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Turkey is a nation in Eurasia, mainly on the Anatolian peninsula in Western Asia, with a smaller portion on the Balkan peninsula in Southeast Europe. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by
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The Ottoman Empire entered World War I on the side of the Central Powers and was ultimately defeated. Following the Armistice of Mudros on 30 October 1918, the victorious Allied Powers sought to partition the Ottoman state through the 1920 Treaty of Sèvres.
The occupation of Istanbul and Izmir by the Allies in the aftermath of World War I prompted the establishment of the Turkish National Movement, and the Turkish War of Independence was waged with the aim of revoking the terms of the Treaty of Sèvres.
By 18 September 1922, the occupying armies were expelled, and the Ankara-based Turkish regime, which had declared itself the legitimate government of the country on 23 April 1920, started to formalize the legal transition from the old Ottoman into the new Republican political system. The republic was officially proclaimed on 29 October 1923 in Ankara, the country's new capital.
Turkey was neutral until several months before the end of the war, at which point it joined the Allies. Prior to the outbreak of war, Turkey signed a Mutual Aid Pact with
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Turkey is not a major country and therefore shares the generic national focus tree with other nations.
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Turkey starts in 1936 with three research slots. It can gain two additional slots from its National focuses - Extra Research Slot and Extra Research Slot II.
| Army technology | Naval technology | Air technology | Electronics & Industry |
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Turkey does not start with any national spirits.
| Party Name | Party Ideology | Party Leader | Popularity |
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| Demokrat Parti |
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| Millet Partisi |
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| Advisor | Type | Effect | Cost |
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| Pertev Naili Boratav | Communist Revolutionary |
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150 |
| Nihal Atsız | Fascist Demagogue |
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150 |
| Abbas Cevat | Democratic Reformer |
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150 |
| Hassan Saka | Ideological Crusader |
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150 |
| Kâzım Özalp | War Industrialist |
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150 |
| Mümtaz Okman | Captain of Industry |
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150 |
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The nation starts with the following laws:
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| 征兵法案 | 经济法案 | 贸易法案 |
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| Type | No. | |
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| Aluminium | 0 | |
| Chromium | 344 | |
| Oil | 0 | |
| Rubber | 0 | |
| Steel | 20 | |
| Tungsten | 0 |
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| Type | No. | |
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| Infantry | 21 | |
| Cavalry | 3 | |
| Mountaineer | 3 | |
| Total divisions | 27 |
| Type | No. | |
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| Destroyer | 6 | |
| Light cruiser | 2 | |
| Battlecruiser | 1 | |
| Submarine | 5 | |
| Total ships | 14 |
| Type | No. | |
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| Close air support | 16 | |
| Fighter | 45 | |
| Total planes | 61 |
Turkey begins in 1936 as a very powerful country compared to their neighbours. Due to the large military and medium-sized navy to their neighbors, following the Industrial branch of the default focus tree is imperative for a successful army. Construction technology is specifically important, so using your 3 research slots for the industrial technologies is a good idea. After building up your civilian factories, military factories should be constructed. Since Turkey normally does not join a faction, you have enough time to build up. Focus on Greece first since you two have unfinished business since 1922. You will get nice factories and resources from Greece, then focus on Iraq for oil, then Bulgaria and Yugoslavia if they aren't guaranteed and world tension is low, unless Germany or Italy attacked them first. You can join either the Axis, Allies or Comintern but the Axis faction is advised. You can get French and British colonies in Middle East and Saudi Arabia and Yemen you lost in World War One. Then you can finally reform the Ottoman Empire again, this will give you cores on Iraq, Libya, Tunisia, the Dodecanese, Saudi Arabia, Yemen, Egypt, Syria, Lebanon, Jordan and Palestine. You're a vengeful, powerful country now so it's all up to you how you proceed from after this.
| 主要国家 |
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| 次要国家 |
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| 其它国家 |
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| 欧洲 |
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| 北美 |
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| 南美 |
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| 亚洲 |
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| 非洲 |
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| 大洋洲 |
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