIC_NAVY_PRIORITY_NAVAL_MINES = 13,
	STRATEGIC_NAVY_PRIORITY_NAVAL_ACCIDENTS = 13,
	RESISTANCE_PRIORITY_UNITS_STACK = 10,
	RESISTANCE_PRIORITY_UNITS_STACK_GROUP = 11,
	RESISTANCE_PRIORITY_VICTORY_POINTS = 5,
	RESISTANCE_PRIORITY_RESOURCE = 10,
	RESISTANCE_PRIORITY_CONSTRUCTION_INFO = 3,
	RESISTANCE_PRIORITY_AIR_BASE = 3,
	RESISTANCE_PRIORITY_ROCKET_SITE = 3,
	RESISTANCE_PRIORITY_NAVAL_BASE = 3,
	RESISTANCE_PRIORITY_NAVAL_COMBAT = 20,
	RESISTANCE_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	RESISTANCE_PRIORITY_LAND_COMBAT = 20,
	RESISTANCE_PRIORITY_NAVAL_MISSION = 13,
	RESISTANCE_PRIORITY_AIR_MISSION = 13,
	RESISTANCE_PRIORITY_SUPPLY = 14,
	RESISTANCE_PRIORITY_CAPITAL = 5,
	RESISTANCE_PRIORITY_PEACE_COST = 3,
	RESISTANCE_PRIORITY_ADJACENCY_RULE = 3,
	RESISTANCE_PRIORITY_NAVAL_MINES = 13,
	RESISTANCE_PRIORITY_NAVAL_ACCIDENTS = 13,
	RESOURCES_PRIORITY_UNITS_STACK = 10,
	RESOURCES_PRIORITY_UNITS_STACK_GROUP = 11,
	RESOURCES_PRIORITY_VICTORY_POINTS = 5,
	RESOURCES_PRIORITY_RESOURCE = 10,
	RESOURCES_PRIORITY_CONSTRUCTION_INFO = 3,
	RESOURCES_PRIORITY_AIR_BASE = 3,
	RESOURCES_PRIORITY_ROCKET_SITE = 3,
	RESOURCES_PRIORITY_NAVAL_BASE = 3,
	RESOURCES_PRIORITY_NAVAL_COMBAT = 20,
	RESOURCES_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	RESOURCES_PRIORITY_LAND_COMBAT = 20,
	RESOURCES_PRIORITY_NAVAL_MISSION = 13,
	RESOURCES_PRIORITY_AIR_MISSION = 13,
	RESOURCES_PRIORITY_SUPPLY = 14,
	RESOURCES_PRIORITY_CAPITAL = 5,
	RESOURCES_PRIORITY_PEACE_COST = 3,
	RESOURCES_PRIORITY_ADJACENCY_RULE = 3,
	RESOURCES_PRIORITY_NAVAL_MINES = 13,
	RESOURCES_PRIORITY_NAVAL_ACCIDENTS = 13,
	DIPLOMACY_PRIORITY_UNITS_STACK = 10,
	DIPLOMACY_PRIORITY_UNITS_STACK_GROUP = 11,
	DIPLOMACY_PRIORITY_VICTORY_POINTS = 5,
	DIPLOMACY_PRIORITY_RESOURCE = 10,
	DIPLOMACY_PRIORITY_CONSTRUCTION_INFO = 3,
	DIPLOMACY_PRIORITY_AIR_BASE = 3,
	DIPLOMACY_PRIORITY_ROCKET_SITE = 3,
	DIPLOMACY_PRIORITY_NAVAL_BASE = 3,
	DIPLOMACY_PRIORITY_NAVAL_COMBAT = 20,
	DIPLOMACY_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DIPLOMACY_PRIORITY_LAND_COMBAT = 20,
	DIPLOMACY_PRIORITY_NAVAL_MISSION = 13,
	DIPLOMACY_PRIORITY_AIR_MISSION = 13,
	DIPLOMACY_PRIORITY_SUPPLY = 14,
	DIPLOMACY_PRIORITY_CAPITAL = 5,
	DIPLOMACY_PRIORITY_PEACE_COST = 3,
	DIPLOMACY_PRIORITY_ADJACENCY_RULE = 3,
	DIPLOMACY_PRIORITY_NAVAL_MINES = 13,
	DIPLOMACY_PRIORITY_NAVAL_ACCIDENTS = 13,
	FACTIONS_PRIORITY_UNITS_STACK = 10,
	FACTIONS_PRIORITY_UNITS_STACK_GROUP = 11,
	FACTIONS_PRIORITY_VICTORY_POINTS = 5,
	FACTIONS_PRIORITY_RESOURCE = 10,
	FACTIONS_PRIORITY_CONSTRUCTION_INFO = 3,
	FACTIONS_PRIORITY_AIR_BASE = 3,
	FACTIONS_PRIORITY_ROCKET_SITE = 3,
	FACTIONS_PRIORITY_NAVAL_BASE = 3,
	FACTIONS_PRIORITY_NAVAL_COMBAT = 20,
	FACTIONS_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	FACTIONS_PRIORITY_LAND_COMBAT = 20,
	FACTIONS_PRIORITY_NAVAL_MISSION = 13,
	FACTIONS_PRIORITY_AIR_MISSION = 13,
	FACTIONS_PRIORITY_SUPPLY = 14,
	FACTIONS_PRIORITY_CAPITAL = 5,
	FACTIONS_PRIORITY_PEACE_COST = 3,
	FACTIONS_PRIORITY_ADJACENCY_RULE = 3,
	FACTIONS_PRIORITY_NAVAL_MINES = 13,
	FACTIONS_PRIORITY_NAVAL_ACCIDENTS = 13,
	STRATEGIC_REGIONS_PRIORITY_UNITS_STACK = 10,
	STRATEGIC_REGIONS_PRIORITY_UNITS_STACK_GROUP = 11,
	STRATEGIC_REGIONS_PRIORITY_VICTORY_POINTS = 5,
	STRATEGIC_REGIONS_PRIORITY_RESOURCE = 10,
	STRATEGIC_REGIONS_PRIORITY_CONSTRUCTION_INFO = 3,
	STRATEGIC_REGIONS_PRIORITY_AIR_BASE = 3,
	STRATEGIC_REGIONS_PRIORITY_ROCKET_SITE = 3,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_BASE = 3,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_COMBAT = 20,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	STRATEGIC_REGIONS_PRIORITY_LAND_COMBAT = 20,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_MISSION = 13,
	STRATEGIC_REGIONS_PRIORITY_AIR_MISSION = 13,
	STRATEGIC_REGIONS_PRIORITY_SUPPLY = 14,
	STRATEGIC_REGIONS_PRIORITY_CAPITAL = 5,
	STRATEGIC_REGIONS_PRIORITY_PEACE_COST = 3,
	STRATEGIC_REGIONS_PRIORITY_ADJACENCY_RULE = 3,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_MINES = 13,
	STRATEGIC_REGIONS_PRIORITY_NAVAL_ACCIDENTS = 13,
	DEPLOYMENT_AIR_PRIORITY_UNITS_STACK = 10,
	DEPLOYMENT_AIR_PRIORITY_UNITS_STACK_GROUP = 11,
	DEPLOYMENT_AIR_PRIORITY_VICTORY_POINTS = 5,
	DEPLOYMENT_AIR_PRIORITY_RESOURCE = 10,
	DEPLOYMENT_AIR_PRIORITY_CONSTRUCTION_INFO = 3,
	DEPLOYMENT_AIR_PRIORITY_AIR_BASE = 3,
	DEPLOYMENT_AIR_PRIORITY_ROCKET_SITE = 3,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_BASE = 3,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_COMBAT = 20,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DEPLOYMENT_AIR_PRIORITY_LAND_COMBAT = 20,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_MISSION = 13,
	DEPLOYMENT_AIR_PRIORITY_AIR_MISSION = 13,
	DEPLOYMENT_AIR_PRIORITY_SUPPLY = 14,
	DEPLOYMENT_AIR_PRIORITY_CAPITAL = 5,
	DEPLOYMENT_AIR_PRIORITY_PEACE_COST = 3,
	DEPLOYMENT_AIR_PRIORITY_ADJACENCY_RULE = 3,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_MINES = 13,
	DEPLOYMENT_AIR_PRIORITY_NAVAL_ACCIDENTS = 13,
	DEPLOYMENT_NAVY_PRIORITY_UNITS_STACK = 10,
	DEPLOYMENT_NAVY_PRIORITY_UNITS_STACK_GROUP = 11,
	DEPLOYMENT_NAVY_PRIORITY_VICTORY_POINTS = 5,
	DEPLOYMENT_NAVY_PRIORITY_RESOURCE = 10,
	DEPLOYMENT_NAVY_PRIORITY_CONSTRUCTION_INFO = 3,
	DEPLOYMENT_NAVY_PRIORITY_AIR_BASE = 3,
