| 欧洲 |
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| 北美 |
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| 南美 |
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| 亚洲 |
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| 非洲 |
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| 大洋洲 |
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With a regicide in 1908 and a republican coup in 1910, the history of Portugal in the 20th century has been anything but stable. Portugal entered the first World War after interning naval vessels of the Central Powers and fought alongside the Entente on the Western Front and in Africa in its colonial holdings. Portugal's losses during the war were far more than her gains, however, political and economic instability continued into the 1920s.
In 1926, a military coup led to the rise of an authoritarian Presidential Dictatorship headed by José Mendes Cabeçadas and then Óscar Carmona, the latter appointing António de Oliveira Salazar as finance minister. The Presidential Dictatorship evolved and ended with the 1933 declaration of the Estado Novo, or "New State" regime. This new regime, with its basis in Catholic traditionalism and authoritarianism, had instead its power delegated in its new Prime Minister, António de Oliveira Salazar.
Salazar, an economist, constructed the new regime from scratch and largely rebuilt Portugal's economy and Portugal's political system. A Catholic traditionalist, Salazar developed the regime as one with a focus on conservative, nationalistic, authoritarian, and Catholic principles, as well as a staunch anti-communist stance.
In 1936, Portugal enters its third year as the Estado Novo regime, and with massive colonial holdings in Africa, as well as far-away territories such as Macau, Goa, and Timor-Leste under its grasp, the Portuguese Empire remains sizable.
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Portugal starts with 2 research slots, and can gain 3 more slots from its national focuses, namely "Instituto Superior Técnico", "Military Research Facilities" and "Naval Research Institutes". Of note is "Naval Research Institutes", which requires owning over 15
| Army technology | Naval technology | Air technology | Electronics & Industry |
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| Doctrines | |||
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Portugal in 1936 is a
Portugal has the following political parties:
| Political party | Ideology | Popularity | Party leader | Country name | Is ruling? |
|---|---|---|---|---|---|
| Movimento de Unidade Nacional Antifascista |
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| Partido Comunista Português |
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| Movimento Nacional-Sindicalista |
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| União Nacional |
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Portugal starts with two national spirits with the
Portugal may release
The
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| Advisor | Type | Effect | Cost (
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|---|---|---|---|
| Fernando dos Santos Costa | War Industrialist |
Has not completed focus Popular Front |
150 |
| Jaime Cortesão | Compassionate Gentleman |
Has completed focus Allow Free Elections |
150 |
| Francisco Craveiro Lopes | Quartermaster General |
Has completed focus Colonial Army |
150 |
| Augusto de Vasconcelos | Democratic Reformer |
|
150 |
| José Hipólito Raposo | Fascist Demagogue |
Has completed focus National Syndicalism |
150 |
| José Adriano Pequito Rebelo | Financial Expert |
Has not completed focus Popular Front |
150 |
| Francisco da Cunha Leal | Silent Workhorse |
One of the following must be true:
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150 |
| Bento de Jesus Caraça | Financial Expert |
Has completed focus Reorganization of the Communist Party |
150 |
| Alberto Monsaraz | National Integralist |
Has completed focus National Syndicalism |
150 |
| Duarte José Pacheco | Captain of Industry |
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150 |
| Alfredo da Silva | Technocrat |
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150 |
| Maria Lamas | Liberal Journalist |
Has completed focus Popular Front |
150 |
| João Francisco de Barbosa Azevedo | Traditionalist Theorist |
One of the following must be true:
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150 |
| João de Azevedo Coutinho | Fortification Engineer |
One of the following must be true:
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150 |
| Manuel Gonçalves Cerejeira | Humble Appeaser |
Has completed focus Concordat with the Holy See |
150 |
| Álvaro Cunhal | Communist Revolutionary |
Is not Supervised State |
150 |
| Designer | Type | Effect | Cost (
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|---|---|---|---|
| Armor Company | Tank Designer |
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150 |
| Designer | Type | Effect | Cost (
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|---|---|---|---|
| Arsenal do Alfeite | Ship Designer |
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150 |
| Designer | Type | Effect | Cost (
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|---|---|---|---|
| OGMA | Light Aircraft Designer |
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150 |
| Designer | Type | Effect | Cost (
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|---|---|---|---|
| Fábrica Nacional de Munições de Armas Ligeiras | Infantry Equipment Designer |
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150 |
| OGME | Motorized Equipment Designer |
Has completed focus OGME |
150 |
| Fábrica de Munições de Artilharia, Armamento e Viaturas | Artillery Designer |
Has completed focus Portuguese Artillery |
150 |
| Concern | Type | Effect | Cost (
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|---|---|---|---|
| Companhia União Fabril | Industrial Concern |
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150 |
| Electronics Company | Electronics Concern |
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150 |
| Theorist | Type | Effect | Cost (
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|---|---|---|---|
| José Norton de Matos | Military Theorist |
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150 |
| José Manuel Sarmento de Beires | Air Warfare Theorist |
