间谍行动

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特工可以进行各种行动。 行动都需要至少一个特工来执行,有些需要不止一个(事实上,一些大型行动需要的特工数比非间谍主管允许的特工槽位数更多,使得间谍行动开展受限)。 执行间谍行动需要提前布置一定强度的情报网。

行动都需要准备才能执行,一般需要消耗已产装备、特工或随时间递增的工业产能。准备工作完成后行动将分多个阶段执行,一般都分就位infiltration干活performing the job干完溜号exfiltration3个阶段。

The success of the operations is depending on your operatives and their traits, your network strength in the Country and the general risk of the operation. Different Operations have different base classifications some are very likely to success and other are very risky. Plant False Intelligence has 0% risk but instead it has high prerequisites to become available. Infiltration, Making Resistance Contacts, Preparing a Collaboration Government and Rescue operations have a low risk of 10%. Capture Cipher, Stealing Blueprints, Strengthen Resistance and Sabotage operations have a medium Risk of 20%. Orchestrate Coup and Coordinated Strike have a high risk of 30%.

Operation phases

Each operation has 3 phases: an infiltration, an execution, and an exfiltration. Each of these phases are randomly chosen (with modifiers depending on technology, operative skills, and available equipment). Each random phase rolled requires different cost requirements. The sum of costs of these phases determines the total operation cost, unless the operation has already been conducted, at which point the operation cost can scale. Each Operation rolls from the same infiltration and exfiltration phases but execution phases are Operation specific.

The "Plant False Intelligence" Operation does not have Infiltration and Exfiltration phases, but rather a combination of 3 distinct Execution phases. The "Orchestrate Coup" and "Coordinated Strike" Operations do not have an Exfiltration Phase, but rather an additional Execution Phase.

Infiltration Phase Types
Name Requirements Cost
Paradrop Infiltration Has >0 Transport Planes 1 Transport Plane (returned after operation completes)
Submarine Infiltration Target Country has any coastal state None
Border Infiltration A Neutral Country between you and the Target Country (Neutral country cannot be at war with either counrty) None
Diplomatic Infiltration None 1 Civilian Factory for 15 Days
Execution Phase Types
Operation Name Additonal Requirements Cost Phase Roll Chance
Rescue Captured Operative Free In Transit None 200 步兵装备 33%
Liberate Camp None 200 步兵装备 33%
Smuggle in escape gear None 50 Support Equipment 33%
Infiltrate Civilian Administration Offer Bribe None 3 Civilian Factories for 30 days 25%
Apply Charms None None 25%
Contact Ideological Supporter Target Country has different ideology None 25%
Plant False Intelligence Decoy Tanks None 500 Support Equipment 33% (Phase I only)
Radio Deception None 500 Support Equipment 33% (Phase I only)
Deliberate Leaks None None 33% (Phase I only)
Press Releases None 3 Civilian Factories for 30 days 50% (Phase II only)
Utilize Double Agents None 3 Civilian Factories for 30 days 50% (Phase II only)
Plant Evidence None 250 Support Equipment 50% (Phase III only)
Release POW None None 50% (Phase III only)
Capture Cipher Bribe Soldier Has one of the following on the Target Country:


"Army Infiltration"


"Navy Infiltration"


"Airforce Infiltration"

3 Civilian Factories for 30 days 20%
Commando Raid At war with Target Country 500 步兵装备

100 Support Equipment

20%
Use Seduction None None 20%
Smuggle Cyphers None 3 Civilian Factories for 30 days 20%
Reverse Engineer Not at war with Target Country 3 Civilian Factories for 30 days 20%
Infiltrate Army/Navy/Airforce Offer Bribe None 3 Civilian Factories for 30 Days 25%
Apply Charm None None 25%
Turn Prisoner of War At war with Target Country None 25%
Contact Ideological Supporter Target Country has different ideology None 25%
Orchestrate Coup Pre-Position Units None None 100% (Phase II only)
Launch Coup None None 100% (Phase III only)
Strengthen Resistance Create Supply Caches None 300 Support Equipment

2000 步兵装备

25%
Distribute Weapons None 5000 步兵装备 25%
Organize Training Camps None 2 Civilian Factories for 45 days 25%
Coordinate Resistance Groups None 2 Civilian Factories for 45 days 25%
Make Resistance Contacts Create Radio Circuits Has Radio technology 150 Support Equipment 33%
Distribute Pigeons None 50 Support Equipment 33%
Strategy Briefings None None 33%
Prepare Collaboration Government Set Up Planning Comittees None 3 Civilian Factories for 90 days 33%
Train Paramilitary Forces None 1000 Support Equipment 33%
Contact Military Officers None 3 Civilian Factories for 30 days 33%
Coordinated Strike Scout Targets None 100 Support Equipment 50% (Phase II only)
Mark Targets None 100 Support Equipment 50% (Phase II only)
Sabotage Communications None 100 Support Equipment 34% (Phase III only)
Direct Units None 100 Support Equipment 34% (Phase III only)
Occupy Bridges Land Border with Target Country 1000 步兵装备 34% (Phase III only)
Steal Industrial Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Infiltrate Middle Management None None 20%
Sabotage Industry Plant Explosives None 500 Support Equipment 90%
Organize More Meetings None None 10%
Sabotage Infrastructure Destroy Bridge None 500 Support Equipment 25%
Collapse Tunnel None 500 Support Equipment 25%
Remove Roadsigns None 50 Support Equipment 25%
Immobilize Rolling Stock None 250 Support Equipment 25%
Sabotage Resources Burn Storage None 250 Support Equipment 50%
Destroy Mining Equipment None 250 Support Equipment 50%
Steal Military Blueprints Offer Bribe None 3 Civilian Factories for 30 days 50̥%
Apply Charms None None 50̤%
Steal Naval Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Infiltrate Naval Design Office None None 20%
Steal Aviation Industry Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Steal Prototype None 10 Small Airframes 20%
Exfiltration Phase Types
Name Requirements Cost
Pickup by Airplane Has >0 Transport Planes 1 Transport Plane (returned after operation completes)
Pickup by Submarine Target Country has any coastal state; has at least 1 submarine; has at least 1 owned coastal state None
Hiking across the Border A Neutral Country between you and the Target Country (Neutral country cannot be at war with you) None
Going to ground None None