	DEPLOYMENT_NAVY_PRIORITY_ROCKET_SITE = 3,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_BASE = 3,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_COMBAT = 20,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DEPLOYMENT_NAVY_PRIORITY_LAND_COMBAT = 20,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_MISSION = 13,
	DEPLOYMENT_NAVY_PRIORITY_AIR_MISSION = 13,
	DEPLOYMENT_NAVY_PRIORITY_SUPPLY = 14,
	DEPLOYMENT_NAVY_PRIORITY_CAPITAL = 5,
	DEPLOYMENT_NAVY_PRIORITY_PEACE_COST = 3,
	DEPLOYMENT_NAVY_PRIORITY_ADJACENCY_RULE = 3,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_MINES = 13,
	DEPLOYMENT_NAVY_PRIORITY_NAVAL_ACCIDENTS = 13,
	DEPLOYMENT_MILITARY_PRIORITY_UNITS_STACK = 10,
	DEPLOYMENT_MILITARY_PRIORITY_UNITS_STACK_GROUP = 11,
	DEPLOYMENT_MILITARY_PRIORITY_VICTORY_POINTS = 5,
	DEPLOYMENT_MILITARY_PRIORITY_RESOURCE = 10,
	DEPLOYMENT_MILITARY_PRIORITY_CONSTRUCTION_INFO = 3,
	DEPLOYMENT_MILITARY_PRIORITY_AIR_BASE = 3,
	DEPLOYMENT_MILITARY_PRIORITY_ROCKET_SITE = 3,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_BASE = 3,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_COMBAT = 20,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DEPLOYMENT_MILITARY_PRIORITY_LAND_COMBAT = 20,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_MISSION = 13,
	DEPLOYMENT_MILITARY_PRIORITY_AIR_MISSION = 13,
	DEPLOYMENT_MILITARY_PRIORITY_SUPPLY = 14,
	DEPLOYMENT_MILITARY_PRIORITY_CAPITAL = 5,
	DEPLOYMENT_MILITARY_PRIORITY_PEACE_COST = 3,
	DEPLOYMENT_MILITARY_PRIORITY_ADJACENCY_RULE = 3,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_MINES = 13,
	DEPLOYMENT_MILITARY_PRIORITY_NAVAL_ACCIDENTS = 13,
	PEACE_CONFERENCE_PRIORITY_UNITS_STACK = 10,
	PEACE_CONFERENCE_PRIORITY_UNITS_STACK_GROUP = 11,
	PEACE_CONFERENCE_PRIORITY_VICTORY_POINTS = 5,
	PEACE_CONFERENCE_PRIORITY_RESOURCE = 10,
	PEACE_CONFERENCE_PRIORITY_CONSTRUCTION_INFO = 3,
	PEACE_CONFERENCE_PRIORITY_AIR_BASE = 3,
	PEACE_CONFERENCE_PRIORITY_ROCKET_SITE = 3,
	PEACE_CONFERENCE_PRIORITY_NAVAL_BASE = 3,
	PEACE_CONFERENCE_PRIORITY_NAVAL_COMBAT = 20,
	PEACE_CONFERENCE_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	PEACE_CONFERENCE_PRIORITY_LAND_COMBAT = 20,
	PEACE_CONFERENCE_PRIORITY_NAVAL_MISSION = 13,
	PEACE_CONFERENCE_PRIORITY_AIR_MISSION = 13,
	PEACE_CONFERENCE_PRIORITY_SUPPLY = 14,
	PEACE_CONFERENCE_PRIORITY_CAPITAL = 5,
	PEACE_CONFERENCE_PRIORITY_PEACE_COST = 20,
	PEACE_CONFERENCE_PRIORITY_ADJACENCY_RULE = 3,
	PEACE_CONFERENCE_PRIORITY_NAVAL_MINES = 13,
	PEACE_CONFERENCE_PRIORITY_NAVAL_ACCIDENTS = 13,
	INFRASTRUCTURE_PRIORITY_UNITS_STACK = 10,
	INFRASTRUCTURE_PRIORITY_UNITS_STACK_GROUP = 11,
	INFRASTRUCTURE_PRIORITY_VICTORY_POINTS = 5,
	INFRASTRUCTURE_PRIORITY_RESOURCE = 10,
	INFRASTRUCTURE_PRIORITY_CONSTRUCTION_INFO = 3,
	INFRASTRUCTURE_PRIORITY_AIR_BASE = 3,
	INFRASTRUCTURE_PRIORITY_ROCKET_SITE = 3,
	INFRASTRUCTURE_PRIORITY_NAVAL_BASE = 3,
	INFRASTRUCTURE_PRIORITY_NAVAL_COMBAT = 20,
	INFRASTRUCTURE_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	INFRASTRUCTURE_PRIORITY_LAND_COMBAT = 20,
	INFRASTRUCTURE_PRIORITY_NAVAL_MISSION = 13,
	INFRASTRUCTURE_PRIORITY_AIR_MISSION = 13,
	INFRASTRUCTURE_PRIORITY_SUPPLY = 14,
	INFRASTRUCTURE_PRIORITY_CAPITAL = 5,
	INFRASTRUCTURE_PRIORITY_PEACE_COST = 3,
	INFRASTRUCTURE_PRIORITY_ADJACENCY_RULE = 3,
	INFRASTRUCTURE_PRIORITY_NAVAL_MINES = 13,
	INFRASTRUCTURE_PRIORITY_NAVAL_ACCIDENTS = 13,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_UNITS_STACK = 10,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_UNITS_STACK_GROUP = 11,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_VICTORY_POINTS = 5,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_RESOURCE = 10,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_CONSTRUCTION_INFO = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_AIR_BASE = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_ROCKET_SITE = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_BASE = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_COMBAT = 20,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_LAND_COMBAT = 20,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_MISSION = 13,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_AIR_MISSION = 13,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_SUPPLY = 14,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_CAPITAL = 5,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_PEACE_COST = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_ADJACENCY_RULE = 3,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_MINES = 13,
	DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_ACCIDENTS = 13,
	MANPOWER_PRIORITY_UNITS_STACK = 10,
	MANPOWER_PRIORITY_UNITS_STACK_GROUP = 11,
	MANPOWER_PRIORITY_VICTORY_POINTS = 5,
	MANPOWER_PRIORITY_RESOURCE = 10,
	MANPOWER_PRIORITY_CONSTRUCTION_INFO = 3,
	MANPOWER_PRIORITY_AIR_BASE = 3,
	MANPOWER_PRIORITY_ROCKET_SITE = 3,
	MANPOWER_PRIORITY_NAVAL_BASE = 3,
	MANPOWER_PRIORITY_NAVAL_COMBAT = 20,
	MANPOWER_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	MANPOWER_PRIORITY_LAND_COMBAT = 20,
	MANPOWER_PRIORITY_NAVAL_MISSION = 13,
	MANPOWER_PRIORITY_AIR_MISSION = 13,
	MANPOWER_PRIORITY_SUPPLY = 14,
	MANPOWER_PRIORITY_CAPITAL = 5,
	MANPOWER_PRIORITY_PEACE_COST = 3,
	MANPOWER_PRIORITY_ADJACENCY_RULE = 3,
	MANPOWER_PRIORITY_NAVAL_MINES = 13,
	MANPOWER_PRIORITY_NAVAL_ACCIDENTS = 13,
