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{{version|Timeless}} {{需要翻译|译者=IceCreamPKING}} 钢铁雄心4及其相关的社区有自己的'''黑话''',包括俚语和缩写。 ==缩略语和缩写词== 以下是游戏中以及关于它的讨论中的一些常见缩写: ; AA :Anti-air(防空) - 可在多种情况下使用。最常见的是[[Construction#Anti-air|地区防空]]和师级防空(使用[[Artillery_technology#Anti-Air|防空炮]]或[[Armor_technology#SP_Anti-Air|自行防空炮]]等防空装备的[[Land_units#Battalion|营]]或[[Division#Support_Companies|支援营]])。 ;AAA :[[Artillery_technology#Anti-Air|Anti-aircraft artillery(防空炮)]] - 用于击落[[Aircraft|敌机]]的火炮。 ;AC :Armored Car(装甲车) - 轮式(非履带式)装甲车,通常用于侦察和护卫。 ; AH :Alternate History (架空历史), [[Formable_nations#Austria-Hungary|奥匈帝国]]或[[Political_Parties_and_Leaders#Germany|阿道夫·希特勒]]. ;AAR :[[Jargon#AAR|After action report]](行动后报告) - 一位玩家对其游戏的叙述。 有关更多详细信息,请参阅[[#AAR|AAR部分]]。 ;AI : Artificial intelligence(人工智能) - 由AI控制的[[Countries|国家]] ;AIOC :Anglo-Iranian Oil Company.(英伊石油公司) ;ARM :[[Armor_technology|Armor(装甲)]], 包括轻型装甲 (LARM)、中型装甲 (MARM)、重型装甲 (HARM) 和超重型装甲 (SHARM) 。 ;ASW :Anti-submarine warfare(反潜战) - 使用[[Ship|舰船]]和[[Aircraft|飞机]]寻找并摧毁敌方[[Naval_technology#Submarines|潜艇]]。 ;ART :[[Artillery_technology#Artillery|Artillery(火炮)]], 包括[[Division_designer#Support_companies|支援火炮]], [[Division_designer#Combat_battalions|前线火炮]],或[[Armor_technology#SP_Artillery|自行火炮]](另见SPxx)。对于“Arty”另见RART。 ;AT :Anti-tank(反坦克炮) - 具有高[[Land_units#Combat_stats|装甲杀伤]]和[[Land_units#Combat_stats|穿甲深度]]的[[Unit|单位]],可以是[[Artillery_technology#Anti-Tank|火炮]]或[[Armor_technology#Tank_destroyers|自行火炮]]。 ;BB :[[Naval_technology#Battleships|Battleship(战列舰)]] - 配备了最强大火炮的[[Ship|舰船]]. ;BBB :[[Naval technology#Battleships|Super heavy battleship(超重战列舰)]] - 配备重型装甲和火炮的战舰,有时又叫SHBB。 ;BC :[[Naval_technology#Battlecruisers|Battlecruiser(战列巡洋舰)]] - 轻装甲战列舰,用作快速护航攻击舰,但在钢铁雄心4中可以作为战列舰使用。 ;BP :[[Battle_plan|Battleplan(作战计划)]] - 钢铁雄心4中用于简化[[Division|陆军师]]的防御或进攻管理的机制. ; Brigade :旅,[[Historical_divisions|史实部队]]中使用的术语, 也非正式地指一个或多个团和其他的战术编制、规模相当的编制、组合在一起的不同部队的编制或其他口语含义。为避免混淆,它不应与“团”交替使用以描述[[Division_designer#Creating_a_template|编制]]中的[[Unit|陆军单位]]。第一次世界大战中常见的步兵师由2个旅组成,每个旅有2个团。 ;BS :[[Air_doctrine#Battlefield_Support|Battlefield Support(战场支援学说)]] - 最有利于[[Air_missions#Close_air_support_mission|近距离空中支援]]的[[air doctrine|空军学说]]树 ;btn :在设计[[division|陆军师]]或[[Division_designer#Combat_battalions|营]]的缩写时,钢铁雄心4中除了[[Land_units#Support_company|支援营]]以外的最小[[unit|单位]]的常用术语, ;CA :[[Naval_technology#Cruisers|Heavy Cruiser(重型巡洋舰)]] - 大型巡洋舰,适用于多种情况。 ;CAG :Carrier air group(舰载航空兵大队) - 适用于[[Naval_technology#Carriers|航母]]的[[Naval_battle#Carrier_capable_aircraft|飞机]] ;CAP or cap :Combat Air Patrol(战斗空中巡逻), [[Aircraft#Fighter|战斗机]]在上空飞行,以保护目标免受敌[[Aircraft|机]]攻击或[[Warfare#Capitulation_and_defeat|投降]]。 ;CAS :[[Air_technology#Close_Air_Support|近距空中支援机]] - 一种战斗机,专用于对敌方[[Division|陆军师]]造成[[Organization|组织度]]和[[Land_units#Base_stats|生命值]]伤害 ;CAV :[[Division_designer#Early_Template_Divisions|Cavalry(骑兵)]] - 骑在马背上的战斗[[Unit|单位]],许多[[Countries|国家]]在战争初期使用,常用于[[Occupation#Suppression|镇压]]抵抗组织。 ;CB :Casus belli - 因战争从其他Paradox游戏中延续下来的术语, 与[[Warfare#War_goal|正当化战争目标]] (征服,傀儡等)的含义相同 ;CiC :Construction industrial capacity(建筑工业能力) - 钢铁雄心4中[[Civilian factories|民用工厂]]建设[[construction|建筑]]的能力。 ;CinC :Commander-in-chief(总司令). 