可在Module:Defines/List/doc创建此模块的帮助文档
local NDefines = { NGame = { START_DATE = "1936.1.1.12", END_DATE = "1949.1.1.1", MAP_SCALE_PIXEL_TO_KM = 7.114, SAVE_VERSION = 22, CHECKSUM_SALT = "zwOdv5d9wm9uDSOT", LAG_DAYS_FOR_LOWER_SPEED = 10, LAG_DAYS_FOR_PAUSE = 25, GAME_SPEED_SECONDS = { 2.0, 0.5, 0.2, 0.1, 0.0 }, MAJOR_PARTICIPANTS_FOR_MAJOR_WAR = 3, TRADE_ROUTE_RECALCULATE_FREQUENCY_DAYS = 30, COMBAT_LOG_MAX_MONTHS = 12, MESSAGE_TIMEOUT_DAYS = 60, AIR_LOG_TIMEOUT_HOURS = 24, EVENT_TIMEOUT_DEFAULT = 13, MISSION_REMOVE_FROM_INTERFACE_DEFAULT = 13, DECISION_ALERT_TIMEOUT_DAYS = 30, FUEL_RESOURCE = "oil", MAX_EFFECT_ITERATION = 1000, MAX_SCRIPTED_LOC_RECURSION = 30, HANDS_OFF_START_TAG = "HAI", ALERT_SFX_COOLDOWN_DAYS = 14, MUSIC_PLAYER_RECENTLY_PLAYED_SIZE = 10, }, NDiplomacy = { DIPLOMACY_REQUEST_EXPIRY_DAYS = 30, BASE_SURRENDER_LEVEL = 1.0, MAX_TRUST_VALUE = 100, MIN_TRUST_VALUE = -100, MAX_OPINION_VALUE = 100, MIN_OPINION_VALUE = -100, BASE_TRUCE_PERIOD = 180, TRUCE_PERIOD_AFTER_KICKING_FROM_FACTION = 60, NUM_DAYS_TO_ENABLE_KICKING_NEW_MEMBERS_OF_FACTION = 90, NUM_DAYS_TO_ENABLE_REINVITE_KICKED_NATIONS = 90, BASE_NEGATIVE_OPINION_AFTER_BEING_KICKED = 20, DECAY_RATE_OF_NEGATIVE_OPINION_AFTER_BEING_KICKED = 1, TRUCE_BREAK_COST_PP = 200, BASE_PEACE_PUPPET_FACTOR = 100, BASE_PEACE_LIBERATE_FACTOR = 100, BASE_PEACE_TAKE_UNCONTROLLED_STATE_FACTOR = 10.0, BASE_PEACE_TAKE_FACTION_CONTROLLED_STATE_FACTOR = 0.5, BASE_PEACE_FORCE_GOVERNMENT_COST = 100, PEACE_COST_FACTOR_CONTESTED_MAX = 15, PEACE_COST_FACTOR_UNCONTESTED_MAX = 15, PEACE_COST_FACTOR_CONTESTED_BID = 1.20, PEACE_COST_FACTOR_UNCONTESTED_BID_MIN = 1.15, PEACE_COST_FACTOR_UNCONTESTED_BID_MAX = 1.60, PEACE_COST_FACTOR_UNCONTESTED_BID_STEP = 0.15, PEACE_COST_FACTOR_CAPITAL_SHIP_IC = 0.005, PEACE_COST_FACTOR_SCREENING_SHIP_IC = 0.005, PEACE_INCREASE_COST_FACTOR_PER_MISSING_PERCENT_FOR_CAPITULATION = 0.0012, PEACE_COST_FACTOR_COMPLIANCE_STEPS = { 0, 1.0, 30, 0.9, 70, 0.8, }, PEACE_COST_FACTOR_STACK_DEMILITARIZED_ZONE = 0.25, PEACE_COST_FACTOR_STACK_WAR_REPARATION = 0.25, PEACE_COST_FACTOR_STACK_RESOURCE_RIGHTS = 0.25, PEACE_COST_FACTOR_STACK_DISMANTLE_INDUSTRY = 0.25, PEACE_TIMED_EFFECT_LENGTH_DEMILITARIZED_ZONE = 1825, PEACE_TIMED_EFFECT_LENGTH_WAR_REPARATION = 1825, PEACE_TIMED_EFFECT_LENGTH_RESOURCE_RIGHTS = 1825, PEACE_TIMED_EFFECT_RATIO_CIVILIAN_FACTORY_WAR_REPARATION = 0.5, INFLUENCE_NEUTRAL_DIST_CAPITAL = 30.0, INFLUENCE_MAX_DIST_CAPITAL = 45.0, INFLUENCE_NEUTRAL_DIST_CORE = 6.0, INFLUENCE_MAX_DIST_CORE = 13.0, INFLUENCE_NEUTRAL_DIST_CONTROLLED = 14.0, INFLUENCE_MAX_DIST_CONTROLLED = 20.0, INFLUENCE_MIN_DIST_COST_MODIFIER = 0.70, INFLUENCE_MAX_DIST_COST_MODIFIER = 1.00, INFLUENCE_RATIO_CAPITAL = 0.05, INFLUENCE_RATIO_CORE = 0.45, INFLUENCE_RATIO_CONTROLLED = 0.5, INFLUENCE_DISTANCE_DIVISOR = 22.0, INFLUENCE_PER_ADJACENCY = 0.05, INFLUENCE_MAJOR_FACTOR = 1.0, INFLUENCE_MINOR_FACTOR = 1.0, PEACE_TRIGGER_AI_MAX_INFLUENCE_VALUE = 0.99, BASE_IMPROVE_RELATION_COST = 10, BASE_IMPROVE_RELATION_SAME_IDEOLOGY_GROUP_MAINTAIN_COST = 0.2, BASE_IMPROVE_RELATION_DIFFERENT_IDEOLOGY_GROUP_MAINTAIN_COST = 0.4, BASE_SEND_ATTACHE_COST = 100, BASE_SEND_ATTACHE_CP_COST = 50.0, BASE_GENERATE_WARGOAL_DAILY_PP = 0.2, WARGOAL_VERSUS_MAJOR_AT_WAR_REDUCTION = -0.75, WARGOAL_WORLD_TENSION_REDUCTION = -0.5, WARGOAL_JUSTIFY_TENSION_FROM_PRODUCTION = 30.0, MIN_WARGOAL_JUSTIFY_COST = 2.0, WARGOAL_PER_JUSTIFY_AND_WAR_COST_FACTOR = 1.5, WARGOAL_THREAT_MAX_TIME_RATIO = 1.0, BASE_BOOST_PARTY_POPULARITY_DAILY_PP = 0.25, BASE_BOOST_PARTY_POPULARITY_DAILY_DRIFT = 0.1, BASE_STAGE_COUP_DAILY_PP = 0.5, BASE_STAGE_COUP_TOTAL_COST = 200, NAP_EXPIRY_MONTHS = 48, NAP_UNBREAKABLE_MONTHS = 12, NAP_FORCE_BALANCE_RULE_MONTHS = 6, NAP_BREAK_FORCE_BALANCE_1 = 2.0, NAP_BREAK_FORCE_BALANCE_2 = 1.0, NAP_BREAK_FORCE_BALANCE_3 = 0.5, VERY_GOOD_OPINION = 50, VERY_BAD_OPINION = -50, DIPLOMACY_HOURS_BETWEEN_REQUESTS = 24, TROOP_FEAR = 1, FLEET_FEAR = 1, IC_TO_EQUIPMENT_COUP_RATIO = 0.1, VOLUNTEERS_PER_TARGET_PROVINCE = 0.05, VOLUNTEERS_PER_COUNTRY_ARMY = 0.05, VOLUNTEERS_RETURN_EQUIPMENT = 0.95, VOLUNTEERS_TRANSFER_SPEED = 14, VOLUNTEERS_DIVISIONS_REQUIRED = 30, TENSION_STATE_VALUE = 2, TENSION_CIVIL_WAR_IMPACT = 0.2, TENSION_NO_CB_WAR = 10, TENSION_CB_WAR = 7, TENSION_ANNEX_NO_CLAIM = 2, TENSION_ANNEX_CLAIM = 0.5, TENSION_ANNEX_CORE = 0, TENSION_PUPPET = 1.25, TENSION_FORCE_GOVERNMENT = 0.75, TENSION_VOLUNTEER_FORCE_DIVISION = 0.2, TENSION_DECAY_DAILY = 0.005, TENSION_SIZE_FACTOR = 1.0, TENSION_TIME_SCALE_START_DATE = "1936.1.1.12", TENSION_TIME_SCALE_MONTHLY_FACTOR = -0.005, TENSION_TIME_SCALE_MIN = 0.25, TENSION_GUARANTEE = -5, TENSION_FACTION_JOIN = 4, TENSION_JOIN_ATTACKER = 2, TENSION_PEACE_FACTOR = 0.25, TENSION_LIBERATE = -1, TENSION_TAKE_ONE_CAPITAL_SHIP = 0.25, TENSION_DEMILITARIZE_ZONE = 0.25, TENSION_WAR_REPARATION = 0.25, TENSION_RESOURCE_RIGHTS = 0.25, TENSION_DISMANTLE_INDUSTRY = 0.25, TENSION_CAPITULATE = 0.40, GUARANTEE_COST = 25, REVOKE_GUARANTEE_COST = 25, BASE_CONDITIONAL_PEACE_WARESCORE_RATIO = 0.5, BASE_CONDITIONAL_PEACE_MONTHS = 3, JOINING_NAP_WAR_PENALTY = 0.2, BREAKING_GUARANTEE_PENALTY = 0.2, PEACE_SCORE_TRANSFERRED_TO_FACTION_LEADER = 0.1, PEACE_SCORE_RESET_LOW_SCORE_THRESHOLD = 0.05, PEACE_SCORE_RESET_LOW_SCORE_MINIMUM_FOR_RECEIVER = 0.1, PEACE_SCORE_SCALE_FACTOR = 1.35, PEACE_SCORE_MINOR_BOOST_FRACTION = 0.05, PEACE_SCORE_DISTRIBUTION = { 0.2, 0.2, 0.2, 0.2, 0.2 }, PEACE_CONTEST_REFUND_FACTOR = { 1.0, 0.92, 0.84, 0.76 }, PEACE_PLAY_SOUND_ON_NEW_TURN = true, PEACE_PLAY_NEW_TURN_SOUND_ONLY_IF_NOT_ALREADY_PLAYING = true, MAX_REMEMBERED_LEASED_IC = 1000, MAX_OPINION_FOR_LEASED_IC = 30, MONTHLY_LEASED_IC_DECAY = 35, OPINION_PER_VOLUNTEER = 3, MAX_OPINION_FROM_VOLUNTEERS = 30, OPINION_FOR_DEMO_FROM_WT_GENERATION = -2.0, NOT_READY_FOR_WAR_BASE = -50, FRONT_IS_DANGEROUS = -100, NOT_READY_FOR_WAR_VAL_PER_DAY_SINCE_CALL = 1, PEACE_ACTION_MAX_COST = 9999, RESOURCE_SENT_AUTONOMY_DAILY_BASE = 0.0, RESOURCE_SENT_AUTONOMY_DAILY_FACTOR = 0.005, WAR_SCORE_AUTONOMY_BASE = 0.0, WAR_SCORE_AUTONOMY_FACTOR = 0.6, LL_TO_OVERLORD_AUTONOMY_DAILY_BASE = 0.0, LL_TO_OVERLORD_AUTONOMY_DAILY_FACTOR = 0.05, LL_TO_PUPPET_AUTONOMY_DAILY_BASE = 0.0, LL_TO_PUPPET_AUTONOMY_DAILY_FACTOR = -0.01, AUTONOMY_FREEDOM_FROM_CAPITULATE = 0.5, ATTACHE_TO_SUBJECT_EFFECT = -0.05, ATTACHE_TO_OVERLORD_EFFECT = 0.05, AUTONOMY_LEVEL_CHANGE_PP_COST_BASE = 50.0, AUTONOMY_LEVEL_CHANGE_PP_ANNEX = 300, AUTONOMY_LEVEL_CHANGE_PP_FREE = 300, MAX_SCORE_DIFF_TO_CHANGE_AUTONOMY = 10, MASTER_BUILD_AUTONOMY_FACTOR = -0.7, VICTORY_POINT_WORTH_FACTOR = 10, VICTORY_POINT_WORTH_FACTOR_WARSCORE = 0.2, PROVINCE_WORTH_FROM_STATE_VALUE_FACTOR_WARSCORE = 0.2, CAPITAL_CAPITULATE_BONUS_SCORE = 150, CAPITAL_CAPITULATE_BONUS_SCORE_MUL = 1.5, IDEOLOGY_JOIN_FACTION_MIN_LEVEL = 0.3, JOIN_FACTION_LIMIT_CHANGE_AT_WAR = 0.5, LICENSE_ACCEPTANCE_OPINION_FACTOR = 0.4, LICENSE_ACCEPTANCE_PUPPET_BASE = 15, LICENSE_ACCEPTANCE_TECH_DIFFERENCE = 2, LICENSE_ACCEPTANCE_TECH_DIFFERENCE_BASE = 10, LICENSE_ACCEPTANCE_SAME_FACTION = 20, WARGOAL_COST_LEND_LEASE = -0.25, WARGOAL_COST_DOCKING_RIGHTS = -0.2, WARGOAL_COST_VOLUNTEERS = -0.5, ASSUME_FACTION_LEADERSHIP_PP_COST = 200, ASSUME_FACTION_LEADERSHIP_MIN_MANPOWER_RATIO = 2, ASSUME_FACTION_LEADERSHIP_MIN_FACTORY_RATIO = 1.5, ASSUME_FACTION_LEADERSHIP_COOLDOWN_DAYS = 180, ASSUME_FACTION_SPYMASTER_COOLDOWN_DAYS = 180, FACTION_LEADERSHIP_CHANGE_ALERT_THRESHOLD = 0.8, FACTION_LEADERSHIP_CHANGE_NOT_SUBJECT_WEIGHT = 2, FACTION_LEADERSHIP_CHANGE_NOT_CAPITULATED_WEIGHT = 2, FACTION_LEADERSHIP_CHANGE_IN_ALL_WARS_WEIGHT = 1, FACTION_LEADERSHIP_CHANGE_COOLDOWN_WEIGHT = 1, FACTION_LEADERSHIP_CHANGE_MANPOWER_WEIGHT = 2, FACTION_LEADERSHIP_CHANGE_FACTORY_WEIGHT = 2, EMBARGO_COST = 100, REVOKE_EMBARGO_COST = 0, EMBARGO_THREAT_THRESHOLD = 30, EMBARGO_SAME_IDEOLOGY_AI_WEIGHT = -20, EMBARGO_DIFFERENT_IDEOLOGY_AI_WEIGHT = 15, EMBARGO_DIFFERENT_IDEOLOGY_AT_OFFENSIVE_WAR_AI_WEIGHT = 10, EMBARGO_RECIPIENT_IS_MAJOR_AI_WEIGHT = 10, EMBARGO_NEIGHBOUR_AI_WEIGHT = -10, EQUIPMENT_PURCHASE_ACCEPTANCE_OPINION = 1.1, EQUIPMENT_PURCHASE_ACCEPTANCE_SAME_IDEOLOGY = 15, EQUIPMENT_PURCHASE_ACCEPTANCE_SCRIPTED_IDEOLOGY_ACCEPTANCE = 1.0, EQUIPMENT_PURCHASE_ACCEPTANCE_TRADE_INFLUENCE = 0.70, EQUIPMENT_PURCHASE_ACCEPTANCE_COMPETING_FACTIONS = -30, EQUIPMENT_PURCHASE_ACCEPTANCE_EMBARGO = -200, EQUIPMENT_PURCHASE_ACCEPTANCE_NON_AGGRESSION_PACT = 25, MARKET_ACCESS_ACCEPTANCE_OPINION = 1.1, MARKET_ACCESS_ACCEPTANCE_SAME_IDEOLOGY = 15, MARKET_ACCESS_ACCEPTANCE_SCRIPTED_IDEOLOGY_ACCEPTANCE = 1.0, MARKET_ACCESS_ACCEPTANCE_TRADE_INFLUENCE = 0.70, MARKET_ACCESS_ACCEPTANCE_COMPETING_FACTIONS = -30, MARKET_ACCESS_ACCEPTANCE_EMBARGO = -200, MARKET_ACCESS_ACCEPTANCE_NO_TRADE_ROUTE = -100, MARKET_ACCESS_ACCEPTANCE_NON_AGGRESSION_PACT = 25, }, NCountry = { EVENT_PROCESS_OFFSET = 20, BASE_RESEARCH_SLOTS = 2, POPULATION_YEARLY_GROWTH_BASE = 0.015, RESISTANCE_STRENGTH_FROM_VP = 0.001, RESISTANCE_STRENGTH_FROM_NEIGHBORS = 0.5, RESISTANCE_DECAY_WHEN_NO_GROWTH = 0.005, REINFORCEMENT_DIVISION_PRIORITY_COUNT = 3, REINFORCEMENT_DIVISION_PRIORITY_DEFAULT = 1, REINFORCEMENT_THEATER_GROUP_PRIORITY_DEFAULT = 1, REINFORCEMENT_THEATRE_PRIORITY_COUNT = 3, REINFORCEMENT_THEATRE_PRIORITY_DEFAULT = 1, REINFORCEMENT_AIRBASE_PRIORITY_COUNT = 3, REINFORCEMENT_AIRBASE_PRIORITY_DEFAULT = 1, REINFORCEMENT_DELIVERY_SPEED_MIN = 0.6, REINFORCEMENT_EQUIPMENT_DELIVERY_SPEED = 0.3, REINFORCEMENT_MANPOWER_DELIVERY_SPEED = 10.0, REINFORCEMENT_MANPOWER_CHUNK = 0.1, EQUIPMENT_UPGRADE_CHUNK_MAX_SIZE = 10, COUNTRY_SCORE_MULTIPLIER = 1.0, ARMY_SCORE_MULTIPLIER = 0.15, NAVY_SCORE_MULTIPLIER = 1.0, AIR_SCORE_MULTIPLIER = 0.1, INDUSTRY_SCORE_MULTIPLIER = 1.0, PROVINCE_SCORE_MULTIPLIER = 0.1, NUCLEAR_PRODUCTION_SCALE = 365, NUCLEAR_BOMB_DROP_WAR_SUPPORT_EFFECT_MAX_INFRA = 0.2, NUCLEAR_BOMB_DROP_WAR_SUPPORT_EFFECT_MAX_VP = 3, WEEKLY_STABILITY_GAIN = 0.0, WEEKLY_WAR_SUPPORT_GAIN = 0.0, SUPPLY_CONVOY_FACTOR = 0.25, CONVOY_RANGE_FACTOR = 1, CONVOY_LENDLEASE_RANGE_FACTOR = 1, CONVOY_INTERNATIONAL_MARKET_RANGE_FACTOR = 1, LOCAL_MANPOWER_ACCESSIBLE_NON_CORE_FACTOR = 0.02, MAX_NON_CORE_MANPOWER_FACTOR = 1.0, DEFAULT_STABILITY = 0.5, DEFAULT_WAR_SUPPORT = 0.5, BASE_STABILITY_WAR_FACTOR = -0.2, BASE_STABILITY_PARTY_POPULARITY_FACTOR = 0.15, MIN_COUP_STABILITY_FACTOR = 0.0, MAX_COUP_STABILITY_FACTOR = 2.0, MIN_COUP_SUCCESS_STABILITY = 0.8, WAR_SUPPORT_OFFNSIVE_WAR = -0.2, WAR_SUPPORT_DEFENSIVE_WAR = 0.2, WAR_SUPPORT_TENSION_IMPACT = 0.4, MIN_STABILITY = 0.0, MAX_STABILITY = 1.0, MIN_WAR_SUPPORT = 0.0, MAX_WAR_SUPPORT = 1.0, FRONT_PROVINCE_SCORE = 20, MAJOR_IC_RATIO = 3, MAJOR_MIN_FACTORIES = 35, MAX_INTELLIGENCE_DIFFERENCE = 10.0, INTEL_FROM_ALLIANCE_FACTOR = 0.3, MAX_INTELLIGENCE_DATA_DEVIATION = 1.0, MAX_INTELLIGENCE_MILITARY_DATA_DEVIATION = 1.0, MAX_INTELLIGENCE_NAVY_DATA_DEVIATION = 0.3, MAX_INTELLIGENCE_AIR_DATA_DEVIATION = 1.0, MAX_INTELLIGENCE_CONVOY_DATA_DEVIATION = 0.3, MAX_INTELLIGENCE_MANPOWER_DATA_DEVIATION = 0.4, MAX_INTELLIGENCE_FIELDED_MANPOWER_DATA_DEVIATION = 0.35, MAX_INTELLIGENCE_INDUSTRY_DATA_DEVIATION = 0,4, MIN_MANPOWER_RATIO = 0.15, ARMY_IMPORTANCE_FACTOR = 5.0, TERRAIN_IMPORTANCE_FACTOR = 5.0, VICTORY_POINTS_IMPORTANCE_FACTOR = 5.0, BUILDING_IMPORTANCE_FACTOR = 3.0, RESOURCE_IMPORTANCE_FACTOR = 1.0, INTERPOLATED_FRONT_STEPS_SHORT = 2, MIN_AIR_RESERVE_RATIO = 0.33, POLITICAL_POWER_LOWER_CAP = -500.0, POLITICAL_POWER_UPPER_CAP = 2000.0, RESISTANCE_IMPORTANT_LEVEL = 0.25, RESISTANCE_IMPORTANT_COUNTRY_LEVEL = 0.25, MIN_MAJOR_COUNTRIES = 7, ADDITIONAL_MAJOR_COUNTRIES_IC_RATIO = 0.7, BASE_TENSION_MAJOR_COUNTRY_INDEX = 1, MIN_NAVAL_SUPPLY_EFFICIENCY = 0.1, PARADROP_AIR_SUPERIORITY_RATIO = 0.7, STATE_VALUE_BASE = 10.0, STATE_VALUE_BUILDING_SLOTS_MULT = 4.0, STATE_VALUE_MANPOWER_FACTOR = 0.1, INVASION_REPORT_EXPERATION_DAYS = 30, MIN_FOCUSES_FOR_CONTINUOUS = 10, AUTONOMOUS_TOTAL_SCORE = 5000, AUTONOMOUS_SPILLOVER = 0.025, CIVIL_WAR_INVOLVEMENT_MIN_TENSION = 0.5, UNCAPITULATE_LEVEL = 0.1, BASE_SURRENDER_LIMIT = 0.8, SURRENDER_LIMIT_MULT_FOR_COUNTRIES_WITH_NO_CORES = 0.7, MIN_SURRENDER_LIMIT = 0.2, BASE_MOBILIZATION_SPEED = 0.01, INTERCEPTION_WAR_SUPPORT_SCALE = 0.00001, INTERCEPTION_BOMBING_WAR_SUPPORT_IMPACT = 0.3, BOMBING_WAR_SUPPORT_PENALTY_SCALE = -0.00015, MAX_BOMBING_WEEKLY_WAR_SUPPORT_PENALTY = -0.006, BOMBING_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001, MAX_BOMBING_WAR_SUPPORT_IMPACT = -0.3, HEROES_BEING_KILLED_WAR_SUPPORT_PENALTY_SCALE = -0.03, MAX_HEROES_BEING_KILLED_WEEKLY_WAR_SUPPORT_PENALTY = -0.006, HEROES_BEING_KILLED_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001, MAX_HEROES_BEING_KILLED_WAR_SUPPORT_IMPACT = -0.3, WAR_SUPPORT_FROM_CASUALTIES = 0.025, CONVOYS_BEING_RAIDED_WAR_SUPPORT_PENALTY_SCALE = -0.05, MAX_CONVOYS_BEING_RAIDED_WEEKLY_WAR_SUPPORT_PENALTY = -0.006, CONVOYS_BEING_RAIDED_WEEKLY_WAR_SUPPORT_PENALTY_DECAY = 0.001, MAX_CONVOYS_BEING_RAIDED_WAR_SUPPORT_IMPACT = -0.5, FEMALE_UNIT_LEADER_BASE_CHANCE = { 0.5, 0.5, 0.5, 0.5, 0.5, }, CONVOYS_SUNK_MULTIPLIER_FOR_WAR_SUPPORT = 0.2, CONVOYS_BEING_RAIDED_DAILY_WAR_SUPPORT_IMPACT_FROM_OVERSEA_STATES = 0.2, CONVOYS_SUNK_MULTIPLIER_FOR_WAR_SUPPORT_FROM_OVERSEA_STATES = 0.2, CONVOYS_BEING_RAIDED_DAILY_WAR_SUPPORT_IMPACT = 0.2, MAX_PROPAGANDA_STABILITY_IMPACT = -0.2, MAX_PROPAGANDA_WAR_SUPPORT_IMPACT = -0.2, PROPAGANDA_STABILITY_DAILY_DECAY = 0.001, PROPAGANDA_WAR_SUPPORT_DAILY_DECAY = 0.001, NUM_DAYS_TO_FULLY_DELETE_STOCKPILED_EQUIPMENT = 90, AIR_SUPPLY_CONVERSION_SCALE = 0.01, AIR_SUPPLY_DROP_EXPIRATION_HOURS = 168, STARTING_COMMAND_POWER = 0.0, BASE_MAX_COMMAND_POWER = 200.0, BASE_COMMAND_POWER_GAIN = 0.4, AIR_VOLUNTEER_PLANES_RATIO = 0.2, AIR_VOLUNTEER_BASES_CAPACITY_LIMIT = 0.1, ATTACHE_XP_SHARE = 0.15, SPECIAL_FORCES_CAP_BASE = 0.05, SPECIAL_FORCES_CAP_MIN = 24, DAYS_OF_WAR_BEFORE_SURRENDER = 7, FUEL_LEASE_CONVOY_RATIO = 0.0005, STARTING_FUEL_RATIO = 0.25, BASE_FUEL_GAIN_PER_OIL = 2, BASE_FUEL_GAIN = 2.0, BASE_FUEL_CAPACITY = 50000, SCORCHED_EARTH_STATE_COST = 5, COUNTRY_MANPOWER_CAPITULATED_FREE_POOL_FACTOR = 0.1, COUNTRY_MANPOWER_CAPITULATED_CORE_GAIN_FACTOR = 0.001, COUNTRY_MANPOWER_CAPITULATED_NON_CORE_GAIN_FACTOR = 0.001, GIE_MAX_LEGITIMACY = 100, GIE_CAPITULATE_MAX_STOCKPILE_TRANSFER = 0.1, GIE_CAPITULATE_MIN_LEGIT_FOR_TRANSFER = 5, GIE_CAPITULATION_LEGITIMACY_WARSCORE_FACTOR = 0.5, GIE_CAPITULATION_LEGITIMACY_WARLENGTH_FACTOR = 1.0, GIE_WARSCORE_GAIN_LEGITIMACY_FACTOR = 1, GIE_HOST_CIC_FROM_LEGITIMACY_MAX = 5, GIE_HOST_MIC_FROM_LEGITIMACY_MAX = 5, GIE_HOST_DOCKYARDS_FROM_LEGITIMACY_MAX = 0, GIE_VETERAN_MANPOWER_NON_CORE_GAIN_FACTOR = 0.005, GIE_VETERAN_MANPOWER_CORE_GAIN_FACTOR = 0.01, GIE_MANPOWER_TOTAL_MAX_FACTOR = 0.5, GIE_MANPOWER_RATO_OF_MAX_START_PENALTY = 0.5, GIE_MANPOWER_GAIN_PENALTY_MAX = 0.95, GIE_EXILE_AIR_RECRUITMENT_LEGITIMACY = 50, GIE_EXILE_AIR_START_EXPERIENCE = 3, GIE_EXILE_TROOP_RECRUITMENT_LEGITIMACY = 25, GIE_EXILE_TROOPS_DEPLOY_TRAINING_MAX_LEVEL = 2, GIE_EXILE_ARMY_LEADER_LEGITIMACY_LEVELS = { 30, 60, 90, }, GIE_EXILE_ARMY_LEADER_START_LEVEL = 3, GIE_ESCAPING_DIVISIONS_TRANSFER_DAYS = 30, GIE_ESCAPING_DIVISIONS_XP_BOOST = 0.4, GIE_DIVISION_ATTACK_BONUS_AGAINST_OCCUPIER = 0.1, GIE_DIVISION_DEFENSE_BONUS_AGAINST_OCCUPIER = 0.1, GIE_DIVISION_ATTACK_BONUS_ON_CORE = 0.1, GIE_DIVISION_DEFENSE_BONUS_ON_CORE = 0.1, GIE_ESCAPING_DIVISIONS_EQUIPMENT_RATIO = 0.2, GIE_ESCAPING_DIVISIONS_AMOUNT_RATIO = 0.1, GIE_LIBERATED_NATION_DAILY_LEGITIMACY_CHANGE = -1.5, GIE_EXILE_TRANSFER_ON_LEADER_CAPITULATION_MANPOWER_FACTOR = 0.1, GIE_CONVOY_ON_CREATION = 10, SURRENDER_LIMIT_REDUCTION_PER_COLLABORATION = 0.3, SURRENDER_RECIPIENT_SCORE_PER_COLLABORATION = 1.0, COMPLIANCE_PER_COLLABORATION = 1.0, WILL_LEAD_TO_WAR_FOCUS_PERSISTENCE = 60, WILL_LEAD_TO_WAR_DECISION_PERSISTENCE = 30, ARMY_COUNT_DAILY_LERP_FOR_TRAINING_XP = 0.002, ARMY_COUNT_DAILY_DECREASE_FOR_TRAINING_XP = 0.1, }, NResistance = { INITIAL_STATE_RESISTANCE = 1.0, INITIAL_STATE_COMPLIANCE = 0.0, COMPLIANCE_FACTOR_ON_STATE_CONTROLLER_CHANGE = -0.5, RESISTANCE_COOLDOWN_WHEN_DISABLED = -0.25, RESISTANCE_TARGET_BASE = 35.0, RESISTANCE_TARGET_MODIFIER_HAS_CLAIM = -5.0, RESISTANCE_TARGET_MODIFIER_PER_STABILITY_LOSS = 0.2, RESISTANCE_TARGET_MODIFIER_PER_COMPLIANCE = -0.5, RESISTANCE_TARGET_MODIFIER_IS_AT_PEACE = -10.0, RESISTANCE_TARGET_MODIFIER_STATE_VP = { 0, 0.0, 5, 5.0, 20, 10.0, 50, 20.0, }, RESISTANCE_TARGET_MODIFIER_OCCUPIED_CAPITULATED = 10.0, RESISTANCE_TARGET_MODIFIER_OCCUPIED_IS_EXILE_MIN = 2.0, RESISTANCE_TARGET_MODIFIER_OCCUPIED_IS_EXILE_MAX = 20.0, RESISTANCE_TARGET_MODIFIER_POP_LOW = -20.0, RESISTANCE_TARGET_MODIFIER_POP_VERY_LOW = -50.0, RESISTANCE_POP_LOW_CUTOFF = 10000, RESISTANCE_POP_VERY_LOW_CUTOFF = 1000, RESISTANCE_TARGET_MIN_CAP_FOR_NON_COMPLIANCE = 10, RESISTANCE_DECAY_BASE = 0.1, RESISTANCE_DECAY_MIN = 0.01, RESISTANCE_DECAY_MAX = 100.0, RESISTANCE_DECAY_MODIFIER_HAS_CLAIM = 25.0, RESISTANCE_DECAY_MODIFIER_FACTORS = { 10, -50, 20, -25, }, MIN_DAMAGE_TO_GARRISONS_MODIFIER = 0.1, RESISTANCE_GROWTH_BASE = 0.2, RESISTANCE_GROWTH_MIN = 0.01, RESISTANCE_GROWTH_MAX = 100.0, COMPLIANCE_GROWTH_BASE = 0.075, COMPLIANCE_GROWTH_MIN = -100.0, COMPLIANCE_GROWTH_MAX = 100.0, COMPLIANCE_GROWTH_IS_AT_PEACE = 10, COMPLIANCE_GROWTH_HAS_CLAIM = 5, COMPLIANCE_DECAY_AT_MAX_COMPLIANCE = -0.083, COMPLIANCE_DECAY_PER_EXILE_LEGITIMACY = -0.015, RESISTANCE_RATIO_DIFF_TO_SPREAD = 0.5, RESISTANCE_ACTIVITY_CHANCE_AT_MAX_RESISTANCE = 0.312, RESISTANCE_ACTIVITY_MIN_GARRISON_PENETRATE_CHANCE = 0.02, RESISTANCE_TARGET_TO_REENABLE_RESISTANCE = 10, GARRISON_LOG_MAX_MONTHS = 12, NO_COMPLIANCE_GAIN_ENABLE_LIMIT = 0.5, GARRISON_MANPOWER_MIN_DELIVERY_SPEED = 0.7, GARRISON_MANPOWER_REINFORCEMENT_SPEED = 2000.0, GARRISON_EQUIPMENT_DELIVERY_SPEED = 4.0, GARRISON_STR_POW_MANPOWER = 2, GARRISON_STR_POW_EQUIPMENT = 3, SUPPRESSION_NEEDED_BY_RESISTANCE_POINT = 0.75, SUPPRESSION_NEEDED_LOWER_CAP = 10.0, SUPPRESSION_NEEDED_UPPER_CAP = 50.0, GARRISON_MANPOWER_LOST_BY_ATTACK = 0.016, GARRISON_EQUIPMENT_LOST_BY_ATTACK = 0.02, MAXIMUM_GARRISON_HARDNESS_WHEN_ATTACKED = 0.90, FOREIGN_MANPOWER_MIN_THRESHOLD = 5000, MANPOWER_BUFFER_TO_NOT_GIVE_MINOR = 0.3, MANPOWER_BUFFER_TO_NOT_GIVE_MAJOR = 0.6, MAX_GARRISON_RATIO_WE_AGREE_TO_SUPPORT = 3.0, FOREIGN_MANPOWER_AI_COOLDOWN_DAYS = 30, INITIAL_HISTORY_RESISTANCE = 0.0, INITIAL_HISTORY_COMPLIANCE = 70.0, INITIAL_GARRISON_STRENGTH = 1, STATE_COMPLIANCE_DECAY_FOR_LOST_STATES = 0.05, }, NProduction = { MAX_EQUIPMENT_RESOURCES_NEED = 3, MAX_CIV_FACTORIES_PER_LINE = 15, DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 10, FLOATING_HARBOR_MAX_NAV_FACTORIES_PER_LINE = 5, CONVOY_MAX_NAV_FACTORIES_PER_LINE = 15, CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 5, MAX_MIL_FACTORIES_PER_LINE = 150, RAILWAY_GUN_MAX_MIL_FACTORIES_PER_LINE = 5, RAILWAY_GUN_REPAIR_SPEED = 8.0, EFFICIENCY_LOSS_PER_UNUSED_DAY = 1, RESOURCE_PENALTY_WARNING_CRITICAL_RATIO = 0.8, BASE_FACTORY_SPEED = 5, BASE_FACTORY_SPEED_MIL = 4.50, BASE_FACTORY_SPEED_NAV = 2.5, BASE_FACTORY_START_EFFICIENCY_FACTOR = 10, BASE_FACTORY_MAX_EFFICIENCY_FACTOR = 50, BASE_FACTORY_EFFICIENCY_GAIN = 1, BASE_FACTORY_EFFICIENCY_BALANCE_FACTOR = 0.1, BASE_FACTORY_EFFICIENCY_VARIANT_CHANGE_FACTOR = 90, BASE_FACTORY_EFFICIENCY_PARENT_CHANGE_FACTOR = 30, BASE_FACTORY_EFFICIENCY_FAMILY_CHANGE_FACTOR = 70, BASE_FACTORY_EFFICIENCY_ARCHETYPE_CHANGE_FACTOR = 20, EQUIPMENT_BASE_LEND_LEASE_WEIGHT = 1.0, EQUIPMENT_LEND_LEASE_WEIGHT_FACTOR = 0.01, LEND_LEASE_DELIVERY_TOTAL_DAYS = 30, ANNEX_STOCKPILES_RATIO = 1.0, ANNEX_FIELD_EQUIPMENT_RATIO = 0.25, ANNEX_FUEL_RATIO = 0.25, ANNEX_CONVOYS_RATIO = 0.15, MIN_POSSIBLE_TRAINING_MANPOWER = 100000, MIN_FIELD_TO_TRAINING_MANPOWER_RATIO = 0.75, CAPITULATE_STOCKPILES_RATIO = 0.5, CAPITULATE_FUEL_RATIO = 0.5, INFRA_MAX_CONSTRUCTION_COST_EFFECT = 1, PRODUCTION_RESOURCE_LACK_PENALTY = -0.05, CIC_BANK_SPEED_BOOST_FACTOR = 0.25, MIN_LICENSE_ACTIVE_DAYS = 30, BASE_LICENSE_IC_COST = 1, LICENSE_IC_COST_YEAR_INCREASE = 1, LICENSE_EQUIPMENT_BASE_SPEED = -0.25, LICENSE_EQUIPMENT_TECH_SPEED_PER_YEAR = -0.05, LICENSE_EQUIPMENT_TECH_SPEED_MAX_YEARS = 4, LICENSE_EQUIPMENT_SPEED_NOT_FACTION = -0.10, LICENSE_EQUIPMENT_UPGRADE_XP_FACTOR = 2.0, LICENSE_EQUIPMENT_SPEED_NO_LICENSE = -0.50, CONVERSION_SPEED_BONUS = 0, EQUIPMENT_MODULE_ADD_XP_COST = 5.0, EQUIPMENT_MODULE_REPLACE_XP_COST = 6.0, EQUIPMENT_MODULE_CONVERT_XP_COST = 3.0, EQUIPMENT_MODULE_REMOVE_XP_COST = 1.0, BASE_NAVAL_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.2, BASE_LAND_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.9, MIN_NAVAL_EQUIPMENT_CONVERSION_RESOURCE_COST_FACTOR = 0.2, MIN_LAND_EQUIPMENT_CONVERSION_RESOURCE_COST_FACTOR = 0, SHIP_REFIT_MAX_PROGRESS_TO_CANCEL = 0.2, SHIP_REFIT_DAMAGE_TO_PROGRESS_FACTOR = 0.5, MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_VALUE = 1, MINIMUM_NUMBER_OF_FACTORIES_TAKEN_BY_CONSUMER_GOODS_PERCENT = 0.1, }, NMarket = { PURCHASE_CONTRACT_DELIVERY_TOTAL_DAYS = 30, IC_TO_CIC_FACTOR = 2.0, MAX_CIV_FACTORIES_PER_CONTRACT = 15, LOW_PRICE_LEVEL_FACTOR = 0.75, HIGH_PRICE_LEVEL_FACTOR = 1.25, MIN_DELIVERY_LIMIT_WARNING_UI = 0.8, PURCHASE_CONTRACT_SUBSIDY_BONUS_SPEED_FACTOR = 1.0, CONVOY_WEIGHT_OVERRIDE = 0.0, REQUEST_AUTOMATION_AUTO_ACCEPT_MARKET_ACCESS_DEFAULT = true, REQUEST_AUTOMATION_AUTO_SEND_MARKET_ACCESS_DEFAULT = true, REQUEST_AUTOMATION_AUTO_ACCEPT_PURCHASE_DEFAULT = false, CONTRACT_ESTIMATE_AVERAGE_CONVOY_COUNT_ALPHA = 0.5, CONTRACT_ESTIMATE_AVERAGE_DAILY_PRODUCTION_ALPHA = 0.5, CONTRACT_ESTIMATE_AVERAGE_CONVOY_COUNT_SNAP_LIMIT = 0.3, CONTRACT_ESTIMATE_AVERAGE_DAILY_PRODUCTION_SNAP_LIMIT = 1.5, CONTRACT_ESTIMATE_AVERAGE_CONVOY_SUNK_MULTIPLIER_ALPHA = 0.5, CONTRACT_ESTIMATE_AVERAGE_CONVOY_SUNK_MULTIPLIER_SNAP_LIMIT = 0.05, WARNING_CONVOYS_SUNK_MAX_DAYS = 30, }, NTechnology = { MAX_SUBTECHS = 3, BASE_RESEARCH_POINTS_SAVED = 30.0, BASE_YEAR_AHEAD_PENALTY_FACTOR = 2, BASE_TECH_COST = 100, MAX_TECH_SHARING_BONUS = 0.5, LICENSE_PRODUCTION_TECH_BONUS = 0.2, DEFAULT_XP_UNLOCK_RESEARCH_COST = 0, DEFAULT_XP_BOOST_RESEARCH_COST = 0, DEFAULT_XP_BOOST_RESEARCH_BONUS = 0, MIN_RESEARCH_SPEED = 0.1, USE_BONUS_REGRET_TIMER = 3, }, NPolitics = { BASE_LEADER_TRAITS = 3, MAX_RANDOM_LEADERS = 1, BASE_POLITICAL_POWER_INCREASE = 2, ARMY_LEADER_COST = 5, NAVY_LEADER_COST = 5, ARMY_LEADER_MAX_COST = 100, NAVY_LEADER_MAX_COST = 100, LEADER_TRAITS_XP_SHOW = 0.05, REVOLTER_PARTY_POPULARITY = 0.4, MIN_OVERTHROWN_GOVERNMENT_SUPPORT_RATIO = 0.4, NUM_OCCUPATION_POLICIES = 4, DEFAULT_OCCUPATION_POLICY = 1, INSTANT_WIN_REVOLTER_POPULARITY_RATIO = 0.4, INSTANT_WIN_POPULARITY_WIN = 50, }, NBuildings = { ANTI_AIR_SUPERIORITY_MULT = 5.0, MAX_BUILDING_LEVELS = 15, AIRBASE_CAPACITY_MULT = 200, ROCKETSITE_CAPACITY_MULT = 100, NAVALBASE_REPAIR_MULT = 0.05, RADAR_RANGE_BASE = 20, RADAR_RANGE_MIN = 20, RADAR_RANGE_MAX = 200, RADAR_INTEL_EFFECT = 40, SABOTAGE_FACTORY_DAMAGE = 100.0, BASE_FACTORY_REPAIR = 1.0, BASE_FACTORY_REPAIR_FACTOR = 2.0, SUPPLY_PORT_LEVEL_THROUGHPUT = 3, MAX_SHARED_SLOTS = 25, OWNER_CHANGE_EXTRA_SHARED_SLOTS_FACTOR = 0.5, DESTRUCTION_COOLDOWN_IN_WAR = 30, INFRASTRUCTURE_RESOURCE_BONUS = 0.2, SUPPLY_ROUTE_RESOURCE_BONUS = 0.2, INFRASTRUCTURE_MUD_EFFECT = -0.8, }, NDeployment = { BASE_DEPLOYMENT_TRAINING = 1, }, NMilitary = { COMBAT_VALUE_ORG_IMPORTANCE = 1, COMBAT_VALUE_STR_IMPORTANCE = 1, SOFT_ATTACK_TARGETING_FACTOR = 1.0, HARD_ATTACK_TARGETING_FACTOR = 1.2, CASUALTIES_WS_P_PENALTY_DIVISOR = 200, CASUALTIES_WS_A_PENALTY_DIVISOR = 600, PIERCING_THRESHOLDS = { 1.00, 0.75, 0.50, 0.00, }, PIERCING_THRESHOLD_DAMAGE_VALUES = { 1.00, 0.80, 0.65, 0.50, }, DIVISIONAL_COMMANDER_TRAIT_XP_REQUIREMENT = 400.0, NUM_DAYS_FOR_OPERATION_ENTRY = 60, MAX_LEADERS_TO_SHOW = 50, BASE_FEMALE_DIVISIONAL_COMMANDER_CHANCE = 0, DIVISIONAL_COMMANDER_RANK_XP_THRESHOLD = { 0, 100.0, 200.0, 400.0, 800.0, }, USE_MULTIPLICATIVE_ORG_LOSS_WHEN_MOVING = true, HOURLY_ORG_MOVEMENT_IMPACT = -0.2, ZERO_ORG_MOVEMENT_MODIFIER = -0.8, INFRA_ORG_IMPACT = 0.5, ENGAGEMENT_WIDTH_PER_WIDTH = 2.0, INFRASTRUCTURE_MOVEMENT_SPEED_IMPACT = -0.05, VPS_FOR_HISTORY_ENTRY = 3, VPS_FOR_HIGH_HISTORY_ENTRY = 8, ENTRIES_TO_CHECK_FOR_DUPLICATE = 2, COST_INCREASE_PER_ACTIVE_MEDAL = 0.25, MAX_ENTRY_ELISION_COUNT = 4, GENERATE_AI_DIV_COMMAND_HISTORY_ENTRIES = true, FIELD_EXPERIENCE_ON_DIVISION_MULT = 0.04, MAX_FIELD_EXPERIENCE_ON_DIVISION = 8000, FIELD_EXPERIENCE_ON_DIVISION_PER_MEDAL_MULT = 0.1, HISTORY_OPERATION_RANDOM_MAX = 24, CASUALTY_COUNT_FOR_HISTORY_ENTRY = 40000, FIELD_OFFICER_PROMOTION_PENALTY = 0.25, HISTORICAL_ORDER_NAME_EXHAUSTION = false, WAR_SCORE_LOSSES_RATIO = 0.5, WAR_SCORE_LOSSES_MULT_IF_CAPITULATED = 0.25, WAR_SCORE_STRATEGIC_BOMBING_FACTOR = 0.02, WAR_SCORE_STRAT_BOMBING_DECAY_PER_CIVILIAN_FACTORY = 0.10, WAR_SCORE_AIR_IC_LOSS_FACTOR = 0.08, WAR_SCORE_LAND_DAMAGE_FACTOR = 0.1, WAR_SCORE_ATTACKER_AND_WINNER_FACTOR = 1.2, WAR_SCORE_LAND_IC_LOSS_FACTOR = 0.08, WAR_SCORE_PROVINCE_FACTOR = 4.0, WAR_SCORE_LEND_LEASE_GIVEN_IC_FACTOR = 0.003, WAR_SCORE_LEND_LEASE_GIVEN_FUEL_FACTOR = 0.003, WAR_SCORE_LEND_LEASE_RECEIVED_IC_FACTOR = 0.002, WAR_SCORE_LEND_LEASE_RECEIVED_FUEL_FACTOR = 0.002, CORPS_COMMANDER_DIVISIONS_CAP = 24, DIVISION_SIZE_FOR_XP = 8, CORPS_COMMANDER_ARMIES_CAP = -1, FIELD_MARSHAL_DIVISIONS_CAP = 24, FIELD_MARSHAL_ARMIES_CAP = 5, UNIT_LEADER_GENERATION_CAPITAL_CONTINENT_FACTOR = 100, RECON_SKILL_IMPACT = 5, MAX_DIVISION_BRIGADE_WIDTH = 5, MAX_DIVISION_BRIGADE_HEIGHT = 5, MIN_DIVISION_BRIGADE_HEIGHT = 4, MAX_DIVISION_SUPPORT_WIDTH = 1, MAX_DIVISION_SUPPORT_HEIGHT = 5, BASE_DIVISION_BRIGADE_GROUP_COST = 20, BASE_DIVISION_BRIGADE_CHANGE_COST = 5, BASE_DIVISION_SUPPORT_SLOT_COST = 10, MAX_ARMY_EXPERIENCE = 500, MAX_NAVY_EXPERIENCE = 500, MAX_AIR_EXPERIENCE = 500, COMBAT_MINIMUM_TIME = 4, SPOTTING_QUALITY_DROP_HOURS = 4, LEADER_GROUP_MAX_SIZE = 1000, MIN_SUPPLY_CONSUMPTION = 0.05, LAND_COMBAT_ORG_DICE_SIZE = 4, LAND_COMBAT_STR_DICE_SIZE = 2, LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.060, LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.032, LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.032, LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, LAND_COMBAT_STR_ARMOR_ON_SOFT_DICE_SIZE = 2, LAND_COMBAT_ORG_ARMOR_ON_SOFT_DICE_SIZE = 6, LAND_COMBAT_STR_ARMOR_DEFLECTION_FACTOR = 0.5, LAND_COMBAT_ORG_ARMOR_DEFLECTION_FACTOR = 0.5, LAND_COMBAT_COLLATERAL_FORT_FACTOR = 0.005, LAND_COMBAT_COLLATERAL_INFRA_FACTOR = 0.0022, LAND_COMBAT_FORT_DAMAGE_CHANCE = 5, ATTRITION_DAMAGE_ORG = 0.08, ATTRITION_EQUIPMENT_LOSS_CHANCE = 0.1, ATTRITION_EQUIPMENT_PER_TYPE_LOSS_CHANCE = 0.1, ATTRITION_WHILE_MOVING_FACTOR = 1, RELIABILITY_ORG_REGAIN = -0.3, RELIABILITY_ORG_MOVING = -1.0, RELIABILITY_WEATHER = 3.0, RELIABILTY_RECOVERY = 0.1, BASE_CHANCE_TO_AVOID_HIT = 90, CHANCE_TO_AVOID_HIT_AT_NO_DEF = 60, COMBAT_MOVEMENT_SPEED = 0.33, TACTIC_SWAP_FREQUENCEY = 12, PREFERRED_TACTIC_CHARACTER_SKILL_LEVEL_REQUIRED = 5, COUNTRY_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.25, ARMY_GENERAL_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.5, FIELD_MARSHAL_PREFERRED_TACTIC_WEIGHT_FACTOR = 0.25, PREFERRED_TACTIC_COMMAND_POWER_COST = 20, INITIATIVE_PICK_COUNTER_ADVANTAGE_FACTOR = 0.35, AMPHIBIOUS_INVADE_MOVEMENT_COST = 24.0, LAND_SPEED_MODIFIER = 0.05, RIVER_CROSSING_PENALTY = -0.3, RIVER_CROSSING_PENALTY_LARGE = -0.6, RIVER_CROSSING_SPEED_PENALTY = -0.25, RIVER_CROSSING_SPEED_PENALTY_LARGE = -0.5, RIVER_SMALL_START_INDEX = 0, RIVER_SMALL_STOP_INDEX = 6, RIVER_LARGE_STOP_INDEX = 11, BASE_FORT_PENALTY = -0.15, MULTIPLE_COMBATS_PENALTY = -0.5, DIG_IN_FACTOR = 0.02, ARMY_LEADER_XP_GAIN_PER_UNIT_IN_COMBAT = 0.1, CONSTANT_XP_RATIO_FOR_MULTIPLE_LEADERS_IN_SAME_COMBAT = 0.5, BASE_LEADER_TRAIT_GAIN_XP = 0.45, MAX_NUM_TRAITS = -1, ENEMY_AIR_SUPERIORITY_IMPACT = -0.35, ENEMY_AIR_SUPERIORITY_DEFENSE = 0.70, ENEMY_AIR_SUPERIORITY_DEFENSE_STEEPNESS = 112, ENEMY_AIR_SUPERIORITY_SPEED_IMPACT = -0.3, ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, ENCIRCLED_PENALTY = -0.3, UNIT_EXPERIENCE_PER_COMBAT_HOUR = 0.0001, UNIT_EXPERIENCE_SCALE = 1.0, UNIT_EXPERIENCE_PER_TRAINING_DAY = 0.0015, TRAINING_MAX_LEVEL = 2, DEPLOY_TRAINING_MAX_LEVEL = 1, TRAINING_EXPERIENCE_SCALE = 62.0, TRAINING_ORG = 0.2, ARMY_EXP_BASE_LEVEL = 1, UNIT_EXP_LEVELS = { 0.1, 0.3, 0.75, 0.9 }, FIELD_EXPERIENCE_SCALE = 0.0015, FIELD_EXPERIENCE_MAX_PER_DAY = 1.2, EXPEDITIONARY_FIELD_EXPERIENCE_SCALE = 0.3, LEND_LEASE_FIELD_EXPERIENCE_SCALE = 0.0005, LEADER_EXPERIENCE_SCALE = 1.0, SLOWEST_SPEED = 4, REINFORCEMENT_REQUEST_MAX_WAITING_DAYS = 14, REINFORCEMENT_REQUEST_DAYS_FREQUENCY = 7, EXPERIENCE_COMBAT_FACTOR = 0.25, UNIT_DIGIN_CAP = 5, UNIT_DIGIN_SPEED = 1, PARACHUTE_FAILED_EQUIPMENT_DIV = 50.0, PARACHUTE_FAILED_MANPOWER_DIV = 100.0, PARACHUTE_FAILED_STR_DIV = 10.0, PARACHUTE_DISRUPTED_EQUIPMENT_DIV = 1.5, PARACHUTE_DISRUPTED_MANPOWER_DIV = 1.9, PARACHUTE_DISRUPTED_STR_DIV = 2.2, PARACHUTE_PENALTY_RANDOMNESS = 0.1, PARACHUTE_DISRUPTED_AA_PENALTY = 1, PARACHUTE_COMPLETE_ORG = 0.4, PARACHUTE_ORG_REGAIN_PENALTY_DURATION = 120, PARACHUTE_ORG_REGAIN_PENALTY_MULT = -0.8, SHIP_MORALE_TO_ORG_REGAIN_BASE = 0.2, BASE_NIGHT_ATTACK_PENALTY = -0.5, EXILE_EQUIPMENT = 1.0, EXILE_ORG = 0.0, EXPERIENCE_LOSS_FACTOR = 1.00, EQUIPMENT_COMBAT_LOSS_FACTOR = 0.70, SUPPLY_USE_FACTOR_MOVING = 1.5, SUPPLY_USE_FACTOR_INACTIVE = 0.95, SUPPLY_GRACE = 72, SUPPLY_GRACE_MAX_REDUCE_PER_HOUR = 2, SUPPLY_ORG_MAX_CAP = 0.35, MAX_OUT_OF_SUPPLY_DAYS = 30, OUT_OF_SUPPLY_ATTRITION = 0.20, OUT_OF_SUPPLY_SPEED = -0.8, NON_CORE_SUPPLY_SPEED = -0.5, NON_CORE_SUPPLY_AIR_SPEED = -0.25, OUT_OF_SUPPLY_MORALE = -0.2, TRAINING_ATTRITION = 0.05, TRAINING_MIN_STRENGTH = 0.1, TRAINING_MAX_DAILY_COUNTRY_EXP = 0.08, AIR_SUPPORT_BASE = 0.25, LOW_SUPPLY = 0.99, BORDER_WAR_ATTRITION_FACTOR = 0.1, BORDER_WAR_VICTORY = 0.8, REINFORCE_CHANCE = 0.02, SPEED_REINFORCEMENT_BONUS = 0.01, OVERSEAS_LOSE_EQUIPMENT_FACTOR = 0.75, NAVAL_TRANSFER_DISBAND_MANPOWER_FACTOR = 0.5, ENCIRCLED_DISBAND_MANPOWER_FACTOR = 0.2, ORG_LOSS_FACTOR_ON_CONQUER = 0.2, LOW_ORG_FOR_ATTACK = 0.3, PLANNING_DECAY = 0.01, PLAYER_ORDER_PLANNING_DECAY = 0.03, PLANNING_GAIN = 0.02, NAVAL_INVASION_PLANNING_BONUS_GAIN = 0.02, NAVAL_INVASION_PLANNING_BONUS_MALUS = -1, PLANNING_MAX = 0.3, CIVILWAR_ORGANIZATION_FACTOR = 0.3, PLAN_CONSIDERED_GOOD = 0.25, PLAN_CONSIDERED_BAD = -0.25, PLAN_MIN_AUTOMATED_EMPTY_POCKET_SIZE = 2, PLAN_SPREAD_ATTACK_WEIGHT = 12.0, PLAN_NEIGHBORING_ENEMY_PROVINCE_FACTOR = 0.7, PLAN_PROVINCE_BASE_IMPORTANCE = 2.0, PLAN_PROVINCE_LOW_VP_IMPORTANCE_AREA = 2.0, PLAN_PROVINCE_MEDIUM_VP_IMPORTANCE_AREA = 5.0, PLAN_PROVINCE_HIGH_VP_IMPORTANCE_AREA = 10.0, PLAN_PROVINCE_CAPITAL_IMPORTANCE_AREA = 50.0, MIN_VP_NEEDED_FOR_DEFENSE_ORDER_ASSIGNMENTS = 1.0, PLAN_PROVINCE_LOW_VP_IMPORTANCE_FRONT = 2.0, PLAN_PROVINCE_MEDIUM_VP_IMPORTANCE_FRONT = 2.25, PLAN_PROVINCE_HIGH_VP_IMPORTANCE_FRONT = 2.75, PLAN_SHARED_FRONT_PROV_IMPORTANCE_FACTOR = 0.8, PLAN_PORVINCE_PORT_BASE_IMPORTANCE = 12.0, PLAN_PORVINCE_PORT_LEVEL_FACTOR = 1.5, PLAN_PORVINCE_AIRFIELD_BASE_IMPORTANCE = 3.0, PLAN_PORVINCE_AIRFIELD_POPULATED_FACTOR = 1.5, PLAN_PORVINCE_AIRFIELD_LEVEL_FACTOR = 0.25, PLAN_PORVINCE_RESISTANCE_BASE_IMPORTANCE = 10.0, PLAN_PROVINCE_VP_PORT_FACTOR = 0.25, PLAN_AREA_DEFENSE_ENEMY_CONTROLLER_SCORE = 25.0, PLAN_AREA_DEFENSE_ENEMY_UNIT_FACTOR = -2.0, PLAN_AREA_DEFENSE_FORT_IMPORTANCE = 0.25, PLAN_AREA_DEFENSE_COASTAL_FORT_IMPORTANCE = 3.0, PLAN_AREA_DEFENSE_COAST_NO_FORT_IMPORTANCE = 1.1, PLAN_AREA_DEFENSE_HAS_RAIL_IMPORTANCE = 1.5, PLAN_AREA_DEFENSE_HAS_SUPPLY_NODE = 20.0, PLAN_STICKINESS_FACTOR = 100.0, PLAN_PROVINCE_PRIO_DISTRIBUTION_MIN = 0.7, PLAN_PROVINCE_PRIO_DISTRIBUTION_MAX = 1.0, PLAN_PROVINCE_PRIO_DISTRIBUTION_DPP_HIGH = 3.0, PLAN_PROVINCE_PRIO_DISTRIBUTION_DPP_LOW = 2.0, PLAN_EXECUTE_CAREFUL_LIMIT = 25, PLAN_EXECUTE_BALANCED_LIMIT = 0, PLAN_EXECUTE_RUSH = -200, PLAN_EXECUTE_CAREFUL_MAX_FORT = 5, PLAN_EXECUTE_SUPPLY_CHECK = { 1.0, 0.0, 0.0, 1.0, 0.0 }, PLAN_MAX_PROGRESS_TO_JOIN = 0.50, PLAN_COHESION_WEIGHTS = { 1.0, 40.0, 80.0 }, PLAN_COHESION_DISTANCE_MAX_WHEN_LEFT_BEHIND = 38, PLAN_BLITZ_OPTIMISM = 0.2, MIN_BALANCE_SCORE_TO_PROCEED_ATTACK = 0.2, DYNAMIC_MODIFIER_ATTACK_BIAS = 1.0, FLANKED_PROVINCES_COUNT = 3, NUKE_MIN_DAMAGE_PERCENT = 0.1, NUKE_MAX_DAMAGE_PERCENT = 0.9, EQUIPMENT_REPLACEMENT_RATIO = 0.1, NUKE_DELAY_HOURS = 12, PARADROP_PENALTY = -0.3, PARADROP_HOURS = 48, COMBAT_SUPPLY_LACK_ATTACKER_ATTACK = -0.25, COMBAT_SUPPLY_LACK_ATTACKER_DEFEND = -0.65, COMBAT_SUPPLY_LACK_DEFENDER_ATTACK = -0.35, COMBAT_SUPPLY_LACK_DEFENDER_DEFEND = -0.15, COMBAT_STACKING_START = 5, COMBAT_STACKING_EXTRA = 3, COMBAT_STACKING_PENALTY = -0.02, COMBAT_OVER_WIDTH_PENALTY = -1, COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33, RETREAT_SPEED_FACTOR = 0.25, WITHDRAWING_SPEED_FACTOR = 0.15, STRATEGIC_SPEED_INFRA_BASE = 5.0, STRATEGIC_SPEED_INFRA_MAX = 10.0, STRATEGIC_SPEED_RAIL_BASE = 15.0, STRATEGIC_SPEED_RAIL_MAX = 25.0, STRATEGIC_REDEPLOY_ORG_RATIO = 0.1, BATALION_NOT_CHANGED_EXPERIENCE_DROP = 0.0, BATALION_CHANGED_EXPERIENCE_DROP = 0.5, ARMOR_VS_AVERAGE = 0.4, PEN_VS_AVERAGE = 0.4, LAND_EQUIPMENT_BASE_COST = 10, LAND_EQUIPMENT_RAMP_COST = 5, NAVAL_EQUIPMENT_BASE_COST = 25, NAVAL_EQUIPMENT_RAMP_COST = 5, AIR_EQUIPMENT_BASE_COST = 25, AIR_EQUIPMENT_RAMP_COST = 5, FASTER_ORG_REGAIN_LEVEL = 0.25, FASTER_ORG_REGAIN_MULT = 1.0, SLOWER_ORG_REGAIN_LEVEL = 0.80, SLOWER_ORG_REGAIN_MULT = -0.5, DISBAND_MANPOWER_LOSS = 0.0, MIN_DIVISION_DEPLOYMENT_TRAINING = 0.2, FRONTLINE_EXPANSION_FACTOR = 0.6, FRONT_MIN_PATH_TO_REDEPLOY = 8, ARMY_INITIATIVE_REINFORCE_FACTOR = 0.25, BASE_CAPTURE_EQUIPMENT_RATIO = 0.0, ACCLIMATIZATION_IN_COMBAT_SPEED_FACTOR = 3, ACCLIMATIZATION_SPEED_GAIN = 0.15, ACCLIMATIZATION_LOSS_SPEED_FACTOR = 2.0, PROMOTE_LEADER_CP_COST = 40.0, FIELD_MARSHAL_ARMY_BONUS_RATIO = 0.5, FIELD_MARSHAL_XP_RATIO = 0.3, GARRISON_ORDER_ARMY_CAP_FACTOR = 3.0, COMMANDER_LEVEL_UP_STAT_COUNT = 3, COMMANDER_LEVEL_UP_STAT_WEIGHTS = {5, 5, 5, 5}, NAVY_LEADER_LEVEL_UP_STAT_WEIGHTS = {5, 5, 5, 5}, UNIT_LEADER_INITIAL_TRAIT_SLOT = { 1.0, 0.0, 1.0, 0.0, }, UNIT_LEADER_TRAIT_SLOT_PER_LEVEL = { 0.5, 0.5, 0.5, 0.0, }, UNIT_LEADER_USE_NONLINEAR_XP_GAIN = true, HOURS_REQ_REJOIN_BORDER_WAR_FOR_INJURED_UNITS = 336, NEW_COMMANDER_RANDOM_PERSONALITY_TRAIT_CHANCES = { 0.5, 0.15 }, NEW_COMMANDER_RANDOM_BASIC_TRAIT_CHANCES = { }, NEW_COMMANDER_RANDOM_STATUS_TRAIT_CHANCES = { }, NEW_OPERATIVE_RANDOM_PERSONALITY_TRAIT_CHANCES = { 0.5, 0.1 }, NEW_OPERATIVE_RANDOM_BASIC_TRAIT_CHANCES = { 0.25, 0.05 }, NEW_OPERATIVE_RANDOM_STATUS_TRAIT_CHANCES = { }, NEW_COMMANDER_RANDOM_SKILL_CHANCES = { }, NEW_NAVY_LEADER_RANDOM_SKILL_CHANCES = { }, UNIT_LEADER_MODIFIER_COOLDOWN_ON_GROUP_CHANGE = 15, UNIT_LEADER_ASSIGN_TRAIT_COST = 15.0, ATTACHED_WINGS_ORDER_UPDATE_DAYS = 5, BORDER_WAR_WIN_DAYS_AGAINST_EMPTY_OPPONENTS = 14, MAX_RELATIVE_COMBAT_DAMAGE_TO_MODIFY_XP = 4.0, XP_GAIN_FACTOR_FOR_MAX_RELATIVE_COMBAT_DAMAGE = 4.0, XP_DECAY_RATE_PER_HOUR_IN_COMBAT = 0.03, MIN_XP_RATE_TO_DECAY = 0.1, XP_GAIN_PER_OVERRUN_UNIT = 35.0, XP_GAIN_FOR_SHATTERING = 35.0, UNIT_UPKEEP_ATTRITION = 0.00, FUEL_PENALTY_START_RATIO = 0.25, SURPLUS_SUPPLY_RATIO_FOR_ZERO_FUEL_FLOW = 0.5, ARMY_MAX_FUEL_FLOW_MULT = 2.0, ARMY_FUEL_COST_MULT = 0.5, ARMY_COMBAT_FUEL_MULT = 1.0, ARMY_TRAINING_FUEL_MULT = 1.0, ARMY_MOVEMENT_FUEL_MULT = 1.0, ARMY_NAVAL_TRANSFER_FUEL_MULT = 0.0, ARMY_STRATEGIC_DEPLOYMENT_FUEL_MULT = 0.0, ARMY_IDLE_FUEL_MULT = 0.0, FUEL_EFFICIENCY_RAID_MULTIPLIER = 1.0, FUEL_FLOW_PENALTY_FOR_SUPPLY_CHUNK_EDGE_RATIO = 0.5, OUT_OF_FUEL_EQUIPMENT_MULT = 0.1, OUT_OF_FUEL_SPEED_MULT = 0.4, OUT_OF_FUEL_TRAINING_XP_GAIN_MULT = 0.0, FUEL_CAPACITY_DEFAULT_HOURS = 96, MAX_ESTIMATED_PLAN_UNITS_NOT_IN_PLACE_FACTOR = -0.6, DAMAGE_SPLIT_ON_FIRST_TARGET = 0.35, NEW_ARMY_LEADER_LEVEL_CHANCES = { 0.95, 0.05 } }, NAir = { AIR_WING_FLIGHT_SPEED_MULT = 0.02, AIR_WING_MAX_STATS_ATTACK = 100, AIR_WING_MAX_STATS_DEFENCE = 100, AIR_WING_MAX_STATS_AGILITY = 100, AIR_WING_MAX_STATS_SPEED = 800, AIR_WING_MAX_STATS_BOMBING = 100, AIR_WING_MAX_SIZE = 1000, AIR_WING_AVERAGE_SIZE = 100, AIR_WING_BOMB_DAMAGE_FACTOR = 2, BIGGEST_AGILITY_FACTOR_DIFF = 4.0, BIGGEST_SPEED_FACTOR_DIFF = 3.5, TOP_SPEED_DAMAGE_BONUS_FACTOR = 0.025, COMBAT_DAMAGE_STATS_MULTILPIER = 0.2, COMBAT_BETTER_AGILITY_DAMAGE_REDUCTION = 0.45, COMBAT_BETTER_SPEED_DAMAGE_INCREASE = 0.65, COMBAT_MAX_WINGS_AT_ONCE = 10000, COMBAT_MAX_WINGS_AT_GROUND_ATTACK = 10000, COMBAT_MAX_WINGS_AT_ONCE_PORT_STRIKE = 10000, AIR_REGION_SUPERIORITY_PIXEL_SCALE = 0.04, COMBAT_MULTIPLANE_CAP = 3.0, COMBAT_DAMAGE_SCALE = 1, COMBAT_DAMAGE_SCALE_CARRIER = 5, DETECT_CHANCE_FROM_OCCUPATION = 0.10, DETECT_CHANCE_FROM_RADARS = 0.5, DETECT_CHANCE_FROM_AIRCRAFTS_EFFECTIVE_COUNT = 3000, DETECT_CHANCE_FROM_AIRCRAFTS = 0.8, DETECT_CHANCE_FROM_NIGHT = -0.2, DETECT_EFFICIENCY_BASE = 0.1, DETECT_EFFICIENCY_FROM_RADAR = 0.7, DETECT_EFFICIENCY_RANDOM_FACTOR = 0.1, DAY_NIGHT_COVERAGE_FACTOR = 0.5, HOURS_DELAY_AFTER_EACH_COMBAT = 4, PORT_STRIKES_DELAY_MULTIPLIER = 2, CARRIER_HOURS_DELAY_AFTER_EACH_COMBAT = 3, CARRIER_SIZE_STAT_INCREMENT = 10, NAVAL_STRIKE_TARGETTING_TO_AMOUNT = 0.3, NAVAL_STRIKE_DAMAGE_TO_STR = 1.0, NAVAL_STRIKE_DAMAGE_TO_ORG = 1.5, NAVAL_STRIKE_CARRIER_MULTIPLIER = 10.0, FIELD_EXPERIENCE_SCALE = 0.0004, FIELD_EXPERIENCE_MAX_PER_DAY = 2, CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, PARADROP_EXPERIENCE_SCALE = 0.03, BOMBING_DAMAGE_EXPERIENCE_SCALE = 0.0002, EXPERIENCE_SCALE_ATTACK_LOGISTICS_NO_TRUCK_CONSUMERS = 0.0001, EXPERIENCE_SCALE_ATTACK_LOGISTICS_NODE_AND_TRAINS = 0.0002, EXPERIENCE_SCALE_ATTACK_LOGISTICS_TRUCKS = 0.0002, FIELD_EXPERIENCE_FACTOR = 0.7, AI_ALLOWED_PLANES_KEPT_IN_RESERVE = 0.10, ACCIDENT_CHANCE_BASE = 0.1, ACCIDENT_CHANCE_CARRIER_MULT = 1.5, ACCIDENT_CHANCE_BALANCE_MULT = 1, ACCIDENT_EFFECT_MULT = 0.007, ACE_DEATH_CHANCE_BASE = 0.005, ACE_DEATH_BY_OTHER_ACE_CHANCE = 1.0, ACE_DEATH_CHANCE_PLANES_MULT = 0.001, AIR_AGILITY_TO_NAVAL_STRIKE_AGILITY = 0.02, ACE_EARN_CHANCE_BASE = 0.01, ACE_EARN_CHANCE_PLANES_MULT = 0.005, AIR_DAMAGE_TO_DIVISION_LOSSES = 1.0, AIR_NAVAL_KAMIKAZE_DAMAGE_MULT = 20.0, AIR_NAVAL_KAMIKAZE_LOSSES_MULT = 4.0, BASE_KAMIKAZE_DAMAGE = 2.0, BASE_KAMIKAZE_TARGETING = 2.0, BASE_STRATEGIC_BOMBING_HIT_SHIP_CHANCE = 0.01, BASE_STRATEGIC_BOMBING_HIT_SHIP_DAMAGE_FACTOR = 50, BASE_STRATEGIC_BOMBING_HIT_PLANE_CHANCE = 0.5, BASE_STRATEGIC_BOMBING_HIT_PLANE_DAMAGE_FACTOR = 0.2, STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, AGGRESSION_THRESHOLD = { 0.0, 0.25, 0.5 }, ACE_WING_SIZE = 100, ACE_WING_SIZE_MAX_BONUS = 2, NO_SEARCH_MISSION_DETECT_FACTOR = -0.5, SUPPLY_NEED_FACTOR = 0.28, SUPPLY_PRIO_FACTOR = 100.0, CAPACITY_PENALTY = 2, AIR_COMBAT_FINAL_DAMAGE_SCALE = 0.015, AIR_COMBAT_FINAL_DAMAGE_PLANES = 50, AIR_COMBAT_FINAL_DAMAGE_PLANES_FACTOR = 0.1, AA_INDUSTRY_AIR_DAMAGE_FACTOR = -0.12, NAVAL_STRIKE_DETECTION_BALANCE_FACTOR = 0.5, NAVAL_RECON_DETECTION_BALANCE_FACTOR = 0.5, LEND_LEASED_EQUIPMENT_EXPERIENCE_GAIN = 0.5, ANTI_AIR_PLANE_DAMAGE_FACTOR = 0.8, ANTI_AIR_PLANE_DAMAGE_CHANCE = 0.1, ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, AIR_DEPLOYMENT_DAYS = 2, NAVAL_STRIKE_BASE_STR_TO_PLANES_RATIO = 0.03, NAVAL_COMBAT_EXTERNAL_PLANES_JOIN_RATIO = 0.05, NAVAL_COMBAT_EXTERNAL_PLANES_JOIN_RATIO_PER_DAY = 0.2, NAVAL_COMBAT_EXTERNAL_PLANES_MIN_CAP = 20, AIR_MORE_GROUND_CREWS_COST = 20.0, AIR_MORE_GROUND_CREWS_BOOST = 0.1, EFFICIENCY_REGION_CHANGE_PENALTY_FACTOR = 0.9, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_DEFAULT = 1, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_CAS = 0.888, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_NAVAL_BOMBER = 0.192, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_TACTICAL_BOMBER = 0.192, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_FIGHTER = 0.888, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_STRATEGIC_BOMBER = 0.072, EFFICIENCY_REGION_CHANGE_DAILY_GAIN_MARITIME_PATROL_PLANE = 1, AIR_WING_XP_MAX = 1000.0, AIR_WING_XP_LEVELS = { 100, 300, 700, 900 }, AIR_WING_XP_LOSS_WHEN_KILLED = 300, AIR_WING_XP_TRAINING_MAX = 300.0, AIR_WING_XP_TRAINING_MISSION_GAIN_DAILY = 7.0, AIR_WING_XP_AIR_VS_AIR_COMBAT_GAIN = 0.8, AIR_WING_XP_GROUND_MISSION_COMPLETED_GAIN = 0.28, AIR_WING_XP_RECON_MISSION_COMPLETED_GAIN = 0.05, AIR_WING_COUNTRY_XP_FROM_TRAINING_FACTOR = 0.003, AIR_WING_XP_TRAINING_MISSION_ACCIDENT_FACTOR = 1.2, AIR_WING_XP_LOSS_REDUCTION_OVER_FRIENDLY_TERRITORY_FACTOR = 0.3, DISRUPTION_FACTOR = 4.0, DISRUPTION_FACTOR_CARRIER = 6.0, DISRUPTION_SPEED_FACTOR = 1.0, DISRUPTION_AGILITY_FACTOR = 0.0, DISRUPTION_ATTACK_FACTOR = 0.0, DISRUPTION_DETECTION_FACTOR = 1.0, ESCORT_FACTOR = 2.0, ESCORT_SPEED_FACTOR = 1.0, ESCORT_AGILITY_FACTOR = 1.0, ESCORT_ATTACK_FACTOR = 1.0, DISRUPTION_DEFENCE_DEFENCE_FACTOR = 0.5, DISRUPTION_DEFENCE_SPEED_FACTOR = 1.0, DISRUPTION_DEFENCE_ATTACK_FACTOR = 0.5, CARRIER_PLANES_AMOUNT_FOR_POSITIONING = 50, CAS_NIGHT_ATTACK_FACTOR = 0.1, AIR_WING_ATTACK_LOGISTICS_NO_TRUCK_DISRUPTION_FACTOR = 0.02, AIR_WING_ATTACK_LOGISTICS_TRUCK_DAMAGE_FACTOR = 0.27, AIR_WING_ATTACK_LOGISTICS_INFRA_DAMAGE_SPILL_FACTOR = 0.0016, AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_FACTOR = 0.040, AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_DISRUPTION_MITIGATION = 6.0, AIR_WING_ATTACK_LOGISTICS_TRAIN_DAMAGE_DISRUPTION_SMOOTHING = 5.0, AIR_WING_ATTACK_LOGISTICS_RAILWAY_DAMAGE_SPILL_FACTOR = 0.006, AIR_WING_ATTACK_LOGISTICS_DISRUPTION_MIN_DAMAGE_FACTOR = 0.1, AIR_WING_ATTACK_LOGISTICS_MAX_DISRUPTION_DAMAGE_TO_CONSIDER = 15.0, AIR_WING_ATTACK_LOGISTICS_DIRECT_DISRUPTION_DAMAGE_FACTOR = 0.01, AIR_WING_ATTACK_LOGISTICS_TRUCK_MAX_FACTOR = 0.3, SECONDARY_DAMAGE_STRAT = 0.2, SECONDARY_DAMAGE_LOGISTICS = 1.0, INTERCEPTION_DISTANCE_SCALE = 50, INTERCEPTION_DAMAGE_SCALE = 0.3, MIN_PLANE_COUNT_PARADROP = 50, MIN_PLANE_COUNT_AIR_SUPPLY = 1, BASE_UNIT_WEIGHT_IN_TRANSPORT_PLANES = 45.0, MANPOWER_LOSS_RATIO_PLANE_SHOT = 0.10, MISSION_COMMAND_POWER_COSTS = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.05, 0.0, 0.0, 0.0, 0.0, 0.0, }, MISSION_FUEL_COSTS = { 1.0, 1.0, 0.2, 1.0, 1.0, 1.0, 1.0, 0.75, 1.2, 1.2, 1.0, 0.6, 1.0, 1.0, 1.0, 1.0, }, MAX_FUEL_FLOW_MULT = 1.0, FUEL_COST_MULT = 0.35, MISSION_EFFICIENCY_MULT_AT_LACK_OF_FUEL = 0.25, BOMBING_TARGETING_RANDOM_FACTOR = 0.25, BOMBING_PROV_BUILD_PRIO_SCALE = 1.5, BOMBING_STATE_BUILD_PRIO_SCALE = 1.5, BOMBING_INFRA_PRIO_SCALE = 0.7, NAVAL_MINES_PLANTING_SPEED_MULT = 0.025, NAVAL_MINES_SWEEPING_SPEED_MULT = 0.025, NON_CORE_STRATEGIC_IMPACT = 0.5, RECON_LAND_SPOT_CHANCE = 0.02, REINFORCEMENT_DISABLING_DURATION_IN_LAND_CARRIER_TRANSFER = 48, THRUST_WEIGHT_AGILITY_FACTOR = 0.5, MAX_QUICK_WING_SELECTION = 3, USE_SINGLE_NAVAL_ARMAMENT_CATEGORY = true, PORT_STRIKE_DAMAGE_FACTOR = 1.0, }, NNavy = { WAR_SCORE_GAIN_FOR_SUNK_SHIP_MANPOWER_FACTOR = 0.001, WAR_SCORE_GAIN_FOR_SUNK_SHIP_PRODUCTION_COST_FACTOR = 0.004, WAR_SCORE_GAIN_FOR_SUNK_CONVOY = 0.05, WAR_SCORE_DECAY_FOR_BUILT_CONVOY = 0.03, PEACE_ACTION_TRANSFER_NAVY_EXPERIENCE_RETAINED = 0.25, NAVAL_INVASION_PRIORITY = 1, NAVAL_TRANSFER_PRIORITY = 1, SUPPLY_PRIORITY = 2, RESOURCE_LENDLEASE_PRIORITY = 3, RESOURCE_EXPORT_PRIORITY = 4, RESOURCE_ORIGIN_PRIORITY = 5, RESOURCE_PURCHASE_PRIORITY = 6, ADMIRAL_TASKFORCE_CAP = 10, DETECTION_CHANCE_MULT_BASE = 0.1, DETECTION_CHANCE_MULT_RADAR_BONUS = 0.1, DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, MAX_CAPITALS_PER_AUTO_TASK_FORCE = 5, MAX_SUBMARINES_PER_AUTO_TASK_FORCE = 30, BEST_CAPITALS_TO_CARRIER_RATIO = 1, BEST_CAPITALS_TO_SCREENS_RATIO = 0.25, COMBAT_BASE_HIT_CHANCE = 0.1, COMBAT_MIN_HIT_CHANCE = 0.05, COMBAT_EVASION_TO_HIT_CHANCE = 0.007, COMBAT_EVASION_TO_HIT_CHANCE_TORPEDO_MULT = 10.0, MIN_HIT_PROFILE_MULT = 0.0, COMBAT_LOW_ORG_HIT_CHANCE_PENALTY = -0.5, COMBAT_LOW_MANPOWER_HIT_CHANCE_PENALTY = -0.25, COMBAT_DAMAGE_RANDOMNESS = 0.5, COMBAT_TORPEDO_CRITICAL_CHANCE = 0.1, COMBAT_TORPEDO_CRITICAL_DAMAGE_MULT = 2.0, COMBAT_DAMAGE_TO_STR_FACTOR = 0.6, COMBAT_DAMAGE_TO_ORG_FACTOR = 1.0, NAVY_MAX_XP = 100, COMBAT_ON_THE_WAY_INIT_DISTANCE_BALANCE = 0.25, COMBAT_CHASE_RESIGNATION_HOURS = 8, COMBAT_MAX_GROUPS = 1, COMBAT_MIN_DURATION = 8, COMBAT_INITIAL_DURATION = 6, COMBAT_RETREAT_DECISION_CHANCE = 0.22, COMBAT_DETECTED_CONVOYS_FROM_SURFACE_DETECTION_STAT = 0.1, COMBAT_BASE_CRITICAL_CHANCE = 0.05, COMBAT_CRITICAL_DAMAGE_MULT = 5.0, COMBAT_ARMOR_PIERCING_CRITICAL_BONUS = 1.0, COMBAT_ARMOR_PIERCING_DAMAGE_REDUCTION = 0, REPAIR_AND_RETURN_PRIO_LOW = 0.2, REPAIR_AND_RETURN_PRIO_MEDIUM = 0.5, REPAIR_AND_RETURN_PRIO_HIGH = 0.9, REPAIR_AND_RETURN_PRIO_LOW_COMBAT = 0.6, REPAIR_AND_RETURN_PRIO_MEDIUM_COMBAT = 0.3, REPAIR_AND_RETURN_PRIO_HIGH_COMBAT = 0.1, REPAIR_AND_RETURN_AMOUNT_SHIPS_LOW = 0.2, REPAIR_AND_RETURN_AMOUNT_SHIPS_MEDIUM = 0.4, REPAIR_AND_RETURN_AMOUNT_SHIPS_HIGH = 0.8, REPAIR_AND_RETURN_UNIT_DYING_STR = 0.2, EXPERIENCE_LOSS_FACTOR = 1.00, NAVY_EXPENSIVE_IC = 5500, MISSION_MAX_REGIONS = 0, CONVOY_EFFICIENCY_LOSS_MODIFIER = 1.25, CONVOY_EFFICIENCY_REGAIN_AFTER_DAYS = 7, CONVOY_EFFICIENCY_REGAIN_BASE_SPEED = 0.04, CONVOY_EFFICIENCY_MIN_VALUE = 0.05, CONVOY_ROUTE_SIZE_CONVOY_SCALE = 0.5, ANTI_AIR_TARGETTING_TO_CHANCE = 0.2, ANTI_AIR_ATTACK_TO_AMOUNT = 0.01, CONVOY_SINKING_SPILLOVER = 0.5, UNIT_EXPERIENCE_PER_COMBAT_HOUR = 10, UNIT_EXPERIENCE_SCALE = 1, EXPERIENCE_FACTOR_CONVOY_ATTACK = 0.04, EXPERIENCE_FACTOR_NON_CARRIER_GAIN = 0.04, EXPERIENCE_FACTOR_CARRIER_GAIN = 0.08, FIELD_EXPERIENCE_SCALE = 0.075, FIELD_EXPERIENCE_MAX_PER_DAY = 50, LEADER_EXPERIENCE_SCALE = 1.0, BATTLE_NAME_VP_FACTOR = 100, BATTLE_NAME_VP_CUTOFF = 1.0, AMPHIBIOUS_LANDING_PENALTY = -0.7, AMPHIBIOUS_INVADE_SPEED_BASE = 0.5, AMPHIBIOUS_INVADE_MOVEMENT_COST = 24.0, AMPHIBIOUS_INVADE_ATTACK_LOW = 0.2, AMPHIBIOUS_INVADE_ATTACK_HIGH = 1.0, AMPHIBIOUS_INVADE_DEFEND_LOW = 1.5, AMPHIBIOUS_INVADE_DEFEND_HIGH = 1.0, AMPHIBIOUS_INVADE_LANDING_PENALTY_DECREASE = 3.5, BASE_CARRIER_SORTIE_EFFICIENCY = 0.5, CONVOY_ATTACK_BASE_FACTOR = 0.15, NAVAL_SPEED_MODIFIER = 0.1, NAVAL_RANGE_TO_INGAME_DISTANCE = 0.12, NAVAL_INVASION_PREPARE_HOURS = 168, NAVAL_COMBAT_RESULT_TIMEOUT_YEARS = 2, CONVOY_LOSS_HISTORY_TIMEOUT_MONTHS = 24, NAVAL_TRANSFER_BASE_SPEED = 6, NAVAL_TRANSFER_BASE_NAVAL_DIST_ADD = 100, NAVAL_TRANSFER_BASE_NAVAL_DIST_MULT = 20, NAVAL_SUPREMACY_CAN_INVADE = 0.5, CARRIER_STACK_PENALTY = 4, CARRIER_STACK_PENALTY_EFFECT = 0.2, SHORE_BOMBARDMENT_CAP = 0.25, ANTI_AIR_TARGETING = 0.9, MIN_TRACTED_ASSIST_DAMAGE_RATIO = 0.05, SUPPLY_NEED_FACTOR = 4, DECRYPTION_SPOTTING_BONUS = 0.2, DISBAND_MANPOWER_LOSS = 0.0, MANPOWER_LOSS_RATIO_ON_SUNK = 0.5, MANPOWER_LOSS_RATIO_ON_STR_LOSS = 0.5, MIN_MANPOWER_RATIO_TO_DROP = 0.1, DAILY_MANPOWER_GAIN_RATIO = 0.05, PRIDE_OF_THE_FLEET_UNASSIGN_COST = 100, PRIDE_OF_THE_FLEET_LOST_TEMP_MODIFIER_DURATION = 30, XP_GAIN_FACTOR = 1.0, NAVAL_TRANSFER_DAMAGE_REDUCTION = 0.25, CARRIER_ONLY_COMBAT_ACTIVATE_TIME = 0, CAPITAL_ONLY_COMBAT_ACTIVATE_TIME = 6, ALL_SHIPS_ACTIVATE_TIME = 8, MINIMUM_SHIP_SPEED = 1.0, REPAIR_SPLIT_TASKFORCE_SIZE = 5, NAVY_REPAIR_BASE_SEARCH_SCORE_PER_SHIP_WAITING_EXTRA_SHIP = 5, NAVY_REPAIR_BASE_SEARCH_SCORE_PER_SLOT = 1.0, NAVY_REPAIR_BASE_SEARCH_BOOST_FOR_SAME_COUNTRY = 5, CONVOY_SPOTTING_COOLDOWN = 0.3, CONVOY_SPOTTING_COOLDOWN_MIN = 36, CONVOY_SPOTTING_COOLDOWN_MAX = 168, CONVOY_SPOTTING_COOLDOWN_MIN_FROM_EFFICIENCY = 15, MISSION_FUEL_COSTS = { 0.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.6, 0.0, 1.0, }, HOLD_MISSION_MOVEMENT_COST = 1.0, ON_BASE_FUEL_COST = 0.0, IN_COMBAT_FUEL_COST = 2.0, TRAINING_FUEL_COST_FOR_ESCORT_SHIPS = 0.15, MAX_FUEL_FLOW_MULT = 2.0, FUEL_COST_MULT = 0.10, OUT_OF_FUEL_SPEED_FACTOR = -0.75, OUT_OF_FUEL_RANGE_FACTOR = -0.75, OUT_OF_FUEL_ATTACK_FACTOR = -0.5, OUT_OF_FUEL_TORPEDO_FACTOR = -0.8, MISSION_SPREADS = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.7, 0.7, 0.5, 0.0, 0.0, }, MISSION_DEFAULT_SPREAD_BASE = 1.0, AGGRESSION_SETTINGS_VALUES = { 0, 0.5, 0.9, 2.0, 10000, }, AGGRESION_MULTIPLIER_FOR_COMBAT = 1.2, AGGRESSION_ARMOR_EFFICIENCY_MULTIPLIER = 1.0, AGGRESSION_MIN_ARMOR_EFFICIENCY = 0.5, AGGRESSION_MAX_ARMOR_EFFICIENCY = 1.5, AGGRESSION_LIGHT_GUN_EFFICIENCY_ON_LIGHT_SHIPS = 1.0, AGGRESSION_HEAVY_GUN_EFFICIENCY_ON_LIGHT_SHIPS = 0.25, AGGRESSION_TORPEDO_EFFICIENCY_ON_LIGHT_SHIPS = 0.1, AGGRESSION_LIGHT_GUN_EFFICIENCY_ON_HEAVY_SHIPS = 0.1, AGGRESSION_HEAVY_GUN_EFFICIENCY_ON_HEAVY_SHIPS = 1.0, AGGRESSION_TORPEDO_EFFICIENCY_ON_HEAVY_SHIPS = 1.1, AGGRESSION_CONVOY_STRENGTH_FACTOR = 0.3, SUBMARINE_ESCAPE_RATIOS = { 1000, 15, 3.0, 1.0, 0.1, }, MIN_REPAIR_FOR_JOINING_COMBATS = { 0.0, 0.5, 0.7, 0.9, }, ORG_COST_WHILE_MOVING = { 0.3, 0.2, 0.25, 0.2, 0.2, 0.2, 0.2, 0.2, 0.3, 0.2, }, ORG_COST_WHILE_MOVING_IN_MISSION_ZONE = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, }, MAX_ORG_ON_MANUAL_MOVE = 0.66, MIN_ORG_ON_MANUAL_MOVE = 0.1, INITIAL_ALLOWED_DOCKYARD_RATIO_FOR_REPAIRS = 0.25, MISSION_SUPREMACY_RATIOS = { 0.0, 1.0, 1.0, 0.5, 0.5, 0.3, 0.3, 0.0, 0.0, 1.0, }, SUPREMACY_PER_SHIP_PER_MANPOWER = 0.05, SUPREMACY_PER_SHIP_PER_IC = 0.005, SUPREMACY_PER_SHIP_BASE = 0, NAVAL_MINES_IN_REGION_MAX = 1000.0, NAVAL_MINES_PLANTING_SPEED_MULT = 0.01, NAVAL_MINES_SWEEPING_SPEED_MULT = 0.009, NAVAL_MINES_DECAY_AT_PEACE_TIME = 0.25, NAVAL_MINES_SWEEPERS_REDUCTION_ON_PENALTY_EFFECT = 3.3, NAVAL_MINES_INTEL_DIFF_FACTOR = 0.5, NAVAL_MINES_NAVAL_SUPREMACY_FACTOR = 1.0, ATTRITION_WHILE_MOVING_FACTOR = 1.5, ATTRITION_DAMAGE_ORG = 0.01, ATTRITION_DAMAGE_STR = 0.03, ATTRITION_STR_DAMAGE_CHANCE = 0.2, NAVAL_ACCIDENT_CHANCE_REDUCTION_ON_POTF = 0.01, NAVAL_ACCIDENT_CRITICAL_HIT_CHANCE_REDUCTION_POTF = 0.01, NAVAL_MINES_ACCIDENT_CRITICAL_HIT_CHANCES = 0.14, NAVAL_MINES_ACCIDENT_CRITICAL_HIT_DAMAGE_SCALE = 5.0, NAVAL_MINES_ACCIDENT_STRENGTH_LOSS = 50.0, NAVAL_MINES_ACCIDENT_ORG_LOSS_FACTOR = 0.5, TRAINING_ACCIDENT_CHANCES = 0.02, TRAINING_ACCIDENT_CRITICAL_HIT_CHANCES = 0.3, TRAINING_ACCIDENT_CRITICAL_HIT_DAMAGE_SCALE = 4.0, TRAINING_ACCIDENT_STRENGTH_LOSS = 4.0, TRAINING_ACCIDENT_STRENGTH_LOSS_FACTOR = 0.05, TRAINING_ACCIDENT_ORG_LOSS_FACTOR = 0.3, ACCIDENTS_CHANCE_BALANCE_FACTOR = 0.04, TRAINING_EXPERIENCE_FACTOR = 0.3, TRAINING_DAILY_COUNTRY_EXP_FACTOR = 0.001, TRAINING_DAILY_COUNTRY_EXP_MANPOWER_FACTOR = 0.006, TRAINING_DAILY_COUNTRY_EXP_MANPOWER_RATIO_FACTOR = 0.01, TRAINING_DAILY_COUNTRY_EXP_SHIP_RATIO_FACTOR = 300.0, TRAINING_MAX_DAILY_COUNTRY_EXP = 3.5, TRAINING_MIN_STRENGTH = 0.1, TRAINING_ORG = 0.2, BASE_SPOTTING = 1, BASE_SPOTTING_FROM_RADAR = 5, NAVY_SPOTTER_DETECTION_FACTOR = 0.1, BASE_SPOTTING_FROM_NAVY = 10, AIR_SPOTTER_NORMALIZED_AIRWING_SIZE = 100, AIR_SPOTTER_DETECTION_FACTOR = 0.025, BASE_SPOTTING_FROM_AIR = 20, BASE_SPOTTING_FROM_DECRYPTION = 10, MIN_SPOTTING_PROGRESS = 0.01, AIR_MISSION_SPOTTING_FACTORS = { 0.50, 0, 0.25, 0, 0.50, 0, 0, 0.25, 0, 0, 0, 0, 0.25, 0.50, 1.00, 1.50, }, MIN_HOURS_TO_SHUFFLE_NEWLY_ASSIGNED_PATROLS = 7 * 24, SPOTTING_ENEMY_SPOTTING_MULTIPLIER_FOR_RUNNING_AWAY = 0.80, SPOTTING_MULTIPLIER_FOR_SURFACE = 1.0, SPOTTING_MULTIPLIER_FOR_SUB = 1.0, SPOTTING_SPEED_MULT_FOR_RUNNING_AWAY = 0.5, SPOTTING_SPEED_MULT_FOR_CATCHING_UP = 0.2, SPOTTING_MISSION_DETECTION_THRESHOLD_LOW = 10.0, SPOTTING_MISSION_DETECTION_THRESHOLD_MEDIUM = 70.0, NAVY_VISIBILITY_BONUS_ON_RETURN_FOR_REPAIR = 0.9, VISIBILITY_MULTIPLIER_FOR_SPOTTING = 0.1, INTEL_LEVEL_LOW_HALF_RANGE_PERCENTAGE = 10, INTEL_LEVEL_MEDIUM_HALF_RANGE_PERCENTAGE = 5, INTEL_LEVEL_LOW_HALF_RANGE_MIN_SHIPS = 3, INTEL_LEVEL_LOW_HALF_RANGE_MIN_CAPITALS = 1, INTEL_LEVEL_MEDIUM_HALF_RANGE_MIN_SHIPS = 1, INTEL_LEVEL_MEDIUM_HALF_RANGE_MIN_CAPITALS = 1, INTEL_LEVEL_LOW_STRENGTH_ESTIMATE_HALF_RANGE_PERCENTAGE = 20, INTEL_LEVEL_MEDIUM_STRENGTH_ESTIMATE_HALF_RANGE_PERCENTAGE = 10, BASE_SPOTTING_SPEED = 0.0, BASE_ESCAPE_SPEED = 0.045, SPEED_TO_ESCAPE_SPEED = 0.95, ESCAPE_SPEED_PER_COMBAT_DAY = 0.01, MAX_ESCAPE_SPEED_FROM_COMBAT_DURATION = 0.15, ESCAPE_SPEED_SUB_BASE = 0.08, ESCAPE_SPEED_HIDDEN_SUB = 0.18, SUB_DETECTION_CHANCE_BASE = 5, SUB_DETECTION_CHANCE_BASE_SPOTTING_EFFECT = 0.5, SUB_DETECTION_CHANCE_SPOTTING_SPEED_EFFECT = 2.0, SUB_DETECTION_CHANCE_BASE_SPOTTING_POW_EFFECT = 1.5, BASE_CONVOY_SPOTTING_SPEED = 0.0, BASE_UNIT_TRANSFER_SPOTTING_SPEED = 0.0, BASE_NAVAL_INVASION_SPOTTING_SPEED = 0.0, CONVOY_SPOTTING_SPEED_MULT = 1.0, UNIT_TRANSFER_SPOTTING_SPEED_MULT = 5.0, NAVAL_INVASION_SPOTTING_SPEED_MULT = 10.0, CONVOY_DETECTION_CHANCE_BASE = 4.12, BASE_SPOTTING_EFFECT_FOR_INITIAL_CONVOY_SPOTTING = 0.05, SPOTTING_SPEED_EFFECT_FOR_INITIAL_CONVOY_SPOTTING = 0.50, SPOTTING_MOD_FOR_CONVOY_COUNT = 0.2, UNIT_TRANSFER_DETECTION_CHANCE_BASE = 8.0, BASE_SPOTTING_EFFECT_FOR_INITIAL_UNIT_TRANSFER_SPOTTING = 2.4, SPOTTING_SPEED_EFFECT_FOR_INITIAL_UNIT_TRANSFER_SPOTTING = 0.12, BASE_SPOTTING_EFFECT_FOR_INITIAL_NAVAL_INVASION_SPOTTING = 2.4, SPOTTING_SPEED_EFFECT_FOR_INITIAL_NAVAL_INVASION_SPOTTING = 0.12, MIN_GUN_COOLDOWN = 0.1, BASE_GUN_COOLDOWNS = { 1.0, 4.0, 1.0, }, BASE_JOIN_COMBAT_HOURS = 2, LOW_ORG_FACTOR_ON_JOIN_COMBAT_DURATION = 4.0, BASE_POSITIONING = 1.0, RELATIVE_SURFACE_DETECTION_TO_POSITIONING_FACTOR = 0.01, MAX_POSITIONING_BONUS_FROM_SURFACE_DETECTION = 0.0, HIGHER_SHIP_RATIO_POSITIONING_PENALTY_FACTOR = 0.25, MAX_POSITIONING_PENALTY_FROM_HIGHER_SHIP_RATIO = 0.75, HIGHER_CARRIER_RATIO_POSITIONING_PENALTY_FACTOR = 0.2; MAX_CARRIER_RATIO_POSITIONING_PENALTY_FACTOR = 0.2; POSITIONING_PENALTY_FOR_SHIPS_JOINED_COMBAT_AFTER_IT_STARTS = 0.01, MAX_POSITIONING_PENALTY_FOR_NEWLY_JOINED_SHIPS = 0.25, POSITIONING_PENALTY_HOURLY_DECAY_FOR_NEWLY_JOINED_SHIPS = 0.05, DAMAGE_PENALTY_ON_MINIMUM_POSITIONING = 0.5, SCREENING_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING = 0.5, AA_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING = 0.7, SUBMARINE_REVEAL_ON_MINIMUM_POSITIONING = 2.0, SHIP_TO_FLEET_ANTI_AIR_RATIO = 0.25, ANTI_AIR_POW_ON_INCOMING_AIR_DAMAGE = 0.225, ANTI_AIR_MULT_ON_INCOMING_AIR_DAMAGE = 0.18, MAX_ANTI_AIR_REDUCTION_EFFECT_ON_INCOMING_AIR_DAMAGE = 0.75, CHANCE_TO_DAMAGE_PART_ON_CRITICAL_HIT = 0.1, CHANCE_TO_DAMAGE_PART_ON_CRITICAL_HIT_FROM_AIR = 0.1, SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS = 3.0, SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CONVOYS = 0.5, CAPITAL_RATIO_FOR_FULL_SCREENING_FOR_CARRIERS = 1.0, CAPITAL_RATIO_FOR_FULL_SCREENING_FOR_CONVOYS = 0.25, TASK_FORCE_ROLE_TO_INSIGNIA = { 6, 15, 22, 26, 16, 17, 29, 1, }, MIN_SHIP_COUNT_FOR_TASK_FORCE_ROLE_ASSIGNMENT = 4, SURFACE_DETECTION_STAT_FOR_SHIP_TO_BE_PATROL = 16, DEPTH_CHARGE_STAT_FOR_SHIP_TO_BE_SUB_HUNTER = 15, SUB_DETECTION_STAT_FOR_SHIP_TO_BE_SUB_HUNTER = 2, HEAVY_GUN_ATTACK_TO_SHORE_BOMBARDMENT = 0.1, LIGHT_GUN_ATTACK_TO_SHORE_BOMBARDMENT = 0.05, GUN_HIT_PROFILES = { 80.0, 100.0, 45.0, }, DEPTH_CHARGES_HIT_CHANCE_MULT = 1.1, DEPTH_CHARGES_DAMAGE_MULT = 0.7, DEPTH_CHARGES_HIT_PROFILE = 100.0, CONVOY_HIT_PROFILE = 85.0, HIT_PROFILE_MULT = 100.0, HIT_PROFILE_SPEED_FACTOR = 0.5, HIT_PROFILE_SPEED_BASE = 20, CONVOY_RAID_MAX_REGION_TO_TASKFORCE_RATIO = 1.5, CONVOY_DEFENSE_MAX_CONVOY_TO_SHIP_RATIO = 12.0, CONVOY_DEFENSE_MAX_REGION_TO_TASKFORCE_RATIO = 5.0, MINE_SWEEPING_SUPREMACY_EFFICIENCY_MAX_REGION_TO_TASKFORCE_RATIO = 1.0, MINE_PLANTING_SUPREMACY_EFFICIENCY_MAX_REGION_TO_TASKFORCE_RATIO = 1.0, EFFICIENCY_TO_JOIN_COMBAT_RATIO_PENALTY = 1.0, EFFICIENCY_TO_TIME_TO_JOIN_COMBAT_PENALTY = 100.0, COORDINATION_EFFECT_ON_CONVOY_RAID_EFFICIENCY = 1.5, COORDINATION_EFFECT_ON_CONVOY_DEFENSE_EFFICIENCY = 1.5, COORDINATION_EFFECT_ON_TIME_TO_JOIN_COMBAT = 1.0, COORDINATION_EFFECT_ON_MINE_LAYING_SPEED = 0.5, COORDINATION_EFFECT_ON_MINE_SWEEPING_SPEED = 0.5, COORDINATION_EFFECT_ON_PATROL_SPOTTING = 1.0, COORDINATION_EFFECT_ON_MINE_SWEEPING_SUPREMACY_EFFICIENCY = 1.0, COORDINATION_EFFECT_ON_MINE_PLANTING_SUPREMACY_EFFICIENCY = 1.0, MISSION_EFFICIENCY_POW_FACTOR = 1.7, NAVAL_COMBAT_SUB_DETECTION_FACTOR = 1.0, SUBMARINE_HIDE_TIMEOUT = 20, SUBMARINE_REVEALED_TIMEOUT = 16, SUBMARINE_REVEAL_BASE_CHANCE = 11, SUBMARINE_REVEAL_POW = 3.0, SUBMARINE_BASE_TORPEDO_REVEAL_CHANCE = 0.035, MAX_NUM_HOURS_TO_WAIT_AT_ALLY_DOCKYARDS_FOR_REPAIRS = 48, COMBAT_RESULT_PRIORITY_THRESHOLDS = { 0, 4000, 20000, }, COMBAT_RESULT_PRIORITY_DAY_TO_LIVE = { 7, 30, 120, }, NAVAL_ACCIDENTS_DAYS_TO_LIVE = 120, NAVAL_MINE_DANGER_RATIOS = { 0.1, 0.5, 1.0, 1.0, 3.0, }, NAVAL_MINE_DANGER_TRIGGER_MIN = 0.0, NAVAL_MINE_DANGER_TRIGGER_MAX = 2.0, NAVAL_CONVOY_DANGER_RATIOS = { 0.10, 0.10, 0.10, 0.15, 0.15, }, NAVAL_CONVOY_DANGER_TRIGGER_MIN = 0.0, NAVAL_CONVOY_DANGER_TRIGGER_MAX = 100.0, NAVAL_COMBAT_AIR_SUB_DETECTION_MAX = 10.0, NAVAL_COMBAT_AIR_SUB_DETECTION_SLOPE = 10.0, NAVAL_COMBAT_AIR_SUB_DETECTION_EXTERNAL_FACTOR = 1.0, NAVAL_COMBAT_AIR_SUB_DETECTION_INTERNAL_EFFICIENCY_FACTOR = 1.0, NAVAL_COMBAT_AIR_AGILITY_TO_SUB_DETECTION = 0.0, NAVAL_COMBAT_AIR_STRIKE_ATTACK_TO_SUB_DETECTION = 0.0, NAVAL_COMBAT_AIR_STRIKE_TARGETING_TO_SUB_DETECTION = 0.0, NAVAL_COMBAT_AIR_MAX_SPEED_TO_SUB_DETECTION = 0.0, NAVAL_COMBAT_AIR_PLANE_COUNT_TO_SUB_DETECTION = 1.0, NAVAL_COMBAT_AIR_SUB_DETECTION_DECAY_RATE = 1.0, NAVAL_COMBAT_AIR_SUB_DETECTION_FACTOR = 0.0, NAVAL_COMBAT_AIR_SUB_TARGET_SCORE = 10, NAVAL_COMBAT_AIR_CAPITAL_TARGET_SCORE = 50, NAVAL_COMBAT_AIR_CARRIER_TARGET_SCORE = 200, NAVAL_COMBAT_AIR_CONVOY_TARGET_SCORE = 1.0, NAVAL_COMBAT_AIR_STRENGTH_TARGET_SCORE = 5, NAVAL_COMBAT_AIR_LOW_AA_TARGET_SCORE = 5, NEW_NAVY_LEADER_LEVEL_CHANCES = { 0.95, 0.05 }, NAVY_PIERCING_THRESHOLDS = { 2.00, 1.00, 0.75, 0.50, 0.10, 0.00 }, NAVY_PIERCING_THRESHOLD_CRITICAL_VALUES = { 2.00, 1.00, 0.75, 0.50, 0.10, 0.00 }, NAVY_PIERCING_THRESHOLD_DAMAGE_VALUES = { 1.00, 1.00, 0.70, 0.40, 0.30, 0.10 }, }, NRailwayGun = { RAILWAY_GUN_RANGE = 30, ATTACK_TO_FORTS_MODIFIER_FACTOR = 1.333, ATTACK_TO_ENTRENCHMENT_MODIFIER_FACTOR = 0.8, ATTACK_TO_BOMBARDMENT_MODIFIER_FACTOR = 0.4, DAILY_MANPOWER_GAIN_RATIO = 0.05, DISBAND_MANPOWER_LOSS = 0.0, ENCIRCLED_DISBAND_MANPOWER_FACTOR = 0.2, OUT_OF_SUPPLY_SPEED = -0.8, BASE_CAPTURE_CHANCE = 0.2, ANNEX_RATIO = 0.5, HOURS_BETWEEN_REDISTRIBUTION = 24, DISTRIBUTION_RAILWAY_GUN_PRESENCE_SCORE = -100, DISTRIBUTION_OUR_UNITS_PRESENCE_SCORE = 1, DISTRIBUTION_FRIENDLY_UNITS_PRESENCE_SCORE = 0, DISTRIBUTION_HOSTILE_UNITS_PRESENCE_SCORE = -45, DISTRIBUTION_COMBATS_PRESENCE_SCORE = -30, DISTRIBUTION_COMBATS_INRANGE_SCORE = 15, DISTRIBUTION_OUR_UNITS_INRANGE_SCORE = 2.5, DISTRIBUTION_FRIENDLY_UNITS_INRANGE_SCORE = 1.5, DISTRIBUTION_HOSTILE_UNITS_INRANGE_SCORE = 6, DISTRIBUTION_DISTANCE_SCORE = -0.08, DISTRIBUTION_PROVINCE_CONTROLLED_BY_ENEMY_SCORE = -3, DISTRIBUTION_PROVINCES_CONTROLLED_BY_ENEMY_INRANGE_SCORE = 15, DISTRIBUTION_HOLD_POSITION_SCORE = 30, DISTRIBUTION_NO_RAILWAY_SCORE = -500, DISTRIBUTION_SUPPLY_DEFICIT_SCORE = -100, }, NTrade = { DISTANCE_TRADE_FACTOR = -0.02, RELATION_TRADE_FACTOR = 1, ALLOW_TRADE_CUT_OFF = 0, MONTH_TRADE_FACTOR = 2, MAX_MONTH_TRADE_FACTOR = 50, BASE_TRADE_FACTOR = 150, PUPPET_MASTER_TRADE_FACTOR = 400, PUPPET_TRADE_FACTOR = 0, BASE_LAND_TRADE_RANGE = 1000, PARTY_SUPPORT_TRADE_FACTOR = 50, ANTI_MONOPOLY_TRADE_FACTOR_THRESHOLD = 0.5, ANTI_MONOPOLY_TRADE_FACTOR = -100, NAVAL_ROUTE_ACCESS_AVOID_COST_MULT = 1, }, NAI = { GARRISON_FRACTION = 0.0, THEORIST_SCALING_WEIGHT_FACTOR_PER_NON_POLITICAL_ADVISORS = 0.15, DIPLOMATIC_ACTION_GOOD_BAD_RATIO_THRESHOLD = 1, BASE_RELUCTANCE = 20, DIPLOMATIC_ACTION_RANDOM_FACTOR = 0.5, DIPLOMATIC_ACTION_PROPOSE_SCORE = 50, DILPOMATIC_ACTION_DECLARE_WAR_WARGOAL_BASE = 50, DIPLOMATIC_ACTION_BREAK_SCORE = -10, DIPLOMACY_CREATE_FACTION_FACTOR = 0.75, DIPLOMACY_FACTION_WRONG_IDEOLOGY_PENALTY = 60, DIPLOMACY_FACTION_SAME_IDEOLOGY_MAJOR = 10, DIPLOMACY_FACTION_NEUTRALITY_PENALTY = 50, DIPLOMACY_FACTION_GLOBAL_TENSION_FACTOR = 0.2, DIPLOMACY_FACTION_WAR_RELUCTANCE = -50, DIPLOMACY_FACTION_TAKE_OVER_RELUCTANCE_VERSUS_HUMAN = 2.0, DIPLOMACY_SCARED_MINOR_EXTRA_RELUCTANCE = -50, DIPLOMACY_FACTION_PLAYER_JOIN = 20, DIPLOMACY_BOOST_PARTY_COST_FACTOR = 100.0, DIPLOMACY_IMPROVE_RELATION_COST_FACTOR = 5.0, DIPLOMACY_IMPROVE_RELATION_PP_FACTOR = 0.1, DIPLOMACY_SEND_ATTACHE_COST_FACTOR = 5.0, DIPLOMACY_SEND_ATTACHE_PP_FACTOR = 0.1, DIPLOMACY_REJECTED_WAIT_MONTHS_BASE = 4, DIPLOMACY_LEND_LEASE_MONTHS_TO_CANCEL = 1, DIPLOMACY_CALL_ALLY_VALIDITY_DURATION = 1, DIPLOMACY_PURCHASE_EQUIPMENT_MONTHS = 2, DIPLOMACY_SEND_MAX_FACTION = 0.75, DIPLOMACY_ACCEPT_VOLUNTEERS_BASE = 50, DIPLOMACY_ACCEPT_ATTACHE_BASE = 50, DIPLOMACY_ACCEPT_ATTACHE_OPINION_TRASHHOLD = 20, DIPLOMACY_ACCEPT_ATTACHE_OPINION_PENALTY = -100, DIPLOMACY_FACTION_MAJOR_AT_WAR = 1000.0, DIPLOMACY_FACTION_SURRENDER_LEVEL = 20, DIPLO_PREFER_OTHER_FACTION = -200, DIPLO_DISTANCE_BETWEEN_CAPITALS = -340, DIPLO_ACCEPTABLE_DISTANCE_BETWEEN_CAPITALS = 1000.0, DIPLO_SHOW_FACTION_JOIN_WARNING_THRESHOLD = -20, DIPLO_MAX_CONTAINMENT_ACCEPTANCE = 100, RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7, RESEARCH_WEIGHT_TRUNCATION_THRESHOLD = 0.75, RESEARCH_LAND_DOCTRINE_NEED_GAIN_FACTOR = 0.15, RESEARCH_NAVAL_DOCTRINE_NEED_GAIN_FACTOR = 0.05, RESEARCH_AIR_DOCTRINE_NEED_GAIN_FACTOR = 0.07, RESEARCH_NEW_DOCTRINE_RANDOM_FACTOR = 0.05, RESEARCH_AHEAD_BONUS_FACTOR = 4.0, RESEARCH_BONUS_FACTOR = 5.0, RESEARCH_YEARS_BEHIND_FACTOR = 0.2, RESEARCH_NEEDS_FACTOR = 0.01, RESEARCH_LENGTH_FACTOR = 3, MAX_AHEAD_RESEARCH_PENALTY = 3, RESEARCH_AHEAD_OF_TIME_FACTOR = 4.0, RESEARCH_BASE_DAYS = 60, DECLARE_WAR_RELATIVE_FORCE_FACTOR = 0.5, TRADEABLE_FACTORIES_FRACTION = 0.8, MIN_DELIVERED_TRADE_FRACTION = 0.8, SEA_PATH_LENGTH_SCORE_BASE = -30, MINIMUM_GOOD_TRADE_RATIO_PER_CIV = 0.005, NAVAL_DOCKYARDS_SHIP_FACTOR = 1.5, PRODUCTION_EQUIPMENT_SURPLUS_FACTOR = 0.5, PRODUCTION_EQUIPMENT_SURPLUS_FACTOR_GARRISON = 0.3, AIR_SUPERIORITY_FACTOR = 2.5, ROCKET_MIN_ASSIGN_SCORE = 10, ROCKET_MIN_PRIO_ASSIGN_SCORE = 50, ROCKET_ASSIGN_SCORE_REDUCTION_PER_ASSIGNMENT = 0.5, MAX_VOLUNTEER_ARMY_FRACTION = 0.25, DEPLOY_MIN_TRAINING_SURRENDER_FACTOR = 0.5, DEPLOY_MIN_EQUIPMENT_SURRENDER_FACTOR = 0.90, DEPLOY_MIN_TRAINING_PEACE_FACTOR = 0.98, DEPLOY_MIN_EQUIPMENT_PEACE_FACTOR = 0.98, DEPLOY_MIN_TRAINING_WAR_FACTOR = 0.95, DEPLOY_MIN_EQUIPMENT_WAR_FACTOR = 0.95, DEPLOY_MIN_EQUIPMENT_CAP_DEPLOY_FACTOR = 0.85, DYNAMIC_STRATEGIES_THREAT_FACTOR = 4.0, LOCATION_BALANCE_TO_ADVANCE = 0.0, EQUIPMENT_MARKET_UPDATE_FREQUENCY_DAYS = 11, EQUIPMENT_MARKET_MAX_CIVS_FOR_PURCHASES_RATIO = 0.1, EQUIPMENT_MARKET_BASE_MARKET_RATIO = 0.2, EQUIPMENT_MARKET_DEFAULT_CIC_CHUNK_FOR_SALE = 150.0, EQUIPMENT_MARKET_NR_DELIVERIES_SOFT_MAX = 10, EQUIPMENT_MARKET_EXTRA_CONVOYS_OVERRIDE = 2, EQUIPMENT_MARKET_WANTED_CONVOY_USAGE_RATIO = 0.3, EQUIPMENT_MARKET_CONTRACT_DURATION_ACCEPTANCE = -10, EQUIPMENT_MARKET_CONTRACT_EFFICIENCY_TO_CANCEL = 0.1, EQUIPMENT_MARKET_EQUIPMENT_SUNK_TO_CANCEL = 0.5, EQUIPMENT_MARKET_SHORTAGE_DAYS_TO_CANCEL = 30, EQUIPMENT_MARKET_MAX_CONVOY_RATIO_FOR_MARKET_PEACE = 0.5, EQUIPMENT_MARKET_MAX_CONVOY_RATIO_FOR_MARKET_WAR = 0.25, EQUIPMENT_MARKET_SCORE_FACTOR_VARIANT_SCORE = 5.0, EQUIPMENT_MARKET_SCORE_FACTOR_CIC_VALUE_NEEDED = 8.0, EQUIPMENT_MARKET_SCORE_FACTOR_SUBSIDY_VALUE = 2.0, EQUIPMENT_MARKET_SCORE_FACTOR_COST_PER_UNIT = -5.0, EQUIPMENT_MARKET_SCORE_FACTOR_AI_STRAT_WEIGHT = 50.0, EQUIPMENT_MARKET_SCORE_FACTOR_DIPLO_OPINION = 1.0, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_MANPOWER_IN_FIELD = -20, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_GLOBAL_TENSION = -10, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_WAR_SUPPORT = -10, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_EMBARGO = 2, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_OWN_SURRENDER_LIMIT = 20, DIPLOMACY_ACCEPT_CONDITIONAL_SURRENDER_MINOR_WAR = 10, MIN_POLITICAL_POWER_MONTHLY_GAIN_FOR_IMPROVE_RELATIONS = 0.50, NUM_RESOURCES_TO_ALLOW_MINOR_EMBARGO = 69, EMBARGO_WORLD_TENSION_THREAT_DIVISOR = 2.5, OPINION_CUTOFF_FOR_IMPROVE_RELATIONS = 80, DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_LAND = 35, DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_NAVY = 50, DEFAULT_MODULE_VARIANT_CREATION_XP_CUTOFF_AIR = 25, DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_LAND = 35, DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_NAVY = 25, DEFAULT_LEGACY_VARIANT_CREATION_XP_CUTOFF_AIR = 25, VARIANT_CREATION_XP_RESERVE_LAND = 50, VARIANT_CREATION_XP_RESERVE_NAVY = 50, VARIANT_CREATION_XP_RESERVE_AIR = 50, LAND_DESIGN_ALTERNATIVE_ABSENT = 1000000, LAND_DESIGN_ALTERNATIVE_OF_LESSER_TECH = 10000, LAND_DESIGN_ALTERNATIVE_OF_EQUAL_TECH = 100, LAND_DESIGN_ALTERNATIVE_OF_GREATER_TECH = 1, LAND_DESIGN_DEMAND_FIELD_DIVISION = 20, LAND_DESIGN_DEMAND_TRAINING_DIVISION = 15, LAND_DESIGN_DEMAND_GARRISON_DIVISION = 10, LAND_DESIGN_DEMAND_UNUSED_TEMPLATE = 1, LAND_DESIGN_DEMAND_ABSENT = 0, LAND_DESIGN_CUTOFF_AS_PERCENTAGE_OF_MAX = 0.25, AIR_DESIGN_ALTERNATIVE_ABSENT = 1000000, AIR_DESIGN_ALTERNATIVE_OF_LESSER_TECH = 10000, AIR_DESIGN_ALTERNATIVE_OF_EQUAL_TECH = 100, AIR_DESIGN_ALTERNATIVE_OF_GREATER_TECH = 1, AIR_DESIGN_DEMAND_MAX = 33, AIR_DESIGN_DEMAND_MIN = 1, AIR_DESIGN_DEMAND_ABSENT = 0, AIR_DESIGN_CUTOFF_AS_PERCENTAGE_OF_MAX = 0.34, DESIRE_USE_XP_TO_UNLOCK_LAND_DOCTRINE = 0.5, DESIRE_USE_XP_TO_UNLOCK_NAVAL_DOCTRINE = 0.5, DESIRE_USE_XP_TO_UNLOCK_AIR_DOCTRINE = 0.5, DESIRE_USE_XP_TO_UPDATE_LAND_TEMPLATE = 2.0, DESIRE_USE_XP_TO_UPGRADE_LAND_EQUIPMENT = 1.0, DESIRE_USE_XP_TO_UPGRADE_NAVAL_EQUIPMENT = 1.0, DESIRE_USE_XP_TO_UPGRADE_AIR_EQUIPMENT = 1.0, DESIRE_USE_XP_TO_UNLOCK_ARMY_SPIRIT = 0.20, DESIRE_USE_XP_TO_UNLOCK_NAVY_SPIRIT = 0.20, DESIRE_USE_XP_TO_UNLOCK_AIR_SPIRIT = 0.25, DAYS_BETWEEN_CHECK_BEST_DOCTRINE = 7; DAYS_BETWEEN_CHECK_BEST_TEMPLATE = 7; DAYS_BETWEEN_CHECK_BEST_EQUIPMENT = 7; UNLOCK_SPIRIT_AI_WILL_DO_FACTOR = 20, UNLOCK_SPIRIT_MODIFIER_FACTOR = 0.05, UNLOCK_SPIRIT_USE_TRUNCATION_SELECT = false, UNLOCK_SPIRIT_TRUNCATION_SELECT_THRESHOLD = 0.80, FOCUS_TREE_CONTINUE_FACTOR = 1.5, PLAN_VALUE_TO_EXECUTE = -0.5, DECLARE_WAR_NOT_NEIGHBOR_FACTOR = 0.25, CALL_ALLY_BASE_DESIRE = 20, CALL_ALLY_DEMOCRATIC_DESIRE = 50, CALL_ALLY_NEUTRAL_DESIRE = 25, CALL_ALLY_FASCIST_DESIRE = -10, CALL_ALLY_COMMUNIST_DESIRE = 75, CALL_ALLY_PUPPET_INVITE_OVERLORD = 1000, CALL_ALLY_OVERLORD_INVITE_PUPPET = 20, CALL_ALLY_RELATIVE_INDUSTRY_STRENGTH_THRESHOLD = 1.5, CALL_ALLY_RELATIVE_ARMY_STRENGTH_THRESHOLD = 1.5, CALL_ALLY_RELATIVE_INDUSTRY_STRENGTH_MAX = 50.0, CALL_ALLY_RELATIVE_ARMY_STRENGTH_MAX = 100.0, CALL_ALLY_LOSING_WAR_THRESHOLD = 0.45, CALL_ALLY_LOSING_WAR_MAX = 100.0, CALL_ALLY_WAR_LENGTH_NR_MONTHS = 2, CALL_ALLY_JOINER_HAS_ENEMY_NEIGHBOR = 100, AI_CHAIN_CALLS_ALLIES = true, MIN_AI_UNITS_PER_TILE_FOR_STANDARD_COHESION = 1.5, MIN_FRONT_SIZE_TO_CONSIDER_STANDARD_COHESION = 12, JOIN_ALLY_BASE_DESIRE = 20, JOIN_ALLY_DEMOCRATIC_DESIRE = 50, JOIN_ALLY_NEUTRAL_DESIRE = 25, JOIN_ALLY_FASCIST_DESIRE = -10, JOIN_ALLY_COMMUNIST_DESIRE = 75, JOIN_FACTION_BOTH_LOSING = -300, LENDLEASE_FRACTION_OF_PRODUCTION = 0.5, LENDLEASE_FRACTION_OF_STOCKPILE = 0.25, MINIMUM_EQUIPMENT_TO_ASK_LEND_LEASE = -100, MINIMUM_CONVOY_TO_ASK_LEND_LEASE = 30, MINIMUM_FUEL_DAYS_TO_ASK_LEND_LEASE = 2, MINIMUM_FUEL_DAYS_TO_ACCEPT_LEND_LEASE = 10, DEFAULT_SUPPLY_TRUCK_BUFFER_RATIO = 1.5, DEFAULT_SUPPLY_TRAIN_NEED_FACTOR = 1.2, POLITICAL_IDEA_MIN_SCORE = 0.1, HIGH_COMMAND_ADDED_WEIGHT_FACTOR = 0.25, CHIEF_ADDED_WEIGHT_FACTOR = 12.5, GARRISON_TEMPLATE_SCORE_IC_FACTOR = 1.0, GARRISON_TEMPLATE_SCORE_MANPOWER_FACTOR = 0.05, ADVISOR_SCORE_TRAIT_MODIFIER_FACTOR = 0.2, ADVISOR_SCORE_CHEAPER_IS_BETTER_FACTOR = 0.1, ADVISOR_SCORE_CHEAPER_IS_BETTER_MIN = 0.5, EVAL_MODIFIER_NON_PERCENT_FACTOR = 0.1, EVAL_MODIFIER_UNSPECIFIED_CATEGORY_FACTOR = 0.75, EVAL_MODIFIER_MAX_COMMAND_POWER_FACTOR = 0.01, MIN_AI_SCORE_TO_MOBILIZATION_LAW_OVERRIDE_HARD_CODED_SCORE = 0.0, MIN_AI_SCORE_TO_ECONOMY_LAW_OVERRIDE_HARD_CODED_SCORE = 0.0, MIN_AI_SCORE_TO_TRADE_LAW_OVERRIDE_HARD_CODED_SCORE = 1000.0, MIN_AI_SCORE_TO_ALL_LAWS_OVERRIDE_HARD_CODED_SCORE = 0.0, AT_WAR_THREAT_FACTOR = 2.0, NEIGHBOUR_WAR_THREAT_FACTOR = 1.10, POTENTIAL_ALLY_JOIN_WAR_FACTOR = 100, POTENTIAL_FUTURE_ENEMY_FACTOR = 100, NEUTRAL_THREAT_PARANOIA = 10, DIFFERENT_FACTION_THREAT = 30, MAX_THREAT_FOR_FIRST_YEAR_CIVILIAN_MODE = 60, PLAN_ATTACK_MIN_ORG_FACTOR_LOW = 0.85, PLAN_ATTACK_MIN_STRENGTH_FACTOR_LOW = 0.60, PLAN_ATTACK_MIN_ORG_FACTOR_MED = 0.7, PLAN_ATTACK_MIN_STRENGTH_FACTOR_MED = 0.50, PLAN_ATTACK_MIN_ORG_FACTOR_HIGH = 0.45, PLAN_ATTACK_MIN_STRENGTH_FACTOR_HIGH = 0.30, PLAN_FRONTUNIT_DISTANCE_FACTOR = 10.0, PLAN_ATTACK_DEPTH_FACTOR = 0.5, PLAN_STEP_COST_LIMIT = 9, PLAN_STEP_COST_LIMIT_REDUCTION = 3, PLAN_FRONT_SECTION_MAX_LENGTH = 18, PLAN_FRONT_SECTION_MIN_LENGTH = 10, PLAN_MIN_SIZE_FOR_FALLBACK = 50, SEND_VOLUNTEER_EVAL_BASE_DISTANCE = 175.0, SEND_VOLUNTEER_EVAL_MAJOER_POWER = 1.0, SEND_VOLUNTEER_EVAL_CONTAINMENT_FACTOR = 0.1, GIVE_STATE_CONTROL_MIN_CONTROLLED = 1, GIVE_STATE_CONTROL_MIN_CONTROL_DIFF = 2, RELATIVE_STRENGTH_TO_INVADE = 0.08, RELATIVE_STRENGTH_TO_INVADE_DEFENSIVE = 0.4, GIVE_STATE_CONTROL_BASE_SCORE = 50, GIVE_STATE_CONTROL_DIFF_FACTOR = 2.0, GIVE_STATE_CONTROL_NEIGHBOR_SCORE = 20, GIVE_STATE_CONTROL_NEIGHBOR_ACTOR_SCORE = -5, GIVE_STATE_CONTROL_NEIGHBOR_OTHER_SCORE = 5, GIVE_STATE_CONTROL_MAX_SCORE_DIST = 600, GIVE_STATE_CONTROL_DIST_SCORE_MULT = 0.2, IRRATIONALITY_LAMBDA = 200, GENERATE_WARGOAL_THREAT_BASELINE = 1.0, GENERATE_WARGOAL_ANTAGONIZE_SCALE = 0.35, RESERVE_TO_COMMITTED_BALANCE = 0.3, DIPLOMACY_COMMUNIST_NOT_NEIGHBOUR = -10, MAIN_ENEMY_FRONT_IMPORTANCE = 4.0, EASY_TARGET_FRONT_IMPORTANCE = 7.5, AI_FRONT_MOVEMENT_FACTOR_FOR_READY = 0.25, MICRO_POCKET_SIZE = 4, DECLARE_WAR_MIN_FRONT_SIZE_TO_CONSIDER_FOR_NOT_READY = 0.04, POCKET_DISTANCE_MAX = 40000, VP_MAX_PROVINCE_WORTH = 500, VP_LEVEL_IMPORTANCE_MEDIUM = 10, AREA_DEFENSE_CAPITAL_PEACE_VP_WEIGHT = { 1.0, 1.0, 1.0 }, AREA_DEFENSE_CAPITAL_VP_WEIGHT = { 0.0, 1.0, 2.0 }, AREA_DEFENSE_HOME_VP_WEIGHT = { 0.0, 0.5, 1.0 }, AREA_DEFENSE_OTHER_VP_WEIGHT = { 0.0, 0.0, 1.0 }, AREA_DEFENSE_CAPITAL_PEACE_COAST_WEIGHT = { 0.0, 0.0, 0.0 }, AREA_DEFENSE_CAPITAL_COAST_WEIGHT = { 0.0, 0.2, 0.7 }, AREA_DEFENSE_HOME_COAST_WEIGHT = { 0.0, 0.1, 0.5 }, AREA_DEFENSE_OTHER_COAST_WEIGHT = { 0.0, 0.0, 0.0 }, AREA_DEFENSE_CAPITAL_PEACE_BASE_WEIGHT = { 0.0, 0.0, 0.0 }, AREA_DEFENSE_CAPITAL_BASE_WEIGHT = { 0.5, 1.0, 1.5 }, AREA_DEFENSE_HOME_BASE_WEIGHT = { 0.5, 1.0, 1.0 }, AREA_DEFENSE_OTHER_BASE_WEIGHT = { 0.5, 0.5, 1.0 }, ESTIMATED_CONVOYS_PER_DIVISION = 6, ENTRENCHMENT_WEIGHT = 2.0, FRONT_TERRAIN_DEFENSE_FACTOR = 3.75, FRONT_TERRAIN_ATTACK_FACTOR = 5.0, BASE_DISTANCE_TO_CARE = 600.0, MIN_FORCE_RATIO_TO_PROTECT = 0.5, ORG_UNIT_STRONG = 0.75, STR_UNIT_STRONG = 0.70, ORG_UNIT_WEAK = 0.25, STR_UNIT_WEAK = 0.30, ORG_UNIT_NORMAL = 0.35, STR_UNIT_NORMAL = 0.4, PLAN_FACTION_STRONG_TO_EXECUTE = 0.50, PLAN_FACTION_NORMAL_TO_EXECUTE = 0.65, PLAN_FACTION_WEAK_TO_ABORT = 0.65, PLAN_AVG_PREPARATION_TO_EXECUTE = 0.5, REDEPLOY_DISTANCE_VS_ORDER_SIZE = 1.0, FORT_LEVEL_TO_CONSIDER_HIGHLY_FORTIFIED = 1, PLAN_VALUE_FORTIFICATION_LEVEL_MAX_PENALTY = -0.5, MAX_ALLOWED_NAVAL_DANGER = 80, TRANSFER_DANGER_HOSTILE_SHIPS = 50, EXPORT_RESOURCE_TRADE_NEED_IMPORTANCE = 0.5, OPERATION_EQUIPMENT_NEED_PRODUCTION_MULT = 1.0, MIN_FUEL_RATIO_TO_NOT_IGNORE_STRIKE_FORCE_COST = 0.0, MIN_FUEL_RATIO_TO_NOT_IGNORE_INVASION_SUPPORT_COST = 0.0, ENEMY_HOME_AREA_RATIO_TO_DISABLE_INVASIONS = 0.3, HOURS_BETWEEN_ENCIRCLEMENT_DISCOVERY = 72, FASCISTS_BEFRIEND_FASCISTS = 10, FASCISTS_BEFRIEND_DEMOCRACIES = -25, FASCISTS_BEFRIEND_COMMUNISTS = -25, FASCISTS_ALLY_FASCISTS = 0, FASCISTS_ALLY_DEMOCRACIES = -100, FASCISTS_ALLY_COMMUNISTS = -100, FASCISTS_ANTAGONIZE_FASCISTS = -10, FASCISTS_ANTAGONIZE_DEMOCRACIES = 100, FASCISTS_ANTAGONIZE_COMMUNISTS = 100, DEMOCRACIES_BEFRIEND_FASCISTS = -25, DEMOCRACIES_BEFRIEND_DEMOCRACIES = 0, DEMOCRACIES_BEFRIEND_COMMUNISTS = -25, DEMOCRACIES_ALLY_FASCISTS = -50, DEMOCRACIES_ALLY_DEMOCRACIES = 0, DEMOCRACIES_ALLY_COMMUNISTS = -50, DEMOCRACIES_ANTAGONIZE_FASCISTS = 0, DEMOCRACIES_ANTAGONIZE_DEMOCRACIES = -25, DEMOCRACIES_ANTAGONIZE_COMMUNISTS = 0, COMMUNISTS_BEFRIEND_FASCISTS = -25, COMMUNISTS_BEFRIEND_DEMOCRACIES = -25, COMMUNISTS_BEFRIEND_COMMUNISTS = 25, COMMUNISTS_ALLY_FASCISTS = -100, COMMUNISTS_ALLY_DEMOCRACIES = -50, COMMUNISTS_ALLY_COMMUNISTS = 0, COMMUNISTS_ANTAGONIZE_FASCISTS = 100, COMMUNISTS_ANTAGONIZE_DEMOCRACIES = 10, COMMUNISTS_ANTAGONIZE_COMMUNISTS = -10, TENSION_MIN_FOR_GUARANTEE_VS_MINOR = 10, NUM_AI_MESSAGES = 10, DIPLOMACY_FACTION_WAR_WANTS_HELP = 50, DIPLOMACY_FACTION_CIVILWAR_WANTS_HELP = -50, FACTION_UNSTABLE_ACCEPTANCE = -100, DIPLOMACY_AT_WAR_WITH_ALLY_RELUCTANCE = -1000, DIPLOMACY_FACTION_JOIN_COUP_INITIATOR_BONUS = 70, SHIPS_PRODUCTION_BASE_COST = 10000, NEEDED_NAVAL_FACTORIES_EXPENSIVE_SHIP_BONUS = 12, FORTIFIED_RATIO_TO_CONSIDER_A_FRONT_FORTIFIED = 0.5, HEAVILY_FORTIFIED_RATIO_TO_CONSIDER_A_FRONT_FORTIFIED = 0.5, FORTIFIED_MIN_ORG_FACTOR_TO_CONSIDER_A_FRONT_FORTIFIED = 0.2, DESPERATE_AI_MIN_UNIT_ASSIGN_TO_ESCAPE = 0, DESPERATE_AI_WEAK_UNIT_STR_LIMIT = 0.35, DESPERATE_AI_MIN_ORG_BEFORE_ATTACK = 0.3, DESPERATE_AI_MIN_ORG_BEFORE_MOVE = 0.06, DESPERATE_ATTACK_WITHOUT_ORG_WHEN_NO_ORG_GAIN = 120, MAX_REQUEST_EXPEDITIONARIES_ARMY_RATIO = 0.3, CASUALTY_RATIO_TO_PULL_EXPEDITIONARIES_BACK = 0.1, CASUALTY_RATIO_TO_NOT_SEND_EXPEDITIONARIES = 0.05, SURRENDER_LEVEL_TO_PULL_EXPEDITIONARIES_BACK = 0.3, SURRENDER_LEVEL_TO_NOT_SEND_EXPEDITIONARIES = 0.15, EXPEDITIONARY_CASUALTY_DECAY_RATIO = 0.3333, NUM_DAYS_TO_PULL_EXPEDITIONARIES_BACK = 14, ACCESS_SCORE_FOR_DEMOCRATIC_COUNTRIES = 500, AI_AIR_MISSION_COVERAGE_TO_STAY_PUT = 0.5, ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS_AT_WAR = 250, ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS = 500, NAVAL_ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS_AT_WAR = 150, NAVAL_ACCESS_SCORE_PENALTY_PER_EXISTING_ACCESS = 250, NAVAL_SUPREMACY_WEIGHT_PER_DIVISION_ON_INVASION_ORDER = 6, TOO_INSIGNIFICANT_ARMY_RATIO_BEGIN = 0.75, TOO_INSIGNIFICANT_MAX_PENALTY = 350, WANTED_UNITS_INDUSTRY_FACTOR = 1.60, WANTED_UNITS_THREAT_BASE = 0.7, WANTED_UNITS_THREAT_MAX = 6.0, WANTED_UNITS_WAR_THREAT_FACTOR = 1.15, WANTED_UNITS_DANGEROUS_NEIGHBOR_FACTOR = 1.15, WANTED_UNITS_MANPOWER_DIVISOR = 21000, WANTED_UNITS_WEIGHT_FRONTS_WANT = 0.35, WANTED_UNITS_WEIGHT_FACTORIES = 0.45, WANTED_UNITS_WEIGHT_MANPOWER = 0.3, WANTED_UNITS_MIN_DEFENCE_FACTOR = 0.4, WANTED_UNITS_MAX_WANTED_CAP = 500, WANTED_LAND_PLANES_PER_BASE_CAPACITY_FACTOR = 1, WANTED_LAND_PLANES_PER_DIVISION = 20, WANTED_LAND_PLANES_TOTAL_MAX_PER_DIVISION = 100, WANTED_CARRIER_PLANES_PER_CARRIER_CAPACITY_FACTOR = 1.5, WANTED_CARRIER_PLANES_PER_CARRIER_CAPACITY_IN_PRODUCTION_FACTOR = 1, CARRIER_CAPACITY_IN_PRODUCTION_MAX_DAYS_LEFT_TO_INCLUDE_FACTOR = 365, START_TRAINING_EQUIPMENT_LEVEL = 0.95, STOP_TRAINING_EQUIPMENT_LEVEL = 0.90, BUILD_REFINERY_LACK_OF_RESOURCE_MODIFIER = 0.003, DIVISION_DESIGN_WEIGHTS = { 0.5, 1.0, 1.0, 1.0, 1.2, 0.0, 0.0, 0.0, 0.0, 0.0, -1.0, -0.25, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.5, 0.0, 0.0, -0.25, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, -0.5, }, DIVISION_DESIGN_MANPOWER_WEIGHT = 0.005, DIVISION_DESIGN_STOCKPILE_WEIGHT = 0.01, DIVISION_DESIGN_COMBAT_WIDTH_WEIGHT = -1.0, DIVISION_DESIGN_COMBAT_WIDTH_TARGET_WEIGHT = -200.0, DIVISION_DESIGN_MAX_FAILED_DAYS = 60, DIVISION_MATCH_ROLE_BOOST_FACTOR = 1.2, EQUIPMENT_DESIGN_MAX_FAILED_DAYS = 60, UPGRADE_DIVISION_RELUCTANCE = 7, UPGRADE_PERCENTAGE_OF_FORCES = 0.03, REFIT_SHIP_RELUCTANCE = 28, REFIT_SHIP_PERCENTAGE_OF_FORCES = 0.1, NAVY_PREFERED_MAX_SIZE = 25, INVASION_COASTAL_PROVS_PER_ORDER = 24, MIN_INVASION_AREA_SIZE_FOR_FLOATING_HARBORS = 15, CONVOY_NEED_SAFETY_BUFFER = 1.30, REGION_THREAT_PER_SUNK_CONVOY = 25, REGION_THREAT_LEVEL_TO_AVOID_REGION = 25 * 10, REGION_THREAT_LEVEL_TO_BLOCK_REGION = 25 * 100, REGION_CONVOY_DANGER_DAILY_DECAY = 1, PRODUCTION_LINE_SWITCH_SURPLUS_NEEDED_MODIFIER = 0.2, PLAN_ACTIVATION_MAJOR_WEIGHT_FACTOR = 1.5, PLAN_ACTIVATION_PLAYER_WEIGHT_FACTOR = 50.0, AREA_DEFENSE_BASE_IMPORTANCE = 30, AREA_DEFENSE_CIVIL_WAR_IMPORTANCE = 30, AREA_DEFENSE_IMPORTANCE_FACTOR = 1.0, COMBINED_ARMS_LEVEL = 1, MAX_DISTANCE_NAVAL_INVASION = 200.0, ENEMY_NAVY_STRENGTH_DONT_BOTHER = 2.5, MIN_SUPPLY_USE_SANITY_CAP = 100, MAX_SUPPLY_DIVISOR = 1.75, MISSING_CONVOYS_BOOST_FACTOR = 50.0, TRANSPORTS_PER_PARATROOPER = 20, MAX_MICRO_ATTACKS_PER_ORDER = 3, FALLBACK_LOSING_FACTOR = 1.0, PRODUCTION_MAX_PROGRESS_TO_SWITCH_NAVAL = 0.1, PRODUCTION_WAIT_TO_FINISH_IF_EXPENSIVE = 0.25, PRODUCTION_WAIT_TO_FINISH_IF_CHEAP = 0.75, STATE_CONTROL_FOR_AREA_DEFENSE = 0.4, FORCE_FACTOR_AGAINST_EXTRA_MINOR = 0.15, MAX_EXTRA_WARGOAL_GENERATION = 2, NAVAL_MISSION_DISTANCE_BASE = 3500, NAVAL_MISSION_INVASION_BASE = 1000, NAVAL_MISSION_AGGRESSIVE_PATROL_DIVISOR = 1, NAVAL_MISSION_AGGRESSIVE_ESCORT_DIVISOR = 2, NAVAL_MISSION_PATROL_NEAR_OWNED = 500, NAVAL_MISSION_ESCORT_NEAR_OWNED = 300, NAVAL_MISSION_PATROL_NEAR_CONTROLLED = 120, NAVAL_MISSION_ESCORT_NEAR_CONTROLLED = 200, NAVAL_MISSION_MINES_PLANTING_NEAR_OWNED = 40000, NAVAL_MISSION_MINES_PLANTING_NEAR_CONTROLLED = 30000, NAVAL_MISSION_MINES_SWEEPING_NEAR_OWNED = 60000, NAVAL_MISSION_MINES_SWEEPING_NEAR_CONTROLLED = 50000, NEW_LEADER_EXTRA_CP_FACTOR = 2.0, SCARY_LEVEL_AVERAGE_DEFENSE = -0.7, ATTACK_HEAVILY_DEFENDED_LIMIT = 0.5, HOUR_BAD_COMBAT_REEVALUATE = 48, MIN_PLAN_VALUE_TO_MICRO_INACTIVE = 0.25, MAX_UNITS_FACTOR_AREA_ORDER = 0.75, DESIRED_UNITS_FACTOR_AREA_ORDER = 0.7, MIN_UNITS_FACTOR_AREA_ORDER = 1.0, MAX_UNITS_FACTOR_FRONT_ORDER = 1.0, DESIRED_UNITS_FACTOR_FRONT_ORDER = 1.1, MIN_UNITS_FACTOR_FRONT_ORDER = 1.0, MAX_UNITS_FACTOR_INVASION_ORDER = 1.0, DESIRED_UNITS_FACTOR_INVASION_ORDER = 1.0, MIN_UNITS_FACTOR_INVASION_ORDER = 1.0, FRONT_UNITS_CAP_FACTOR = 15.0, MAX_DIST_PORT_RUSH = 20.0, MIN_FIELD_STRENGTH_TO_BUILD_UNITS = 0.7, MIN_MANPOWER_TO_BUILD_UNITS = 0.7, AVERAGE_SUPPLY_USE_PESSIMISM = 1.5, PROPOSE_LEND_LEASE_AIDESIRE_SAME_IDEOLOGY = 40, PROPOSE_LEND_LEASE_AIDESIRE_SAME_IDEOLOGY_CIVIL_WAR = 25, SEND_VOLUNTEER_AIDESIRE_SAME_IDEOLOGY = 40, SEND_VOLUNTEER_AIDESIRE_SAME_IDEOLOGY_CIVIL_WAR = 25, REQUEST_LEND_LEASE_PROTECT_VALUE = 75, REQUEST_LEND_LEASE_CONTAINS_VALUE = 100, FRONT_BULGE_RATIO_UPPER_CUTOFF = 1.5, FRONT_BULGE_RATIO_LOWER_CUTOFF = 0.95, FRONT_CUTOFF_MIN_EDGE_PROXIMITY = 2, INVASION_DISTANCE_RANDOMNESS = 300, AIR_SCORE_DISTANCE_IMPACT = 0.3, DAYS_BETWEEN_AIR_PRIORITIES_UPDATE = 4, NAVAL_AIR_SUPERIORITY_IMPORTANCE = 0.10, NAVAL_SHIP_AIR_IMPORTANCE = 2.0, NAVAL_SHIP_IN_PORT_AIR_IMPORTANCE = 6.0, NAVAL_COMBAT_AIR_IMPORTANCE = 8.0, NAVAL_TRANSFER_AIR_IMPORTANCE = 0.0, NAVAL_COMBAT_TRANSFER_AIR_IMPORTANCE = 50.0, NAVAL_IMPORTANCE_SCALE = 0.65, NAVAL_COMBAT_OUR_NAVY_MULT_ON_IMPORTANCE = 0.35, NAVAL_COMBAT_ALLY_NAVY_MULT_ON_IMPORTANCE = 0.15, NAVAL_COMBAT_MIN_OUR_NAVY_MULT_ON_IMPORTANCE = 0.5, NAVAL_COMBAT_MAX_OUR_NAVY_MULT_ON_IMPORTANCE = 1.0, NAVAL_RANGE_FOR_DOCKING_RIGHTS_CHECK = 240.0, NAVAL_PATROL_PLANES_PER_SHIP_PATROLLING = 10.0, NAVAL_PATROL_PLANES_PER_SHIP_RAIDING = 10.0, NAVAL_PATROL_PLANES_PER_SHIP_ESCORTING = 10.0, NAVAL_FIGHTERS_PER_PLANE = 1.0, NAVAL_STRIKE_PLANES_PER_ARMY = 0, NAVAL_STRIKE_PLANES_PER_SHIP = 20, PORT_STRIKE_PLANES_PER_SHIP = 10, MINES_SWEEPING_PLANES_PER_MAX_MINES = 150, MINES_PLANTING_PLANES_PER_MAX_DESIRE = 100, MINES_PLANTING_DESIRE_PER_HOME_STATE = 0.4, MINES_PLANTING_DESIRE_PER_ENEMY_STATE = 0.1, MINES_PLANTING_DESIRE_PER_NAVAL_THREAT = 250, NAVAL_MIN_EXCORT_PLANES = 0, DEMOCRATIC_AI_FACTION_KICKING_PLAYER_THREAT_DIFFERENCE = 6.0, BEFRIEND_FACTOR_FOR_KICKING_COUNTRIES = 7.5, LAND_DEFENSE_AIR_SUPERIORITY_IMPORTANCE = 1.0, LAND_DEFENSE_CIVIL_FACTORY_IMPORTANCE = 50, LAND_DEFENSE_MILITARY_FACTORY_IMPORTANCE = 70, LAND_DEFENSE_NAVAL_FACTORY_IMPORTANCE = 30, LAND_DEFENSE_SUPPLY_HUB_IMPORTANCE = 4, LAND_DEFENSE_AA_IMPORTANCE_FACTOR = 1.0, LAND_DEFENSE_INFRA_IMPORTANCE_FACTOR = 0.5, LAND_DEFENSE_IMPORTANCE_SCALE = 3.0, NUM_HOURS_SINCE_LAST_COMBAT_TO_SUPPORT_UNITS_VIA_AIR = 72, LAND_DEFENSE_MIN_FACTORIES_FOR_AIR_IMPORTANCE = 5, LAND_DEFENSE_FIGHERS_PER_PLANE = 1.8, LAND_DEFENSE_INTERSEPTORS_PER_BOMBERS = 0.8, LAND_DEFENSE_INTERSEPTORS_PER_PLANE = 0.1, LAND_COMBAT_AIR_SUPERIORITY_IMPORTANCE = 0.40, LAND_COMBAT_OUR_ARMIES_AIR_IMPORTANCE = 20, LAND_COMBAT_OUR_COMBATS_AIR_IMPORTANCE = 155, LAND_COMBAT_FRIEND_ARMIES_AIR_IMPORTANCE = 10, LAND_COMBAT_FRIEND_COMBATS_AIR_IMPORTANCE = 8, LAND_COMBAT_ENEMY_ARMIES_AIR_IMPORTANCE = 12, LAND_COMBAT_ENEMY_LAND_FORTS_AIR_IMPORTANCE = 5, LAND_COMBAT_ENEMY_COASTAL_FORTS_AIR_IMPORTANCE = 3, LAND_COMBAT_IMPORTANCE_SCALE = 5.0, LAND_COMBAT_FIGHTERS_PER_PLANE = 1.0, LAND_COMBAT_CAS_PLANES_PER_ENEMY_ARMY_LIMIT = 200, LAND_COMBAT_CAS_PER_ENEMY_ARMY = 30, LAND_COMBAT_ANTI_LOGISTICS_PER_ENEMY_ARMY = 0.1, LAND_COMBAT_CAS_PER_COMBAT = 60, LAND_COMBAT_BOMBERS_PER_LAND_FORT_LEVEL = 6, LAND_COMBAT_BOMBERS_PER_COASTAL_FORT_LEVEL = 6, LAND_COMBAT_MIN_EXCORT_PLANES = 80, LAND_COMBAT_INTERCEPT_PER_PLANE = 0.25, MIN_ALLIED_DEFENSE_FACTOR_AIRWING_REQUESTS = 0.07, AIR_SUPERIORITY_FOR_FRIENDLY_CAS_RATIO = 0.75, LAND_COMBAT_GUIDE_DISTANCE = 290.0, ENEMY_PASSING_THROUGH_PLANES_PER_BOMBER = 0.1, ENEMY_PASSING_THROUGH_PLANES_PER_FIGHTER = 0.1, ENEMY_PASSING_THROUGH_PLANES_PER_SUPPORT = 0.1, AI_FRACTION_OF_FIGHTERS_RESERVED_FOR_INTERCEPTION = 0.25, MAX_AIR_REGIONS_TO_CARE_ABOUT = 6, ENEMY_PASSING_THROUGH_PLANES_PER_BOMBER_NAVAL_REGION = 0.15, ENEMY_PASSING_THROUGH_PLANES_PER_FIGHTER_NAVAL_REGION = 0.15, ENEMY_PASSING_THROUGH_PLANES_PER_SUPPORT_NAVAL_REGION = 0.15, NAVAL_DEFENSE_INTERCEPTION_IMPORTANCE_FACTOR = 30, XP_RATIO_REQUIRED_TO_RESEARCH_WITH_XP = 2.0, RESEARCH_WITH_XP_AI_WEIGHT_MULT = 1.2, STR_BOMB_AIR_SUPERIORITY_IMPORTANCE = 0.10, STR_BOMB_CIVIL_FACTORY_IMPORTANCE = 50, STR_BOMB_MILITARY_FACTORY_IMPORTANCE = 70, STR_BOMB_NAVAL_FACTORY_IMPORTANCE = 30, STR_BOMB_SUPPLY_HUB_IMPORTANCE = 1, STR_BOMB_AA_IMPORTANCE_FACTOR = 0.5, STR_BOMB_INFRA_IMPORTANCE_FACTOR = 0.25, STR_BOMB_IMPORTANCE_SCALE = 1.0, STR_BOMB_MIN_ENEMY_FIGHTERS_IN_AREA = 2000, STR_BOMB_FIGHTERS_PER_PLANE = 1.1, STR_BOMB_PLANES_PER_CIV_FACTORY = 20, STR_BOMB_PLANES_PER_MIL_FACTORY = 25, STR_BOMB_PLANES_PER_NAV_FACTORY = 15, STR_BOMB_PLANES_PER_SUPPLY_HUB = 3, STR_BOMB_MIN_EXCORT_PLANES = 200, RECON_PLANES_NAVAL = 50, RECON_PLANES_LAND_COMBAT = 25, RECON_PLANES_STRATEGIC = 50, ASSIGN_FRONT_ARMY_SOFT_ATTACK_FACTOR = 0.1, ASSIGN_FRONT_ARMY_HARD_ATTACK_FACTOR = 0.1, ASSIGN_FRONT_ARMY_BREAKTHROUGH_FACTOR = 0.2, ASSIGN_DEFENSE_ARMY_DEFENSE_FACTOR = 3.0, ASSIGN_DEFENSE_ARMY_ENTRENCHMENT_FACTOR = 2.0, ASSIGN_DEFENSE_TEMPLATE_CLASS_SCORE = 3.0, ASSIGN_INVASION_AMPHIBIOUS_ATTACK_FACTOR = 50.0, ORDER_ASSIGNMENT_DISTANCE_FACTOR = 100.0, REVISITED_PROV_BOOST_FACTOR = 4, UNIT_ASSIGNMENT_STATS_IMPORTANCE = 3.0, ASSIGN_FRONT_TERRAIN_ATTACK_FACTOR = 3.0, ASSIGN_FRONT_TERRAIN_DEFENSE_FACTOR = 1.0, ASSIGN_FRONT_TERRAIN_MOVEMENT_FACTOR = 2.0, ASSIGN_DEFENSE_TERRAIN_ATTACK_FACTOR = 0.5, ASSIGN_DEFENSE_TERRAIN_DEFENSE_FACTOR = 4.0, ASSIGN_DEFENSE_TERRAIN_MOVEMENT_FACTOR = 0.5, ASSIGN_MOUNTAINEERS_TO_MOUNTAINS = 10.0, ASSIGN_TANKS_TO_MOUNTAINS = -6.0, ASSIGN_TANKS_TO_JUNGLE = -6.0, UNIT_ASSIGNMENT_TERRAIN_IMPORTANCE = 10.0, ASSIGN_TANKS_TO_WAR_FRONT = 6.0, ASSIGN_TANKS_TO_NON_WAR_FRONT = 0.4, REASSIGN_TO_ANOTHER_FRONT_FACTOR = 0.5, REASSIGN_TO_ANOTHER_FRONT_IF_IN_COMBAT_FACTOR = 0.2, ENEMY_FORTIFICATION_FACTOR_FOR_FRONT_REQUESTS = 2.0, ENEMY_FORTIFICATION_FACTOR_FOR_FRONT_REQUESTS_MAX = 0.7, MANPOWER_RATIO_CAREFULNESS_THRESHOLD = 0.05, PLAN_ACTIVATION_SUPERIORITY_AGGRO = 1.0, WAIT_YEARS_BEFORE_FREER_BUILDING = 3, MAX_CARRIER_OVERFILL = 1.85, FIELDED_EQUIPMENT_BUFFER_RATIO_FOR_OCCUPATION_AI = 0.5, FIELDED_MANPOWER_BUFFER_RATIO_FOR_OCCUPATION_AI = 0.3, IMPORTANT_VICTORY_POINT = 15, DOCKYARDS_PER_NAVAL_DESIRE_EFFECT = -20.0, DECISION_PRIORITY_RANDOMIZER = 0.1, DESIGN_COMPANY_SCORE_MULTIPLIER = 1.25, ARMY_CHIEF_SCORE_MULTIPLIER = 2.0, AIR_CHIEF_SCORE_MULTIPLIER = 1.5, NAVY_CHIEF_SCORE_MULTIPLIER = 1.0, POLITICAL_ADVISOR_SCORE_MULTIPLIER = 1.25, THEORIST_ACCEPTANCE_MULTIPLIER = 0.7, MIN_SCALED_IDEA_WEIGHT_TO_COMPARE_WITH_DECISIONS = 100, MAX_SCALED_IDEA_WEIGHT_TO_COMPARE_WITH_DECISIONS = 200, CRITICAL_DECISION_PRIORITY = 200, CRITICAL_IDEA_PRIORITY = 400, MAX_PP_TO_SPEND_ON_LOWER_PRIO_TASKS = 25, MIN_SCORE_FOR_LOWER_PRIO_TASKS = 100, LOW_PRIO_TEMPLATE_BONUS_FOR_GARRISONS = 1000, LOW_PRIO_TEMPLATE_PENALTY_FOR_FRONTS = 500, DEPLOYED_UNIT_MANPOWER_RATIO_TO_BUFFER_WARTIME = 0.2, DEPLOYED_UNIT_MANPOWER_RATIO_TO_BUFFER_PEACETIME = 0.1, MAX_AVAILABLE_MANPOWER_RATIO_TO_BUFFER_WARTIME = 0.4, MAX_AVAILABLE_MANPOWER_RATIO_TO_BUFFER_PEACETIME = 0.2, MANPOWER_RATIO_REQUIRED_TO_PRIO_MOBILIZATION_LAW = 0.4, UPGRADES_DEFICIT_LIMIT_DAYS = 7, GIE_EXILE_AIR_MANPOWER_USAGE_RATIO = 0.2, CARRIER_TASKFORCE_MAX_CARRIER_COUNT = 4, CAPITAL_TASKFORCE_MAX_CAPITAL_COUNT = 12, SCREEN_TASKFORCE_MAX_SHIP_COUNT = 12, SUB_TASKFORCE_MAX_SHIP_COUNT = 16 , MIN_CAPITALS_FOR_CARRIER_TASKFORCE = 6, CAPITALS_TO_CARRIER_RATIO = 1.5, SCREENS_TO_CAPITAL_RATIO = 4.0, MIN_MAIN_SHIP_RATIO = 0.3, MIN_SUPPORT_SHIP_RATIO = 