荷兰:修订间差异

本页面所适用的版本可能已经过时,最后更新于1.9
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Netherlands starts out suffering from the effects of the Great Depression, restricting growth of the economy.  Militarily, Netherlands has a shortage of manpower.
Netherlands starts out suffering from the effects of the Great Depression, restricting growth of the economy.  Militarily, Netherlands has a shortage of manpower.


== Staff and designer ==
== 内阁和制造商 ==
{{SVersion|1.9}}
{{SVersion|1.9}}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+ style="width: 55em; text-align: left;" | {{nowrap|Political advisors}}
|+ style="width: 55em; text-align: left;" | {{nowrap| 政治顾问}}
|-
|-
! Advisor !! Type !! Effect !! Cost
! 顾问 !! 类型 !! 效果 !! 花费({{icon|political power}})
|-
|-
| Adriaan Dijxhoorn || War Industrialist || Military Factory construction speed: {{green|+10%}}, Dockyard construction speed: {{green|+10%}}, Fuel Silo construction speed: {{green|+10%}}
| 阿德里安·迪希霍恩 || 战争实业家 || 军用工厂建造速度: {{green|+10%}}, 海军船坞建造速度: {{green|+10%}}, 储油罐建造速度: {{green|+10%}}
<small>Country must be '''''Democratic''''' or '''''Non-Aligned''''' </small> 
<small> 当前执政党属于''''' 民主主义''''' ''''' 中立主义''''' </small> 
|| 150 pp
|| 150
|-
|-
| Anton de Kom || Colonial Communist || Non-core Manpower: {{green|+2%}}, Weekly Manpower: {{green|+250}}, Daily Communism Support: {{green|+0.05}}
| 安东·德·科姆 || 殖民地共产党人 || 非核心人力: {{green|+2%}}, 每周人力: {{green|+250}}, 每日共产主义新增支持率: {{green|+0.05}}
<small>Current ruling party is '''''Communist''''' and Has completed focus '''''Decolonization''''' </small>
<small> 当前执政党属于''''' 共产主义''''' 并已完成国策''''' 去殖民化''''' </small>
|| 150 pp
|| 150
|-
|-
| Antonie Pannekoek || Council Communist || Political Power Gain: {{red|-30%}}, Factory Output: {{green|+10%}}, Dockyard Output: {{green|+10%}}
| 安东·潘涅库克 || 议会的共产党人 || 政治点数: {{red|-30%}}, 工厂产出: {{green|+10%}}, 海军船坞产出: {{green|+10%}}
<small>Current ruling party is '''''Communist''''' </small>
<small> 当前执政党属于''''' 共产主义''''' </small>
|| 150 pp
|| 150
|-
|-
| Cornelius van Geelkerken || Prince of Terror || Effect of partisans on us: {{green|-25%}}, Foreign subversive activities efficiency: {{green|-30%}}
| Cornelius van Geelkerken || Prince of Terror || Effect of partisans on us: {{green|-25%}}, Foreign subversive activities efficiency: {{green|-30%}}
<small> Country must be '''''Fascist''''' </small> 
<small> Country must be '''''Fascist''''' </small> 
|| 150 pp
|| 150
|-
|-
| Jacob Adriaan de Wilde || Genial Anti-Revolutionary || Political Power Gain: {{green|+10%}} Stability : {{green|+5%}}
| Jacob Adriaan de Wilde || Genial Anti-Revolutionary || Political Power Gain: {{green|+10%}} Stability : {{green|+5%}}
<small>Country must be '''''Democratic''''' or '''''Non-Aligned''''' </small> 
<small>Country must be '''''Democratic''''' or '''''Non-Aligned''''' </small> 
|| 150 pp
|| 150
|-
|-
| Jan Goudriaan || Captain of Industry || Civilian Factory Construction Speed: {{green|+10%}}, Infrastructure Construction Speed: {{green|+10%}}, Refinery Construction Speed: {{green|+10%}} 
| Jan Goudriaan || Captain of Industry || Civilian Factory Construction Speed: {{green|+10%}}, Infrastructure Construction Speed: {{green|+10%}}, Refinery Construction Speed: {{green|+10%}} 
|| 150 pp
|| 150
|-
|-
| Meinout Rost van Tonningen || Fascist Demagogue || Daily Fascism Support: {{green|+0.1%}} 
| Meinout Rost van Tonningen || Fascist Demagogue || Daily Fascism Support: {{green|+0.1%}} 
<small> Has Completed focus '''''Volk en Vaderland''''' </small>  
<small> Has Completed focus '''''Volk en Vaderland''''' </small>  
|| 150 pp
|| 150
|-
|-
| Prince Bernhard || Adventurous Daredevil || Political Power Gain: {{green|+5%}}, Air Experience Gain: {{green|+3%}}, Division Recovery Rate: {{green|+10%}}, War Support: {{green|+5%}}
| Prince Bernhard || Adventurous Daredevil || Political Power Gain: {{green|+5%}}, Air Experience Gain: {{green|+3%}}, Division Recovery Rate: {{green|+10%}}, War Support: {{green|+5%}}
<small> Has Completed focus '''''The Only Man in the Dutch Government''''' </small>
<small> Has Completed focus '''''The Only Man in the Dutch Government''''' </small>
|| 100 pp
|| 100
|-
|-
| Saul de Groot || Communist Revolutionary || Daily Communism Support: {{green|+0.1%}}
| Saul de Groot || Communist Revolutionary || Daily Communism Support: {{green|+0.1%}}
<small> Has completed focus '''''Legacy of the "De Zeven Provincien Mutiny" </small> 
<small> Has completed focus '''''Legacy of the "De Zeven Provincien Mutiny" </small> 
|| 150 pp
|| 150
|-
|-
| Walraven von Hall || Resistance Banker || 生活消费品工厂:{{green|-10%}} Effect of our partisans: {{green|+10%}}
| Walraven von Hall || Resistance Banker || 生活消费品工厂:{{green|-10%}} Effect of our partisans: {{green|+10%}}
<small>Has '''''capitulated''''' and (Country must be '''''Democratic''''' or '''''Non-Aligned''''') </small> 
<small>Has '''''capitulated''''' and (Country must be '''''Democratic''''' or '''''Non-Aligned''''') </small> 
|| 150 pp
|| 150
|-
|-
| William Schermerhorn || Democratic Reformer || Daily Democracy Support: {{green|+0.1%}} 
| William Schermerhorn || Democratic Reformer || Daily Democracy Support: {{green|+0.1%}} 
<small> Has completed focus '''''Unity through Democracy''''' </small>
<small> Has completed focus '''''Unity through Democracy''''' </small>
|| 150 pp
|| 150
|}
|}