这个词从未在钢铁雄心4中使用过,但玩家可以使用它来指代各种东西,如[[Ideas#Military_chiefs|陆军总司令]]. ;Civs :与CiC相同。 ;CL :[[Naval_technology#Cruisers|Light cruiser(轻巡洋舰)]] - 一种[[Ship|舰船]], 用于[[Ship#Screen_ships|保护]]主力舰,有时也用于[[Ship#Combat_stats|防空]]。 ;CNO :Chief of Naval Operations(海军作战部部长)。 这个词从未在钢铁雄心4中使用过,但玩家可以使用它来指代各种东西,如[[Ideas#Military_chiefs|海军司令]]。 ;CTD {{anchor|CTD}} :Crash To Desktop(崩溃至桌面) - 经常在[[Patches|补丁]]说明中使用。 ;CTF :[[Commander#Admiral|特遣舰队的指挥官]]。 ;CUF :[[Faction#Chinese_United_Front|中华统一战线]] ;CV :[[Naval_technology#Carriers|航母]] - 该[[Ship|舰船]]搭载三种[[Naval_battle#Carrier_capable_aircraft|飞机]]:[[Aircraft#Fighter|战斗机]],[[Aircraft#Close_air_support|近距支援机]]或[[Aircraft#Naval_bomber|海军轰炸机]]。 ;CVE :Escort Aircraft Carrier(护航航母) - 一种较短且速度较慢的航母,搭载少量[[Naval_battle#Carrier_capable_aircraft|飞机]],但更便宜,且建造速度快。通常用于保护[[Logistics#Convoys|运输船队]]。 ;CVL :Light Aircraft Carrier(轻型航母) - 更快的护航航母,能跟上快速移动的大型航母。 ;DC :Damage Control(损坏管理), 防止[[ship|舰船]]因战斗或深水炸弹而沉没的紧急措施。深水炸弹,一种发射或投掷到水中的武器,引爆并引起液压冲击波,以摧毁敌方[[Naval_technology#Submarines|潜艇]]。 ;DD :[[Naval_technology#Destroyers|Destroyer(驱逐舰)]] - 用于[[Ship#Screen_ships|护卫]]其他舰船的[[Ship|军舰]] :Destroyer Escort(护航驱逐舰) - 专为保护[[Logistics#Convoys|运输船队]]而设计的[[Naval_technology#Destroyers|驱逐舰]]。 ;DEI :[[Dutch East Indies|Dutch East Indies(荷属东印度]])。 ;DLC :[[Downloadable content|Downloadable content(可下载内容)]] - 由Paradox提供的软件包,为游戏增加更多的游戏机制、音乐和其他功能。与[[Modding|mod]]比较。 ;DoD :[[Death or Dishonor|Death or Dishonor(玉碎瓦全)]]- Paradox为《钢铁雄心4》制作的第二个DLC。 ;DoW :[[German_national_focus_tree#Anschluss_Sub-branch|Danzig or War(但泽或战争)]] - 德国常见的一个国策,或[[Diplomacy#Diplomatic_actions|宣战]] - 可作为动词使用("Japan just DOW'd the USA!")(日本刚把美国打趴下了!) ;DP :Dual Purpose gun(高平两用炮) - 一种轻型海军火炮,用于射击敌方[[Ship|舰船]]和[[Aircraft|飞机]]。 ;ENG :[[Support_companies_technology|Engineer support company(工兵连)]] ;ETO :European Theater of Operations(欧洲战区) - 美国用来指其在欧洲的行动。 ;FC :Fire Control(火控) - 舰炮瞄准舰船的方法,它考虑了舰炮射程、舰炮高度、舰船速度、到目标的距离等。 ;FCS :Fire Control System(火控系统) - 帮助舰炮瞄准的系统。 ;FM :[[Commander#Field_marshal|Field Marshal(元帅)]] - [[Commander|陆军指挥官]]的最高级别。 ;FOW :Fog of War(战争迷雾) - 阻止[[Countries|国家]]看到即不与他们相邻,又没有[[army|陆军]]或[[navy|海军]]驻守的[[map|地图]]部分。 ;FTR :[[Air_technology#Fighter|Fighter aircraft(战斗机)]]. 通常是“轻型战斗机”,而非“重型战斗机”科技树中的类型。 ;GBP :[[Land_doctrine#Grand_Battleplan|Grand Battleplan(决战计划)]],可用的[[Land_doctrine|陆战学说]]之一。 ;GD :[[United_States#The_Great_Depression|Great Depression(大萧条)]]。 ;GDP :Gross Domestic Product(国内生产总值) - 一个[[Countries|国家]]在特定年份生产的所有商品和服务的价值。 ;GEACPS :[[Faction#Greater_East_Asia_Co-Prosperity_Sphere|Greater East Asia Co-Prosperity Sphere(大东亚共荣圈)]] - 以[[Japan|日本]]为首的东亚国家[[Japan|阵营]]。 ;GM :Game-master(游戏管理者) - 多人游戏的领导者或组织者。 ;HA :[[Land_units#Combat_stats|Hard attack(对装甲杀伤)]] - [[unit|单位]]或[[division|陆军师]]的对装甲杀伤。 ;HCmd :High Command(高级指挥部)。与MHC相同。 ;HFTR :[[Air_technology#Heavy_Fighter|Heavy fighter(重型战斗机)]]。 ;HK :Hunter Killer(猎杀集团) - 由[[Naval_technology#Destroyers|驱逐舰]]组成的舰队,猎杀敌方[[Naval_technology#Submarines|潜艇]]。 ;HOS or HOSP :[[Support_companies_technology|Field hospital support company(野战医院支援连)]]。 ;HP :[[Land_units#Base_stats|Hit points(生命值)]] - 代表一个[[division|陆军师]]可以承受的伤害。生命值可以通过增加[[Land_units#Battalion_group_and_regiment|营]]来增加。当一个陆军师受到伤害时(损失人员或[[equipment|装备]]),生命值便会下降,当它得到[[Army_planner#Reinforcements|增援]]时,生命值便会得到补充。 ;IC :Industrial capacity(工业能力) - 在钢铁雄心的前几部中使用的术语,相当于钢铁雄心4中的工厂产出。 ;IC-days :Number of days of IC usage - 在钢铁雄心的前几部中使用的术语,与钢铁雄心4中的生产花费相似。 ;IJN :Imperial Japanese Navy - 大日本帝国海军 ;INF :Infantry(步兵) - 这个词单独存在,既可以指一般意义上的步兵(使用[[Infantry_technology#Infantry_weapons|步兵装备]]的士兵)也可以特指步行的非专业战斗步兵,与[[Infantry_technology#Special_forces|特种部队]]([[Infantry_technology#Marines|海军陆战队]],[[Infantry_technology#Paratroopers|伞兵]],和[[Infantry_technology#Mountain_Infantry|山地步兵]])和骑兵([[Division_designer#Early_Template_Divisions|骆驼骑兵]],[[Infantry_technology#Motorized|摩托化步兵]],和[[Infantry_technology#Motorized|机械化步兵]])有所区别。 ;JIRA :Paradox用于发送错误报告的软件。 ;LL :[[Army_planner#Lend-Lease|Lend Lease(租借法案)]] -向另一个[[Countries|国家]]免费提供援助([[Infantry_technology#Infantry_weapons|武器]],[[Armor_technology#Tank_technologies|坦克]],[[Aircraft|飞机]]等)的计划。 ;LNT :[[London Naval Treaty|London Naval Treaty(伦敦海军条约)]] - [[United Kingdom|英国]],[[Japan|日本]],[[France|法国]],[[Italy|意大利]]和[[United States|美国]]之间关于限制和削减海军军备的协议。 ;LOG :[[Support_companies_technology|Logistics support company(后勤连)]]。 ;MA :[[Land_doctrine#Mass_Assault|Mass Assault(人海突击)]],可用的[[Land_doctrine|陆战学说]]之一。 ;MAIN :[[Support_companies_technology|Maintenance support company(维修连)]]。 ;MHC :[[Ideas#Military_high_command|Military High Command(最高指挥部)]]。 ;MiC :Military industrial capacity(军工能力) - 钢铁雄心4中的[[Construction#Shared_buildings|军用工厂]]制造[[equipment|装备]]的能力。 ;Mils :与MiC相同。 ;MP :Multi-player(多人游戏),[[Support_companies_technology|Military Police(宪兵连)]],或[[Manpower|人力]]。 ;MR :[[German_events#The_Molotov-Ribbentrop_Pact|Molotov-Ribbentrop pact(莫洛托夫-里宾特洛甫条约)]] - The one pact to rule them all. ;MtG :[[Man the Guns|Man the Guns(炮手就位)]],Paradox为钢铁雄心4推出的第4个扩展包。 ;MTTH :[[Events#Mean time to happen|Mean time to happen(平均发生时间)]] - The metric used to measure how long, on average, it takes for an [[event]] to trigger. ;MW :[[Land_doctrine#Mobile_Warfare|Mobile Warfare]], one of the available [[Land_doctrine|land doctrines]]. ;NAP :[[Diplomacy#Diplomatic_actions|Non-Aggression Pact]]. An agreement or formal treaty between countries not to attack one another via a [[Diplomacy#Diplomatic_actions|Declaration of War]] (DOW). ;NAV :[[Aircraft#Naval_bomber|Naval bombers]], used for anti-shipping missions in [[Map#Strategic_navy_map_mode|sea zones]] and for [[Air_missions#Port_strike_mission|port strikes]] over land. ;NF :[[National focus]] - A concept that works similarly to [[Research#Technologies|technologies]], but for political actions. ;NiC :Naval industrial capacity - Capacity provided by [[Construction#Shared_buildings|Dockyards]] for the construction of any [[ship]] in HoI4. ;NKVD(內務人民委員會) :Narodnyy Komissariat Vnutrennikh Del or People's Commissariat for Internal Affairs(内务人民委员会)- [[Political Parties and Leaders#Soviet Union|斯大林]]时期的秘密警察。 ;NS :[[National_spirit|National Spirit]] - a modifier that describes unique advantages or disadvantages of [[countries]]. ;PTO :Pacific Theater of Operations - a term used by the United States to refer to US operations in the Pacific. ;OOB :Order of Battle - the hierarchical organization, command structure, strength, disposition of personnel, formations, and [[equipment]] of armed forces. ;OOS :Out of Sync - A notorious desynchronisation error that occurs in multiplayer, requires the game to be loaded again. [[Logistics#Out_of_supply_penalties|Out of Supply]]. ;OP :Overpowered or, on the forums, the original poster of a thread. ;PC :[[Peace conference]]. A phase of the game that occurs when a [[Countries|country]] or all the countries in a [[faction]] have [[Warfare#Capitulation|capitulated]]. ;PH :[[American_events#American_Fleet_in_Pearl_Harbor|Pearl Harbor]]. A [[Construction#Naval_base|naval base]] in [[United_States#Diplomacy|Hawaii]]. ; PotF :[[Navy#Pride_of_the_fleet|Pride of the Fleet]] - a capital ship that is chosen to represent a country and its people at their "best". ;PP :[[Political power]] - Point acquired over time and required for all political actions in the game. ;RART :[[Artillery_technology#Rocket_Artillery|Rocket Artillery]]. ;REC :[[Support_companies_technology|Recon support company]] ;Rgt :[[Land_units#Battalion_group_and_regiment|Regiment]] - a basic military formation of 1 or more [[Division_designer#Combat_battalions|battalions]], which is in game represented by a [[Division#Division_template|division template column]] that can have 1 to 5 battalions of compatible types. ;RN :Royal Navy ([[United Kingdom]]). ;RNG :Random number generator; a mathematical subsystem that generates a random number. Used to determine chances for [[events]], battle results, and other game features that use randomization of results to any degree. ;ROTW :Rest of the world - Generally refers to all areas outside Europe. ;SA :[[Land_units#Combat_stats|Soft attack]] - The Soft attack value of a [[division]] or other [[unit]]. ;SCW :[[Spanish_events#Civil_War.21|Spanish Civil War]] - An [[Events|event]] that will always happen when starting in the 1936 scenario. ;SEA :Southeast Asia ;SIG :[[Support_companies_technology|Signal support company]] ;SF :[[Land doctrine#Superior Firepower|Superior Firepower]], one of the available [[Land_doctrine|land doctrines]] or [[Infantry technology#Special forces|Special Forces]] ([[Infantry_technology#Marines|Marines]], [[Infantry_technology#Mountain_Infantry|Mountain Infantry]], [[Infantry_technology#Paratroopers|Paratroopers]]) or [[Naval_missions#Strike_force|Strike Force]] (a [[Naval_missions|naval mission]]). ;SHxx :Super Heavy [something] - Can be used to designate Super Heavy Battleships (SHBB), tanks (SHT), artillery (SHA), tank destroyer (SHTD) or anti-air (SHAA). ;SPxx :Self-propelled [something] - Weapons mounted on vehicle chassis, including [[Armor_technology#SP_Artillery|self-propelled artillery]] (SPART) aka guns (SPG), [[Armor_technology#Tank_destroyers|tank destroyer]] (SPTD) and [[Armor_technology#SP_Anti-Air|anti-air brigades]] (SPAA). ;SS :[[Naval_technology#Submarines|Submarine]]. ;TAC :[[Air_technology#Tactical_Bomber|Tactical bombers]] - Flexible [[Aircraft#Tactical_bomber|aircraft]] capable of [[Air_missions#Strategic_bombing_mission|strategic bombing]], [[Air_missions#Close_air_support_mission|ground support]], [[Air_missions#Naval_strike_mission|naval strike]], and [[Air_missions#Port_strike_mission|port strike]] missions. ;TD :[[Armor_technology#Tank_destroyers|坦克歼击车]] - Designates [[Equipment#Armor_equipment|armored vehicles]] with high [[Land_units#Combat_stats|hard attack]] and [[Land_units#Combat_stats|piercing]] values. ;TF :[[Navy#Task_force|Task Force]] - a temporary grouping of naval assets, such as [[Ship|ships]] and [[Naval_battle#Carrier_capable_aircraft|naval planes]], to accomplish a specific [[Naval_missions|mission]]. ;TfV :[[Together for Victory]], the 1st country pack by Paradox for Hearts of Iron IV. ;TPM {{anchor|TPM}} :Two/three province minor - Term borrowed from EU4 to designate small countries in the game, consisting of only two or three [[State|States]]. ;TOE :Table of Organization and Equipment - specified organization, staffing, and [[equipment]] of [[Unit|units]] in table form. ;USN :[[United_States#Military|United States Navy]]. ;VP :[[Province#Victory_points|胜利点]] - Points attributed to some [[Province|provinces]], usually [[Province#Capital|capitals]] and strategic locations, in order to measure how close a [[Countries|country]] is to [[Warfare#Capitulation_and_defeat|capitulating]]. ;WAD :Works/working as designed; this acronym means that the thing in question is wrongly considered a bug and is actually intentional. ;WC :World conquest - Taking over every inhabitable [[province]] on the [[map]]; often a goal for players; for others, an ahistorical outcome. ;WNT、、 :Washington Naval Treaty - a treaty signed during 1922 among the major nations that had won World War I, which agreed to prevent an arms race by limiting naval construction. ;WT :[[World tension]] - Variable that serves to limit the involvement of [[Ideology#Democracy|democracies]] in ongoing [[events]]. ; WtT :[[Waking the Tiger]], the 1st full-fledged expansion by Paradox for Hearts of Iron IV. ;XP :[[Experience]] - Points acquired in three categories (Army, Navy, Air) through combat or other means. ==Slang== Here are some of the common slang terms in the game and in discussions surrounding it: *'''Blob''': A large nation that tends to get larger over time unless checked. Named after how such large nations' expansions can leave them with irregular borders, resembling blobs of paint. *'''(Country) Can Into Space''': to make a country succeed far beyond expectations. (A takeoff on the [http://knowyourmeme.com/memes/polandball polandball] meme.) *'''Clay''': One's rightful land. Also a takeoff from polandball. *'''Div(s)''': Division(s), the basic combat unit on the map. *'''Doomstack''': An extremely large enemy force; seldom used in HoI4. *'''Justifying''': The political action of building a propaganda case against a country to justify a declaration of war. *'''Mana''': Slang for numerical [[Political power]], [[Experience]] and other points. *'''Mech''': Mechanized regiment or division *'''Mod''': A software package that modifies the game, written by the player community. Compare with DLC. *'''Nuke''': Nuclear bombs, or the act of using them. *'''Org''': Organization, required for any division to continue or engage combat. *'''Reinfs''': Reinforcements in manpower, equipment or both. *'''Savescumming''': Reloading earlier saves when something goes wrong in order to