无编辑摘要 |
无编辑摘要 |
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==民族精神== | ==民族精神== | ||
{{SVersion|1. | {{SVersion|1.10}} | ||
阿根廷在1936年开局没有任何民族精神。 | 阿根廷在1936年开局没有任何民族精神。 | ||
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==科技== | ==科技== | ||
{{SVersion|1. | {{SVersion|1.10}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+已研发,1936 | |+已研发,1936 | ||
!陆军 | !陆军 | ||
!海军 | !海军 | ||
!空军 | !空军 | ||
|- | |- | ||
| | | | ||
; 步兵 | ; 步兵 | ||
* | * ''毛瑟 M91''( 初级步兵装备 ) | ||
* 山地步兵 I | * 山地步兵 I | ||
; 火炮 | ; 火炮 | ||
* 火炮 | * 牵引式 火炮 | ||
* 牵引式防空炮 | |||
| | | | ||
; | ; | ||
*驱逐舰 | '''驱逐舰''' | ||
* | *早期驱逐舰船体 | ||
* | *1936 驱逐舰 船体 | ||
*战列舰 | * 基础深水炸弹 | ||
*潜艇 | ''' 巡洋舰''' | ||
*运输船 | |||
* 早期 巡洋舰 船体 | |||
* 基础巡洋舰装甲设计方案 | |||
''' 战列舰''' | |||
* 早期重 型 战舰船体 | |||
'''潜艇''' | |||
* 早期 潜艇 船体 | |||
* 1936潜艇船体 | |||
* 基础鱼雷 | |||
'''其他''' | |||
* 海军舰炮 | |||
* 炮廓式副炮 | |||
* 运输船 | |||
* 触发式鱼雷 | |||
| | | | ||
; 空军 | ; 空军 | ||
*战间期型战斗机 | *''FMA D.21''( 战间期型战斗机 ) | ||
*近距支援机 I型 | *近距支援机 I型 | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+已研发,1939 | |+已研发,1939 | ||
!陆军 | !陆军 | ||
!海军 | !海军 | ||
!空军 | !空军 | ||
!工业 | !工业 | ||
|- | |- | ||
| | | | ||
; 步兵 | ; 步兵 | ||
* | * ''毛瑟 M91''( 初级步兵装备 ) | ||
* ''毛瑟 M09''(步兵装备 I型) | |||
* 改良步兵装备 I | * 改良步兵装备 I | ||
* | * 山地步兵 I | ||
''' 辅助部队''' | |||
* | |||
* 无线电 | |||
; 火炮 | ; 火炮 | ||
* 火炮 | * 牵引式 火炮 | ||
* 战间期型火炮 | * 战间期型火炮 | ||
* 防空炮 | * 牵引式 防空炮 | ||
| | | | ||
; | ; | ||
*驱逐舰 | '''驱逐舰''' | ||
*驱逐舰 | * 早期 驱逐舰 船体 | ||
* | *1936 驱逐舰 船体 | ||
* | * 基础深水炸弹 | ||
* | ''' 巡洋舰''' | ||
*潜艇 | * 早期巡洋 舰 船体 | ||
*运输船 | * 基础 巡洋舰 装甲设计方案 | ||
''' 战列舰''' | |||
* 早期重 型 战舰船体 | |||
'''潜艇''' | |||
* 早期潜艇船体 | |||
* 1936 潜艇 船体 | |||
* 基础鱼雷 | |||
'''其他''' | |||
* 海军舰炮 | |||
* 基础轻型跑组 | |||
* 基础中 型 炮组 | |||
* 炮廓式副炮 | |||
* 运输船 | |||
* 触发式鱼雷 | |||
| | | | ||
; 空军 | ; 空军 | ||
* | *''FMA D.21''( 战间期型战斗机 ) | ||
* | *近距支援机 I型 | ||
* | *海军轰炸机 I型 | ||
* | *''FMA AeMB.1''(战间期型轰炸机) | ||
| | | | ||
; | ; 电子工程 | ||
* 电子机械工程 | * 电子机械工程 | ||
* 无线电 | * 无线电 | ||
* 无线电侦测 | * 无线电侦测 | ||
* | * 机械式计算机 | ||
* 基础计算机 | * 基础计算机 | ||
|- | |- | ||
| | | | ||
; 陆军学说 - 决战计划 | ; 陆军学说 - 决战计划 学说 | ||
* 堑壕战 | * 堑壕战 | ||
* 决战计划 | * 决战计划 | ||
| | | | ||
; 海军学说 - | ; 海军学说 - 存在舰队学说 | ||
* 存在舰队 | * 存在舰队 | ||
* 作战舰队集中运用 | * 作战舰队集中运用 | ||
* | * 运输船队航行 | ||
| | | | ||
; | ; 空军学说 - 战略破坏学说 | ||
* | * 空中优势 | ||
| | | | ||
; | ; 工业 | ||
* 基础机床 | * 基础机床 | ||
* 改良机床 | * 改良机床 | ||
* 先进机床 | * 先进机床 | ||
* 离散型工业 I | * 离散型工业 I | ||
* 离散型工业 | * 离散型工业 II | ||
* 建筑技术 I | * 建筑技术 I | ||
* 建筑技术 II | * 建筑技术 II | ||
* 燃料储存 | |||
* 合成石油实验 | * 合成石油实验 | ||
* 石油加工 | * 石油加工 | ||
* 石油加工 | * 改进 石油加工 | ||
|} | |} | ||
{| class="wikitable" | |||
!没有炮手就位 | |||
|- | |||
|'''海军,1936''' | |||
*''卡塔马卡级''(驱逐舰 I型) | |||
*''自由级''(轻巡洋舰 I型) | |||
*''加里波第级''(重巡洋舰 I型) | |||
*''里瓦达维亚级''(战列舰 I型) | |||