第198行: 第198行:
Deck Size for carrier {{red|-10%}}<br>
Deck Size for carrier {{red|-10%}}<br>
Heavy Attack for capital ship {{red|-10%}}
Heavy Attack for capital ship {{red|-10%}}
|| 150 pp
|| 150
|-
|-
| Wilton Fijenoord || Atlantic Fleet Naval Manufacturer || Naval Research Bonus: {{green|+15%}}<br>
| Wilton Fijenoord || Atlantic Fleet Naval Manufacturer || Naval Research Bonus: {{green|+15%}}<br>
第204行: 第204行:
HP for carrier {{green|+10%}}<br>
HP for carrier {{green|+10%}}<br>
Armor and Heavy Attack for capital ship {{green|+10%}}
Armor and Heavy Attack for capital ship {{green|+10%}}
|| 150 pp
|| 150
|}
|}


第213行: 第213行:
| Fokker || Light Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> Agility and Speed for fighter and CV fighter {{green|+10%}} 
| Fokker || Light Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> Agility and Speed for fighter and CV fighter {{green|+10%}} 
<small> Has Completed focus '''''Fokker''''' </small>
<small> Has Completed focus '''''Fokker''''' </small>
|| 75 pp
|| 75
|-
|-
| Koolhoven || Medium Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> {{green|+20%}} Reliability for heavy fighter and tac bomber 
| Koolhoven || Medium Aircraft Manufacturer || Air Research Bonus: {{green|+15%}}<br> {{green|+20%}} Reliability for heavy fighter and tac bomber 
|| 150 pp
|| 150
|}
|}


第225行: 第225行:
| A. I. Hembrug || Infantry Equipment Manufacturer || Weapons and Equipment Research Speed: {{green|+15%}}
| A. I. Hembrug || Infantry Equipment Manufacturer || Weapons and Equipment Research Speed: {{green|+15%}}
<small> Has Completed focus '''''Expand the Artillerieinrichtingen''''' </small>
<small> Has Completed focus '''''Expand the Artillerieinrichtingen''''' </small>
|| 75 pp
|| 75
|-
|-
| DAF || Motorized Equipment Manufacturer || Motorized Research Bonus: {{green|+15%}}
| DAF || Motorized Equipment Manufacturer || Motorized Research Bonus: {{green|+15%}}
<small> Has Completed focus '''''DAF''''' </small>
<small> Has Completed focus '''''DAF''''' </small>
|| 75 pp
|| 75
|-
|-
| H. I. H. Siderius || Artillery Manufacturer || Artillery Research Bonus: {{green|+15%}}
| H. I. H. Siderius || Artillery Manufacturer || Artillery Research Bonus: {{green|+15%}}
|| 150 pp
|| 150
|}
|}


第241行: 第241行:
| Philips || Electronics Concern || {{green|+15}} Electronics Research Speed
| Philips || Electronics Concern || {{green|+15}} Electronics Research Speed
<small> Has Completed focus '''''Philips''''' </small>
<small> Has Completed focus '''''Philips''''' </small>
|| 75 pp
|| 75
|-
|-
| Royal Dutch Shell || Industrial Concern || {{green|+15%}} Industrial Research Speed 
| Royal Dutch Shell || Industrial Concern || {{green|+15%}} Industrial Research Speed 
<small> Has Completed focus '''''Expand Curacao Oil Refineries''''' </small>
<small> Has Completed focus '''''Expand Curacao Oil Refineries''''' </small>
|| 75 pp
|| 75
|}
|}


