晋系:修订间差异

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===Laws===
=== 法案===
Shanxi starts with the following laws:
晋系初始采用如下法案
{{Law}}
{{Law}}



2020年8月20日 (四) 18:48的版本

晋系

Shanxi.png


首都:
Taiyuan

政府类型:
Authoritarian Regime

阵营:
Non-Aligned

晋系是一个位于中国北部的军阀集团。它与南部的中华民国的国旗 中华民国,西部的西北三马的国旗 西北三马,西南部的中华人民共和国的国旗 中华人民共和国,北部的蒙古的国旗 蒙古和东北部的蒙古国的国旗 蒙古国接壤。他们处于一个并不太平的地区——周围的法西斯和共产党邻居正对自己虎视眈眈。且一旦抗战爆发,此地将毫无疑问的成为抗日前线。此外其少得可怜的工业和几乎没有什么资源的特点使得以晋系开局充满了挑战。它与滇系的国旗 滇系西北三马的国旗 西北三马桂系的国旗 桂系新疆的国旗 新疆并立于军阀派系之林。

历史背景

The Shanxi clique was one of several military factions that split off from the Beiyang Army during China's warlord era after the Xinhai Revolution in 1911. The clique was led by General Yan Xishan, which preferred neutrality in the wars between various warring factions in 中华民国的国旗 中华民国, Yan was in favour of the use of westernization to preserve Chinese tradition, he also implemented various economical and social reforms, earning his nickname of the Model Governor. In 1928 Chiang Kai-shek rises through power in the Kuomintang and launches the Northern Expedition, defeating various warlords and partially unifying China. In an attempt to restore the balance of power, Yan Xishan together with several other warlords (specifically 滇系的国旗 滇系, Beyiang Clique and the 桂系的国旗 桂系) launched the Central Plains War but were defeated. The clique joined the Chinese United Front, and they were significantly weakened by the Japanese invasion which occupied most of their base province. After the war, Yan Xishan was unable to defend his province which fell to the Communists in 1949. Having him escaping to Taiwan along with the rest of the Kuomintang

国策树

Warlords national focus tree.

晋系的国旗 晋系 shares a national focus tree with 西北三马的国旗 西北三马, 桂系的国旗 桂系, 滇系的国旗 滇系 and 新疆的国旗 新疆. It may inherit the 中华民国的国旗 中华民国 or 中共的国旗 中共 Chinese focus trees.

军阀的国策树可被划分为两个大分支和三个子分支:

稳定内政线
此条分支将为军阀解锁政治类国策。
亲国民党支线
此支线将允许军阀倒向 中华民国的国旗 中华民国。这将会使Chinese national focus tree取代当前的通用国策树。
亲共产党支线
此支线将允许军阀倒向 中共的国旗 中共且能够在 苏维埃联盟的国旗 苏维埃联盟的支持下将中共取而代之。当取代 中共的国旗 中共后,当前的通用国策树将会变为Communist Chinese national focus tree,并且你会拥有他们原有的民族精神。
冲突对抗支线
此支线将允许军阀对其他势力挑起边境冲突,倒向日本人一边并公开声明建立一个与 中华民国的国旗 中华民国中共的国旗 中共相抗衡的政府。
工业发展线
此条分支是国策树的工业发展线。


科技

晋系开局拥有两个科研槽。

陆军科技 海军科技 空军科技 电子学 & 工业
  • 基础步兵装备
学说

外交

民族精神

Government Corruption icon
Government Corruption
  • Political Power Gain: -10%
  • Stability: -10.00%
Ineffective Bureaucracy icon
Ineffective Bureaucracy
  • Daily Political Power Gain: -0.25
The chaos of the civil war has disrupted the creation of an effective state apparatus. More than a third of available troops are not drafted, simply because no one knows they exist. Reforming the examination process will ensure that we hire competent people.


执政党

中立主义 中立(中立)

Despotism is a form of government in which a single person rules with absolute power.