*''圣菲级''(潜艇 I型) | |||
*运输船 | |||
'''海军,1939''' | |||
* ''布宜诺斯艾利斯级''(驱逐舰 II型) | |||
* ''阿根廷级''(轻巡洋舰 II型) | |||
|} | |||
==外交== | ==外交== | ||
{{SVersion|1.5}} | {{SVersion|1.5}} |
2020年12月23日 (三) 20:56的版本
历史背景
直到1936年,阿根廷一直处于政治动荡的境地。政府腐败,革命和政变失败,以及大萧条导致1930年的另一次政变建立了右翼政府。而政变领导人何塞·费利克斯·乌里比鲁(José Félix Uriburu)后来在1932年被诊断出患有胃癌,导致阿古斯丁·佩德罗·贾斯托(Agustín Pedro Justo)上台。贾斯托着手开始采取干预主义政策,以建立阿根廷的经济,工业和基础设施。随着这些事态发展,政府对持不同政见者的政治动荡采取了严厉的态度。
民族精神
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.10。 |
阿根廷在1936年开局没有任何民族精神。
国策树
- 主条目:通用国策树
阿根廷没有独特的国策树,而是使用通用国策树。
通用国策有五个主要分支:
- 重视陆军 提供陆军经验和陆军相关研究项目的加成。
- 重视空军 提供空军经验,建立空军基地,并提供空军相关研究项目的加成。
- 重视海军 提供海军经验,建造海军船坞,并提供海军相关研究项目的加成。
- 重视工业 建造民用工厂和军用工厂(即使建筑槽位已满)并提供额外的科研槽。
- 重视政治 提供国家政治走向的选择。
科技
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.10。 |
陆军 | 海军 | 空军 |
---|---|---|
|
驱逐舰
巡洋舰
战列舰
潜艇
其他
|
|
陆军 | 海军 | 空军 | 工业 |
---|---|---|---|
辅助部队
|
驱逐舰
巡洋舰
战列舰
潜艇
其他
|
|
|
|
|
|
|
没有炮手就位 |
---|
海军,1936
海军,1939
|
外交
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
Like all the other states in South America the independence of Argentina is guaranteed by the 美利坚合众国.
Argentina also starts with claims on the Falkland Islands and the island of South Georgia, both territories held by the 联合王国.
地理
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
Argentina controls 6 states:
- Tucuman, Mendoza and Patagonia are rural regions mostly composed by mountains and deserts.
- Chaco Austral is a developed rural region all tiles are forest
- Mesopotamia is a sparse Urban region with forests on the north but it is mostly plains, except one tile which is a marsh.
- Pampas is a dense urban region with plains and hills, with a marsh tile on the north and an urban tile in Buenos Aires.
胜利点
Two main cities in Argentina are represented by 11 victory points:
City | State | |
---|---|---|
Mar del Plata | Pampa | 1 |
Buenos Aires | Pampa | 10 |
政治
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
意识形态
政党
Id. | Party name | Popularity | Leader | Ruling | Traits | |
---|---|---|---|---|---|---|
激进公民联盟 | 5.00% | 马塞洛·T·德阿尔维亚尔 | No, but can came to power by coup. | No traits | ||
阿根廷共产党 | 12.00% | 范妮·哈科夫斯基 | No, but can came to power by coup. | No traits | ||
国家法西斯联盟 | 5.00% | Nimo de Anquín | No, but can came to power by coup. | No traits | ||
Union Nacional Fascista | ---- | Señor Hilter | No, but can came to power by the German Civil War. | Dictator: Political Power Gain: +25 Incognito: Daily Fascism Support: +0.1 Ideology drift defense: +15 |
Argentine League | |
国家团结党 | 78.00% | 阿古斯丁·佩德罗·胡斯托 | Yes | No traits |
法律
File:Ambox outdated info.png | 这张表格可能已不适合当前版本,最后更新于1.9。 |
征兵法案 | 经济法案 | 贸易法案 |
---|---|---|
志愿兵役制
|
民用经济
|
重视出口
|
Staff and Designers
These are choices of ministers and design companies for Argentina.