第253行: 第253行:
|-
|-
| Godfried van Voorst tot Voorst || Military Theorist || Army Experience Gain: {{green|+0.05}} daily<br> Land Doctrine Research Bonus: {{green|+10%}} 
| Godfried van Voorst tot Voorst || Military Theorist || Army Experience Gain: {{green|+0.05}} daily<br> Land Doctrine Research Bonus: {{green|+10%}} 
|| 150 pp
|| 150
|-
|-
| Johan Furstner || Naval Theorist || NavalExperience Gain: {{green|+0.05}} daily<br> Naval Doctrine Research Bonus: {{green|+10%}} 
| Johan Furstner || Naval Theorist || NavalExperience Gain: {{green|+0.05}} daily<br> Naval Doctrine Research Bonus: {{green|+10%}} 
|| 150 pp
|| 150
|-
|-
| Marius Raaijmakers || Air Warfare Theorist || AirExperience Gain: {{green|+0.05}} daily<br> Air Doctrine Research Bonus: {{green|+10%}} 
| Marius Raaijmakers || Air Warfare Theorist || AirExperience Gain: {{green|+0.05}} daily<br> Air Doctrine Research Bonus: {{green|+10%}} 
|| 150 pp
|| 150
|}
|}



2023年6月19日 (一) 07:56的版本

荷兰
Netherlands.png
首都:
阿姆斯特丹

政府类型:
民主政体

阵营:
中立

荷兰的国旗 荷兰(Netherlands),是西欧的一个小国。它与德意志国的国旗 德意志国比利时的国旗 比利时接壤,并与 法国的国旗 法国联合王国的国旗 联合王国在殖民地相邻。它统治着一个相对较大的殖民帝国,在南美洲,加勒比海地区(Caribbean)和亚洲( 荷属东印度的国旗 荷属东印度)都有殖民地。从历史上看,荷兰人曾试图在即将发生的世界大战中保持中立,但德国已决定于1940年5月10日入侵荷兰,以绕过法国的马奇诺防线。与邻国 比利时的国旗 比利时卢森堡的国旗 卢森堡一样,荷兰也为德国人所占领,政府流亡伦敦继续抵抗。荷兰流亡政府此后再次在亚洲战区作战,以抵御日军对 荷属东印度的国旗 荷属东印度的入侵,但最终失败,而荷兰最大的殖民地在对轴心国宣战后不久就沦陷了。

历史背景

从历史上看,自从1848年修订宪法限制了君主的权力以来,荷兰一直是君主立宪制的民主国家。但是,荷兰直到1917年才实现普选。该国长期以来一直实行中立政策,但是随着德国的威胁,该国决定重新实行军事化,尽管为时已晚。

事件

主条目:荷兰事件

国策树

荷兰国策树
主条目:荷兰国策树

荷兰的国旗 荷兰炮手就位 炮手就位 DLC中获得了一个独特的国策树。在没有该DLC的情况下,荷兰将使用通用国策树

荷兰国策树可被分为3条主线和5条分支:

获得外国殖民投资线
这条线可以加强荷兰殖民地的工业能力并允许荷兰在投降后将政府迁移至 荷属东印度的国旗 荷属东印度,并获得针对 委内瑞拉的国旗 委内瑞拉的战争目标。
放弃金本位线
这条线着重于发展荷兰在欧洲本土的工业,并移除危机岁月这一民族精神
  • 撤销军事预算削减分支
这一分支着重于移除国内的和平主义并发展军事技术。
组建新政府线
这条线允许荷兰选择倒向 德意志国的国旗 德意志国还是 联合王国的国旗 联合王国,抑或是朝向中立之路前进。
  • 人民和祖国分支
法西斯主义法西斯主义分支允许荷兰与 德意志国的国旗 德意志国结盟,用 荷属东印度的国旗 荷属东印度来安抚 日本的国旗 日本,或获得针对荷兰历史殖民地与其他低地国家的战争目标。
  • 七省联盟号兵变的遗产分支
共产主义共产主义分支允许荷兰去殖民化,加入 苏维埃联盟的国旗 苏维埃联盟法国的国旗 法国的阵营,并获得针对非共产主义主要国家及其他低地国家的战争目标。
  • 橙色至上!分支
中立主义君主主义分支将允许威廉明娜成为国家领袖,获得 美利坚合众国的国旗 美利坚合众国保障独立并从 德意志国的国旗 德意志国获取部队。
  • “通过民主来团结”分支
民主主义民主主义分支允许荷兰建立比荷卢阵营,邀请其他欧洲民主国家并创建欧洲联盟。