0.7, MIN_MAIN_SHIP_RATIO_TO_REINFORCE = 0.5, MIN_SUPPORT_SHIP_RATIO_TO_REINFORCE = 0.9, MIN_MAIN_SHIP_TO_SPARE = 0.7, MIN_SUPPORT_SHIP_TO_SPARE = 1.0, MIN_MAIN_SHIP_RATIO_TO_MERGE = 0.7, MAX_MAIN_SHIP_RATIO_TO_MERGE = 1.001, MAIN_SHIP_RATIO_TO_SPLIT = 1.8, MISSION_FLEET_ICONS = { 4, 29, 21, 15, 23, 24, 5, 4, 4, 9, }, MIN_NAVAL_MISSION_PRIO_TO_ASSIGN = { 0, 200, 200, 200, 100, 200, 100, 0, 0, 100, }, HIGH_PRIO_NAVAL_MISSION_SCORES = { 0, 100000, 1000, 1500, 1000, -1, 300, 0, 0, 1000, }, MAX_MISSION_PER_TASKFORCE = { 0, 1.5, 6, 1.5, 4, 2, 2, 0, 0, 10, }, MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MIN = 0.20, MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MAX = 0.70, MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MIN_CONVOY_THREAT = 100, MAX_SCREEN_TASKFORCES_FOR_CONVOY_DEFENSE_MAX_CONVOY_THREAT = 1500, MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING = 0.10, MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO = 0.8, MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO_MIN_MINES = 10, MAX_SCREEN_TASKFORCES_FOR_MINE_SWEEPING_PRIO_MAX_MINES = 1000, MAX_SCREEN_TASKFORCES_FOR_MINE_LAYING = 0.10, MAX_SCREEN_FORCES_FOR_INVASION_SUPPORT = 0.25, MAX_CAPITAL_FORCES_FOR_INVASION_SUPPORT = 0.25, MAX_PATROL_TO_STRIKE_FORCE_RATIO = 3.0, CONSTRUCTION_PRIO_INFRASTRUCTURE = 0.20, CONSTRUCTION_PRIO_CIV_FACTORY = 0.80, CONSTRUCTION_PRIO_MIL_FACTORY = 0.70, CONSTRUCTION_PRIO_RAILWAY = 4.00, CONSTRUCTION_PRIO_RAILWAY_GUN_REPAIR = 15.00, CONSTRUCTION_PRIO_UNSPECIFIED = 0.50, CONSTRUCTION_PRIO_FACTOR_OCCUPIED_TERRITORY = 1.00, CONSTRUCTION_PRIO_FACTOR_OWNED_NONCORE = 1.50, CONSTRUCTION_PRIO_FACTOR_OWNED_CORE = 2.00, CONSTRUCTION_PRIO_FACTOR_REPAIRING = 0.30, MAX_FACTORY_TO_SPARE_FOR_MISSION_FUEL_TRADE = 0.12, MAX_FACTORY_TO_SPARE_FOR_CRITICAL_MISSION_FUEL_TRADE = 0.3, MAX_FACTORY_TO_TRADE_FOR_FUEL = 0.5, FUEL_TRADE_PRIO_FOR_CONVOY_DEFENSE = 0.3, MAX_FACTORY_TO_SPARE_FOR_MISSION_FUEL_TRADE_IN_PEACE = 0.03, MAX_FACTORY_TO_SPARE_FOR_CRITICAL_MISSION_FUEL_TRADE_IN_PEACE = 0.1, MAX_FACTORY_TO_TRADE_FOR_FUEL_IN_PEACE = 0.15, FUEL_REQUEST_RATIO_FOR_COMBATS = 0.6, PRIO_FUEL_REQUEST_RATIO_FOR_COMBATS = 0.8, FUEL_REQUEST_RATIO_FOR_MOVEMENT = 0.4, PRIO_FUEL_REQUEST_RATIO_FOR_MOVEMENT = 0.2, NAVY_ACTUAL_FUEL_USAGE_WEIGHT_ON_OIL_REQUEST = 0.5, AIR_ACTUAL_FUEL_USAGE_WEIGHT_ON_OIL_REQUEST = 0.5, MONTHS_TO_FILL_FUEL_BUFFER_WITH_OIL_REQUESTS = 6.0, MONTHS_TO_FILL_FUEL_BUFFER_WITH_OIL_REQUESTS_IN_PEACE_TIME = 10.0, FUEL_CONSUMPTION_MULT_FOR_FUEL_SAVING_MODE = 0.25, FUEL_CONSUMPTION_MULT_REGULAR_FUEL_MODE = 1.0, FUEL_CONSUMPTION_MULT_AGRESSIVE_FUEL_MODE = 3.0, DAYS_FUEL_REMAINING_TO_ENTER_FUEL_SAVING_MODE = 30, DAYS_FUEL_REMAINING_TO_ENTER_FUEL_SAVING_MODE_FUEL_RATIO = 0.4, FUEL_RATIO_TO_EXIST_FUEL_SAVING_MODE = 0.60, WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_ARMY_MAX_CONSUMPTION = 60, WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_AIR_MAX_CONSUMPTION = 60, WANTED_MAX_FUEL_BUFFER_IN_DAYS_FOR_NAVY_MAX_CONSUMPTION = 60, MIN_WANTED_MAX_FUEL = 50, GIE_LEND_LEASE_TO_PLAYER_EXILE_DESIRE_BONUS = 40, NAVAL_BASE_RATIO_ALLOCATED_FOR_REPAIRS = 0.25, NAVAL_BASE_RATIO_ALLOCATED_FOR_REPAIRS_IN_WAR_TIME = 0.6, MAX_FUEL_CONSUMPTION_RATIO_FOR_AIR_TRAINING = 0.20, MAX_FUEL_CONSUMPTION_RATIO_FOR_NAVY_TRAINING = 0.20, MAX_FULLY_TRAINED_SHIP_RATIO_FOR_TRAINING = 0.7, NUM_SILOS_PER_CIVILIAN_FACTORIES = 0.0025, NUM_SILOS_PER_MILITARY_FACTORIES = 0.012, NUM_SILOS_PER_DOCKYARDS = 0.02, SHIP_STR_RATIO_PUT_ON_REPAIRS = 0.8, SHIP_STR_RATIO_EXIT_REPAIRS = 1.00, REPAIR_TASKFORCE_SIZE = 4, PLAN_VALUE_BONUS_FOR_MOVING_UNITS = 0.35, AGGRESSIVENESS_BONUS_FOR_FRONTS_THAT_ARE_ON_HIGH_AGGRESSIVENESS = -0.4, AGGRESSIVENESS_CHECK_BASE = 1.5, AGGRESSIVENESS_CHECK_EASY_TARGET = -0.3, AGGRESSIVENESS_CHECK_CAREFUL = 0.6, AGGRESSIVENESS_CHECK_PARTLY_FORTIFIED = 2.0, AGGRESSIVENESS_CHECK_PARTLY_FORTIFIED_WEAK_POINTS = 0.75, AGGRESSIVENESS_CHECK_FULLY_FORTIFIED = 10, AGGRESSIVENESS_CHECK_FULLY_FORTIFIED_POCKET = 6, FRONT_EVAL_UNIT_ACCURACY = 1.0, FRONT_EVAL_UNIT_AIR_SUP_IMPACT = 1.0, FRONT_EVAL_UNIT_SUPPLY_AND_ORG_LACK_IMPACT = 1.0, FRONT_EVAL_PERCENT_TO_ASSIST_ALLY_FRONT = 0.5, PRODUCTION_CARRIER_PLANE_BUFFER_RATIO = 1.5, PRODUCTION_CARRIER_PLANE_PRODUCTION_BOOST_TO_BUFFER = 4.0, NAVAL_MAX_CONVOY_TO_INTEL_FOR_CONVOY_RAIDS = 200, EXTRA_NAVY_INTEL_FOR_CONVOY_RAIDING = 0.0, INTEL_NEEDED_TO_NEGATVE_CONVOY_COUNT_REDUCTION = 80.0, NAVAL_CONVOY_COUNT_INTEL_DROPOFF_DUE_TO_LOW_DECYPTION = 200, CONVOY_RAID_SCORE_FROM_CONVOY_INTELLIGENCE = 2.5, AIR_AI_ENEMY_PROV_RATIO_FOR_COMBAT_REGION = 0.15, RESEARCH_MULTI_DOCTRINE_SCORE = 0.3, CONVOY_ESCORT_SCORE_FROM_CONVOYS = 15, CONVOY_ESCORT_MUL_FROM_NO_CONVOYS = 0.02, CONVOY_RAID_MIN_ENEMY_THREAT = 0.05, RAILWAY_GUN_PRODUCTION_BASE_DIVISIONS_RATIO_PERCENT = 0, RAILWAY_GUN_PRODUCTION_MIN_DIVISONS = 20, RAILWAY_GUN_PRODUCTION_MIN_FACTORIES = 10, RAILWAY_GUN_PER_ARMY_CAP = 5, RAILWAY_GUN_ASSIGNMENT_SCORE_UNITCOUNT_MULTIPLIER = 10.0, RAILWAY_GUN_ASSIGNMENT_SCORE_HOLD = 20, MAX_UNIT_RATIO_FOR_INVASIONS = 0.4, MIN_UNIT_RATIO_FOR_INVASIONS = 0.1, MAX_INVASION_FRONT_SCORE = 1000, MIN_FRONT_SCORE_FOR_AFTER_INVASION_AREAS = 1500, MIN_CONVOY_EFFICIENCY_TO_CANCEL_TRADES = 0.4, MIN_CONVOY_EFFICIENCY_TO_START_TRADES = 0.6, MIN_CONVOY_EFFICIENCY_PER_WAR_SUPPORT_HIT = 0.6, NAVAL_INVADED_AREA_PRIO_DURATION = 90, NAVAL_INVADED_AREA_PRIO_MULT = 1.2, MIN_NUM_CONQUERED_PROVINCES_TO_DEPRIO_NAVAL_INVADED_FRONTS = 20, FAILED_INVASION_AVOID_DURATION = 60, FAILED_INVASION_AREA_PRIO_FACTOR = 0.5, FAILED_INVASION_PORT_PRIO_FACTOR = 0.66, BUILDING_TARGETS_BUILDING_PRIORITIES = { 'industrial_complex', }, MIN_INVASION_PLAN_VALUE_TO_EXECUTE = 0.2, MIN_INVASION_ORG_FACTOR_TO_EXECUTE = 0.75, MAX_INVASION_SIZE = 24, MAX_PORT_STRIKE_HISTORY_TO_REMEMBER = 5000, PORT_STRIKE_HISTORY_DECAY_MIN = 10, PORT_STRIKE_HISTORY_DECAY_MAX = 400, MAX_PORT_RATIO_TO_DISABLE = 0.8, PORT_STRIKE_HISTORY_VALUE_TO_DISABLE_REPAIRS = 200, PORT_STRIKE_HISTORY_VALUE_TO_REENABLE_REPAIRS = 10, CURRENT_LAW_SCORE_BONUS = 50.0, OIL_WANT_PER_POTENTIAL_LAND_CONSUMPTION_K = 0.05, OIL_WANT_PER_POTENTIAL_NAVY_CONSUMPTION_K = 0.03, OIL_WANT_PER_POTENTIAL_AIR_CONSUMPTION_K = 0.03, OIL_WANT_PER_POTENTIAL_MISC_CONSUMPTION_K = 0.1, OIL_WANT_AT_PEACE_PER_POTENTIAL_LAND_CONSUMPTION_K = 0.02, OIL_WANT_AT_PEACE_PER_POTENTIAL_NAVY_CONSUMPTION_K = 0.0, OIL_WANT_AT_PEACE_PER_POTENTIAL_AIR_CONSUMPTION_K = 0.0, OIL_WANT_AT_PEACE_PER_POTENTIAL_MISC_CONSUMPTION_K = 0.1, RESOURCE_WANT_PER_MISSING_BALANCE = 0.2, RESOURCE_WANT_PER_CONSUMED = 0.05, CRYPTO_ACTIVATION_THRESHOLD = 1.25, CRYPTO_ACTIVATE_NUM_DAYS_DROP_OFF = 0.4, CRYPTO_ACTIVATE_NUM_DAYS_DECAY = 60, CRYPTO_ACTIVATE_NUM_ACTIVATED_DROP_OFF = 0.6, CRYPTO_ACTIVATION_SCORE_ARMIES_IN_COMBAT_BONUS = 0.2, CRYPTO_ACTIVATION_SCORE_OUR_CAPITAL_BONUS = 0.2, CRYPTO_ACTIVATION_SCORE_ENEMY_CAPITAL_BONUS = 0.2, CRYPTO_AFTER_SCORE_INVASION_FRONT_BONUS = 1.0, MAX_MODULAR_EQUIPMENT_EQUIPMENT_UPGRADE_COUNT_PER_PASS = 4, EQUIPMENT_UPGRADE_VARIANT_MATCH_SCORE_FACTOR = 0.2, AI_UPDATE_ROLES_FREQUENCY_HOURS = 48; UPDATE_SUPPLY_BOTTLENECKS_FREQUENCY_HOURS = 168; FIX_SUPPLY_BOTTLENECK_SATURATION_THRESHOLD = 0.85; UPDATE_SUPPLY_MOTORIZATION_FREQUENCY_HOURS = 52; AI_PREFERRED_TACTIC_WEEKLY_CHANGE_CHANCE = 0.05, ARMY_LEADER_ASSIGN_FIELD_MARSHAL_TO_ARMY = -500, ARMY_LEADER_ASSIGN_KEEP_LEADER = 500, ARMY_LEADER_ASSIGN_EMPTYNESS_MALUS = 0.2, ARMY_LEADER_ASSIGN_OVERCAPACITY = -200, ARMY_LEADER_ASSIGN_OVERALL_SKILL_FACTOR = 50, ARMY_LEADER_ASSIGN_DEFENSE_OVERALL_SKILL_FACTOR = 10, ARMY_LEADER_ASSIGN_DEFENSE_ATTACK_SKILL_FACTOR = 3, ARMY_LEADER_ASSIGN_DEFENSE_DEFENSE_SKILL_FACTOR = 20, ARMY_LEADER_ASSIGN_DEFENSE_LOGISTICS_SKILL_FACTOR = 3, ARMY_LEADER_ASSIGN_DEFENSE_PLANNING_SKILL_FACTOR = 3, ARMY_LEADER_ASSIGN_INVASION_ATTACK_SKILL_FACTOR = 10, ARMY_LEADER_ASSIGN_INVASION_DEFENSE_SKILL_FACTOR = 10, ARMY_LEADER_ASSIGN_INVASION_LOGISTICS_SKILL_FACTOR = 20, ARMY_LEADER_ASSIGN_INVASION_PLANNING_SKILL_FACTOR = 20, ARMY_LEADER_ASSIGN_ATTACK_SKILL_FACTOR = 20, ARMY_LEADER_ASSIGN_DEFENSE_SKILL_FACTOR = 10, ARMY_LEADER_ASSIGN_LOGISTICS_SKILL_FACTOR = 7, ARMY_LEADER_ASSIGN_PLANNING_SKILL_FACTOR = 7, ARMY_LEADER_ASSIGN_NR_TRAITS = 5, ARMY_LEADER_ASSIGN_EXILED_LEADS_EXILED_TROOPS = 10, ARMY_LEADER_ASSIGN_EXILED_LEADS_OWN_EXILED_TROOPS = 100, ARMY_LEADER_ASSIGN_DEFENSE_MAX_DIG_IN_FACTOR = 1.0, ARMY_LEADER_ASSIGN_DEFENSE_ARMY_ARMOR_DEFENCE_FACTOR = 1.0, ARMY_LEADER_ASSIGN_PLANNING_SPEED = 0.1, ARMY_LEADER_ASSIGN_MAX_PLANNING = 0.1, ARMY_LEADER_ASSIGN_RECON_FACTOR = 2.0, ARMY_LEADER_ASSIGN_OUT_OF_SUPPLY_FACTOR = 1.0, ARMY_LEADER_ASSIGN_WINTER_ATTRITION_FACTOR = 1.0, ARMY_LEADER_ASSIGN_ARMY_ARMOR_SPEED_FACTOR = 20.0, ARMY_LEADER_ASSIGN_ARMY_ARMOR_ATTACK_FACTOR = 20.0, ARMY_LEADER_ASSIGN_BOOST_ARMOR_SKILL = 20.0, ARMY_LEADER_ASSIGN_ARMOR_LEADER_IF_NO_ARMOR = -0.5, ARMY_LEADER_ASSIGN_AMPHIBIOUS_INVASION = 1.0, ARMY_LEADER_ASSIGN_NAVAL_INVASION_PREPARATION = 1.0, ARMY_LEADER_ASSIGN_XP_GAIN_FACTOR = 2.0, ARMY_LEADER_ASSIGN_SUPPLY_CONSUMPTION_FACTOR = 1.0, ARMY_LEADER_ASSIGN_LAND_REINFORCE_RATE = 1.0, ARMY_LEADER_ASSIGN_ARMY_MORALE_FACTOR = 1.0, ARMY_LEADER_ASSIGN_TERRAIN_FACTOR = 0.2, AREA_DEFENSE_SETTING_VP = false, AREA_DEFENSE_SETTING_PORTS = true, AREA_DEFENSE_SETTING_AIRBASES = false, AREA_DEFENSE_SETTING_FORTS = false, AREA_DEFENSE_SETTING_COASTLINES = true, AREA_DEFENSE_SETTING_RAILWAYS = false, AREA_DEFENSE_MINCAP_MAX_CAPITAL_DEFENSE = 100, AREA_DEFENSE_MINCAP_DESIRED_CAPITAL_DEFENSE = 5, AREA_DEFENSE_MINCAP_MAX_HOME_AREA = 10, AREA_DEFENSE_MINCAP_DESIRED_HOME_AREA = 3, COMMAND_POWER_BEFORE_SPEND_ON_TRAITS = 30.0, PEACE_BID_FOLD_TURNS_AGAINST_OTHER_AI = 2, PEACE_BID_FOLD_AGAINST_PLAYER_CHANCE = 0.5, PEACE_BID_FOLD_AGAINST_LIBERATE_CONTEST = 1.0, PEACE_AI_GROUP_PEACE_ACTIONS = true, PEACE_AI_EVALUATE_FOR_SUBJECTS = true, PEACE_AI_EVALUATE_FOR_ALLIES = true, PEACE_AI_EVALUATE_FOR_NON_ALLIES = false, PEACE_AI_EVALUATE_OTHER_IF_CORE = true, PEACE_AI_EVALUATE_OTHER_IF_CLAIM = true, PEACE_AI_EVALUATE_OTHER_ALWAYS = false, DIVISION_SUPPLY_RATIO_TO_MOTORIZE = 0.80, INDUSTRIAL_ORG_TRAIT_UNLOCK_RANDOMNESS = 3, INDUSTRIAL_ORG_POLICY_CHANGE_RANDOMNESS = 3, INDUSTRIAL_ORG_RESEARCH_ASSIGN_RANDOMNESS = 3, INDUSTRIAL_ORG_PRODUCTION_ASSIGN_RANDOMNESS = 3, INDUSTRIAL_ORG_POLICY_CHANGE_SCALE = 1.0, INDUSTRIAL_ORG_TRAIT_RANK_FACTOR = 0.80, INDUSTRIAL_ORG_RESEARCH_BONUS_FACTOR = 1.0, AI_WANTED_LAND_BASED_PLANES_FACTOR = 0.50, AI_WANTED_CARRIER_BASED_PLANES_FACTOR = 1.0, }, NFocus = { FOCUS_POINT_DAYS = 7, FOCUS_PROGRESS_PEACE = 1, FOCUS_PROGRESS_WAR = 1, MAX_SAVED_FOCUS_PROGRESS = 10, }, NOperatives = { AGENCY_CREATION_DAYS = 30, AGENCY_UPGRADE_DAYS = 30, AGENCY_CREATION_FACTORIES = 5, AGENCY_AI_BASE_NUM_FACTORIES = 25.0, AGENCY_AI_PER_UPGRADE_FACTORIES = 6.0, AGENCY_UPGRADE_PER_OPERATIVE_SLOT = 5, MAX_OPERATIVE_SLOT_FROM_AGENCY_UPGRADES = 1, AGENCY_OPERATIVE_RECRUITMENT_TIME = 30, BECOME_SPYMASTER_PP_COST = 50, BECOME_SPYMASTER_MIN_UPGRADES = 3, BASE_COUNTER_INTELLIGENCE_RATING = 0.0, AGENCY_DEFENSE_EFFECT_ON_HOSTILE_ACTION_COST = 0.2, INTEL_NETWORK_GAIN_RATE_ON_WRONG_CONTROLLER = -10.0, INTEL_NETWORK_GAIN_RATE_ON_OUT_OF_RANGE = -1.75, INTEL_NETWORK_GAIN_FROM_ADJACENCY_FACTOR = 0.5, INTEL_NETWORK_GAIN_DECAY_PER_STEP_FACTOR = 0.5, INTEL_NETWORK_STRENGTH_TARGET_OFFSET_PER_OPERATIVE = 15.0, INTEL_NETWORK_STRENGTH_DECAY_WHEN_ABOVE_TARGET = -2.5, INTEL_NETWORK_BASE_STRENGTH_TARGET_COUNTERINTELLIGENCE_FACTOR = -10.0, INTEL_NETWORK_BASE_STRENGTH_TARGET_COUNTERINTELLIGENCE_OFFSET = 90, INTEL_NETWORK_MIN_VP_TO_TARGET = 15, INTEL_NETWORK_MIN_STRENGTH_TO_TARGET = 101.0, INTEL_NETWORK_MIN_STRENGTH_TO_LINK_SUBNETWORKS = 0.0, INTEL_NETWORK_OPERATIVE_GAIN_STACKING_FACTOR = 0.5, INTEL_NETWORK_MIN_STRENGTH_FOR_STATE_TO_COUNT_TOWARD_NATIONAL_COVERAGE = 0.0, INTEL_NETWORK_NATIONAL_COVERAGE_CONTROLLED_STATES_WEIGHT = 0.2, INTEL_NETWORK_NATIONAL_COVERAGE_CORE_STATES_WEIGHT = 0.6, INTEL_NETWORK_NATIONAL_COVERAGE_OWNED_WORTH_WEIGHT = 0.2, INTEL_NETWORK_OCCUPIED_TAG_STATES_WEIGHT = 0.5, INTEL_NETWORK_OCCUPIED_TAG_WORTH_WEIGHT = 0.5, INTEL_NETWORK_MIN_SUB_NETWORK_SIZE_FOR_DETECTION = 0, INTEL_NETWORK_MIN_NATIONAL_COVERAGE_FOR_DETECTION = 0.02, INTEL_NETWORK_MIN_SUB_NETWORK_NATIONAL_COVERAGE_FOR_DETECTION = 0.01, INTEL_NETWORK_MIN_SUB_NETWORK_STRENGTH_FOR_DETECTION = 10.0, INTEL_NETWORK_INTELLIGENCE_AGENCY_DEFENSE_TO_DETECTION_FACTOR = 2.0, INTEL_NETWORK_INTELLIGENCE_AGENCY_DEFENSE_DETECTION_SCALE_FACTOR = 0.0, INTEL_NETWORK_MAX_INTELLIGENCE_AGENCY_DEFENSE_DETECTION_SCALE_FACTOR = 1.0, INTEL_NETWORK_NATIONAL_COVERAGE_TO_DETECTION_CHANCE_FACTOR = 1.0, INTEL_NETWORK_SUB_NETWORK_STRENGTH_TO_DETECTION_CHANCE_FACTOR = 0.1, INTEL_NETWORK_SUB_NETWORK_NATIONAL_COVERAGE_TO_DETECTION_CHANCE_FACTOR = 3.0, INTEL_NETWORK_DETECTION_GLOBAL_FACTOR = 0.01, BUILD_INTEL_NETWORK_DAILY_XP_GAIN = 1, QUIET_INTEL_NETWORK_DAILY_XP_GAIN = 0, OPERATIVE_MISSION_DETECTION_CHANCE_FACTOR = { 0.0, 1.0, 1.0, 1.0, 0.0, 3.0, 0.1, 0.1, 3.0, }, OPERATIVE_SLOTS_FROM_FACTION_MEMBERS_FOR_SPY_MASTER = { 0.0, 0.0, 0.25, 10.0, 0.5, 50.0, }, INTEL_NETWORK_STATE_MODIFIER_STRENGTH_THRESHOLD = 10, INTEL_NETWORK_MIN_DEFAULT_FOR_SHOWING = 25, OPERATIVE_BASE_INTEL_NETWORK_GAIN = 0.4, OPERATIVE_MAX_INTEL_NETWORK_GAIN = -1.0, COUNTER_INTELLIGENCE_FOREIGN_AGENT_FACTOR = 0.0, COUNTER_INTELLIGENCE_STACKING_FACTOR = 0.5, COUNTER_INTELLIGENCE_TO_DEFENSE_LOG_FACTOR = 0.0, COUNTER_INTELLIGENCE_TO_DEFENSE_DIVISOR = 1.0, COUNTER_INTELLIGENCE_DAILY_XP_GAIN = 0.112, BOOST_IDEOLOGY_NATIONAL_COVERAGE_FACTOR = 1.0, BOOST_IDEOLOGY_MAX_DRIFT_BY_OPERATIVE = 0.25, BOOST_IDEOLOGY_DRIFT_STACKING_FACTOR = 0.5, BOOST_IDEOLOGY_DEFENSE_FACTOR = 0.2, BOOST_IDEOLOGY_DAILY_XP_GAIN = 0.274, OPERATIVE_BASE_INTEL_AGENCY_DEFENSE = 1.0, OPERATIVE_BASE_BOOST_IDEOLOGY = 0.1, OPERATIVE_BASE_PROPAGANDA_POWER = 0.0005, PROPAGANDA_SUB_NETWORK_STRENGTH_FACTOR = 1.0, PROPAGANDA_DEFENSE_FACTOR = 0.01, PROPAGANDA_OPERATIVE_STACKING_FACTOR = 0.5, PROPAGANDA_COUNTRY_STACKING_FACTOR = 0.5, PROPAGANDA_DAILY_XP_GAIN = 0.350, OPERATIVE_BASE_ROOT_OUT_RESISTANCE_EFFICIENCY = 1.0, ROOT_OUT_RESISTANCE_STACKING_FACTOR = 0.5, ROOT_OUT_RESISTANCE_RANGE_STEP_FACTOR = 0.5, ROOT_OUT_RESISTANCE_DAILY_XP_GAIN = 0.068, OPERATIVE_BASE_CONTROL_TRADE_DRIFT = 0.5, CONTROL_TRADE_STACKING_FACTOR = 0.5, CONTROL_TRADE_MAX_INFLUENCE = 50.0, CONTROL_TRADE_INFLUENCE_DAILY_DECAY = 0.1, CONTROL_TRADE_DAILY_XP_GAIN = 0.137, OPERATIVE_BASE_DIPLOMATIC_PRESSURE_AI_ACCEPTANCE_SCORE_DRIFT = 0.4, OPERATIVE_BASE_DIPLOMATIC_PRESSURE_TENSION_REQUIREMENTS_DRIFT = 0.001, DIPLOMATIC_PRESSURE_MAX_AI_ACCEPTANCE_SCORE_INCREASE = 20.0, DIPLOMATIC_PRESSURE_MAX_TENSION_REQUIREMENTS_DECREASE = 0.20, DIPLOMATIC_PRESSURE_OPERATIVE_STACKING_FACTOR = 0.5, DIPLOMATIC_PRESSURE_AI_ACCEPTANCE_SCORE_DECAY = 0.4, DIPLOMATIC_PRESSURE_TENSION_REQUIREMENTS_DECAY = 0.001, DIPLOMATIC_PRESSURE_DAILY_XP_GAIN = 0.137, MIN_NATIONAL_COVERAGE_FOR_BOOST_IDEOLOGY = 0.01, MIN_NATIONAL_COVERAGE_FOR_PROPAGANDA = 0.01, OPERATIVE_MIN_DAYS_HARMED = 30, OPERATIVE_MAX_DAYS_HARMED = 120, OPERATIVE_MIN_DAYS_FORCED_INTO_HIDING = 7, OPERATIVE_MAX_DAYS_FORCED_INTO_HIDING = 120, OPERATIVE_MAX_DAYS_TO_AUTO_RESUME_MISSION = 30, MAX_RECRUITED_OPERATIVES = 10, CRYPTO_BASE_CRYPTO_LEVEL = 12000, CRYPTO_CRYPTO_LEVEL_PER_CRYPTO_UPGRADE = 4250, CRYPTO_CRYPTO_ACTIVE_BONUS_DURATION = 30, CYRPTO_ACTIVE_BONUS_ACTIVATION_PROGRESS_RATIO = 0.5, OPERATION_AI_MINIMUM_SCORE = 10.0, OPERATION_COMPLETION_XP = 18, OPERATIVE_CAPTURE_DURATION_IN_DAYS = 9*30, DEFAULT_OPERATION_COST_MULTIPLIER = 0.15, DEFAULT_OPERATION_TIME_MULTIPLIER = 0.0, BUILD_INTEL_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10, BOOST_IDEOLOGY_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10, PROPAGANDA_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 10, CONTROL_TRADE_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 1, DIPLOMATIC_PRESSURE_NETWORK_MISSION_ACTIVITY_INDICATOR_FACTOR = 1, INTEL_NETWORK_COVERAGE_ACTIVITY_FACTOR = 100, INTEL_NETWORK_STRENGTH_DANGER_FACTOR = 1, ACTIVITY_LEVEL_PROPORTIONAL_FACTOR = 0.01, ACTIVITY_LEVEL_INTEGRAL_FACTOR = 0.001, ACTIVITY_LEVEL_DERIVATIVE_FACTOR = 0, DANGER_LEVEL_PROPORTIONAL_FACTOR = 0.01, DANGER_LEVEL_INTEGRAL_FACTOR = 0.001, DANGER_LEVEL_DERIVATIVE_FACTOR = 0, NUM_DAYS_BEFORE_REMOVING_PREPARED_OPERATIONS = 60, ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_XP_GAIN = 100, ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_WEIGHT_OWN_COUNTRY_FOR_XP = 2, ON_CAPTURE_COUNTERINTELLIGENCE_OPERATIVE_WEIGHT_DIFFERENT_COUNTRY_FOR_XP = 1, RISK_LEVELS = { 0.1, 0.2, 0.3 }, RISK_LEVELS_LABELS = { "RISK_LOW", "RISK_MID", "RISK_HIGH" }, OUTCOME_LEVELS = { 0.0, 0.2, 0.3 }, OUTCOME_LEVELS_LABELS = { "OUTCOME_BASE", "OUTCOME_GOOD", "OUTCOME_VGOOD" }, TECH_STEAL_EQUIPMENT_FACTOR = 4, TECH_STEAL_YEAR_FACTOR = 4, }, NIntel = { COUNTRY_LEVEL_INTEL_MAXIMUMS = { 100.0, 100.0, 100.0, 100.0, }, STATIC_INTEL_SOURCE_OPERATION_TOKENS_MAXIMUMS = {}, STATIC_INTEL_SOURCE_BROKEN_CYPHER_MAXIMUMS = { 60.0, 60.0, 60.0, 60.0 }, STATIC_INTEL_SOURCE_RADAR_MAXIMUMS = { 10.0, 10.0, 20.0, 20.0 }, STATIC_INTEL_SOURCE_INTEL_NETWORK_MAXIMUMS = { 30.0, 30.0, 40.0, 30.0}, DYNAMIC_INTEL_SOURCE_EVENT_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_EVENT_MULT_DECAY = 0.985, DYNAMIC_INTEL_SOURCE_EVENT_AGGREGAT_LOG_FACTOR = 0, DYNAMIC_INTEL_SOURCE_EVENT_AGGREGAT_DIVISOR = 1, DYNAMIC_INTEL_SOURCE_EVENT_MAXIMUMS = { 40, 40, 40, 40 }, DYNAMIC_INTEL_SOURCE_EVENT_ABSOLUTE_MAXIMUMS = { 50, 50, 50, 50 }, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_MULT_DECAY = 0.985, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_AGGREGAT_LOG_FACTOR = 0.25, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_AGGREGAT_DIVISOR = 10, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_MAXIMUMS = { 0, 30, 5, 10 }, DYNAMIC_INTEL_SOURCE_LAND_COMBAT_ABSOLUTE_MAXIMUMS = { 0, 40, 10, 15 }, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_MULT_DECAY = 0.985, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_AGGREGAT_LOG_FACTOR = 0.02, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_AGGREGAT_DIVISOR = 200, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_MAXIMUMS = { 10, 0, 40, 20 }, DYNAMIC_INTEL_SOURCE_NAVAL_COMBAT_ABSOLUTE_MAXIMUMS = { 15, 0, 45, 25 }, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_MULT_DECAY = 0.985, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_AGGREGAT_LOG_FACTOR = 1, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_AGGREGAT_DIVISOR = 2, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_MAXIMUMS = { 0, 0, 0, 25 }, DYNAMIC_INTEL_SOURCE_AIR_COMBAT_ABSOLUTE_MAXIMUMS = { 0, 0, 0, 30 }, DYNAMIC_INTEL_SOURCE_AIR_RECON_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_AIR_RECON_MULT_DECAY = 0.995, DYNAMIC_INTEL_SOURCE_AIR_RECON_AGGREGAT_LOG_FACTOR = 0.05, DYNAMIC_INTEL_SOURCE_AIR_RECON_AGGREGAT_DIVISOR = 200, DYNAMIC_INTEL_SOURCE_AIR_RECON_MAXIMUMS = { 25, 20, 30, 20 }, DYNAMIC_INTEL_SOURCE_AIR_RECON_ABSOLUTE_MAXIMUMS = { 30, 25, 35, 25 }, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_FLAT_DECAY = 0.0, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_MULT_DECAY = 0.95, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_AGGREGAT_LOG_FACTOR = 1, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_AGGREGAT_DIVISOR = 2, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_MAXIMUMS = { 50, 40, 40, 30 }, DYNAMIC_INTEL_SOURCE_CAPTURED_OPERATIVE_ABSOLUTE_MAXIMUMS = { 50, 40, 40, 30 }, LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0, LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_COMITTED_DIVISIONS = 0.5, LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_RESERVE_DIVISIONS = 0.1, LAND_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_RETREATING_DIVISIONS = 0.2, LAND_COMBAT_ARMY_INTEL_FACTOR = 0.01, LAND_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0, LAND_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_PLANE = 0.1, LAND_COMBAT_AIR_INTEL_FACTOR = 0.01, RECON_INTEL_BONUS = 0.075, NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0, NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_SUBMARINE = 0.2, NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_SCREEN_SHIP = 0.5, NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_CAPITAL_SHIP = 1.0, NAVAL_COMBAT_NAVY_INTEL_OVER_OPPONENT_PER_INTERNAL_PLANES = 0.05, NAVAL_COMBAT_NAVY_INTEL_FACTOR = 1.0, NAVAL_COMBAT_CIVILIAN_INTEL_OVER_OPPONENT_PER_INSTANCE = 0.0, NAVAL_COMBAT_CIVILIAN_INTEL_OVER_OPPONENT_PER_TRADE_CONVOY = 1.0, NAVAL_COMBAT_CIVILIAN_INTEL_FACTOR = 1.0, NAVAL_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_INSTANCE = 0.0, NAVAL_COMBAT_ARMY_INTEL_OVER_OPPONENT_PER_TRANSFER_CONVOY = 1.0, NAVAL_COMBAT_ARMY_INTEL_FACTOR = 1.0, NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INSTANCE = 1.0, NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_INTERNAL_PLANES = 0.0, NAVAL_COMBAT_AIR_INTEL_OVER_OPPONENT_PER_EXTERNAL_PLANES = 0.01, NAVAL_COMBAT_AIR_INTEL_FACTOR = 1.0, NAVY_INTEL_BASE_SPOTTING_BONUS_MIN_INTEL_FOR_BONUS = 5, NAVY_INTEL_BASE_SPOTTING_BONUS_MAX_INTEL_FOR_BONUS = 40, NAVY_INTEL_MINE_DAMAGE_REDUCTION_FACTOR_MIN_INTEL_FOR_BONUS = 5, NAVY_INTEL_MINE_DAMAGE_REDUCTION_FACTOR_MAX_INTEL_FOR_BONUS = 40, AIR_COMBAT_AIR_INTEL_PER_INSTANCE = 1.0, AIR_COMBAT_AIR_INTEL_PER_OPPONENT_PLANE = 0.0, AIR_COMBAT_AIR_INTEL_FACTOR = 0.2, INTEL_NETWORK_NATIONAL_COVERAGE_FACTOR = 2.0, INTEL_NETWORK_NATIONAL_COVERAGE_NAVAL_BASE_FACTOR = 15.0, INTEL_NETWORK_MAX_CIVILIAN_INTEL = 20.0, INTEL_NETWORK_MAX_ARMY_INTEL = 20.0, INTEL_NETWORK_MAX_NAVY_INTEL = 25.0, INTEL_NETWORK_MAX_AIRFORCE_INTEL = 15.0, RADAR_LEVEL_INTEL_FACTOR = 1.25, RADAR_INTEL_STACKING_FACTOR = 0.5, RADAR_BASE_INTEL_VALUES_FOR_COUNTRY_COVERAGE_PERCENTAGE = { 9.0, 9.0, 0.0, 18.0, }, RADAR_BASE_INTEL_VALUES_FOR_COVERED_LAND_PROVINCES = { 5.0, 5.0, 0.0, 12.0, }, RADAR_BASE_INTEL_VALUES_FOR_COVERED_SEA_PROVINCES = { 0.0, 0.0, 280.0, 0.0, }, RADAR_NAVY_INTEL_FACTOR_PER_SHIP_TYPE = { 5.0, 10.0, 20.0, 30.0, }, CAPTURED_OPERATIVE_MAX_FACTOR = 35.0, CAPTURED_OPERATIVE_MIN_FACTOR = 10.0, CAPTURED_OPERATIVE_INTEL_YIELD = { 0.3, 0.3, 0.3, 0.3, }, RECON_PLANE_INTEL_BASE = 0.02, RECON_PLANE_LAND_DISTRIBUTION = { 10.0, 6.0, 0.0, 3.0 }, RECON_PLANE_SEA_DISTRIBUTION = { 0.0, 0.0, 10.0, 0.0 }, LAND_SPOT_DECAY = 0.05, NAVAL_SPOT_DECAY = 1, ENCRYPTION_DECRYPTION_INTEL_FACTORS = { 15.0, 15.0, 15.0, 15.0 }, CIVILIAN_PRODUCTION_RANGE_INTEL_MIN = 0.1, CIVILIAN_PRODUCTION_RANGE_INTEL_MAX = 0.5, CIVILIAN_PRODUCTION_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_FUEL_RANGE_INTEL_MIN = 0.3, CIVILIAN_FUEL_RANGE_INTEL_MAX = 0.7, CIVILIAN_FUEL_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_MANPOWER_RANGE_INTEL_MIN = 0.1, CIVILIAN_MANPOWER_RANGE_INTEL_MAX = 0.7, CIVILIAN_MANPOWER_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_CONVOYS_RANGE_INTEL_MIN = 0.1, CIVILIAN_CONVOYS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_TRUCKS_RANGE_INTEL_MIN = 0.1, CIVILIAN_TRUCKS_RANGE_INTEL_MAX = 0.5, CIVILIAN_TRUCKS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_TRAINS_RANGE_INTEL_MIN = 0.1, CIVILIAN_TRAINS_RANGE_INTEL_MAX = 0.5, CIVILIAN_TRAINS_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_SUPPLY_RANGE_INTEL_MIN = 0.1, CIVILIAN_SUPPLY_RANGE_INTEL_MAX = 0.5, CIVILIAN_SUPPLY_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_TRADE_SHOW_TRADE_AMOUNTS = 0.0, CIVILIAN_TRADE_SHOW_TRADE_PARTNERS = 0.1, CIVILIAN_MIN_INTEL_FOR_RESOURCE_ROUTES_TOOLTIPS = 0.9, CIVILIAN_MIN_INTEL_FOR_TRADE_ROUTES = 0.7, CIVILIAN_MIN_INTEL_FOR_RESOURCE_ORIGIN_ROUTES = 0.5, ARMY_MIN_INTEL_FOR_SUPPLY_ROUTES = 0.5, ARMY_MIN_INTEL_FOR_SUPPLY_ROUTES_TOOLTIPS = 0.7, CIVILIAN_INTEL_NEEDED_TO_SHOW_ANTI_AIR_REDUCTION = 0.3, CIVILIAN_INTEL_NEEDED_TO_SHOW_FOCUS_TREE = 0.5, CIVILIAN_INTEL_NEEDED_TO_SHOW_CURRENT_FOCUS = 0.7, CIVILIAN_INTEL_NEEDED_TO_SHOW_CURRENT_FOCUS_PROGRESS = 0.7, CIVILIAN_MIN_INTEL_TO_SHOW_INDUSTRY_GRAPH = 0.30, CIVILIAN_MIN_INTEL_TO_SHOW_CONVOYS_GRAPH = 0.70, CIVILIAN_MIN_INTEL_TO_SHOW_BOMBERS_GRAPH = 0.8, CIVILIAN_MIN_INTEL_TO_SHOW_TRUCKS_GRAPH = 0.5, CIVILIAN_MIN_INTEL_TO_SHOW_TRAINS_GRAPH = 0.5, CIVILIAN_MIN_INTEL_TO_SHOW_RAIL_STAUS = 0.4, OLD_TECH_COUNT_NUM_DAYS = 180, INTEL_TO_SHOW_TECH_COUNT = { 0.5, 0.3, 0.3, 0.3 }, INTEL_TO_SHOW_PREVIOUSLY_RESEARCHED = { 0.7, 0.7, 0.7, 0.7 }, INTEL_TO_SHOW_CURRENTLY_RESEARCHED = { 0.8, 0.8, 0.8, 0.8 }, INTEL_TO_SHOW_IDEAS = { 0.0, 0.0, 0.0, 0.0 }, ARMY_ARMY_COUNT_RANGE_INTEL_MIN = 0.05, ARMY_ARMY_COUNT_RANGE_INTEL_MAX = 0.7, ARMY_ARMY_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.8, ARMY_SPECIAL_FORCES_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.7, ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.1, ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7, ARMY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, ARMY_MIN_INTEL_TO_SHOW_EQUIPMENT_RATIO = 0.7, ARMY_MIN_INTEL_TO_SHOW_BASIC_TEMPLATE_INFO = 0.3, ARMY_TEMPLATE_UNIT_COUNT_INTEL_MIN = 0.5, ARMY_TEMPLATE_UNIT_COUNT_INTEL_MAX = 0.7, ARMY_TEMPLATE_UNIT_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 1.0, ARMY_MIN_INTEL_TO_SHOW_EXACT_TEMPLATE_INFO = 0.8, ARMY_STOCKPILE_COUNT_INTEL_MIN = 0.3, ARMY_STOCKPILE_COUNT_INTEL_MAX = 0.7, ARMY_STOCKPILE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, ARMY_MIN_INTEL_TO_SHOW_EQUIPMENT_DESIGN_DETAILS = 0.8, ARMY_MIN_INTEL_RATIO_NEEDED_FOR_DISPLAYING_FAKE_ENEMY_INTEL_IN_LEDGER = 0.9, ARMY_MIN_INTEL_RATIO_NEEDED_FOR_REVEALING_FAKE_ENEMY_INTEL = 0.9, ARMY_INTEL_COMBAT_BONUS_MAX_BONUS = 0.15, ARMY_INTEL_COMBAT_BONUS_FACTOR_ATTACK = 1.0, ARMY_INTEL_COMBAT_BONUS_FACTOR_DEFENSE = 1.0, ARMY_INTEL_COMBAT_BONUS_MIN_INTEL_FOR_BONUS = 5, ARMY_INTEL_COMBAT_BONUS_MAX_INTEL_FOR_BONUS = 50, NAVAL_SUPREMACY_INTEL_LOW = 0.4, NAVAL_SUPREMACY_INTEL_LOW_SUPREMACY_PENALTY_START = 0.1, NAVAL_SUPREMACY_INTEL_LOW_SUPREMACY_MIN_PENALTY = 0.5, NAVY_FLEET_COUNT_INTEL_MIN = 0.1, NAVY_FLEET_COUNT_INTEL_MAX = 0.3, NAVY_FLEET_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, NAVY_TASKFORCE_COUNT_INTEL_MIN = 0.3, NAVY_TASKFORCE_COUNT_INTEL_MAX = 0.7, NAVY_TASKFORCE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, NAVY_SHIP_COUNT_INTEL_MIN = 0.1, NAVY_SHIP_COUNT_INTEL_MAX = 0.8, NAVY_SHIP_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, NAVY_MIN_INTEL_TO_SHOW_EXISTING_CATEGORY_TYPES = 0.1, NAVY_SHIP_TYPE_COUNT_INTEL_MIN = 0.3, NAVY_SHIP_TYPE_COUNT_INTEL_MAX = 0.7, NAVY_SHIP_TYPE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, NAVY_MIN_INTEL_TO_SHOW_SHIP_CLASSES = 0.5, NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.05, NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7, NAVY_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, NAVY_MIN_INTEL_TO_SHOW_SHIP_DESIGN_DETAILS = 0.8, AIR_AIRWING_COUNT_INTEL_MIN = 0.0, AIR_AIRWING_COUNT_INTEL_MAX = 0.7, AIR_AIRWING_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, AIR_MIN_INTEL_TO_SHOW_AIRWING_CLASSES = 0.3, AIR_WING_TYPE_COUNT_INTEL_MIN = 0.5, AIR_WING_TYPE_COUNT_INTEL_MAX = 0.7, AIR_WING_TYPE_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MIN = 0.1, AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_MAX = 0.7, AIR_DEPLOYED_MANPOWER_COUNT_RANGE_INTEL_RANGE_AT_LOWEST_INTEL = 0.5, CIVILIAN_MAPICON_INDUSTRY_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = 0.7, MAP_INTEL_VISIBILITY_CUTOFFS = { 0.1, -50, 0.4, 0, 0.6, 50, 1.0, 100, }, ARMY_AVG_ARMOR_INTEL_MIN = 0.0, ARMY_AVG_ARMOR_INTEL_MAX = 0.5, ARMY_AVG_ARMOR_RANGE_AT_LOWEST_INTEL = 1.0, ARMY_MAX_ARMOR_INTEL_MIN = 0.0, ARMY_MAX_ARMOR_INTEL_MAX = 0.5, ARMY_MAX_ARMOR_RANGE_AT_LOWEST_INTEL = 1.0, ARMY_AVG_PIERCING_INTEL_MIN = 0.0, ARMY_AVG_PIERCING_INTEL_MAX = 0.5, ARMY_AVG_PIERCING_RANGE_AT_LOWEST_INTEL = 1.0, ARMY_MAX_PIERCING_INTEL_MIN = 0.0, ARMY_MAX_PIERCING_INTEL_MAX = 0.5, ARMY_MAX_PIERCING_RANGE_AT_LOWEST_INTEL = 1.0, NAVY_MAPICON_MISSION_COUNT_INTEL_MIN = 0.5, NAVY_MAPICON_MISSION_COUNT_INTEL_MAX = 0.8, NAVY_MAPICON_SHOW_ALL_NAVAL_PORTS = 0.3, NAVY_MAPICON_NAVAL_PORT_VISIBILITY_DETAIL_THRESHOLDS = { 0.0, 0.1, 0.3, 0.7, 0.8, }, NAVY_MAPICON_NAVAL_PORT_TASKFORCE_FUZZY_THRESHOLD = 0.5, AIR_MAPICON_MISSION_COUNT_INTEL_MIN = { 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, 0.3, }, AIR_MAPICON_MISSION_COUNT_INTEL_MAX = { 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, 0.6, }, AIR_MAPICON_MISSION_COUNT_INTEL_RANGE_AT_LOWEST_INTEL = { 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, }, AIR_MAPICON_SHOW_ALL_AIR_PORTS = 0.3, AIR_MAPICON_AIR_PORT_VISIBILITY_DETAIL_THRESHOLDS = { 0.0, 0.3, 0.7, 0.8, }, AIR_MAPICON_AIR_PORT_PLANE_FUZZY_THRESHOLD = 0.5, AIR_MIN_INTEL_TO_SHOW_EQUIPMENT_DESIGN_DETAILS = 0.8, }, NCharacter = { OFFICER_CORP_ADVISOR_ENTRIES_IN_MENU = { "high_command", "theorist", "army_chief", "air_chief", "navy_chief" }, OFFICER_CORP_HIGH_COMMAND_SLOTS_IN_MENU = 3, POLITICAL_ADVISOR_SLOTS_IN_MENU = 3, DEFAULT_PP_COST_FOR_MILITARY_ADVISOR = 50, DEFAULT_PP_COST_FOR_POLITICAL_ADVISOR = 150, DEFAULT_CP_COST_FOR_ADVISOR = 0, DEFAULT_CP_COST_FOR_DYNAMIC_ADVISORS = 0, ADVISOR_PROMOTION_COST = 5, COUNTRY_LEADER_BASE_EXPIRE_YEAR_LENGTH = 5, COUNTRY_LEADER_BASE_RANDOM_MAX_YEAR_LENGTH = 15, SPECIALIST_ADVISOR_MIN_RANK = 4, EXPERT_ADVISOR_MIN_RANK = 6, GENIUS_ADVISOR_MIN_RANK = 8, }, NSupply = { MAX_RAILWAY_LEVEL = 5, CAPITAL_SUPPLY_BASE = 5.0, CAPITAL_SUPPLY_CIVILIAN_FACTORIES = 0.3, CAPITAL_SUPPLY_MILITARY_FACTORIES = 0.6, CAPITAL_SUPPLY_DOCKYARDS = 0.4, CAPITAL_INITIAL_SUPPLY_FLOW = 5.0, CAPITAL_STARTING_PENALTY_PER_PROVINCE = 0.5, CAPITAL_ADDED_PENALTY_PER_PROVINCE = 1.2, NODE_INITIAL_SUPPLY_FLOW = 2.8, NODE_STARTING_PENALTY_PER_PROVINCE = 0.50, NODE_ADDED_PENALTY_PER_PROVINCE = 0.70, NAVAL_BASE_INITIAL_SUPPLY_FLOW = 3.3, NAVAL_BASE_STARTING_PENALTY_PER_PROVINCE = 0.84, NAVAL_BASE_ADDED_PENALTY_PER_PROVINCE = 1.1, NODE_FLOW_BONUS_PER_RAIL_LEVEL = 0.34, RIVER_RAILWAY_LEVEL = 1, FLOATING_HARBOR_INITIAL_SUPPLY_FLOW = 2.6, FLOATING_HARBOR_STARTING_PENALTY_PER_PROVINCE = 0.8, FLOATING_HARBOR_ADDED_PENALTY_PER_PROVINCE = 0.8, FLOATING_HARBOR_BASE_SUPPLY = 15.0, FLOATING_HARBOR_BASE_DURATION = 21, FLOATING_HARBOR_DURATION_RATIO_AT_MIN_HP = 0.0, FLOATING_HARBOR_MIN_DECAY = 0.2, FLOATING_HARBOR_DECAY_MAX_AIR_BONUS = -0.1, FLOATING_HARBOR_DECAY_MAX_AIR_PENALTY = 0.4, FLOATING_HARBOR_DECAY_MAX_NAVAL_BONUS = -0.2, FLOATING_HARBOR_DECAY_MAX_NAVAL_PENALTY = 0.5, FLOATING_HARBOR_DECAY_NO_CONTROL_PENALTY = 1.0, SUPPLY_FLOW_DROP_REDUCTION_AT_MAX_INFRA = 0.30, SUPPLY_FLOW_PENALTY_CROSSING_RIVERS = 0.20, SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_K = 1.3, SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_MIDPOINT = 2.3, SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_SCALAR = 0.9, SUPPLY_FLOW_DIST_LOGISTICS_FALLOFF_MIN_PENALTY_SCALE = 0.25, SUPPLY_HUB_FULL_MOTORIZATION_BONUS = 2.2, SUPPLY_HUB_FULL_MOTORIZATION_TRUCK_COST = 60.0, SUPPLY_HUB_MOTORIZATION_MARGINAL_EFFECT_DECAY = 1.6, RAILWAY_BASE_FLOW = 10.0, RAILWAY_FLOW_PER_LEVEL = 5.0, RAILWAY_FLOW_PENALTY_PER_DAMAGED = 5.0, RAILWAY_MIN_FLOW = 5.0, NAVAL_BASE_FLOW = 5.0, NAVAL_FLOW_PER_LEVEL = 3.0, SUPPLY_NODE_MIN_SUPPLY_THRESHOLD = 1.0, INFRA_TO_SUPPLY = 0.3, VP_TO_SUPPLY_BASE = 0.2, VP_TO_SUPPLY_BONUS_CONVERSION = 0.05, SUPPLY_FROM_DAMAGED_INFRA = 0.15, SUPPLY_BASE_MULT = 0.2, SUPPLY_DISRUPTION_DAILY_RECOVERY = 1.5, RAILWAY_CONVERSION_COOLDOWN = 10, RAILWAY_CONVERSION_COOLDOWN_CORE = 5, RAILWAY_CONVERSION_COOLDOWN_CIVILWAR = 0, DEFAULT_STARTING_TRUCK_RATIO = 1.5, DEFAULT_STARTING_TRAIN_RATIO = 1, SUPPLY_POINTS_PER_TRAIN = 1.0, NUM_RAILWAYS_TRAIN_FACTOR = 0.03, BASE_SUPPLY_MULT_FOR_TRUCK_DEFAULT_BUFFER = 1.0, BASE_SUPPLY_MULT_FOR_TRUCK_MIN_BUFFER = 0.0, BASE_SUPPLY_MULT_FOR_TRUCK_MAX_BUFFER = 100.0, TRUCK_ATTRITION = 0.003, TRUCK_ATTRITION_FACTOR = 0.65, BASE_TRUCK_HP = 100.0, TRUCK_HP_PER_ARMOR = 2, BASE_TRAIN_HP = 100.0, TRAIN_ARMOR_TARGETING_WEIGHT = 0.01, TRAIN_ANTI_AIR_HIT_CHANCE = 0.07, TRAIN_ANTI_AIR_HIT_ROLL_COUNT = 12, TRAIN_ANTI_AIR_ATTACK_TO_AMOUNT = 0.001, MIN_TRAIN_SUPPLY_FACTOR = 0.5, MIN_TRAIN_REQUIREMENT = 2, SUPPLY_FLOW_REDUCTION_THRESHOLD = 0.1, BASE_AIR_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0, BASE_ARMY_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0, BASE_NAVY_SUPPLY_MULT_FOR_TRUCK_BUFFER = 1.0, CAPITAL_NODE_BASE_SUPPLY_ADD = 0, BUILT_NODE_BASE_SUPPLY_ADD = 0.6, LOCAL_NODE_BASE_SUPPLY_ADD = 0.5, NAVAL_NODE_BASE_SUPPLY_ADD = 0.3, ARMY_SUPPLY_RATIO_STARTING_GAIN = 0.0, ARMY_SUPPLY_RATIO_SPEED_GAIN_PER_HOUR = 0.01, ARMY_MAX_SUPPLY_RATIO_GAIN_PER_HOUR = 0.15, MIN_SURRENDER_LIMIT_TO_MOVE_SUPPLY_CAPITAL = 0.15, COOLDOWN_DAYS_AFTER_MOVING_SUPPLY_CAPITAL = 30, DAYS_TO_START_GIVING_SUPPLY_AFTER_MOVING_SUPPLY_CAPITAL = 7, DAYS_TO_START_GIVING_FULL_SUPPLY_AFTER_MOVING_SUPPLY_CAPITAL = 21, MIN_DIFF_FOR_AUTO_UPDATING_EXISTING_RAILWAYS = 5, SUPPLY_PATH_MAX_DISTANCE = 15, RAILWAY_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.3, TRUCK_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.01, NAVAL_DISTANCE_FACTOR_FOR_REINFORCEMENT_SPEED = 0.08, ALERT_VERY_LOW_SUPPLY_LEVEL = 0.2, ALERT_LOW_SUPPLY_LEVEL = 0.5, AI_FRONT_MINIMUM_UNITS_PER_PROVINCE_FOR_SUPPLY_CALCULATIONS = 1, AI_FRONT_DIVISIONS_PER_SUPPLY_POINT = 1.0, AI_FRONT_MAX_UNITS_ENEMY_COUNT_FACTOR = 1.2, SUPPLY_THRESHOLD_FOR_ARMY_ATTRITION = 0.35, NUMBER_OF_SHOWN_SUPPLY_SOURCES_IN_SUPPLY_MAPMODE = 3, ESTIMATED_DIVISION_WEIGHT_FOR_SUPPLY_ESTIMATIONS_GUI = 1.0, AVAILABLE_MANPOWER_STATE_SUPPLY = 0.18, NON_CORE_MANPOWER_STATE_SUPPLY = 0.2, STORED_SUPPLY_CONSUMPTION_RATE_FACTOR = 0.75, }, NAITheatre = { AI_THEATRE_GENERATION_HOME_THEATRE_DEPTH_RESTRICTION = 2, AI_THEATRE_GENERATION_BORDER_SIZE_RESTRICTION = 7, AI_THEATRE_GENERATION_DEPTH_TO_START_CONSIDERING_BORDERSTATES = 2, AI_THEATRE_GENERATION_MINIMUM_STATE_COUNT = 3, AI_THEATRE_GENERATION_MAX_DISTANCE_TO_MERGE = 200, AI_THEATRE_GENERATION_MAX_DISTANCE_TO_FILL = 350, AI_THEATRE_DISTRIBUTION_SAME_THEATRE_SCORE_MODIFIER = 0.25, AI_THEATRE_DISTRIBUTION_MAX_SCORE = 250000, AI_THEATRE_DISTRIBUTION_PERCENTAGE_OF_MINIMUM_UNITS_TO_KEEP = 1.0, AI_THEATRE_DISTRIBUTION_MAX_PERCENT_UNMET_DEMAND_PER_FRONT = 0.5, AI_THEATRE_STATE_UPDATE_MAX_STATE_COUNT_TO_EXPAND = 25, AI_THEATRE_BREAKDOWN_MIN_STATE_COUNT = 3, AI_THEATRE_BREAKDOWN_MAX_DISTANCE_TO_MERGE = 200, AI_THEATRE_PERCENTAGE_OF_UNITS_TO_KEEP_IN_NEIGHBOR_DEFENSIVE_ORDERS = 0.05, AI_THEATRE_SEARCH_SUPPLY_NODE_MAX_DEPTH = 5, AI_THEATRE_SUPPLY_CRISIS_LIMIT = 0.1, AI_THEATRE_AI_FRONT_MIN_DESIRED_RATIO = 0.18, }, NIndustrialOrganisation = { ASSIGN_DESIGN_TEAM_PP_COST_PER_DAY = 0.1, ASSIGN_INDUSTRIAL_MANUFACTURER_PP_COST_PER_DAY = 0.0, FUNDS_FOR_SIZE_UP = 700, FUNDS_FOR_SIZE_UP_LEVEL_FACTOR = 100, FUNDS_FOR_SIZE_UP_LEVEL_POW = 1.8, UNLOCKED_TRAITS_PER_SIZE_UP = 1, DESIGN_TEAM_CHANGE_XP_COST = 5, FUNDS_FOR_RESEARCH_COMPLETION_PER_RESEARCH_COST = 500, FUNDS_FOR_CREATING_EQUIPMENT_VARIANT = 0, FUNDS_FROM_MANUFACTURER_PER_IC_PER_DAY = 0.1, MAX_FUNDS_FROM_MANUFACTURER_PER_DAY = 100, DESIGN_TEAM_RESEARCH_BONUS = 0.05, ENABLE_TASK_CAPACITY = false, DEFAULT_INITIAL_TASK_CAPACITY = 0, DEFAULT_INITIAL_POLICY_ATTACH_COST = 25, DEFAULT_INITIAL_ATTACH_POLICY_COOLDOWN = 180, LEGACY_COST_FACTOR_SCALE = 1.0, }, } local NDefines_Graphics = { NWiki = { BASE_URL = "https://hoi4.paradoxwikis.com/", FORUM_URL = "https://forum.paradoxplaza.com/forum/index.php?forums/hearts-of-iron-iv.844/" }, NMapMode = { FABRICATE_CLAIM_SELECTED_SECONDARY_COLOR = { 0, 1, 0, 1 }, FABRICATE_CLAIM_TARGET_COUNTRY_SECONDARY_COLOR = { 0, 0, 0, 0 }, FABRICATE_CLAIM_NON_TARGET_COUNTRY_SECONDARY_COLOR = { 0, 0, 0, 0 }, FABRICATE_CLAIM_ALREADY_CLAIM_SECONDARY_COLOR = { 0.5, 0, 0, 1 }, FABRICATE_CLAIM_ALREADY_CORE_SECONDARY_COLOR = { 0.5, 0, 0, 1 }, CONSTRUCTION_MAP_MODE_BUILDING_DEFAULT_COLOR = { 0.43, 0.22, 0.22, 0.25 }, CONSTRUCTION_MAP_MODE_BUILDING_MAX_LEVEL_COLOR = { 0.05, 0.1, 0.7, 0.4 }, CONSTRUCTION_MAP_MODE_BUILDING_LEVEL_LOW_COLOR = { 0.05, 0.22, 0.0, 0.4 }, CONSTRUCTION_MAP_MODE_BUILDING_LEVEL_HI_COLOR = { 0.4, 0.9, 0.0, 0.5 }, CONSTRUCTION_MAP_MODE_BUILDING_MAX_AMOUNT_QUEUED_COLOR = { 0.0, 0.0, 1.0 }, CONSTRUCTION_MAP_MODE_BUILDING_QUEUED_COLOR = { 1.0, 0.85, 0.0 }, MAP_MODE_MANPOWER_RANGE_MAX = 20000000, MAP_MODE_MANPOWER_RANGE_COLOR_FROM = { 0.2, 0.2, 0.7, 0.18 }, MAP_MODE_MANPOWER_RANGE_COLOR_TO = { 1, 0.125, 0.0, 0.6 }, MAP_MODE_INFRA_RANGE_COLOR_FROM = { 1, 0.125, 0.0, 0.1 }, MAP_MODE_INFRA_RANGE_COLOR_TO = { 0.1, 0.9, 0.1, 0.6 }, MAP_MODE_IDEOLOGY_COLOR_TRANSPARENCY = 1, CONSTRUCTION_MAP_MODE_TRANSPARENCY_OVERRIDE = 241, PEACE_CONFERENCE_CURRENT_SELECTED_SECONDARY_COLOR = { 0, 0, 1, 0.25 }, PEACE_CONFERENCE_SELECTABLE_SECONDARY_COLOR = { 0, 1, 0, 0.25 }, PEACE_CONFERENCE_CONTESTED_SECONDARY_COLOR = { 1, 0, 0, 0.25 }, PEACE_CONFERENCE_CHANGE_TARGET_TAG_SECONDARY_COLOR = { 0, 0.8, 0.5, 0.25 }, PEACE_CONFERENCE_DIFFERENT_STACKABLE_SECONDARY_COLOR = { 1, 1, 0, 0.25 }, FACTIONS_COLOR_NOT_MEMBER = { 0.6, 0.6, 0.6, 0.25 }, FACTIONS_MEMBER_TRANSPARENCY = 1.0, PLAYER_MAPMODE_NOT_SELECTED_COUNTRY_TRANSPARENCY = 0.15, SELECTED_COUNTRY_HIGHLIGHT_THICKNESS_MULT = 1.5, STRATEGIC_MODE_COUNTRY_COLOR_STRIPES_TRANSP = 0.0, STRATEGIC_MODE_ENEMY_STRIPES_COLOR = { 0.827, 0.172, 0.184, 0.0 }, STRATEGIC_MODE_OUR_STRIPES_COLOR = { 0.427, 0.619, 0.858, 0.0 }, STRATEGIC_MODE_ALLY_STRIPES_COLOR = { 0.427, 0.619, 0.858, 0.0 }, RADAR_RANGE_STRIPES_COLOR = { 1.0, 1.0, 0.0, 0.14 }, RADAR_RANGE_COLOR = { 0.039, 0.627, 0.0, 1.0 }, RADAR_RANGE_ALLIED_COLOR = { 0.0, 0.647, 1.0, 1.0 }, RADAR_RANGE_SELECTED_COLOR = { 1.0, 1.0, 0.0, 1.0 }, RADAR_ROTATION_SPEED = 0.025, AIR_RANGE_CAN_ASSIGN_MISSION_STRIPES_COLOR = { 0, 0.8, 0, 0.0 }, AIR_RANGE_CANNOT_ASSIGN_MISSION_STRIPES_COLOR = { 0.8, 0, 0, 0.5 }, AIR_RANGE_INDICATOR_DEFAULT_COLOR = { 1.0, 1.0, 0, 1 }, AIR_RANGE_INDICATOR_NO_WINGS_COLOR = { 1.0, 0, 0, 1 }, AIR_RANGE_INDICATOR_ROTATION_SPEED = 0.001, AIR_MISSION_ARROW_ACTIVE_COLOR = { 0, 1.0, 0, 0.5 }, AIR_MISSION_ARROW_NONACTIVE_COLOR = { 1.0, 1.0, 1.0, 0.2 }, AIR_MISSION_ARROW_SELECTED_COLOR = { 1.0, 1.0, 0, 0.8 }, AIR_TRANSFER_ARROW_COLOR = { 1, 1, 0, 0.75 }, NAVAL_REGION_ACCESS_AVOID_COLOR = { 1, 1, 0, 0.35 }, NAVAL_REGION_ACCESS_BLOCK_COLOR = { 1, 0, 0, 0.45 }, NAVAL_REGION_FADE_WHEN_FLEET_SELECTED = 0.25, AIR_REGION_FADE_WHEN_WING_SELECTED = 0.15, UI_CONFIGURABLE_SLOT_FROM = 4, UI_CONFIGURABLE_SLOT_TO = 10, MAP_MODE_TERRAIN_TRANSPARENCY = 0.5, MAP_MODE_NAVAL_TERRAIN_TRANSPARENCY = 0.8, MAP_MODE_INTEL_NETWORK_STRENGTH_COLOR_LOW = { 0.1, 0.1, 0.5, 0.2 }, MAP_MODE_INTEL_NETWORK_STRENGTH_COLOR_HIGH = { 0.4, 0.3, 0.9, 1.0 }, MAP_MODE_INTEL_NETWORK_STRENGTH_QUIET_COLOR_LOW = { 0.1, 0.5, 0.1, 0.2 }, MAP_MODE_INTEL_NETWORK_STRENGTH_QUIET_COLOR_HIGH = { 0.4, 0.9, 0.3, 1.0 }, MAP_MODE_INTEL_MAX_HORIZONTAL_STACK = 3, RAILWAY_GUN_RANGE_INDICATOR_DEFAULT_COLOR = { 1.0, 1.0, 1.0, 1.0 }, RAILWAY_GUN_RANGE_INDICATOR_ROTATION_SPEED = 0.001, RAILWAY_GUN_RANGE_STRIPES_COLOR = { 1.0, 0.5, 0.0, 0.2 }, OCCUPATION_MAP_MODE_COUNTRY_STRIPE_ALPHA = 0.3, OPERATIVE_MAP_MODE_INVALID_COUNTRY_TARGET_TRANSPARENCY = 0.15, SUPPLY_MAP_MODE_COUNTRY_BORDER_CAMERA_DISTANCE = 1.0, SUPPLY_MAP_MODE_COUNTRY_BORDER_OUTLINE_CUTOFF = 0.973, GRADIENT_BORDERS_THICKNESS_SUPPLY_COUNTRY_BORDER = 10.0, SUPPLY_COUNTRY_BORDER_PLAYER_COLOR = { 0.1, 0.66, 0.1, 1.0 }, SUPPLY_COUNTRY_BORDER_FRIEND_COLOR = { 0.035, 0.426, 0.91, 1.0 }, SUPPLY_COUNTRY_BORDER_ACCESS_COLOR = { 0.1, 0.66, 0.1, 1.0 }, SUPPLY_MAP_MODE_REACH_COLOR = { 0.0, 0.6, 0.0, 0.4, 1.0, 0.02, 0.2, 0.17, 0.52, 1.0, 0.12, 0.04, 0.17, 0.60, 1.0, 0.2, 0.13, 0.36, 0.65, 1.0, 0.4, 0.11, 0.56, 0.75, 1.0, 0.6, 0.25, 0.71, 0.76, 1.0, 0.8, 0.47, 0.8, 0.73, 1.0, 1.0, 0.6, 0.82, 0.6, 1.0, }, SUPPLY_MAP_MODE_BEST_FLOW_DISPLAY = 12, SUPPLY_MAP_MODE_STATUS_COLOR = { 0.0, 0.9, 0.0, 0.0, 1.0, 0.7, 0.98, 0.4, 0.1, 1.0, 1.0, 0.8, 0.64, 0.2, 1.0, }, SUPPLY_STATUS_DISPLAY_THRESHOLD = 0.90, SUPPLY_HOVERED_STATE_COLOR_INDEX = 0, SUPPLY_HOVERED_PROVINCE_COLOR_INDEX = 4, PEACE_HOVERED_STATE_COLOR_INDEX = 3 , PEACE_CLAIMED_STATE_COLOR_INDEX = 2 , SELECTION_HOVERED_STATE_COLOR_INDEX_CONTROLLED = 5, SELECTION_HOVERED_STATE_COLOR_INDEX_FOREIGN = 6, }, NMapIcons = { TOP_MAP_ICON = 30, INTERPOLATION_SNAP_DISTANCE = 0.3, INTEL_MAP_MODE_MAP_ICON_OFFSET = { 12, 40 }, COARSE_RAILWAY_GUN_POSITION_OFFSET = { -30, 0 }, DEFAULT_PRIORITY_UNITS_STACK = 10, DEFAULT_PRIORITY_UNITS_STACK_GROUP = 11, DEFAULT_PRIORITY_VICTORY_POINTS = 5, DEFAULT_PRIORITY_RESOURCE = 10, DEFAULT_PRIORITY_CONSTRUCTION_INFO = 3, DEFAULT_PRIORITY_AIR_BASE = 3, DEFAULT_PRIORITY_ROCKET_SITE = 3, DEFAULT_PRIORITY_NAVAL_BASE = 3, DEFAULT_PRIORITY_NAVAL_COMBAT = 20, DEFAULT_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DEFAULT_PRIORITY_LAND_COMBAT = 20, DEFAULT_PRIORITY_NAVAL_MISSION = 13, DEFAULT_PRIORITY_AIR_MISSION = 13, DEFAULT_PRIORITY_SUPPLY = 14, DEFAULT_PRIORITY_CAPITAL = 5, DEFAULT_PRIORITY_PEACE_COST = 3, DEFAULT_PRIORITY_ADJACENCY_RULE = 3, DEFAULT_PRIORITY_NAVAL_MINES = 13, DEFAULT_PRIORITY_NAVAL_ACCIDENTS = 13, DEFAULT_PRIORITY_NAVAL_ACCIDENTS = 13, STATES_PRIORITY_UNITS_STACK = 10, STATES_PRIORITY_UNITS_STACK_GROUP = 11, STATES_PRIORITY_VICTORY_POINTS = 5, STATES_PRIORITY_RESOURCE = 10, STATES_PRIORITY_CONSTRUCTION_INFO = 3, STATES_PRIORITY_AIR_BASE = 3, STATES_PRIORITY_ROCKET_SITE = 3, STATES_PRIORITY_NAVAL_BASE = 3, STATES_PRIORITY_NAVAL_COMBAT = 20, STATES_PRIORITY_NAVAL_COMBAT_RESULTS = 19, STATES_PRIORITY_LAND_COMBAT = 20, STATES_PRIORITY_NAVAL_MISSION = 13, STATES_PRIORITY_AIR_MISSION = 13, STATES_PRIORITY_SUPPLY = 14, STATES_PRIORITY_CAPITAL = 5, STATES_PRIORITY_PEACE_COST = 3, STATES_PRIORITY_ADJACENCY_RULE = 3, STATES_PRIORITY_NAVAL_MINES = 13, STATES_PRIORITY_NAVAL_ACCIDENTS = 13, SUPPLY_AREAS_PRIORITY_UNITS_STACK = 10, SUPPLY_AREAS_PRIORITY_UNITS_STACK_GROUP = 11, SUPPLY_AREAS_PRIORITY_VICTORY_POINTS = 5, SUPPLY_AREAS_PRIORITY_RESOURCE = 10, SUPPLY_AREAS_PRIORITY_CONSTRUCTION_INFO = 3, SUPPLY_AREAS_PRIORITY_AIR_BASE = 3, SUPPLY_AREAS_PRIORITY_ROCKET_SITE = 3, SUPPLY_AREAS_PRIORITY_NAVAL_BASE = 3, SUPPLY_AREAS_PRIORITY_NAVAL_COMBAT = 20, SUPPLY_AREAS_PRIORITY_NAVAL_COMBAT_RESULTS = 19, SUPPLY_AREAS_PRIORITY_LAND_COMBAT = 20, SUPPLY_AREAS_PRIORITY_NAVAL_MISSION = 13, SUPPLY_AREAS_PRIORITY_AIR_MISSION = 13, SUPPLY_AREAS_PRIORITY_SUPPLY = 14, SUPPLY_AREAS_PRIORITY_CAPITAL = 5, SUPPLY_AREAS_PRIORITY_PEACE_COST = 3, SUPPLY_AREAS_PRIORITY_ADJACENCY_RULE = 3, SUPPLY_AREAS_PRIORITY_NAVAL_MINES = 13, SUPPLY_AREAS_PRIORITY_NAVAL_ACCIDENTS = 13, STRATEGIC_AIR_PRIORITY_UNITS_STACK = 10, STRATEGIC_AIR_PRIORITY_UNITS_STACK_GROUP = 11, STRATEGIC_AIR_PRIORITY_VICTORY_POINTS = 5, STRATEGIC_AIR_PRIORITY_RESOURCE = 10, STRATEGIC_AIR_PRIORITY_CONSTRUCTION_INFO = 3, STRATEGIC_AIR_PRIORITY_AIR_BASE = 30, STRATEGIC_AIR_PRIORITY_ROCKET_SITE = 3, STRATEGIC_AIR_PRIORITY_NAVAL_BASE = 3, STRATEGIC_AIR_PRIORITY_NAVAL_COMBAT = 20, STRATEGIC_AIR_PRIORITY_NAVAL_COMBAT_RESULTS = 19, STRATEGIC_AIR_PRIORITY_LAND_COMBAT = 20, STRATEGIC_AIR_PRIORITY_NAVAL_MISSION = 13, STRATEGIC_AIR_PRIORITY_AIR_MISSION = 29, STRATEGIC_AIR_PRIORITY_SUPPLY = 14, STRATEGIC_AIR_PRIORITY_CAPITAL = 5, STRATEGIC_AIR_PRIORITY_PEACE_COST = 3, STRATEGIC_AIR_PRIORITY_ADJACENCY_RULE = 3, STRATEGIC_AIR_PRIORITY_NAVAL_MINES = 13, STRATEGIC_AIR_PRIORITY_NAVAL_ACCIDENTS = 13, STRATEGIC_NAVY_PRIORITY_UNITS_STACK = 10, STRATEGIC_NAVY_PRIORITY_UNITS_STACK_GROUP = 11, STRATEGIC_NAVY_PRIORITY_VICTORY_POINTS = 5, STRATEGIC_NAVY_PRIORITY_RESOURCE = 10, STRATEGIC_NAVY_PRIORITY_CONSTRUCTION_INFO = 3, STRATEGIC_NAVY_PRIORITY_AIR_BASE = 3, STRATEGIC_NAVY_PRIORITY_ROCKET_SITE = 3, STRATEGIC_NAVY_PRIORITY_NAVAL_BASE = 28, STRATEGIC_NAVY_PRIORITY_NAVAL_COMBAT = 20, STRATEGIC_NAVY_PRIORITY_NAVAL_COMBAT_RESULTS = 19, STRATEGIC_NAVY_PRIORITY_LAND_COMBAT = 20, STRATEGIC_NAVY_PRIORITY_NAVAL_MISSION = 29, STRATEGIC_NAVY_PRIORITY_AIR_MISSION = 13, STRATEGIC_NAVY_PRIORITY_SUPPLY = 14, STRATEGIC_NAVY_PRIORITY_CAPITAL = 5, STRATEGIC_NAVY_PRIORITY_PEACE_COST = 3, STRATEGIC_NAVY_PRIORITY_ADJACENCY_RULE = 3, STRATEGIC_NAVY_PRIORITY_NAVAL_MINES = 13, STRATEGIC_NAVY_PRIORITY_NAVAL_ACCIDENTS = 13, RESISTANCE_PRIORITY_UNITS_STACK = 10, RESISTANCE_PRIORITY_UNITS_STACK_GROUP = 11, RESISTANCE_PRIORITY_VICTORY_POINTS = 5, RESISTANCE_PRIORITY_RESOURCE = 10, RESISTANCE_PRIORITY_CONSTRUCTION_INFO = 3, RESISTANCE_PRIORITY_AIR_BASE = 3, RESISTANCE_PRIORITY_ROCKET_SITE = 3, RESISTANCE_PRIORITY_NAVAL_BASE = 3, RESISTANCE_PRIORITY_NAVAL_COMBAT = 20, RESISTANCE_PRIORITY_NAVAL_COMBAT_RESULTS = 19, RESISTANCE_PRIORITY_LAND_COMBAT = 20, RESISTANCE_PRIORITY_NAVAL_MISSION = 13, RESISTANCE_PRIORITY_AIR_MISSION = 13, RESISTANCE_PRIORITY_SUPPLY = 14, RESISTANCE_PRIORITY_CAPITAL = 5, RESISTANCE_PRIORITY_PEACE_COST = 3, RESISTANCE_PRIORITY_ADJACENCY_RULE = 3, RESISTANCE_PRIORITY_NAVAL_MINES = 13, RESISTANCE_PRIORITY_NAVAL_ACCIDENTS = 13, RESOURCES_PRIORITY_UNITS_STACK = 10, RESOURCES_PRIORITY_UNITS_STACK_GROUP = 11, RESOURCES_PRIORITY_VICTORY_POINTS = 5, RESOURCES_PRIORITY_RESOURCE = 10, RESOURCES_PRIORITY_CONSTRUCTION_INFO = 3, RESOURCES_PRIORITY_AIR_BASE = 3, RESOURCES_PRIORITY_ROCKET_SITE = 3, RESOURCES_PRIORITY_NAVAL_BASE = 3, RESOURCES_PRIORITY_NAVAL_COMBAT = 20, RESOURCES_PRIORITY_NAVAL_COMBAT_RESULTS = 19, RESOURCES_PRIORITY_LAND_COMBAT = 20, RESOURCES_PRIORITY_NAVAL_MISSION = 13, RESOURCES_PRIORITY_AIR_MISSION = 13, RESOURCES_PRIORITY_SUPPLY = 14, RESOURCES_PRIORITY_CAPITAL = 5, RESOURCES_PRIORITY_PEACE_COST = 3, RESOURCES_PRIORITY_ADJACENCY_RULE = 3, RESOURCES_PRIORITY_NAVAL_MINES = 13, RESOURCES_PRIORITY_NAVAL_ACCIDENTS = 13, DIPLOMACY_PRIORITY_UNITS_STACK = 10, DIPLOMACY_PRIORITY_UNITS_STACK_GROUP = 11, DIPLOMACY_PRIORITY_VICTORY_POINTS = 5, DIPLOMACY_PRIORITY_RESOURCE = 10, DIPLOMACY_PRIORITY_CONSTRUCTION_INFO = 3, DIPLOMACY_PRIORITY_AIR_BASE = 3, DIPLOMACY_PRIORITY_ROCKET_SITE = 3, DIPLOMACY_PRIORITY_NAVAL_BASE = 3, DIPLOMACY_PRIORITY_NAVAL_COMBAT = 20, DIPLOMACY_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DIPLOMACY_PRIORITY_LAND_COMBAT = 20, DIPLOMACY_PRIORITY_NAVAL_MISSION = 13, DIPLOMACY_PRIORITY_AIR_MISSION = 13, DIPLOMACY_PRIORITY_SUPPLY = 14, DIPLOMACY_PRIORITY_CAPITAL = 5, DIPLOMACY_PRIORITY_PEACE_COST = 3, DIPLOMACY_PRIORITY_ADJACENCY_RULE = 3, DIPLOMACY_PRIORITY_NAVAL_MINES = 13, DIPLOMACY_PRIORITY_NAVAL_ACCIDENTS = 13, FACTIONS_PRIORITY_UNITS_STACK = 10, FACTIONS_PRIORITY_UNITS_STACK_GROUP = 11, FACTIONS_PRIORITY_VICTORY_POINTS = 5, FACTIONS_PRIORITY_RESOURCE = 10, FACTIONS_PRIORITY_CONSTRUCTION_INFO = 3, FACTIONS_PRIORITY_AIR_BASE = 3, FACTIONS_PRIORITY_ROCKET_SITE = 3, FACTIONS_PRIORITY_NAVAL_BASE = 3, FACTIONS_PRIORITY_NAVAL_COMBAT = 20, FACTIONS_PRIORITY_NAVAL_COMBAT_RESULTS = 19, FACTIONS_PRIORITY_LAND_COMBAT = 20, FACTIONS_PRIORITY_NAVAL_MISSION = 13, FACTIONS_PRIORITY_AIR_MISSION = 13, FACTIONS_PRIORITY_SUPPLY = 14, FACTIONS_PRIORITY_CAPITAL = 5, FACTIONS_PRIORITY_PEACE_COST = 3, FACTIONS_PRIORITY_ADJACENCY_RULE = 3, FACTIONS_PRIORITY_NAVAL_MINES = 13, FACTIONS_PRIORITY_NAVAL_ACCIDENTS = 13, STRATEGIC_REGIONS_PRIORITY_UNITS_STACK = 10, STRATEGIC_REGIONS_PRIORITY_UNITS_STACK_GROUP = 11, STRATEGIC_REGIONS_PRIORITY_VICTORY_POINTS = 5, STRATEGIC_REGIONS_PRIORITY_RESOURCE = 10, STRATEGIC_REGIONS_PRIORITY_CONSTRUCTION_INFO = 3, STRATEGIC_REGIONS_PRIORITY_AIR_BASE = 3, STRATEGIC_REGIONS_PRIORITY_ROCKET_SITE = 3, STRATEGIC_REGIONS_PRIORITY_NAVAL_BASE = 3, STRATEGIC_REGIONS_PRIORITY_NAVAL_COMBAT = 20, STRATEGIC_REGIONS_PRIORITY_NAVAL_COMBAT_RESULTS = 19, STRATEGIC_REGIONS_PRIORITY_LAND_COMBAT = 20, STRATEGIC_REGIONS_PRIORITY_NAVAL_MISSION = 13, STRATEGIC_REGIONS_PRIORITY_AIR_MISSION = 13, STRATEGIC_REGIONS_PRIORITY_SUPPLY = 14, STRATEGIC_REGIONS_PRIORITY_CAPITAL = 5, STRATEGIC_REGIONS_PRIORITY_PEACE_COST = 3, STRATEGIC_REGIONS_PRIORITY_ADJACENCY_RULE = 3, STRATEGIC_REGIONS_PRIORITY_NAVAL_MINES = 13, STRATEGIC_REGIONS_PRIORITY_NAVAL_ACCIDENTS = 13, DEPLOYMENT_AIR_PRIORITY_UNITS_STACK = 10, DEPLOYMENT_AIR_PRIORITY_UNITS_STACK_GROUP = 11, DEPLOYMENT_AIR_PRIORITY_VICTORY_POINTS = 5, DEPLOYMENT_AIR_PRIORITY_RESOURCE = 10, DEPLOYMENT_AIR_PRIORITY_CONSTRUCTION_INFO = 3, DEPLOYMENT_AIR_PRIORITY_AIR_BASE = 3, DEPLOYMENT_AIR_PRIORITY_ROCKET_SITE = 3, DEPLOYMENT_AIR_PRIORITY_NAVAL_BASE = 3, DEPLOYMENT_AIR_PRIORITY_NAVAL_COMBAT = 20, DEPLOYMENT_AIR_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DEPLOYMENT_AIR_PRIORITY_LAND_COMBAT = 20, DEPLOYMENT_AIR_PRIORITY_NAVAL_MISSION = 13, DEPLOYMENT_AIR_PRIORITY_AIR_MISSION = 13, DEPLOYMENT_AIR_PRIORITY_SUPPLY = 14, DEPLOYMENT_AIR_PRIORITY_CAPITAL = 5, DEPLOYMENT_AIR_PRIORITY_PEACE_COST = 3, DEPLOYMENT_AIR_PRIORITY_ADJACENCY_RULE = 3, DEPLOYMENT_AIR_PRIORITY_NAVAL_MINES = 13, DEPLOYMENT_AIR_PRIORITY_NAVAL_ACCIDENTS = 13, DEPLOYMENT_NAVY_PRIORITY_UNITS_STACK = 10, DEPLOYMENT_NAVY_PRIORITY_UNITS_STACK_GROUP = 11, DEPLOYMENT_NAVY_PRIORITY_VICTORY_POINTS = 5, DEPLOYMENT_NAVY_PRIORITY_RESOURCE = 10, DEPLOYMENT_NAVY_PRIORITY_CONSTRUCTION_INFO = 3, DEPLOYMENT_NAVY_PRIORITY_AIR_BASE = 3, DEPLOYMENT_NAVY_PRIORITY_ROCKET_SITE = 3, DEPLOYMENT_NAVY_PRIORITY_NAVAL_BASE = 3, DEPLOYMENT_NAVY_PRIORITY_NAVAL_COMBAT = 20, DEPLOYMENT_NAVY_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DEPLOYMENT_NAVY_PRIORITY_LAND_COMBAT = 20, DEPLOYMENT_NAVY_PRIORITY_NAVAL_MISSION = 13, DEPLOYMENT_NAVY_PRIORITY_AIR_MISSION = 13, DEPLOYMENT_NAVY_PRIORITY_SUPPLY = 14, DEPLOYMENT_NAVY_PRIORITY_CAPITAL = 5, DEPLOYMENT_NAVY_PRIORITY_PEACE_COST = 3, DEPLOYMENT_NAVY_PRIORITY_ADJACENCY_RULE = 3, DEPLOYMENT_NAVY_PRIORITY_NAVAL_MINES = 13, DEPLOYMENT_NAVY_PRIORITY_NAVAL_ACCIDENTS = 13, DEPLOYMENT_MILITARY_PRIORITY_UNITS_STACK = 10, DEPLOYMENT_MILITARY_PRIORITY_UNITS_STACK_GROUP = 11, DEPLOYMENT_MILITARY_PRIORITY_VICTORY_POINTS = 5, DEPLOYMENT_MILITARY_PRIORITY_RESOURCE = 10, DEPLOYMENT_MILITARY_PRIORITY_CONSTRUCTION_INFO = 3, DEPLOYMENT_MILITARY_PRIORITY_AIR_BASE = 3, DEPLOYMENT_MILITARY_PRIORITY_ROCKET_SITE = 3, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_BASE = 3, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_COMBAT = 20, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DEPLOYMENT_MILITARY_PRIORITY_LAND_COMBAT = 20, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_MISSION = 13, DEPLOYMENT_MILITARY_PRIORITY_AIR_MISSION = 13, DEPLOYMENT_MILITARY_PRIORITY_SUPPLY = 14, DEPLOYMENT_MILITARY_PRIORITY_CAPITAL = 5, DEPLOYMENT_MILITARY_PRIORITY_PEACE_COST = 3, DEPLOYMENT_MILITARY_PRIORITY_ADJACENCY_RULE = 3, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_MINES = 13, DEPLOYMENT_MILITARY_PRIORITY_NAVAL_ACCIDENTS = 13, PEACE_CONFERENCE_PRIORITY_UNITS_STACK = 10, PEACE_CONFERENCE_PRIORITY_UNITS_STACK_GROUP = 11, PEACE_CONFERENCE_PRIORITY_VICTORY_POINTS = 5, PEACE_CONFERENCE_PRIORITY_RESOURCE = 10, PEACE_CONFERENCE_PRIORITY_CONSTRUCTION_INFO = 3, PEACE_CONFERENCE_PRIORITY_AIR_BASE = 3, PEACE_CONFERENCE_PRIORITY_ROCKET_SITE = 3, PEACE_CONFERENCE_PRIORITY_NAVAL_BASE = 3, PEACE_CONFERENCE_PRIORITY_NAVAL_COMBAT = 20, PEACE_CONFERENCE_PRIORITY_NAVAL_COMBAT_RESULTS = 19, PEACE_CONFERENCE_PRIORITY_LAND_COMBAT = 20, PEACE_CONFERENCE_PRIORITY_NAVAL_MISSION = 13, PEACE_CONFERENCE_PRIORITY_AIR_MISSION = 13, PEACE_CONFERENCE_PRIORITY_SUPPLY = 14, PEACE_CONFERENCE_PRIORITY_CAPITAL = 5, PEACE_CONFERENCE_PRIORITY_PEACE_COST = 20, PEACE_CONFERENCE_PRIORITY_ADJACENCY_RULE = 3, PEACE_CONFERENCE_PRIORITY_NAVAL_MINES = 13, PEACE_CONFERENCE_PRIORITY_NAVAL_ACCIDENTS = 13, INFRASTRUCTURE_PRIORITY_UNITS_STACK = 10, INFRASTRUCTURE_PRIORITY_UNITS_STACK_GROUP = 11, INFRASTRUCTURE_PRIORITY_VICTORY_POINTS = 5, INFRASTRUCTURE_PRIORITY_RESOURCE = 10, INFRASTRUCTURE_PRIORITY_CONSTRUCTION_INFO = 3, INFRASTRUCTURE_PRIORITY_AIR_BASE = 3, INFRASTRUCTURE_PRIORITY_ROCKET_SITE = 3, INFRASTRUCTURE_PRIORITY_NAVAL_BASE = 3, INFRASTRUCTURE_PRIORITY_NAVAL_COMBAT = 20, INFRASTRUCTURE_PRIORITY_NAVAL_COMBAT_RESULTS = 19, INFRASTRUCTURE_PRIORITY_LAND_COMBAT = 20, INFRASTRUCTURE_PRIORITY_NAVAL_MISSION = 13, INFRASTRUCTURE_PRIORITY_AIR_MISSION = 13, INFRASTRUCTURE_PRIORITY_SUPPLY = 14, INFRASTRUCTURE_PRIORITY_CAPITAL = 5, INFRASTRUCTURE_PRIORITY_PEACE_COST = 3, INFRASTRUCTURE_PRIORITY_ADJACENCY_RULE = 3, INFRASTRUCTURE_PRIORITY_NAVAL_MINES = 13, INFRASTRUCTURE_PRIORITY_NAVAL_ACCIDENTS = 13, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_UNITS_STACK = 10, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_UNITS_STACK_GROUP = 11, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_VICTORY_POINTS = 5, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_RESOURCE = 10, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_CONSTRUCTION_INFO = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_AIR_BASE = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_ROCKET_SITE = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_BASE = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_COMBAT = 20, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_COMBAT_RESULTS = 19, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_LAND_COMBAT = 20, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_MISSION = 13, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_AIR_MISSION = 13, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_SUPPLY = 14, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_CAPITAL = 5, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_PEACE_COST = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_ADJACENCY_RULE = 3, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_MINES = 13, DIPLOMACY_FABRICATE_CLAIM_PRIORITY_NAVAL_ACCIDENTS = 13, MANPOWER_PRIORITY_UNITS_STACK = 10, MANPOWER_PRIORITY_UNITS_STACK_GROUP = 11, MANPOWER_PRIORITY_VICTORY_POINTS = 5, MANPOWER_PRIORITY_RESOURCE = 10, MANPOWER_PRIORITY_CONSTRUCTION_INFO = 3, MANPOWER_PRIORITY_AIR_BASE = 3, MANPOWER_PRIORITY_ROCKET_SITE = 3, MANPOWER_PRIORITY_NAVAL_BASE = 3, MANPOWER_PRIORITY_NAVAL_COMBAT = 20, MANPOWER_PRIORITY_NAVAL_COMBAT_RESULTS = 19, MANPOWER_PRIORITY_LAND_COMBAT = 20, MANPOWER_PRIORITY_NAVAL_MISSION = 13, MANPOWER_PRIORITY_AIR_MISSION = 13, MANPOWER_PRIORITY_SUPPLY = 14, MANPOWER_PRIORITY_CAPITAL = 5, MANPOWER_PRIORITY_PEACE_COST = 3, MANPOWER_PRIORITY_ADJACENCY_RULE = 3, MANPOWER_PRIORITY_NAVAL_MINES = 13, MANPOWER_PRIORITY_NAVAL_ACCIDENTS = 13, IDEOLOGY_PRIORITY_UNITS_STACK = 10, IDEOLOGY_PRIORITY_UNITS_STACK_GROUP = 11, IDEOLOGY_PRIORITY_VICTORY_POINTS = 5, IDEOLOGY_PRIORITY_RESOURCE = 10, IDEOLOGY_PRIORITY_CONSTRUCTION_INFO = 3, IDEOLOGY_PRIORITY_AIR_BASE = 3, IDEOLOGY_PRIORITY_ROCKET_SITE = 3, IDEOLOGY_PRIORITY_NAVAL_BASE = 3, IDEOLOGY_PRIORITY_NAVAL_COMBAT = 20, IDEOLOGY_PRIORITY_NAVAL_COMBAT_RESULTS = 19, IDEOLOGY_PRIORITY_LAND_COMBAT = 20, IDEOLOGY_PRIORITY_NAVAL_MISSION = 13, IDEOLOGY_PRIORITY_AIR_MISSION = 13, IDEOLOGY_PRIORITY_SUPPLY = 14, IDEOLOGY_PRIORITY_CAPITAL = 5, IDEOLOGY_PRIORITY_PEACE_COST = 3, IDEOLOGY_PRIORITY_ADJACENCY_RULE = 3, IDEOLOGY_PRIORITY_NAVAL_MINES = 13, IDEOLOGY_PRIORITY_NAVAL_ACCIDENTS = 13, START_CONSTRUCTION_PRIORITY_UNITS_STACK = 10, START_CONSTRUCTION_PRIORITY_UNITS_STACK_GROUP = 11, START_CONSTRUCTION_PRIORITY_VICTORY_POINTS = 5, START_CONSTRUCTION_PRIORITY_RESOURCE = 10, START_CONSTRUCTION_PRIORITY_CONSTRUCTION_INFO = 20, START_CONSTRUCTION_PRIORITY_AIR_BASE = 1, START_CONSTRUCTION_PRIORITY_ROCKET_SITE = 3, START_CONSTRUCTION_PRIORITY_NAVAL_BASE = 1, START_CONSTRUCTION_PRIORITY_NAVAL_COMBAT = 20, START_CONSTRUCTION_PRIORITY_NAVAL_COMBAT_RESULTS = 19, START_CONSTRUCTION_PRIORITY_LAND_COMBAT = 20, START_CONSTRUCTION_PRIORITY_NAVAL_MISSION = 13, START_CONSTRUCTION_PRIORITY_AIR_MISSION = 13, START_CONSTRUCTION_PRIORITY_SUPPLY = 14, START_CONSTRUCTION_PRIORITY_CAPITAL = 5, START_CONSTRUCTION_PRIORITY_PEACE_COST = 3, START_CONSTRUCTION_PRIORITY_ADJACENCY_RULE = 3, START_CONSTRUCTION_PRIORITY_NAVAL_MINES = 13, START_CONSTRUCTION_PRIORITY_NAVAL_ACCIDENTS = 13, PLAYERS_PRIORITY_UNITS_STACK = 10, PLAYERS_PRIORITY_UNITS_STACK_GROUP = 11, PLAYERS_PRIORITY_VICTORY_POINTS = 5, PLAYERS_PRIORITY_RESOURCE = 10, PLAYERS_PRIORITY_CONSTRUCTION_INFO = 3, PLAYERS_PRIORITY_AIR_BASE = 3, PLAYERS_PRIORITY_ROCKET_SITE = 3, PLAYERS_PRIORITY_NAVAL_BASE = 3, PLAYERS_PRIORITY_NAVAL_COMBAT = 20, PLAYERS_PRIORITY_NAVAL_COMBAT_RESULTS = 19, PLAYERS_PRIORITY_LAND_COMBAT = 20, PLAYERS_PRIORITY_NAVAL_MISSION = 13, PLAYERS_PRIORITY_AIR_MISSION = 13, PLAYERS_PRIORITY_SUPPLY = 14, PLAYERS_PRIORITY_CAPITAL = 5, PLAYERS_PRIORITY_PEACE_COST = 3, PLAYERS_PRIORITY_ADJACENCY_RULE = 3, PLAYERS_PRIORITY_NAVAL_MINES = 13, PLAYERS_PRIORITY_NAVAL_ACCIDENTS = 13, OPERATIVES_PRIORITY_UNITS_STACK = 10, OPERATIVES_PRIORITY_UNITS_STACK_GROUP = 11, OPERATIVES_PRIORITY_VICTORY_POINTS = 5, OPERATIVES_PRIORITY_RESOURCE = 10, OPERATIVES_PRIORITY_CONSTRUCTION_INFO = 3, OPERATIVES_PRIORITY_AIR_BASE = 3, OPERATIVES_PRIORITY_ROCKET_SITE = 3, OPERATIVES_PRIORITY_NAVAL_BASE = 3, OPERATIVES_PRIORITY_NAVAL_COMBAT = 20, OPERATIVES_PRIORITY_NAVAL_COMBAT_RESULTS = 19, OPERATIVES_PRIORITY_LAND_COMBAT = 20, OPERATIVES_PRIORITY_NAVAL_MISSION = 13, OPERATIVES_PRIORITY_AIR_MISSION = 13, OPERATIVES_PRIORITY_SUPPLY = 14, OPERATIVES_PRIORITY_CAPITAL = 25, OPERATIVES_PRIORITY_PEACE_COST = 3, OPERATIVES_PRIORITY_ADJACENCY_RULE = 3, OPERATIVES_PRIORITY_NAVAL_MINES = 13, OPERATIVES_PRIORITY_NAVAL_ACCIDENTS = 13, OPERATIVES_PRIORITY_NAVAL_ACCIDENTS = 13, OPERATION_PRIORITY_CAN_START = 1, OPERATION_PRIORITY_COMPLETED = 2, OPERATION_PRIORITY_IN_PROGRESS = 3, OPERATION_PRIORITY_PREPARED = 4, OPERATION_PRIORITY_DEFAULT = 5, }, NAirGfx = { AIRPLANES_ANIMATION_GLOBAL_SPEED_PER_GAMESPEED = { 0.22, 0.28, 0.32, 0.38, 0.44, 0.50 }, ROCKET_SPEED = 15.0, AIRPLANES_CURVE_POINT_DENSITY = 2.0, AIRPLANES_CURVE_MAX_EXTRAPOLATION = 20.0, AIRPLANES_CURVE_MIN_ELEVATION = 4.0, AIRPLANES_SCALE_TAKEOFF_DIST = 0.1, AIRPLANES_SCALE_MIN = 0.1, AIRPLANES_SCALE_LANDING_DIST = 0.9, AIRPLANES_SMOOTH_INTERPOLATION_MOVE = 0.13, AIRPLANES_SMOOTH_INTERPOLATION_TURN = 0.12, AIRPLANES_BANK_STRENGTH = 210.0, AIRPLANES_BANK_ANGLE_LIMIT = 55.0, AIRPLANES_GROUND_COLLISION_OFFSET_Y = -5.0, AIRPLANES_1_FIGHTER_PATROL_ANIM = 1, AIRPLANES_3_FIGHTER_PATROL_ANIM = 3, AIRPLANES_1_BOMBER_BOMBING_ANIM = 1, AIRPLANES_3_BOMBER_BOMBING_ANIM = 3, AIRPLANES_1_FIGHTER_VS_1_FIGHTER_ANIM = 1, AIRPLANES_3_FIGHTER_VS_3_FIGHTER_ANIM = 3, AIRPLANES_1_TRANSPORT_SUPPLY_ANIM = 1, AIRPLANES_3_TRANSPORT_SUPPLY_ANIM = 3, AIRPLANES_1_SCOUT_PLANE_PATROL_ANIM = 1, AIRPLANES_3_SCOUT_PLANE_PATROL_ANIM = 3, STRAT_BOMBER_FIREBOMB_THRESHOLD = 42.0, STRAT_BOMBER_CARPETBOMB_THRESHOLD = 16.0, BOMBERS_DIVISION_FACTOR = 30, MISSILES_DIVISION_FACTOR = 60, FIGHTERS_DIVISION_FACTOR = 30, SCOUT_PLANE_DIVISION_FACTOR = 30, TRANSPORT_DIVISION_FACTOR = 30, MAX_MISSILE_BOMBING_SCENARIOS = 2, MAX_PATROL_SCENARIOS = 2, MAX_BOMBING_SCENARIOS = 2, MAX_DOGFIGHTS_SCENARIOS = 3, MAX_TRANSPORT_SCENARIOS = 2, MAX_TRAINING_SCENARIOS = 2, MAX_SCOUT_SCENARIOS = 2, }, NGraphics = { COUNTER_MODE_ALLEGIANCE_OURS = { 0.32, 0.71, 0.39, 1.0 }, COUNTER_MODE_ALLEGIANCE_ALLIED = { 0.31, 0.65, 0.94, 1.0 }, COUNTER_MODE_ALLEGIANCE_ENEMY = { 0.91, 0.30, 0.30, 1.0 }, COUNTER_MODE_ALLEGIANCE_OTHER = { 0.8, 0.8, 0.8, 1.0 }, MAX_NUMBER_OF_TEXTURES = 10000, MIN_TRAIN_WAGON_COUNT = 3, MAX_TRAIN_WAGON_COUNT = 6, RAILWAY_BRIDGE_ENTITY = "bridge_railway_entity", RAILWAY_BRIDGE_LARGE_ENTITY = "bridge_railway_large_entity", RAILWAY_Y_OFFSET = 0.9, RAILWAY_BRIDGE_Y_OFFSET = 0.6, RAILWAY_BRIDGE_WIDTH = 4.0, RAILWAY_BRIDGE_LARGE_WIDTH = 4.5, RAILWAY_BRIDGE_GAP_WIDTH = 2.4, RAILWAY_BRIDGE_GAP_LARGE_WIDTH = 2.6, TRAIN_MAP_SPEED = 3.0, TUNNELBANA_TIMETABLE = { 9200, 12000 }, MAX_MESHES_LOADED_PER_FRAME = 10, MESH_POPUP_SCALE_UP_SPEED = 5.0, MESH_POPUP_SCALE_DOWN_SPEED = 2.1, SHIP_POPUP_SCALE_DOWN_SPEED = 4.1, PORT_SHIP_OFFSET = 2.0, SHIP_IN_PORT_SCALE = 0.25, MAP_BUILDINGS_SHRINK_DISTANCE = 180, CITY_SPRAWL_SHRINK_DISTANCE = 220.0, DRAW_MAP_OBJECTS_CUTOFF = 550.0, PROVINCE_NAME_DRAW_DISTANCE = 500.0, DIRECTION_POINTER_DRAW_DISTANCE = 1200.0, DIRECTION_POINTER_INTERPOLATION_SPEED = 0.275, DIRECTION_POINTER_SCREEN_AREA_MAX = 0.935, DIRECTION_POINTER_SCREEN_AREA_MIN = 0.910, DIRECTION_POINTER_SIZE_MIN = 0.9, DIRECTION_POINTER_SIZE_MAX = 10.0, DIRECTION_POINTER_GROUND_OFFSET = 5.0, LIGHT_DIRECTION_X = -1.0, LIGHT_DIRECTION_Y = -1.0, LIGHT_DIRECTION_Z = 0.5, LIGHT_SHADOW_DIRECTION_X = -5.0, LIGHT_SHADOW_DIRECTION_Y = -8.0, LIGHT_SHADOW_DIRECTION_Z = 5.0, LIGHT_HDR_RANGE = 1.0, BORDER_WIDTH = 1.5, PROVINCE_BORDER_FADE_NEAR = 200, PROVINCE_BORDER_FADE_FAR = 300, STATE_BORDER_FADE_NEAR = 400, STATE_BORDER_FADE_FAR = 500, LAND_UNIT_MOVEMENT_SPEED = 12 , NAVAL_UNIT_MOVEMENT_SPEED = 12, ARROW_MOVEMENT_SPEED = 2, DRAW_COUNTRY_NAMES_CUTOFF = 260, TRADEROUTE_SMOOTHNESS = 0.65, TRADEROUTE_SMOOTHEN_PASSES = 2, SUPPLYFLOW_SMOOTHNESS = 0.25, SUPPLYFLOW_SMOOTHEN_PASSES = 2, SNAPPED_OFF_FRONT_SMOOTHNESS = 0.5, SNAPPED_OFF_FRONT_SMOOTHEN_PASSES = 2, ROOT_FRONT_SMOOTHNESS = 0.5, ROOT_FRONT_SMOOTHEN_PASSES = 1, ROOT_FRONT_OFFSET = 1.5, ROOT_FRONT_MAX_INTERSECTION_TESTS_FRONT = 30, ROOT_FRONT_MAX_INTERSECTION_TESTS_ORDER = 25, ORDER_FRONT_MAX_OFFSETS = 4, ORDER_FRONT_SMOOTHNESS = 0.5, ORDER_FRONT_SMOOTHEN_PASSES = 2, ORDER_MOVE_SMOOTHNESS = 0.99, ORDER_MOVE_SMOOTHEN_PASSES = 2, UNIT_TURN_SPEED = 3, BORDER_COLOR_SELECTION_STATE_R = 1.0, BORDER_COLOR_SELECTION_STATE_G = 0.62, BORDER_COLOR_SELECTION_STATE_B = 0.33, BORDER_COLOR_SELECTION_STATE_A = 1.0, BORDER_COLOR_SELECTION_SUPPLY_AREA_R = 0.6, BORDER_COLOR_SELECTION_SUPPLY_AREA_G = 0.2, BORDER_COLOR_SELECTION_SUPPLY_AREA_B = 0.6, BORDER_COLOR_SELECTION_SUPPLY_AREA_A = 1.0, BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_R = 0.0, BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_G = 1.0, BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_B = 1.0, BORDER_COLOR_SELECTION_ADJACENCY_RULE_AREA_A = 1.0, BORDER_COLOR_SELECTION_BUILDING_AREA_R = 1.0, BORDER_COLOR_SELECTION_BUILDING_AREA_G = 1.0, BORDER_COLOR_SELECTION_BUILDING_AREA_B = 1.0, BORDER_COLOR_SELECTION_BUILDING_AREA_A = 1.0, BORDER_COLOR_SELECTION_PROVINCE_R = 1.0, BORDER_COLOR_SELECTION_PROVINCE_G = 0.8, BORDER_COLOR_SELECTION_PROVINCE_B = 0.0, BORDER_COLOR_SELECTION_PROVINCE_A = 1.0, BORDER_COLOR_CUSTOM_HIGHLIGHTS = { 0.0, 0.61, 0.75, 1.0, 1.0, 0.06, 0.0, 1.0, 0.1, 0.6, 0.2, 1.0, 0.8, 0.3, 0.0, 1.0, 0.0, 0.4, 0.8, 1.0, 0.3, 0.9, 0.3, 0.8, 0.7, 0.7, 0.0, 1.0, }, BORDER_COLOR_TUTORIAL_HIGHLIGHT_R = 0.0, BORDER_COLOR_TUTORIAL_HIGHLIGHT_G = 0.61, BORDER_COLOR_TUTORIAL_HIGHLIGHT_B = 0.75, BORDER_COLOR_TUTORIAL_HIGHLIGHT_A = 1.0, BORDER_COLOR_DEMILITARIZED_R = 1.0, BORDER_COLOR_DEMILITARIZED_G = 0.06, BORDER_COLOR_DEMILITARIZED_B = 0.0, BORDER_COLOR_DEMILITARIZED_A = 0.9, BORDER_COLOR_BORDER_CONFLICT_EDGE_R = 1.0, BORDER_COLOR_BORDER_CONFLICT_EDGE_G = 0.2, BORDER_COLOR_BORDER_CONFLICT_EDGE_B = 0.0, BORDER_COLOR_BORDER_CONFLICT_EDGE_A = 1.0, BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_R = 0.7, BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_G = 1.0, BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_B = 0.0, BORDER_COLOR_BORDER_CONFLICT_NON_EDGE_A = 0.9, DRAW_REFRACTIONS_CUTOFF = 250, DRAW_SHADOWS_CUTOFF = 400, DRAW_SHADOWS_FADE_LENGTH = 50, DRAW_FOW_CUTOFF = 400, DRAW_FOW_FADE_LENGTH = 350, GRADIENT_BORDERS_FIELD_COUNTRY_REFRESH = 10, GRADIENT_BORDERS_FIELD_COUNTRY_LOW = 300.0, GRADIENT_BORDERS_FIELD_COUNTRY_HIGH = 9000.0, GRADIENT_BORDERS_THICKNESS_COUNTRY_LOW = 5.0, GRADIENT_BORDERS_COUNTRY_CENTER_THICKNESS = 2.0, GRADIENT_BORDERS_THICKNESS_COUNTRY_HIGH = 25.0, GRADIENT_BORDERS_THICKNESS_STATE = 5.0, GRADIENT_BORDERS_THICKNESS_RESISTANCE = 5.0, GRADIENT_BORDERS_THICKNESS_INTEL_LEDGER = 5.0, GRADIENT_BORDERS_THICKNESS_SUPPLY_AREA_A = 2.0, GRADIENT_BORDERS_THICKNESS_SUPPLY_AREA_B = 20.0, GRADIENT_BORDERS_THICKNESS_STRATEGIC_REGIONS = 150.0, GRADIENT_BORDERS_THICKNESS_DIPLOMACY = 12.0, GRADIENT_BORDERS_THICKNESS_DIPLOMACY_ON_INTEL_LEDGER = 3.0, GRADIENT_BORDERS_THICKNESS_PEACE_CONFERENCE_A = 3.0, GRADIENT_BORDERS_THICKNESS_PEACE_CONFERENCE_B = 6.0, GRADIENT_BORDERS_OUTLINE_CUTOFF_COUNTRY = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_DIPLOMACY = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_DIPLOMACY_ON_INTEL_LEDGER = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_STATE = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_SUPPLY_AREA = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_STRATEGIC_REGIONS = 0.98, GRADIENT_BORDERS_OUTLINE_CUTOFF_RESISTANCE = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_FACTIONS = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_INTEL_LEDGER = 0.973, GRADIENT_BORDERS_OUTLINE_CUTOFF_PEACE_CONFERENCE = 0.973, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_COUNTRY = 0.