set things right. Often considered a negative trait; impossible to do if Ironman is activated. *'''Strat''': Strategic bomber or strategic redeploy or strategy. *'''Wardec''': The act of declaring war / being declared war upon. ==Country abbreviations== Abbreviations sometimes used for countries. Often written in all caps despite not being initialisms, many of those are originating from the country tags used by Paradox. *'''AST''': [[Australia|澳大利亚]] *'''AUS''': [[Austria|奥地利]] *'''AUST''': [[Australia|澳大利亚]] *'''BEL''': [[Belgium|比利时]] *'''CAN''': [[Dominion_of_Canada|加拿大]] *'''ENG''': [[United_Kingdom|联合王国]] *'''FIN''': [[Finland|芬兰]] *'''FRA''': [[France|法国]] *'''GER''': [[German_Reich|德国]] *'''HOL''': [[Netherlands|荷兰]] *'''HUN''': [[Kingdom_of_Hungary|匈牙利]] *'''INS''': Indonesia also known as [[Dutch East Indies]] *'''ITA''': [[Italy|意大利]] *'''JAP''': [[Japan|小日本]] *'''NED''': [[Netherlands|荷兰]] *'''POL''': [[Poland|波兰]] *'''ROM''': [[Kingdom_of_Romania|罗马尼亚]] *'''SAF''': [[South_Africa|南非]] *'''SPA''': [[Spain_(disambiguation)|西班牙]] *'''SOV''': [[Soviet Union]] or sometimes the [[Faction#Comintern|Comintern faction]]. *'''SU''': [[Soviet_Union|苏联]] *'''YUG''': [[Yugoslavia|南斯拉夫]] ==AAR== '''行动后报告(AARs)'''是发布到 HOI4 论坛或个人网站由玩家撰写的关于他们正在进行的游戏的博客的主题。 它们可以从玩家的个人角度来编写,也可以从虚构的叙事角度来编写,就像小说一样。 一些作者还融合了这两种元素,从元游戏讨论到以他们游戏的替代历史世界为背景的虚构叙事。 ====Player Point of View ==== "I had a rough time as Austria this last session. It started when Ulm, that darned <abbr title="one province minor">OPM</abbr>, suddenly brought in half the HRE against me when I declared war on it. In all my playthroughs, this was the first time I ever was faced with such a nasty coalition. Before I knew it, not only was I facing the coalition, but the Ottoman Empire decided to make a DOW on me while I was in the thick of it!“ ====Fictitious Narrative==== "Let me tell you a story, a story about how a small and obscure nation, would come and rise to glory and ultimately shape history forever... It is 1938 and the Munich Conference is in to discuss theSudeten crisis. France and the United Kingdom came to decide the fate of little Czechoslovakia's northern front, the Sudetenland. Both of these powerful nations, France and the U.K. decided to fall in to the German Reich's demands for the land, effectively giving it to them. But when the German soldiers went to their "newly aquired lands" they saw forts, bunkers and all sorts of fortifications along the border, with Czechoslovakian flags held high. See, the Czechs had a fear of this crisis since 1936, and they acted on it. They build great land forts, built the army, worked on moving to a full war economy and mass produced weapons. The Czechs were ready to defend their rightful home. 2 months will pass and the German Reich will demand that Czechoslovakia surrender the land or there will be war... The Czech president sent a message to the German aggressors, "Come and take it", at that moment, In 1938, the German Reich decalred war on the Czechs. No help from the U.K. or France made the situation look dire, but the brave Czechs had a plan, they reformed the "Little Enente" of Yugoslovia and Romania. Hungary, bordering