科技

1936开局时已研究的最新技术
陆军科技 海军科技 海军科技
炮手就位炮手就位DLC启用时)
空军科技 电子学与工业 学说
  • 约翰逊 M41(步兵装备 II)
  • 海军陆战队 I
  • 侦察连 I
  • 7.5cm M 02/04(牵引式火炮 I)
  • 防空炮 I
  • 驱逐舰 II
  • 轻巡洋舰 II
  • 重巡洋舰 I
  • 潜艇 I
  • 驱逐舰 I
    • 基础深水炸弹
  • 巡洋舰 II
    • 基础巡洋舰装甲设计方案
  • 潜艇 II
  • 海军舰炮
  • 炮廓式副炮
  • 运输船
  • 触发式水雷
  • 布雷潜艇
  • 福克 D.XVII(战间期型战斗机)
  • 福克 C.V D/E(战间期型轰炸机)
  • 燃料精炼 I

无学说研究

政治

荷兰从1936年开始为一个民主国家,其每四年选举一次,下一次选举是1937年4月。1936年开始荷兰的执政党是由Hendrikus Colijn所领导的反革命党。

荷兰王国开局时有以下政党:

政党 意识形态 支持率 领袖 国家名 是执政党?
反革命党 (荷兰反革命党) 民主主义 民主主义 93% 亨德里克斯·科莱恩 荷兰
荷兰共产党 (荷兰共产党) 共产主义 共产主义 3% 路易斯·代·葳瑟 荷兰人民联合省
国家社会主义运动 (荷兰国家社会主义运动 ) 法西斯主义 法西斯主义 4% 安东·穆塞特 荷兰帝国
荷兰人民运动 (荷兰人民运动) 中立主义 中立主义 0% 威廉·舍默尔霍恩 荷兰王国

在 1939 年的开始日期中,所有政党的支持率与 1936 年的开始日期相同。

国家精神

威廉明娜 icon
威廉明娜
受欢迎的名誉领袖
几个世纪以来,奥兰治-拿骚家族与荷兰自身的历史交织在一起。就像她的祖先沉默者威廉在八十年战争中那样,现任女王威廉明娜肯定能激励荷兰人团结起来保卫他们的祖国,如果他们的国家被入侵的话。
超然中立 icon
超然中立
  • 加入阵营的紧张度限制:+100.0%
  • 派遣志愿军的紧张度限制:+50.0%
  • 保障独立的紧张度限制:+100.0%
一项严格的中立政策使荷兰人与其邻国保持和平将近150年,最重要的是,使他们远离了上一次大战。因此,公众对这种“护身符”的信仰几乎是狂热的,而虚弱的荷兰政府发现自己无法违背人民的意愿来在国际政治中采取强硬立场。相反,荷兰把自己的信心寄托给国际联盟,并对世界事务采取超然冷漠的态度。
心惊胆寒的一战旁观者 icon
心惊胆寒的一战旁观者
  • 适役 人口人口修正:-50%
  • 工厂产出:-25.00%
  • 海军船坞产出:-10.00%
由于中立的荷兰是西部前线难民距离最近的安全避难所,荷兰人一直近距离地接触到上一场大战的恐怖场面。其结果是,一场强大的和平主义运动已经深入大部分公众心中,并使政府实施任何增加军费的行动都会遇到很大困难。只有海军在公众眼中仍然享有一定的威望。

为了使国家真正摆脱这种情绪,需要一场防御性战争或“对和平主义的战争”。

危机岁月 icon
危机岁月
由于全球经济的特殊性,大萧条袭击到荷兰的时间比其它地方晚得多。荷兰决定维持金本位,而其它国家则相当快地放弃金本位,这进一步加剧了荷兰的“危机岁月”。为了防止荷兰盾贬值,没有空余资金来帮助陷入困境的荷兰经济,更不用说改善国家糟糕的防卫状态了。

通过投资公共工程可以降低危机程度,如果我们投降并丢失受危机困扰的欧陆本土,那么危机将变得无关紧要。

虚弱的政府 icon
虚弱的政府
荷兰政府近年来因脆弱而受到损害。再次将其推翻并不需要费太多力气。


外交

作为一个保守的民主主义国家,荷兰对其它保守民主国家都拥有(+20)的关系,如 比利时的国旗 比利时南非的国旗 南非,并对其它所有类型的民主国家拥有(+10)的关系。荷兰对相同意识形态之外的所有国家都有一个轻微的负面关系(-10)。它拥有一个相对较大的殖民帝国,并以东印度群岛作为傀儡。

荷兰对外国领土没有宣称或核心。

Issues to address

Netherlands starts out suffering from the effects of the Great Depression, restricting growth of the economy. Militarily, Netherlands has a shortage of manpower.