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_STATE = 0.4, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_SUPPLY_AREA = 1.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_STRATEGIC_REGIONS = 1.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_RESISTANCE = 0.35, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_FACTIONS = 0.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_TERRAIN = 0.39, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_INTEL_LEDGER = 0.2, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_DIPLOMACY = 0.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_DIPLOMACY_ON_INTEL_LEDGER = 1.0, GRADIENT_BORDERS_CAMERA_DISTANCE_OVERRIDE_PEACE_CONFERENCE = 1.0, GRADIENT_BORDERS_ACTIVATE_FOR_PEACE_CONFERENCE = false, GRADIENT_BORDERS_ONE_COLOR_FOR_PEACE_CONFERENCE = { -1.0, -1.0, -1.0, -1.0 }, GRADIENT_BORDERS_OPTIMIZATION_RANGE = 30.0, GRADIENT_BORDERS_REFRESH_FREQ = 0.12, STRATEGIC_AIR_COLOR_BAD = {0.8, 0, 0, 1}, STRATEGIC_AIR_COLOR_GOOD = {0, 0.8, 0, 1}, STRATEGIC_AIR_COLOR_AVERAGE = {0.8, 0.8, 0, 1}, STRATEGIC_AIR_COLOR_NEUTRAL = {140.0/255, 131.0/255, 119.0/255, 1}, STRATEGIC_AIR_COLOR_GOOD_WHILE_HIGHLIGHTING_HOLD = {0, 0.8, 0, 1}, STRATEGIC_AIR_COLOR_AVERAGE_WHILE_HIGHLIGHTING_HOLD = {0.8, 0.8, 0, 1}, STRATEGIC_AIR_COLOR_NEUTRAL_WHILE_HIGHLIGHTING_HOLD = {140.0/255, 131.0/255, 119.0/255, 1}, STRATEGIC_NAVY_COLOR_NEUTRAL = {0.2, 0.25, 0.35, 0.5}, STRATEGIC_NAVY_COLOR_ON_HOLD = {0.2, 0.5, 0.6, 0.5}, STRATEGIC_NAVY_COLOR_ON_HOLD_HIGHLIGHTED = {0.2, 0.6, 0.7, 0.5}, STRATEGIC_NAVY_COLOR_BAD = {0.8, 0, 0, 1}, STRATEGIC_NAVY_COLOR_GOOD = {0, 0.8, 0, 1}, STRATEGIC_NAVY_COLOR_AVERAGE = {0.8, 0.8, 0, 1}, STRATEGIC_NAVY_NO_TASKFORCES_ASSIGNED = {0.9, 0.3, 0.3, 1}, STRATEGIC_NAVY_COLOR_BAD_WHILE_HIGHLIGHTING_HOLD = {0.7, 0.0, 0.40, 0.5}, STRATEGIC_NAVY_COLOR_GOOD_WHILE_HIGHLIGHTING_HOLD = {0, 0.6, 0.5, 1}, STRATEGIC_NAVY_COLOR_AVERAGE_WHILE_HIGHLIGHTING_HOLD = {0.5, 0.5, 0.6, 1}, RESISTANCE_COLOR_NONE = {0.4, 0.4, 0.6, 0.5}, RESISTANCE_COLOR_GOOD = {0.8, 0.8, 0, 0.3}, RESISTANCE_COLOR_AVERAGE = {0.8, 0.4, 0, 0.5}, RESISTANCE_COLOR_BAD = {0.8, 0, 0, 0.9}, CONSTRUCTION_CONVERSION_COLOR = { 0.9, 0.9, 0.3, 0.1}, CONSTRUCTION_CONVERSION_IN_PROGRESS_COLOR = { 0.3, 0.3, 0.9, 0.1}, VIRTUAL_BATTLEPLANS_COLOR = { 0.2, 1.0, 0.2, 1 }, ALLIED_BATTLEPLANS_COLOR = { 0.3, 0.4, 1.0, 1 }, OFFENSIVE_PING_CIRCLE_COLOR = { 0.64, 0.48, 0.35 }, DEFENSIVE_PING_CIRCLE_COLOR = { 0.4, 0.55, 0.66 }, GMT_OFFSET = 2793, DAY_NIGHT_FEATHER = 0.024, SOUTH_POLE_OFFSET = 0.17, NORTH_POLE_OFFSET = 0.93, COUNTRY_FLAG_TEX_WIDTH = 82, COUNTRY_FLAG_TEX_HEIGHT = 52, COUNTRY_FLAG_TEX_MAX_SIZE = 256, COUNTRY_FLAG_MEDIUM_TEX_WIDTH = 41, COUNTRY_FLAG_MEDIUM_TEX_HEIGHT = 26, COUNTRY_FLAG_MEDIUM_TEX_MAX_SIZE = 1024, COUNTRY_FLAG_SMALL_TEX_WIDTH = 10, COUNTRY_FLAG_SMALL_TEX_HEIGHT = 7, COUNTRY_FLAG_SMALL_TEX_MAX_SIZE = 256, VICTORY_POINT_LEVELS = 3, VICTORY_POINT_MAP_ICON_AFTER = {0, 9, 20}, VICTORY_POINT_MAP_ICON_CAPITAL_CUTOFF_MAX = 1000.0, VICTORY_POINT_MAP_ICON_TEXT_CUTOFF = {150, 250, 500}, VICTORY_POINT_MAP_ICON_TEXT_CUTOFF_MIN = 100.0, VICTORY_POINT_MAP_ICON_TEXT_CUTOFF_MAX = 800.0, VICTORY_POINT_MAP_ICON_DOT_CUTOFF_MIN = 100.0, VICTORY_POINT_MAP_ICON_DOT_CUTOFF_MAX = 1000.0, VICTORY_POINT_MAP_ICON_MAX_VICTORY_POINTS_FOR_PERCENT = 22, AIRBASE_ICON_DISTANCE_CUTOFF = 900, NAVALBASE_ICON_DISTANCE_CUTOFF = 900, RADAR_ICON_DISTANCE_CUTOFF = 1100, RESOURCE_MAP_ICON_TEXT_CUTOFF = 800, RESISTANCE_MAP_ICON_MODIFIERS_DISTANCE_CUTOFF = 500, RESISTANCE_MAP_ICON_DISTANCE_CUTOFF = 1200, PROVINCE_ANIM_TEXT_DISTANCE_CUTOFF = 500, CAPITAL_ICON_CUTOFF = 1100, UNITS_DISTANCE_CUTOFF = 120, SHIPS_DISTANCE_CUTOFF = 240, UNIT_ARROW_DISTANCE_CUTOFF = 875, UNITS_ICONS_DISTANCE_CUTOFF = 900, NAVAL_COMBAT_DISTANCE_CUTOFF = 1500, ADJACENCY_RULE_DISTANCE_CUTOFF = 1700, LAND_COMBAT_DISTANCE_CUTOFF = 1500, PROV_CONSTRUCTION_ICON_DISTANCE_CUTOFF = 400, STATE_CONSTRUCTION_ICON_DISTANCE_CUTOFF = 800, DECISION_MAP_ICON_DISTANCE_CUTOFF = 1000, DECISION_MAP_ICON_DEPTH_PRIORITY = 50, NAVAL_MISSION_TASK_FORCES_GROUP_BY_ALLEGIANCE_CUTOFF = 500, NAVAL_MISSION_ICONS_DISTANCE_CUTOFF = 900, NAVAL_MINES_DISTANCE_CUTOFF = 800, CRYPTOLOGY_MAP_ICON_DISTANCE_CUTOFF = 1000, PEACE_CONFERENCE_MAP_ICON_DISTANCE_CUTOFF = 500, NAVAL_MINES_CLUMPING = 58, NAVAL_MINES_CLUMP_NEAR_TERRITORY = 25, NAVAL_MINES_COUNT_TO_VISUAL_ASPECT = 0.1, MAP_ICONS_GROUP_CAM_DISTANCE = 90.0, MAP_ICONS_STATE_GROUP_CAM_DISTANCE = 180.0, MAP_ICONS_STRATEGIC_GROUP_CAM_DISTANCE = 350, MAP_ICONS_STRATEGIC_AREA_HUGE = 220, MAP_ICONS_STATE_HUGE = 100, MAPICON_GROUP_PASSES = 20, MAP_ICONS_GROUP_SPLIT_SELECTED_LIMIT = 12, MAP_ICONS_COARSE_COUNTRY_GROUPING_DISTANCE = 350, MAP_ICONS_COARSE_COUNTRY_GROUPING_DISTANCE_STRATEGIC = 350, RIVER_FADE_FROM = 20.0, RIVER_FADE_TO = 3.0, TOOLTIP_DELAYED_DELAY = 1, TOOLTIP_SHOW_DELAY = 0.05, TOOLTIP_HIDE_DELAY = 0.05, INTEL_LEDGER_CIVILIAN_ICON_STATE_CUTOFF = 250.0, INTEL_LEDGER_CIVILIAN_ICON_REGION_CUTOFF = 700.0, RAILWAY_CAMERA_CUTOFF = 200.0, RAILWAY_CAMERA_CUTOFF_SPEED = 3.0, DIVISION_NAMES_GROUP_MAX_TOOLTIP_ENTRIES = 15, NAMES_GROUP_MAX_NAME_LIST_ENTRIES = 25, WEATHER_DISTANCE_CUTOFF = 1500, WEATHER_DISTANCE_FADE_LENGTH = 400, WEATHER_ZOOM_IN_CUTOFF = 358, WEATHER_ZOOM_IN_FADE_LENGTH = 220, WEATHER_ZOOM_IN_FADE_FACTOR = 0.0, WEATHER_PLAYBACK_RATE = 0.15, WEATHER_PLAYBACK_RATE_CUTOFF = 500, WEATHER_PLAYBACK_RATE_LENGTH = 200, POSTEFFECT_PER_PROVINCE_MIN_SNOW = 0.1, POSTEFFECT_PER_PROVINCE_MAX_SNOW = 0.2, POSTEFFECT_TOTAL_MIN_SNOW = 0.0, POSTEFFECT_TOTAL_MAX_SNOW = 0.05, POSTEFFECT_FEATHER_MIN_DISTANCE = 300.0, POSTEFFECT_FEATHER_MAX_DISTANCE = 2000.0, POSTEFFECT_FEATHER_AT_MIN = 0.03, POSTEFFECT_FEATHER_AT_MAX = 0.80, LAND_COMBAT_BALANCED_COLOR = { 1.0, 1.0, 0.0, 1.0 }, LAND_COMBAT_LOSING_COLOR = { 1.0, 0.0, 0.0, 1.0 }, LAND_COMBAT_WINNING_COLOR = { 0.0, 1.0, 0.0, 1.0 }, BLOOM_WIDTH = 1.5, BLOOM_SCALE = 0.9, BRIGHT_THRESHOLD = 0.4, EMISSIVE_BLOOM_STRENGTH = 1.0, MIN_HDR_ADJUSTMENT = 0.5, MAX_HDR_ADJUSTMENT = 1.0, HDR_ADJUSTMENT_SPEED = 15.0, TONE_MAP_MIDDLE_GREY = 0.5, TONE_MAP_LUMINANCE_WHITE = 1.0, MOON_HEIGHT = 600, SUN_HEIGHT = 600, MOON_HEIGHT_WATER = 550, SUN_HEIGHT_WATER = 5000, MOON_LATITUDE = 0, SUN_LATITUDE = 848, SECOND_MOON_LATITUDE = 100, SECOND_SUN_LATITUDE = 100, AMBIENT_LIGHT_POS_X = { 0.2, 0.2, 0.2 }, AMBIENT_LIGHT_NEG_X = { 0.4, 0.1, 0.6 }, AMBIENT_LIGHT_POS_Y = { 0.0, 0.0, 0.0 }, AMBIENT_LIGHT_NEG_Y = { 0.35, 0.2, 0.0 }, AMBIENT_LIGHT_POS_Z = { 0.6, 0.2, 0.924 }, AMBIENT_LIGHT_NEG_Z = { 0.55, 0.1, 0.9 }, SUN_DIFFUSE_COLOR = {0.14, 0.0, 1.0}, SUN_INTENSITY = 1.0; SUN_SPECULAR_INTENSITY = 1.0; MOON_DIFFUSE_COLOR = {0.58, 0.5, 1.0}, MOON_INTENSITY = 2.5; CUBEMAP_INTENSITY = 1.0, TREE_FADE_NEAR = 250.0, TREE_FADE_FAR = 350.0, TRADE_ROUTE_NUM_CONVOYS_SCALE_FACTOR = 0.3, TRADE_ROUTE_MAX_NUM_CONVOYS = 4, TRADE_ROUTE_CONVOY_SPEED = 0.6, TRADE_ROUTE_CONVOY_SLEEP_TIME = 3.0, TRADE_ROUTE_CONVOY_ROUTE_OFFSET = 0.5, SHIP_IN_MISSION_SPEED = 2.5, SHIP_IN_MISSION_TURN_RADIUS = 5.0, SHIP_IN_MISSION_TARGET_SIZE = 0.5, SHIP_IN_MISSION_SCALE = 0.6, TRADE_ROUTE_LINE_OFFSET = 0.5, TRADE_ROUTE_MAX_LINES = 6, TRADE_ROUTE_BAD_EFFICIENCY_THRESHOLD = 0.8, TRADE_ROUTE_REGIONAL_BAD_EFFICIENCY_THRESHOLD = 0.9, TRADE_ROUTE_BAD_EFFICIENCY_ROUTE_COLOR = { 1.0, 0.7, 0.5, 0.75 }, TRADE_ROUTE_BAD_EFFICIENCY_HOTSPOT_COLOR = { 1.0, 0.0, 0.0, 0.75 }, TRADE_ROUTE_PRODUCTION_TRANSFER_COLOR = { 0.0, 0.5, 1.0, 0.75 }, TRADE_ROUTE_SUPPLIES_TRANSFER_COLOR = { 1.0, 1.0, 1.0, 0.75 }, TRADE_ROUTE_RESOURCE_EXPORT_COLOR = { 0.7, 1.0, 0.5, 0.75 }, TRADE_ROUTE_RESOURCE_IMPORT_COLOR = { 0.2, 0.9, 1.0, 0.75 }, TRADE_ROUTE_LEND_LEASE_EXPORT_COLOR = { 0.5, 1.0, 0.0, 0.75 }, TRADE_ROUTE_LEND_LEASE_IMPORT_COLOR = { 0.5, 1.0, 0.0, 0.75 }, TRADE_ROUTE_INTERNATIONAL_MARKET_COLOR = {0.0, 1.0, 0.0, 0.75}, TRAIT_GRID_COLUMN_OFFSET = 3, TRAIT_GRID_COLUMN_WIDTH = 208, TRAIT_GRID_ROW_SHIFT = 48, TRAIT_LINE_ASSIGNED_COLOR = { 0.47, 0.93, 0.65 }, TRAIT_LINE_NON_ASSIGNED_COLOR = { 0.67, 0.75, 0.93 }, TRAIT_LINE_HIGHLIGHT_COLOR = { 1.0, 1.0, 0.0 }, TRAIT_INVALID_FOR_ASSIGNMENT_COLOR = { 0.8, 0.3, 0.3 }, PRIDE_OF_THE_FLEET_MODULATE = { 1.0, 0.95, 0.0, 1.0 }, RAILWAY_MAP_ARROW_THIN_LEVEL_THRESHOLD = 1, RAILWAY_MAP_ARROW_MEDIUM_LEVEL_THRESHOLD = 3, RAILWAY_MAP_ARROW_THICK_LEVEL_THRESHOLD = 5, RAILWAY_MAP_ARROW_COLOR_DEFAULT = { 1.0, 1.0, 1.0, 1.0 }, RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION = { 1.0, 0.80, 0.0, 1.0 }, RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION_VALID = { 0.957, 0.871, 0.51, 1.0 }, RAILWAY_MAP_ARROW_COLOR_CONSTRUCTION_INVALID = { 1.0, 0.0, 0.0, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED = { 0.957, 0.871, 0.51, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_DAMAGED = { 1.0, 1.0, 0.2, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_ONCOOLDOWN = { 1.0, 0.2, 1.0, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_CONSTRUCTION = { 0.957, 0.871, 0.51, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_BOTTLENECK = { 0.902, 0.38, 0.4, 1.0 }, RAILWAY_MAP_ARROW_COLOR_HIGHLIGHTED_BOTTLENECK_MAXLEVEL = { 0.761, 0.647, 0.812, 1.0 }, RAILWAY_MAP_ARROW_COLOR_DAMAGED = { 0.8, 0.8, 0.0, 1.0 }, RAILWAY_MAP_ARROW_COLOR_ONCOOLDOWN = { 0.5, 0.5, 0.5, 1.0 }, RIVER_SUPPLY_MAP_ARROW_COLOR = { 0.8, 0.8, 1.0, 0.8 }, FLOWING_RIVER_SUPPLY_MAP_ARROW_COLOR = { 0.8, 0.8, 1.0, 0.8 }, SUPPLY_TO_CONSUMERS_MAP_ARROW_COLOR = { 1.0, 1.0, 1.0, 1.0 }, SUPPLY_TO_CONSUMERS_MAP_ARROW_TRANSPARENCY = 0.8, NODE_FLOW_IN_CURRENT_RANGE_COLOR = { 0.68235, 0.0039, 0.4941, 0.55 }, NODE_FLOW_IN_HALF_RANGE_COLOR = { 0.9686, 0.4078, 0.6314, 0.6 }, NODE_FLOW_IN_FULL_RANGE_COLOR = { 0.9843, 0.7059, 0.7255, 0.4 }, RAILWAY_ICON_SHIFT = { 0.0, 0.0, 0.0 }, SUPPLY_ICON_SHIFT = { 0.0, 0.0, 0.0 }, SUPPLY_ICON_SWITCH = 200, SUPPLY_ICON_CUTOFF = 900.0, SUPPLY_ICON_UNUSED_CUTOFF = 400.0, SUPPLY_ICON_NUMBERS_CUTOFF = 400.0, SUPPLY_ICON_OK_CUTOFF = 750.0, SUPPLY_ICON_DISCONNECTED_CUTOFF = 500.0, SUPPLY_ICON_END_CUTOFF = 200.0, RAILWAY_ICON_CUTOFF = 900.0, SUPPLY_SELECTED_NODE_COLOR = { 0.0, 1.0, 1.0, 1.0 }, SUPPLY_CAPITAL_COLOR = { 1.0, 0.7, 0.0, 1.0 }, SUPPLY_NAVAL_NODE_COLOR = { 0.1, 0.6, 0.8, 1.0}, SUPPLY_LAND_NODE_COLOR = { 0.5, 0.8, 0.5, 1.0 }, SUPPLY_CONSUMER_ARROW_HEIGHT_TO_LEN = 0.1, SUPPLY_CONSUMER_ARROW_HEIGHT_MAX = 4.0, SUPPLY_UNIT_COUNTER_SHOW_THRESHOLD = 0.5, SUPPLY_UNIT_COUNTER_LOW_THRESHOLD = 0.35, SUPPLY_UNIT_COUNTER_VERY_LOW_THRESHOLD = 0.2, COUP_GREEN = { 0.0, 1.0, 0.0, 1.0 }, COUP_RED = { 1.0, 0.0, 0.0, 1.0 }, FRIEND_COLOR = {0.7, 0.9, 0.7}, ENEMY_COLOR = {1.0, 0.7, 0.7}, NEUTRAL_COLOR = {1.0, 1.0, 1.0}, COUNTRY_COLOR_HUE_MODIFIER = 0.0, COUNTRY_COLOR_SATURATION_MODIFIER = 0.6, COUNTRY_COLOR_BRIGHTNESS_MODIFIER = 0.8, COUNTRY_UI_COLOR_HUE_MODIFIER = 0.0, COUNTRY_UI_COLOR_SATURATION_MODIFIER = 1.0, COUNTRY_UI_COLOR_BRIGHTNESS_MODIFIER = 1.0, COMMANDGROUP_PRESET_COLORS_HSV = { 90.0/360.0, 0.95, 0.86, 60.0/360.0, 0.95, 0.86, 30.0/360.0, 0.95, 0.86, 00.0/360.0, 0.95, 0.86, 330.0/360.0, 0.95, 0.86, 300.0/360.0, 0.95, 0.86, 270.0/360.0, 0.95, 0.86, 240.0/360.0, 0.95, 0.86, 210.0/360.0, 0.95, 0.86, 180.0/360.0, 0.95, 0.86 }, CAMERA_OUTSIDE_MAP_DISTANCE_TOP = 200.0, CAMERA_OUTSIDE_MAP_DISTANCE_BOTTOM = 200.0, CAMERA_ZOOM_SPEED = 50, CAMERA_ZOOM_KEY_SCALE = 0.02, CAMERA_ZOOM_SPEED_DISTANCE_MULT = 6.0, ORDERS_MOUSE_INTERSECT_DISTANCE_MULT = 2.6, FRONTS_MOUSE_INTERSECT_DISTANCE_MULT = 6.6, MOVE_ORDERS_MOUSE_INTERSECT_DISTANCE_MULT = 0.5, TRADE_ROUTE_INTERSECT_DISTANCE_MULT = 10.0, RAILWAY_INTERSECT_DISTANCE_MULT = 3.0, MINIMUM_PROVINCE_SIZE_IN_PIXELS = 8, NATIONAL_FOCUS_SHINE_DISTANCE_SCALE = 0.03, NATIONAL_FOCUS_PULSE_BASE = 10.0, NATIONAL_FOCUS_PULSE_RANDOM = 10.0, POLITICAL_GRID_SMALL_BOX_LIMIT = 6, SETUP_SPIRIT_GRID_BOX_LIMIT = 3, POLITICAL_PULSE_BASE = 10.0, POLITICAL_PULSE_RANDOM = 10.0, STRATEGIC_REGION_ZOOM_HEIGHT = 300.0, ARROW_PARADROP_HEIGHT_TO_LEN = 0.3, ARROW_PARADROP_HEIGHT_MAX = 11.0, ARROW_MIN_TEXT_POINTS_LIMIT = 10, ARROW_EXT_TEXT_POINTS_LIMIT = 20, ARMY_DEFENSIVE_LINE_BUTTON_SIZE = 0.7, ARMY_GROUP_DEFENSIVE_LINE_BUTTON_SIZE = 0.9, SHOW_FOREIGN_SUPPLY_BELOW = 300.0, SHOW_ONLY_PATH_ABOVE = 500.0, ACCLIMATIZATION_CAMO_SHOW_AT = 0.5, ACCLIMATIZATION_CAMO_SHOW_WHEN_IN_STATE = 0.2, INTEL_NETWORK_VALID_TARGET_STRIPE_COLOR = { 0.1, 0.5, 0.8, 1.0 }, INTEL_NETWORK_VALID_COUNTRY_TARGET_STRIPE_COLOR = { 0.1, 0.8, 0.5, 0.5 }, OCCUPATION_RESISTANCE_NON_INITIALIZED_COLOR = { 1.0, 1.0, 1.0, 0.05 }, OCCUPATION_RESISTANCE_MAP_MODE_COLORS = { 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0, 1.0, 1.0, 1.0, 0.0, 0.1, 30.0, 1.0, 1.0, 0.0, 0.3, 100.0, 1.0, 0.0, 0.0, 0.3, }, OCCUPATION_COMPLIANCE_MAP_MODE_COLORS = { 0.0, 0.3, 0.6, 0.6, 0.05, 0.0, 0.3, 0.7, 1.0, 0.05, 10.0, 0.3, 0.7, 1.0, 0.2, 50.0, 0.3, 0.7, 1.0, 0.3, 100.0, 0.3, 0.9, 1.0, 0.5, }, INTEL_LEDGER_ARMY_FORT_LEVEL_COLORS = { 0.0, 0.3, 0.3, 0.3, 0.2, 0.0, 0.7, 0.7, 0.2, 0.3, 1.0, 0.7, 0.2, 0.2, 0.5, }, INTEL_LEDGER_NAVAL_FORT_LEVEL_COLORS = { 0.0, 0.3, 0.3, 0.3, 0.2, 0.0, 0.7, 0.7, 0.2, 0.3, 1.0, 0.7, 0.2, 0.2, 0.5, }, TEMPERATURE_MAP_MODE_COLORS = { -35.0, 0.0, 0.0, 0.5, 1.0, -25.0, 0.0, 0.0, 1.0, 1.0, -10.0, 0.0, 0.7, 1.0, 1.0, 0.0, 0.0, 1.0, 0.45, 0.45, 15.0, 1.0, 1.0, 0.0, 1.0, 25.0, 1.0, 0.65, 0.0, 1.0, 30.0, 1.0, 0.0, 0.0, 1.0, 35.0, 0.5, 0.0, 0.0, 1.0, }, RAILWAY_GUN_ASSIGNMENTS_MAP_MODE_COLORS = { 0.0, 1.0, 0.0, 0.0, 1.0, 0.25, 1.0, 0.65, 0.0, 1.0, 0.75, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 0.45, 0.45, }, INTEL_LEDGER_NAVY_REGION_COLOR_WITH_MISSION = { 0.7, 0.7, 0.7, 0.9 }, INTEL_LEDGER_NAVY_REGION_COLOR_WITH_MISSION_AND_TASKFORCES_IN_REGION = { 0.8, 0.8, 0.4, 0.9 }, INTEL_LEDGER_AIR_REGION_COLOR = { 0.8, 0.8, 0.4, 0.9 }, INTEL_LEDGER_GRAPH_RED = { 1.0, 0.0, 0.0, 1.0 }, INTEL_LEDGER_GRAPH_GREEN = { 0.0, 1.0, 0.0, 1.0 }, DEFAULT_NUDGE_FLOATING_HARBOR_DIST = 7.0, }, NInterface = { MAX_NO_FACTION_FILTER_BUTTONS = 40, LOGISTICS_PAST_WEEK = 7, COMBAT_SOME_PIERCING = 0.25, COMBAT_GOOD_PIERCING = 0.6, COMBAT_SOME_ARMOR = 0.25, COMBAT_GOOD_ARMOR = 0.6, MIN_FOCUS_TREE_ZOOM = 0.2, MAX_FOCUS_TREE_ZOOM = 1.0, FOCUS_TREE_ZOOM_SPEED = 0.16, FOCUS_TREE_ZOOM_FACTOR = 0.5, TOOLTIP_SCREEN_LEFT_OFFSET_X = 0, TOOLTIP_SCREEN_RIGHT_OFFSET_X = 0, TOOLTIP_SCREEN_TOP_OFFSET_Y = 0, TOOLTIP_SCREEN_BOTTOM_OFFSET_Y = 0, NO_COMBATS_COLOR = { 0.0, 0.0, 0.8 }, SUCCESFUL_COMBATS_COLOR = { 120.0/360.0, 0.95, 0.86 }, MIN_NON_SUCCESSFUL_COMBAT_COLOR = { 100.0/360.0, 0.95, 0.86 }, MID_NON_SUCCESSFUL_COMBAT_COLOR = { 50.0/360.0, 0.95, 0.86 }, MAX_NON_SUCCESSFUL_COMBAT_COLOR = { 00.0/360.0, 0.95, 0.86 }, UNIT_SELECT_DOUBLE_CLICK_TIME = 0.1, SHIP_SELECT_DOUBLE_CLICK_TIME = 1.0, MINIMAP_TOGGLE_DURATION = 0.5, MINIMAP_TOGGLE_SHIFT = 270, TIMED_MESSAGE_TIMEOUT = 0.35, MINIMAP_PING_DURATION = 12.0, MINIMAP_PING_SPEEDUP_ON_SCREEN = 2.0, MINIMAP_PING_DELAY_BETWEEN_PINGS = 0.3, DRAG_AND_DROP_SCROLLING_SENSITIVITY = 12.5, GRIDBOX_ELEMENTS_INTERPOLATION_SPEED = 0.5, ARMY_GROUP_PORTRAIT_SPACING = 6, ARMY_GROUP_FIRST_MEMBER_SPACING = 5, ARMY_GROUP_COLLAPSE_EXTRA_SPACING = 5, ARMY_LIST_BOTTOM_PADDING = 165, ARMY_LIST_BOTTOM_PADDING_WITH_EXPEDITIONARIES = 240, MILITARY_FACTORIES_SCALE = { 1, 5, 10 }, FLEET_BOTTOM_BAR_HEIGHT = 110, FLEET_BOTTOM_BAR_PADDING_RIGHT = 110, PICKED_UP_NAVY_OFFSET_X = 26, PICKED_UP_NAVY_OFFSET_Y = -14, TASK_FORCE_ENTRY_OFFSET_Y = -2, TASK_FORCE_COMPOSITION_EDITOR_PADDING_TO_NAVIES_VIEW = 20, FUEL_STOCKPILE_DURATION_MAX = 365*5, SHIP_REFIT_TOOLTIP_MAX_DIFF_LINES = 20, DEFAULT_TASKFORCE_ICON = 6, DEFAULT_FLEET_ICON = 4, DEFAULT_NAVAL_EQUIPMENT_ROLE_ICON = 1, FUEL_GRAPH_COLOR = { 0.8, 0.8, 0.8, 0.8, 0.0, 0.0, 0.0, 0.8, 0.0, 0.0, 0.0, 0.8, 0.0, 0.8, 0.8, 0.8, 0.8, 0.0, 0.8, 0.8, 0.8, }, PRODUCTION_SHIP_FILTERS_ROLE_SELECTION_WINDOW_OFFSET_X = 4, PRODUCTION_SHIP_FILTERS_ROLE_SELECTION_WINDOW_OFFSET_Y = -8, SHIP_FUEL_EFFICIENCY_WARNING_THRESHOLD = 60.0, NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_VERY_LIKELY = 0.8, NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_LIKELY = 0.6, NAVAL_STRIKE_FORCE_ATTACK_LIKELYHOOD_THR_UNLIKELY = 0.3, CONVOY_ESCORT_PRESENCE_WARNING_THRESHOLD = 0.95, MISSION_PATROL_SOFT_REQ_THRESHOLD_SURFACE_DETECTION = 22, MISSION_PATROL_SOFT_REQ_THRESHOLD_SPEED = 30, MISSION_PATROL_SOFT_REQ_THRESHOLD_SURFACE_VISIBILITY = 1.4, MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_SUB_DETECTION = 2, MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_DEPTH_CHARGES_AVG = 8, MISSION_CONVOY_ESCORT_SOFT_REQ_THRESHOLD_DEPTH_CHARGES_SUM = 8, MISSION_NAVAL_INVASION_SUPPORT_SOFT_REQ_THRESHOLD_SHORE_BOMBARDMENT = 3, OPERATIVE_MISSION_EFFICIENCY_ANIMATION_TIME_MIN = 0.2, OPERATIVE_MISSION_EFFICIENCY_ANIMATION_TIME_MAX = 3.0, OPERATIVE_COUNTER_INTELLIGENCE_DEFENSE_TO_EFFICIENCY_FACTOR = 40.0, OPERATIVE_NETWORK_STRENGTH_GAIN_TO_EFFICIENCY_FACTOR = 12.0, OPERATIVE_PROPAGANDA_DRIFT_TO_EFFICIENCY_FACTOR = 130000.0, OPERATIVE_BOOST_IDEOLOGY_DRIFT_TO_EFFICIENCY_FACTOR = 500.0, OPERATIVE_ROOT_OUT_RESISTANCE_EFFICIENCY_TO_EFFICIENCY_FACTOR = 80.0, OPERATIVE_TRADE_INFLUENCE_DRIFT_TO_EFFICIENCY_FACTOR = 135, OPERATIVE_OPINION_DRIFT_TO_EFFICIENCY_FACTOR = 400, OPERATIVE_TENSION_DRIFT_TO_EFFICIENCY_FACTOR = 400, COUNTERINTELLIGENCE_ACTIVITY_LEVEL_THRESHOLD_VALUES = { 10, 20, 50, 100, }, COUNTERINTELLIGENCE_ACTIVITY_LEVEL_THRESHOLD_COLORS = { { 0.1, 0.9, 0.2, 1.0 }, { 0.6, 0.9, 0.2, 1.0 }, { 0.9, 0.7, 0.2, 1.0 }, { 1.0, 0.5, 0.0, 1.0 }, { 0.9, 0.1, 0.2, 1.0 }, }, GARRISON_STRENGTH_TO_SHOW_RED = 0.25, MAX_DECISIONS_IN_DECISION_ALERT_TOOLTIP = 5, PIXEL_OFFSET = -3, ARMY_UNIT_LEADER_ICON_SPRITE_ID = 5, NAVY_UNIT_LEADER_ICON_SPRITE_ID = 3, POLITICAL_LEADER_ICON_SPRITE_ID = 13, EQUIPMENT_DESIGNER_SHOW_MODULE_FORBIDS_BASE_ROLE_ICON = 0, EQUIPMENT_DESIGNER_SHOW_MODULE_FORBIDS_SPECIALIZED_ROLE_ICON = 0, MIO_CENTRAL_TREE_HORIZONTAL_POSITION = 1, SLOW_INTERFACE_THRESHOLD = 5000, }, NFrontend = { CAMERA_LOOKAT_X = 2958.0, CAMERA_LOOKAT_Y = 0.0, CAMERA_LOOKAT_Z = 1519.0, CAMERA_START_X = 2958.0, CAMERA_START_Y = 800, CAMERA_START_Z = 1400.0, CAMERA_END_X = 2958.0, CAMERA_END_Y = 900.0, CAMERA_END_Z = 1400.0, CAMERA_MIN_HEIGHT = 50.0, CAMERA_MAX_HEIGHT = 3000.0, CAMERA_SPEED_IN_MENUS = 0.1, CAMERA_INTERPOLATION_SPEED = 0.19, FRONTEND_POS_X = 2958.0, FRONTEND_POS_Y = 900.0, FRONTEND_POS_Z = 1500.0, FRONTEND_LOOK_X = 2958.0, FRONTEND_LOOK_Y = 0.0, FRONTEND_LOOK_Z = 1519.0, MP_OPTIONS_POS_X = 2958.0, MP_OPTIONS_POS_Y = 922.0, MP_OPTIONS_POS_Z = 848.0, MP_OPTIONS_LOOK_X = 2958.0, MP_OPTIONS_LOOK_Y = 0.0, MP_OPTIONS_LOOK_Z = 1519.0, NEW_GAME_BUTTON_DISABLE_DELAY_ON_INVALID_MAP_DATA = 10.0, SOCIALVIEW_CONTEXT_MENU_BUTTON_OFFSET = 10, SOCIALVIEW_CONTEXT_MENU_MARGIN = 2, }, NSound = { HEIGHT_SOUND_CATEGORY = "Atmosphere", HEIGHT_SOUND_MIN_ALTITUDE = 100.0, HEIGHT_SOUND_MAX_ALTITUDE = 2000.0, HEIGHT_SOUND_MIN_VOLUME = 0.2, HEIGHT_SOUND_MAX_VOLUME = 1.0, BATTLE_SOUND_NAME = "amb_battle_distant", BATTLE_SOUND_INIT_RADIUS = 9.0, BATTLE_SOUND_FALLOFF_DEFAULT = 100.0, BATTLE_SOUND_MIN_UNIT_COUNT = 6, VOICE_OVER_CATEGORY = "Voices", VOICE_OVER_COOL_DOWN = 2.8, }, NFriendGUI = { OFFLINE_COLOR = { 0.7, 0.7, 0.7, 1.0}, ONLINE_COLOR = { 0.56, 0.85, 0.56, 1.0 }, }, } for k,v in pairs( NDefines_Graphics ) do NDefines[k] = v end local NDefines_CareerProfile = { NCareerProfile = { MOD_STATISTICS_GROUP = "", MOD_STATISTICS_GROUP_NAME = "", NAVAL_INVASION_MEDAL_MAX_DURATION = 96, PARADROP_AWARD_DIVISION_MIN_BATTALION_COUNT = 5, NAVAL_INVASION_MEDAL_DIVISION_MIN_BATTALION_COUNT = 5, TURNING_TIDE_MEDAL_DIVISION_MIN_BATTALION_COUNT = 5, LORD_OF_THE_SEAS_MEDAL_MIN_SUPREMACY = 0.75, STEEL_AT_HIGH_SPEED_RIBBON_TANK_SPEED = 12, ORCHESTRA_OF_BOOM_RIBBON_SPECIAL_BATTALION_COUNT = 4, NEVERMINE_ME_MEDAL_MIN_SUPREMACY_EFFECT = 0.5, BLITZ_THIS_TACTIC_NAME = "tactic_elastic_defense", ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_BRONZE = 100, ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_SILVER = 160, ENGINEERING_BEHEMOTH_MEDAL_ARMOR_RATING_GOLD = 200, CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_BRONZE = 20, CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_SILVER = 50, CASTLES_IN_THE_AIR_MEDAL_AIR_DEFENSE_GOLD = 100, }, NCareerProfileGUI = { AWARD_POPUP_DURATION = 8000, AWARD_POPUP_CONTENT_DELAY = 400, CAREER_POINTS_ANIMATION_DELAY = 950, CAREER_POINTS_ANIMATION_DURATION = 950, PROFILE_PICTURE_BACKGROUND_OPACITY = 0.8, }, } for k,v in pairs( NDefines_CareerProfile ) do NDefines[k] = v end return NDefines