	IDEOLOGY_PRIORITY_UNITS_STACK = 10,
	IDEOLOGY_PRIORITY_UNITS_STACK_GROUP = 11,
	IDEOLOGY_PRIORITY_VICTORY_POINTS = 5,
	IDEOLOGY_PRIORITY_RESOURCE = 10,
	IDEOLOGY_PRIORITY_CONSTRUCTION_INFO = 3,
	IDEOLOGY_PRIORITY_AIR_BASE = 3,
	IDEOLOGY_PRIORITY_ROCKET_SITE = 3,
	IDEOLOGY_PRIORITY_NAVAL_BASE = 3,
	IDEOLOGY_PRIORITY_NAVAL_COMBAT = 20,
	IDEOLOGY_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	IDEOLOGY_PRIORITY_LAND_COMBAT = 20,
	IDEOLOGY_PRIORITY_NAVAL_MISSION = 13,
	IDEOLOGY_PRIORITY_AIR_MISSION = 13,
	IDEOLOGY_PRIORITY_SUPPLY = 14,
	IDEOLOGY_PRIORITY_CAPITAL = 5,
	IDEOLOGY_PRIORITY_PEACE_COST = 3,
	IDEOLOGY_PRIORITY_ADJACENCY_RULE = 3,
	IDEOLOGY_PRIORITY_NAVAL_MINES = 13,
	IDEOLOGY_PRIORITY_NAVAL_ACCIDENTS = 13,
	START_CONSTRUCTION_PRIORITY_UNITS_STACK = 10,
	START_CONSTRUCTION_PRIORITY_UNITS_STACK_GROUP = 11,
	START_CONSTRUCTION_PRIORITY_VICTORY_POINTS = 5,
	START_CONSTRUCTION_PRIORITY_RESOURCE = 10,
	START_CONSTRUCTION_PRIORITY_CONSTRUCTION_INFO = 20,
	START_CONSTRUCTION_PRIORITY_AIR_BASE = 1,
	START_CONSTRUCTION_PRIORITY_ROCKET_SITE = 3,
	START_CONSTRUCTION_PRIORITY_NAVAL_BASE = 1,
	START_CONSTRUCTION_PRIORITY_NAVAL_COMBAT = 20,
	START_CONSTRUCTION_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	START_CONSTRUCTION_PRIORITY_LAND_COMBAT = 20,
	START_CONSTRUCTION_PRIORITY_NAVAL_MISSION = 13,
	START_CONSTRUCTION_PRIORITY_AIR_MISSION = 13,
	START_CONSTRUCTION_PRIORITY_SUPPLY = 14,
	START_CONSTRUCTION_PRIORITY_CAPITAL = 5,
	START_CONSTRUCTION_PRIORITY_PEACE_COST = 3,
	START_CONSTRUCTION_PRIORITY_ADJACENCY_RULE = 3,
	START_CONSTRUCTION_PRIORITY_NAVAL_MINES = 13,
	START_CONSTRUCTION_PRIORITY_NAVAL_ACCIDENTS = 13,
	PLAYERS_PRIORITY_UNITS_STACK = 10,
	PLAYERS_PRIORITY_UNITS_STACK_GROUP = 11,
	PLAYERS_PRIORITY_VICTORY_POINTS = 5,
	PLAYERS_PRIORITY_RESOURCE = 10,
	PLAYERS_PRIORITY_CONSTRUCTION_INFO = 3,
	PLAYERS_PRIORITY_AIR_BASE = 3,
	PLAYERS_PRIORITY_ROCKET_SITE = 3,
	PLAYERS_PRIORITY_NAVAL_BASE = 3,
	PLAYERS_PRIORITY_NAVAL_COMBAT = 20,
	PLAYERS_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	PLAYERS_PRIORITY_LAND_COMBAT = 20,
	PLAYERS_PRIORITY_NAVAL_MISSION = 13,
	PLAYERS_PRIORITY_AIR_MISSION = 13,
	PLAYERS_PRIORITY_SUPPLY = 14,
	PLAYERS_PRIORITY_CAPITAL = 5,
	PLAYERS_PRIORITY_PEACE_COST = 3,
	PLAYERS_PRIORITY_ADJACENCY_RULE = 3,
	PLAYERS_PRIORITY_NAVAL_MINES = 13,
	PLAYERS_PRIORITY_NAVAL_ACCIDENTS = 13,
	OPERATIVES_PRIORITY_UNITS_STACK = 10,
	OPERATIVES_PRIORITY_UNITS_STACK_GROUP = 11,
	OPERATIVES_PRIORITY_VICTORY_POINTS = 5,
	OPERATIVES_PRIORITY_RESOURCE = 10,
	OPERATIVES_PRIORITY_CONSTRUCTION_INFO = 3,
	OPERATIVES_PRIORITY_AIR_BASE = 3,
	OPERATIVES_PRIORITY_ROCKET_SITE = 3,
	OPERATIVES_PRIORITY_NAVAL_BASE = 3,
	OPERATIVES_PRIORITY_NAVAL_COMBAT = 20,
	OPERATIVES_PRIORITY_NAVAL_COMBAT_RESULTS = 19,
	OPERATIVES_PRIORITY_LAND_COMBAT = 20,
	OPERATIVES_PRIORITY_NAVAL_MISSION = 13,
	OPERATIVES_PRIORITY_AIR_MISSION = 13,
	OPERATIVES_PRIORITY_SUPPLY = 14,
	OPERATIVES_PRIORITY_CAPITAL = 25,
	OPERATIVES_PRIORITY_PEACE_COST = 3,
	OPERATIVES_PRIORITY_ADJACENCY_RULE = 3,
	OPERATIVES_PRIORITY_NAVAL_MINES = 13,
	OPERATIVES_PRIORITY_NAVAL_ACCIDENTS = 13,
	OPERATIVES_PRIORITY_NAVAL_ACCIDENTS = 13,
	OPERATION_PRIORITY_CAN_START = 1,
	OPERATION_PRIORITY_COMPLETED = 2,
	OPERATION_PRIORITY_IN_PROGRESS = 3,
	OPERATION_PRIORITY_PREPARED = 4,
	OPERATION_PRIORITY_DEFAULT = 5,
},
NAirGfx = {
	AIRPLANES_ANIMATION_GLOBAL_SPEED_PER_GAMESPEED = { 0.22, 0.28, 0.32, 0.38, 0.44, 0.50 },
	ROCKET_SPEED = 15.0,
	AIRPLANES_CURVE_POINT_DENSITY = 2.0,
	AIRPLANES_CURVE_MAX_EXTRAPOLATION = 20.0,
	AIRPLANES_CURVE_MIN_ELEVATION = 4.0,
	AIRPLANES_SCALE_TAKEOFF_DIST = 0.1,
	AIRPLANES_SCALE_MIN = 0.1,
	AIRPLANES_SCALE_LANDING_DIST = 0.9,
	AIRPLANES_SMOOTH_INTERPOLATION_MOVE = 0.13,
	AIRPLANES_SMOOTH_INTERPOLATION_TURN = 0.12,
	AIRPLANES_BANK_STRENGTH = 210.0,
	AIRPLANES_BANK_ANGLE_LIMIT = 55.0,
	AIRPLANES_GROUND_COLLISION_OFFSET_Y = -5.0,
	AIRPLANES_1_FIGHTER_PATROL_ANIM = 1,
	AIRPLANES_3_FIGHTER_PATROL_ANIM = 3,
	AIRPLANES_1_BOMBER_BOMBING_ANIM = 1,
	AIRPLANES_3_BOMBER_BOMBING_ANIM = 3,
	AIRPLANES_1_FIGHTER_VS_1_FIGHTER_ANIM = 1,
	AIRPLANES_3_FIGHTER_VS_3_FIGHTER_ANIM = 3,
	AIRPLANES_1_TRANSPORT_SUPPLY_ANIM = 1,
	AIRPLANES_3_TRANSPORT_SUPPLY_ANIM = 3,
	AIRPLANES_1_SCOUT_PLANE_PATROL_ANIM = 1,
	AIRPLANES_3_SCOUT_PLANE_PATROL_ANIM = 3,
	STRAT_BOMBER_FIREBOMB_THRESHOLD = 42.0,
	STRAT_BOMBER_CARPETBOMB_THRESHOLD = 16.0,
	BOMBERS_DIVISION_FACTOR = 30,
	MISSILES_DIVISION_FACTOR = 60,
	FIGHTERS_DIVISION_FACTOR = 30,
	SCOUT_PLANE_DIVISION_FACTOR = 30,
	TRANSPORT_DIVISION_FACTOR = 30,
	MAX_MISSILE_BOMBING_SCENARIOS = 2,
	MAX_PATROL_SCENARIOS = 2,
	MAX_BOMBING_SCENARIOS = 2,
	MAX_DOGFIGHTS_SCENARIOS = 3,
	MAX_TRANSPORT_SCENARIOS = 2,
	MAX_TRAINING_SCENARIOS = 2,
	MAX_SCOUT_SCENARIOS = 2,
},
NGraphics = {
	COUNTER_MODE_ALLEGIANCE_OURS = { 0.32, 0.71, 0.39, 1.0 },
	COUNTER_MODE_ALLEGIANCE_ALLIED = { 0.31, 0.65, 0.94, 1.0 },
	COUNTER_MODE_ALLEGIANCE_ENEMY = { 0.91, 0.30, 0.30, 1.0 },
	COUNTER_MODE_ALLEGIANCE_OTHER = { 0.8, 0.8, 0.8, 1.0 },
	MAX_NUMBER_OF_TEXTURES = 10000,
	MIN_TRAIN_WAGON_COUNT = 3,
	MAX_TRAIN_WAGON_COUNT = 6,
	RAILWAY_BRIDGE_ENTITY = "bridge_railway_entity",
	RAILWAY_BRIDGE_LARGE_ENTITY = "bridge_railway_large_entity",
	RAILWAY_Y_OFFSET = 0.9,
	RAILWAY_BRIDGE_Y_OFFSET = 0.6,
	RAILWAY_BRIDGE_WIDTH = 4.0,