内阁和制造商

政治顾问
顾问 类型 效果 花费(政治点数
阿德里安·迪希霍恩 战争实业家 军用工厂建造速度: +10%, 海军船坞建造速度: +10%, 储油罐建造速度: +10%

当前执政党属于民主主义中立主义

150
安东·德·科姆 殖民地共产党人 非核心人力: +2%, 每周人力: +250, 每日共产主义新增支持率: +0.05

当前执政党属于共产主义 并已完成国策去殖民化

150
安东·潘涅库克 议会的共产党人 政治点数: -30%, 工厂产出: +10%, 海军船坞产出: +10%

当前执政党属于共产主义

150
Cornelius van Geelkerken Prince of Terror Effect of partisans on us: -25%, Foreign subversive activities efficiency: -30%

Country must be Fascist

150
Jacob Adriaan de Wilde Genial Anti-Revolutionary Political Power Gain: +10% Stability : +5%

Country must be Democratic or Non-Aligned

150
Jan Goudriaan Captain of Industry Civilian Factory Construction Speed: +10%, Infrastructure Construction Speed: +10%, Refinery Construction Speed: +10% 150
Meinout Rost van Tonningen Fascist Demagogue Daily Fascism Support: +0.1%

Has Completed focus Volk en Vaderland

150
Prince Bernhard Adventurous Daredevil Political Power Gain: +5%, Air Experience Gain: +3%, Division Recovery Rate: +10%, War Support: +5%

Has Completed focus The Only Man in the Dutch Government

100
Saul de Groot Communist Revolutionary Daily Communism Support: +0.1%

Has completed focus Legacy of the "De Zeven Provincien Mutiny"

150
Walraven von Hall Resistance Banker 生活消费品工厂:-10% Effect of our partisans: +10%

Has capitulated and (Country must be Democratic or Non-Aligned)

150
William Schermerhorn Democratic Reformer Daily Democracy Support: +0.1%

Has completed focus Unity through Democracy

150
Tank designers
Designer Type Effect Cost
Armor Company Tank Designer Armor Research Bonus: +15%

Armor: Reliability: +5%

Ship designers
Designer Type Effect Cost
NSM Amsterdam Raiding Fleet Naval Manufacturer Naval Research Bonus: +15%

Speed for naval vessel +10%
Visibility for naval vessel -10%
Deck Size for carrier -10%
Heavy Attack for capital ship -10%

150
Wilton Fijenoord Atlantic Fleet Naval Manufacturer Naval Research Bonus: +15%

Armor for carrier +50%
HP for carrier +10%
Armor and Heavy Attack for capital ship +10%

150
Aircraft designers
Designer Type Effect Cost
Fokker Light Aircraft Manufacturer Air Research Bonus: +15%
Agility and Speed for fighter and CV fighter +10%

Has Completed focus Fokker

75
Koolhoven Medium Aircraft Manufacturer Air Research Bonus: +15%
+20% Reliability for heavy fighter and tac bomber
150
Materiel designers
Designer Type Effect Cost
A. I. Hembrug Infantry Equipment Manufacturer Weapons and Equipment Research Speed: +15%

Has Completed focus Expand the Artillerieinrichtingen

75
DAF Motorized Equipment Manufacturer Motorized Research Bonus: +15%

Has Completed focus DAF

75
H. I. H. Siderius Artillery Manufacturer Artillery Research Bonus: +15% 150
Industrial concern
Designer Type Effect Cost
Philips Electronics Concern +15 Electronics Research Speed

Has Completed focus Philips

75
Royal Dutch Shell Industrial Concern +15% Industrial Research Speed

Has Completed focus Expand Curacao Oil Refineries

75
Theorists
Designer Type Effect Cost
Godfried van Voorst tot Voorst Military Theorist Army Experience Gain: +0.05 daily
Land Doctrine Research Bonus: +10%
150
Johan Furstner Naval Theorist NavalExperience Gain: +0.05 daily
Naval Doctrine Research Bonus: +10%
150
Marius Raaijmakers Air Warfare Theorist AirExperience Gain: +0.05 daily
Air Doctrine Research Bonus: +10%
150

经济

荷兰开局时仅有少数工厂,拥有 石油Oil铝Aluminum钢Steel几种战略资源。它通过印度尼西亚傀儡国间接控制着数量可观的 橡胶Rubber以及一些 铝Aluminum石油Oil

法律

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Export focus.png 重视出口
  • 50% 可出口资源
  • +5% 科研速度
  • +10% 工厂/海军船坞产出
  • +10% 建造速度
  • +20% 泄露给他国的民政情报
  • +10% 泄露给他国的海军情报

工业与资源

资源
种类 单位(傀儡拥有单位)
Aluminum.png 68 (36)
Chromium.png -
Oil.png 石油 40 (37)
Rubber.png 橡胶 0 (550)
Steel.png 钢铁 7
Tungsten.png -
工厂
种类 数量(傀儡拥有数量)
民用工厂 民用工厂 11(1)
军用工厂 军用工厂 4
海军船坞 海军船坞 3(1)

注:上述数字代表可用资源,根据贸易法案,一定数量的资源可能会被交易走。 同时,根据非核心区的占领政策,将损失一定数量可用资源。

军事

1936年的荷兰陆军由8个师组成,每个师由9,000名设计兵力中的6,905人组成。荷兰也可以通过外交手段向东印度群岛请求殖民军队。荷兰海军规模相对较大,主要特遣队在印度尼西亚保卫那里的水域。荷兰空军既小又过时。

