间谍行动:修订间差异

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特工可以进行各种行动。 行动都 需要 至少一个特工来执行,有些需要不止一个(事实上,一些大型行动需要的特工数比非间谍主管允许的特工槽位数更多,使得间谍行动开展受限)。 执行间谍行动需要提前布置一定强度的情报网。
Operatives can perform various '''operations'''. Operations all require at least one agent to perform, and some require more than one (in fact some powerful ones require more than you might have as a non-spymaster, making their access more limited). They also all need some level of network to have been built up in preparation.


Operations all need preparation before they can be launched. This is usually produced equipment, agents or a cost in industry over time. Once preparation is done an operation can have multiple phases. The most common is 3 - Infiltration, performing the job and exfiltration.
行动都需要准备才能执行,一般需要消耗已产装备、特工或随时间递增的工业产能。准备工作完成后行动将分多个阶段执行,一般都分{{ruby|'''就位'''|infiltration}}、{{ruby|'''干活'''|performing the job}}、{{ruby|'''干完溜号'''|exfiltration}}3个阶段。


== Operations list ==
The success of the operations is depending on your operatives and their traits, your network strength in the Country and the general risk of the operation.
{| class="mildtable" width=100%
Different Operations have different base classifications some are very likely to success and other are very risky.
! width=15% | Operation !! Operatives !! Network strength !! width=3% | Risk !! {{icon|time}} Days
Plant False Intelligence has 0% risk but instead it has high prerequisites to become available.
! Description
Infiltration, Making Resistance Contacts, Preparing a Collaboration Government and Rescue operations have a low risk of 10%.
|- id="Boost resistance"
Capture Cipher, Stealing Blueprints, Strengthen Resistance and Sabotage operations have a medium Risk of 20%.
| Strengthen resistance || 2 || 35 || 20% || 60
Orchestrate Coup and Coordinated Strike have a high risk of 30%.
| Strengthen the local resistance target with +10%.
 
|- id="Capture ciphers"
== Operation phases ==
| Capture ciphers || 2 || 50 || 20% || 120
Each operation has 3 phases: an infiltration, an execution, and an exfiltration. Each of these phases are randomly chosen (with modifiers depending on technology, operative skills, and available equipment). Each random phase rolled requires different cost requirements. The sum of costs of these phases determines the total operation cost, unless the operation has already been conducted, at which point the operation cost can scale. Each Operation rolls from the same infiltration and exfiltration phases but execution phases are Operation specific. 
| Capture clues to the enemies cryptos and gain progress on cracking them. Requires that you have a crypto department.
 
|- id="Infiltrate air force"
The "Plant False Intelligence" Operation does not have Infiltration and Exfiltration phases, but rather a combination of 3 distinct Execution phases. The "Orchestrate Coup"  and "Coordinated Strike" Operations do not have an Exfiltration Phase, but rather an additional Execution Phase
| Infiltrate air force || 2 || 50 || 10% || 90
{| class="wikitable"
| Gets you an asset inside the enemy air force. Gets you extra intel on their air forces, air techs etc.
|+Infiltration Phase Types
|- id="Infiltrate army"
!Name
| Infiltrate army || 2 || 50 || 10% || 90
!Requirements
| Gets you an asset inside the enemy armed forces. Gets you more info on their armies, techs etc.
!Cost
|- id="Infiltrate civilian government"
|-
| Infiltrate civilian government || 2 || 35 || 10% || 90
|Paradrop Infiltration
| Gets you an asset in the enemies government. Gives more intel on their production, buildings etc.
|Has >0 Transport Planes
|- id="Infiltrate navy"
|1 Transport Plane (returned after operation completes)
| Infiltrate navy || 2 || 50 || 10% || 90
|-
| Gets you an asset inside the enemy naval command. Gets you more info on their fleets, ships, techs etc.
|Submarine Infiltration
|- id="Orchestrate coup"
|Target Country has any coastal state
| Orchestrate coup || 2 || 70 || 30% || 120
|None
| Mounts an operation to start a civil war in a target country. A coup needs low stability, political support for the ideology. Major countries are more difficult to coup.
|-
|- id="Rescue captured operative"
|Border Infiltration
| Rescue captured operative || 1 || 30 || 10% || 35
|A Neutral Country between you and the Target Country (Neutral country cannot be at war with either counrty)
| Mounts an operation to rescue a captured operative.
|None
|-
|Diplomatic Infiltration
|None
|1 Civilian Factory for 15 Days
|}
|}
{| class="wikitable"
|+Execution Phase Types
!Operation
!Name
!Additonal Requirements
!Cost
!Phase Roll Chance
|-
| rowspan="3" |Rescue Captured Operative
|Free In Transit
|None
|200 步兵装备
|33%
|-
|Liberate Camp
|None
|200 步兵装备
|33%
|-
|Smuggle in escape gear
|None
|50 Support Equipment
|33%
|-
| rowspan="3" |Infiltrate Civilian Administration
|Offer Bribe
|None
|3 Civilian Factories for 30 days
|25%
|-
|Apply Charms
|None
|None
|25%
|-
|Contact Ideological Supporter
|Target Country has different ideology
|None
|25%
|-
| rowspan="7" |Plant False Intelligence
|Decoy Tanks
|None
|500 Support Equipment
|33% (Phase I only)
|-
|Radio Deception
|None
|500 Support Equipment
|33% (Phase I only)
|-
|Deliberate Leaks
|None
|None
|33% (Phase I only)
|-
|Press Releases
|None
|3 Civilian Factories for 30 days
|50% (Phase II only)
|-
|Utilize Double Agents
|None
|3 Civilian Factories for 30 days
|50% (Phase II only)
|-
|Plant Evidence
|None
|250 Support Equipment
|50% (Phase III only)
|-
|Release POW
|None
|None
|50% (Phase III only)
|-
| rowspan="5" |Capture Cipher
|Bribe Soldier
|Has one of the following on the Target Country:


===Make Resistance Contacts===
Get a local contact in the underground resistance. This helps boost resistance growth.


===Steal Blueprints===
"Army Infiltration"
Depending on the outcome and what kind of infiltration you have done you can get a research speed bonus.


===Targeted Sabotage===
Use your contacts in local resistance and strengthen and focus sabotage in an area. Requires that you have made resistance contacts.


===Coordinated Strike===
"Navy Infiltration"
Allow setting up air strikes and launching a surprise attack. Your agents prepare an area that will see a strong initial strike. You need to set up your air force missions before and when the operation triggers the strike will happen (and war declared if you are a nation allowed to do this). It works for port strikes and strategic bombing.


===Plant False Intel===
This lets you create “fake troops” to trick the enemy. These troops will look like regular divisions to the enemy, although they will disappear into thin air if the enemy gains full intel or end up in combat with them. They don’t consume supplies and are not able to capture territory. Fake troops work on all of your non-allies, but a nation needs to be picked where to seed the false information.


==={{anchor|Prepare collaboration government}}Prepare collaboration government===
"Airforce Infiltration"
An operation where agents are sent in to convert and/or support local collaborators. This is an operation you can run more than once (although cost and time goes up every time), and for each one you will strengthen the collaborators. Foreign Collaboration governments are tracked from your country screen under the 'collaborations' button.
|3 Civilian Factories for 30 days
|20%
|-
|Commando Raid
|At war with Target Country
|500 步兵装备
100 Support Equipment
|20%
|-
|Use Seduction
|None
|None
|20%
|-
|Smuggle Cyphers
|None
|3 Civilian Factories for 30 days
|20%
|-
|Reverse Engineer
|Not at war with Target Country
|3 Civilian Factories for 30 days
|20%
|-
| rowspan="4" |Infiltrate Army/Navy/Airforce
|Offer Bribe
|None
|3 Civilian Factories for 30 Days
|25%
|-
|Apply Charm
|None
|None
|25%
|-
|Turn Prisoner of War
|At war with Target Country
|None
|25%
|-
|Contact Ideological Supporter
|Target Country has different ideology
|None
|25%
|-
| rowspan="2" |Orchestrate Coup
|Pre-Position Units
|None
|None
|100% (Phase II only)
|-
|Launch Coup
|None
|None
|100% (Phase III only)
|-
| rowspan="4" |Strengthen Resistance
|Create Supply Caches
|None
|300 Support Equipment
2000 步兵装备
|25%
|-
|Distribute Weapons
|None
|5000 步兵装备
|25%
|-
|Organize Training Camps
|None
|2 Civilian Factories for 45 days
|25%
|-
|Coordinate Resistance Groups
|None
|2 Civilian Factories for 45 days
|25%
|-
| rowspan="3" |Make Resistance Contacts
|Create Radio Circuits
|Has Radio technology
|150 Support Equipment
|33%
|-
|Distribute Pigeons
|None
|50 Support Equipment
|33%
|-
|Strategy Briefings
|None
|None
|33%
|-
| rowspan="3" |Prepare Collaboration Government
|Set Up Planning Comittees
|None
|3 Civilian Factories for 90 days
|33%
|-
|Train Paramilitary Forces
|None
|1000 Support Equipment
|33%
|-
|Contact Military Officers
|None
|3 Civilian Factories for 30 days
|33%
|-
| rowspan="5" |Coordinated Strike
|Scout Targets
|None
|100 Support Equipment
|50% (Phase II only)
|-
|Mark Targets
|None
|100 Support Equipment
|50% (Phase II only)
|-
|Sabotage Communications
|None
|100 Support Equipment
|34% (Phase III only)
|-
|Direct Units
|None
|100 Support Equipment
|34% (Phase III only)
|-
|Occupy Bridges
|Land Border with Target Country
|1000 步兵装备
|34% (Phase III only)
|-
| rowspan="3" |Steal Industrial Blueprints
|Offer Bribe
|None
|3 Civilian Factories for 30 days
|40%
|-
|Apply Charms
|None
|None
|40%
|-
|Infiltrate Middle Management
|None
|None
|20%