	RAILWAY_BRIDGE_LARGE_WIDTH = 4.5,
	RAILWAY_BRIDGE_GAP_WIDTH = 2.4,
	RAILWAY_BRIDGE_GAP_LARGE_WIDTH = 2.6,
	TRAIN_MAP_SPEED = 3.0,
	TUNNELBANA_TIMETABLE = { 9200, 12000 },
	MAX_MESHES_LOADED_PER_FRAME = 10,
	MESH_POPUP_SCALE_UP_SPEED = 5.0,
	MESH_POPUP_SCALE_DOWN_SPEED = 2.1,
	SHIP_POPUP_SCALE_DOWN_SPEED = 4.1,
	PORT_SHIP_OFFSET = 2.0,
	SHIP_IN_PORT_SCALE = 0.25,
	MAP_BUILDINGS_SHRINK_DISTANCE = 180,
	CITY_SPRAWL_SHRINK_DISTANCE = 220.0,
	DRAW_MAP_OBJECTS_CUTOFF = 550.0,
	PROVINCE_NAME_DRAW_DISTANCE = 500.0,
	DIRECTION_POINTER_DRAW_DISTANCE = 1200.0,
	DIRECTION_POINTER_INTERPOLATION_SPEED = 0.275,
	DIRECTION_POINTER_SCREEN_AREA_MAX = 0.935,
	DIRECTION_POINTER_SCREEN_AREA_MIN = 0.910,
	DIRECTION_POINTER_SIZE_MIN = 0.9,
	DIRECTION_POINTER_SIZE_MAX = 10.0,
	DIRECTION_POINTER_GROUND_OFFSET = 5.0,
	LIGHT_DIRECTION_X = -1.0,
	LIGHT_DIRECTION_Y = -1.0,
	LIGHT_DIRECTION_Z = 0.5,
	LIGHT_SHADOW_DIRECTION_X = -5.0,
	LIGHT_SHADOW_DIRECTION_Y = -8.0,
	LIGHT_SHADOW_DIRECTION_Z = 5.0,
	LIGHT_HDR_RANGE = 1.0,
	BORDER_WIDTH = 1.5,
	PROVINCE_BORDER_FADE_NEAR = 200,
	PROVINCE_BORDER_FADE_FAR = 300,
	STATE_BORDER_FADE_NEAR = 400,
	STATE_BORDER_FADE_FAR = 500,
	LAND_UNIT_MOVEMENT_SPEED = 12  ,
	NAVAL_UNIT_MOVEMENT_SPEED = 12,
	ARROW_MOVEMENT_SPEED = 2,
	DRAW_COUNTRY_NAMES_CUTOFF = 260,
	TRADEROUTE_SMOOTHNESS = 0.65,
	TRADEROUTE_SMOOTHEN_PASSES = 2,
	SUPPLYFLOW_SMOOTHNESS = 0.25,
	SUPPLYFLOW_SMOOTHEN_PASSES = 2,
	SNAPPED_OFF_FRONT_SMOOTHNESS = 0.5,
	SNAPPED_OFF_FRONT_SMOOTHEN_PASSES = 2,
	ROOT_FRONT_SMOOTHNESS = 0.5,
	ROOT_FRONT_SMOOTHEN_PASSES = 1,
	ROOT_FRONT_OFFSET = 1.5,
	ROOT_FRONT_MAX_INTERSECTION_TESTS_FRONT = 30,
	ROOT_FRONT_MAX_INTERSECTION_TESTS_ORDER = 25,
	ORDER_FRONT_MAX_OFFSETS = 4,
	ORDER_FRONT_SMOOTHNESS = 0.5,
	ORDER_FRONT_SMOOTHEN_PASSES = 2,
	ORDER_MOVE_SMOOTHNESS = 0.99,
	ORDER_MOVE_SMOOTHEN_PASSES = 2,
	UNIT_TURN_SPEED = 3,
	BORDER_COLOR_SELECTION_STATE_R = 1.0,
	BORDER_COLOR_SELECTION_STATE_G = 0.62,
	BORDER_COLOR_SELECTION_STATE_B = 0.33,
	BORDER_COLOR_SELECTION_STATE_A = 1.0,
	BORDER_COLOR_SELECTION_SUPPLY_AREA_R = 0.6,
	BORDER_COLOR_SELECTION_SUPPLY_AREA_G = 0.2,
	BORDER_COLOR_SELECTION_SUPPLY_AREA_B = 0.6,
	BORDER_COLOR_SELECTION_SUPPLY_AREA_A = 1.0,
	BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_R = 0.0,
	BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_G = 1.0,
	BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_B = 1.0,
	BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_A = 1.0,
	BORDER_COLOR_SELECTION_BUILDING_AREA_R = 1.0,
	BORDER_COLOR_SELECTION_BUILDING_AREA_G = 1.0,
	BORDER_COLOR_SELECTION_BUILDING_AREA_B = 1.0,
	BORDER_COLOR_SELECTION_BUILDING_AREA_A = 1.0,
	BORDER_COLOR_SELECTION_PROVINCE_R = 1.0,
	BORDER_COLOR_SELECTION_PROVINCE_G = 0.8,
	BORDER_COLOR_SELECTION_PROVINCE_B = 0.0,
	BORDER_COLOR_SELECTION_PROVINCE_A = 1.0,
	BORDER_COLOR_CUSTOM_HIGHLIGHTS = {
		0.0, 0.61, 0.75, 1.0,
		1.0, 0.06, 0.0, 1.0,
		0.1, 0.6, 0.2, 1.0,
		0.8, 0.3, 0.0, 1.0,
		0.0, 0.4, 0.8, 1.0,
		0.3, 0.9, 0.3, 0.8,
		0.7, 0.7, 0.0, 1.0,
	},
	BORDER_COLOR_TUTORIAL_HIGHLIGHT_R = 0.0,
	BORDER_COLOR_TUTORIAL_HIGHLIGHT_G = 0.61,
	BORDER_COLOR_TUTORIAL_HIGHLIGHT_B = 0.75,
	BORDER_COLOR_TUTORIAL_HIGHLIGHT_A = 1.0,
	BORDER_COLOR_DEMILITARIZED_R = 1.0,
	BORDER_COLOR_DEMILITARIZED_G = 0.06,
	BORDER_COLOR_DEMILITARIZED_B = 0.0,
	BORDER_COLOR_DEMILITARIZED_A = 0.9,
	BORDER_COLOR_BORDER_CONFLICT_EDGE_R = 1.0,
	BORDER_COLOR_BORDER_CONFLICT_EDGE_G = 0.2,
	BORDER_COLOR_BORDER_CONFLICT_EDGE_B = 0.0,
	BORDER_COLOR_BORDER_CONFLICT_EDGE_A = 1.0,
	BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_R = 0.7,
	BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_G = 1.0,
	BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_B = 0.0,
	BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_A = 0.9,
	DRAW_REFRACTIONS_CUTOFF = 250,
	DRAW_SHADOWS_CUTOFF = 400,
	DRAW_SHADOWS_FADE_LENGTH = 50,
	DRAW_FOW_CUTOFF = 400,
	DRAW_FOW_FADE_LENGTH = 350,
	GRADIENT_BORDERS_FIELD_COUNTRY_REFRESH = 10,
	GRADIENT_BORDERS_FIELD_COUNTRY_LOW = 300.0,
	GRADIENT_BORDERS_FIELD_COUNTRY_HIGH = 9000.0,
	GRADIENT_BORDERS_THICKNESS_COUNTRY_LOW = 5.0,
	GRADIENT_BORDERS_COUNTRY_CENTER_THICKNESS = 2.0,
	GRADIENT_BORDERS_THICKNESS_COUNTRY_HIGH = 25.0,
	GRADIENT_BORDERS_THICKNESS_STATE = 5.0,
	GRADIENT_BORDERS_THICKNESS_RESISTANCE = 5.0,
	GRADIENT_BORDERS_THICKNESS_INTEL_LEDGER = 5.0,
	GRADIENT_BORDERS_THICKNESS_SUPPLY_AREA_A = 2.0,
	GRADIENT_BORDERS_THICKNESS_SUPPLY_AREA_B = 20.0,
	GRADIENT_BORDERS_THICKNESS_STRATEGIC_REGIONS = 150.0,
	GRADIENT_BORDERS_THICKNESS_DIPLOMACY = 12.0,
	GRADIENT_BORDERS_THICKNESS_DIPLOMACY_ON_INTEL_LEDGER = 3.0,
	GRADIENT_BORDERS_THICKNESS_PEACE_CONFERENCE_A = 3.0,
	GRADIENT_BORDERS_THICKNESS_PEACE_CONFERENCE_B = 6.0,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_COUNTRY = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_DIPLOMACY = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_DIPLOMACY_ON_INTEL_LEDGER = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_STATE = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_SUPPLY_AREA = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_STRATEGIC_REGIONS = 0.98,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_RESISTANCE = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_FACTIONS = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_INTEL_LEDGER = 0.973,