由于征兵法案松懈,荷兰严重缺乏人力。


陆军
种类 数量
Infantry cropped.png 步兵 8
Army experience.png 陆军总数 8
海军
种类 数量
Destroyer.png 驱逐舰 8
Light Cruiser.png 轻巡洋舰 2
Heavy Cruiser.png 重巡洋舰 3
Submarine.png 潜艇 19
Convoy.png Convoy 32
Navy experience.png 舰船总数 32
海军 炮手就位 炮手就位
种类 数量
Destroyer.png 驱逐舰 8
Light Cruiser.png 轻巡洋舰 3
Heavy Cruiser.png 重巡洋舰 3
Submarine.png 潜艇 20
Convoy.png Convoy 34
Navy experience.png 舰船总数 34
空军
种类 数量
Fighter c.png 战斗机 12
Air experience.png 飞机总数 12
Army
The Dutch landforce in 1936 consists of 8 divisions each consisting of 6,905 men out of 9,000 design strength.

Examples of alternative division template names for the Netherlands include:

  • Marines - Divisie Mariniers
  • Paratroopers - Luchtmobiele Divisie
  • Motorized - Gemotoriseerd Divisie
  • Mechanized - Gemechaniseerde Divisie
  • Armor - Pantserdivisie
Motorized units list
Name Type Techyear
DAF Trado Motorized I 1936
DAF Pantrado 1 Mechanized I 1940
DAF MC-139 Basic Amtrac 1941
DAF Pantrado 2 Mechanized II 1942
DAF MC-143 Improved Amtrac 1943
DAF Pantrado 3 Mechanized III 1944
Tank units list
Name Type Techyear
Great War Tank Great War Tank 1918
PVT-1 Light Tank I 1934
PVT-2 Light Tank II 1936
PVT-5 Light Tank III 1941
GVT-3 Medium Tank I 1939
GVT-4 Medium Tank II 1941
GVT-6 Medium Tank III 1943
ZT-I Heavy Tank I 1934
ZT-II Heavy Tank II 1941
ZT-III Heavy Tank III 1943
SH. Tank Super Heavy Tank 1943
MBT 1945
Navy
The Royal Dutch Navy starts in 1936 with its 32 ships divided between Europe and Asia. In Europe, there are 7 submarines, 2 heavy cruisers and a destroyer. In the East Indies, there are 12 submarines, 7 destroyers, 2 light cruisers, and a heavy cruiser. No ships are being built in 1936, but the Netherlands can build Tier II destroyers and light cruisers, in addition to tier I heavy cruisers and submarines.
Ship Clases
Type Class Amount In Production Tech
CA Soerabaja 3 0 Heavy Cruiser I
CL Java Class 2 0 Light Cruiser I
DD Van Ghent Class 8 0 Destroyer I
SS K-XIV Class 12 0 Submarine I
SS K-III Class 7 0 Submarine I
Convoy 150 0
For 炮手就位 Man the Guns
The Royal Dutch Navy starts in 1936 with its 34 ships divided between Europe and Asia. In Europe, there are 8 submarines, 2 coastal defense ships and a destroyer. In the East Indies, there are 12 submarines, 7 destroyers, 3 light cruisers, and a coastal defense ship. No ships are being built in 1936, but the Netherlands can build Tier II submarines and cruisers, in addition to tier I destroyers.
Ship Clases
Type Class Amount In Production Tech
CA Soerabaja 2 0 Coastal Defense Ship
CA Hertog Hendrik 1 0 Coastal Defense Ship
CL De Ruyter Class 1 0 Light Cruiser I
CL Java Class 2 0 Light Cruiser I
DD Van Ghent Class 4 0 Destroyer I
DD Van Galen Class 4 0 Destroyer I
SS K-XIV Class 5 0 Submarine II
SS O9 Class 10 0 Submarine I
SS K-III Class 5 0 Submarine I
Convoy 150 0
Air force
The Netherlands air forces consist of 12 inter-war fighters, based in Sulawesi which is part of their puppet in the East Indies.
Aircraft Types
Tech Year Close Air Support (Carrier Variant) Fighter (Carrier Variant) Naval Bomber (Carrier Variant) Heavy Fighter Tactical Bomber Strategic Bomber
1933 Fokker D.XVII Fokker C.V D/E
1936 A-12 Fokker D.XXI Fokker T.IVa Fokker G.1M Fokker T.V Pander F
1940 A-17 F.K. 58 Fokker T.VIII Fokker G.1W Fokker T.IX Pander M
1944 A-21 Fokker D.XXX Koolhoven F.K.65 Fokker G.XXIII Koolhoven F.K.71 Pander U
Jet Engine Technology
1945 Jet Fighter I Jet Tac Bomber I
1950 Jet Fighter I Jet Tac Bomber II Jet Strat Bomber I