特性

  • No 不可 强迫其他国家政府接受己方意识形态
  • 意识形态变化抵制力度:−30%
  • 泄露给他国的民政情报:+20%
  • 泄露给他国的陆军情报:+10%
  • 泄露给他国的海军情报:+20%
  • 泄露给他国的空军情报:+10%

全球紧张度限制

  • Generate war goal: +50%
  • Join faction: +40%
  • Lend-lease: +40%
  • Send volunteers: +40%
  • Guarantee: +40%

政党

党派 意识形态 支持度 政党领袖 是否执政 国名
国民党 中立主义 中立 100% 阎锡山 晋系
民主党 民主主义 民主主义 0% 随机 山西共和国
共产党 共产主义 共产主义 0% 随机 山西苏维埃国
法西斯党 法西斯主义 法西斯主义 0% 阎锡山 山西阎国

政府人员

政治顾问
顾问 特质 效果 花费 (政治点数)
戴笠 恐怖的巨头 * 非核心人力 +2%,
  • −25% 对驻军伤害
  • −30% 外国颠覆活动效率
150
宋子文 金融专家 * -5% 生活消费品工厂 150
邓小平 工业领袖 150
康生 恐怖的巨头 * 非核心人力 +2%,
  • −25% 对驻军伤害
  • −30% 外国颠覆活动效率
75
Wang Zuanxu Fortification Engineer: +20% Land fort, coastal fort and anti-air construction speed 150
Fu Zuoyi Silent Workhorse +15% political power gain 150
Qu Yangke Prince of Terror * Non-core manpower +2%,
  • −25% Damage to garrisons,
  • −30% Foreign subversive activities efficiency
150
Deng Li Dong Communist Revolutionary +0.10 Daily communism support 150
Dong Qiu Jiang Democratic Reformer +0.10 Daily democracy support 150
Luo Jiang Fascist Demagogue +0.10 Daily fascism support 150
坦克制造商
Designer Type Effect Cost
Sino-German Technical Mission Heavy Tank Designer
  • −15% Armor research time;
  • +5% Armor armor, hard attack
150
Morozov Design Bureau Mobile Tank Designer
  • −15% Armor research time;
  • +10% Armor reliability,
  • +5% Armor max speed
150
舰艇制造商
Designer Type Effect Cost
Jiangnan Shipyard Group Coastal Defence Fleet Designer
  • −15% Naval research time
  • Carriers:
    • -25% production cost
    • -20% deck size
    • -50% max range
  • Capital ships:
    • -25% production cost
    • -20% armor
    • -20% heavy attack
    • -50% max range
  • Screens:
    • -25% production cost
    • -50% max range
  • Submarines:
    • -25% production cost
    • -50% max range
150
Dagu Shipyard Raiding Fleet Designer
  • −15% Naval research time
  • Carriers:
    • -10% surface visibility
    • +10% max speed
    • -10% deck size
  • Capital ships:
    • -10% surface visibility
    • +10% max speed
    • -10% heavy attack
  • Screens:
    • -10% surface visibility
    • +10% max speed
  • Submarines:
    • -10% sub speed
    • -10% surface visibility
    • +10% max speed
150
飞机制造商
Designer Type Effect Cost
CAMCO Medium Aircraft Designer
  • Air Research Time: -15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
CAMCO - Fighter Division Medium Aircraft Designer
  • Air Research Time: -15%
  • Fighter: Agility: +5%, Air Attack: +10%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
CAMCO - Bomber Division Medium Aircraft Designer
  • Air Research Time: -15%
  • Fighter: Agility: +5%, Air Attack: +10%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%, Range, Ground Attack: +10%
  • Close Air Support: Range, Ground Attack: +10%
150
Materiel designers
Designer Type Effect Cost
Taiyuan Arsenal Artillery Designer −15% Artillery research time 150
Hanyan Arsenal Infantry Equipment Designer −15% Small arms research time 150
Mukden Arsenal Infantry Equipment Designer −15% Small arms research time 150
Liaoning Arsenal Motorized Equipment Designer −15% Motorization research time 150
Industrial concern
Designer Type Effect Cost
Anshan Steel Works Industrial Concern −15% Industrial research time 150
Shanghai Electronics Electronics Concern −15% Electronics research time 150
Western Refinery Refinery Concern
  • -15% Synthetic resources research time
  • -10% Industrial research time
150
Sino-Soviet Resource Survey Refinery Concern
  • -15% Synthetic resources research time
  • -10% Industrial research time
150
Theorists
Theorist Type Effect Cost
Claire Lee Chennault Air Warfare Theorist +0.05/day Air experience gain; −10% Air doctrine research time 75
Ma Tian Military Theorist +0.05/day Army experience gain; −10% Land doctrine research time 150
Wang Li Sun Air Warfare Theorist +0.05/day Air experience gain; −10% Air doctrine research time 150
Chief of Army
Candidate Type Skill Effect Cost (政治点数)
Alexander von Falkenhausen Army Offense Expert +10% Division attack 150
Yan Xishan Army Morale Expert +8% Division recovery rate 150
Kong Fang Army Offense Expert +10% Division attack 150
Chief of Navy
Candidate Type Skill Effects Cost (政治点数)
Sun Li Commerce Raiding Expert +15% Convoy raiding efficiency 150
Pang Dong Naval Reformer Expert +10% Naval experience gain 150
Chief of the Air Force
Candidate Type Skill Effects Cost (政治点数)
Claire Lee Chennault Ground Support Expert) +10% Air support 75
Yang Lü Ground Support Expert) +10% Air support 150
Cheng Zhao Night Operations Expert) −20% Night operations penalty 150
Military High Command
Candidate Type Skill Effects Cost (政治点数)
Huang Peng Commando Expert +15% Special forces attack, +15% Special forces defense 150
Zhang Shen Army Logistics Expert −8% Division attrition 150
Min Lang Tung Tin Artillery Genius +20% Artillery attack, +15% Artillery defense 150
Tan Fang Bomber Interception Expert +3% Interception attack, +3% Interception defense, +3% Interception agility 150
Zhu Ting Air Combat Training Expert +10% Ace generation chance 150