	GRADIENT_BORDERS_OUTLINE_CUTOFF_PEACE_CONFERENCE = 0.973,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_COUNTRY = 0.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_STATE = 0.4,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_SUPPLY_AREA = 1.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_STRATEGIC_REGIONS = 1.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_RESISTANCE = 0.35,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_FACTIONS = 0.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_TERRAIN = 0.39,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_INTEL_LEDGER = 0.2,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_DIPLOMACY = 0.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_DIPLOMACY_ON_INTEL_LEDGER = 1.0,
	GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_PEACE_CONFERENCE = 1.0,
	GRADIENT_BORDERS_ACTIVATE_FOR_PEACE_CONFERENCE = false,
	GRADIENT_BORDERS_ONE_COLOR_FOR_PEACE_CONFERENCE = { -1.0, -1.0, -1.0, -1.0 },
	GRADIENT_BORDERS_OPTIMIZATION_RANGE = 30.0,
	GRADIENT_BORDERS_REFRESH_FREQ = 0.12,
	STRATEGIC_AIR_COLOR_BAD = {0.8, 0, 0, 1},
	STRATEGIC_AIR_COLOR_GOOD = {0, 0.8, 0, 1},
	STRATEGIC_AIR_COLOR_AVERAGE = {0.8, 0.8, 0, 1},
	STRATEGIC_AIR_COLOR_NEUTRAL = {140.0/255, 131.0/255, 119.0/255, 1},
	STRATEGIC_AIR_COLOR_GOOD_WHILE_HIGHLIGHTING_HOLD = {0, 0.8, 0, 1},
	STRATEGIC_AIR_COLOR_AVERAGE_WHILE_HIGHLIGHTING_HOLD = {0.8, 0.8, 0, 1},
	STRATEGIC_AIR_COLOR_NEUTRAL_WHILE_HIGHLIGHTING_HOLD = {140.0/255, 131.0/255, 119.0/255, 1},
	STRATEGIC_NAVY_COLOR_NEUTRAL = {0.2, 0.25, 0.35, 0.5},
	STRATEGIC_NAVY_COLOR_ON_HOLD = {0.2, 0.5, 0.6, 0.5},
	STRATEGIC_NAVY_COLOR_ON_HOLD_HIGHLIGHTED = {0.2, 0.6, 0.7, 0.5},
	STRATEGIC_NAVY_COLOR_BAD = {0.8, 0, 0, 1},
	STRATEGIC_NAVY_COLOR_GOOD = {0, 0.8, 0, 1},
	STRATEGIC_NAVY_COLOR_AVERAGE = {0.8, 0.8, 0, 1},
	STRATEGIC_NAVY_NO_TASKFORCES_ASSIGNED = {0.9, 0.3, 0.3, 1},
	STRATEGIC_NAVY_COLOR_BAD_WHILE_HIGHLIGHTING_HOLD = {0.7, 0.0, 0.40, 0.5},
	STRATEGIC_NAVY_COLOR_GOOD_WHILE_HIGHLIGHTING_HOLD = {0, 0.6, 0.5, 1},
	STRATEGIC_NAVY_COLOR_AVERAGE_WHILE_HIGHLIGHTING_HOLD = {0.5, 0.5, 0.6, 1},
	RESISTANCE_COLOR_NONE = {0.4, 0.4, 0.6, 0.5},
	RESISTANCE_COLOR_GOOD = {0.8, 0.8, 0, 0.3},
	RESISTANCE_COLOR_AVERAGE = {0.8, 0.4, 0, 0.5},
	RESISTANCE_COLOR_BAD = {0.8, 0, 0, 0.9},
	CONSTRUCTION_CONVERSION_COLOR = { 0.9, 0.9, 0.3, 0.1},
	CONSTRUCTION_CONVERSION_IN_PROGRESS_COLOR = { 0.3, 0.3, 0.9, 0.1},
	VIRTUAL_BATTLEPLANS_COLOR = { 0.2, 1.0, 0.2, 1 },
	ALLIED_BATTLEPLANS_COLOR = { 0.3, 0.4, 1.0, 1 },
	OFFENSIVE_PING_CIRCLE_COLOR = { 0.64, 0.48, 0.35 },
	DEFENSIVE_PING_CIRCLE_COLOR = { 0.4, 0.55, 0.66 },
	GMT_OFFSET = 2793,
	DAY_NIGHT_FEATHER = 0.024,
	SOUTH_POLE_OFFSET = 0.17,
	NORTH_POLE_OFFSET = 0.93,
	COUNTRY_FLAG_TEX_WIDTH = 82,
	COUNTRY_FLAG_TEX_HEIGHT = 52,
	COUNTRY_FLAG_TEX_MAX_SIZE = 256,
	COUNTRY_FLAG_MEDIUM_TEX_WIDTH = 41,
	COUNTRY_FLAG_MEDIUM_TEX_HEIGHT = 26,
	COUNTRY_FLAG_MEDIUM_TEX_MAX_SIZE = 1024,
	COUNTRY_FLAG_SMALL_TEX_WIDTH = 10,
	COUNTRY_FLAG_SMALL_TEX_HEIGHT = 7,
	COUNTRY_FLAG_SMALL_TEX_MAX_SIZE = 256,
	VICTORY_POINT_LEVELS = 3,
	VICTORY_POINT_MAP_ICON_AFTER = {0, 9, 20},
	VICTORY_POINT_MAP_ICON_CAPITAL_CUTOFF_MAX = 1000.0,
	VICTORY_POINT_MAP_ICON_TEXT_CUTOFF = {150, 250, 500},
	VICTORY_POINT_MAP_ICON_TEXT_CUTOFF_MIN = 100.0,
	VICTORY_POINT_MAP_ICON_TEXT_CUTOFF_MAX = 800.0,
	VICTORY_POINT_MAP_ICON_DOT_CUTOFF_MIN = 100.0,
	VICTORY_POINT_MAP_ICON_DOT_CUTOFF_MAX = 1000.0,
	VICTORY_POINT_MAP_ICON_MAX_VICTORY_POINTS_FOR_PERCENT = 22,
	AIRBASE_ICON_DISTANCE_CUTOFF = 900,
	NAVALBASE_ICON_DISTANCE_CUTOFF = 900,
	RADAR_ICON_DISTANCE_CUTOFF = 1100,
	RESOURCE_MAP_ICON_TEXT_CUTOFF = 800,
	RESISTANCE_MAP_ICON_MODIFIERS_DISTANCE_CUTOFF = 500,
	RESISTANCE_MAP_ICON_DISTANCE_CUTOFF = 1200,
	PROVINCE_ANIM_TEXT_DISTANCE_CUTOFF = 500,
	CAPITAL_ICON_CUTOFF = 1100,
	UNITS_DISTANCE_CUTOFF = 120,
	SHIPS_DISTANCE_CUTOFF = 240,
	UNIT_ARROW_DISTANCE_CUTOFF = 875,
	UNITS_ICONS_DISTANCE_CUTOFF = 900,
	NAVAL_COMBAT_DISTANCE_CUTOFF = 1500,
	ADJACENCY_RULE_DISTANCE_CUTOFF = 1700,
	LAND_COMBAT_DISTANCE_CUTOFF = 1500,
	PROV_CONSTRUCTION_ICON_DISTANCE_CUTOFF = 400,
	STATE_CONSTRUCTION_ICON_DISTANCE_CUTOFF = 800,
	DECISION_MAP_ICON_DISTANCE_CUTOFF = 1000,
	DECISION_MAP_ICON_DEPTH_PRIORITY = 50,
	NAVAL_MISSION_TASK_FORCES_GROUP_BY_ALLEGIANCE_CUTOFF = 500,
	NAVAL_MISSION_ICONS_DISTANCE_CUTOFF = 900,
	NAVAL_MINES_DISTANCE_CUTOFF = 800,
	CRYPTOLOGY_MAP_ICON_DISTANCE_CUTOFF = 1000,
	PEACE_CONFERENCE_MAP_ICON_DISTANCE_CUTOFF = 500,
	NAVAL_MINES_CLUMPING = 58,
	NAVAL_MINES_CLUMP_NEAR_TERRITORY = 25,
	NAVAL_MINES_COUNT_TO_VISUAL_ASPECT = 0.1,
	MAP_ICONS_GROUP_CAM_DISTANCE = 90.0,
	MAP_ICONS_STATE_GROUP_CAM_DISTANCE = 180.0,
	MAP_ICONS_STRATEGIC_GROUP_CAM_DISTANCE = 350,
	MAP_ICONS_STRATEGIC_AREA_HUGE = 220,
	MAP_ICONS_STATE_HUGE = 100,
	MAPICON_GROUP_PASSES = 20,
	MAP_ICONS_GROUP_SPLIT_SELECTED_LIMIT = 12,
	MAP_ICONS_COARSE_COUNTRY_GROUPING_DISTANCE = 350,
	MAP_ICONS_COARSE_COUNTRY_GROUPING_DISTANCE_STRATEGIC = 350,
	RIVER_FADE_FROM = 20.0,
	RIVER_FADE_TO = 3.0,
	TOOLTIP_DELAYED_DELAY = 1,
	TOOLTIP_SHOW_DELAY = 0.05,
	TOOLTIP_HIDE_DELAY = 0.05,
	INTEL_LEDGER_CIVILIAN_ICON_STATE_CUTOFF = 250.0,
	INTEL_LEDGER_CIVILIAN_ICON_REGION_CUTOFF = 700.0,
	RAILWAY_CAMERA_CUTOFF = 200.0,