Strategies and Guides

Treading the Narrow Path

This achievement requires you to not cave in to Germany and holding your European lands until 1945.Thou this achievement is very hard to get and only a little percent of players got it,you can easily get this achievement. Achievement requires you to not to cave to Germany,not caving to Britain.You will maintain the trade neutrality.Do theForm a new government and gate way to europe focuses.Use your political power to make trade influence of both Britain and Germany 50 and take the Maintain trade neutrality focus.While you use your political power to trade influence,you should take Abondon gold standard and Continue public works focuses.You should do Zuidersee Works focus as fast as possible.Don't do Obtain foreign investment focus because you will lose your colonies with Decolonisation focus.Once both Britain and Germany has 50 tarde influence take Maintain trade neutrality focus,then do Legacy of Zeven Providence Munity focus.Do the other comunist focuses.Do Bastion of true comunism and bring socialism south focus.Then do enemies on all fronts and Pre-empt western invertention.UK or France won't guarantee Belgium and Luxembourg.You can get them and form Benelux which will hive you United Netherlands achievement.Continue your way to Zuiderzee and wait until Germany declears on Poland.Once Germany is at war with Allies declear war on France and Germany will invite you to Axis.Don't leave the Axis and do the Zuiderzee focus(guard all of your coast line with small infantry divisions so focus won't be cancelled).Wait until 1945 and you will get the achievement.

Fascist Swamp Germans

Pre-(main)war

The first task for the Dutch is to gun for a Fascist Demagogue, so it is advised the Political Effort national focus is picked first. Democratic nations are very limited in means to become fascist, and the Netherlands should become fascist as soon as possible in order to make optimal use of this strategy. Apart from that, their main aims will be to have one general-level (24 division) command of good infantry units and to build up a decent naval force. Once the main infantry force is done, territorials should be built in vast numbers. Due to the crippling manpower limitations, it may be best to train up all divisions as colonial brigades and then convert the main 24 divisions to your primary infantry template after manpower has been improved through conscription laws and the Fascist branch of your generic National Focus tree.

The Dutch navy is best of being a surface fleet intended to face off against any regional units of the Royal Navy in the Pacific to start with. Using light cruisers and battlecruisers is the optimal setup for this, preferably together with the Fleet in Being doctrines. One should be staying close enough to land to make carriers redundant.

The early game goals, other than militarisation, are a swift conquest of your rebellious neighbors in Belgium (which is the first reason for having that general-level command) and Luxembourg. The former is necessary, the latter is merely a nice little production boost and achievement-catcher. Both of these conquests should be finished before WW2 kicks off so that there is less risk from faction meddling in. That way there won't be any resistance in those lands during the real event. Assisting Japan against China could also help a lot.

Managing same-day declarations against both powers is quite tricky, due to the short duration of manufactured wargoals and the speed penalty on justifying a second wargoal simultaneously. Consider amassing enough political power to justify for 2-3 provinces on Belgium, then also on Luxembourg; the Belgian justification will have a speed penalty for multiple provinces and the Luxembourg justification for there already being an ongoing justification. It is possible through world tension management and luck to manage separate declarations on both without outside interference: if Japan has not forced China to capitulate (something it tends to struggle with in 1.4.x) and the Sudetenland crisis hasnt' been reached by Germany, then it may be possible to justify on both then declare on one or the other without hitting the world tension threshold needed for Britain to guarantee the second one.

Territorials should be stationed in the East Indies against the borders with Britain and Australia to fight alongside the territorials the East Indian puppet there already controls. This is also where the main fleet should be as well. It should be possible to relocate your home fleet (which will be unlikely to accomplish much against the British home fleet) to the East Indies by getting military access from Italy. You can also demand control over the East Indian forces if you so desire. Garrisoning Guyana could be a boon as well, as both British and French Guyana have truckloads of aluminium, and a staging point in the Caribbean area could be very useful late war. If one has the forces for it, the former-Belgian Congo can be used to cut Africa in half, possibly leading to a happy liberation of the poor, oppressed Boers in South Africa.

第二次世界大战

无论是在比荷卢统一之后,还是当德意志国开始正当化战争目标时(以先到者为准),荷兰都应该请愿加入轴心国。德国会非常乐意让你进来。

现在有三种主要的入侵战略需要关注。 如果法国没有延长马其诺防线,那么可以采取夺取巴黎的行动。不过,荷兰人不可能单独驻守整个法国,因此大部分需要移交给德国和意大利来管理。攻打圭亚那也是一个不错的选择,因为它不值得让其他两个大国部署大量部队,而且根据皇家海军的所作所为,您可以对加勒比海的各个岛屿发动海军入侵。 印度尼西亚通常和其他两个国家一样容易开始,但为了妥善保护它,入侵澳大利亚和新西兰是必要的。后者很容易做到,但前者由于其庞大的规模和相当稳定的增援部队而变得非常困难。你驻扎在东方的庞大殖民部队需要陷入困境并被消耗殆尽之前迅速占领澳大利亚。由于荷兰人口稀少,打消耗战将是灾难性的。

当这些地区得到保护时,荷兰可以选择非洲和印度作为你的陆军的主要行动区域。然而,他们现在的主要贡献是削弱盟军海军,并作为轴心国的资源矿山。你将会从铝和橡胶等商品的蓬勃贸易中获得大量的民用工厂,你几乎占据了整个世界市场;这些将帮助您在最后阶段建立一个庞大的工业体系。