|-
| rowspan="2" |Sabotage Industry
|Plant Explosives
|None
|500 Support Equipment
|90%
|-
|Organize More Meetings
|None
|None
|10%
|-
| rowspan="4" |Sabotage Infrastructure
|Destroy Bridge
|None
|500 Support Equipment
|25%
|-
|Collapse Tunnel
|None
|500 Support Equipment
|25%
|-
|Remove Roadsigns
|None
|50 Support Equipment
|25%
|-
|Immobilize Rolling Stock
|None
|250 Support Equipment
|25%
|-
| rowspan="2" |Sabotage Resources
|Burn Storage
|None
|250 Support Equipment
|50%
|-
|Destroy Mining Equipment
|None
|250 Support Equipment
|50%
|-
| rowspan="2" |Steal Military Blueprints
|Offer Bribe
|None
|3 Civilian Factories for 30 days
|50̥%
|-
|Apply Charms
|None
|None
|50̤%
|-
| rowspan="3" |Steal Naval Blueprints
|Offer Bribe
|None
|3 Civilian Factories for 30 days
|40%
|-
|Apply Charms
|None
|None
|40%
|-
|Infiltrate Naval Design Office
|None
|None
|20%
|-
| rowspan="3" |Steal Aviation Industry Blueprints
|Offer Bribe
|None
|3 Civilian Factories for 30 days
|40%
|-
|Apply Charms
|None
|None
|40%
|-
|Steal Prototype
|None
|10 Small Airframes
|20%
|}
{| class="wikitable"
|+Exfiltration Phase Types
!Name
!Requirements
!Cost
|-
|Pickup by Airplane
|Has >0 Transport Planes
|1 Transport Plane (returned after operation completes)
|-
|Pickup by Submarine
|Target Country has any coastal state; has at least 1 submarine; has at least 1 owned coastal state
|None
|-
|Hiking across the Border
|A  Neutral Country between you and the Target Country (Neutral country cannot be at war with you)
|None
|-
|Going to ground
|None
|None
|}


The higher the value of collaborators present the easier it will be to make the nation capitulate which can be important in cases where you need to move in fast. You also unlock levels of compliance in the new resistance and compliance system which will be transferred to regular compliance once the target nation is capitulated. This can be useful for giving you a head start on managing a lot of occupied areas by laying some groundwork before you even attack.
[[en:Operations]]

2024年5月14日 (二) 17:23的最新版本

特工可以进行各种行动。 行动都需要至少一个特工来执行,有些需要不止一个(事实上,一些大型行动需要的特工数比非间谍主管允许的特工槽位数更多,使得间谍行动开展受限)。 执行间谍行动需要提前布置一定强度的情报网。

行动都需要准备才能执行,一般需要消耗已产装备、特工或随时间递增的工业产能。准备工作完成后行动将分多个阶段执行,一般都分就位infiltration干活performing the job干完溜号exfiltration3个阶段。

The success of the operations is depending on your operatives and their traits, your network strength in the Country and the general risk of the operation. Different Operations have different base classifications some are very likely to success and other are very risky. Plant False Intelligence has 0% risk but instead it has high prerequisites to become available. Infiltration, Making Resistance Contacts, Preparing a Collaboration Government and Rescue operations have a low risk of 10%. Capture Cipher, Stealing Blueprints, Strengthen Resistance and Sabotage operations have a medium Risk of 20%. Orchestrate Coup and Coordinated Strike have a high risk of 30%.

Operation phases

Each operation has 3 phases: an infiltration, an execution, and an exfiltration. Each of these phases are randomly chosen (with modifiers depending on technology, operative skills, and available equipment). Each random phase rolled requires different cost requirements. The sum of costs of these phases determines the total operation cost, unless the operation has already been conducted, at which point the operation cost can scale. Each Operation rolls from the same infiltration and exfiltration phases but execution phases are Operation specific.

The "Plant False Intelligence" Operation does not have Infiltration and Exfiltration phases, but rather a combination of 3 distinct Execution phases. The "Orchestrate Coup" and "Coordinated Strike" Operations do not have an Exfiltration Phase, but rather an additional Execution Phase.