	RAILWAY_CAMERA_CUTOFF_SPEED = 3.0,
	DIVISION_NAMES_GROUP_MAX_TOOLTIP_ENTRIES = 15,
	NAMES_GROUP_MAX_NAME_LIST_ENTRIES = 25,
	WEATHER_DISTANCE_CUTOFF = 1500,
	WEATHER_DISTANCE_FADE_LENGTH = 400,
	WEATHER_ZOOM_IN_CUTOFF = 358,
	WEATHER_ZOOM_IN_FADE_LENGTH = 220,
	WEATHER_ZOOM_IN_FADE_FACTOR = 0.0,
	WEATHER_PLAYBACK_RATE = 0.15,
	WEATHER_PLAYBACK_RATE_CUTOFF = 500,
	WEATHER_PLAYBACK_RATE_LENGTH = 200,
	POSTEFFECT_PER_PROVINCE_MIN_SNOW = 0.1,
	POSTEFFECT_PER_PROVINCE_MAX_SNOW = 0.2,
	POSTEFFECT_TOTAL_MIN_SNOW = 0.0,
	POSTEFFECT_TOTAL_MAX_SNOW = 0.05,
	POSTEFFECT_FEATHER_MIN_DISTANCE = 300.0,
	POSTEFFECT_FEATHER_MAX_DISTANCE = 2000.0,
	POSTEFFECT_FEATHER_AT_MIN = 0.03,
	POSTEFFECT_FEATHER_AT_MAX = 0.80,
	LAND_COMBAT_BALANCED_COLOR = { 1.0, 1.0, 0.0, 1.0 },
	LAND_COMBAT_LOSING_COLOR = { 1.0, 0.0, 0.0, 1.0 },
	LAND_COMBAT_WINNING_COLOR = { 0.0, 1.0, 0.0, 1.0 },
	BLOOM_WIDTH = 1.5,
	BLOOM_SCALE = 0.9,
	BRIGHT_THRESHOLD = 0.4,
	EMISSIVE_BLOOM_STRENGTH = 1.0,
	MIN_HDR_ADJUSTMENT = 0.5,
	MAX_HDR_ADJUSTMENT = 1.0,
	HDR_ADJUSTMENT_SPEED = 15.0,
	TONE_MAP_MIDDLE_GREY = 0.5,
	TONE_MAP_LUMINANCE_WHITE = 1.0,
	MOON_HEIGHT = 600,
	SUN_HEIGHT  = 600,
	MOON_HEIGHT_WATER = 550,
	SUN_HEIGHT_WATER  = 5000,
	MOON_LATITUDE = 0,
	SUN_LATITUDE  = 848,
	SECOND_MOON_LATITUDE = 100,
	SECOND_SUN_LATITUDE = 100,
	AMBIENT_LIGHT_POS_X = { 0.2,  0.2, 0.2 },
	AMBIENT_LIGHT_NEG_X = { 0.4,  0.1, 0.6 },
	AMBIENT_LIGHT_POS_Y = { 0.0,  0.0, 0.0 },
	AMBIENT_LIGHT_NEG_Y = { 0.35, 0.2, 0.0 },
	AMBIENT_LIGHT_POS_Z = { 0.6,  0.2, 0.924 },
	AMBIENT_LIGHT_NEG_Z = { 0.55, 0.1, 0.9 },
	SUN_DIFFUSE_COLOR   	= {0.14, 0.0, 1.0},
	SUN_INTENSITY 			= 1.0;
	SUN_SPECULAR_INTENSITY 	= 1.0;
	MOON_DIFFUSE_COLOR  	= {0.58, 0.5, 1.0},
	MOON_INTENSITY 			= 2.5;
	CUBEMAP_INTENSITY = 1.0,
	TREE_FADE_NEAR = 250.0,
	TREE_FADE_FAR = 350.0,
	TRADE_ROUTE_NUM_CONVOYS_SCALE_FACTOR = 0.3,
	TRADE_ROUTE_MAX_NUM_CONVOYS = 4,
	TRADE_ROUTE_CONVOY_SPEED = 0.6,
	TRADE_ROUTE_CONVOY_SLEEP_TIME = 3.0,
	TRADE_ROUTE_CONVOY_ROUTE_OFFSET = 0.5,
	SHIP_IN_MISSION_SPEED = 2.5,
	SHIP_IN_MISSION_TURN_RADIUS = 5.0,
	SHIP_IN_MISSION_TARGET_SIZE = 0.5,
	SHIP_IN_MISSION_SCALE = 0.6,
	TRADE_ROUTE_LINE_OFFSET = 0.5,
	TRADE_ROUTE_MAX_LINES = 6,
	TRADE_ROUTE_BAD_EFFICIENCY_THRESHOLD = 0.8,
	TRADE_ROUTE_REGIONAL_BAD_EFFICIENCY_THRESHOLD = 0.9,
	TRADE_ROUTE_BAD_EFFICIENCY_ROUTE_COLOR = { 1.0, 0.7, 0.5, 0.75 },
	TRADE_ROUTE_BAD_EFFICIENCY_HOTSPOT_COLOR = { 1.0, 0.0, 0.0, 0.75 },
	TRADE_ROUTE_PRODUCTION_TRANSFER_COLOR = { 0.0, 0.5, 1.0, 0.75 },
	TRADE_ROUTE_SUPPLIES_TRANSFER_COLOR = { 1.0, 1.0, 1.0, 0.75 },
	TRADE_ROUTE_RESOURCE_EXPORT_COLOR = { 0.7, 1.0, 0.5, 0.75 },
	TRADE_ROUTE_RESOURCE_IMPORT_COLOR = { 0.2, 0.9, 1.0, 0.75 },
	TRADE_ROUTE_LEND_LEASE_EXPORT_COLOR = { 0.5, 1.0, 0.0, 0.75 },
	TRADE_ROUTE_LEND_LEASE_IMPORT_COLOR = { 0.5, 1.0, 0.0, 0.75 },
	TRADE_ROUTE_INTERNATIONAL_MARKET_COLOR = {0.0, 1.0, 0.0, 0.75},
	TRAIT_GRID_COLUMN_OFFSET = 3,
	TRAIT_GRID_COLUMN_WIDTH = 208,
	TRAIT_GRID_ROW_SHIFT = 48,
	TRAIT_LINE_ASSIGNED_COLOR = { 0.47, 0.93, 0.65 },
	TRAIT_LINE_NON_ASSIGNED_COLOR = { 0.67, 0.75, 0.93 },
	TRAIT_LINE_HIGHLIGHT_COLOR = { 1.0, 1.0, 0.0 },
	TRAIT_INVALID_FOR_ASSIGNMENT_COLOR = { 0.8, 0.3, 0.3 },
	PRIDE_OF_THE_FLEET_MODULATE = { 1.0, 0.95, 0.0, 1.0 },
	RAILWAY_MAP_ARROW_THIN_LEVEL_THRESHOLD = 1,
	RAILWAY_MAP_ARROW_MEDIUM_LEVEL_THRESHOLD = 3,
	RAILWAY_MAP_ARROW_THICK_LEVEL_THRESHOLD = 5,
	RAILWAY_MAP_ARROW_COLOR_DEFAULT = { 1.0, 1.0, 1.0, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION = { 1.0, 0.80, 0.0, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION_VALID = { 0.957, 0.871, 0.51, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION_INVALID = { 1.0, 0.0, 0.0, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED = { 0.957, 0.871, 0.51, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_DAMAGED = { 1.0, 1.0, 0.2, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_ONCOOLDOWN = { 1.0, 0.2, 1.0, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_CONSTRUCTION = { 0.957, 0.871, 0.51, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_BOTTLENECK = { 0.902, 0.38, 0.4, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_BOTTLENECK_MAXLEVEL = { 0.761, 0.647, 0.812, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_DAMAGED = { 0.8, 0.8, 0.0, 1.0 },
	RAILWAY_MAP_ARROW_COLOR_ONCOOLDOWN = { 0.5, 0.5, 0.5, 1.0 },
	RIVER_SUPPLY_MAP_ARROW_COLOR = { 0.8, 0.8, 1.0, 0.8 },
	FLOWING_RIVER_SUPPLY_MAP_ARROW_COLOR = { 0.8, 0.8, 1.0, 0.8 },
	SUPPLY_TO_CONSUMERS_MAP_ARROW_COLOR = { 1.0, 1.0, 1.0, 1.0 },
	SUPPLY_TO_CONSUMERS_MAP_ARROW_TRANSPARENCY = 0.8,
	NODE_FLOW_IN_CURRENT_RANGE_COLOR = { 0.68235, 0.0039, 0.4941, 0.55 },
	NODE_FLOW_IN_HALF_RANGE_COLOR = { 0.9686, 0.4078, 0.6314, 0.6 },
	NODE_FLOW_IN_FULL_RANGE_COLOR = { 0.9843, 0.7059, 0.7255, 0.4 },
	RAILWAY_ICON_SHIFT = { 0.0, 0.0, 0.0 },
	SUPPLY_ICON_SHIFT = { 0.0, 0.0, 0.0 },
	SUPPLY_ICON_SWITCH = 200,
	SUPPLY_ICON_CUTOFF = 900.0,
	SUPPLY_ICON_UNUSED_CUTOFF = 400.0,
	SUPPLY_ICON_NUMBERS_CUTOFF = 400.0,
	SUPPLY_ICON_OK_CUTOFF = 750.0,
	SUPPLY_ICON_DISCONNECTED_CUTOFF = 500.0,
	SUPPLY_ICON_END_CUTOFF = 200.0,
	RAILWAY_ICON_CUTOFF = 900.0,
	SUPPLY_SELECTED_NODE_COLOR = { 0.0, 1.0, 1.0, 1.0 },
	SUPPLY_CAPITAL_COLOR = { 1.0, 0.7, 0.0, 1.0 },
	SUPPLY_NAVAL_NODE_COLOR = { 0.1, 0.6, 0.8, 1.0},