Economy

法案

晋系初始采用如下法案

征兵法案 经济法案 贸易法案
Volunteer only.png 志愿兵役制
  • 1.5% 适役人口
Civilian economy.png 民用经济
  • 35% 生活消费品工厂
  • –30% 军用工厂建造速度
  • –30% 民用工厂建造速度
  • +30% 军转民消耗
  • +30% 民转军消耗
  • -40% 石油转换燃油效率
  • -25% 燃油容量
Export focus.png 重视出口
  • 50% 可出口资源
  • +5% 科研速度
  • +10% 工厂/海军船坞产出
  • +10% 建造速度
  • +20% 泄露给他国的民政情报
  • +10% 泄露给他国的海军情报

Resources

The Shanxi clique has no resources available whatsoever. All resources must be imported from elsewhere.

Total resources 1936
Oil.png
Oil
Rubber.png
Rubber
Steel.png
Steel
Aluminum.png
Aluminum
Tungsten.png
Tungsten
Chromium.png
Chromium
0 0 0 0 0 0

Industry

Shanxi has a very poor industry to start with, and there is almost no room for growth. There is only a single empty slot available.

Factories 1936
军用工厂
2 Military Factories
海军船坞
0 Naval Dockyard
民用工厂
3 Civilian Factory

Military

Army
Type No.
Infantry cropped.png Infantry 2
Army experience.png Total divisions 2

Shanxi begins with just two divisions, each with four infantry battalions and no support brigades. They have a respectable 人力 197.72k manpower with Volunteer Only conscription law. Shanxi has no aircraft and does not have a navy, since it is landlocked.