Infiltration Phase Types
Name Requirements Cost
Paradrop Infiltration Has >0 Transport Planes 1 Transport Plane (returned after operation completes)
Submarine Infiltration Target Country has any coastal state None
Border Infiltration A Neutral Country between you and the Target Country (Neutral country cannot be at war with either counrty) None
Diplomatic Infiltration None 1 Civilian Factory for 15 Days
Execution Phase Types
Operation Name Additonal Requirements Cost Phase Roll Chance
Rescue Captured Operative Free In Transit None 200 步兵装备 33%
Liberate Camp None 200 步兵装备 33%
Smuggle in escape gear None 50 Support Equipment 33%
Infiltrate Civilian Administration Offer Bribe None 3 Civilian Factories for 30 days 25%
Apply Charms None None 25%
Contact Ideological Supporter Target Country has different ideology None 25%
Plant False Intelligence Decoy Tanks None 500 Support Equipment 33% (Phase I only)
Radio Deception None 500 Support Equipment 33% (Phase I only)
Deliberate Leaks None None 33% (Phase I only)
Press Releases None 3 Civilian Factories for 30 days 50% (Phase II only)
Utilize Double Agents None 3 Civilian Factories for 30 days 50% (Phase II only)
Plant Evidence None 250 Support Equipment 50% (Phase III only)
Release POW None None 50% (Phase III only)
Capture Cipher Bribe Soldier Has one of the following on the Target Country:


"Army Infiltration"


"Navy Infiltration"


"Airforce Infiltration"

3 Civilian Factories for 30 days 20%
Commando Raid At war with Target Country 500 步兵装备

100 Support Equipment

20%
Use Seduction None None 20%
Smuggle Cyphers None 3 Civilian Factories for 30 days 20%
Reverse Engineer Not at war with Target Country 3 Civilian Factories for 30 days 20%
Infiltrate Army/Navy/Airforce Offer Bribe None 3 Civilian Factories for 30 Days 25%
Apply Charm None None 25%
Turn Prisoner of War At war with Target Country None 25%
Contact Ideological Supporter Target Country has different ideology None 25%
Orchestrate Coup Pre-Position Units None None 100% (Phase II only)
Launch Coup None None 100% (Phase III only)
Strengthen Resistance Create Supply Caches None 300 Support Equipment

2000 步兵装备

25%
Distribute Weapons None 5000 步兵装备 25%
Organize Training Camps None 2 Civilian Factories for 45 days 25%
Coordinate Resistance Groups None 2 Civilian Factories for 45 days 25%
Make Resistance Contacts Create Radio Circuits Has Radio technology 150 Support Equipment 33%
Distribute Pigeons None 50 Support Equipment 33%
Strategy Briefings None None 33%
Prepare Collaboration Government Set Up Planning Comittees None 3 Civilian Factories for 90 days 33%
Train Paramilitary Forces None 1000 Support Equipment 33%
Contact Military Officers None 3 Civilian Factories for 30 days 33%
Coordinated Strike Scout Targets None 100 Support Equipment 50% (Phase II only)
Mark Targets None 100 Support Equipment 50% (Phase II only)
Sabotage Communications None 100 Support Equipment 34% (Phase III only)
Direct Units None 100 Support Equipment 34% (Phase III only)
Occupy Bridges Land Border with Target Country 1000 步兵装备 34% (Phase III only)
Steal Industrial Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Infiltrate Middle Management None None 20%
Sabotage Industry Plant Explosives None 500 Support Equipment 90%
Organize More Meetings None None 10%
Sabotage Infrastructure Destroy Bridge None 500 Support Equipment 25%
Collapse Tunnel None 500 Support Equipment 25%
Remove Roadsigns None 50 Support Equipment 25%
Immobilize Rolling Stock None 250 Support Equipment 25%
Sabotage Resources Burn Storage None 250 Support Equipment 50%
Destroy Mining Equipment None 250 Support Equipment 50%
Steal Military Blueprints Offer Bribe None 3 Civilian Factories for 30 days 50̥%
Apply Charms None None 50̤%
Steal Naval Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Infiltrate Naval Design Office None None 20%
Steal Aviation Industry Blueprints Offer Bribe None 3 Civilian Factories for 30 days 40%
Apply Charms None None 40%
Steal Prototype None 10 Small Airframes 20%
Exfiltration Phase Types
Name Requirements Cost
Pickup by Airplane Has >0 Transport Planes 1 Transport Plane (returned after operation completes)
Pickup by Submarine Target Country has any coastal state; has at least 1 submarine; has at least 1 owned coastal state None
Hiking across the Border A Neutral Country between you and the Target Country (Neutral country cannot be at war with you) None
Going to ground None None