最后阶段

最终,由于漫长的海上补给和增援部队不断处于危险之中,关键资源和人力供应缺失,盟军将被赶回英国和美国本土。苏联不仅面对西方轴心国,而且面对不再受到美国限制的日本,将表现得非常糟糕。现在你必须为最后的进攻和任何潜在的第三次世界大战做好准备。尽管人力储备仍然低得惊人,但由于非核心地区的乘数为0.02,他们将拥有不成比例的大工业能力。陆军可以而且应该完全机械化,吞并的优先事项应该是拥有小的陆地边界。 荷兰将拥有最强的海军力量,几乎任何海岸线都应该在他们的控制范围内,但你必须尽量减少与其他国家的正面接触,因为他们有可能根本无法部署足够的师来填补每个省份。

鉴于你的生产和可招募人口之间的极度不平衡,可能值得采取消极的防御。

Allied Foothold

Siding with the Allies is the historical and most 'sensible' approach for the Netherlands given the political situation, but makes them a nice, soft and juicy target for both Germany and Japan. The Dutch will be lacking in both manpower and industrial capacity. You indirectly control plenty of rubber and other resources from Indonesia, but you can't do anything with it since both your industry and your manpower is too small. The starting navy is actually half-decent, but not a global power, so one should focus on either bothering Germany with it, or protecting the colonies against Japan. The starting army is both under-equipped and small.

1936-1939 buildup phase

Without good mobilisation policies, buildup will be slow and only a small number of projects can be completed before Germany and Japan invade. This means sacrifices will have to be made just to survive. The eastern part of the Netherlands will be sacrificed to the Germans, because the open plains are practically undefendable. Forming a compact defensive line around the province of Holland instead, using the rivers and landscape to its maximum advantage, will significantly improve their chances.

The Indonesian colonies can no longer be sacrificed to the Japanese by retreating all the colonial troops to the homeland because Indonesia is now a puppet and if they capitulate those forces are gone. (If you're really lucky though, Japan didn't even bother to invade Indonesia at all, which happens at times.) The entire industry should be focusing on basic infantry equipment, artillery and some small anti-tank. New military factories should be placed in Holland, Suriname, Guyana, or even Indonesia. Just not in the territory that will fall to the nazis.

The goal here is to dig in and holdout in Holland, until forces from the Allies come in to relieve the pressure. If Holland and Suriname are filled with factories, consider building forts. This is because, once again, it would only be helping the enemy to build factories in areas that can't be defended. You are probably going to run out of manpower pretty soon, it might be a good idea to disband your starting troops and replace them with Indonesian colonial divisions though you will have to transport your reinforcements from the other side of the planet. Be sure to leave some troops to defend your colony later on before the Japanese comes around knocking.

The biggest threat to you is the German Medium Tanks. Unupgraded basic AT guns will fail to penetrate Medium Tanks unless used in sufficiently large numbers which your industry probably won't allow at this stage, so you are going to have to at least research the first upgrade to the AT Guns which allows you to penetrate basic Medium Tanks with just AT Support divisions.

Don't bother with an airforce. The industrial capacity should be reserved for the land force and a small nation as the Netherlands won't be able to make a big difference anyway.

Turning the tide

Once Allied forces start arriving, one can start to think about liberating the mainland and even advancing into Germany alongside the Allies. By that time, industrial capacity will become less and less of a problem, but manpower will remain a major problem because of the small size of the Netherlands

Indonesian cannon fodder

As The Netherlands, you control a puppet with a large manpower pool: Indonesia, also called the Dutch Indies. Their industrial capacity is weak and their division template is primitive, but there is a way to use Indonesian manpower in combination with Dutch industry. As Indonesia is an Integrated Puppet, you can train a division from a colonial template, which will be filled with 0% from your manpower and 100% from the puppet (less if Indonesia promotes to a colony). But you can also duplicate this template and edit it, and it will still draw 100% manpower from your puppet. So add some more infantry, some artillery, maybe even a bit of armour to the duplicated template. To gain the required army experience, you will need to hire a military theorist early, or exercise your divisions a lot. With this strategy, you can field a 750 000 man army and stop the German attack right at the border instead of sacrificing 2/3 of the country.

成就

Bevrijding.png
Bevrijding
解放
扮演荷兰,将政府迁往荷属东印度后解放荷兰领土。
Putting the Raid on the Medway to Shame.png
Putting the Raid on the Medway to Shame
让突袭梅德韦港都自愧不如
扮演荷兰,确保英国没有主力舰艇(航空母舰, 战列舰, 战列巡洋舰, 和 重巡洋舰)。
Treading the Narrow Path.png
Treading the Narrow Path
循规蹈矩
扮演荷兰,不向德国屈服,继续须德海工程,1945年前不失去任何在欧洲大陆上的地区。
United Netherlands.jpg
United Netherlands
联荷王国
扮演荷兰,征服比利时和卢森堡。