Has completed focus Allow Free Elections |
150 |
| Manuel Ortins Torres de Bettencourt | Naval Theorist |
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150 |
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| 征兵法案 | 经济法案 | 贸易法案 |
|---|---|---|
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| Type | No. | |
|---|---|---|
| Aluminium | 0 | |
| Chromium | 32 | |
| Oil | 0 | |
| Rubber | 2 | |
| Steel | 0 | |
| Tungsten | 290 |
| Type | No. | |
|---|---|---|
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| Type | No. | |
|---|---|---|
| Infantry | 15 | |
| Cavalry | 3 | |
| Total divisions | 18 |
| Type | No. | |
|---|---|---|
| Destroyer | 6 | |
| Submarine | 3 | |
| Total ships | 9 |
| Type | No. | |
|---|---|---|
| Close air support | 12 | |
| Tactical bomber | 12 | |
| Total planes | 24 |
| Name | Type | Effect | Cost (
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|---|---|---|---|
| Rolao Preto | Army Morale (Expert) |
All of the following must be true:
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150 |
| Domingos Oliveira | Old Guard |
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150 |
| Vieira de Rocha | Army Offense (Expert) |
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150 |
| Júlio Botelho Moniz | Army Reformer (Expert) |
Has completed focus Estado Novo |
150 |
| Name | Type | Effect | Cost (
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|---|---|---|---|
| Jaime Afreixo | Naval Reformer (Expert) |
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150 |
| Américo Thomaz | Naval Maneuver (Expert) |
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150 |
| Name | Type | Effect | Cost (
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|---|---|---|---|
| Manuel Gouveia | Air Safety (Expert) |
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150 |
| Humberto Delgado | Ground Support (Expert) |
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150 |
| Name | Type | Effect | Cost (
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|---|---|---|---|
| Manuel Quintão Meireles | Fleet Logistics (Expert) |
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150 |
| António Óscar Carmona | Army Logistics (Expert) |
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150 |
| Francisco da Costa Gomes | Infantry (Expert) |
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150 |
| José Filipe de Barros Rodrigues | Artillery (Expert) |
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150 |
To start off, the player must annex or puppet Spain. The best time for the player to attack Spain is directly after the Spanish Civil War. While recovering from said Civil War, Spain is repairing their industry and has a low division count (After the event that gets rid of the ~50 Civil War divisions). Timing is crucial to the player, as Spain begins to pump out division quickly after the Civil War. If the player ends up missing the window of opportunity between the Civil War and Spain's recovery in division count, then the player will be incapable of expansion over land. The War should be easy, as Spain may not even have enough divisions to cover the Portugal/Spain border. The ideal time to begin Justifying a War goal is when the Civil War appears to be wrapping up.
Ideologically, the most optimal route would be to go Fascist. If the player fights the Nationalists whilst the player are in the Axis, they have no faction to join, they get no aid (Volunteers/Lend-Lease), and the player can get German help. If the player fights the Republicans, they can potentially join the Comintern, dragging the player into a war with the Soviet Union. Assuming they have done "The Great Purge", Germany can defeat the Soviets, but the player has to manually Justify a War Goal on Poland so Germany has a land border with the Soviets. The war with the Soviets will be a long and costly slog that may last at least 3 years. Becoming Communist is an objectively bad idea. Firstly, later in the game, the player will end up at war with the Axis after Germany declares war on the Soviet Union. This will most likely lead to Germany seizing the entire Iberian Peninsula (Portugal and Spain), and its industry with it. Secondly, war with any other country will lead to an early World War between the Comintern and (For example) the Allies. This war would cripple the Soviet Union, and, without the Soviets, the entire Comintern will fall.
The player can intervene in the Spanish Civil war, but one must be careful. If the player faces the Nationalists, they may join the Axis, prompting Italy to possibly join the war. This is less probable, however, as in a recent patch the National Spirit "Recovering From Civil War" prevents them from joining a faction. As stated earlier, and combined with this information, the best faction to win is the Nationalists. Do not, for any reason, aid the Republicans. As stated before, and early Axis-Comintern war would be a disaster.
The rest of this guide assumes you are Fascist and you have full control of Spain.
Once Historical WW2 breaks out in Poland, Portugal can be a valuable asset to the Axis, as it leaves France's Southern flank open for attack. Once France has Capitulated, the player should mostly just aid in Germany's war operations (Operation Sealion, Operation Barbarossa, Controlling Africa, etc.)
Bonus! If the player has a sizable enough navy, you can re-colonize South America, Asia, and more. This can be achieved by Naval Invading from your colony in Guinea Bissau, taking Brazil, and then moving on through South America. However, this inherently compels war with the USA, as they have guaranteed the independence of all North and South American nations other than British Canada, stemming from the historical Monroe Doctrine's prohibition on accepting further European colonization of the New World.
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| 欧洲 |
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| 北美 |
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| 南美 |
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| 亚洲 |
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| 非洲 |
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| 大洋洲 |
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| 主要国家 |
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| 次要国家 |
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| 其它国家 |
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