Strategies and guides

Playing Shanxi Without the Waking the Tiger DLC Enabled

Shanxi's industry is not the worst in the world, but with only three civilian factories and two military, and no resources, it is imperative to get more. The quickest way is to rush the Industrial Effort tree, yielding you 4 civilian factories and 3 military factories along with an additional research slot. The extra research slot is not as important as Armament Effort III - with your level of industry, research in tanks or aeroplanes is a waste of time. Go for doctrines instead - either Grand Battleplan or Mass Assault, since your manpower is far better than your industry. You will want to reserve a civilian factory to trade for steel, and later a second for aluminium. Since you have nothing to export, the Free Trade law is an obvious choice, giving bonuses to factories, construction and research. When you research new models of infantry equipment, keep producing the old ones until your needs are met, because production efficiency will go down and also the old models are cheaper. It is better to be at full strength with outdated equipment than under strength with the newest and best.

If you instead want to be conservative with your manpower and play defensively, then it is possible to go for a Grande Batterie strategy by outfitting your military with Artillery. Allocate some military factories to producing Artillery and adopt the Superior Firepower doctrine to go along with your guns. Constructing Artillery is a lot costlier than simply putting a rifle in the hands of every man but you will benefit from a greatly increased Soft attack value in addition to gaining a small increase in Hard Attack stats, a valuable asset against Japanese Tanks and Trucks.

Shanxi also has access to a Military High Command member: Min Lang Tung Tin (Artillery (Genius): who grants a +20% boost to Artillery attack and a +15% boost to Artillery defense which synergizes very well with an Artillery-Heavy army.

Because of how costly Artillery is, it is recommended that you initially place your Artillery guns into a support role and only convert them into Line Artillery once you have a steady production line going and enough supplies to allow it. Support Artillery is less powerful than Line Artillery but requires less guns to be supplied, Line Artillery on the other hand requires more guns to supply, making it costlier but it is a lot more powerful than Support Artillery.

Once you have mastered Regular Artillery and acquired enough industry for it, you can (if you have the resources to do it, otherwise, do not do it) expand your arsenal to incorporate Anti-Tank- and Anti-Air Artillery as Support Units and later move them into the line as well, allowing you to counter tanks, trucks and planes.

Focus all efforts on building up the army. Do not bother adding support brigades at first, because you won't have the industrial capacity to keep up with the needed production of support equipment as well as weapons. You can add them later, but do not overextend yourself. A combat width of 10 is sufficient, given that you will need to cover quite a lot of land when fighting in China. Ignore the air force completely until your land needs are met. Fortifying the border towards Japan seems like an obvious choice but Shanxi's lack of industry makes this impossible to execute since you need your industry to build up and supply your military.

When Japan declares war, you will get an event from the 中华人民共和国的国旗 中华人民共和国 asking to either annex or puppet you. If you let them annex you, it will be game over, but you can also let them puppet you instead. This allows you to continue playing (albeit as a puppet) and brings you into the Chinese United Front faction with the two Chinas and turns you communist. In the war, concentrate on defending the border towards Japan and keeping your units at high strength. When you are ready to attack, focus on forcing 蒙古国的国旗 蒙古国 and 满洲国的国旗 满洲国 to capitulate. Once the remaining Japanese forces are cleared up, you can then occupy Korea. If you have sufficient war participation, China will agree to hand over control of Korea if you ask, which gives you some more factories and a coastline which you can use to build naval dockyards. You can fast-track some by finally taking the Naval Effort focus. However, since you don't actually own Korea, you can't build ships, only convoys. To invade Japan you will need lots of fighters, either to enable paratroopers to drop or to get naval supremacy for a sea invasion.

Achievements

Battlecry.png
Battlecry
As a warlord, conquer all of China and Japan.


Make a Man Out Of You.png
Make a Man Out Of You
As a Warlord, have at least 1,000,000 manpower queued up for deployment.


Panda-monium.png
Panda-monium
As a warlord, be at war with all chinese nations simultaneously.


Sun Tzu Reborn.png
Sun Tzu Reborn
As Any Chinese Nation, Have a level 9 field marshal.


hoi4fr:Shanxi hoi4ru:Shanxi