the east of Czechslovakia would go onto join the Axis, and try to invade Slovakia, but Romanian troops will crush the Hungarian menace, and absorb their lands. Its now 1939 and Italy has not decided to enter the war, and Romanian and Yugoslavian troops occupied by fighting to defend Yugoslavia from German invasions, was unable to help the Czechs against Germany, Czechoslovakia stood alone. They saw the German army, the Panzers, the Luffwaffe, and decided that they must hold the line. Winter, 1939 German troops are suffering heavy from attrition, the Czechs have been prepared for winter and have plenty of equipment to hold, then, on December 17, 1939, the Field Marshall of the Czecholslovakian Army ordered a push to attack the encamped Germany attackers. The Czechs raided out of their bunkers and attacked the unprepared Germany army. The Germans were rapidly pushed back, Almost no rest for the retreating German army made them weak. January 12, 1940 -- The capital of the former nation Austria, Vienna, has been taken by Czech forces, the same will be with Nuremberg, Munich. March 11, All of former Austria has been taken by Czech forces, and the entire southern half of Germany has been taken. March 13, The Soviet Union will inavde Poland, and begin to justify war against the Czechoslovakian goverment. In March 27, 1940, the capital of the German Reich, Berlin, will fall to Czech forces, Germany is contemplating surrender. A day later, March 28th, Italy will decide it cannont stand idely by while their ally is being demolished, they declare war on Czechoslovakia. Italy will launch a full invasion on Yugoslavia, in April, Yugoslavia will capitulate to the Italians. Every bit of Germany has been taken except the city of Hamburg, the last bastion of the Nazi goverement. In September of 1940, the German Reich will capitulate to Czech troops. Italy stands alone against the Czech might, A massive army pushed down the Italian pennisula and in December of 1940, Rome will fall. In Early 1941, Italy will surrender to Czech forces, and will be left with control only over Sicily and Sardina, effectively kicked off mainland Europe. In March of 1941, Japan will enter the war and attempt to restore the GErman Reich, their invasion will be stopped. In May, 1941, Japan will give up on the war and ask for peace. The Allies are fighting against Comintern forces while the Czechs consolidate their newly aquired land of Germany, Austria and Italy... and remember the day that when their freedom was in danger, they fought, fought valiantly for it, and won. The course of human history was changed that day, WW2 never occured, America and the Allies will fight and destory the Soviet Union in late 1944, the Cold War will never happen, and Czechoslovakia will become one of the most powerful nations in the world. Czechmate." Players can include screen shots from their games, maps, period art, and other elements to add depth to their reports. [[Category:Hearts of Iron 4]] [[Category:Game concepts]] [[hoi4de:Jargon]] [[hoi4es:Jargon]] [[hoi4fr:Jargon]] [[hoi4pl:Jargon]] [[hoi4pt:Jargon]] [[hoi4ru:Jargon]]
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