国际市场

File:Economic Capacity Surplus Description.png
Tooltip showing current EC and maximum construction line speed boost.

The international market is a feature added in 1.13 "Stella Polaris" Update alongside the 以力御暴以力御暴 DLC.

The international market allows countries to buy and sell their equipment to countries across the world for economic capacity surplus (EC), which is generated as output of civilian factories. EC may be used to boost building construction.

EC is consumed starting from the beginning of the construction queue and allows a construction boost for each line, up to the country's maximum construction line speed boost. By default, this is NDefines.NProduction.CIC_BANK_SPEED_BOOST_FACTOR = 0.25 This is usually modified by the trade law.

Market access

File:Internation Market Settings Menu.png
Settings for automation of market access and purchase requests.

Market access is an agreement between two countries that mutually allows to view and buy equipment put up for sale by the other side. Opinion and ideology are the primary factors in the willingness of AI to agree to market access, while countries at war or with an embargo cannot have market access to each other. It is guaranteed to have full market access to subjects and faction members.
Negotiate market access in the diplomacy menu is used to send a request to access the country's market. This process is automated by default,[1] but can be set to be done only manually in the market settings.

Upon market access becoming impossible due to a declaration of war or embargo from either side, all active contracts will get cancelled.

Purchasing

To begin buying on the market, you first need to open the "Market Tab" (hotkey E), now found on the tools bar replacing the diplomacy tab, between Research and Trade. Then you can select the "Buy Equipment" page, to see the list of equipment available for you to buy. After choosing an equipment, you will need to fill in a Purchase Draft, which determines the terms of payment and delivery of the equipment. Each factory assigned to the purchase, produces EC, the more factories you assign, the faster you can pay the bill which will decrease the number of Deliveries needed to transport all the equipment, but naturally increases the convoy cost per delivery. After hitting send, your draft will then be sent, and needs to be accepted by the country selling. What you're importing will be visable from the default International Market screen, and the routes you're importing and exporting via will be displayed on the map during this time. The AI will tend to perfer shorter contracts, and sometimes deny your request to buy, if they feel it'll take too long. If the AI accepts or not are based on similar requirements as market access, but also includes Trade Influence.

Selling

File:Purchase Request .png
A purchase request from The Netherlands, asking to buy 1662 Rifles from the UK through 12 deliveries.

To sell equipment on the market, firstly open the "Market Tab", Then select "Sell Equipment" page, this will display all current eqipment you have for sale, then press the "Add equipment to market button". Here equipment from your reserves can be chosen, and a price range of low, normal and high be selected. Low reducing the price by 25% and high increasing the price by 25%. The "normal" value is equal to 2x the Production Cost of the equipment for you to build.

After adding equipment to the market, countries who have market access to your market, can then request to buy equipment, as soon as they ask it'll reserve the equipment, and take it off the market until their request is either accepted or denied. This can be changed in your Market Options allowing for automatic accepting of purchase requests. When you get a request from a country there will be a range of information about how much EC you will recieve per Delivery which will ultimately determine how long it'll take to sell and how frequently and how much EC you'll be paid each month.

Once you've aded an equipment, it may not be selling at the current, price, or you may have more to sell, so by returning to the "Sell Equipment" page, you can edit and remove your entries. Allowing you to change price and add more equipment, without taking down and reposting the equipment on the market.

Subsidies

Subsidies can be gained to give you a discount or better deal when purchasing on the market. They can received though National Focuses, Decisions, Events and any other system that grants benefits, an example being in the Danish Focus Tree, where you can choose to seek external sources of aircraft, which after completing gives you a subsidy for aircraft. When subsidies are granted, they have an EC value, which will be consumed to pay for equipment. When you've got an active contract, and applied the subsidy, it will drain the subsidy value, equal to that of your factories on the contract. For example, you have 1 factory assigned, producing 5 EC per day, your subsidy would provide a further 5 per day. It will do this until the contract is completed or the value is drained.

References

  1. NDefines.NMarket.REQUEST_AUTOMATION_AUTO_ACCEPT_MARKET_ACCESS_DEFAULT = true and NDefines.NMarket.REQUEST_AUTOMATION_AUTO_SEND_MARKET_ACCESS_DEFAULT = true in Defines.