Designer | Type | Effect | Cost () |
---|---|---|---|
Naval Company | Generic Fleet Designer |
|
150 |
Designer | Type | Effect | Cost () |
---|---|---|---|
Industrial Company | Industrial Concern |
|
150 |
Economy
1936
3 Military Factories | 1 Naval Dockyard | 12 Civilian Factories |
---|
Argentina also starts with 7 empty slots available for factories
Oil | Rubber | Steel | Aluminium | Tungsten | Chromium |
8(19) | 0(0) | 2(8) | 0(0) | 23(46) | 0(0) |
*These numbers represent the available resources for production at start of the game. The difference between the Surplus number and the Produced number are goods already used in factories. In the bracket are the complete numbers including those lost for trading.
Military
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
Army
5Infantry Divisions | 2Mountaineer Division | 1Cavalry Division |
---|
Total: 8 Division
One General and one Field Marshal are available in both the 1936 and 1939 game scenarios:
Name | Skill | Bonuses | Medals | Effects |
---|---|---|---|---|
Attack: +5% Defense: +10% |
Urban Assault Specialist |
Urban Movement: +5% Urban Attack: +10% Urban Defense: +10% | ||
Attack: +20% Defense: +15% |
Defensive Doctrine |
Max Entrenchment: +30% |
Name | Type | Techyear |
---|---|---|
Great War Tank | Great War Tank | 1918 |
L. Tank I | Light Tank I | 1934 |
L. Tank II | Light Tank II | 1936 |
L. Tank III | Light Tank III | 1941 |
M. Tank I | Medium Tank I | 1939 |
Nahuel | Medium Tank II | 1941 |
M. Tank III | Medium Tank III | 1943 |
H. Tank I | Heavy Tank I | 1934 |
H. Tank II | Heavy Tank II | 1941 |
H. Tank III | Heavy Tank III | 1943 |
SH. Tank | Super Heavy Tank | 1943 |
Mod. Tank | MBT | 1945 |
|
Total: 19 Ships || Manpower Used: 20.55K
File:Ambox outdated info.png | 这部分内容可能已不适合当前版本,最后更新于1.5。 |
2 Battleships |
3 Heavy Cruisers |
3 Light Cruisers |
16 Destroyers |
3 Submarine |
Total: 28 Ships || Manpower Used: 23.62K
One Admiral is available in both scenarios:
Name | Skill | Bonuses | Medals | Effects |
---|---|---|---|---|
Alberto Teïsaïre | Blockade Runner |
Retreat Decision Chance: +20% Fleet Speed when retreating: +25% |
Air Force
12 Close Air Support | 18 Fighters |
---|
Total: 30 Planes
Strategies and guides
Argentina's Position as a South American country is much more stable than most others, having a small varied supply of resources, such as steel, oil and tungsten (which is enough for most of the game). It can build up its military faster in the early game than other South American countries with less need of imports.
At the start of the game, the player should focus on building up the industry as in any other country. Military Factories should be a priority, as Argentina starts with plenty more civilian factories than military. While the building is on course, the player should also expand the military. However it is worth mentioning that most of the terrain of South America is hostile, having a lot of ground covered by hills, forest and mountains will make the use of vehicles a challenge. As such, an 7/2 Infantry artillery are a good choice to do. Companies that help with terrain such as Engineer and Recon companies will be useful. On the same note, an option that will prove useful with the use of artillery would be the Superior Firepower doctrine branch due to the great amount of soft attack it gives. (Consider that because of the terrain as well as all of South America are incapable of producing effective tank divisions, you'll seldom see armor). Although Mass Assault and Grand Battleplan doctrines also give useful bonuses such as extra manpower and lower infantry width, or extra planning bonus for breaking through the terrain. (Again, most times when attacking you'll have many maluses).
It is recommended that the player starts by going down the Industry Focus tree, as it will provide Civilian, Military factories, infrastructure and near the end of it, an additional research slot. Which is needed as Argentina only has 2 research slots.
If the player decides to go fascist, They can join the Axis and invade the United States by taking over Mexico or through a naval invasion. The same goes for communism just that instead of joining the Axis, you join the Comintern.
Once the player takes over South America they are free to decide how to continue their conquest. It is recommended that by the time they invade the United states (if they go fascist/Communist), it is recommended that they possess a great amount of divisions and have finished the Land doctrines. A strong navy is also recommended as the opposing faction will be a great obstacle in the way of naval invasions.
However if Argentina joins the Allies, your main focus should be taking down the remaining enemies. Although betraying the Allies later can also be an option, it's mostly up to the player to decide.