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User:Kyrus/沙盒
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{| class="wikitable sortable mw-collapsible mw-collapsed" | rowspan="2" |不同的陆军学说 | colspan="24" |陆军属性 |- |软攻 |硬攻 |陆军夜战攻击 |空优 |突破 |最大堑壕 |堑壕速度 |组织度回复速度 |移动中组织度损失 |侦察 |计划上限 |计划速度 |支援率 |移动速度 |损耗 |补给消耗 |补给携带 |补给耗尽惩罚 |对敌方驻军伤害 |抵抗增长速度 |人力 |最小训练时间 |进攻战术 |防守战术 |- | rowspan="4" |机动作战 左+左 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|−10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+70%}} | rowspan="4" |{{green|+2%}} | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" |{{green|+5%}} | rowspan="4" | |Unexpected_Thrust |Delay |- |Blitz |Elastic_Defense |- | |Overwhelming_Fire |- | |Guerrilla_Tactics |- | rowspan="4" |机动作战 左+右 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|−10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+70%}} | rowspan="4" |{{green|+2%}} | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Unexpected_Thrust |Delay |- |Blitz |Elastic_Defense |- | |Overwhelming_Fire |- | |Backhand_Blow |- | rowspan="4" |机动作战 右+左 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|−10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+70%}} | rowspan="4" |{{green|+2%}} | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" |{{green|+5%}} | rowspan="4" | |Unexpected_Thrust |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Guerrilla_Tactics |- | rowspan="4" |机动作战 右+右 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|−10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+70%}} | rowspan="4" |{{green|+2%}} | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Unexpected_Thrust |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Backhand_Blow |- | rowspan="4" |优势火力 左+左 | rowspan="4" | | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" |{{green|+20%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+2%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Suppressive_Barrage |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Tactical_Withdrawal |- | rowspan="4" |优势火力 左+右 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+1}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+2%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Suppressive_Barrage |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Tactical_Withdrawal |- | rowspan="4" |优势火力 右+左 | rowspan="4" | | rowspan="4" |{{green|+10%}} | rowspan="4" | | rowspan="4" |{{green|+20%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+2%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Suppressive_Barrage |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Tactical_Withdrawal |- | rowspan="4" |优势火力 右+右 | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+1}} | rowspan="4" | | rowspan="4" | | rowspan="4" |{{green|+2%}} | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | | rowspan="4" | |Suppressive_Barrage |Delay |- |Blitz |Elastic_Defense |- |Breakthrough |Overwhelming_Fire |- | |Tactical_Withdrawal |- | rowspan="3" |决战计划 左 | rowspan="3" |{{green|+5%}} | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|+20%}} | rowspan="3" |{{green|+10}} | rowspan="3" |{{green|+25%}} | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|+30%}} | rowspan="3" | | rowspan="3" |{{green|+2%}} | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | |Well_Planned_Attack |Elastic_Defense |- |Blitz |Overwhelming_Fire |- |Breakthrough | |- | rowspan="3" |决战计划 右 | rowspan="3" |{{green|+5%}} | rowspan="3" | | rowspan="3" |{{green|+25%}} | rowspan="3" | | rowspan="3" |{{green|+10%}} | rowspan="3" |{{green|+10}} | rowspan="3" |{{green|+25%}} | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|+1}} | rowspan="3" |{{green|+10%}} | rowspan="3" | | rowspan="3" |{{green|+2%}} | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|−10%}} | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | |Well_Planned_Attack | rowspan="3" |Elastic_Defense |- |Infiltration_Assault |- |Blitz |- | rowspan="3" |人海突击 左 | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|+5}} | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|−25%}} | rowspan="3" | | rowspan="3" |{{green|+10%}} | rowspan="3" | | rowspan="3" |{{green|+12%}} | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|−20%}} | rowspan="3" |{{green|+48}} | rowspan="3" |{{green|−10%}} | rowspan="3" | | rowspan="3" | | rowspan="3" | | rowspan="3" |{{green|−10%}} |Relentless_Assault |Elastic_Defense |- |Blitz |Overwhelming_Fire |- |Breakthrough |Backhand_Blow |- |人海突击 右 | | | | | |{{green|+5}} | |{{green|+0.20}} | | | | |{{green|+22%}} | |{{green|−10%}} | |{{green|+48}} |{{green|−40%}} |{{green|+10%}} |{{green|+25%}} |{{green|+5%}} |{{green|−10%}} |Mass_Charge |Guerilla_Tactics |}
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