	SUPPLY_LAND_NODE_COLOR = { 0.5, 0.8, 0.5, 1.0 },
	SUPPLY_CONSUMER_ARROW_HEIGHT_TO_LEN = 0.1,
	SUPPLY_CONSUMER_ARROW_HEIGHT_MAX = 4.0,
	SUPPLY_UNIT_COUNTER_SHOW_THRESHOLD = 0.5,
	SUPPLY_UNIT_COUNTER_LOW_THRESHOLD = 0.35,
	SUPPLY_UNIT_COUNTER_VERY_LOW_THRESHOLD = 0.2,
	COUP_GREEN = { 0.0, 1.0, 0.0, 1.0 },
	COUP_RED = { 1.0, 0.0, 0.0, 1.0 },
	FRIEND_COLOR  = {0.7, 0.9, 0.7},
	ENEMY_COLOR   = {1.0, 0.7, 0.7},
	NEUTRAL_COLOR = {1.0, 1.0, 1.0},
	COUNTRY_COLOR_HUE_MODIFIER = 0.0,
	COUNTRY_COLOR_SATURATION_MODIFIER = 0.6,
	COUNTRY_COLOR_BRIGHTNESS_MODIFIER = 0.8,
	COUNTRY_UI_COLOR_HUE_MODIFIER = 0.0,
	COUNTRY_UI_COLOR_SATURATION_MODIFIER = 1.0,
	COUNTRY_UI_COLOR_BRIGHTNESS_MODIFIER = 1.0,
	COMMANDGROUP_PRESET_COLORS_HSV = {
		90.0/360.0, 0.95, 0.86,
		60.0/360.0, 0.95, 0.86,
		30.0/360.0, 0.95, 0.86,
		00.0/360.0, 0.95, 0.86,
		330.0/360.0, 0.95, 0.86,
		300.0/360.0, 0.95, 0.86,
		270.0/360.0, 0.95, 0.86,
		240.0/360.0, 0.95, 0.86,
		210.0/360.0, 0.95, 0.86,
		180.0/360.0, 0.95, 0.86
	},
	CAMERA_OUTSIDE_MAP_DISTANCE_TOP = 200.0,
	CAMERA_OUTSIDE_MAP_DISTANCE_BOTTOM = 200.0,
	CAMERA_ZOOM_SPEED = 50,
	CAMERA_ZOOM_KEY_SCALE = 0.02,
	CAMERA_ZOOM_SPEED_DISTANCE_MULT = 6.0,
	ORDERS_MOUSE_INTERSECT_DISTANCE_MULT = 2.6,
	FRONTS_MOUSE_INTERSECT_DISTANCE_MULT = 6.6,
	MOVE_ORDERS_MOUSE_INTERSECT_DISTANCE_MULT = 0.5,
	TRADE_ROUTE_INTERSECT_DISTANCE_MULT = 10.0,
	RAILWAY_INTERSECT_DISTANCE_MULT = 3.0,
	MINIMUM_PROVINCE_SIZE_IN_PIXELS = 8,
	NATIONAL_FOCUS_SHINE_DISTANCE_SCALE = 0.03,
	NATIONAL_FOCUS_PULSE_BASE =	10.0,
	NATIONAL_FOCUS_PULSE_RANDOM = 10.0,
	POLITICAL_GRID_SMALL_BOX_LIMIT = 6,
	SETUP_SPIRIT_GRID_BOX_LIMIT = 3,
	POLITICAL_PULSE_BASE =	10.0,
	POLITICAL_PULSE_RANDOM = 10.0,
	STRATEGIC_REGION_ZOOM_HEIGHT = 300.0,
	ARROW_PARADROP_HEIGHT_TO_LEN = 0.3,
	ARROW_PARADROP_HEIGHT_MAX = 11.0,
	ARROW_MIN_TEXT_POINTS_LIMIT = 10,
	ARROW_EXT_TEXT_POINTS_LIMIT = 20,
	ARMY_DEFENSIVE_LINE_BUTTON_SIZE = 0.7,
	ARMY_GROUP_DEFENSIVE_LINE_BUTTON_SIZE = 0.9,
	SHOW_FOREIGN_SUPPLY_BELOW = 300.0,
	SHOW_ONLY_PATH_ABOVE = 500.0,
	ACCLIMATIZATION_CAMO_SHOW_AT = 0.5,
	ACCLIMATIZATION_CAMO_SHOW_WHEN_IN_STATE = 0.2,
	INTEL_NETWORK_VALID_TARGET_STRIPE_COLOR = { 0.1, 0.5, 0.8, 1.0 },
	INTEL_NETWORK_VALID_COUNTRY_TARGET_STRIPE_COLOR = { 0.1, 0.8, 0.5, 0.5 },
	OCCUPATION_RESISTANCE_NON_INITIALIZED_COLOR = { 1.0, 1.0, 1.0, 0.05 },
	OCCUPATION_RESISTANCE_MAP_MODE_COLORS = {
		0.0, 	0.0, 1.0, 0.0, 0.0,
		0.0, 	1.0, 1.0, 0.0, 0.0,
		1.0,	1.0, 1.0, 0.0, 0.1,
		30.0,	1.0, 1.0, 0.0, 0.3,
		100.0,	1.0, 0.0, 0.0, 0.3,
	},
	OCCUPATION_COMPLIANCE_MAP_MODE_COLORS = {
		0.0, 	0.3, 0.6, 0.6, 0.05,
		0.0,	0.3, 0.7, 1.0, 0.05,
		10.0,	0.3, 0.7, 1.0, 0.2,
		50.0,	0.3, 0.7, 1.0, 0.3,
		100.0,	0.3, 0.9, 1.0, 0.5,
	},
	INTEL_LEDGER_ARMY_FORT_LEVEL_COLORS = {
		0.0, 	0.3, 0.3, 0.3, 0.2,
		0.0,	0.7, 0.7, 0.2, 0.3,
		1.0,	0.7, 0.2, 0.2, 0.5,
	},
	INTEL_LEDGER_NAVAL_FORT_LEVEL_COLORS = {
		0.0, 	0.3, 0.3, 0.3, 0.2,
		0.0,	0.7, 0.7, 0.2, 0.3,
		1.0,	0.7, 0.2, 0.2, 0.5,
	},
	TEMPERATURE_MAP_MODE_COLORS = {
		-35.0, 	0.0, 0.0, 0.5, 1.0,
		-25.0, 	0.0, 0.0, 1.0, 1.0,
		-10.0, 	0.0, 0.7, 1.0, 1.0,
		0.0, 	0.0, 1.0, 0.45, 0.45,
		15.0,	1.0, 1.0, 0.0, 1.0,
		25.0,	1.0, 0.65, 0.0, 1.0,
		30.0,	1.0, 0.0, 0.0, 1.0,
		35.0,	0.5, 0.0, 0.0, 1.0,
	},
	RAILWAY_GUN_ASSIGNMENTS_MAP_MODE_COLORS = {
		0.0,	1.0, 0.0, 0.0, 1.0,
		0.25,	1.0, 0.65, 0.0, 1.0,
		0.75,	1.0, 1.0, 0.0, 1.0,
		1.0, 	0.0, 1.0, 0.45, 0.45,
	},
	INTEL_LEDGER_NAVY_REGION_COLOR_WITH_MISSION = { 0.7, 0.7, 0.7, 0.9 },
	INTEL_LEDGER_NAVY_REGION_COLOR_WITH_MISSION_AND_TASKFORCES_IN_REGION = { 0.8, 0.8, 0.4, 0.9 },
	INTEL_LEDGER_AIR_REGION_COLOR = { 0.8, 0.8, 0.4, 0.9 },
	INTEL_LEDGER_GRAPH_RED = { 1.0, 0.0, 0.0, 1.0 },
	INTEL_LEDGER_GRAPH_GREEN = { 0.0, 1.0, 0.0, 1.0 },
	DEFAULT_NUDGE_FLOATING_HARBOR_DIST = 7.0,
},
NInterface = {
	MAX_NO_FACTION_FILTER_BUTTONS = 40,
	LOGISTICS_PAST_WEEK = 7,
	COMBAT_SOME_PIERCING = 0.25,
	COMBAT_GOOD_PIERCING = 0.6,
	COMBAT_SOME_ARMOR = 0.25,
	COMBAT_GOOD_ARMOR = 0.6,
	MIN_FOCUS_TREE_ZOOM = 0.2,
	MAX_FOCUS_TREE_ZOOM = 1.0,
	FOCUS_TREE_ZOOM_SPEED = 0.16,
	FOCUS_TREE_ZOOM_FACTOR = 0.5,
	TOOLTIP_SCREEN_LEFT_OFFSET_X = 0,
	TOOLTIP_SCREEN_RIGHT_OFFSET_X = 0,
	TOOLTIP_SCREEN_TOP_OFFSET_Y = 0,
	TOOLTIP_SCREEN_BOTTOM_OFFSET_Y = 0,
	NO_COMBATS_COLOR = { 0.0, 0.0, 0.8 },
	SUCCESFUL_COMBATS_COLOR = { 120.0/360.0, 0.95, 0.86 },
	MIN_NON_SUCCESSFUL_COMBAT_COLOR = { 100.0/360.0, 0.95, 0.86 },
	MID_NON_SUCCESSFUL_COMBAT_COLOR = { 50.0/360.0, 0.95, 0.86 },
	MAX_NON_SUCCESSFUL_COMBAT_COLOR = { 00.0/360.0, 0.95, 0.86 },
	UNIT_SELECT_DOUBLE_CLICK_TIME = 0.1,
	SHIP_SELECT_DOUBLE_CLICK_TIME = 1.0,
	MINIMAP_TOGGLE_DURATION = 0.5,
	MINIMAP_TOGGLE_SHIFT = 270,
	TIMED_MESSAGE_TIMEOUT = 0.35,
	MINIMAP_PING_DURATION = 12.0,
	MINIMAP_PING_SPEEDUP_ON_SCREEN = 2.0,
	MINIMAP_PING_DELAY_BETWEEN_PINGS = 0.3,
	DRAG_AND_DROP_SCROLLING_SENSITIVITY = 12.5,
	GRIDBOX_ELEMENTS_INTERPOLATION_SPEED = 0.5,
	ARMY_GROUP_PORTRAIT_SPACING = 6,
	ARMY_GROUP_FIRST_MEMBER_SPACING = 5,
	ARMY_GROUP_COLLAPSE_EXTRA_SPACING = 5,
	ARMY_LIST_BOTTOM_PADDING = 165,
	ARMY_LIST_BOTTOM_PADDING_WITH_EXPEDITIONARIES = 240,
	MILITARY_FACTORIES_SCALE = { 1, 5, 10 },
	FLEET_BOTTOM_BAR_HEIGHT = 110,
	FLEET_BOTTOM_BAR_PADDING_RIGHT = 110,
	PICKED_UP_NAVY_OFFSET_X = 26,
	PICKED_UP_NAVY_OFFSET_Y = -14,
	TASK_FORCE_ENTRY_OFFSET_Y = -2,
	TASK_FORCE_COMPOSITION_EDITOR_PADDING_TO_NAVIES_VIEW = 20,
	FUEL_STOCKPILE_DURATION_MAX = 365*5,
	SHIP_REFIT_TOOLTIP_MAX_DIFF_LINES = 20,
	DEFAULT_TASKFORCE_ICON = 6,
	DEFAULT_FLEET_ICON = 4,
	DEFAULT_NAVAL_EQUIPMENT_ROLE_ICON = 1,
	FUEL_GRAPH_COLOR = {
		0.8, 0.8, 0.8,
		0.8, 0.0, 0.0,
		0.0, 0.8, 0.0,
		0.0, 0.0, 0.8,
		0.0, 0.8, 0.8,
		0.8, 0.8, 0.0,
		0.8, 0.8, 0.8,
	},
	PRODUCTION_SHIP_FILTERS_ROLE_SELECTION_WINDOW_OFFSET_X = 4,
	PRODUCTION_SHIP_FILTERS_ROLE_SELECTION_WINDOW_OFFSET_Y = -8,
	SHIP_FUEL_EFFICIENCY_WARNING_THRESHOLD = 60.0,
	NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_VERY_LIKELY = 0.8,
	NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_LIKELY = 0.6,
	NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_UNLIKELY = 0.3,
	CONVOY_ESCORT_PRESENCE_WARNING_THRESHOLD = 0.95,
	MISSION_PATROL_SOFT_REQ_THRESHOLD_SURFACE_DETECTION = 22,
	MISSION_PATROL_SOFT_REQ_THRESHOLD_SPEED = 30,
	MISSION_PATROL_SOFT_REQ_THRESHOLD_SURFACE_VISIBILITY = 1.4,
	MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_SUB_DETECTION = 2,
	MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_DEPTH_CHARGES_AVG = 8,
	MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_DEPTH_CHARGES_SUM = 8,
	MISSION_NAVAL_INVASION_SUPPORT_SOFT_REQ_THRESHOLD_SHORE_BOMBARDMENT = 3,
	OPERATIVE_MISSION_EFFICIENCY_ANIMATION_TIME_MIN = 0.2,
	OPERATIVE_MISSION_EFFICIENCY_ANIMATION_TIME_MAX = 3.0,
	OPERATIVE_COUNTER_INTELLIGENCE_DEFENSE_TO_EFFICIENCY_FACTOR = 40.0,
	OPERATIVE_NETWORK_STRENGTH_GAIN_TO_EFFICIENCY_FACTOR = 12.0,
	OPERATIVE_PROPAGANDA_DRIFT_TO_EFFICIENCY_FACTOR = 130000.0,
	OPERATIVE_BOOST_IDEOLOGY_DRIFT_TO_EFFICIENCY_FACTOR = 500.0,
	OPERATIVE_ROOT_OUT_RESISTANCE_EFFICIENCY_TO_EFFICIENCY_FACTOR = 80.0,
	OPERATIVE_TRADE_INFLUENCE_DRIFT_TO_EFFICIENCY_FACTOR = 135,
	OPERATIVE_OPINION_DRIFT_TO_EFFICIENCY_FACTOR = 400,
	OPERATIVE_TENSION_DRIFT_TO_EFFICIENCY_FACTOR = 400,
	COUNTERINTELLIGENCE_ACTIVITY_LEVEL_THRESHOLD_VALUES = {
		10,
		20,
		50,
		100,
	},
	COUNTERINTELLIGENCE_ACTIVITY_LEVEL_THRESHOLD_COLORS = {
		{ 0.1, 0.9, 0.2, 1.0 },
		{ 0.6, 0.9, 0.2, 1.0 },
		{ 0.9, 0.7, 0.2, 1.0 },
		{ 1.0, 0.5, 0.0, 1.0 },
		{ 0.9, 0.1, 0.2, 1.0 },
	},
	GARRISON_STRENGTH_TO_SHOW_RED = 0.25,
	MAX_DECISIONS_IN_DECISION_ALERT_TOOLTIP = 5,
	PIXEL_OFFSET = -3,
	ARMY_UNIT_LEADER_ICON_SPRITE_ID = 5,
	NAVY_UNIT_LEADER_ICON_SPRITE_ID = 3,
	POLITICAL_LEADER_ICON_SPRITE_ID = 13,
	EQUIPMENT_DESIGNER_SHOW_MODULE_FORBIDS_BASE_ROLE_ICON = 0,
	EQUIPMENT_DESIGNER_SHOW_MODULE_FORBIDS_SPECIALIZED_ROLE_ICON = 0,
	MIO_CENTRAL_TREE_HORIZONTAL_POSITION = 1,
	SLOW_INTERFACE_THRESHOLD = 5000,
},
NFrontend = {
	CAMERA_LOOKAT_X = 2958.0,
	CAMERA_LOOKAT_Y = 0.0,
	CAMERA_LOOKAT_Z = 1519.0,
	CAMERA_START_X = 2958.0,
	CAMERA_START_Y = 800,
	CAMERA_START_Z = 1400.0,
	CAMERA_END_X = 2958.0,
	CAMERA_END_Y = 900.0,
	CAMERA_END_Z = 1400.0,
	CAMERA_MIN_HEIGHT = 50.0,
	CAMERA_MAX_HEIGHT = 3000.0,
	CAMERA_SPEED_IN_MENUS = 0.1,
	CAMERA_INTERPOLATION_SPEED = 0.19,
	FRONTEND_POS_X = 2958.0,
	FRONTEND_POS_Y = 900.0,
	FRONTEND_POS_Z = 1500.0,
	FRONTEND_LOOK_X = 2958.0,
	FRONTEND_LOOK_Y = 0.0,
	FRONTEND_LOOK_Z = 1519.0,
	MP_OPTIONS_POS_X = 2958.0,
	MP_OPTIONS_POS_Y = 922.0,
	MP_OPTIONS_POS_Z = 848.0,
	MP_OPTIONS_LOOK_X = 2958.0,
	MP_OPTIONS_LOOK_Y = 0.0,
	MP_OPTIONS_LOOK_Z = 1519.0,
	NEW_GAME_BUTTON_DISABLE_DELAY_ON_INVALID_MAP_DATA = 10.0,
	SOCIALVIEW_CONTEXT_MENU_BUTTON_OFFSET = 10,
	SOCIALVIEW_CONTEXT_MENU_MARGIN = 2,
},
NSound = {
	HEIGHT_SOUND_CATEGORY     = "Atmosphere",
	HEIGHT_SOUND_MIN_ALTITUDE =  100.0,
	HEIGHT_SOUND_MAX_ALTITUDE = 2000.0,
	HEIGHT_SOUND_MIN_VOLUME   =    0.2,
	HEIGHT_SOUND_MAX_VOLUME   =    1.0,
	BATTLE_SOUND_NAME            = "amb_battle_distant",
	BATTLE_SOUND_INIT_RADIUS     =   9.0,
	BATTLE_SOUND_FALLOFF_DEFAULT = 100.0,
	BATTLE_SOUND_MIN_UNIT_COUNT =   6,
	VOICE_OVER_CATEGORY  = "Voices",
	VOICE_OVER_COOL_DOWN = 2.8,
},
NFriendGUI = {
	OFFLINE_COLOR = { 0.7, 0.7, 0.7, 1.0},
	ONLINE_COLOR = { 0.56, 0.85, 0.56, 1.0 },
},
}
for k,v in pairs( NDefines_Graphics ) do NDefines[k] = v end
local NDefines_CareerProfile = {
NCareerProfile = {
	MOD_STATISTICS_GROUP = "",
	MOD_STATISTICS_GROUP_NAME = "",
	NAVAL_INVASION_MEDAL_MAX_DURATION = 96,
	PARADROP_AWARD_DIVISION_MIN_BATTALION_COUNT = 5,
	NAVAL_INVASION_MEDAL_DIVISION_MIN_BATTALION_COUNT = 5,
	TURNING_TIDE_MEDAL_DIVISION_MIN_BATTALION_COUNT = 5,
	LORD_OF_THE_SEAS_MEDAL_MIN_SUPREMACY = 0.75,
	STEEL_AT_HIGH_SPEED_RIBBON_TANK_SPEED = 12,
	ORCHESTRA_OF_BOOM_RIBBON_SPECIAL_BATTALION_COUNT = 4,
	NEVERMINE_ME_MEDAL_MIN_SUPREMACY_EFFECT = 0.5,
	BLITZ_THIS_TACTIC_NAME = "tactic_elastic_defense",
	ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_BRONZE = 100,
	ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_SILVER = 160,
	ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_GOLD = 200,
	CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_BRONZE = 20,
	CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_SILVER = 50,
	CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_GOLD = 100,
},
NCareerProfileGUI = {
	AWARD_POPUP_DURATION = 8000,
	AWARD_POPUP_CONTENT_DELAY = 400,
	CAREER_POINTS_ANIMATION_DELAY = 950,
	CAREER_POINTS_ANIMATION_DURATION = 950,
	PROFILE_PICTURE_BACKGROUND_OPACITY = 0.8,
},
}
for k,v in pairs( NDefines_CareerProfile ) do NDefines[k] = v end

return NDefines